52 lines
1.3 KiB
C#
52 lines
1.3 KiB
C#
using Emiliasmod.Content.Projectiles;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace Emiliasmod.Content.Items.Weapon
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{
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[Autoload(false)]
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public class EmiliasWand : ModItem
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{
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public override string Texture => $"Emiliasmod/Assets/Textures/{Name}";
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public override void SetStaticDefaults() {
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ItemID.Sets.IsDrill[Type] = true;
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}
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public override void SetDefaults()
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{
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Item.damage = 300;
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//Item.pick = 300;
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//Item.tileBoost = 5;
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Item.DamageType = DamageClass.MeleeNoSpeed;
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Item.width = 64;
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Item.height = 64;
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Item.useTime = 2;
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Item.useAnimation = 15;
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Item.crit = 36;
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Item.knockBack = 6;
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Item.useStyle = ItemUseStyleID.Shoot;
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Item.value = Item.buyPrice(platinum: 1);
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Item.rare = ItemRarityID.Red;
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Item.UseSound = SoundID.Item85;
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Item.shoot = ModContent.ProjectileType<EmiliasWandProjectile>();
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Item.shootSpeed = 32f;
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Item.noMelee = true;
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Item.noUseGraphic = true;
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Item.channel = true;
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}
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public override void AddRecipes()
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{
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Recipe recipe = CreateRecipe();
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recipe.AddIngredient(ItemID.Drax, 1);
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recipe.AddIngredient(ItemID.LaserDrill, 1);
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recipe.AddIngredient(ItemID.LunarBar, 50);
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recipe.AddTile(TileID.LunarMonolith);
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recipe.Register();
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}
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}
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}
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