46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using Emiliasmod.Content.Projectiles;
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using Emiliasmod.Content.Items.Ammo;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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using Microsoft.Xna.Framework;
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namespace Emiliasmod.Content.Items.Weapon
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{
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[Autoload(false)]
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public class SpaceBlaster : ModItem {
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public override string Texture => $"Emiliasmod/Assets/Textures/{Name}";
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public override void SetDefaults()
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{
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Item.DamageType = DamageClass.Ranged;
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Item.damage = 1500;
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Item.width = 64;
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Item.height = 64;
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Item.crit = -20;
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Item.useTime = 24;
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Item.useAnimation = 24;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.noMelee = true;
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Item.knockBack = 0;
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Item.value = Item.sellPrice(0, 50, 0, 0);
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Item.rare = ItemRarityID.Purple;
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Item.UseSound = SoundID.Item92;
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Item.autoReuse = false;
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Item.shoot = ModContent.ProjectileType<SpaceBlasterProjectile>();
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Item.shootSpeed = 16f;
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Item.useAmmo = ModContent.ItemType<VacuumTube>();
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}
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public override void AddRecipes()
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{
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ItemID.WaterGun, 1);
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recipe.AddIngredient(ItemID.BubbleGun, 1);
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recipe.AddIngredient(ItemID.LunarBar, 50);
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recipe.AddTile(TileID.LunarMonolith);
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recipe.Register();
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}
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}
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}
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