From a4ffb923325783644221324b74089e8a2a2f64cc Mon Sep 17 00:00:00 2001 From: "Emilia(SleepeeSoftware)" Date: Sat, 21 Feb 2026 20:38:34 +0100 Subject: [PATCH] Seems to have good wings now need to work on visual --- Content/Items/Accessories/Spacesurf.cs | 44 ++------------------------ 1 file changed, 3 insertions(+), 41 deletions(-) diff --git a/Content/Items/Accessories/Spacesurf.cs b/Content/Items/Accessories/Spacesurf.cs index a030558..2f78955 100644 --- a/Content/Items/Accessories/Spacesurf.cs +++ b/Content/Items/Accessories/Spacesurf.cs @@ -24,46 +24,8 @@ namespace Emiliasmod.Content.Items.Accessories public override void UpdateAccessory(Player player, bool hideVisual) { player.empressBrooch = true; player.moonLordLegs = true; - player.moveSpeed += 0.35f; - player.dashType = 1; - //if (player.TryingToHoverUp) - //{ - // player.velocity.Y -= 0.4f * player.gravDir; - // if (player.gravDir == 1f) - // { - // if (player.velocity.Y > 0f) - // { - // player.velocity.Y -= 1f; - // } - // else if (player.velocity.Y > 0f - jumpSpeed) - // { - // player.velocity.Y -= 0.2f; - // } - // if (player.velocity.Y < (0f - jumpSpeed) * 3f) - // { - // player.velocity.Y = (0f - jumpSpeed) * 3f; - // } - // } - // else - // { - // if (player.velocity.Y < 0f) - // { - // player.velocity.Y += 1f; - // } - // else if (player.velocity.Y < jumpSpeed) - // { - // player.velocity.Y += 0.2f; - // } - // if (player.velocity.Y > jumpSpeed * 3f) - // { - // player.velocity.Y = jumpSpeed * 3f; - // } - // } - //} - //if (player.TryingToHoverDown && !player.controlJump && player.velocity.Y != 0f) - //{ - // player.velocity.Y += 0.4f; - //} + //player.moveSpeed += 0.15f; + //player.dashType = 1; } public override void AddRecipes() { @@ -72,7 +34,7 @@ namespace Emiliasmod.Content.Items.Accessories recipe.AddIngredient(ItemID.EmpressFlightBooster, 1); recipe.AddIngredient(ItemID.MoonLordLegs, 1); recipe.AddIngredient(ItemID.LongRainbowTrailWings, 1); - recipe.AddIngredient(ItemID.MasterNinjaGear, 1); + //recipe.AddIngredient(ItemID.MasterNinjaGear, 1); recipe.Register(); } }