using Microsoft.Xna.Framework; using Terraria.Localization; using Terraria; using Terraria.ID; using Terraria.ModLoader; namespace Emiliasmod.Content.Items.Accessories { [Autoload(false)] public class Spacesuit : ModItem { public override string Texture => $"Emiliasmod/Assets/Textures/{Name}"; public override void SetStaticDefaults() { //Item.ResearchUnlockCount = 400; Item.defense = 8; } public override void SetDefaults() { Item.width = 40; Item.height = 40; Item.accessory = true; Item.rare = ItemRarityID.Red; Item.value = Item.sellPrice(platinum: 1, gold: 35); } public override void AddRecipes() { Recipe recipe = CreateRecipe(); recipe.AddTile(TileID.LunarMonolith); recipe.AddIngredient(ItemID.TerrasparkBoots, 1); recipe.AddIngredient(ItemID.CelestialShell, 1); recipe.AddIngredient(ItemID.ArcticDivingGear, 1); recipe.AddIngredient(ItemID.CharmofMyths, 1); recipe.AddIngredient(ItemID.AnkhShield, 1); recipe.AddCondition(Condition.DownedMoonLord); recipe.Register(); } public override void UpdateAccessory(Player player, bool hideVisual) { player.rocketBoots = 4; player.waterWalk2 = true; player.waterWalk = true; player.iceSkate = true; player.desertBoots = true; player.fireWalk = true; player.noFallDmg = true; player.lavaRose = true; player.lavaImmune = true; player.statDefense += Item.defense; player.buffImmune[BuffID.BrokenArmor] = true; player.buffImmune[BuffID.Bleeding] = true; player.buffImmune[BuffID.Burning] = true; player.buffImmune[BuffID.Chilled] = true; player.buffImmune[BuffID.Confused] = true; player.buffImmune[BuffID.Cursed] = true; player.buffImmune[BuffID.Darkness] = true; player.buffImmune[BuffID.Poisoned] = true; player.buffImmune[BuffID.Silenced] = true; player.buffImmune[BuffID.Slow] = true; player.buffImmune[BuffID.Stoned] = true; player.buffImmune[BuffID.Weak] = true; player.noKnockback = true; player.lifeRegen += 4; player.PotionDelayModifier -= 0.25f; player.GetDamage(DamageClass.Generic) += 0.10f; player.GetAttackSpeed(DamageClass.Generic) += 0.10f; player.GetCritChance(DamageClass.Generic) += 4f; player.GetKnockback(DamageClass.Summon) += 0.5f; player.blockRange += 1; player.pickSpeed -= 0.15f; player.moveSpeed += 0.08f; player.accRunSpeed *= 3.75f; player.runSlowdown *= 1.75f; player.arcticDivingGear = true;//may it do something ? player.accMerman = true; player.wolfAcc = true; if (!hideVisual) { player.vanityRocketBoots = 4; player.CancelAllBootRunVisualEffects(); } else { player.hideWolf = true; player.hideMerman = true; } } } }