46 lines
1.2 KiB
C#

using Emiliasmod.Content.Projectiles;
using Emiliasmod.Content.Items.Ammo;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Microsoft.Xna.Framework;
namespace Emiliasmod.Content.Items.Weapon
{
[Autoload(false)]
public class SpaceBlaster : ModItem {
public override string Texture => $"Emiliasmod/Assets/Textures/{Name}";
public override void SetDefaults()
{
Item.DamageType = DamageClass.Ranged;
Item.damage = 1500;
Item.width = 64;
Item.height = 64;
Item.crit = -20;
Item.useTime = 24;
Item.useAnimation = 24;
Item.useStyle = ItemUseStyleID.Shoot;
Item.noMelee = true;
Item.knockBack = 0;
Item.value = Item.sellPrice(0, 50, 0, 0);
Item.rare = ItemRarityID.Purple;
Item.UseSound = SoundID.Item92;
Item.autoReuse = false;
Item.shoot = ModContent.ProjectileType<SpaceBlasterProjectile>();
Item.shootSpeed = 16f;
Item.useAmmo = ModContent.ItemType<VacuumTube>();
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.WaterGun, 1);
recipe.AddIngredient(ItemID.BubbleGun, 1);
recipe.AddIngredient(ItemID.LunarBar, 50);
recipe.AddTile(TileID.LunarMonolith);
recipe.Register();
}
}
}