67 lines
2.0 KiB
C#

using Emiliasmod.Content.Projectiles;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Emiliasmod.Content.Items.Ammo
{
[Autoload(false)]
public class VacuumTube : ModItem {
public override string Texture => $"Emiliasmod/Assets/Textures/{Name}";
public override void SetDefaults() {
Item.width = 24;
Item.height = 24;
Item.maxStack = 24;//need to introduce overheat if i want to make this 9999
Item.consumable = true;
Item.knockBack = 0f;
Item.crit = 0;
Item.value = Item.sellPrice(0, 15, 5, 0);
Item.rare = ItemRarityID.Red;
Item.shoot = ModContent.ProjectileType<SpaceBlasterProjectile>();
Item.ammo = ModContent.ItemType<VacuumTube>();
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ItemID.Glass, 15);
recipe.AddIngredient(ItemID.GoldBar, 4);
recipe.AddIngredient(ItemID.TitaniumBar, 4);
recipe.AddIngredient(ItemID.PlatinumCoin, 4);
recipe.AddIngredient(ItemID.LunarBar, 2);
recipe.AddIngredient(ItemID.Nanites, 2);
recipe.AddTile(TileID.HeavyWorkBench);
recipe.Register();
}
}
[Autoload(false)]
public class QuantumVacuumTube : ModItem {//for debug purpose while overheat isn't created
public override string Texture => $"Emiliasmod/Assets/Textures/{Name}";
public override void SetDefaults() {
Item.width = 24;
Item.height = 24;
Item.maxStack = 1;
Item.consumable = false;
Item.knockBack = 0f;
Item.crit = 0;
Item.value = Item.sellPrice(0, 15, 5, 0);
Item.rare = ItemRarityID.Red;
Item.shoot = ModContent.ProjectileType<SpaceBlasterProjectile>();
Item.ammo = ModContent.ItemType<VacuumTube>();
}
public override void AddRecipes()
{
Recipe recipe = CreateRecipe();
recipe.AddIngredient(ModContent.ItemType<VacuumTube>(), 100);
recipe.AddIngredient(ItemID.LunarBar, 500);
recipe.AddIngredient(ItemID.Nanites, 1000);
recipe.AddTile(TileID.LunarMonolith);
recipe.Register();
}
}
}