diff --git a/.gitignore b/.gitignore index 6bf48ff..bdc9bc2 100644 --- a/.gitignore +++ b/.gitignore @@ -1,6 +1,10 @@ -build/ -obj/ - +build/* *.o -*.out +.vscode/* *.exe +*.a +*.out +.cache/* +*.cignore +assets/not_free +zhidden/* \ No newline at end of file diff --git a/LICENSE.md b/LICENSE.md new file mode 100644 index 0000000..96ecf11 --- /dev/null +++ b/LICENSE.md @@ -0,0 +1,360 @@ +# GNU GENERAL PUBLIC LICENSE + +Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + + + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +## Preamble + +The licenses for most software are designed to take away your freedom +to share and change it. By contrast, the GNU General Public License is +intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Lesser General Public License instead.) You can apply it to +your programs, too. + +When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + +To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if +you distribute copies of the software, or if you modify it. + +For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. You must make sure that they, too, receive or can get the +source code. And you must show them these terms so they know their +rights. + +We protect your rights with two steps: (1) copyright the software, and +(2) offer you this license which gives you legal permission to copy, +distribute and/or modify the software. + +Also, for each author's protection and ours, we want to make certain +that everyone understands that there is no warranty for this free +software. If the software is modified by someone else and passed on, +we want its recipients to know that what they have is not the +original, so that any problems introduced by others will not reflect +on the original authors' reputations. + +Finally, any free program is threatened constantly by software +patents. We wish to avoid the danger that redistributors of a free +program will individually obtain patent licenses, in effect making the +program proprietary. To prevent this, we have made it clear that any +patent must be licensed for everyone's free use or not licensed at +all. + +The precise terms and conditions for copying, distribution and +modification follow. + +## TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + +**0.** This License applies to any program or other work which +contains a notice placed by the copyright holder saying it may be +distributed under the terms of this General Public License. The +"Program", below, refers to any such program or work, and a "work +based on the Program" means either the Program or any derivative work +under copyright law: that is to say, a work containing the Program or +a portion of it, either verbatim or with modifications and/or +translated into another language. (Hereinafter, translation is +included without limitation in the term "modification".) Each licensee +is addressed as "you". + +Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running the Program is not restricted, and the output from the Program +is covered only if its contents constitute a work based on the Program +(independent of having been made by running the Program). Whether that +is true depends on what the Program does. + +**1.** You may copy and distribute verbatim copies of the Program's +source code as you receive it, in any medium, provided that you +conspicuously and appropriately publish on each copy an appropriate +copyright notice and disclaimer of warranty; keep intact all the +notices that refer to this License and to the absence of any warranty; +and give any other recipients of the Program a copy of this License +along with the Program. + +You may charge a fee for the physical act of transferring a copy, and +you may at your option offer warranty protection in exchange for a +fee. + +**2.** You may modify your copy or copies of the Program or any +portion of it, thus forming a work based on the Program, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + +**a)** You must cause the modified files to carry prominent notices +stating that you changed the files and the date of any change. + + +**b)** You must cause any work that you distribute or publish, that in +whole or in part contains or is derived from the Program or any part +thereof, to be licensed as a whole at no charge to all third parties +under the terms of this License. + + +**c)** If the modified program normally reads commands interactively +when run, you must cause it, when started running for such interactive +use in the most ordinary way, to print or display an announcement +including an appropriate copyright notice and a notice that there is +no warranty (or else, saying that you provide a warranty) and that +users may redistribute the program under these conditions, and telling +the user how to view a copy of this License. (Exception: if the +Program itself is interactive but does not normally print such an +announcement, your work based on the Program is not required to print +an announcement.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Program, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Program, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote +it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Program. + +In addition, mere aggregation of another work not based on the Program +with the Program (or with a work based on the Program) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + +**3.** You may copy and distribute the Program (or a work based on it, +under Section 2) in object code or executable form under the terms of +Sections 1 and 2 above provided that you also do one of the following: + + +**a)** Accompany it with the complete corresponding machine-readable +source code, which must be distributed under the terms of Sections 1 +and 2 above on a medium customarily used for software interchange; or, + + +**b)** Accompany it with a written offer, valid for at least three +years, to give any third party, for a charge no more than your cost of +physically performing source distribution, a complete machine-readable +copy of the corresponding source code, to be distributed under the +terms of Sections 1 and 2 above on a medium customarily used for +software interchange; or, + + +**c)** Accompany it with the information you received as to the offer +to distribute corresponding source code. (This alternative is allowed +only for noncommercial distribution and only if you received the +program in object code or executable form with such an offer, in +accord with Subsection b above.) + +The source code for a work means the preferred form of the work for +making modifications to it. For an executable work, complete source +code means all the source code for all modules it contains, plus any +associated interface definition files, plus the scripts used to +control compilation and installation of the executable. However, as a +special exception, the source code distributed need not include +anything that is normally distributed (in either source or binary +form) with the major components (compiler, kernel, and so on) of the +operating system on which the executable runs, unless that component +itself accompanies the executable. + +If distribution of executable or object code is made by offering +access to copy from a designated place, then offering equivalent +access to copy the source code from the same place counts as +distribution of the source code, even though third parties are not +compelled to copy the source along with the object code. + +**4.** You may not copy, modify, sublicense, or distribute the Program +except as expressly provided under this License. Any attempt otherwise +to copy, modify, sublicense or distribute the Program is void, and +will automatically terminate your rights under this License. However, +parties who have received copies, or rights, from you under this +License will not have their licenses terminated so long as such +parties remain in full compliance. + +**5.** You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Program or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Program (or any work based on the +Program), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Program or works based on it. + +**6.** Each time you redistribute the Program (or any work based on +the Program), the recipient automatically receives a license from the +original licensor to copy, distribute or modify the Program subject to +these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + +**7.** If, as a consequence of a court judgment or allegation of +patent infringement or for any other reason (not limited to patent +issues), conditions are imposed on you (whether by court order, +agreement or otherwise) that contradict the conditions of this +License, they do not excuse you from the conditions of this License. +If you cannot distribute so as to satisfy simultaneously your +obligations under this License and any other pertinent obligations, +then as a consequence you may not distribute the Program at all. For +example, if a patent license would not permit royalty-free +redistribution of the Program by all those who receive copies directly +or indirectly through you, then the only way you could satisfy both it +and this License would be to refrain entirely from distribution of the +Program. + +If any portion of this section is held invalid or unenforceable under +any particular circumstance, the balance of the section is intended to +apply and the section as a whole is intended to apply in other +circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system, which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + +**8.** If the distribution and/or use of the Program is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Program under this License +may add an explicit geographical distribution limitation excluding +those countries, so that distribution is permitted only in or among +countries not thus excluded. In such case, this License incorporates +the limitation as if written in the body of this License. + +**9.** The Free Software Foundation may publish revised and/or new +versions of the General Public License from time to time. Such new +versions will be similar in spirit to the present version, but may +differ in detail to address new problems or concerns. + +Each version is given a distinguishing version number. If the Program +specifies a version number of this License which applies to it and +"any later version", you have the option of following the terms and +conditions either of that version or of any later version published by +the Free Software Foundation. If the Program does not specify a +version number of this License, you may choose any version ever +published by the Free Software Foundation. + +**10.** If you wish to incorporate parts of the Program into other +free programs whose distribution conditions are different, write to +the author to ask for permission. For software which is copyrighted by +the Free Software Foundation, write to the Free Software Foundation; +we sometimes make exceptions for this. Our decision will be guided by +the two goals of preserving the free status of all derivatives of our +free software and of promoting the sharing and reuse of software +generally. + +**NO WARRANTY** + +**11.** BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO +WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. +EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR +OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY +KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE +PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME +THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + +**12.** IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN +WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY +AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU +FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR +CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE +PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING +RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A +FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF +SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH +DAMAGES. + +END OF TERMS AND CONDITIONS + +## How to Apply These Terms to Your New Programs + +If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these +terms. + +To do so, attach the following notices to the program. It is safest to +attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + one line to give the program's name and an idea of what it does. + Copyright (C) yyyy name of author + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, see . + +Also add information on how to contact you by electronic and paper +mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details + type `show w'. This is free software, and you are welcome + to redistribute it under certain conditions; type `show c' + for details. + +The hypothetical commands \`show w' and \`show c' should show the +appropriate parts of the General Public License. Of course, the +commands you use may be called something other than \`show w' and +\`show c'; they could even be mouse-clicks or menu items--whatever +suits your program. + +You should also get your employer (if you work as a programmer) or +your school, if any, to sign a "copyright disclaimer" for the program, +if necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright + interest in the program `Gnomovision' + (which makes passes at compilers) written + by James Hacker. + + signature of Moe Ghoul, 1 April 1989 + Moe Ghoul, President of Vice + +This General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, +you may consider it more useful to permit linking proprietary +applications with the library. If this is what you want to do, use the +[GNU Lesser General Public +License](https://www.gnu.org/licenses/lgpl.html) instead of this +License. diff --git a/Makefile_Old b/Makefile_Old new file mode 100644 index 0000000..f4bef60 --- /dev/null +++ b/Makefile_Old @@ -0,0 +1,99 @@ +# Compiler and flags +CC = gcc +CFLAGS = -g -Wall +CFLAGS += -std=c11 + +LDFLAGS = + +# Directories +BUILDDIR = build/ +OBJ_DIR = obj/ +SRC_DIR = source/ + +# Library +LIB = HavenLib.a + +# Sources and objects for the library +SRC += $(wildcard $(SRC_DIR)engine/**.c) + +OBJ = $(SRC:$(SRC_DIR)%.c=$(OBJ_DIR)%.o) + +# Executables +EXEC = Game +EDITOR = HavenEditor + +EXEC_SRC = $(wildcard $(SRC_DIR)game/*.c) +EDITOR_SRC = $(wildcard $(SRC_DIR)tools/*.c) + +EXEC_OBJ = $(EXEC_SRC:$(SRC_DIR)%.c=$(OBJ_DIR)%.o) +EDITOR_OBJ = $(EDITOR_SRC:$(SRC_DIR)%.c=$(OBJ_DIR)%.o) + +# Includes and libraries +INCLUDE = -Iinclude + +# Platform-specific configurations +ifeq ($(OS), Windows_NT) + INCLUDE += -IC:/mingw64/include + LIBS = -lraylib -lopengl32 -lgdi32 -lwinmm +else ifeq ($(shell uname -s), Linux) + CFLAGS += -fsanitize=address + LDFLAGS += -fsanitize=address + LIBS = -lglfw -lraylib -lGl -lm -lpthread -ldl -lrt -lX11 +endif + +# Default target +all: lib $(EXEC) $(EDITOR) + +# Pattern rule for object files +$(OBJ_DIR)%.o: $(SRC_DIR)%.c + @mkdir -p $(@D) + $(CC) $(CFLAGS) $(INCLUDE) -c $< -o $@ + +# Static library +$(BUILDDIR)$(LIB): $(OBJ) + @mkdir -p $(BUILDDIR) + ar rcs $@ $^ + +# Game executable +$(EXEC): $(EXEC_OBJ) $(BUILDDIR)$(LIB) + @mkdir -p $(BUILDDIR) + $(CC) $(LDFLAGS) $^ $(LIBS) -o $(BUILDDIR)$@ + +# Editor executable +$(EDITOR): $(EDITOR_OBJ) $(BUILDDIR)$(LIB) + @mkdir -p $(BUILDDIR) + $(CC) $(LDFLAGS) $^ $(LIBS) -o $(BUILDDIR)$@ + +# Dynamic library target +dynamic: CFLAGS += -fPIC +dynamic: LDFLAGS += -shared +ifeq ($(OS), Windows_NT) + dynamic: $(BUILDDIR)$(LIB:.a=.dll) +else + dynamic: $(BUILDDIR)$(LIB:.a=.so) +endif + +# Windows DLL +$(BUILDDIR)$(LIB:.a=.dll): $(OBJ) + @mkdir -p $(BUILDDIR) + $(CC) $(LDFLAGS) $^ $(LIBS) -o $@ + +# Unix shared object +$(BUILDDIR)$(LIB:.a=.so): $(OBJ) + @mkdir -p $(BUILDDIR) + $(CC) $(LDFLAGS) $^ $(LIBS) -o $@ + + +# Cleanup +clean: + rm -rf $(OBJ_DIR) + +fclean: clean + rm -rf $(BUILDDIR) + +re: fclean all + +debug: + gdb ./build/Game.exe + +.PHONY: all lib $(EXEC) $(EDITOR) clean fclean re dynamic \ No newline at end of file diff --git a/RAMBLING.md b/RAMBLING.md new file mode 100644 index 0000000..af39441 --- /dev/null +++ b/RAMBLING.md @@ -0,0 +1,175 @@ +# GAME ENGINE + +## World of Haven : Chaos dungeons + + Je suis en train de développer un moteur de jeu écrit en c99, ayant pour but de créer un jeu rogue-like dans un univers Voxel. + +## networking + +## input + +## thread + +in c99 how does a struct is handled when accessing it's member from multiple thread, do i need a mutex for all of the struct or only for it's member ? + +like i have this struct : + +```c +static struct { + queue_t async_tasks; + pthread_mutex_t async_mutex; + + queue_t sync_tasks; + pthread_mutex_t sync_mutex; + + queue_t completed_tasks; + + bool running; + pthread_mutex_t running; + + int next_task_id; + pthread_mutex_t status_mtx; + + pthread_t workers[32]; +} thread_mgr; +``` +but should i use a mutex for the struct instead ? is it defined behavior or not ? + +answer: + +each member is a piece of memory. a 'struct' is not a 'real' thing.. it's just a conveneint way for us as programmers to group these related things. +mutex is required for modifying any piece of memory .. so accessing each item would require the use of a mutex. but it's not very practical to have 10 mutexes. so you have 1 and that serves the purpose of accessing any of them +then there are exceptions for this on platforms like x86.. where WORD sized items can to read/wrote atomically. +think about changing or reading things as a single transaction.. if the transaction requires more than 1 member.. you need a mutex. + +yes okay thanks i had a misconception about how struct work (i thinked of them as memory address with different data type contiguous in memory), but okay thanks, so i can access different member at the same time, thanks for your great answer + +yes.. they do appear in memory next to each other.. but there is nothing in code or memory that tells the cpu something is a struct +NOUVEAU +[4:47 pm] +it stops being a struct once it's in binary/asm. + +it's up to you to decide which things you want to associate to a mutex. +it's just very typical programmer/human that decides the things will be 'this struct' or 'this namespace' or these 3 int's. or a complete subsystem. + +on x86? you'll find anything on the same 64byte span of memory is going to have the most need for mutex. + +this discussion is thanks to AJ the goat. + +## Graphic + + + +## Sound + +## AI + +## game loop + + +## physic + +## animation + +## voxel items + +## terrain gen :: + +/* + first generate terrain + then change block type + then generate caves + then add minerals + then generate hydrometrie + then add erosion and water material displacement + then add structures +*/ + +### Idea + + discret non euclidian voxel element; + + make the player discover a little bit of the world by himself + + Procedural Dungeon with mob spawn + + Wave mod in certain handcrafted dungeon + + sql >> nosql; + mongodb; atlas; + + elastic search + + collection pour reduire base de donnee; + + Optimisation des index;g + + Commerce de dofus, et le temps passer sur un craft item /fm augmente ca valeur focus et valeur des auugmentes en fonction des build + + i could add a system with different faction and aggro level + +## CREDIT + + raylib + raygui + librg + fastNoiseLight + enet.h + +## TODO + + setup and update of shader + + engine setup + + + create voxel mesh + + render voxel + render one voxel + render one chunk + render all chunk + +## Naration Idea + +``` + Day 0 is when you start the game. + + Tutorial phase + + Day 12, the force of the shadow advance and start to build a bridge + + First game loop (gather ressources and combat) + + Day 20 The bridge is finished + + mid game, dungeon and exploring the mainland + + Day 50 the force advance through the middle island + + Start introducing the full picture of the story + player need to reenforce is base + + Day 75 The second bridge start building + + same gameloop as before + + Day 100 the scond bridge is finished and the shadow advance through the mainland + + Start to defend Your City (free build) (biger and biger wave). + + if player start to explore, he enter the third gameloop + where + + when the player advance to the evil domain (south island), go to the late game where you start your journey to conquer the forgotten land + + you can go back but explored and conquered land will be lost + + the point of the late game is to use what you aquired trhough the early and mid game to go as far as you can, and when you finish you unlock the good ending, + bad ending when you lose your base, + neutral / Unending when cannot go to terme on the 999 days (hidden success). + + + Pendant plus de 10000 ans, les manikins on prospère sous la montagne. Leurs royaumes s'étend à perte de vue sous terre, les gemmes et les minéraux brillent telle des étoiles donnant le sentiment de ne pas etre enterre, sur le plafond, soutenue par d'imposantes statues. + Les murs sont recouverts d'habitations avec des mécanismes de toutes sortes. +``` diff --git a/README.md b/README.md new file mode 100644 index 0000000..906d000 --- /dev/null +++ b/README.md @@ -0,0 +1,202 @@ +# HAVEN GAME ENGINE + +___ + +currently in very early stage. + +written in c99 + +intended for voxel games. + +___ + +## Betdrorlim : Dungeon of Chaos + +You start in a city, you end up getting swarmed by monster attack, you need to create a settlement deep into the wilderness and find what is the reason of the swarm + +___ + +## Design + +every function should be like this: + + [module]_[submodule]_[use](); + + ex: + + alloc_pool_init(); + thread_mgr_init(); + + +everything under is a ia slope template for now: + +``` +██████████████████████████████████████████ +█ Hybrid Client-Server Flow █ +██████████████████████████████████████████ + + ┌───────────────────┐ + │ Game Client │ + │ ┌───────────────┐ │ + │ │ Input │ │ ┌───────┐ + │ │ Processing ├─┼──►│ Local │ + │ └───────┬───────┘ │ │ Server│ + │ │ │ └───┬───┘ + │ ┌───────▼───────┐ │ │ + │ │ Prediction │ │ │ + │ │ & Rendering │ │ │ + │ └───────┬───────┘ │ │ + └─────┬───┼───┬─────┘ │ + │ │ │ │ + ▼ ▼ ▼ ▼ +┌─────────────────────────────────────────┐ +│ Shared Simulation Core │ +│ ┌──────────────────┐ ┌───────────────┐ │ +│ │ Command Queue │ │ World State │ │ +│ │ - Input buffer │ │ - Chunk data │ │ +│ │ - Priority sorted│ │ - Entities │ │ +│ └────────┬─────────┘ └───────┬───────┘ │ +│ │ │ │ +│ ┌────────▼────────────────────▼───────┐ │ +│ │ Simulation Loop │ │ +│ │ 1. Process commands │ │ +│ │ 2. Update physics │ │ +│ │ 3. Generate snapshots │ │ +│ └─────────────────────────────────────┘ │ +└───────────────────┬─────────────────────┘ + │ + ┌─────────▼──────────┐ + │ Snapshot Delivery │ + │ - Local: Memcpy │ + │ - Remote: Network │ + └─────────┬──────────┘ + │ + ┌─────────▼──────────┐ + │ Client State │ + │ Reconciliation │ + └────────────────────┘ +``` + +### Communication Flow + +``` + Client Side Server Side Shared +───────────────────────────────────────────────────────────── +[Input Polling] [Command Queue] + │ │ + ├──User Input────────►│ + │ │ +[Prediction] [Simulation Tick] + │ │ + │◄───World Snapshot───┤ + │ │ +[Render Interp.] [State Broadcast] + │ │ + ├──Correction Req.───►│ + │ │ +[State Apply] [Delta Update] +``` + +### Sequence Diagram + +``` +Local Mode Remote Mode +┌────────┐ ┌────────┐ ┌────────┐ ┌────────┐ +│ Client │ │ Server │ │ Client │ │ Server │ +└───┬────┘ └───┬────┘ └───┬────┘ └───┬────┘ + │ Input │ │ Input │ + │────────────►│ │───via Net──►│ + │ │ Simulate │ │ + │ Prediction │───┐ │ Prediction │ + │◄────────────│◄──┘ │◄───via Net──│ + │ Render │ │ Render │ + │ │ │ │ +``` + +### Data Model Relationships + +``` +WorldSnapshot ◄───┐ ┌───► InputCommand + ▲ │ │ ▲ + │ ├─has a───┤ │ + │ │ │ │ + │ ┌────┴─────┐ │ ┌────┴─────┐ + └─────┤ World │ └─────┤ Player │ + │ State │ │ State │ + └──────────┘ └──────────┘ +``` + +### Memory Layout Visualization + +``` +┌───────────────────────────┐ +│ Client Memory │ +├─────────────┬─────────────┤ +│ Predicted │ Command │ +│ World State │ Buffer │ +│ (Write) │ (Ring) │ +└──────┬──────┴──────┬──────┘ + │ │ + ▼ ▼ +┌───────────────────────────┐ +│ Shared Memory │ +├─────────────┬─────────────┤ +│ Server │ Snapshot │ +│ World State │ Buffer │ +│ (Read-Only) │ (Double) │ +└─────────────┴─────────────┘ +``` + +### Performance Metrics + +``` +┌──────────────────────┬──────────────────────┐ +│ Client │ Server │ +├──────────────────────┼──────────────────────┤ +│ FPS: 60 │ TPS: 20 │ +│ Pred. Error: 0.2m │ Cmd Lag: 12ms │ +│ Chunks Rendered: 142 │ Chunks Loaded: 256 │ +│ VRAM: 1.4GB │ RAM: 2.1GB │ +└──────────────────────┴──────────────────────┘ +``` + +### Debug Visualization + +``` +┌─────────────────────────────────────────┐ +│ Debug Overlay (F1) │ +├─────────────────────────────────────────┤ +│ Local Server: ACTIVE [] │ +│ Snapshot Delay: 42ms [] │ +│ Unacknowledged Commands: 3 [] │ +│ Predicted vs Actual: 0.4m [] │ +└─────────────────────────────────────────┘ +``` + +### Testing Strategy + +``` +┌───────────────────┬───────────────────────┐ +│ Test Case │ Visual Indicator │ +├───────────────────┼───────────────────────┤ +│ Normal Operation │ Green network icon │ +│ High Latency │ Yellow ping counter │ +│ Prediction Error │ Red position marker │ +│ Server Desync │ Purple warning flash │ +└───────────────────┴───────────────────────┘ +``` + + +___ + +## CREDIT + +``` +┌────────────────┐ +│ raylib │ +│ librg │ +│ fastNoiseLight │ +│ enet │ +└────────────────┘ +``` +___ diff --git a/ROADMAP.md b/ROADMAP.md new file mode 100644 index 0000000..e80623d --- /dev/null +++ b/ROADMAP.md @@ -0,0 +1,163 @@ +# 🚀 Voxel Engine Roadmap (ADHD-Friendly) + +## 🔥 Immediate Wins +- [ ] Add chunk bounding box visualization +- [ ] Implement 5-line frustum culling +- [ ] Create debug chunk counter + +## 🎯 Today's Goals +1. **Memory** + - [ ] Chunk pool allocator + - [ ] LRU cache tracker + +2. **Rendering** + - [ ] Instanced batches + - [ ] Material atlas + +3. **Chunks** + - [ ] Neighbor awareness + - [ ] Dirty flag system + +## 🛠️ Tomorrow's Tasks +1. **Procedural Gen** + - [ ] Add FastNoiseLite + - [ ] Basic heightmap + +2. **Interaction** + - [ ] Voxel raycasting + - [ ] Place/break system + +3. **Performance** + - [ ] Frame timers + - [ ] 2-level LOD + +## 📈 Day 3: Polish +1. **Optimization** + - [ ] Compute shader meshes + - [ ] Buffer recycling + +2. **Saving** + - [ ] Chunk diffing + - [ ] .chunkdiff format + +3. **UI** + - [ ] Debug panel + - [ ] Heatmap vis + +## ⚡ Quick Boosters +- [ ] Tweak camera +- [ ] Rainbow texture +- [ ] Wireframe toggle +- [ ] Unload particles + +## 🧠 ADHD Tips +1. Use 25min timers +2. Commit often +3. Physical notepad +4. Compile frequently + +``` + +██████████████████████████████████████████ +█ Core Architecture █ +██████████████████████████████████████████ + ▲ ▲ + │ │ + ┌───────┴───────┐ ┌─┴──────────┐ + ▼ ▼ ▼ ▼ +┌─────────────┐ ┌─────────────┐ ┌─────────────┐ +│ World │ │ Chunk │ │ Rendering │ +│ - Chunk Grid│◄─►│ Manager │◄─►│ Pipeline │ +│ - Entities │ │ - Loading │ │ - Instancing│ +└──────┬──────┘ │ - Unloading │ │ - Culling │ + │ └──────▲──────┘ └──────▲──────┘ + │ │ │ + ▼ │ │ +┌─────────────┐ │ │ +│ Event │ │ │ +│ System │──────────┘ │ +│ - Tile │ │ +│ Triggers │────────────────────────────┘ +└─────────────┘ + +text +Copy + +███ Chunk Lifecycle ███████████████████████ + Unloaded → Loading → Active ↔ Modified + ▲ │ ▲ + └──────────┴─────◄────┘ + (Unloading) + +Components: +- Loading: Mesh gen, neighbor detection +- Active: In memory, rendered +- Modified: Queued for saving +- Unloading: Serialize & release + + + +████ Rendering Pipeline ███████████████████ +Chunk Data → Frustum Culling → Batch Prep + │ │ + ▼ ▼ +LOD Selection Material Sorting + │ │ + ▼ ▼ +GPU Upload ◄─────────────── Instancing + │ + ▼ +Draw Calls → Post Processing → Screen + + +████ Data Flow ████████████████████████████ +Player → Event System → Chunk Manager + │ +World State ←──────────────┤ + ▼ + Rendering Pipeline → GPU + ▼ + Frame Presentation + + +███ Event System Flow █████████████████████ +Input → Event Queue → Spatial Partitioning + │ + ▼ + Chunk Processing Queue + │ + ▼ + Game Logic & World Mods + │ + ▼ + Render Updates ◄─┐ + │ │ + └─────────┘ + + +████ Voxel Memory Layout (16³) ███████████ +┌───────────────────────────────┐ +│ Chunk Header │ +│ - Position │ +│ - Neighbor ptrs [6] │ +│ - LOD level │ +├───────────────────────────────┤ +│ Voxel Data (4096) │ +│ - 4 bytes per voxel │ +│ (RGBA + matID) │ +├───────────────────────────────┤ +│ Metadata │ +│ - Light levels │ +│ - Modified timestamp │ +└───────────────────────────────┘ + + +████ Debug HUD ████████████████████████████ +┌─────────────────────────────────────────┐ +│ Chunks: 142/1024 │ FPS: 72 │ +│ VRAM: 1.2GB/2.0GB │ Draws: 86 │ +│ CPU: 14ms │ GPU: 9ms │ +│ LODs: 3.2k L0 │ 1.1k L1 │ +└─────────────────────────────────────────┘ + +``` diff --git a/assets/Monster_hunter.ttf b/assets/Monster_hunter.ttf new file mode 100644 index 0000000..6c7d612 Binary files /dev/null and b/assets/Monster_hunter.ttf differ diff --git a/assets/skybox.png b/assets/skybox.png new file mode 100644 index 0000000..c045beb Binary files /dev/null and b/assets/skybox.png differ diff --git a/assets/skybox1/negx.png b/assets/skybox1/negx.png new file mode 100644 index 0000000..392bef7 Binary files /dev/null and b/assets/skybox1/negx.png differ diff --git a/assets/skybox1/negy.png b/assets/skybox1/negy.png new file mode 100644 index 0000000..519cef2 Binary files /dev/null and b/assets/skybox1/negy.png differ diff --git a/assets/skybox1/negz.png b/assets/skybox1/negz.png new file mode 100644 index 0000000..58b65a4 Binary files /dev/null and b/assets/skybox1/negz.png differ diff --git a/assets/skybox1/posx.png b/assets/skybox1/posx.png new file mode 100644 index 0000000..d5c96ff Binary files /dev/null and b/assets/skybox1/posx.png differ diff --git a/assets/skybox1/posy.png b/assets/skybox1/posy.png new file mode 100644 index 0000000..6c29b93 Binary files /dev/null and b/assets/skybox1/posy.png differ diff --git a/assets/skybox1/posz.png b/assets/skybox1/posz.png new file mode 100644 index 0000000..7427127 Binary files /dev/null and b/assets/skybox1/posz.png differ diff --git a/assets/sound/MH - Hunters Depart (MH3U).wav b/assets/sound/MH - Hunters Depart (MH3U).wav new file mode 100644 index 0000000..212cafe Binary files /dev/null and b/assets/sound/MH - Hunters Depart (MH3U).wav differ diff --git a/assets/sound/MH - Item Found.wav b/assets/sound/MH - Item Found.wav new file mode 100644 index 0000000..7eb9a04 Binary files /dev/null and b/assets/sound/MH - Item Found.wav differ diff --git a/assets/sound/MH - Load Character.wav b/assets/sound/MH - Load Character.wav new file mode 100644 index 0000000..95c27b4 Binary files /dev/null and b/assets/sound/MH - Load Character.wav differ diff --git a/assets/sound/MH - Menu Click 1 (MH3U).wav b/assets/sound/MH - Menu Click 1 (MH3U).wav new file mode 100644 index 0000000..a7f7b7d Binary files /dev/null and b/assets/sound/MH - Menu Click 1 (MH3U).wav differ diff --git a/assets/sound/MH - Menu Click 2 (MH3U).wav b/assets/sound/MH - Menu Click 2 (MH3U).wav new file mode 100644 index 0000000..c900f9d Binary files /dev/null and b/assets/sound/MH - Menu Click 2 (MH3U).wav differ diff --git a/assets/sound/MH - Menu Click 3 (MH3U).wav b/assets/sound/MH - Menu Click 3 (MH3U).wav new file mode 100644 index 0000000..dc71fd2 Binary files /dev/null and b/assets/sound/MH - Menu Click 3 (MH3U).wav differ diff --git a/assets/style_lavanda.rgs b/assets/style_lavanda.rgs new file mode 100644 index 0000000..4b18673 Binary files /dev/null and b/assets/style_lavanda.rgs differ diff --git a/assets/style_terminal.rgs b/assets/style_terminal.rgs new file mode 100644 index 0000000..4657d04 Binary files /dev/null and b/assets/style_terminal.rgs differ diff --git a/assets/textures/GUI_BUTTON.png b/assets/textures/GUI_BUTTON.png new file mode 100644 index 0000000..97b5d7a Binary files /dev/null and b/assets/textures/GUI_BUTTON.png differ diff --git a/source/client/game.h b/source/client/game.h new file mode 100644 index 0000000..140e2a3 --- /dev/null +++ b/source/client/game.h @@ -0,0 +1,68 @@ +#ifndef GAME_H +# define GAME_H + +#include "../engine/allocator/allocator.h" +#include "../engine/thread/thread.h" +#include "../engine/render/render.h" +#include "../engine/audio/audio.h" + +#include +#include +#include +#include +// #define RLIGHTS_IMPLEMENTATION +// // #include + +// Deferred mode passes +typedef enum { + DEFERRED_POSITION, + DEFERRED_NORMAL, + DEFERRED_ALBEDO, + DEFERRED_ZBUFFER, + DEFERRED_SHADING +} deferred_mode_enum; + +typedef enum { + SHADER_GBUFFER, + SHADER_DEFERRED, + SHADER_SKYBOX, + SHADER_VOXEL, + SHADER_SOBEL, + SHADER_PBR +} shader_type_enum; + +typedef enum { + TEXTURE_GUI_BUTTON, +} texture_name_enum; + +// typedef enum { +// , +// } music_name_enum; + +typedef enum { + SOUND_DUMMY1, + SOUND_ITEM_FOUND, + SOUND_DUMMY2, + SOUND_MENU_CLICK1, + SOUND_MENU_CLICK2, + SOUND_MENU_CLICK3 +} sound_name_enum; + +#define MAX_SHADER 6 + +Shader *game_shader_load(void); +void game_shader_unload(Shader *shader); +void scene_render(const Model skybox, Camera3D *camera, const gbuffer_t gbuffer, const Shader shader[MAX_SHADER], int deferred_mode); + +void game_loading_screen(void); + +/* + game menu +*/ + +void game_menu_start_init(void); +int game_menu_start_update(); +void game_menu_start_render(Texture2D *texture, Font font); +void game_menu_start_clear(void); + +#endif diff --git a/source/client/loading_screen.c b/source/client/loading_screen.c new file mode 100644 index 0000000..1a50175 --- /dev/null +++ b/source/client/loading_screen.c @@ -0,0 +1,105 @@ +#include "game.h" + +void game_loading_screen(void) { + int logoPositionX = GetScreenWidth() * 0.5 - 128; + int logoPositionY = GetScreenHeight() * 0.5 - 128; + + int framesCounter = 0; + int lettersCount = 0; + + int topSideRecWidth = 16; + int leftSideRecHeight = 16; + + int bottomSideRecWidth = 16; + int rightSideRecHeight = 16; + + int state = 0; // Tracking animation states (State Machine) + float alpha = 1.0f; // Useful for fading + + SetTargetFPS(60); + + while (state != 4) { + + // Update + //---------------------------------------------------------------------------------- + if (state == 0) // State 0: Small box blinking + { + framesCounter++; + + if (framesCounter == 120) + { + state = 1; + framesCounter = 0; // Reset counter... will be used later... + } + } + else if (state == 1) // State 1: Top and left bars growing + { + topSideRecWidth += 4; + leftSideRecHeight += 4; + + if (topSideRecWidth == 256) state = 2; + } + else if (state == 2) // State 2: Bottom and right bars growing + { + bottomSideRecWidth += 4; + rightSideRecHeight += 4; + + if (bottomSideRecWidth == 256) state = 3; + } + else if (state == 3) // State 3: Letters appearing (one by one) + { + framesCounter++; + + if (framesCounter/12) // Every 12 frames, one more letter! + { + lettersCount++; + framesCounter = 0; + } + + if (lettersCount >= 10) // When all letters have appeared, just fade out everything + { + alpha -= 0.02f; + + if (alpha <= 0.0f) + { + alpha = 0.0f; + state = 4; + } + } + } + BeginDrawing(); { + ClearBackground(RAYWHITE); + + if (state == 0) + { + if ((framesCounter/15)%2) DrawRectangle(logoPositionX, logoPositionY, 16, 16, BLACK); + } + else if (state == 1) + { + DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, BLACK); + DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, BLACK); + } + else if (state == 2) + { + DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, BLACK); + DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, BLACK); + + DrawRectangle(logoPositionX + 240, logoPositionY, 16, rightSideRecHeight, BLACK); + DrawRectangle(logoPositionX, logoPositionY + 240, bottomSideRecWidth, 16, BLACK); + } + else if (state == 3) + { + DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, Fade(BLACK, alpha)); + DrawRectangle(logoPositionX, logoPositionY + 16, 16, leftSideRecHeight - 32, Fade(BLACK, alpha)); + + DrawRectangle(logoPositionX + 240, logoPositionY + 16, 16, rightSideRecHeight - 32, Fade(BLACK, alpha)); + DrawRectangle(logoPositionX, logoPositionY + 240, bottomSideRecWidth, 16, Fade(BLACK, alpha)); + + DrawRectangle(GetScreenWidth()/2 - 112, GetScreenHeight()/2 - 112, 224, 224, Fade(RAYWHITE, alpha)); + + DrawText(TextSubtext("raylib", 0, lettersCount), GetScreenWidth()/2 - 44, GetScreenHeight()/2 + 48, 50, Fade(BLACK, alpha)); + } + } EndDrawing(); + } + SetTargetFPS(165); +} \ No newline at end of file diff --git a/source/client/main.c b/source/client/main.c new file mode 100644 index 0000000..ac479e7 --- /dev/null +++ b/source/client/main.c @@ -0,0 +1,247 @@ +#include "game.h" + +typedef enum { + ENGINE_STATE_GAME, + ENGINE_STATE_MENU_START, + ENGINE_STATE_LOADING_SCREEN, + ENGINE_STATE_MENU_SETTING, + ENGINE_STATE_MENU4, + ENGINE_STATE_MENU5, + ENGINE_STATE_MENU6, + ENGINE_STATE_MENU7 +} engine_state_enum; + +static struct { + bool exit_window; + bool exit_request; + int engine_state; + int deferred_mode; + unsigned int width; + unsigned int height; + Shader *shader; + gbuffer_t gbuffer; + Font font; + Camera3D camera; + Texture2D *textures; + unsigned int textures_size; +} ctx; + +void scene_render(const Model skybox, Camera3D *camera, const gbuffer_t gbuffer, const Shader shader[MAX_SHADER], int deferred_mode) { + UpdateCamera(camera, CAMERA_FREE); + float camerapos[3] = {camera->position.x, camera->position.y, camera->position.z}; + SetShaderValue(shader[SHADER_DEFERRED], shader[SHADER_DEFERRED].locs[SHADER_LOC_VECTOR_VIEW], camerapos, SHADER_UNIFORM_VEC3); + SetMousePosition(GetScreenWidth() * 0.5, GetScreenHeight() * 0.5); + + //update all light; + + BeginDrawing(); { + haven_gbuffer_start_draw(gbuffer, *camera, shader[SHADER_GBUFFER]); { + //drawDeferred scene here + } haven_gbuffer_end_draw(); + switch (deferred_mode){ + case (DEFERRED_SHADING) : { + haven_gbuffer_rendering(gbuffer, *camera, shader[SHADER_DEFERRED]); + BeginMode3D(*camera); { + rlDisableBackfaceCulling(); + rlDisableDepthMask(); + DrawModel(skybox, Vector3Zero(), 1.0f, WHITE); + rlEnableBackfaceCulling(); + rlEnableDepthMask(); + + rlEnableShader(rlGetShaderIdDefault()); { + DrawCube((Vector3){10, 10, 10}, 10, 10, 10, RED); + } rlDisableShader(); + }EndMode3D(); + break; + } + case (DEFERRED_POSITION) : { + haven_gbuffer_texture_render(gbuffer.positionTexture, gbuffer.width, gbuffer.height); + break; + } + case (DEFERRED_NORMAL) : { + haven_gbuffer_texture_render(gbuffer.normalTexture, gbuffer.width, gbuffer.height); + break; + } + case (DEFERRED_ALBEDO) : { + haven_gbuffer_texture_render(gbuffer.albedoSpecTexture, gbuffer.width, gbuffer.height); + break; + } + case (DEFERRED_ZBUFFER) : { + haven_gbuffer_texture_render(gbuffer.zTexture, gbuffer.width, gbuffer.height); + break; + } + default:{ + break; + } + } + DrawFPS(10, 10); + DrawText(TextFormat("%f", GetFrameTime() * 1000), 30, 30, 10, GREEN); + render_debug_draw(); + + } EndDrawing(); +} + +int main(const int ac, char *av[]) { + haven_memory_system_init(); + haven_thread_mgr_init(); + haven_time_init(); + + ctx.height = 1080; + ctx.width = 1920; + + ctx.deferred_mode = DEFERRED_SHADING; + ctx.engine_state = ENGINE_STATE_LOADING_SCREEN; + + ctx.camera = (Camera3D){0}; + // ctx.camera.position = (Vector3){ 2.0f, 3.0f, 2.0f };// Camera position + // ctx.camera.target = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera looking at point + // ctx.camera.up = (Vector3){ 0.0f, 1.0f, 0.0f }; // Camera up vector (rotation towards target) + // ctx.camera.fovy = 45.0f; // Camera field-of-view Y + // ctx.camera.projection = CAMERA_PERSPECTIVE; // Camera projection type(Camera3D) { + + ctx.camera.fovy = 45.0f; + ctx.camera.projection = CAMERA_PERSPECTIVE; + ctx.camera.position = (Vector3){40, 40, 40}; + ctx.camera.up = (Vector3){0, 1, 0}; + ctx.camera.target = (Vector3){0, 0, 0}; + + haven_memory_system_print(); + InitAudioDevice(); + assert(IsAudioDeviceReady()); + + SetConfigFlags(FLAG_MSAA_4X_HINT | FLAG_WINDOW_UNDECORATED | FLAG_WINDOW_RESIZABLE);//need to see if it work + InitWindow(ctx.width, ctx.height, "World of Haven : Chaos dungeons"); + assert(IsWindowReady()); + rlEnableSmoothLines();//need to see if it work + + ctx.shader = game_shader_load(); + + ctx.font = LoadFont("assets/Monster_hunter.ttf"); + + SetTargetFPS(ac == 2 ? atoi(av[1]) : 165); + + ctx.gbuffer = haven_gbuffer_init(ctx.width, ctx.height); + haven_deferred_set_loc(ctx.shader[SHADER_DEFERRED]); + + Model cube = haven_skybox_create(ctx.shader[SHADER_SKYBOX]); + + FilePathList sounds_files = {0}; + sounds_files = LoadDirectoryFiles("assets/sound"); + haven_sound_init((const char**)sounds_files.paths, sounds_files.count); + UnloadDirectoryFiles(sounds_files); + + // FilePathList music_files = {0}; + // music_files = LoadDirectoryFiles("assets/not_free/music"); + // haven_music_init((const char**)music_files.paths, music_files.count); + // UnloadDirectoryFiles(music_files); + + FilePathList texture_files = {0}; + texture_files = LoadDirectoryFiles("assets/textures"); + ctx.textures = malloc(sizeof(Texture2D) * texture_files.count); + for (int i = 0; i < texture_files.count; i++) { + ctx.textures[i] = LoadTexture(texture_files.paths[i]); + } + ctx.textures_size = texture_files.count; + UnloadDirectoryFiles(texture_files); + + game_menu_start_init(); + + rlEnableDepthTest(); + rlEnableBackfaceCulling(); + + while (!WindowShouldClose()) { + + switch (ctx.engine_state) { + case (ENGINE_STATE_GAME): { + scene_render(cube, &ctx.camera, ctx.gbuffer, ctx.shader, ctx.deferred_mode); + break; + } + case (ENGINE_STATE_MENU_START): { + + BeginDrawing(); + ClearBackground(BLACK); + switch (game_menu_start_update()) { + case (1): { + ctx.engine_state = ENGINE_STATE_GAME; + HideCursor(); + break; + } + case (2): { + ctx.engine_state = ENGINE_STATE_GAME; + HideCursor(); + break; + } + case (3): { + ctx.engine_state = ENGINE_STATE_MENU_SETTING; + break; + } + case (4): { + goto close; + break; + } + default:break; + } + game_menu_start_render(ctx.textures, ctx.font); + EndDrawing(); + break; + } + case (ENGINE_STATE_LOADING_SCREEN): { + game_loading_screen(); + ctx.engine_state = ENGINE_STATE_MENU_START; + break; + } + case (ENGINE_STATE_MENU_SETTING): { + BeginDrawing(); + ClearBackground(BLACK); + //setting + EndDrawing(); + break; + } + case (ENGINE_STATE_MENU4): { + BeginDrawing(); + ClearBackground(BLACK); + EndDrawing(); + break; + } + case (ENGINE_STATE_MENU5): { + BeginDrawing(); + ClearBackground(BLACK); + EndDrawing(); + break; + } + case (ENGINE_STATE_MENU6): { + BeginDrawing(); + ClearBackground(BLACK); + EndDrawing(); + break; + } + case (ENGINE_STATE_MENU7): { + BeginDrawing(); + ClearBackground(BLACK); + EndDrawing(); + break; + } + default:{ + break; + } + } + // haven_music_update(); + haven_time_update(); + haven_stack_reset(); + } + close: + + game_menu_start_clear(); + for (int i = 0; i < ctx.textures_size; i++) { + UnloadTexture(ctx.textures[i]); + } + haven_music_close(); + haven_sound_close(); + CloseAudioDevice(); + game_shader_unload(ctx.shader); + ShowCursor(); + haven_thread_mgr_close(); + haven_memory_system_shutdown(); + CloseWindow(); + return(0); +} diff --git a/source/client/shader.c b/source/client/shader.c new file mode 100644 index 0000000..fe32deb --- /dev/null +++ b/source/client/shader.c @@ -0,0 +1,22 @@ +#include "game.h" + +Shader *game_shader_load(void) { + Shader *shader = malloc(sizeof(Shader) * MAX_SHADER); + assert(shader); + + shader[SHADER_GBUFFER] = LoadShader("shader/gbuffer.vs", "shader/gbuffer.fs"); + shader[SHADER_DEFERRED] = LoadShader("shader/deferred.vs", "shader/deferred.fs"); + shader[SHADER_DEFERRED].locs[SHADER_LOC_VECTOR_VIEW] = GetShaderLocation(shader[SHADER_DEFERRED], "viewPosition"); + shader[SHADER_SKYBOX] = LoadShader("shader/skybox.vs", "shader/skybox.fs"); + shader[SHADER_VOXEL] = LoadShader("shader/vox_solid.vs", "shader/vox_solid.fs"); + shader[SHADER_SOBEL] = LoadShader(0x00, "shader/sobel.fs"); + shader[SHADER_PBR] = LoadShader("shader/pbr.vs", "shader/pbr.fs"); + return (shader); +} + +void game_shader_unload(Shader *shader) { + for (int i = 0; i < MAX_SHADER; i++) { + UnloadShader(shader[i]); + } + free (shader); +} diff --git a/source/client/start_menu.c b/source/client/start_menu.c new file mode 100644 index 0000000..5601b23 --- /dev/null +++ b/source/client/start_menu.c @@ -0,0 +1,36 @@ +#include "game.h" +#include "../engine/render/gui.h" + +#define BUTTON_NUMBER 4 + +static haven_gui_button *button[BUTTON_NUMBER]; + +void game_menu_start_init(void) { + button[0] = haven_gui_button_create("Offline", (Rectangle){20, 100, 200, 50}, TEXTURE_GUI_BUTTON); + button[1] = haven_gui_button_create("Online", (Rectangle){20, 200, 200, 50}, TEXTURE_GUI_BUTTON); + button[2] = haven_gui_button_create("Setting", (Rectangle){20, 300, 200, 50}, TEXTURE_GUI_BUTTON); + button[3] = haven_gui_button_create("Leave", (Rectangle){20, 400, 200, 50}, TEXTURE_GUI_BUTTON); +} + +int game_menu_start_update() { + Vector2 mouse_pos = GetMousePosition(); + for (int i = 0; i < BUTTON_NUMBER; i++) { + if (haven_gui_button_logic(button[i], mouse_pos, haven_sound_play, SOUND_MENU_CLICK1)) { + haven_sound_play(SOUND_MENU_CLICK2); + return (i + 1); + } + } + return (0); +} + +void game_menu_start_render(Texture2D *texture, Font font) { + for (int i = 0; i < BUTTON_NUMBER; i++) { + haven_gui_button_draw(button[i], texture, font); + } +} + +void game_menu_start_clear(void) { + for (int i = 0; i < BUTTON_NUMBER; i++) { + haven_gui_button_delete(button[i]); + } +} diff --git a/source/engine/allocator.c b/source/engine/allocator.c new file mode 100644 index 0000000..8471191 --- /dev/null +++ b/source/engine/allocator.c @@ -0,0 +1,138 @@ +#include "allocator_impl.h" + +static memory_stats stats; + +void memory_system_init() { + stats = (memory_stats){0}; +} + +memory_page* memory_system_alloc(size_t nmemb, size_t size) { + memory_page* memory; + memory = malloc(sizeof(memory_page)); + assert(memory); + memory->size = 1; + memory->ptr = aligigned_alloc(size, nmemb * size); + + + stats.current_allocated += size; + stats.total_allocated += size; + stats.total_allocation ++; + return (memory); +} + +void memory_system_free(memory_page* page) { + +} + +void memory_system_shutdown() { + if (stats.current_allocated != 0) { + printf("WARNING: %.2lld Mb got leaked\n", stats.current_allocated / 1048576); + } +} + +void memory_system_print() { + printf("INFO: allocation_count: %i , total_allocated: %.2lld Mb, total_freed: %.2lld Mb, current_allocated: %2lld Mb\n", + stats.total_allocation, stats.total_allocated / 1048576, stats.total_freed / 1048576, stats.current_allocated / 1048576); +} + +#include "allocator_impl.h" + + +// typedef struct pool_block_s { +// struct pool_block_s *next; +// } pool_block_t; + +// typedef struct { +// pool_block_t *free_list; +// void *memory; +// size_t block_size; +// size_t pool_size; +// size_t alignment; +// } pool_allocator_t; + +// pool_allocator_t *haven_pool_create(size_t block_size, size_t count, size_t alignment) { +// pool_allocator_t *pool = malloc(sizeof(pool_allocator_t)); + +// // Adjust block size for alignment and ensure it can hold a pointer +// size_t aligned_size = ((block_size + sizeof(pool_block_t) - 1) / alignment + 1) * alignment; +// pool->block_size = aligned_size; +// pool->pool_size = aligned_size * count; +// pool->alignment = alignment; + +// // Allocate aligned memory for the pool +// pool->memory = _aligned_malloc(alignment, pool->pool_size); +// pool->free_list = NULL; + +// // Initialize the free list +// char *block = (char*)pool->memory; +// for (size_t i = 0; i < count; i++) { +// pool_block_t *node = (pool_block_t*)block; +// node->next = pool->free_list; +// pool->free_list = node; +// block += aligned_size; +// } + +// return pool; +// } + +// void *haven_pool_alloc(pool_allocator_t *pool) { +// if (!pool->free_list) return NULL; + +// pool_block_t *block = pool->free_list; +// pool->free_list = block->next; +// return block; +// } + +// void haven_pool_free(pool_allocator_t *pool, void *ptr) { +// if (!ptr || ptr < pool->memory || ptr >= (char*)pool->memory + pool->pool_size) return; + +// pool_block_t *block = (pool_block_t*)ptr; +// block->next = pool->free_list; +// pool->free_list = block; +// } + +// void haven_pool_destroy(pool_allocator_t *pool) { +// if (pool) { +// free(pool->memory); +// free(pool); +// } +// } + +#include "allocator_impl.h" + +#define STACK_SIZE 67108864 //64Mb + +static allocator_stack stacks[2]; +static uint8_t current; + +void *allocator_stack_alloc(size_t size, size_t alignment) { + uintptr_t raw_addr = 0x00; + void* aligned_ptr = 0x00; + size_t padding = 0; + + raw_addr = (uintptr_t)(stacks[current].base + stacks[current].offset); + assert(raw_addr); + + padding = (alignment - (raw_addr % alignment)) % alignment; + + if (stacks[current].offset + size + padding > stacks[current].size) { + return NULL; + } + + aligned_ptr = (void*)(raw_addr + padding); + stacks[current].offset += size + padding; + return aligned_ptr; +} + +void allocator_stack_swap(void) { + stacks[current].offset = 0; + current ^= 1; +} + +void allocator_stack_init(void) { + +} + +void allocator_stack_delete(void) { + +} diff --git a/source/engine/allocator.h b/source/engine/allocator.h new file mode 100644 index 0000000..dff680b --- /dev/null +++ b/source/engine/allocator.h @@ -0,0 +1,102 @@ +#ifndef HAVEN_ALLOC_H +# define HAVEN_ALLOC_H + +#pragma once +#include +#include +#include +#include +#include + +// ================================================================ +// Memory System Core +// ================================================================ + +/** + * @brief + * + */ +void memory_system_init(); + +/** + * @brief + * + */ +void memory_system_shutdown(); + +/** + * @brief + * + */ +void memory_system_print(); + +// ================================================================ +// Stack Allocator (Temporary/Fast) +// ================================================================ + +/** + * @brief return a pointer to position x in stack buffer + * + * @param size + * @param alignment + * @return void* + */ +void *allocator_stack_alloc(size_t size, size_t alignment); + +/** + * @brief call this function to reset memory offset + * and swap stack memory buffer (in this order) + * + */ +void allocator_stack_swap(void); + +/** + * @brief + * + */ +void allocator_stack_init(void); + +/** + * @brief + * + */ +void allocator_stack_delete(void); + +// ================================================================ +// Pool Allocator (Fixed-Size Objects) WIP +// ================================================================ + + +#include +#include +#include +#include + +#include + +typedef struct { + uint32_t total_allocation; + + size_t total_allocated; + + size_t total_freed; + + size_t current_allocated; +} memory_stats; + +typedef struct { + bool used; + size_t size; + void* ptr; +} memory_page; + +#define BASE_STACK_SIZE 67108864 //64Mb + +typedef struct { + size_t size; + size_t offset; + uint8_t* base; +} allocator_stack; + + +#endif \ No newline at end of file diff --git a/source/engine/async.c b/source/engine/async.c new file mode 100644 index 0000000..1820766 --- /dev/null +++ b/source/engine/async.c @@ -0,0 +1,212 @@ +/* +Fiber + +Fiber is a way to manage concurrency at a more granular level than threads. +While threads represent a sequence of instructions that can run concurrently +with other threads, +a fiber is a unit of execution which only runs on its initiating thread. +Fibers are scheduled by the application, not the operating system. +They are great tools for implementing co-operative multitasking +where you have many tasks that you want to have run concurrently, +but you want to have explicit control on when they are switched in and out. +For server-side game development, fibres can be particularly useful in dealing +with multiple user requests, where each request might have its own fiber +*/ + + +#include +#include +#include +#include +#include +#include + +#include "../type/queue.h" + +#include + +#ifdef _WIN64 + +#include + +void time_usleep(uint64_t usec) { + HANDLE timer; + LARGE_INTEGER ft; + + ft.QuadPart = -(10*usec); // Convert to 100 nanosecond interval, negative value indicates relative time + + timer = CreateWaitableTimer(NULL, TRUE, NULL); + SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0); + WaitForSingleObject(timer, INFINITE); + CloseHandle(timer); +} + +#else + +#include + +void time_usleep(uint64_t usec) { + usleep(usec); +} + +#endif + +typedef struct s_task { + void *(*func)(void *); + void *arg; + int id; + bool completed; + void *result; +} task_t; + +static struct { + static_queue *async_tasks; + pthread_mutex_t async_mutex; + + static_queue *sync_tasks; + pthread_mutex_t sync_mutex; + + + bool running; + pthread_mutex_t running_mtx; + + int next_task_id; + static_queue *completed_tasks; + pthread_mutex_t status_mtx; + + pthread_t workers[32]; +} thread_mgr; + +/* + worker function + need to be careful with waiting usleep could be too long or short + +*/ +static void *worker_function(void *arg) { + (void)arg; + + bool run = true; + while (run) { + task_t task; + bool found_task = false; + + pthread_mutex_lock(&thread_mgr.sync_mutex); + if (static_queue_pop(&thread_mgr.sync_tasks, &task) == 0) { + found_task = true; + } + pthread_mutex_unlock(&thread_mgr.sync_mutex); + + if (!found_task) { + pthread_mutex_lock(&thread_mgr.async_mutex); + if (static_queue_pop(&thread_mgr.async_tasks, &task) == 0) { + found_task = true; + } + pthread_mutex_unlock(&thread_mgr.async_mutex); + } + + if (found_task) { + task.result = task.func(task.arg); + + pthread_mutex_lock(&thread_mgr.status_mtx); + static_queue_push(&thread_mgr.completed_tasks, &task.id); + pthread_mutex_unlock(&thread_mgr.status_mtx); + } else { + time_usleep(1000); + } + pthread_mutex_lock(&thread_mgr.running_mtx); + run = thread_mgr.running; + pthread_mutex_unlock(&thread_mgr.running_mtx); + } + return (NULL); +} + +/* + add task to pool, data inside arg should be used as input and output +*/ +int thread_task_add(void *(*func)(void *), void *arg, bool is_synced) { + task_t task = { + .func = func, + .arg = arg, + .completed = false, + .result = NULL + }; + + pthread_mutex_lock(&thread_mgr.status_mtx); + task.id = thread_mgr.next_task_id++; + pthread_mutex_unlock(&thread_mgr.status_mtx); + + if (is_synced) { + pthread_mutex_lock(&thread_mgr.sync_mutex); + static_queue_push(&thread_mgr.sync_tasks, &task); + pthread_mutex_unlock(&thread_mgr.sync_mutex); + } else { + pthread_mutex_lock(&thread_mgr.async_mutex); + static_queue_push(&thread_mgr.async_tasks, &task); + pthread_mutex_unlock(&thread_mgr.async_mutex); + } + + return (task.id); +} + +//not to rework as i just need to check if first data == id, then pop and return true else return false +bool thread_task_status(int task_id) { + pthread_mutex_lock(&thread_mgr.status_mtx); + + int *completed_ids = thread_mgr.completed_tasks->data; + for (unsigned i = 0; i < thread_mgr.completed_tasks->size; i++) { + if (completed_ids[i] == task_id) { + memmove(&completed_ids[i], &completed_ids[i+1], + (thread_mgr.completed_tasks->size - i - 1) * sizeof(int)); + thread_mgr.completed_tasks->size--; + // static_queue_pop(thread_mgr.completed_tasks, task_id); + pthread_mutex_unlock(&thread_mgr.status_mtx); + return (true); + } + } + + pthread_mutex_unlock(&thread_mgr.status_mtx); + return (false); +} + +/* + init thread_mgr and worker +*/ +void thread_mgr_init() { + thread_mgr.async_tasks = static_queue_init(sizeof(task_t)); + thread_mgr.sync_tasks = static_queue_init(sizeof(task_t)); + thread_mgr.completed_tasks = static_queue_init(sizeof(int)); + + pthread_mutex_init(&thread_mgr.async_mutex, NULL); + pthread_mutex_init(&thread_mgr.sync_mutex, NULL); + pthread_mutex_init(&thread_mgr.status_mtx, NULL); + pthread_mutex_init(&thread_mgr.running_mtx, NULL); + + thread_mgr.running = true; + thread_mgr.next_task_id = 1; + + for (int i = 0; i < 32; i++) { + pthread_create(&thread_mgr.workers[i], NULL, worker_function, NULL); + } +} + +/* + raise stopping flag to all thread then wait for them to close +*/ +void thread_mgr_close() { + pthread_mutex_lock(&thread_mgr.running_mtx); + thread_mgr.running = false; + pthread_mutex_unlock(&thread_mgr.running_mtx); + + for (int i = 0; i < 32; i++) { + pthread_join(thread_mgr.workers[i], NULL); + } + + static_queue_destroy(&thread_mgr.async_tasks); + static_queue_destroy(&thread_mgr.sync_tasks); + static_queue_destroy(&thread_mgr.completed_tasks); + + pthread_mutex_destroy(&thread_mgr.async_mutex); + pthread_mutex_destroy(&thread_mgr.sync_mutex); + pthread_mutex_destroy(&thread_mgr.status_mtx); + pthread_mutex_destroy(&thread_mgr.running_mtx); +} diff --git a/source/engine/async.h b/source/engine/async.h new file mode 100644 index 0000000..9fac5ec --- /dev/null +++ b/source/engine/async.h @@ -0,0 +1,47 @@ +#ifndef HAVEN_THREAD_H +# define HAVEN_THREAD_H + +#include +#include + +/** + * @brief The usleep() function suspends execution of the calling thread for + (at least) usec microseconds. The sleep may be lengthened + slightly by any system activity or by the time spent processing + the call or by the granularity of system timers. + * + * @param usec + */ +void time_usleep(uint64_t usec); + +/** + * @brief Initialize thread manager structure and start worker threads + * + */ +void thread_mgr_init(); + +/** + * @brief Send stop signale to evey worker threads and clear task queue + * + */ +void thread_mgr_close(); + +/** + * @brief Check task status by sending task id + * + * @param task_id + * @return int + */ +bool thread_task_status(int task_id); + +/** + * @brief Add a task to the task pool synced or not and return task id as int + * + * @param func + * @param arg + * @param is_synced + * @return int + */ +int thread_task_add(void *(*func)(void *), void *arg, bool is_synced); + +#endif diff --git a/source/engine/audio.c b/source/engine/audio.c new file mode 100644 index 0000000..709bc7f --- /dev/null +++ b/source/engine/audio.c @@ -0,0 +1,120 @@ +#include +#include +#include + +static struct { + unsigned int size; + Music *music; +} atlas = {0}; + +static Music current = {0}; + +#define MAX_TIME_WITHOUT_MUSIC 10 + +unsigned int haven_music_init(const char **music_files, unsigned int n_music) { + atlas.music = malloc(sizeof(Music) * n_music); + assert(atlas.music); + + for (int i = 0; i < n_music; i++) { + Music span = LoadMusicStream(music_files[i]); + if (IsMusicValid(span)) { + atlas.size++; + atlas.music[i] = span; + } + } + return (atlas.size); +} + +void haven_music_play(unsigned int idx) { + if (IsMusicStreamPlaying(current)) { + StopMusicStream(current); + } + current = atlas.music[idx]; + PlayMusicStream(current); +} + +void haven_music_update(void) { + static double value = 0.0; + + if (!IsMusicStreamPlaying(current)) { + value += GetFrameTime(); + if (value >= MAX_TIME_WITHOUT_MUSIC) { + int rand = GetRandomValue(0, atlas.size - 1); + current = atlas.music[rand]; + PlayMusicStream(current); + value = 0.0; + } + } + UpdateMusicStream(current); +} + +void haven_music_close(void) { + for (int i = 0; i < atlas.size; i++) { + UnloadMusicStream(atlas.music[i]); + } +} + +#include +#include +#include + +static struct { + unsigned int size; + Sound *sound; +} atlas; + + +/* +sound queue +*/ + +#define MAX_CONCURENT_SOUND 10 +struct { + unsigned int idx; + Sound data[MAX_CONCURENT_SOUND]; +} queue; + +static void sound_queue_add(Sound sound) { + Sound toplay = LoadSoundAlias(sound); + + if (IsSoundValid(queue.data[queue.idx])) { + UnloadSoundAlias(queue.data[queue.idx]); + } + PlaySound(toplay); + queue.data[queue.idx] = toplay; + queue.idx ++; + queue.idx %= 10; +} + +/* + actual implementation +*/ + +bool haven_sound_play(unsigned int idx) { + if (!IsSoundValid(atlas.sound[idx])) { + return (false); + } + sound_queue_add(atlas.sound[idx]); + return (true); +} + +unsigned int haven_sound_init(const char **sound_files, unsigned int n_sound) { + atlas.sound = malloc(sizeof(Sound) * n_sound); + assert(atlas.sound); + + for (int i = 0; i < n_sound; i++) { + Sound tmp_sound = LoadSound(sound_files[i]); + if (IsSoundValid(tmp_sound)) { + atlas.size++; + atlas.sound[i] = tmp_sound; + } + } + queue.idx = 0; + return (atlas.size); +} + +void haven_sound_close(void) { + for (int i = 0; i < atlas.size; i++) { + UnloadSound(atlas.sound[i]); + } +} diff --git a/source/engine/audio.h b/source/engine/audio.h new file mode 100644 index 0000000..d980004 --- /dev/null +++ b/source/engine/audio.h @@ -0,0 +1,68 @@ +#ifndef HAVEN_SOUND_H +# define HAVEN_SOUND_H + +#include + +/* + SOUND +*/ + +/** + * @brief add sound to play + * + * @param idx + * @return true + * @return false + */ +bool haven_sound_play(unsigned int idx); + +/** + * @brief initialize audio device and load sound atlas + * + * @param sound + * @param n_sound + * @return unsigned int + */ +unsigned int haven_sound_init(const char **sound, unsigned int n_sound); + +/** + * @brief close audio device and unload sound atlas; + * + */ +void haven_sound_close(void); + + +/* + MUSIC +*/ + +/** + * @brief + * + * @param idx + */ +void haven_music_play(unsigned int idx); + +/** + * @brief + * + */ +void haven_music_update(void); + +/** + * @brief + * + * @param music_files + * @param n_music + * @return unsigned int + */ +unsigned int haven_music_init(const char **music_files, unsigned int n_music); + +/** + * @brief + * + */ +void haven_music_close(void); + + +#endif \ No newline at end of file diff --git a/source/engine/entity.c b/source/engine/entity.c new file mode 100644 index 0000000..a41c564 --- /dev/null +++ b/source/engine/entity.c @@ -0,0 +1,56 @@ +#include "entity.h" + +entity_pool pool; + +void entity_pool_init(void) { + // entity_stats + pool.health = calloc(MAX_ENTITY, sizeof(int32_t)); + pool.max_health = calloc(MAX_ENTITY, sizeof(uint32_t)); + pool.regeneration = calloc(MAX_ENTITY, sizeof(uint16_t)); + pool.damage = calloc(MAX_ENTITY, sizeof(uint16_t)); + // entity_info + pool.position = calloc(MAX_ENTITY, sizeof(Vector3)); + pool.min = calloc(MAX_ENTITY, sizeof(Vector3)); + pool.max = calloc(MAX_ENTITY, sizeof(Vector3)); + pool.direction = calloc(MAX_ENTITY, sizeof(Vector3)); + pool.velocity = calloc(MAX_ENTITY, sizeof(Vector3)); + + assert(pool.health); + assert(pool.max_health); + assert(pool.regeneration); + assert(pool.damage); + assert(pool.position); + assert(pool.min); + assert(pool.max); + assert(pool.direction); + assert(pool.velocity); + + pool.capacity = MAX_ENTITY; + pool.size = 0; + memset(pool.controle_bit, 0, sizeof(pool.controle_bit)); +} + +void entity_pool_destroy(void) { + // entity_stats + free(pool.health); + free(pool.max_health); + free(pool.regeneration); + free(pool.damage); + // entity_info + free(pool.position); + free(pool.min); + free(pool.max); + free(pool.direction); + free(pool.velocity); +} + +void entity_pool_update() { +} + +void entity_spawn(entity nwaps) { + +} + +void entity_kill() { + +} diff --git a/source/engine/entity.h b/source/engine/entity.h new file mode 100644 index 0000000..98843be --- /dev/null +++ b/source/engine/entity.h @@ -0,0 +1,46 @@ +#ifndef ENTITY_H +# define ENTITY_H + +#include +#include +#include +#include +#include +#include +#include + +#define MAX_ENTITY 100000000 //100 000 000 + +typedef struct entity_pool { + // entity_stats + int32_t *health; + uint32_t *max_health; + uint16_t *regeneration; + uint16_t *damage; + // entity_info + Vector3 *position; + Vector3 *min; + Vector3 *max; + Vector3 *direction; + Vector3 *velocity; + // data control + uint64_t controle_bit[MAX_ENTITY / sizeof(uint64_t)]; + uint32_t size; + uint32_t capacity; +} entity_pool; + +typedef struct entity { + // entity_stats + int32_t health; + uint32_t max_health; + uint16_t regeneration; + uint16_t damage; + // entity_info + Vector3 position; + Vector3 min; + Vector3 max; + Vector3 direction; + Vector3 velocity; +} entity; + +#endif diff --git a/source/engine/input.c b/source/engine/input.c new file mode 100644 index 0000000..216d4c2 --- /dev/null +++ b/source/engine/input.c @@ -0,0 +1,32 @@ +#include "input.h" + +input_binding load_default_binds(void) { + InputBindings bindings = { + .forward = {.is_mouse = false, .repeat = true, .bind = KEY_W}, + .backward = {.is_mouse = false, .repeat = true, .bind = KEY_S}, + .left = {.is_mouse = false, .repeat = true, .bind = KEY_A}, + .right = {.is_mouse = false, .repeat = true, .bind = KEY_D}, + .jump = {.is_mouse = false, .repeat = false, .bind = KEY_SPACE}, + .crouch = {.is_mouse = false, .repeat = true, .bind = KEY_LEFT_CONTROL}, + .sprint = {.is_mouse = false, .repeat = true, .bind = KEY_LEFT_SHIFT}, + }; + return (bindings); +} + +static bool key_down(keybind_t *keybind) { + if (keybind->is_mouse) { + return IsMouseButtonDown(keybind->bind); + } + return (keybind->repeat ? + IsKeyDown(keybind->bind) : IsKeyPressed(keybind->bind)); +} + +void update_input_state(InputBindings *bindings, InputState *state) { + state->forward = key_down(&bindings->forward); + state->backward = key_down(&bindings->backward); + state->left = key_down(&bindings->left); + state->right = key_down(&bindings->right); + state->jump = key_down(&bindings->jump); + state->crouch = key_down(&bindings->crouch); + state->sprint = key_down(&bindings->sprint); +} diff --git a/source/engine/input.h b/source/engine/input.h new file mode 100644 index 0000000..1e37f93 --- /dev/null +++ b/source/engine/input.h @@ -0,0 +1,32 @@ +#ifndef ENGINE_INPUT_H +# define ENGINE_INPUT_H + +typedef struct { + bool forward; + bool backward; + bool left; + bool right; + bool jump; + bool crouch; + bool sprint; +} input_state; + +typedef struct { + bool is_mouse; + bool repeat; + int bind; +} keybind_t; + +typedef struct { + keybind_t forward; + keybind_t backward; + keybind_t left; + keybind_t right; + keybind_t jump; + keybind_t crouch; + keybind_t sprint; +} input_binding; + +void update_inpute_state(input_binding* bindings, input_state* state); + +#endif diff --git a/source/engine/item.c b/source/engine/item.c new file mode 100644 index 0000000..95d3d14 --- /dev/null +++ b/source/engine/item.c @@ -0,0 +1 @@ +#include "item.h" \ No newline at end of file diff --git a/source/engine/item.h b/source/engine/item.h new file mode 100644 index 0000000..a3a09ac --- /dev/null +++ b/source/engine/item.h @@ -0,0 +1,38 @@ +#ifndef HAVEN_ITEM_H +# define HAVEN_ITEM_H + +#define INVENTORY_SIZE 64 +#define TOOL_BAR_SIZE 8 + +typedef struct item_stats { + int material; + int damage; + int durability; + int effect; + int rarity; +} item_stats; + +typedef struct item_data { + int type; + int texture_id; + int max_stack; + int size; +} item_data; + +typedef struct item { + item_data data; + item_stats stats; +} item; + +typedef struct tool_bar{ + int current_item; + item item[TOOL_BAR_SIZE]; +} tool_bar; + +typedef struct inventory { + int money; + tool_bar tool; + item item[INVENTORY_SIZE]; +} inventory; + +#endif \ No newline at end of file diff --git a/source/engine/lexer.c b/source/engine/lexer.c new file mode 100644 index 0000000..85908d7 --- /dev/null +++ b/source/engine/lexer.c @@ -0,0 +1,95 @@ + +#include +#include +#include +#include +#include + +#include +#include + +/* + * LEXER + */ + + typedef struct { + uint32_t position; + const char *input; +} lexer; + +void lexer_init(lexer *l, const char *input) { + assert(l); + l->input = input; + l->position = 0; +} + +void lexer_advance(lexer *l) { + assert(l); + l->position++; +} + +char lexer_peek(lexer *l) { + assert(l); + return (l->input[l->position]); +} + +char lexer_peek_next(lexer *l) { + assert(l); + return (l->input[l->position + 1]); +} + +int lexer_match(lexer *l, char expected) { + assert(l); + return (l->input[l->position] - expected); +} + +void lexer_skip_whitespace(lexer *l) { + assert(l); + while (isspace(l->input[l->position])) { + l->position++; + } +} + +int lexer_read_int(lexer *l) { + assert(l); + int x = 0; + while (isdigit(l->input[l->position])) { + x *= 10; + x += l->input[l->position] - '0'; + } + return (x); +} + +char* lexer_read_string(lexer *l) { + assert(l); + const int max_size = 100; + char str[max_size]; + + int k = 0; + for (;isalnum(l->input[l->position + k] && k < max_size); k++) { + str[k] = l->input[l->position + k]; + } + str[k] = 0x00; + + return(strdup(str)); +} + +typedef struct { + uint32_t id; + char* data; +} token; + +typedef struct { + char** data; + uint16_t size; +} dictionnary; + +void token_getid(const char *data, const dictionnary *context) { + assert(context); + assert(data); + for(uint32_t i = 0; i < context->size; i++) { + if (strcmp(data, context->data[i]) == 0x00) { + break; + } + } +} diff --git a/source/engine/memory.c b/source/engine/memory.c new file mode 100644 index 0000000..e104bab --- /dev/null +++ b/source/engine/memory.c @@ -0,0 +1,75 @@ +#include + +void* memcpy_simd(void *dest, const void *src, size_t n) { + unsigned char *d = dest; + const unsigned char *s = src; + + size_t i = 0; + for (; i + 16 <= n; i += 16) { + __m128i chunk = _mm_loadu_si128((const __m128i *)(s + i)); + _mm_storeu_si128((__m128i *)(d + i), chunk); + } + for (; i < n; i++) { + d[i] = s[i]; + } + return dest; +} + +void* memset_simd(void *dest, int c, size_t n) { + unsigned char *d = dest; + size_t i = 0; + + __m128i val = _mm_set1_epi8((char)c); + for (; i + 16 <= n; i += 16) { + _mm_storeu_si128((__m128i *)(d + i), val); + } + for (; i < n; i++) { + d[i] = (unsigned char)c; + } + return dest; +} + +int memcmp_simd(const void *s1, const void *s2, size_t n) { + const unsigned char *a = s1; + const unsigned char *b = s2; + + size_t i = 0; + for (; i + 16 <= n; i += 16) { + __m128i va = _mm_loadu_si128((const __m128i *)(a + i)); + __m128i vb = _mm_loadu_si128((const __m128i *)(b + i)); + __m128i cmp = _mm_cmpeq_epi8(va, vb); + int mask = _mm_movemask_epi8(cmp); + if (mask != 0xFFFF) { + // not equal somewhere, fallback to scalar check + for (int j = 0; j < 16; j++) { + if (a[i + j] != b[i + j]) + return a[i + j] - b[i + j]; + } + } + } + for (; i < n; i++) { + if (a[i] != b[i]) + return a[i] - b[i]; + } + return 0; +} + +void* memmove_simd(void *dest, const void *src, size_t n) { + unsigned char *d = dest; + const unsigned char *s = src; + + if (d < s) { + return memcpy_simd(dest, src, n); + } else { + size_t i = n; + while (i >= 16) { + i -= 16; + __m128i chunk = _mm_loadu_si128((const __m128i *)(s + i)); + _mm_storeu_si128((__m128i *)(d + i), chunk); + } + while (i-- > 0) { + d[i] = s[i]; + } + return dest; + } +} diff --git a/source/engine/old/camera.c b/source/engine/old/camera.c new file mode 100644 index 0000000..956fb0d --- /dev/null +++ b/source/engine/old/camera.c @@ -0,0 +1,120 @@ +#include "render_impl.h" +#include + +void extract_frustum_from_matrix(const Matrix vp, Frustum *frustum, bool normalize) { + // Left Plane + frustum->planes[0].normal.x = vp.m8 + vp.m1; + frustum->planes[0].normal.y = vp.m9 + vp.m2; + frustum->planes[0].normal.z = vp.m10 + vp.m3; + frustum->planes[0].distance = vp.m11 + vp.m4; + + // Right Plane + frustum->planes[1].normal.x = vp.m8 - vp.m1; + frustum->planes[1].normal.y = vp.m9 - vp.m2; + frustum->planes[1].normal.z = vp.m10 - vp.m3; + frustum->planes[1].distance = vp.m11 - vp.m4; + + // Bottom Plane + frustum->planes[2].normal.x = vp.m8 + vp.m5; + frustum->planes[2].normal.y = vp.m9 + vp.m6; + frustum->planes[2].normal.z = vp.m10 + vp.m7; + frustum->planes[2].distance = vp.m11 + vp.m8; + + // Top Plane + frustum->planes[3].normal.x = vp.m8 - vp.m5; + frustum->planes[3].normal.y = vp.m9 - vp.m6; + frustum->planes[3].normal.z = vp.m10 - vp.m7; + frustum->planes[3].distance = vp.m11 - vp.m8; + + // Near Plane + frustum->planes[4].normal.x = vp.m8 + vp.m9; + frustum->planes[4].normal.y = vp.m9 + vp.m10; + frustum->planes[4].normal.z = vp.m10 + vp.m11; + frustum->planes[4].distance = vp.m11 + vp.m12; + + // Far Plane + frustum->planes[5].normal.x = vp.m8 - vp.m9; + frustum->planes[5].normal.y = vp.m9 - vp.m10; + frustum->planes[5].normal.z = vp.m10 - vp.m11; + frustum->planes[5].distance = vp.m11 - vp.m12; + + // Normalize all the planes if requested + if (normalize) { + for (int i = 0; i < NUMBER_FACE; i++) { + float length = sqrtf( + frustum->planes[i].normal.x * frustum->planes[i].normal.x + + frustum->planes[i].normal.y * frustum->planes[i].normal.y + + frustum->planes[i].normal.z * frustum->planes[i].normal.z + ); + + if (length != 0.0f) { + frustum->planes[i].normal.x /= length; + frustum->planes[i].normal.y /= length; + frustum->planes[i].normal.z /= length; + frustum->planes[i].distance /= length; + } + } + } +} + +Frustum frustum_from_camera(Camera camera) { + Frustum frustum = {0}; + + Matrix view = GetCameraViewMatrix(&camera); + Matrix proj = GetCameraProjectionMatrix(&camera, GetScreenHeight() / GetScreenWidth()); + Matrix view_proj = MatrixMultiply(view, proj); + extract_frustum_from_matrix(view_proj, &frustum, false); + + return (frustum); +} + +float plane_point_distance(const Plane plan, const Vector3 pos) { + return (Vector3DotProduct(plan.normal, pos) + plan.distance); +} + +bool frustum_bounding_culling(BoundingBox box, Frustum frustum) { + const int plan = 6; + const int corner = 8; + + Vector3 corners[8] = { + (Vector3){ box.min.x, box.min.y, box.min.z}, + (Vector3){ box.max.x, box.min.y, box.min.z}, + (Vector3){ box.min.x, box.max.y, box.min.z}, + (Vector3){ box.max.x, box.max.y, box.min.z}, + (Vector3){ box.min.x, box.min.y, box.max.z}, + (Vector3){ box.max.x, box.min.y, box.max.z}, + (Vector3){ box.min.x, box.max.y, box.max.z}, + (Vector3){ box.max.x, box.max.y, box.max.z} + }; + + int out = 0; + for (int i = 0; i < plan; i++) { + for (int j = 0; j < corner; j++) { + if (plane_point_distance(frustum.planes[i], corners[j]) < 0) { + out++; + } + } + } + if (out == corner) { + return(false); + } + return (true); +} + + +Camera3D camera_iso_init(void) { + Camera3D camera; + + camera.fovy = 45.0f; + camera.projection = CAMERA_PERSPECTIVE; + camera.position = (Vector3){40, 40, 40}; + camera.up = (Vector3){0, 1, 0}; + camera.target = (Vector3){0, 0, 0}; + + return (camera); +} + +void camera_iso_update(Camera3D *camera, const Vector3 target) { + camera->target = target; + camera->position = Vector3AddValue(target, 40); +} \ No newline at end of file diff --git a/source/engine/old/debug.c b/source/engine/old/debug.c new file mode 100644 index 0000000..0b07a08 --- /dev/null +++ b/source/engine/old/debug.c @@ -0,0 +1,36 @@ +#include "render_impl.h" + +#define MAX_HISTORY 1000 + +static struct { + uint8_t chunks_buffer;//current states of chunk buffer + uint32_t chunks_draw;//number of drawn chunks + uint32_t chunks_load;//number of loaded chunks +} debug_struct; + +void render_debug_draw(void) { + static float frame_history[MAX_HISTORY] = {0}; + static uint8_t offset = 0; + + frame_history[offset] = GetFrameTime() * 1000; + offset = (offset + 1) % MAX_HISTORY; + + float max_time = 0.01f; + for (int i = 0; i < MAX_HISTORY; i++) { + if (frame_history[i] > max_time) { + max_time = frame_history[i]; + } + } + + for (int i = 0; i < MAX_HISTORY; i++) { + const float val = frame_history[i] / max_time; + + if (val > 16.7f) { + DrawLine(10 + 2 * i, 110, 10 + 2 * i, 110 - 50 * val, RED); + } else if (val > 4.8f) { + DrawLine(10 + 2 * i, 110, 10 + 2 * i, 110 - 50 * val, WHITE); + } else { + DrawLine(10 + 2 * i, 110, 10 + 2 * i, 110 - 50 * val, GREEN); + } + } +} \ No newline at end of file diff --git a/source/engine/old/deferred.c b/source/engine/old/deferred.c new file mode 100644 index 0000000..d510c73 --- /dev/null +++ b/source/engine/old/deferred.c @@ -0,0 +1,121 @@ +#include "render_impl.h" + +typedef struct s_gbuffer{ + //framebuffer + unsigned int framebuffer; + unsigned int depthRenderbuffer; + //texture + unsigned int positionTexture; + unsigned int normalTexture; + unsigned int albedoSpecTexture; + unsigned int zTexture; + //format + unsigned int width; + unsigned int height; +} gbuffer_t; + +gbuffer_t haven_gbuffer_init(int width, int height) { + gbuffer_t buffer = {0}; + buffer.height = height; + buffer.width = width; + + buffer.framebuffer = rlLoadFramebuffer(); + if (!buffer.framebuffer) { + TraceLog(LOG_WARNING, "failed to create framebuffer"); + exit(1); + } + + rlEnableFramebuffer(buffer.framebuffer); + buffer.positionTexture = rlLoadTexture(NULL, width,height, RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16, 1); + buffer.normalTexture = rlLoadTexture(NULL, width,height, RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16, 1); + buffer.albedoSpecTexture = rlLoadTexture(NULL, width,height, RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, 1); + buffer.zTexture = rlLoadTexture(NULL, width,height, RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8, 1); + buffer.depthRenderbuffer = rlLoadTextureDepth(width, height, true); + rlActiveDrawBuffers(4); + + rlFramebufferAttach(buffer.framebuffer, buffer.positionTexture, RL_ATTACHMENT_COLOR_CHANNEL0, RL_ATTACHMENT_TEXTURE2D, 0); + rlFramebufferAttach(buffer.framebuffer, buffer.normalTexture, RL_ATTACHMENT_COLOR_CHANNEL1, RL_ATTACHMENT_TEXTURE2D, 0); + rlFramebufferAttach(buffer.framebuffer, buffer.albedoSpecTexture, RL_ATTACHMENT_COLOR_CHANNEL2, RL_ATTACHMENT_TEXTURE2D, 0); + rlFramebufferAttach(buffer.framebuffer, buffer.zTexture, RL_ATTACHMENT_COLOR_CHANNEL3, RL_ATTACHMENT_TEXTURE2D, 0); + rlFramebufferAttach(buffer.framebuffer, buffer.depthRenderbuffer, RL_ATTACHMENT_DEPTH, RL_ATTACHMENT_RENDERBUFFER, 0); + + + if (!rlFramebufferComplete(buffer.framebuffer)) { + TraceLog(LOG_WARNING, "Framebuffer is not complete"); + exit(1); + } + + return (buffer); +} + +void haven_deferred_set_loc(Shader shader) { + rlEnableShader(shader.id); + int tex_unit_posistion = 0; + int tex_unit_normal = 1; + int tex_unit_albedospec = 2; + int tex_unit_z = 3; + SetShaderValue(shader, rlGetLocationUniform(shader.id, "gPosition"), &tex_unit_posistion, RL_SHADER_UNIFORM_SAMPLER2D); + SetShaderValue(shader, rlGetLocationUniform(shader.id, "gNormal"), &tex_unit_normal, RL_SHADER_UNIFORM_SAMPLER2D); + SetShaderValue(shader, rlGetLocationUniform(shader.id, "gAlbedoSpec"), &tex_unit_albedospec, RL_SHADER_UNIFORM_SAMPLER2D); + SetShaderValue(shader, rlGetLocationUniform(shader.id, "gZ"), &tex_unit_z, RL_SHADER_UNIFORM_SAMPLER2D); + rlDisableShader(); +} + +void haven_gbuffer_start_draw(const gbuffer_t gbuffer, const Camera3D camera, const Shader gbuffershader) { + rlEnableFramebuffer(gbuffer.framebuffer); + rlClearColor(0, 0, 0, 0); + rlClearScreenBuffers(); + + rlDisableColorBlend(); + BeginMode3D(camera); + rlEnableShader(gbuffershader.id); +} + +void haven_gbuffer_end_draw() { + rlDisableShader(); + EndMode3D(); + + rlEnableColorBlend(); + rlDisableFramebuffer(); + rlClearScreenBuffers(); +} + +void haven_gbuffer_rendering(const gbuffer_t gbuffer, const Camera3D camera, const Shader deferredshader) { + BeginMode3D(camera); { + rlDisableColorBlend(); + rlEnableShader(deferredshader.id); { + + // Bind our g-buffer textures + // We are binding them to locations that we earlier set in sampler2D uniforms `gPosition`, `gNormal`, + // `gAlbedoSpec` and gZ + rlActiveTextureSlot(0); + rlEnableTexture(gbuffer.positionTexture); + rlActiveTextureSlot(1); + rlEnableTexture(gbuffer.normalTexture); + rlActiveTextureSlot(2); + rlEnableTexture(gbuffer.albedoSpecTexture); + rlActiveTextureSlot(3); + rlEnableTexture(gbuffer.zTexture); + + // Finally, we draw a fullscreen quad to our default framebuffer + // This will now be shaded using our deferred shader + rlLoadDrawQuad(); + } + rlDisableShader(); + rlEnableColorBlend(); + } EndMode3D(); + + // As a last step, we now copy over the depth buffer from our g-buffer to the default framebuffer. + rlBindFramebuffer(RL_READ_FRAMEBUFFER, gbuffer.framebuffer); + rlBindFramebuffer(RL_DRAW_FRAMEBUFFER, 0); + rlBlitFramebuffer(0, 0, gbuffer.width, gbuffer.height, 0, 0, gbuffer.width, gbuffer.height, 0x00000100);//0x00000100 -> GL_DEPTH_BUFFER_BIT + rlDisableFramebuffer(); +} + +void haven_gbuffer_texture_render(const unsigned int texture_id, const unsigned int width, const unsigned int height) { + DrawTextureRec((Texture2D){ + .id = texture_id, + .width = width, + .height = -height, + }, (Rectangle) {0, 0, width, -height}, Vector2Zero(), RAYWHITE); +} \ No newline at end of file diff --git a/source/engine/old/gui.c b/source/engine/old/gui.c new file mode 100644 index 0000000..631b2d0 --- /dev/null +++ b/source/engine/old/gui.c @@ -0,0 +1,80 @@ +#include +#include +#include + +#include "render_impl.h" + +#define BUTTON_TEX_WIDTH 64 +#define BUTTON_TEX_HEIGHT 32 + +typedef enum { + BUTTON_DEFAULT = 0, + BUTTON_DOWN = 1, + BUTTON_RELEASE = 2, + BUTTON_HOVER = 3, +} button_state; + +typedef struct { + button_state state; + bool collision; + char *str; + Rectangle bound; + int texture_id; +} haven_gui_button; + +haven_gui_button *haven_gui_button_create(const char *text, Rectangle bound, unsigned int texture_id) { + haven_gui_button *button = 0x00; + button = malloc(sizeof(haven_gui_button)); + assert(button); + button->str = strdup(text); + assert(button->str); + + button->texture_id = texture_id; + button->bound = bound; + button->state = 0; + button->collision = false; + return (button); +} + +void haven_gui_button_delete(haven_gui_button *button) { + free(button->str); + free(button); +} + +bool haven_gui_button_logic(haven_gui_button *button, Vector2 mouse_pos, bool (*hover_action)(unsigned int), unsigned int arg) { + if (CheckCollisionPointRec(mouse_pos, button->bound)) { + button->collision = true; + } else { + button->collision = false; + } + if (BUTTON_DOWN != button->state) { + if (button->collision) { + if (BUTTON_HOVER != button->state) { + button->state = BUTTON_HOVER; + hover_action(arg); + } + } else { + button->state = BUTTON_DEFAULT; + } + } + if (true == button->collision && IsMouseButtonDown(MOUSE_BUTTON_LEFT)) { + button->state = BUTTON_DOWN; + } + if (BUTTON_DOWN == button->state && IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) { + button->state = BUTTON_RELEASE; + } + if (BUTTON_RELEASE == button->state && true == button->collision) { + button->state = BUTTON_DEFAULT; + return (true); + } + return (false); +} + +void haven_gui_button_draw(haven_gui_button *button, const Texture2D *texture, const Font font) { + DrawTexturePro(texture[button->texture_id], + (Rectangle){0, (BUTTON_TEX_HEIGHT - 1) * button->state, BUTTON_TEX_WIDTH, BUTTON_TEX_HEIGHT}, + button->bound, (Vector2){0, 0}, 0, WHITE); + DrawTextEx(font, button->str, + Vector2AddValue((Vector2){button->bound.x, button->bound.y}, 5), + button->bound.height - 10, 0, WHITE); +} \ No newline at end of file diff --git a/source/engine/old/gui.h b/source/engine/old/gui.h new file mode 100644 index 0000000..bb24f18 --- /dev/null +++ b/source/engine/old/gui.h @@ -0,0 +1,58 @@ +#ifndef GUI_H +#define GUI_H + +#include +#include + +typedef enum { + BUTTON_DEFAULT = 0, + BUTTON_DOWN = 1, + BUTTON_RELEASE = 2, + BUTTON_HOVER = 3, +} button_state; + +typedef struct { + button_state state; + bool collision; + char *str; + Rectangle bound; + int texture_id; +} haven_gui_button; + +/** + * @brief create a new button + * + * @param text + * @param bound + * @param texture_id + * @return haven_gui_button* + */ +haven_gui_button *haven_gui_button_create(const char *text, Rectangle bound, unsigned int texture_id); + +/** + * @brief delete button + * + * @param button + */ +void haven_gui_button_delete(haven_gui_button *button); + +/** + * @brief button_logic + * + * @param button + * @param mouse_pos + * @return true + * @return false + */ +bool haven_gui_button_logic(haven_gui_button *button, Vector2 mouse_pos, bool (*hover_action)(unsigned int), unsigned int arg); + +/** + * @brief button_drawing + * + * @param button + * @param texture + * @param font + */ +void haven_gui_button_draw(haven_gui_button *button, const Texture2D *texture, const Font font); + +#endif \ No newline at end of file diff --git a/source/engine/old/render.h b/source/engine/old/render.h new file mode 100644 index 0000000..f7f6233 --- /dev/null +++ b/source/engine/old/render.h @@ -0,0 +1,80 @@ +#ifndef HAVEN_RENDER_H +# define HAVEN_RENDER_H + +#include + +typedef struct s_gbuffer{ + unsigned int framebuffer; + unsigned int positionTexture; + unsigned int normalTexture; + unsigned int albedoSpecTexture; + unsigned int depthRenderbuffer; + unsigned int zTexture; + unsigned int width; + unsigned int height; +} gbuffer_t; + +/** + * @brief + * + * @param texture_id + * @param width + * @param height + */ +void haven_gbuffer_texture_render(const unsigned int texture_id, const unsigned int width, const unsigned int height); + +/** + * @brief + * + * @param gbuffer + * @param camera + * @param deferredshader + */ +void haven_gbuffer_rendering(const gbuffer_t gbuffer, const Camera3D camera, const Shader deferredshader); + +/** + * @brief + * + */ +void haven_gbuffer_end_draw(void); + +/** + * @brief + * + * @param gbuffer + * @param camera + * @param gbuffershader + */ +void haven_gbuffer_start_draw(const gbuffer_t gbuffer, const Camera3D camera, const Shader gbuffershader); + +/** + * @brief + * + * @param width + * @param height + * @param shader_id + * @return gbuffer_t + */ +gbuffer_t haven_gbuffer_init(const int width, const int height); + +/** + * @brief + * + * @param shader + */ +void haven_deferred_set_loc(Shader shader); + +/** + * @brief + * + * @return Model + */ +Model haven_skybox_create(const Shader skybox_shader); + +/** + * @brief + * + */ +void render_debug_draw(void); + +#endif \ No newline at end of file diff --git a/source/engine/old/render_impl.h b/source/engine/old/render_impl.h new file mode 100644 index 0000000..76d4c68 --- /dev/null +++ b/source/engine/old/render_impl.h @@ -0,0 +1,58 @@ +#ifndef RENDER_IMPL_H +# define RENDER_IMPL_H + +#include +#include +#include + +#include +#include +#include + +# define GRAY_VALUE(c) ((float)(c.r + c.g + c.b)/3.0f) + +# define NUMBER_FACE 6 + +typedef struct Plane { + Vector3 normal; + float distance; +} Plane; + +typedef struct Frustum { + Plane planes[NUMBER_FACE]; +} Frustum; + +typedef struct { + uint32_t count; + uint32_t instanceCount; + uint32_t firstIndex; + uint32_t baseVertex; + uint32_t baseInstance; +} deic_t; + +typedef enum { + XN, + XP, + YN, + YP, + ZN, + ZP, +} direction_enum; + +typedef struct quad_data { + bool render; + uint16_t element; + int face_data; +} quad_data; + +typedef struct voxel_mesh { + uint32_t vao; + uint32_t vbo; + uint32_t ebo; + uint32_t ibo; + quad_data faces[NUMBER_FACE][4096]; + unsigned int faces_count[NUMBER_FACE]; + Texture2D face_texture; +} voxel_mesh; + +#endif diff --git a/source/engine/old/skybox.c b/source/engine/old/skybox.c new file mode 100644 index 0000000..8eb9bdf --- /dev/null +++ b/source/engine/old/skybox.c @@ -0,0 +1,15 @@ +#include + +Model haven_skybox_create(const Shader skybox_shader) { + Mesh cube = GenMeshCube(1, 1, 1); + Model skybox = LoadModelFromMesh(cube); + skybox.materials[0].shader = skybox_shader; + SetShaderValue(skybox.materials[0].shader, GetShaderLocation(skybox.materials[0].shader, "environmentMap"), (int[1]){ MATERIAL_MAP_CUBEMAP }, SHADER_UNIFORM_INT); + SetShaderValue(skybox.materials[0].shader, GetShaderLocation(skybox.materials[0].shader, "doGamma"), (int[1]){ 0 }, SHADER_UNIFORM_INT); + SetShaderValue(skybox.materials[0].shader, GetShaderLocation(skybox.materials[0].shader, "vflipped"), (int[1]){ 0 }, SHADER_UNIFORM_INT); + Image img = LoadImage("assets/skybox.png"); + skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = LoadTextureCubemap(img, CUBEMAP_LAYOUT_AUTO_DETECT); + UnloadImage(img); + + return (skybox); +} diff --git a/source/engine/old/voxel/mesh.c b/source/engine/old/voxel/mesh.c new file mode 100644 index 0000000..90ec7c2 --- /dev/null +++ b/source/engine/old/voxel/mesh.c @@ -0,0 +1,166 @@ +#include "voxel.h" + +static const float quad_vertices[] = { + 0.0f, 0.0f, 0.0f, + 0.5f, 0.0f, 0.0f, + 0.0f, 0.5f, 0.0f, + 0.5f, 0.5f, 0.0f, +}; + +static const uint32_t quad_indices[] = { + 0, 1, 2, 3, +}; + +uint32_t voxel_mesh_pack_face(uint8_t face, uint8_t x, uint8_t y, uint8_t z, uint8_t height, uint8_t width) { + return (((face & 0x7F) << 25) | // 7 bits for face (0-127) for marching cube + ((width & 0x1F) << 20) | // 5 bits for width (0-31) + ((height & 0x1F) << 15) | // 5 bits for height (0-31) + ((z & 0x1F) << 10) | // 5 bits for Z (0-31) + ((y & 0x1F) << 5) | // 5 bits for Y (0-31) + (x & 0x1F)); // 5 bits for X (0-31) +} + +uint64_t voxel_mesh_pack_tex(uint16_t tex_id, uint16_t material, uint32_t data) { + return ((tex_id << 48) | (material << 32) | data); +} + +void voxel_update_render_data(voxel_chunk_render_queue *rqueue) { + if (rqueue->draw_cmd) { + free(rqueue->draw_cmd); + } + rqueue->draw_cmd = calloc(rqueue->chunk_count, sizeof(DrawElementsIndirectCommand)); + assert(rqueue->draw_cmd); + + if (rqueue->global_data) { + free(rqueue->global_data); + } + rqueue->global_data = calloc(rqueue->face_count, sizeof(uint64_t)); + assert(rqueue->global_data); + + uint32_t offset = 0; + + for (int i = 0; i < rqueue->chunk_count; i++) { + rqueue->draw_cmd[i] = (DrawElementsIndirectCommand){ + .count = 4, + .instanceCount = rqueue->meshes[i].face_count, + .firstIndex = 0, + .baseVertex = 0, + .baseInstance = rqueue->face_count, + }; + memcpy(rqueue->global_data[offset], rqueue->meshes[i].faces_buffer, sizeof(uint64_t) * rqueue->meshes[i].face_count); + offset += rqueue->meshes[i].face_count; + rqueue->face_count = offset; + } + + glBindBuffer(GL_DRAW_INDIRECT_BUFFER, rqueue->ibo); + glBufferData(GL_DRAW_INDIRECT_BUFFER, rqueue->chunk_count * sizeof(DrawElementsIndirectCommand), rqueue->draw_cmd, GL_DYNAMIC_DRAW); + + glBindBuffer(GL_ARRAY_BUFFER, rqueue->global_vbo); + glBufferData(GL_ARRAY_BUFFER, sizeof(uint64_t) * rqueue->face_count, rqueue->global_data, GL_DYNAMIC_DRAW); + + glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); + glBindBuffer(GL_ARRAY_BUFFER, 0); +} + +//need to sort chunk for transparency, +//also need to not upload face that are oposite to player pos from chunk relative pos (unless player is in chunk) +voxel_chunk_render_queue* voxel_render_queue_create() { + voxel_chunk_render_queue* rqueue = malloc(sizeof(voxel_chunk_render_queue)); + assert(rqueue); + + rqueue->ssbo_data = 0x00; + rqueue->meshes = 0x00; + rqueue->global_data = 0x00; + rqueue->face_count = 0; + rqueue->chunk_count = 0; + rqueue->draw_cmd = 0; + + rqueue->vao = rlLoadVertexArray(); + rlEnableVertexArray(rqueue->vao); + + rqueue->vbo = rlLoadVertexBuffer(quad_vertices, sizeof(quad_vertices), false); + rlSetVertexAttribute(0, 3, RL_FLOAT, false, 3 *sizeof(float), 0); + rlEnableVertexAttribute(0); + + rqueue->ebo = rlLoadVertexBufferElement(quad_indices, sizeof(quad_indices), false); + + rqueue->ibo = rlLoadVertexBuffer(rqueue->draw_cmd, rqueue->chunk_count, true); + + rqueue->global_vbo = rlLoadVertexBuffer(rqueue->global_data, rqueue->face_count, true); + + rlSetVertexAttribute(1, 1, RL_FLOAT, false, sizeof(int64_t), 0); + rlEnableVertexAttribute(1); + rlSetVertexAttributeDivisor(1, 1); + + rlDisableVertexArray(); + // rlEnableShader(); + + glGenBuffers(1, &rqueue->ssbo); + assert(rqueue->ssbo); + glBindBuffer(GL_SHADER_STORAGE_BUFFER, rqueue->ssbo); + glBufferData(GL_SHADER_STORAGE_BUFFER, rqueue->chunk_count, rqueue->ssbo_data, RL_STREAM_COPY); + glClearBufferData(GL_SHADER_STORAGE_BUFFER, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, NULL);// Clear buffer data to 0 + + glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); + + return (rqueue); +} + +bool voxel_render_queue_update(voxel_chunk_render_queue* rqueue) { + //load all face if update into rqueue->ibo_data + + rlEnableVertexArray(rqueue->vao); + + rlUpdateVertexBuffer(rqueue->global_vbo, rqueue->global_data, sizeof(uint64_t) * rqueue->face_count, 0); + + rlDisableVertexArray(); + + glBindBuffer(GL_SHADER_STORAGE_BUFFER, rqueue->ssbo); + glBufferData(GL_SHADER_STORAGE_BUFFER, rqueue->chunk_count, rqueue->ssbo_data, RL_STREAM_COPY); + glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0); + +} + +voxel_mesh* voxel_mesh_create(void) { + voxel_mesh* mesh = malloc(sizeof(voxel_mesh)); + assert(mesh); + + mesh->face_count = 0; + mesh->faces_buffer = 0; + return (mesh); +} + +void voxel_render_chunks(const voxel_chunk_render_queue rqueue, Shader shader, Matrix transform) { + Matrix matModel = MatrixIdentity(); + Matrix matView = rlGetMatrixModelview(); + Matrix matProjection = rlGetMatrixProjection(); + rlEnableShader(shader.id ); { + matModel = MatrixMultiply(transform, rlGetMatrixTransform()); + if (shader.locs[SHADER_LOC_MATRIX_MODEL] != -1) { + rlSetUniformMatrix(shader.locs[SHADER_LOC_MATRIX_MODEL], matModel); + } + if (shader.locs[SHADER_LOC_MATRIX_VIEW] != -1) { + rlSetUniformMatrix(shader.locs[SHADER_LOC_MATRIX_VIEW], matView); + } + if (shader.locs[SHADER_LOC_MATRIX_PROJECTION] != -1) { + rlSetUniformMatrix(shader.locs[SHADER_LOC_MATRIX_PROJECTION], matProjection); + } + if (shader.locs[SHADER_LOC_MATRIX_NORMAL] != -1) { + rlSetUniformMatrix(shader.locs[SHADER_LOC_MATRIX_NORMAL], MatrixTranspose(MatrixInvert(matModel))); + } + rlSetUniformMatrix(shader.locs[SHADER_LOC_MATRIX_MVP], MatrixMultiply(MatrixMultiply(matModel, matView), matProjection)); + // rlBindShaderBuffer(); + + // rlBindShaderBuffer(); + glBindBuffer(GL_SHADER_STORAGE_BUFFER, rqueue.ssbo); + glMultiDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_INT, rqueue.draw_cmd, rqueue.chunk_count, 0); + // glMultiDrawElements(,); + // for (int i = 0; i < 0; i++) { + // rlEnableVertexArray(rqueue.meshes[i].vao); + // glDrawElementsInstanced(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, 0, rqueue.meshes[i].face_count); + // } + // rlDisableVertexArray(); + } rlDisableShader(); + rlSetMatrixModelview(matView); + rlSetMatrixProjection(matProjection); +} diff --git a/source/engine/old/voxel/procedural.c b/source/engine/old/voxel/procedural.c new file mode 100644 index 0000000..eb8f424 --- /dev/null +++ b/source/engine/old/voxel/procedural.c @@ -0,0 +1,121 @@ +#include "voxel.h" +#define FNL_IMPL +#include +#include + +voxel_data *get_chunk_voxels(voxel_world *world, int x, int y, int z) { + return world->voxel_arena + ((x * CHUNK_STRIDE_X + y * CHUNK_STRIDE_Y + z) * CHUNK_SIZE); +} + +void island_mask(Image *input) { + Image mask = GenImageGradientRadial(1024, 1024, 0.5, BLACK, WHITE); + + Color *mask_colors = LoadImageColors(mask); + // UnloadImage(mask); + + float gray = 0; + + Color *input_color = LoadImageColors(*input); + for (int i = 0; i < 1024 * 1024; i++) { + gray = GRAY_VALUE(input_color[i]) - GRAY_VALUE(mask_colors[i]); + gray = Clamp(gray, 0, 254); + input_color[i] = (Color){.a = 255, .b = gray, .g = gray, .r = gray}; + ImageDrawPixel(input, i % 1024, i / 1024, input_color[i]); + } + UnloadImageColors(mask_colors); + UnloadImageColors(input_color); +} + +void rain_mask(Image *input, fnl_state *noise) { + float mask; + + Color *input_color = LoadImageColors(*input); + for (int i = 0; i < 1024 * 1024; i++) { + mask = fnlGetNoise2D(noise, i / 1024, - (i % 1024)) + 1; + if (mask + GRAY_VALUE(input_color[i]) >= 2) { + input_color[i].b = 255; + } + ImageDrawPixel(input, i % 1024, i / 1024, input_color[i]); + }; + + UnloadImageColors(input_color); +} + +Texture2D gen_texture_noise(fnl_state *noise) { + Image test = GenImageColor(1024, 1024, BLACK); + for (int x = 0; x < 1024; x++) { + for (int z = 0; z < 1024; z++) { + float noise_data = fnlGetNoise2D(noise, x, z) + 1; + char color_data = floorf(noise_data * 255 / 2); + Color tmp = { + .a = 255, + .r = color_data, + .g = color_data, + .b = color_data, + }; + ImageDrawPixel(&test, x, z, tmp); + } + } + + // ImageColorInvert(&test); + island_mask(&test); + rain_mask(&test, noise); + Texture2D text = LoadTextureFromImage(test); + UnloadImage(test); + return (text); +} + +void chunk_gen_height(int x_off, int z_off, fnl_state *noise) { + float value[64][64] = {0}; + float max = 0; + for (int x = 0; x < 64; x++) { + for (int z = 0; z < 64; z++) { + value[x][z] = (fnlGetNoise2D(noise, x_off + x, z_off + z) + 1) * 32 + 64; + if (value[x][z] > max) max = value[x][z]; + } + } +} + +voxel_world *gen_world(uint32_t seed) { + printf("The Mad God has Begun Creation\n"); + + voxel_world *world = malloc(sizeof(voxel_world)); + assert(world); + + // Allocate a single arena for all voxel data + world->voxel_arena = malloc(sizeof(voxel_data) * CHUNK_SIZE * 32 * 8 * 32); + assert(world->voxel_arena); + + fnl_state noise = fnlCreateState(); + noise.seed = seed; + noise.noise_type = FNL_NOISE_OPENSIMPLEX2; + noise.frequency = 0.02f; + noise.octaves = 5; + + // Initialize all chunks + for (int x = 0; x < 32; x++) { + for (int y = 0; y < 8; y++) { + for (int z = 0; z < 32; z++) { + world->chunk[x][y][z] = malloc(sizeof(voxel_chunk)); + assert(world->chunk[x][y][z]); + + // Initialize chunk position + world->chunk[x][y][z]->positon = (Vector3){ + x * CHUNK_RESOLUTION, + y * CHUNK_RESOLUTION, + z * CHUNK_RESOLUTION + }; + + // Generate terrain for this chunk + chunk_gen_height(x * CHUNK_RESOLUTION, z * CHUNK_RESOLUTION, &noise); + + // Get this chunk's voxel data + voxel_data *chunk_voxels = get_chunk_voxels(world, x, y, z); + } + } + } + + printf("World Generation Complete\n"); + + return (world); +} diff --git a/source/engine/old/voxel/voxel.h b/source/engine/old/voxel/voxel.h new file mode 100644 index 0000000..0631a7e --- /dev/null +++ b/source/engine/old/voxel/voxel.h @@ -0,0 +1,79 @@ +#ifndef VOXEL_H +# define VOXEL_H + +#include +#include +#include "../type/octree.h" +#include +#include +#include + +#define CHUNK_RESOLUTION 32 +#define CHUNK_SIZE (CHUNK_RESOLUTION * CHUNK_RESOLUTION * CHUNK_RESOLUTION) +#define FACES 6 +#define WORLD_SIZE_X 32 +#define WORLD_SIZE_Y 8 +#define WORLD_SIZE_Z 32 +#define CHUNK_STRIDE_Y (WORLD_SIZE_Z) +#define CHUNK_STRIDE_X (WORLD_SIZE_Y * WORLD_SIZE_Z) + +typedef struct chunk_texture { + Texture2D texture[CHUNK_SIZE]; +} chunk_texture; + +typedef struct voxel_data { + uint16_t block_id; + uint8_t material; + +} voxel_data; + +typedef struct voxel_chunk { + octree voxel_tree; + Vector3 positon; + uint32_t bit[CHUNK_RESOLUTION * CHUNK_RESOLUTION];//used to send data to gpu +} voxel_chunk; + +typedef struct voxel_world { + voxel_chunk *chunk[WORLD_SIZE_X][WORLD_SIZE_Y][WORLD_SIZE_Z]; + voxel_data *voxel_arena; +} voxel_world; + +typedef struct voxel_mesh { + uint64_t *faces_buffer; + uint32_t face_count; + // uint8_t face_mask;//to filter face to push in render queue +} voxel_mesh; + +typedef struct { + uint32_t count; + uint32_t instanceCount; + uint32_t firstIndex; + uint32_t baseVertex; + uint32_t baseInstance; +} DrawElementsIndirectCommand; + +typedef struct voxel_chunk_render_queue { + uint32_t vao; + uint32_t vbo; + uint32_t ebo; + //only buffer under will be updated above should be static + uint32_t ibo;//draw Cmd indirect buffer + uint32_t global_vbo;//collection of all face to be rendered + + uint32_t ssbo; + + uint32_t face_count; + + uint32_t chunk_count; + + DrawElementsIndirectCommand* draw_cmd;//one draw cmd per chunk mesh + + void* ssbo_data;// should be set at the same time of mesh sorting and updated every frame(should need to change if camera not updated) + uint64_t* global_data;//should countain all face to be rendered + + voxel_mesh* meshes;//sort from farthest to nearest using player camera forward(could be easier said than done) +} voxel_chunk_render_queue; + + + +#endif \ No newline at end of file diff --git a/source/engine/type.c b/source/engine/type.c new file mode 100644 index 0000000..f7638e9 --- /dev/null +++ b/source/engine/type.c @@ -0,0 +1,332 @@ +#include "type.h" + +static_queue* static_queue_init(unsigned int data_size) { + static_queue *q; + q = (static_queue *)malloc(sizeof(static_queue)); + assert(q); + q->front = 0; + q->rear = 0; + q->size = 0; + q->data_size = data_size; + q->capacity = MAX_QUEUE_SIZE; + q->data = (char *)malloc(q->capacity * q->data_size); + assert(q->data); + if (!q->data) { + q->capacity = 0; + } +} + +int static_queue_push(static_queue *q, const void *value) { + assert(q); + if (q->size == q->capacity) { + return -1; // Queue full + } + char *target = q->data + (q->rear * q->data_size); + memcpy(target, value, q->data_size); + q->rear = (q->rear + 1) % q->capacity; + q->size++; + return 0; +} + +int static_queue_pop(static_queue *q, void *value) { + assert(q); + if (q->size == 0) { + return -1; // Queue empty + } + const char *source = q->data + (q->front * q->data_size); + memcpy(value, source, q->data_size); + q->front = (q->front + 1) % q->capacity; + q->size--; + return 0; +} + +void static_queue_destroy(static_queue *q) { + assert(q); + free(q->data); + q->data = NULL; + q->capacity = 0; + q->size = 0; +} + +/* + DYNAMIC QUEUE +*/ + +void dynamic_queue_init(dynamic_queue *q, unsigned int data_size) { + assert(q); + q->front = 0; + q->rear = 0; + q->size = 0; + q->data_size = data_size; + q->capacity = MAX_QUEUE_SIZE; + q->data = (char *)malloc(q->capacity * q->data_size); + assert(q->data); + if (!q->data) { + // Handle allocation failure (e.g., set capacity to 0) + q->capacity = 0; + } +} + +int dynamic_queue_push(dynamic_queue *q, const void *value) { + assert(q); + if (q->size == q->capacity) { + return -1; // Queue full + } + char *target = q->data + (q->rear * q->data_size); + memcpy(target, value, q->data_size); + q->rear = (q->rear + 1) % q->capacity; + q->size++; + return 0; +} + +int dynamic_queue_pop(dynamic_queue *q, void *value) { + assert(q); + if (q->size == 0) { + return -1; // Queue empty + } + const char *source = q->data + (q->front * q->data_size); + memcpy(value, source, q->data_size); + q->front = (q->front + 1) % q->capacity; + q->size--; + return 0; +} + +void dynamic_queue_destroy(dynamic_queue *q) { + assert(q); + free(q->data); + q->data = NULL; + q->capacity = 0; + q->size = 0; +} + +/* OCTREE */ + +octree_node* octree_node_create(float center[3], float extent) { + octree_node* node = (octree_node*)malloc(sizeof(octree_node)); + assert(node); + memcpy(node->center, center, sizeof(float) * 3); + node->extent = extent; + node->child_mask = 0; + node->data = 0x00; + memset(node->children, 0, sizeof(octree_node *) * 8); + return (node); +} + +int octree_node_child_index(octree_node* node, float point[3]) { + assert(node); + int index = 0; + if (point[0] >= node->center[0]) { + index |= 1; + } + if (point[1] >= node->center[1]) { + index |= 2; + } + if (point[2] >= node->center[2]) { + index |= 4; + } + return (index); +} + +bool octree_node_isleaf(octree_node* node, int index) { + assert(node); + return ((node->child_mask & (1 << index)) != 0); +} + +octree_node* octree_node_get_or_create(octree_node* parent, int index) { + assert(parent); + if (parent->children[index]) { + return (parent->children[index]); + } + + float half = parent->extent * 0.5f; + float child_center[3] = { + parent->center[0] + ((index & 1) ? half : -half), + parent->center[1] + ((index & 2) ? half : -half), + parent->center[2] + ((index & 4) ? half : -half), + }; + octree_node* child = octree_node_create(child_center, half); + assert(child); + + parent->children[index] = child; + parent->child_mask |= (1 << index); + return (child); +} + +octree_node* octree_node_lookup(octree_node* root, float point[3]) { + assert(root); + octree_node* current = root; + + while(current) { + int idx = octree_node_child_index(current, point); + if (!octree_node_isleaf(current, idx)) { + break; + } + current = current->children[idx]; + } + return (current); +} + +void* octree_node_insert(octree_node* root, float point[3], void* data, float min_extent) { + assert(root); + octree_node* current = root; + while(current->extent > min_extent) { + int idx = octree_node_child_index(current, point); + if (!octree_node_isleaf(current, idx) && !octree_node_get_or_create(current, idx)) { + return (NULL); + } + current = current->children[idx]; + } + void* old_data = current->data; + current->data = data; + return (old_data); +} + +void octree_node_free(octree_node *node) { + if (!node) { + return; + } + for (int i = 0; i < 8; i++) { + if (node->children[i]) { + node_free(node->children[i]); + } + } + free(node); +} + +octree_node* octree_traversal() { + octree_node* node = 0x00; + + return (node); +} + +bool octree_insert() { + + return (false); +} + +void* octree_extract() { + + return (0x00); +} + +octree* octree_init(const uint8_t max_depth) { + octree* tree = 0x00; + + + return (tree); +} + +/* dynamic array */ + +void dynamic_array_add(dynamic_array *array, const void *element) { + assert(array); + if ((array->size + 1) * array->data_size >= array->capacity) { + const uint32_t new_capacity = (unsigned int)(array->capacity * ARRAY_ALLOC_STEP); + void *tmp = _aligned_malloc(new_capacity, array->alignement); + assert(tmp); + + memcpy(tmp, array->data, array->size * array->data_size); + + _aligned_free(array->data); + array->data = tmp; + array->capacity = new_capacity; + } + + memcpy((unsigned char *)array->data + array->size * array->data_size, element, array->data_size); + array->size++; +} + +void dynamic_array_del(dynamic_array *array, const unsigned int idx) { + assert(array); + if (idx >= array->size) return; + + memmove((unsigned char *)array->data + idx * array->data_size, + (unsigned char *)array->data + (idx + 1) * array->data_size, + (array->size - idx - 1) * array->data_size); + array->size--; + + if (array->size * array->data_size < array->capacity * 0.5 && array->capacity > 8 * array->data_size) { + const uint32_t new_capacity = (unsigned int)(array->capacity * 0.5); + void *tmp = _aligned_malloc(new_capacity, array->alignement); + assert(tmp); + + memcpy(tmp, array->data, array->size * array->data_size); + + _aligned_free(array->data); + array->data = tmp; + array->capacity = new_capacity; + } +} + +void dynamic_array_clear(dynamic_array *array) { + assert(array); + memset(array->data, 0, array->capacity); + array->size = 0; +} + +dynamic_array* dynamic_array_init(const char data_size, const size_t alignement) { + dynamic_array* array = (dynamic_array *)malloc(sizeof(dynamic_array)); + assert(array); + + array->data = _aligned_malloc(data_size * 8, array->alignement); + assert(array->data); + + array->capacity = data_size * 8; + array->data_size = data_size; + array->size = 0; + + haven_darray_clear(array); + return array; +} + +void dynamic_array_destroy(dynamic_array* array) { + assert(array); + _aligned_free(array->data); + free(array); +} + +void dynamic_array_range_remove(dynamic_array* array, const uint32_t start, const uint32_t end) { + assert(array); + if (start >= array->size || end >= array->size || start > end) { + return; + } + + const uint32_t num_elements_to_remove = end - start + 1; + memmove( + (unsigned char *)array->data + start * array->data_size, + (unsigned char *)array->data + (end + 1) * array->data_size, + (array->size - end - 1) * array->data_size + ); + array->size -= num_elements_to_remove; + + if (array->size * array->data_size < array->capacity * 0.5 && array->capacity > 8 * array->data_size) { + const uint32_t new_capacity = (unsigned int)(array->capacity * 0.5); + void *tmp = _aligned_malloc(new_capacity, array->alignement); + assert(tmp); + + memcpy(tmp, array->data, array->size * array->data_size); + + _aligned_free(array->data); + array->data = tmp; + array->capacity = new_capacity; + } +} + +void dynamic_array_sort(const dynamic_array *array, int (*comparator)(const void *, const void *)) { + assert(array); + qsort(array->data, array->size, array->data_size, comparator); +} + +//return a pointer to data idx; +void* dynamic_array_get(const dynamic_array *array, const uint32_t idx) { + assert(array); + void *ret = (unsigned char *)array->data + (idx * array->data_size); + return (ret); +} + +void dynamic_array_foreach(dynamic_array *array, void (*callback)(void *)) { + assert(array); + for (uint32_t i = 0; i < array->size; i++) { + callback(haven_darray_get(array, i)); + } +} diff --git a/source/engine/type.h b/source/engine/type.h new file mode 100644 index 0000000..4ea856a --- /dev/null +++ b/source/engine/type.h @@ -0,0 +1,66 @@ +#ifndef ENGINE_TYPE_H +# define ENGINE_TYPE_H + +#include +#include +#include +#include +#include +#include + +# include +# include +# include +# include + +#ifndef ARRAY_ALLOC_STEP +# define ARRAY_ALLOC_STEP 1.25f +#endif + +#define MAX_QUEUE_SIZE 100 + +/** + * @brief + * + */ +typedef struct static_queue { + void *data; // Dynamic byte buffer + unsigned int front; + unsigned int rear; + unsigned int size; + unsigned int data_size; // Use larger type (not limited to 255 bytes) + unsigned int capacity; +} static_queue; + +typedef struct dynamic_queue { + void *data; // Dynamic byte buffer + unsigned int front; + unsigned int rear; + unsigned int size; + unsigned int data_size; // Use larger type (not limited to 255 bytes) + unsigned int capacity; +} dynamic_queue; + +typedef struct octree_node { + uint8_t child_mask; + float center[3]; + float extent; + void* data; + octree_node* children[8]; +} octree_node; + +typedef struct octree { + uint8_t depth; + uint32_t size; + octree_node root; +} octree; + +typedef struct dynamic_array { + char data_size;// Size of each element (in bytes) + void* data; + size_t size;// Number of elements in the array + size_t capacity;// Total capacity of the array (in bytes) + size_t alignement;//Alignment requirement (must be a power of two) +} dynamic_array; + +#endif \ No newline at end of file diff --git a/source/engine/ui.h b/source/engine/ui.h index 33cf5e9..145203f 100644 --- a/source/engine/ui.h +++ b/source/engine/ui.h @@ -1,15 +1,8 @@ #ifndef ENGINE_UI_H # define ENGINE_UI_H -/* input */ -typedef struct { - bool is_mouse; - bool repeat; - int bind; -} keybind_t; +#include - -/* gui */ typedef struct { Texture2D tex; Rectangle rec; diff --git a/source/engine/world.h b/source/engine/world.h new file mode 100644 index 0000000..e69de29 diff --git a/source/extern/FastNoiseLite.h b/source/extern/FastNoiseLite.h new file mode 100644 index 0000000..f3e645e --- /dev/null +++ b/source/extern/FastNoiseLite.h @@ -0,0 +1,2433 @@ +// MIT License +// +// Copyright(c) 2023 Jordan Peck (jordan.me2@gmail.com) +// Copyright(c) 2023 Contributors +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files(the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions : +// +// The above copyright notice and this permission notice shall be included in all +// copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +// SOFTWARE. +// +// .'',;:cldxkO00KKXXNNWWWNNXKOkxdollcc::::::;:::ccllloooolllllllllooollc:,'... ...........',;cldxkO000Okxdlc::;;;,,;;;::cclllllll +// ..',;:ldxO0KXXNNNNNNNNXXK0kxdolcc::::::;;;,,,,,,;;;;;;;;;;:::cclllllc:;'.... ...........',;:ldxO0KXXXK0Okxdolc::;;;;::cllodddddo +// ...',:loxO0KXNNNNNXXKK0Okxdolc::;::::::::;;;,,'''''.....''',;:clllllc:;,'............''''''''',;:loxO0KXNNNNNXK0Okxdollccccllodxxxxxxd +// ....';:ldkO0KXXXKK00Okxdolcc:;;;;;::cclllcc:;;,''..... ....',;clooddolcc:;;;;,,;;;;;::::;;;;;;:cloxk0KXNWWWWWWNXKK0Okxddoooddxxkkkkkxx +// .....';:ldxkOOOOOkxxdolcc:;;;,,,;;:cllooooolcc:;'... ..,:codxkkkxddooollloooooooollcc:::::clodkO0KXNWWWWWWNNXK00Okxxxxxxxxkkkkxxx +// . ....';:cloddddo___________,,,,;;:clooddddoolc:,... ..,:ldx__00OOOkkk___kkkkkkxxdollc::::cclodkO0KXXNNNNNNXXK0OOkxxxxxxxxxxxxddd +// .......',;:cccc:| |,,,;;:cclooddddoll:;'.. ..';cox| \KKK000| |KK00OOkxdocc___;::clldxxkO0KKKKK00Okkxdddddddddddddddoo +// .......'',,,,,''| ________|',,;;::cclloooooolc:;'......___:ldk| \KK000| |XKKK0Okxolc| |;;::cclodxxkkkkxxdoolllcclllooodddooooo +// ''......''''....| | ....'',,,,;;;::cclloooollc:;,''.'| |oxk| \OOO0| |KKK00Oxdoll|___|;;;;;::ccllllllcc::;;,,;;;:cclloooooooo +// ;;,''.......... | |_____',,;;;____:___cllo________.___| |___| \xkk| |KK_______ool___:::;________;;;_______...'',;;:ccclllloo +// c:;,''......... | |:::/ ' |lo/ | | \dx| |0/ \d| |cc/ |'/ \......',,;;:ccllo +// ol:;,'..........| _____|ll/ __ |o/ ______|____ ___| | \o| |/ ___ \| |o/ ______|/ ___ \ .......'',;:clo +// dlc;,...........| |::clooo| / | |x\___ \KXKKK0| |dol| |\ \| | | | | |d\___ \..| | / / ....',:cl +// xoc;'... .....'| |llodddd| \__| |_____\ \KKK0O| |lc:| |'\ | |___| | |_____\ \.| |_/___/... ...',;:c +// dlc;'... ....',;| |oddddddo\ | |Okkx| |::;| |..\ |\ /| | | \ |... ....',;:c +// ol:,'.......',:c|___|xxxddollc\_____,___|_________/ddoll|___|,,,|___|...\_____|:\ ______/l|___|_________/...\________|'........',;::cc +// c:;'.......';:codxxkkkkxxolc::;::clodxkOO0OOkkxdollc::;;,,''''',,,,''''''''''',,'''''',;:loxkkOOkxol:;,'''',,;:ccllcc:;,'''''',;::ccll +// ;,'.......',:codxkOO0OOkxdlc:;,,;;:cldxxkkxxdolc:;;,,''.....'',;;:::;;,,,'''''........,;cldkO0KK0Okdoc::;;::cloodddoolc:;;;;;::ccllooo +// .........',;:lodxOO0000Okdoc:,,',,;:clloddoolc:;,''.......'',;:clooollc:;;,,''.......',:ldkOKXNNXX0Oxdolllloddxxxxxxdolccccccllooodddd +// . .....';:cldxkO0000Okxol:;,''',,;::cccc:;,,'.......'',;:cldxxkkxxdolc:;;,'.......';coxOKXNWWWNXKOkxddddxxkkkkkkxdoollllooddxxxxkkk +// ....',;:codxkO000OOxdoc:;,''',,,;;;;,''.......',,;:clodkO00000Okxolc::;,,''..',;:ldxOKXNWWWNNK0OkkkkkkkkkkkxxddooooodxxkOOOOO000 +// ....',;;clodxkkOOOkkdolc:;,,,,,,,,'..........,;:clodxkO0KKXKK0Okxdolcc::;;,,,;;:codkO0XXNNNNXKK0OOOOOkkkkxxdoollloodxkO0KKKXXXXX +// +// VERSION: 1.1.1 +// https://github.com/Auburn/FastNoiseLite + +// In *one* C or C++ file, use #define FNL_IMPL to generate implementation + +#ifndef FASTNOISELITE_H +#define FASTNOISELITE_H + +// Switch between using floats or doubles for input position +typedef float FNLfloat; +//typedef double FNLfloat; + +#if defined(__cplusplus) +extern "C" { +#endif + +#include +#include +#include +#include + +// Enums +typedef enum +{ + FNL_NOISE_OPENSIMPLEX2, + FNL_NOISE_OPENSIMPLEX2S, + FNL_NOISE_CELLULAR, + FNL_NOISE_PERLIN, + FNL_NOISE_VALUE_CUBIC, + FNL_NOISE_VALUE +} fnl_noise_type; + +typedef enum +{ + FNL_ROTATION_NONE, + FNL_ROTATION_IMPROVE_XY_PLANES, + FNL_ROTATION_IMPROVE_XZ_PLANES +} fnl_rotation_type_3d; + +typedef enum +{ + FNL_FRACTAL_NONE, + FNL_FRACTAL_FBM, + FNL_FRACTAL_RIDGED, + FNL_FRACTAL_PINGPONG, + FNL_FRACTAL_DOMAIN_WARP_PROGRESSIVE, + FNL_FRACTAL_DOMAIN_WARP_INDEPENDENT +} fnl_fractal_type; + +typedef enum +{ + FNL_CELLULAR_DISTANCE_EUCLIDEAN, + FNL_CELLULAR_DISTANCE_EUCLIDEANSQ, + FNL_CELLULAR_DISTANCE_MANHATTAN, + FNL_CELLULAR_DISTANCE_HYBRID +} fnl_cellular_distance_func; + +typedef enum +{ + FNL_CELLULAR_RETURN_TYPE_CELLVALUE, + FNL_CELLULAR_RETURN_TYPE_DISTANCE, + FNL_CELLULAR_RETURN_TYPE_DISTANCE2, + FNL_CELLULAR_RETURN_TYPE_DISTANCE2ADD, + FNL_CELLULAR_RETURN_TYPE_DISTANCE2SUB, + FNL_CELLULAR_RETURN_TYPE_DISTANCE2MUL, + FNL_CELLULAR_RETURN_TYPE_DISTANCE2DIV, +} fnl_cellular_return_type; + +typedef enum +{ + FNL_DOMAIN_WARP_OPENSIMPLEX2, + FNL_DOMAIN_WARP_OPENSIMPLEX2_REDUCED, + FNL_DOMAIN_WARP_BASICGRID +} fnl_domain_warp_type; + +/** + * Structure containing entire noise system state. + * @note Must only be created using fnlCreateState(optional: seed). To ensure defaults are set. + */ +typedef struct fnl_state +{ + /** + * Seed used for all noise types. + * @remark Default: 1337 + */ + int seed; + + /** + * The frequency for all noise types. + * @remark Default: 0.01 + */ + float frequency; + + /** + * The noise algorithm to be used by GetNoise(...). + * @remark Default: FNL_NOISE_OPENSIMPLEX2 + */ + fnl_noise_type noise_type; + + /** + * Sets noise rotation type for 3D. + * @remark Default: FNL_ROTATION_NONE + */ + fnl_rotation_type_3d rotation_type_3d; + + /** + * The method used for combining octaves for all fractal noise types. + * @remark Default: None + * @remark FNL_FRACTAL_DOMAIN_WARP_... only effects fnlDomainWarp... + */ + fnl_fractal_type fractal_type; + + /** + * The octave count for all fractal noise types. + * @remark Default: 3 + */ + int octaves; + + /** + * The octave lacunarity for all fractal noise types. + * @remark Default: 2.0 + */ + float lacunarity; + + /** + * The octave gain for all fractal noise types. + * @remark Default: 0.5 + */ + float gain; + + /** + * The octave weighting for all none Domaain Warp fractal types. + * @remark Default: 0.0 + * @remark + */ + float weighted_strength; + + /** + * The strength of the fractal ping pong effect. + * @remark Default: 2.0 + */ + float ping_pong_strength; + + /** + * The distance function used in cellular noise calculations. + * @remark Default: FNL_CELLULAR_DISTANCE_EUCLIDEANSQ + */ + fnl_cellular_distance_func cellular_distance_func; + + /** + * The cellular return type from cellular noise calculations. + * @remark Default: FNL_CELLULAR_RETURN_TYPE_DISTANCE + */ + fnl_cellular_return_type cellular_return_type; + + /** + * The maximum distance a cellular point can move from it's grid position. + * @remark Default: 1.0 + * @note Setting this higher than 1 will cause artifacts. + */ + float cellular_jitter_mod; + + /** + * The warp algorithm when using fnlDomainWarp... + * @remark Default: OpenSimplex2 + */ + fnl_domain_warp_type domain_warp_type; + + /** + * The maximum warp distance from original position when using fnlDomainWarp... + * @remark Default: 1.0 + */ + float domain_warp_amp; +} fnl_state; + +/** + * Creates a noise state with default values. + * @param seed Optionally set the state seed. + */ +fnl_state fnlCreateState(); + +/** + * 2D noise at given position using the state settings + * @returns Noise output bounded between -1 and 1. + */ +float fnlGetNoise2D(fnl_state *state, FNLfloat x, FNLfloat y); + +/** + * 3D noise at given position using the state settings + * @returns Noise output bounded between -1 and 1. + */ +float fnlGetNoise3D(fnl_state *state, FNLfloat x, FNLfloat y, FNLfloat z); + +/** + * 2D warps the input position using current domain warp settings. + * + * Example usage with fnlGetNoise2D: + * ``` + * fnlDomainWarp2D(&state, &x, &y); + * noise = fnlGetNoise2D(&state, x, y); + * ``` + */ +void fnlDomainWarp2D(fnl_state *state, FNLfloat *x, FNLfloat *y); + +/** + * 3D warps the input position using current domain warp settings. + * + * Example usage with fnlGetNoise3D: + * ``` + * fnlDomainWarp3D(&state, &x, &y, &z); + * noise = fnlGetNoise3D(&state, x, y, z); + * ``` + */ +void fnlDomainWarp3D(fnl_state *state, FNLfloat *x, FNLfloat *y, FNLfloat *z); + +// ==================== +// Below this line is the implementation +// ==================== + +#if defined(FNL_IMPL) + +// Constants + +static const float GRADIENTS_2D[] = +{ + 0.130526192220052f, 0.99144486137381f, 0.38268343236509f, 0.923879532511287f, 0.608761429008721f, 0.793353340291235f, 0.793353340291235f, 0.608761429008721f, + 0.923879532511287f, 0.38268343236509f, 0.99144486137381f, 0.130526192220051f, 0.99144486137381f, -0.130526192220051f, 0.923879532511287f, -0.38268343236509f, + 0.793353340291235f, -0.60876142900872f, 0.608761429008721f, -0.793353340291235f, 0.38268343236509f, -0.923879532511287f, 0.130526192220052f, -0.99144486137381f, + -0.130526192220052f, -0.99144486137381f, -0.38268343236509f, -0.923879532511287f, -0.608761429008721f, -0.793353340291235f, -0.793353340291235f, -0.608761429008721f, + -0.923879532511287f, -0.38268343236509f, -0.99144486137381f, -0.130526192220052f, -0.99144486137381f, 0.130526192220051f, -0.923879532511287f, 0.38268343236509f, + -0.793353340291235f, 0.608761429008721f, -0.608761429008721f, 0.793353340291235f, -0.38268343236509f, 0.923879532511287f, -0.130526192220052f, 0.99144486137381f, + 0.130526192220052f, 0.99144486137381f, 0.38268343236509f, 0.923879532511287f, 0.608761429008721f, 0.793353340291235f, 0.793353340291235f, 0.608761429008721f, + 0.923879532511287f, 0.38268343236509f, 0.99144486137381f, 0.130526192220051f, 0.99144486137381f, -0.130526192220051f, 0.923879532511287f, -0.38268343236509f, + 0.793353340291235f, -0.60876142900872f, 0.608761429008721f, -0.793353340291235f, 0.38268343236509f, -0.923879532511287f, 0.130526192220052f, -0.99144486137381f, + -0.130526192220052f, -0.99144486137381f, -0.38268343236509f, -0.923879532511287f, -0.608761429008721f, -0.793353340291235f, -0.793353340291235f, -0.608761429008721f, + -0.923879532511287f, -0.38268343236509f, -0.99144486137381f, -0.130526192220052f, -0.99144486137381f, 0.130526192220051f, -0.923879532511287f, 0.38268343236509f, + -0.793353340291235f, 0.608761429008721f, -0.608761429008721f, 0.793353340291235f, -0.38268343236509f, 0.923879532511287f, -0.130526192220052f, 0.99144486137381f, + 0.130526192220052f, 0.99144486137381f, 0.38268343236509f, 0.923879532511287f, 0.608761429008721f, 0.793353340291235f, 0.793353340291235f, 0.608761429008721f, + 0.923879532511287f, 0.38268343236509f, 0.99144486137381f, 0.130526192220051f, 0.99144486137381f, -0.130526192220051f, 0.923879532511287f, -0.38268343236509f, + 0.793353340291235f, -0.60876142900872f, 0.608761429008721f, -0.793353340291235f, 0.38268343236509f, -0.923879532511287f, 0.130526192220052f, -0.99144486137381f, + -0.130526192220052f, -0.99144486137381f, -0.38268343236509f, -0.923879532511287f, -0.608761429008721f, -0.793353340291235f, -0.793353340291235f, -0.608761429008721f, + -0.923879532511287f, -0.38268343236509f, -0.99144486137381f, -0.130526192220052f, -0.99144486137381f, 0.130526192220051f, -0.923879532511287f, 0.38268343236509f, + -0.793353340291235f, 0.608761429008721f, -0.608761429008721f, 0.793353340291235f, -0.38268343236509f, 0.923879532511287f, -0.130526192220052f, 0.99144486137381f, + 0.130526192220052f, 0.99144486137381f, 0.38268343236509f, 0.923879532511287f, 0.608761429008721f, 0.793353340291235f, 0.793353340291235f, 0.608761429008721f, + 0.923879532511287f, 0.38268343236509f, 0.99144486137381f, 0.130526192220051f, 0.99144486137381f, -0.130526192220051f, 0.923879532511287f, -0.38268343236509f, + 0.793353340291235f, -0.60876142900872f, 0.608761429008721f, -0.793353340291235f, 0.38268343236509f, -0.923879532511287f, 0.130526192220052f, -0.99144486137381f, + -0.130526192220052f, -0.99144486137381f, -0.38268343236509f, -0.923879532511287f, -0.608761429008721f, 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0, 1,-1, 0, 0,-1,-1, 0, + 1, 0, 1, 0, -1, 0, 1, 0, 1, 0,-1, 0, -1, 0,-1, 0, + 1, 1, 0, 0, -1, 1, 0, 0, 1,-1, 0, 0, -1,-1, 0, 0, + 0, 1, 1, 0, 0,-1, 1, 0, 0, 1,-1, 0, 0,-1,-1, 0, + 1, 0, 1, 0, -1, 0, 1, 0, 1, 0,-1, 0, -1, 0,-1, 0, + 1, 1, 0, 0, -1, 1, 0, 0, 1,-1, 0, 0, -1,-1, 0, 0, + 0, 1, 1, 0, 0,-1, 1, 0, 0, 1,-1, 0, 0,-1,-1, 0, + 1, 0, 1, 0, -1, 0, 1, 0, 1, 0,-1, 0, -1, 0,-1, 0, + 1, 1, 0, 0, -1, 1, 0, 0, 1,-1, 0, 0, -1,-1, 0, 0, + 0, 1, 1, 0, 0,-1, 1, 0, 0, 1,-1, 0, 0,-1,-1, 0, + 1, 0, 1, 0, -1, 0, 1, 0, 1, 0,-1, 0, -1, 0,-1, 0, + 1, 1, 0, 0, -1, 1, 0, 0, 1,-1, 0, 0, -1,-1, 0, 0, + 1, 1, 0, 0, 0,-1, 1, 0, -1, 1, 0, 0, 0,-1,-1, 0 +}; + +static const float RAND_VECS_3D[] = +{ + -0.7292736885f, -0.6618439697f, 0.1735581948f, 0, 0.790292081f, -0.5480887466f, -0.2739291014f, 0, 0.7217578935f, 0.6226212466f, -0.3023380997f, 0, 0.565683137f, -0.8208298145f, -0.0790000257f, 0, 0.760049034f, -0.5555979497f, -0.3370999617f, 0, 0.3713945616f, 0.5011264475f, 0.7816254623f, 0, -0.1277062463f, 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0.5604221175f, 0, -0.5119692504f, 0.7953543429f, -0.3244980058f, 0, -0.2682417366f, -0.9572290247f, -0.1084387619f, 0, -0.2322482736f, -0.9679131102f, -0.09594243324f, 0, 0.3554328906f, -0.8881505545f, 0.2913006227f, 0, 0.7346520519f, -0.4371373164f, 0.5188422971f, 0, + 0.9985120116f, 0.04659011161f, -0.02833944577f, 0, -0.3727687496f, -0.9082481361f, 0.1900757285f, 0, 0.91737377f, -0.3483642108f, 0.1925298489f, 0, 0.2714911074f, 0.4147529736f, -0.8684886582f, 0, 0.5131763485f, -0.7116334161f, 0.4798207128f, 0, -0.8737353606f, 0.18886992f, -0.4482350644f, 0, 0.8460043821f, -0.3725217914f, 0.3814499973f, 0, 0.8978727456f, -0.1780209141f, -0.4026575304f, 0, + 0.2178065647f, -0.9698322841f, -0.1094789531f, 0, -0.1518031304f, -0.7788918132f, -0.6085091231f, 0, -0.2600384876f, -0.4755398075f, -0.8403819825f, 0, 0.572313509f, -0.7474340931f, -0.3373418503f, 0, -0.7174141009f, 0.1699017182f, -0.6756111411f, 0, -0.684180784f, 0.02145707593f, -0.7289967412f, 0, -0.2007447902f, 0.06555605789f, -0.9774476623f, 0, -0.1148803697f, -0.8044887315f, 0.5827524187f, 0, + -0.7870349638f, 0.03447489231f, 0.6159443543f, 0, -0.2015596421f, 0.6859872284f, 0.6991389226f, 0, -0.08581082512f, -0.10920836f, -0.9903080513f, 0, 0.5532693395f, 0.7325250401f, -0.396610771f, 0, -0.1842489331f, -0.9777375055f, -0.1004076743f, 0, 0.0775473789f, -0.9111505856f, 0.4047110257f, 0, 0.1399838409f, 0.7601631212f, -0.6344734459f, 0, 0.4484419361f, -0.845289248f, 0.2904925424f, 0 +}; + +// Utilities + +static inline float _fnlFastMin(float x, float y) { return x < y ? x : y; } + +static inline float _fnlFastMax(float x, float y) { return x > y ? x : y; } + +static inline float _fnlFastAbs(float f) { return f < 0 ? -f : f; } + +static inline float _fnlCasti32Tof32(int i) +{ + union + { + float f; + int32_t i; + } u; + u.i = i; + return u.f; +} + +static inline int _fnlCastf32Toi32(float f) +{ + union + { + float f; + int32_t i; + } u; + u.f = f; + return u.i; +} + +static inline float _fnlInvSqrt(float a) +{ + float xhalf = 0.5f * a; + a = _fnlCasti32Tof32(0x5f3759df - (_fnlCastf32Toi32(a) >> 1)); + a = a * (1.5f - xhalf * a * a); + return a; +} + +// NOTE: If your language does not support this method (seen above), then simply use the native sqrt function. +static inline float _fnlFastSqrt(float a) { return a * _fnlInvSqrt(a); } + +static inline int _fnlFastFloor(FNLfloat f) { return (f >= 0 ? (int)f : (int)f - 1); } + +static inline int _fnlFastRound(FNLfloat f) { return (f >= 0) ? (int)(f + 0.5f) : (int)(f - 0.5f); } + +static inline float _fnlLerp(float a, float b, float t) { return a + t * (b - a); } + +static inline float _fnlInterpHermite(float t) { return t * t * (3 - 2 * t); } + +static inline float _fnlInterpQuintic(float t) { return t * t * t * (t * (t * 6 - 15) + 10); } + +static inline float _fnlCubicLerp(float a, float b, float c, float d, float t) +{ + float p = (d - c) - (a - b); + return t * t * t * p + t * t * ((a - b) - p) + t * (c - a) + b; +} + +static inline float _fnlPingPong(float t) +{ + t -= (int)(t * 0.5f) * 2; + return t < 1 ? t : 2 - t; +} + +static float _fnlCalculateFractalBounding(fnl_state *state) +{ + float gain = _fnlFastAbs(state->gain); + float amp = gain; + float ampFractal = 1.0f; + for (int i = 1; i < state->octaves; i++) + { + ampFractal += amp; + amp *= gain; + } + return 1.0f / ampFractal; +} + +// Hashing + +static const int PRIME_X = 501125321; +static const int PRIME_Y = 1136930381; +static const int PRIME_Z = 1720413743; + +static inline int _fnlHash2D(int seed, int xPrimed, int yPrimed) +{ + int hash = seed ^ xPrimed ^ yPrimed; + + hash *= 0x27d4eb2d; + return hash; +} + +static inline int _fnlHash3D(int seed, int xPrimed, int yPrimed, int zPrimed) +{ + int hash = seed ^ xPrimed ^ yPrimed ^ zPrimed; + + hash *= 0x27d4eb2d; + return hash; +} + +static inline float _fnlValCoord2D(int seed, int xPrimed, int yPrimed) +{ + int hash = _fnlHash2D(seed, xPrimed, yPrimed); + hash *= hash; + hash ^= hash << 19; + return hash * (1 / 2147483648.0f); +} + +static inline float _fnlValCoord3D(int seed, int xPrimed, int yPrimed, int zPrimed) +{ + int hash = _fnlHash3D(seed, xPrimed, yPrimed, zPrimed); + hash *= hash; + hash ^= hash << 19; + return hash * (1 / 2147483648.0f); +} + +static inline float _fnlGradCoord2D(int seed, int xPrimed, int yPrimed, float xd, float yd) +{ + int hash = _fnlHash2D(seed, xPrimed, yPrimed); + hash ^= hash >> 15; + hash &= 127 << 1; + return xd * GRADIENTS_2D[hash] + yd * GRADIENTS_2D[hash | 1]; +} + +static inline float _fnlGradCoord3D(int seed, int xPrimed, int yPrimed, int zPrimed, float xd, float yd, float zd) +{ + int hash = _fnlHash3D(seed, xPrimed, yPrimed, zPrimed); + hash ^= hash >> 15; + hash &= 63 << 2; + return xd * GRADIENTS_3D[hash] + yd * GRADIENTS_3D[hash | 1] + zd * GRADIENTS_3D[hash | 2]; +} + +static inline void _fnlGradCoordOut2D(int seed, int xPrimed, int yPrimed, float *xo, float *yo) +{ + int hash = _fnlHash2D(seed, xPrimed, yPrimed) & (255 << 1); + + *xo = RAND_VECS_2D[hash]; + *yo = RAND_VECS_2D[hash | 1]; +} + +static inline void _fnlGradCoordOut3D(int seed, int xPrimed, int yPrimed, int zPrimed, float *xo, float *yo, float *zo) +{ + int hash = _fnlHash3D(seed, xPrimed, yPrimed, zPrimed) & (255 << 2); + + *xo = RAND_VECS_3D[hash]; + *yo = RAND_VECS_3D[hash | 1]; + *zo = RAND_VECS_3D[hash | 2]; +} + +static inline void _fnlGradCoordDual2D(int seed, int xPrimed, int yPrimed, float xd, float yd, float *xo, float *yo) +{ + int hash = _fnlHash2D(seed, xPrimed, yPrimed); + int index1 = hash & (127 << 1); + int index2 = (hash >> 7) & (255 << 1); + + float xg = GRADIENTS_2D[index1]; + float yg = GRADIENTS_2D[index1 | 1]; + float value = xd * xg + yd * yg; + + float xgo = RAND_VECS_2D[index2]; + float ygo = RAND_VECS_2D[index2 | 1]; + + *xo = value * xgo; + *yo = value * ygo; +} + +static inline void _fnlGradCoordDual3D(int seed, int xPrimed, int yPrimed, int zPrimed, float xd, float yd, float zd, float *xo, float *yo, float *zo) +{ + int hash = _fnlHash3D(seed, xPrimed, yPrimed, zPrimed); + int index1 = hash & (63 << 2); + int index2 = (hash >> 6) & (255 << 2); + + float xg = GRADIENTS_3D[index1]; + float yg = GRADIENTS_3D[index1 | 1]; + float zg = GRADIENTS_3D[index1 | 2]; + float value = xd * xg + yd * yg + zd * zg; + + float xgo = RAND_VECS_3D[index2]; + float ygo = RAND_VECS_3D[index2 | 1]; + float zgo = RAND_VECS_3D[index2 | 2]; + + *xo = value * xgo; + *yo = value * ygo; + *zo = value * zgo; +} + +// Generic Noise Gen + +static float _fnlSingleSimplex2D(int seed, FNLfloat x, FNLfloat y); +static float _fnlSingleOpenSimplex23D(int seed, FNLfloat x, FNLfloat y, FNLfloat z); +static float _fnlSingleOpenSimplex2S2D(int seed, FNLfloat x, FNLfloat y); +static float _fnlSingleOpenSimplex2S3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z); +static float _fnlSingleCellular2D(fnl_state *state, int seed, FNLfloat x, FNLfloat y); +static float _fnlSingleCellular3D(fnl_state *state, int seed, FNLfloat x, FNLfloat y, FNLfloat z); +static float _fnlSinglePerlin2D(int seed, FNLfloat x, FNLfloat y); +static float _fnlSinglePerlin3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z); +static float _fnlSingleValueCubic2D(int seed, FNLfloat x, FNLfloat y); +static float _fnlSingleValueCubic3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z); +static float _fnlSingleValue2D(int seed, FNLfloat x, FNLfloat y); +static float _fnlSingleValue3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z); + +static float _fnlGenNoiseSingle2D(fnl_state *state, int seed, FNLfloat x, FNLfloat y) +{ + switch (state->noise_type) + { + case FNL_NOISE_OPENSIMPLEX2: + return _fnlSingleSimplex2D(seed, x, y); + case FNL_NOISE_OPENSIMPLEX2S: + return _fnlSingleOpenSimplex2S2D(seed, x, y); + case FNL_NOISE_CELLULAR: + return _fnlSingleCellular2D(state, seed, x, y); + case FNL_NOISE_PERLIN: + return _fnlSinglePerlin2D(seed, x, y); + case FNL_NOISE_VALUE_CUBIC: + return _fnlSingleValueCubic2D(seed, x, y); + case FNL_NOISE_VALUE: + return _fnlSingleValue2D(seed, x, y); + default: + return 0; + } +} + +static float _fnlGenNoiseSingle3D(fnl_state *state, int seed, FNLfloat x, FNLfloat y, FNLfloat z) +{ + switch (state->noise_type) + { + case FNL_NOISE_OPENSIMPLEX2: + return _fnlSingleOpenSimplex23D(seed, x, y, z); + case FNL_NOISE_OPENSIMPLEX2S: + return _fnlSingleOpenSimplex2S3D(seed, x, y, z); + case FNL_NOISE_CELLULAR: + return _fnlSingleCellular3D(state, seed, x, y, z); + case FNL_NOISE_PERLIN: + return _fnlSinglePerlin3D(seed, x, y, z); + case FNL_NOISE_VALUE_CUBIC: + return _fnlSingleValueCubic3D(seed, x, y, z); + case FNL_NOISE_VALUE: + return _fnlSingleValue3D(seed, x, y, z); + default: + return 0; + } +} + +// Noise Coordinate Transforms (frequency, and possible skew or rotation) + +static void _fnlTransformNoiseCoordinate2D(fnl_state *state, FNLfloat *x, FNLfloat *y) +{ + *x *= state->frequency; + *y *= state->frequency; + + switch (state->noise_type) + { + case FNL_NOISE_OPENSIMPLEX2: + case FNL_NOISE_OPENSIMPLEX2S: + { + const FNLfloat SQRT3 = (FNLfloat)1.7320508075688772935274463415059; + const FNLfloat F2 = 0.5f * (SQRT3 - 1); + FNLfloat t = (*x + *y) * F2; + *x += t; + *y += t; + } + break; + default: + break; + } +} + +static void _fnlTransformNoiseCoordinate3D(fnl_state *state, FNLfloat *x, FNLfloat *y, FNLfloat *z) +{ + *x *= state->frequency; + *y *= state->frequency; + *z *= state->frequency; + + switch (state->rotation_type_3d) + { + case FNL_ROTATION_IMPROVE_XY_PLANES: + { + FNLfloat xy = *x + *y; + FNLfloat s2 = xy * -(FNLfloat)0.211324865405187; + *z *= (FNLfloat)0.577350269189626; + *x += s2 - *z; + *y = *y + s2 - *z; + *z += xy * (FNLfloat)0.577350269189626; + } + break; + case FNL_ROTATION_IMPROVE_XZ_PLANES: + { + FNLfloat xz = *x + *z; + FNLfloat s2 = xz * -(FNLfloat)0.211324865405187; + *y *= (FNLfloat)0.577350269189626; + *x += s2 - *y; + *z += s2 - *y; + *y += xz * (FNLfloat)0.577350269189626; + } + break; + default: + switch (state->noise_type) + { + case FNL_NOISE_OPENSIMPLEX2: + case FNL_NOISE_OPENSIMPLEX2S: + { + const FNLfloat R3 = (FNLfloat)(2.0 / 3.0); + FNLfloat r = (*x + *y + *z) * R3; // Rotation, not skew + *x = r - *x; + *y = r - *y; + *z = r - *z; + } + break; + default: + break; + } + } +} + +// Domain Warp Coordinate Transforms + +static void _fnlTransformDomainWarpCoordinate2D(fnl_state *state, FNLfloat *x, FNLfloat *y) +{ + switch (state->domain_warp_type) + { + case FNL_DOMAIN_WARP_OPENSIMPLEX2: + case FNL_DOMAIN_WARP_OPENSIMPLEX2_REDUCED: + { + const FNLfloat SQRT3 = (FNLfloat)1.7320508075688772935274463415059; + const FNLfloat F2 = 0.5f * (SQRT3 - 1); + FNLfloat t = (*x + *y) * F2; + *x += t; + *y += t; + } + break; + default: + break; + } +} + +static void _fnlTransformDomainWarpCoordinate3D(fnl_state *state, FNLfloat *x, FNLfloat *y, FNLfloat *z) +{ + switch (state->rotation_type_3d) + { + case FNL_ROTATION_IMPROVE_XY_PLANES: + { + FNLfloat xy = *x + *y; + FNLfloat s2 = xy * -(FNLfloat)0.211324865405187; + *z *= (FNLfloat)0.577350269189626; + *x += s2 - *z; + *y = *y + s2 - *z; + *z += xy * (FNLfloat)0.577350269189626; + } + break; + case FNL_ROTATION_IMPROVE_XZ_PLANES: + { + FNLfloat xz = *x + *z; + FNLfloat s2 = xz * -(FNLfloat)0.211324865405187; + *y *= (FNLfloat)0.577350269189626; + *x += s2 - *y; + *z += s2 - *y; + *y += xz * (FNLfloat)0.577350269189626; + } + break; + default: + switch (state->domain_warp_type) + { + case FNL_DOMAIN_WARP_OPENSIMPLEX2: + case FNL_DOMAIN_WARP_OPENSIMPLEX2_REDUCED: + { + const FNLfloat R3 = (FNLfloat)(2.0 / 3.0); + FNLfloat r = (*x + *y + *z) * R3; // Rotation, not skew + *x = r - *x; + *y = r - *y; + *z = r - *z; + } + break; + default: + break; + } + } +} + +// Fractal FBm +static float _fnlGenFractalFBM2D(fnl_state *state, FNLfloat x, FNLfloat y) +{ + int seed = state->seed; + float sum = 0; + float amp = _fnlCalculateFractalBounding(state); + + for (int i = 0; i < state->octaves; i++) + { + float noise = _fnlGenNoiseSingle2D(state, seed++, x, y); + sum += noise * amp; + amp *= _fnlLerp(1.0f, _fnlFastMin(noise + 1, 2) * 0.5f, state->weighted_strength); + + x *= state->lacunarity; + y *= state->lacunarity; + amp *= state->gain; + } + + return sum; +} + +static float _fnlGenFractalFBM3D(fnl_state *state, FNLfloat x, FNLfloat y, FNLfloat z) +{ + int seed = state->seed; + float sum = 0; + float amp = _fnlCalculateFractalBounding(state); + + for (int i = 0; i < state->octaves; i++) + { + float noise = _fnlGenNoiseSingle3D(state, seed++, x, y, z); + sum += noise * amp; + amp *= _fnlLerp(1.0f, (noise + 1) * 0.5f, state->weighted_strength); + + x *= state->lacunarity; + y *= state->lacunarity; + z *= state->lacunarity; + amp *= state->gain; + } + + return sum; +} + +// Fractal Ridged + +static float _fnlGenFractalRidged2D(fnl_state *state, FNLfloat x, FNLfloat y) +{ + int seed = state->seed; + float sum = 0; + float amp = _fnlCalculateFractalBounding(state); + + for (int i = 0; i < state->octaves; i++) + { + float noise = _fnlFastAbs(_fnlGenNoiseSingle2D(state, seed++, x, y)); + sum += (noise * -2 + 1) * amp; + amp *= _fnlLerp(1.0f, 1 - noise, state->weighted_strength); + + x *= state->lacunarity; + y *= state->lacunarity; + amp *= state->gain; + } + + return sum; +} + +static float _fnlGenFractalRidged3D(fnl_state *state, FNLfloat x, FNLfloat y, FNLfloat z) +{ + int seed = state->seed; + float sum = 0; + float amp = _fnlCalculateFractalBounding(state); + + for (int i = 0; i < state->octaves; i++) + { + float noise = _fnlFastAbs(_fnlGenNoiseSingle3D(state, seed++, x, y, z)); + sum += (noise * -2 + 1) * amp; + amp *= _fnlLerp(1.0f, 1 - noise, state->weighted_strength); + + x *= state->lacunarity; + y *= state->lacunarity; + z *= state->lacunarity; + amp *= state->gain; + } + + return sum; +} + +// Fractal PingPong + +static float _fnlGenFractalPingPong2D(fnl_state *state, FNLfloat x, FNLfloat y) +{ + int seed = state->seed; + float sum = 0; + float amp = _fnlCalculateFractalBounding(state); + + for (int i = 0; i < state->octaves; i++) + { + float noise = _fnlPingPong((_fnlGenNoiseSingle2D(state, seed++, x, y) + 1) * state->ping_pong_strength); + sum += (noise - 0.5f) * 2 * amp; + amp *= _fnlLerp(1.0f, noise, state->weighted_strength); + + x *= state->lacunarity; + y *= state->lacunarity; + amp *= state->gain; + } + + return sum; +} + +static float _fnlGenFractalPingPong3D(fnl_state *state, FNLfloat x, FNLfloat y, FNLfloat z) +{ + int seed = state->seed; + float sum = 0; + float amp = _fnlCalculateFractalBounding(state); + + for (int i = 0; i < state->octaves; i++) + { + float noise = _fnlPingPong((_fnlGenNoiseSingle3D(state, seed++, x, y, z) + 1) * state->ping_pong_strength); + sum += (noise - 0.5f) * 2 * amp; + amp *= _fnlLerp(1.0f, noise, state->weighted_strength); + + x *= state->lacunarity; + y *= state->lacunarity; + z *= state->lacunarity; + amp *= state->gain; + } + + return sum; +} + +// Simplex/OpenSimplex2 Noise + +static float _fnlSingleSimplex2D(int seed, FNLfloat x, FNLfloat y) +{ + // 2D OpenSimplex2 case uses the same algorithm as ordinary Simplex. + + const float SQRT3 = 1.7320508075688772935274463415059f; + const float G2 = (3 - SQRT3) / 6; + + /* + * --- Skew moved to TransformNoiseCoordinate method --- + * const FNLfloat F2 = 0.5f * (SQRT3 - 1); + * FNLfloat s = (x + y) * F2; + * x += s; y += s; + */ + + int i = _fnlFastFloor(x); + int j = _fnlFastFloor(y); + float xi = (float)(x - i); + float yi = (float)(y - j); + + float t = (xi + yi) * G2; + float x0 = (float)(xi - t); + float y0 = (float)(yi - t); + + i *= PRIME_X; + j *= PRIME_Y; + + float n0, n1, n2; + + float a = 0.5f - x0 * x0 - y0 * y0; + if (a <= 0) + n0 = 0; + else + { + n0 = (a * a) * (a * a) * _fnlGradCoord2D(seed, i, j, x0, y0); + } + + float c = (float)(2 * (1 - 2 * G2) * (1 / G2 - 2)) * t + ((float)(-2 * (1 - 2 * G2) * (1 - 2 * G2)) + a); + if (c <= 0) + n2 = 0; + else + { + float x2 = x0 + (2 * (float)G2 - 1); + float y2 = y0 + (2 * (float)G2 - 1); + n2 = (c * c) * (c * c) * _fnlGradCoord2D(seed, i + PRIME_X, j + PRIME_Y, x2, y2); + } + + if (y0 > x0) + { + float x1 = x0 + (float)G2; + float y1 = y0 + ((float)G2 - 1); + float b = 0.5f - x1 * x1 - y1 * y1; + if (b <= 0) + n1 = 0; + else + { + n1 = (b * b) * (b * b) * _fnlGradCoord2D(seed, i, j + PRIME_Y, x1, y1); + } + } + else + { + float x1 = x0 + ((float)G2 - 1); + float y1 = y0 + (float)G2; + float b = 0.5f - x1 * x1 - y1 * y1; + if (b <= 0) + n1 = 0; + else + { + n1 = (b * b) * (b * b) * _fnlGradCoord2D(seed, i + PRIME_X, j, x1, y1); + } + } + + return (n0 + n1 + n2) * 99.83685446303647f; +} + +static float _fnlSingleOpenSimplex23D(int seed, FNLfloat x, FNLfloat y, FNLfloat z) +{ + // 3D OpenSimplex2 case uses two offset rotated cube grids. + + /* + * --- Rotation moved to TransformNoiseCoordinate method --- + * const FNLfloat R3 = (FNLfloat)(2.0 / 3.0); + * FNLfloat r = (x + y + z) * R3; // Rotation, not skew + * x = r - x; y = r - y; z = r - z; + */ + + int i = _fnlFastRound(x); + int j = _fnlFastRound(y); + int k = _fnlFastRound(z); + float x0 = (float)(x - i); + float y0 = (float)(y - j); + float z0 = (float)(z - k); + + int xNSign = (int)(-1.0f - x0) | 1; + int yNSign = (int)(-1.0f - y0) | 1; + int zNSign = (int)(-1.0f - z0) | 1; + + float ax0 = xNSign * -x0; + float ay0 = yNSign * -y0; + float az0 = zNSign * -z0; + + i *= PRIME_X; + j *= PRIME_Y; + k *= PRIME_Z; + + float value = 0; + float a = (0.6f - x0 * x0) - (y0 * y0 + z0 * z0); + + for (int l = 0; ; l++) + { + if (a > 0) + { + value += (a * a) * (a * a) * _fnlGradCoord3D(seed, i, j, k, x0, y0, z0); + } + + float b = a + 1; + int i1 = i; + int j1 = j; + int k1 = k; + float x1 = x0; + float y1 = y0; + float z1 = z0; + if (ax0 >= ay0 && ax0 >= az0) + { + x1 += xNSign; + b -= xNSign * 2 * x1; + i1 -= xNSign * PRIME_X; + } + else if (ay0 > ax0 && ay0 >= az0) + { + y1 += yNSign; + b -= yNSign * 2 * y1; + j1 -= yNSign * PRIME_Y; + } + else + { + z1 += zNSign; + b -= zNSign * 2 * z1; + k1 -= zNSign * PRIME_Z; + } + + if (b > 0) + { + value += (b * b) * (b * b) * _fnlGradCoord3D(seed, i1, j1, k1, x1, y1, z1); + } + + if (l == 1) + break; + + ax0 = 0.5f - ax0; + ay0 = 0.5f - ay0; + az0 = 0.5f - az0; + + x0 = xNSign * ax0; + y0 = yNSign * ay0; + z0 = zNSign * az0; + + a += (0.75f - ax0) - (ay0 + az0); + + i += (xNSign >> 1) & PRIME_X; + j += (yNSign >> 1) & PRIME_Y; + k += (zNSign >> 1) & PRIME_Z; + + xNSign = -xNSign; + yNSign = -yNSign; + zNSign = -zNSign; + + seed = ~seed; + } + + return value * 32.69428253173828125f; +} + +// OpenSimplex2S Noise + +static float _fnlSingleOpenSimplex2S2D(int seed, FNLfloat x, FNLfloat y) +{ + // 2D OpenSimplex2S case is a modified 2D simplex noise. + + const FNLfloat SQRT3 = (FNLfloat)1.7320508075688772935274463415059; + const FNLfloat G2 = (3 - SQRT3) / 6; + + /* + * --- Skew moved to TransformNoiseCoordinate method --- + * const FNLfloat F2 = 0.5f * (SQRT3 - 1); + * FNLfloat s = (x + y) * F2; + * x += s; y += s; + */ + + int i = _fnlFastFloor(x); + int j = _fnlFastFloor(y); + float xi = (float)(x - i); + float yi = (float)(y - j); + + i *= PRIME_X; + j *= PRIME_Y; + int i1 = i + PRIME_X; + int j1 = j + PRIME_Y; + + float t = (xi + yi) * (float)G2; + float x0 = xi - t; + float y0 = yi - t; + + float a0 = (2.0f / 3.0f) - x0 * x0 - y0 * y0; + float value = (a0 * a0) * (a0 * a0) * _fnlGradCoord2D(seed, i, j, x0, y0); + + float a1 = (float)(2 * (1 - 2 * G2) * (1 / G2 - 2)) * t + ((float)(-2 * (1 - 2 * G2) * (1 - 2 * G2)) + a0); + float x1 = x0 - (float)(1 - 2 * G2); + float y1 = y0 - (float)(1 - 2 * G2); + value += (a1 * a1) * (a1 * a1) * _fnlGradCoord2D(seed, i1, j1, x1, y1); + + // Nested conditionals were faster than compact bit logic/arithmetic. + float xmyi = xi - yi; + if (t > G2) + { + if (xi + xmyi > 1) + { + float x2 = x0 + (float)(3 * G2 - 2); + float y2 = y0 + (float)(3 * G2 - 1); + float a2 = (2.0f / 3.0f) - x2 * x2 - y2 * y2; + if (a2 > 0) + { + value += (a2 * a2) * (a2 * a2) * _fnlGradCoord2D(seed, i + (PRIME_X << 1), j + PRIME_Y, x2, y2); + } + } + else + { + float x2 = x0 + (float)G2; + float y2 = y0 + (float)(G2 - 1); + float a2 = (2.0f / 3.0f) - x2 * x2 - y2 * y2; + if (a2 > 0) + { + value += (a2 * a2) * (a2 * a2) * _fnlGradCoord2D(seed, i, j + PRIME_Y, x2, y2); + } + } + + if (yi - xmyi > 1) + { + float x3 = x0 + (float)(3 * G2 - 1); + float y3 = y0 + (float)(3 * G2 - 2); + float a3 = (2.0f / 3.0f) - x3 * x3 - y3 * y3; + if (a3 > 0) + { + value += (a3 * a3) * (a3 * a3) * _fnlGradCoord2D(seed, i + PRIME_X, j + (PRIME_Y << 1), x3, y3); + } + } + else + { + float x3 = x0 + (float)(G2 - 1); + float y3 = y0 + (float)G2; + float a3 = (2.0f / 3.0f) - x3 * x3 - y3 * y3; + if (a3 > 0) + { + value += (a3 * a3) * (a3 * a3) * _fnlGradCoord2D(seed, i + PRIME_X, j, x3, y3); + } + } + } + else + { + if (xi + xmyi < 0) + { + float x2 = x0 + (float)(1 - G2); + float y2 = y0 - (float)G2; + float a2 = (2.0f / 3.0f) - x2 * x2 - y2 * y2; + if (a2 > 0) + { + value += (a2 * a2) * (a2 * a2) * _fnlGradCoord2D(seed, i - PRIME_X, j, x2, y2); + } + } + else + { + float x2 = x0 + (float)(G2 - 1); + float y2 = y0 + (float)G2; + float a2 = (2.0f / 3.0f) - x2 * x2 - y2 * y2; + if (a2 > 0) + { + value += (a2 * a2) * (a2 * a2) * _fnlGradCoord2D(seed, i + PRIME_X, j, x2, y2); + } + } + + if (yi < xmyi) + { + float x2 = x0 - (float)G2; + float y2 = y0 - (float)(G2 - 1); + float a2 = (2.0f / 3.0f) - x2 * x2 - y2 * y2; + if (a2 > 0) + { + value += (a2 * a2) * (a2 * a2) * _fnlGradCoord2D(seed, i, j - PRIME_Y, x2, y2); + } + } + else + { + float x2 = x0 + (float)G2; + float y2 = y0 + (float)(G2 - 1); + float a2 = (2.0f / 3.0f) - x2 * x2 - y2 * y2; + if (a2 > 0) + { + value += (a2 * a2) * (a2 * a2) * _fnlGradCoord2D(seed, i, j + PRIME_Y, x2, y2); + } + } + } + + return value * 18.24196194486065f; +} + +static float _fnlSingleOpenSimplex2S3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z) +{ + // 3D OpenSimplex2S case uses two offset rotated cube grids. + + /* + * --- Rotation moved to TransformNoiseCoordinate method --- + * const FNLfloat R3 = (FNLfloat)(2.0 / 3.0); + * FNLfloat r = (x + y + z) * R3; // Rotation, not skew + * x = r - x; y = r - y; z = r - z; + */ + + int i = _fnlFastFloor(x); + int j = _fnlFastFloor(y); + int k = _fnlFastFloor(z); + float xi = (float)(x - i); + float yi = (float)(y - j); + float zi = (float)(z - k); + + i *= PRIME_X; + j *= PRIME_Y; + k *= PRIME_Z; + int seed2 = seed + 1293373; + + int xNMask = (int)(-0.5f - xi); + int yNMask = (int)(-0.5f - yi); + int zNMask = (int)(-0.5f - zi); + + float x0 = xi + xNMask; + float y0 = yi + yNMask; + float z0 = zi + zNMask; + float a0 = 0.75f - x0 * x0 - y0 * y0 - z0 * z0; + float value = (a0 * a0) * (a0 * a0) * _fnlGradCoord3D(seed, + i + (xNMask & PRIME_X), j + (yNMask & PRIME_Y), k + (zNMask & PRIME_Z), x0, y0, z0); + + float x1 = xi - 0.5f; + float y1 = yi - 0.5f; + float z1 = zi - 0.5f; + float a1 = 0.75f - x1 * x1 - y1 * y1 - z1 * z1; + value += (a1 * a1) * (a1 * a1) * _fnlGradCoord3D(seed2, + i + PRIME_X, j + PRIME_Y, k + PRIME_Z, x1, y1, z1); + + float xAFlipMask0 = ((xNMask | 1) << 1) * x1; + float yAFlipMask0 = ((yNMask | 1) << 1) * y1; + float zAFlipMask0 = ((zNMask | 1) << 1) * z1; + float xAFlipMask1 = (-2 - (xNMask << 2)) * x1 - 1.0f; + float yAFlipMask1 = (-2 - (yNMask << 2)) * y1 - 1.0f; + float zAFlipMask1 = (-2 - (zNMask << 2)) * z1 - 1.0f; + + bool skip5 = false; + float a2 = xAFlipMask0 + a0; + if (a2 > 0) + { + float x2 = x0 - (xNMask | 1); + float y2 = y0; + float z2 = z0; + value += (a2 * a2) * (a2 * a2) * _fnlGradCoord3D(seed, + i + (~xNMask & PRIME_X), j + (yNMask & PRIME_Y), k + (zNMask & PRIME_Z), x2, y2, z2); + } + else + { + float a3 = yAFlipMask0 + zAFlipMask0 + a0; + if (a3 > 0) + { + float x3 = x0; + float y3 = y0 - (yNMask | 1); + float z3 = z0 - (zNMask | 1); + value += (a3 * a3) * (a3 * a3) * _fnlGradCoord3D(seed, + i + (xNMask & PRIME_X), j + (~yNMask & PRIME_Y), k + (~zNMask & PRIME_Z), x3, y3, z3); + } + + float a4 = xAFlipMask1 + a1; + if (a4 > 0) + { + float x4 = (xNMask | 1) + x1; + float y4 = y1; + float z4 = z1; + value += (a4 * a4) * (a4 * a4) * _fnlGradCoord3D(seed2, + i + (xNMask & (PRIME_X * 2)), j + PRIME_Y, k + PRIME_Z, x4, y4, z4); + skip5 = true; + } + } + + bool skip9 = false; + float a6 = yAFlipMask0 + a0; + if (a6 > 0) + { + float x6 = x0; + float y6 = y0 - (yNMask | 1); + float z6 = z0; + value += (a6 * a6) * (a6 * a6) * _fnlGradCoord3D(seed, + i + (xNMask & PRIME_X), j + (~yNMask & PRIME_Y), k + (zNMask & PRIME_Z), x6, y6, z6); + } + else + { + float a7 = xAFlipMask0 + zAFlipMask0 + a0; + if (a7 > 0) + { + float x7 = x0 - (xNMask | 1); + float y7 = y0; + float z7 = z0 - (zNMask | 1); + value += (a7 * a7) * (a7 * a7) * _fnlGradCoord3D(seed, + i + (~xNMask & PRIME_X), j + (yNMask & PRIME_Y), k + (~zNMask & PRIME_Z), x7, y7, z7); + } + + float a8 = yAFlipMask1 + a1; + if (a8 > 0) + { + float x8 = x1; + float y8 = (yNMask | 1) + y1; + float z8 = z1; + value += (a8 * a8) * (a8 * a8) * _fnlGradCoord3D(seed2, + i + PRIME_X, j + (yNMask & (PRIME_Y << 1)), k + PRIME_Z, x8, y8, z8); + skip9 = true; + } + } + + bool skipD = false; + float aA = zAFlipMask0 + a0; + if (aA > 0) + { + float xA = x0; + float yA = y0; + float zA = z0 - (zNMask | 1); + value += (aA * aA) * (aA * aA) * _fnlGradCoord3D(seed, + i + (xNMask & PRIME_X), j + (yNMask & PRIME_Y), k + (~zNMask & PRIME_Z), xA, yA, zA); + } + else + { + float aB = xAFlipMask0 + yAFlipMask0 + a0; + if (aB > 0) + { + float xB = x0 - (xNMask | 1); + float yB = y0 - (yNMask | 1); + float zB = z0; + value += (aB * aB) * (aB * aB) * _fnlGradCoord3D(seed, + i + (~xNMask & PRIME_X), j + (~yNMask & PRIME_Y), k + (zNMask & PRIME_Z), xB, yB, zB); + } + + float aC = zAFlipMask1 + a1; + if (aC > 0) + { + float xC = x1; + float yC = y1; + float zC = (zNMask | 1) + z1; + value += (aC * aC) * (aC * aC) * _fnlGradCoord3D(seed2, + i + PRIME_X, j + PRIME_Y, k + (zNMask & (PRIME_Z << 1)), xC, yC, zC); + skipD = true; + } + } + + if (!skip5) + { + float a5 = yAFlipMask1 + zAFlipMask1 + a1; + if (a5 > 0) + { + float x5 = x1; + float y5 = (yNMask | 1) + y1; + float z5 = (zNMask | 1) + z1; + value += (a5 * a5) * (a5 * a5) * _fnlGradCoord3D(seed2, + i + PRIME_X, j + (yNMask & (PRIME_Y << 1)), k + (zNMask & (PRIME_Z << 1)), x5, y5, z5); + } + } + + if (!skip9) + { + float a9 = xAFlipMask1 + zAFlipMask1 + a1; + if (a9 > 0) + { + float x9 = (xNMask | 1) + x1; + float y9 = y1; + float z9 = (zNMask | 1) + z1; + value += (a9 * a9) * (a9 * a9) * _fnlGradCoord3D(seed2, + i + (xNMask & (PRIME_X * 2)), j + PRIME_Y, k + (zNMask & (PRIME_Z << 1)), x9, y9, z9); + } + } + + if (!skipD) + { + float aD = xAFlipMask1 + yAFlipMask1 + a1; + if (aD > 0) + { + float xD = (xNMask | 1) + x1; + float yD = (yNMask | 1) + y1; + float zD = z1; + value += (aD * aD) * (aD * aD) * _fnlGradCoord3D(seed2, + i + (xNMask & (PRIME_X << 1)), j + (yNMask & (PRIME_Y << 1)), k + PRIME_Z, xD, yD, zD); + } + } + + return value * 9.046026385208288f; +} + +// Cellular Noise + +static float _fnlSingleCellular2D(fnl_state *state, int seed, FNLfloat x, FNLfloat y) +{ + int xr = _fnlFastRound(x); + int yr = _fnlFastRound(y); + + float distance0 = FLT_MAX; + float distance1 = FLT_MAX; + int closestHash = 0; + + float cellularJitter = 0.43701595f * state->cellular_jitter_mod; + + int xPrimed = (xr - 1) * PRIME_X; + int yPrimedBase = (yr - 1) * PRIME_Y; + + switch (state->cellular_distance_func) + { + default: + case FNL_CELLULAR_DISTANCE_EUCLIDEAN: + case FNL_CELLULAR_DISTANCE_EUCLIDEANSQ: + for (int xi = xr - 1; xi <= xr + 1; xi++) + { + int yPrimed = yPrimedBase; + + for (int yi = yr - 1; yi <= yr + 1; yi++) + { + int hash = _fnlHash2D(seed, xPrimed, yPrimed); + int idx = hash & (255 << 1); + + float vecX = (float)(xi - x) + RAND_VECS_2D[idx] * cellularJitter; + float vecY = (float)(yi - y) + RAND_VECS_2D[idx | 1] * cellularJitter; + + float newDistance = vecX * vecX + vecY * vecY; + + distance1 = _fnlFastMax(_fnlFastMin(distance1, newDistance), distance0); + if (newDistance < distance0) + { + distance0 = newDistance; + closestHash = hash; + } + yPrimed += PRIME_Y; + } + xPrimed += PRIME_X; + } + break; + case FNL_CELLULAR_DISTANCE_MANHATTAN: + for (int xi = xr - 1; xi <= xr + 1; xi++) + { + int yPrimed = yPrimedBase; + + for (int yi = yr - 1; yi <= yr + 1; yi++) + { + int hash = _fnlHash2D(seed, xPrimed, yPrimed); + int idx = hash & (255 << 1); + + float vecX = (float)(xi - x) + RAND_VECS_2D[idx] * cellularJitter; + float vecY = (float)(yi - y) + RAND_VECS_2D[idx | 1] * cellularJitter; + + float newDistance = _fnlFastAbs(vecX) + _fnlFastAbs(vecY); + + distance1 = _fnlFastMax(_fnlFastMin(distance1, newDistance), distance0); + if (newDistance < distance0) + { + distance0 = newDistance; + closestHash = hash; + } + yPrimed += PRIME_Y; + } + xPrimed += PRIME_X; + } + break; + case FNL_CELLULAR_DISTANCE_HYBRID: + for (int xi = xr - 1; xi <= xr + 1; xi++) + { + int yPrimed = yPrimedBase; + for (int yi = yr - 1; yi <= yr + 1; yi++) + { + int hash = _fnlHash2D(seed, xPrimed, yPrimed); + int idx = hash & (255 << 1); + + float vecX = (float)(xi - x) + RAND_VECS_2D[idx] * cellularJitter; + float vecY = (float)(yi - y) + RAND_VECS_2D[idx | 1] * cellularJitter; + + float newDistance = (_fnlFastAbs(vecX) + _fnlFastAbs(vecY)) + (vecX * vecX + vecY * vecY); + + distance1 = _fnlFastMax(_fnlFastMin(distance1, newDistance), distance0); + if (newDistance < distance0) + { + distance0 = newDistance; + closestHash = hash; + } + yPrimed += PRIME_Y; + } + xPrimed += PRIME_X; + } + break; + } + + if (state->cellular_distance_func == FNL_CELLULAR_DISTANCE_EUCLIDEAN && state->cellular_return_type >= FNL_CELLULAR_RETURN_TYPE_DISTANCE) + { + distance0 = _fnlFastSqrt(distance0); + if (state->cellular_return_type >= FNL_CELLULAR_RETURN_TYPE_DISTANCE2) + distance1 = _fnlFastSqrt(distance1); + } + + switch (state->cellular_return_type) + { + case FNL_CELLULAR_RETURN_TYPE_CELLVALUE: + return closestHash * (1 / 2147483648.0f); + case FNL_CELLULAR_RETURN_TYPE_DISTANCE: + return distance0 - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2: + return distance1 - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2ADD: + return (distance1 + distance0) * 0.5f - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2SUB: + return distance1 - distance0 - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2MUL: + return distance1 * distance0 * 0.5f - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2DIV: + return distance0 / distance1 - 1; + default: + return 0; + } +} + +static float _fnlSingleCellular3D(fnl_state *state, int seed, FNLfloat x, FNLfloat y, FNLfloat z) +{ + int xr = _fnlFastRound(x); + int yr = _fnlFastRound(y); + int zr = _fnlFastRound(z); + + float distance0 = FLT_MAX; + float distance1 = FLT_MAX; + int closestHash = 0; + + float cellularJitter = 0.39614353f * state->cellular_jitter_mod; + + int xPrimed = (xr - 1) * PRIME_X; + int yPrimedBase = (yr - 1) * PRIME_Y; + int zPrimedBase = (zr - 1) * PRIME_Z; + + switch (state->cellular_distance_func) + { + default: + case FNL_CELLULAR_DISTANCE_EUCLIDEAN: + case FNL_CELLULAR_DISTANCE_EUCLIDEANSQ: + for (int xi = xr - 1; xi <= xr + 1; xi++) + { + int yPrimed = yPrimedBase; + + for (int yi = yr - 1; yi <= yr + 1; yi++) + { + int zPrimed = zPrimedBase; + + for (int zi = zr - 1; zi <= zr + 1; zi++) + { + int hash = _fnlHash3D(seed, xPrimed, yPrimed, zPrimed); + int idx = hash & (255 << 2); + + float vecX = (float)(xi - x) + RAND_VECS_3D[idx] * cellularJitter; + float vecY = (float)(yi - y) + RAND_VECS_3D[idx | 1] * cellularJitter; + float vecZ = (float)(zi - z) + RAND_VECS_3D[idx | 2] * cellularJitter; + + float newDistance = vecX * vecX + vecY * vecY + vecZ * vecZ; + + distance1 = _fnlFastMax(_fnlFastMin(distance1, newDistance), distance0); + if (newDistance < distance0) + { + distance0 = newDistance; + closestHash = hash; + } + zPrimed += PRIME_Z; + } + yPrimed += PRIME_Y; + } + xPrimed += PRIME_X; + } + break; + case FNL_CELLULAR_DISTANCE_MANHATTAN: + for (int xi = xr - 1; xi <= xr + 1; xi++) + { + int yPrimed = yPrimedBase; + + for (int yi = yr - 1; yi <= yr + 1; yi++) + { + int zPrimed = zPrimedBase; + + for (int zi = zr - 1; zi <= zr + 1; zi++) + { + int hash = _fnlHash3D(seed, xPrimed, yPrimed, zPrimed); + int idx = hash & (255 << 2); + + float vecX = (float)(xi - x) + RAND_VECS_3D[idx] * cellularJitter; + float vecY = (float)(yi - y) + RAND_VECS_3D[idx | 1] * cellularJitter; + float vecZ = (float)(zi - z) + RAND_VECS_3D[idx | 2] * cellularJitter; + + float newDistance = _fnlFastAbs(vecX) + _fnlFastAbs(vecY) + _fnlFastAbs(vecZ); + + distance1 = _fnlFastMax(_fnlFastMin(distance1, newDistance), distance0); + if (newDistance < distance0) + { + distance0 = newDistance; + closestHash = hash; + } + zPrimed += PRIME_Z; + } + yPrimed += PRIME_Y; + } + xPrimed += PRIME_X; + } + break; + case FNL_CELLULAR_DISTANCE_HYBRID: + for (int xi = xr - 1; xi <= xr + 1; xi++) + { + int yPrimed = yPrimedBase; + + for (int yi = yr - 1; yi <= yr + 1; yi++) + { + int zPrimed = zPrimedBase; + + for (int zi = zr - 1; zi <= zr + 1; zi++) + { + int hash = _fnlHash3D(seed, xPrimed, yPrimed, zPrimed); + int idx = hash & (255 << 2); + + float vecX = (float)(xi - x) + RAND_VECS_3D[idx] * cellularJitter; + float vecY = (float)(yi - y) + RAND_VECS_3D[idx | 1] * cellularJitter; + float vecZ = (float)(zi - z) + RAND_VECS_3D[idx | 2] * cellularJitter; + + float newDistance = (_fnlFastAbs(vecX) + _fnlFastAbs(vecY) + _fnlFastAbs(vecZ)) + (vecX * vecX + vecY * vecY + vecZ * vecZ); + + distance1 = _fnlFastMax(_fnlFastMin(distance1, newDistance), distance0); + if (newDistance < distance0) + { + distance0 = newDistance; + closestHash = hash; + } + zPrimed += PRIME_Z; + } + yPrimed += PRIME_Y; + } + xPrimed += PRIME_X; + } + break; + } + + if (state->cellular_distance_func == FNL_CELLULAR_DISTANCE_EUCLIDEAN && state->cellular_return_type >= FNL_CELLULAR_RETURN_TYPE_DISTANCE) + { + distance0 = _fnlFastSqrt(distance0); + if (state->cellular_return_type >= FNL_CELLULAR_RETURN_TYPE_DISTANCE2) + distance1 = _fnlFastSqrt(distance1); + } + + switch (state->cellular_return_type) + { + case FNL_CELLULAR_RETURN_TYPE_CELLVALUE: + return closestHash * (1 / 2147483648.0f); + case FNL_CELLULAR_RETURN_TYPE_DISTANCE: + return distance0 - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2: + return distance1 - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2ADD: + return (distance1 + distance0) * 0.5f - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2SUB: + return distance1 - distance0 - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2MUL: + return distance1 * distance0 * 0.5f - 1; + case FNL_CELLULAR_RETURN_TYPE_DISTANCE2DIV: + return distance0 / distance1 - 1; + default: + return 0; + } +} + +// Perlin Noise + +static float _fnlSinglePerlin2D(int seed, FNLfloat x, FNLfloat y) +{ + int x0 = _fnlFastFloor(x); + int y0 = _fnlFastFloor(y); + + float xd0 = (float)(x - x0); + float yd0 = (float)(y - y0); + float xd1 = xd0 - 1; + float yd1 = yd0 - 1; + + float xs = _fnlInterpQuintic(xd0); + float ys = _fnlInterpQuintic(yd0); + + x0 *= PRIME_X; + y0 *= PRIME_Y; + int x1 = x0 + PRIME_X; + int y1 = y0 + PRIME_Y; + + float xf0 = _fnlLerp(_fnlGradCoord2D(seed, x0, y0, xd0, yd0), _fnlGradCoord2D(seed, x1, y0, xd1, yd0), xs); + float xf1 = _fnlLerp(_fnlGradCoord2D(seed, x0, y1, xd0, yd1), _fnlGradCoord2D(seed, x1, y1, xd1, yd1), xs); + + return _fnlLerp(xf0, xf1, ys) * 1.4247691104677813f; +} + +static float _fnlSinglePerlin3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z) +{ + int x0 = _fnlFastFloor(x); + int y0 = _fnlFastFloor(y); + int z0 = _fnlFastFloor(z); + + float xd0 = (float)(x - x0); + float yd0 = (float)(y - y0); + float zd0 = (float)(z - z0); + float xd1 = xd0 - 1; + float yd1 = yd0 - 1; + float zd1 = zd0 - 1; + + float xs = _fnlInterpQuintic(xd0); + float ys = _fnlInterpQuintic(yd0); + float zs = _fnlInterpQuintic(zd0); + + x0 *= PRIME_X; + y0 *= PRIME_Y; + z0 *= PRIME_Z; + int x1 = x0 + PRIME_X; + int y1 = y0 + PRIME_Y; + int z1 = z0 + PRIME_Z; + + float xf00 = _fnlLerp(_fnlGradCoord3D(seed, x0, y0, z0, xd0, yd0, zd0), _fnlGradCoord3D(seed, x1, y0, z0, xd1, yd0, zd0), xs); + float xf10 = _fnlLerp(_fnlGradCoord3D(seed, x0, y1, z0, xd0, yd1, zd0), _fnlGradCoord3D(seed, x1, y1, z0, xd1, yd1, zd0), xs); + float xf01 = _fnlLerp(_fnlGradCoord3D(seed, x0, y0, z1, xd0, yd0, zd1), _fnlGradCoord3D(seed, x1, y0, z1, xd1, yd0, zd1), xs); + float xf11 = _fnlLerp(_fnlGradCoord3D(seed, x0, y1, z1, xd0, yd1, zd1), _fnlGradCoord3D(seed, x1, y1, z1, xd1, yd1, zd1), xs); + + float yf0 = _fnlLerp(xf00, xf10, ys); + float yf1 = _fnlLerp(xf01, xf11, ys); + + return _fnlLerp(yf0, yf1, zs) * 0.964921414852142333984375f; +} + +// Value Cubic + +static float _fnlSingleValueCubic2D(int seed, FNLfloat x, FNLfloat y) +{ + int x1 = _fnlFastFloor(x); + int y1 = _fnlFastFloor(y); + + float xs = x - (float)x1; + float ys = y - (float)y1; + + x1 *= PRIME_X; + y1 *= PRIME_Y; + + int x0 = x1 - PRIME_X; + int y0 = y1 - PRIME_Y; + int x2 = x1 + PRIME_X; + int y2 = y1 + PRIME_Y; + int x3 = x1 + (int)((long)PRIME_X << 1); + int y3 = y1 + (int)((long)PRIME_Y << 1); + + return _fnlCubicLerp( + _fnlCubicLerp(_fnlValCoord2D(seed, x0, y0), _fnlValCoord2D(seed, x1, y0), _fnlValCoord2D(seed, x2, y0), _fnlValCoord2D(seed, x3, y0), + xs), + _fnlCubicLerp(_fnlValCoord2D(seed, x0, y1), _fnlValCoord2D(seed, x1, y1), _fnlValCoord2D(seed, x2, y1), _fnlValCoord2D(seed, x3, y1), + xs), + _fnlCubicLerp(_fnlValCoord2D(seed, x0, y2), _fnlValCoord2D(seed, x1, y2), _fnlValCoord2D(seed, x2, y2), _fnlValCoord2D(seed, x3, y2), + xs), + _fnlCubicLerp(_fnlValCoord2D(seed, x0, y3), _fnlValCoord2D(seed, x1, y3), _fnlValCoord2D(seed, x2, y3), _fnlValCoord2D(seed, x3, y3), + xs), + ys) * (1 / (1.5f * 1.5f)); +} + +static float _fnlSingleValueCubic3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z) +{ + int x1 = _fnlFastFloor(x); + int y1 = _fnlFastFloor(y); + int z1 = _fnlFastFloor(z); + + float xs = x - (float)x1; + float ys = y - (float)y1; + float zs = z - (float)z1; + + x1 *= PRIME_X; + y1 *= PRIME_Y; + z1 *= PRIME_Z; + + int x0 = x1 - PRIME_X; + int y0 = y1 - PRIME_Y; + int z0 = z1 - PRIME_Z; + int x2 = x1 + PRIME_X; + int y2 = y1 + PRIME_Y; + int z2 = z1 + PRIME_Z; + int x3 = x1 + (int)((long)PRIME_X << 1); + int y3 = y1 + (int)((long)PRIME_Y << 1); + int z3 = z1 + (int)((long)PRIME_Z << 1); + + return _fnlCubicLerp( + _fnlCubicLerp( + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y0, z0), _fnlValCoord3D(seed, x1, y0, z0), _fnlValCoord3D(seed, x2, y0, z0), _fnlValCoord3D(seed, x3, y0, z0), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y1, z0), _fnlValCoord3D(seed, x1, y1, z0), _fnlValCoord3D(seed, x2, y1, z0), _fnlValCoord3D(seed, x3, y1, z0), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y2, z0), _fnlValCoord3D(seed, x1, y2, z0), _fnlValCoord3D(seed, x2, y2, z0), _fnlValCoord3D(seed, x3, y2, z0), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y3, z0), _fnlValCoord3D(seed, x1, y3, z0), _fnlValCoord3D(seed, x2, y3, z0), _fnlValCoord3D(seed, x3, y3, z0), xs), + ys), + _fnlCubicLerp( + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y0, z1), _fnlValCoord3D(seed, x1, y0, z1), _fnlValCoord3D(seed, x2, y0, z1), _fnlValCoord3D(seed, x3, y0, z1), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y1, z1), _fnlValCoord3D(seed, x1, y1, z1), _fnlValCoord3D(seed, x2, y1, z1), _fnlValCoord3D(seed, x3, y1, z1), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y2, z1), _fnlValCoord3D(seed, x1, y2, z1), _fnlValCoord3D(seed, x2, y2, z1), _fnlValCoord3D(seed, x3, y2, z1), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y3, z1), _fnlValCoord3D(seed, x1, y3, z1), _fnlValCoord3D(seed, x2, y3, z1), _fnlValCoord3D(seed, x3, y3, z1), xs), + ys), + _fnlCubicLerp( + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y0, z2), _fnlValCoord3D(seed, x1, y0, z2), _fnlValCoord3D(seed, x2, y0, z2), _fnlValCoord3D(seed, x3, y0, z2), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y1, z2), _fnlValCoord3D(seed, x1, y1, z2), _fnlValCoord3D(seed, x2, y1, z2), _fnlValCoord3D(seed, x3, y1, z2), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y2, z2), _fnlValCoord3D(seed, x1, y2, z2), _fnlValCoord3D(seed, x2, y2, z2), _fnlValCoord3D(seed, x3, y2, z2), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y3, z2), _fnlValCoord3D(seed, x1, y3, z2), _fnlValCoord3D(seed, x2, y3, z2), _fnlValCoord3D(seed, x3, y3, z2), xs), + ys), + _fnlCubicLerp( + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y0, z3), _fnlValCoord3D(seed, x1, y0, z3), _fnlValCoord3D(seed, x2, y0, z3), _fnlValCoord3D(seed, x3, y0, z3), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y1, z3), _fnlValCoord3D(seed, x1, y1, z3), _fnlValCoord3D(seed, x2, y1, z3), _fnlValCoord3D(seed, x3, y1, z3), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y2, z3), _fnlValCoord3D(seed, x1, y2, z3), _fnlValCoord3D(seed, x2, y2, z3), _fnlValCoord3D(seed, x3, y2, z3), xs), + _fnlCubicLerp(_fnlValCoord3D(seed, x0, y3, z3), _fnlValCoord3D(seed, x1, y3, z3), _fnlValCoord3D(seed, x2, y3, z3), _fnlValCoord3D(seed, x3, y3, z3), xs), + ys), + zs) * (1 / 1.5f * 1.5f * 1.5f); +} + +// Value noise + +static float _fnlSingleValue2D(int seed, FNLfloat x, FNLfloat y) +{ + int x0 = _fnlFastFloor(x); + int y0 = _fnlFastFloor(y); + + float xs = _fnlInterpHermite((float)(x - x0)); + float ys = _fnlInterpHermite((float)(y - y0)); + + x0 *= PRIME_X; + y0 *= PRIME_Y; + int x1 = x0 + PRIME_X; + int y1 = y0 + PRIME_Y; + + float xf0 = _fnlLerp(_fnlValCoord2D(seed, x0, y0), _fnlValCoord2D(seed, x1, y0), xs); + float xf1 = _fnlLerp(_fnlValCoord2D(seed, x0, y1), _fnlValCoord2D(seed, x1, y1), xs); + + return _fnlLerp(xf0, xf1, ys); +} + +static float _fnlSingleValue3D(int seed, FNLfloat x, FNLfloat y, FNLfloat z) +{ + int x0 = _fnlFastFloor(x); + int y0 = _fnlFastFloor(y); + int z0 = _fnlFastFloor(z); + + float xs = _fnlInterpHermite((float)(x - x0)); + float ys = _fnlInterpHermite((float)(y - y0)); + float zs = _fnlInterpHermite((float)(z - z0)); + + x0 *= PRIME_X; + y0 *= PRIME_Y; + z0 *= PRIME_Z; + int x1 = x0 + PRIME_X; + int y1 = y0 + PRIME_Y; + int z1 = z0 + PRIME_Z; + + float xf00 = _fnlLerp(_fnlValCoord3D(seed, x0, y0, z0), _fnlValCoord3D(seed, x1, y0, z0), xs); + float xf10 = _fnlLerp(_fnlValCoord3D(seed, x0, y1, z0), _fnlValCoord3D(seed, x1, y1, z0), xs); + float xf01 = _fnlLerp(_fnlValCoord3D(seed, x0, y0, z1), _fnlValCoord3D(seed, x1, y0, z1), xs); + float xf11 = _fnlLerp(_fnlValCoord3D(seed, x0, y1, z1), _fnlValCoord3D(seed, x1, y1, z1), xs); + + float yf0 = _fnlLerp(xf00, xf10, ys); + float yf1 = _fnlLerp(xf01, xf11, ys); + + return _fnlLerp(yf0, yf1, zs); +} + +// Domain Warp + +// Forward declare +static void _fnlSingleDomainWarpBasicGrid2D(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat *xp, FNLfloat *yp); +static void _fnlSingleDomainWarpBasicGrid3D(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat z, FNLfloat *xp, FNLfloat *yp, FNLfloat *zp); +static void _fnlSingleDomainWarpSimplexGradient(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat *xr, FNLfloat *yr, bool outGradOnly); +static void _fnlSingleDomainWarpOpenSimplex2Gradient(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat z, FNLfloat *xr, FNLfloat *yr, FNLfloat *zr, bool outGradOnly); + +static inline void _fnlDoSingleDomainWarp2D(fnl_state *state, int seed, float amp, float freq, FNLfloat x, FNLfloat y, FNLfloat *xp, FNLfloat *yp) +{ + switch (state->domain_warp_type) + { + case FNL_DOMAIN_WARP_OPENSIMPLEX2: + _fnlSingleDomainWarpSimplexGradient(seed, amp * 38.283687591552734375f, freq, x, y, xp, yp, false); + break; + case FNL_DOMAIN_WARP_OPENSIMPLEX2_REDUCED: + _fnlSingleDomainWarpSimplexGradient(seed, amp * 16.0f, freq, x, y, xp, yp, true); + break; + case FNL_DOMAIN_WARP_BASICGRID: + _fnlSingleDomainWarpBasicGrid2D(seed, amp, freq, x, y, xp, yp); + break; + } +} + +static inline void _fnlDoSingleDomainWarp3D(fnl_state *state, int seed, float amp, float freq, FNLfloat x, FNLfloat y, FNLfloat z, FNLfloat *xp, FNLfloat *yp, FNLfloat *zp) +{ + switch (state->domain_warp_type) + { + case FNL_DOMAIN_WARP_OPENSIMPLEX2: + _fnlSingleDomainWarpOpenSimplex2Gradient(seed, amp * 32.69428253173828125f, freq, x, y, z, xp, yp, zp, false); + break; + case FNL_DOMAIN_WARP_OPENSIMPLEX2_REDUCED: + _fnlSingleDomainWarpOpenSimplex2Gradient(seed, amp * 7.71604938271605f, freq, x, y, z, xp, yp, zp, true); + break; + case FNL_DOMAIN_WARP_BASICGRID: + _fnlSingleDomainWarpBasicGrid3D(seed, amp, freq, x, y, z, xp, yp, zp); + break; + } +} + +// Domain Warp Single Wrapper + +static void _fnlDomainWarpSingle2D(fnl_state *state, FNLfloat *x, FNLfloat *y) +{ + int seed = state->seed; + float amp = state->domain_warp_amp * _fnlCalculateFractalBounding(state); + float freq = state->frequency; + + FNLfloat xs = *x; + FNLfloat ys = *y; + _fnlTransformDomainWarpCoordinate2D(state, &xs, &ys); + + _fnlDoSingleDomainWarp2D(state, seed, amp, freq, xs, ys, x, y); +} + +static void _fnlDomainWarpSingle3D(fnl_state *state, FNLfloat *x, FNLfloat *y, FNLfloat *z) +{ + int seed = state->seed; + float amp = state->domain_warp_amp * _fnlCalculateFractalBounding(state); + float freq = state->frequency; + + FNLfloat xs = *x; + FNLfloat ys = *y; + FNLfloat zs = *z; + _fnlTransformDomainWarpCoordinate3D(state, &xs, &ys, &zs); + + _fnlDoSingleDomainWarp3D(state, seed, amp, freq, xs, ys, zs, x, y, z); +} + +// Domain Warp Fractal Progressive + +static void _fnlDomainWarpFractalProgressive2D(fnl_state *state, FNLfloat *x, FNLfloat *y) +{ + int seed = state->seed; + float amp = state->domain_warp_amp * _fnlCalculateFractalBounding(state); + float freq = state->frequency; + + for (int i = 0; i < state->octaves; i++) + { + FNLfloat xs = *x; + FNLfloat ys = *y; + _fnlTransformDomainWarpCoordinate2D(state, &xs, &ys); + + _fnlDoSingleDomainWarp2D(state, seed, amp, freq, xs, ys, x, y); + + seed++; + amp *= state->gain; + freq *= state->lacunarity; + } +} + +static void _fnlDomainWarpFractalProgressive3D(fnl_state *state, FNLfloat *x, FNLfloat *y, FNLfloat *z) +{ + int seed = state->seed; + float amp = state->domain_warp_amp * _fnlCalculateFractalBounding(state); + float freq = state->frequency; + + for (int i = 0; i < state->octaves; i++) + { + FNLfloat xs = *x; + FNLfloat ys = *y; + FNLfloat zs = *z; + _fnlTransformDomainWarpCoordinate3D(state, &xs, &ys, &zs); + + _fnlDoSingleDomainWarp3D(state, seed, amp, freq, xs, ys, zs, x, y, z); + + seed++; + amp *= state->gain; + freq *= state->lacunarity; + } +} + +// Domain Warp Fractal Independent + +static void _fnlDomainWarpFractalIndependent2D(fnl_state *state, FNLfloat *x, FNLfloat *y) +{ + FNLfloat xs = *x; + FNLfloat ys = *y; + _fnlTransformDomainWarpCoordinate2D(state, &xs, &ys); + + int seed = state->seed; + float amp = state->domain_warp_amp * _fnlCalculateFractalBounding(state); + float freq = state->frequency; + + for (int i = 0; i < state->octaves; i++) + { + _fnlDoSingleDomainWarp2D(state, seed, amp, freq, xs, ys, x, y); + + seed++; + amp *= state->gain; + freq *= state->lacunarity; + } +} + +static void _fnlDomainWarpFractalIndependent3D(fnl_state *state, FNLfloat *x, FNLfloat *y, FNLfloat *z) +{ + FNLfloat xs = *x; + FNLfloat ys = *y; + FNLfloat zs = *z; + _fnlTransformDomainWarpCoordinate3D(state, &xs, &ys, &zs); + + int seed = state->seed; + float amp = state->domain_warp_amp * _fnlCalculateFractalBounding(state); + float freq = state->frequency; + + for (int i = 0; i < state->octaves; i++) + { + _fnlDoSingleDomainWarp3D(state, seed, amp, freq, xs, ys, zs, x, y, z); + + seed++; + amp *= state->gain; + freq *= state->lacunarity; + } +} + +// Domain Warp Basic Grid + +static void _fnlSingleDomainWarpBasicGrid2D(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat *xp, FNLfloat *yp) +{ + FNLfloat xf = x * frequency; + FNLfloat yf = y * frequency; + + int x0 = _fnlFastFloor(xf); + int y0 = _fnlFastFloor(yf); + + float xs = _fnlInterpHermite((float)(xf - x0)); + float ys = _fnlInterpHermite((float)(yf - y0)); + + x0 *= PRIME_X; + y0 *= PRIME_Y; + int x1 = x0 + PRIME_X; + int y1 = y0 + PRIME_Y; + + int idx0 = _fnlHash2D(seed, x0, y0) & (255 << 1); + int idx1 = _fnlHash2D(seed, x1, y0) & (255 << 1); + + float lx0x = _fnlLerp(RAND_VECS_2D[idx0], RAND_VECS_2D[idx1], xs); + float ly0x = _fnlLerp(RAND_VECS_2D[idx0 | 1], RAND_VECS_2D[idx1 | 1], xs); + + idx0 = _fnlHash2D(seed, x0, y1) & (255 << 1); + idx1 = _fnlHash2D(seed, x1, y1) & (255 << 1); + + float lx1x = _fnlLerp(RAND_VECS_2D[idx0], RAND_VECS_2D[idx1], xs); + float ly1x = _fnlLerp(RAND_VECS_2D[idx0 | 1], RAND_VECS_2D[idx1 | 1], xs); + + *xp += _fnlLerp(lx0x, lx1x, ys) * warpAmp; + *yp += _fnlLerp(ly0x, ly1x, ys) * warpAmp; +} + +static void _fnlSingleDomainWarpBasicGrid3D(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat z, FNLfloat *xp, FNLfloat *yp, FNLfloat *zp) +{ + FNLfloat xf = x * frequency; + FNLfloat yf = y * frequency; + FNLfloat zf = z * frequency; + + int x0 = _fnlFastFloor(xf); + int y0 = _fnlFastFloor(yf); + int z0 = _fnlFastFloor(zf); + + float xs = _fnlInterpHermite((float)(xf - x0)); + float ys = _fnlInterpHermite((float)(yf - y0)); + float zs = _fnlInterpHermite((float)(zf - z0)); + + x0 *= PRIME_X; + y0 *= PRIME_Y; + z0 *= PRIME_Z; + int x1 = x0 + PRIME_X; + int y1 = y0 + PRIME_Y; + int z1 = z0 + PRIME_Z; + + int idx0 = _fnlHash3D(seed, x0, y0, z0) & (255 << 2); + int idx1 = _fnlHash3D(seed, x1, y0, z0) & (255 << 2); + + float lx0x = _fnlLerp(RAND_VECS_3D[idx0], RAND_VECS_3D[idx1], xs); + float ly0x = _fnlLerp(RAND_VECS_3D[idx0 | 1], RAND_VECS_3D[idx1 | 1], xs); + float lz0x = _fnlLerp(RAND_VECS_3D[idx0 | 2], RAND_VECS_3D[idx1 | 2], xs); + + idx0 = _fnlHash3D(seed, x0, y1, z0) & (255 << 2); + idx1 = _fnlHash3D(seed, x1, y1, z0) & (255 << 2); + + float lx1x = _fnlLerp(RAND_VECS_3D[idx0], RAND_VECS_3D[idx1], xs); + float ly1x = _fnlLerp(RAND_VECS_3D[idx0 | 1], RAND_VECS_3D[idx1 | 1], xs); + float lz1x = _fnlLerp(RAND_VECS_3D[idx0 | 2], RAND_VECS_3D[idx1 | 2], xs); + + float lx0y = _fnlLerp(lx0x, lx1x, ys); + float ly0y = _fnlLerp(ly0x, ly1x, ys); + float lz0y = _fnlLerp(lz0x, lz1x, ys); + + idx0 = _fnlHash3D(seed, x0, y0, z1) & (255 << 2); + idx1 = _fnlHash3D(seed, x1, y0, z1) & (255 << 2); + + lx0x = _fnlLerp(RAND_VECS_3D[idx0], RAND_VECS_3D[idx1], xs); + ly0x = _fnlLerp(RAND_VECS_3D[idx0 | 1], RAND_VECS_3D[idx1 | 1], xs); + lz0x = _fnlLerp(RAND_VECS_3D[idx0 | 2], RAND_VECS_3D[idx1 | 2], xs); + + idx0 = _fnlHash3D(seed, x0, y1, z1) & (255 << 2); + idx1 = _fnlHash3D(seed, x1, y1, z1) & (255 << 2); + + lx1x = _fnlLerp(RAND_VECS_3D[idx0], RAND_VECS_3D[idx1], xs); + ly1x = _fnlLerp(RAND_VECS_3D[idx0 | 1], RAND_VECS_3D[idx1 | 1], xs); + lz1x = _fnlLerp(RAND_VECS_3D[idx0 | 2], RAND_VECS_3D[idx1 | 2], xs); + + *xp += _fnlLerp(lx0y, _fnlLerp(lx0x, lx1x, ys), zs) * warpAmp; + *yp += _fnlLerp(ly0y, _fnlLerp(ly0x, ly1x, ys), zs) * warpAmp; + *zp += _fnlLerp(lz0y, _fnlLerp(lz0x, lz1x, ys), zs) * warpAmp; +} + +// Domain Warp Simplex/OpenSimplex2 + +static void _fnlSingleDomainWarpSimplexGradient(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat *xr, FNLfloat *yr, bool outGradOnly) +{ + const float SQRT3 = 1.7320508075688772935274463415059f; + const float G2 = (3 - SQRT3) / 6; + + x *= frequency; + y *= frequency; + + /* + * --- Skew moved to TransformNoiseCoordinate method --- + * const FNLfloat F2 = 0.5f * (SQRT3 - 1); + * FNLfloat s = (x + y) * F2; + * x += s; y += s; + */ + + int i = _fnlFastFloor(x); + int j = _fnlFastFloor(y); + float xi = (float)(x - i); + float yi = (float)(y - j); + + float t = (xi + yi) * G2; + float x0 = (float)(xi - t); + float y0 = (float)(yi - t); + + i *= PRIME_X; + j *= PRIME_Y; + + float vx, vy; + vx = vy = 0; + + float a = 0.5f - x0 * x0 - y0 * y0; + if (a > 0) + { + float aaaa = (a * a) * (a * a); + float xo, yo; + if (outGradOnly) + _fnlGradCoordOut2D(seed, i, j, &xo, &yo); + else + _fnlGradCoordDual2D(seed, i, j, x0, y0, &xo, &yo); + vx += aaaa * xo; + vy += aaaa * yo; + } + + float c = (float)(2 * (1 - 2 * G2) * (1 / G2 - 2)) * t + ((float)(-2 * (1 - 2 * G2) * (1 - 2 * G2)) + a); + if (c > 0) + { + float x2 = x0 + (2 * (float)G2 - 1); + float y2 = y0 + (2 * (float)G2 - 1); + float cccc = (c * c) * (c * c); + float xo, yo; + if (outGradOnly) + _fnlGradCoordOut2D(seed, i + PRIME_X, j + PRIME_Y, &xo, &yo); + else + _fnlGradCoordDual2D(seed, i + PRIME_X, j + PRIME_Y, x2, y2, &xo, &yo); + vx += cccc * xo; + vy += cccc * yo; + } + + if (y0 > x0) + { + float x1 = x0 + (float)G2; + float y1 = y0 + ((float)G2 - 1); + float b = 0.5f - x1 * x1 - y1 * y1; + if (b > 0) + { + float bbbb = (b * b) * (b * b); + float xo, yo; + if (outGradOnly) + _fnlGradCoordOut2D(seed, i, j + PRIME_Y, &xo, &yo); + else + _fnlGradCoordDual2D(seed, i, j + PRIME_Y, x1, y1, &xo, &yo); + vx += bbbb * xo; + vy += bbbb * yo; + } + } + else + { + float x1 = x0 + ((float)G2 - 1); + float y1 = y0 + (float)G2; + float b = 0.5f - x1 * x1 - y1 * y1; + if (b > 0) + { + float bbbb = (b * b) * (b * b); + float xo, yo; + if (outGradOnly) + _fnlGradCoordOut2D(seed, i + PRIME_X, j, &xo, &yo); + else + _fnlGradCoordDual2D(seed, i + PRIME_X, j, x1, y1, &xo, &yo); + vx += bbbb * xo; + vy += bbbb * yo; + } + } + + *xr += vx * warpAmp; + *yr += vy * warpAmp; +} + +static void _fnlSingleDomainWarpOpenSimplex2Gradient(int seed, float warpAmp, float frequency, FNLfloat x, FNLfloat y, FNLfloat z, FNLfloat *xr, FNLfloat *yr, FNLfloat *zr, bool outGradOnly) +{ + x *= frequency; + y *= frequency; + z *= frequency; + + /* + * --- Rotation moved to TransformDomainWarpCoordinate method --- + * const FNLfloat R3 = (FNLfloat)(2.0 / 3.0); + * FNLfloat r = (x + y + z) * R3; // Rotation, not skew + * x = r - x; y = r - y; z = r - z; + */ + + int i = _fnlFastRound(x); + int j = _fnlFastRound(y); + int k = _fnlFastRound(z); + float x0 = (float)x - i; + float y0 = (float)y - j; + float z0 = (float)z - k; + + int xNSign = (int)(-x0 - 1.0f) | 1; + int yNSign = (int)(-y0 - 1.0f) | 1; + int zNSign = (int)(-z0 - 1.0f) | 1; + + float ax0 = xNSign * -x0; + float ay0 = yNSign * -y0; + float az0 = zNSign * -z0; + + i *= PRIME_X; + j *= PRIME_Y; + k *= PRIME_Z; + + float vx, vy, vz; + vx = vy = vz = 0; + + float a = (0.6f - x0 * x0) - (y0 * y0 + z0 * z0); + for (int l = 0; l < 2; l++) + { + if (a > 0) + { + float aaaa = (a * a) * (a * a); + float xo, yo, zo; + if (outGradOnly) + _fnlGradCoordOut3D(seed, i, j, k, &xo, &yo, &zo); + else + _fnlGradCoordDual3D(seed, i, j, k, x0, y0, z0, &xo, &yo, &zo); + vx += aaaa * xo; + vy += aaaa * yo; + vz += aaaa * zo; + } + + float b = a + 1; + int i1 = i; + int j1 = j; + int k1 = k; + float x1 = x0; + float y1 = y0; + float z1 = z0; + if (ax0 >= ay0 && ax0 >= az0) + { + x1 += xNSign; + b -= xNSign * 2 * x1; + i1 -= xNSign * PRIME_X; + } + else if (ay0 > ax0 && ay0 >= az0) + { + y1 += yNSign; + b -= yNSign * 2 * y1; + j1 -= yNSign * PRIME_Y; + } + else + { + z1 += zNSign; + b -= zNSign * 2 * z1; + k1 -= zNSign * PRIME_Z; + } + + if (b > 0) + { + float bbbb = (b * b) * (b * b); + float xo, yo, zo; + if (outGradOnly) + _fnlGradCoordOut3D(seed, i1, j1, k1, &xo, &yo, &zo); + else + _fnlGradCoordDual3D(seed, i1, j1, k1, x1, y1, z1, &xo, &yo, &zo); + vx += bbbb * xo; + vy += bbbb * yo; + vz += bbbb * zo; + } + + if (l == 1) + break; + + ax0 = 0.5f - ax0; + ay0 = 0.5f - ay0; + az0 = 0.5f - az0; + + x0 = xNSign * ax0; + y0 = yNSign * ay0; + z0 = zNSign * az0; + + a += (0.75f - ax0) - (ay0 + az0); + + i += (xNSign >> 1) & PRIME_X; + j += (yNSign >> 1) & PRIME_Y; + k += (zNSign >> 1) & PRIME_Z; + + xNSign = -xNSign; + yNSign = -yNSign; + zNSign = -zNSign; + + seed += 1293373; + } + + *xr += vx * warpAmp; + *yr += vy * warpAmp; + *zr += vz * warpAmp; +} + +// ==================== +// Public API +// ==================== + +fnl_state fnlCreateState() +{ + fnl_state newState; + newState.seed = 1337; + newState.frequency = 0.01f; + newState.noise_type = FNL_NOISE_OPENSIMPLEX2; + newState.rotation_type_3d = FNL_ROTATION_NONE; + newState.fractal_type = FNL_FRACTAL_NONE; + newState.octaves = 3; + newState.lacunarity = 2.0f; + newState.gain = 0.5f; + newState.weighted_strength = 0.0f; + newState.ping_pong_strength = 2.0f; + newState.cellular_distance_func = FNL_CELLULAR_DISTANCE_EUCLIDEANSQ; + newState.cellular_return_type = FNL_CELLULAR_RETURN_TYPE_DISTANCE; + newState.cellular_jitter_mod = 1.0f; + newState.domain_warp_amp = 30.0f; + newState.domain_warp_type = FNL_DOMAIN_WARP_OPENSIMPLEX2; + return newState; +} + +float fnlGetNoise2D(fnl_state *state, FNLfloat x, FNLfloat y) +{ + _fnlTransformNoiseCoordinate2D(state, &x, &y); + + switch (state->fractal_type) + { + default: + return _fnlGenNoiseSingle2D(state, state->seed, x, y); + case FNL_FRACTAL_FBM: + return _fnlGenFractalFBM2D(state, x, y); + case FNL_FRACTAL_RIDGED: + return _fnlGenFractalRidged2D(state, x, y); + case FNL_FRACTAL_PINGPONG: + return _fnlGenFractalPingPong2D(state, x, y); + } +} + +float fnlGetNoise3D(fnl_state *state, FNLfloat x, FNLfloat y, FNLfloat z) +{ + _fnlTransformNoiseCoordinate3D(state, &x, &y, &z); + + // Select a noise type + switch (state->fractal_type) + { + default: + return _fnlGenNoiseSingle3D(state, state->seed, x, y, z); + case FNL_FRACTAL_FBM: + return _fnlGenFractalFBM3D(state, x, y, z); + case FNL_FRACTAL_RIDGED: + return _fnlGenFractalRidged3D(state, x, y, z); + case FNL_FRACTAL_PINGPONG: + return _fnlGenFractalPingPong3D(state, x, y, z); + } +} + +void fnlDomainWarp2D(fnl_state *state, FNLfloat *x, FNLfloat *y) +{ + switch (state->fractal_type) + { + default: + _fnlDomainWarpSingle2D(state, x, y); + break; + case FNL_FRACTAL_DOMAIN_WARP_PROGRESSIVE: + _fnlDomainWarpFractalProgressive2D(state, x, y); + break; + case FNL_FRACTAL_DOMAIN_WARP_INDEPENDENT: + _fnlDomainWarpFractalIndependent2D(state, x, y); + break; + } +} + +void fnlDomainWarp3D(fnl_state *state, FNLfloat *x, FNLfloat *y, FNLfloat *z) +{ + switch (state->fractal_type) + { + default: + _fnlDomainWarpSingle3D(state, x, y, z); + break; + case FNL_FRACTAL_DOMAIN_WARP_PROGRESSIVE: + _fnlDomainWarpFractalProgressive3D(state, x, y, z); + break; + case FNL_FRACTAL_DOMAIN_WARP_INDEPENDENT: + _fnlDomainWarpFractalIndependent3D(state, x, y, z); + break; + } +} + +#endif // FNL_IMPL + +#if defined(__cplusplus) +} +#endif + +#endif // FASTNOISELITE_H diff --git a/source/extern/KHR/khrplatform.h b/source/extern/KHR/khrplatform.h new file mode 100644 index 0000000..0164644 --- /dev/null +++ b/source/extern/KHR/khrplatform.h @@ -0,0 +1,311 @@ +#ifndef __khrplatform_h_ +#define __khrplatform_h_ + +/* +** Copyright (c) 2008-2018 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Khronos platform-specific types and definitions. + * + * The master copy of khrplatform.h is maintained in the Khronos EGL + * Registry repository at https://github.com/KhronosGroup/EGL-Registry + * The last semantic modification to khrplatform.h was at commit ID: + * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 + * + * Adopters may modify this file to suit their platform. Adopters are + * encouraged to submit platform specific modifications to the Khronos + * group so that they can be included in future versions of this file. + * Please submit changes by filing pull requests or issues on + * the EGL Registry repository linked above. + * + * + * See the Implementer's Guidelines for information about where this file + * should be located on your system and for more details of its use: + * http://www.khronos.org/registry/implementers_guide.pdf + * + * This file should be included as + * #include + * by Khronos client API header files that use its types and defines. + * + * The types in khrplatform.h should only be used to define API-specific types. + * + * Types defined in khrplatform.h: + * khronos_int8_t signed 8 bit + * khronos_uint8_t unsigned 8 bit + * khronos_int16_t signed 16 bit + * khronos_uint16_t unsigned 16 bit + * khronos_int32_t signed 32 bit + * khronos_uint32_t unsigned 32 bit + * khronos_int64_t signed 64 bit + * khronos_uint64_t unsigned 64 bit + * khronos_intptr_t signed same number of bits as a pointer + * khronos_uintptr_t unsigned same number of bits as a pointer + * khronos_ssize_t signed size + * khronos_usize_t unsigned size + * khronos_float_t signed 32 bit floating point + * khronos_time_ns_t unsigned 64 bit time in nanoseconds + * khronos_utime_nanoseconds_t unsigned time interval or absolute time in + * nanoseconds + * khronos_stime_nanoseconds_t signed time interval in nanoseconds + * khronos_boolean_enum_t enumerated boolean type. This should + * only be used as a base type when a client API's boolean type is + * an enum. Client APIs which use an integer or other type for + * booleans cannot use this as the base type for their boolean. + * + * Tokens defined in khrplatform.h: + * + * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. + * + * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. + * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. + * + * Calling convention macros defined in this file: + * KHRONOS_APICALL + * KHRONOS_APIENTRY + * KHRONOS_APIATTRIBUTES + * + * These may be used in function prototypes as: + * + * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( + * int arg1, + * int arg2) KHRONOS_APIATTRIBUTES; + */ + +#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) +# define KHRONOS_STATIC 1 +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APICALL + *------------------------------------------------------------------------- + * This precedes the return type of the function in the function prototype. + */ +#if defined(KHRONOS_STATIC) + /* If the preprocessor constant KHRONOS_STATIC is defined, make the + * header compatible with static linking. */ +# define KHRONOS_APICALL +#elif defined(_WIN32) +# define KHRONOS_APICALL __declspec(dllimport) +#elif defined (__SYMBIAN32__) +# define KHRONOS_APICALL IMPORT_C +#elif defined(__ANDROID__) +# define KHRONOS_APICALL __attribute__((visibility("default"))) +#else +# define KHRONOS_APICALL +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIENTRY + *------------------------------------------------------------------------- + * This follows the return type of the function and precedes the function + * name in the function prototype. + */ +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) + /* Win32 but not WinCE */ +# define KHRONOS_APIENTRY __stdcall +#else +# define KHRONOS_APIENTRY +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIATTRIBUTES + *------------------------------------------------------------------------- + * This follows the closing parenthesis of the function prototype arguments. + */ +#if defined (__ARMCC_2__) +#define KHRONOS_APIATTRIBUTES __softfp +#else +#define KHRONOS_APIATTRIBUTES +#endif + +/*------------------------------------------------------------------------- + * basic type definitions + *-----------------------------------------------------------------------*/ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) + + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 +/* + * To support platform where unsigned long cannot be used interchangeably with + * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t. + * Ideally, we could just use (u)intptr_t everywhere, but this could result in + * ABI breakage if khronos_uintptr_t is changed from unsigned long to + * unsigned long long or similar (this results in different C++ name mangling). + * To avoid changes for existing platforms, we restrict usage of intptr_t to + * platforms where the size of a pointer is larger than the size of long. + */ +#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__) +#if __SIZEOF_POINTER__ > __SIZEOF_LONG__ +#define KHRONOS_USE_INTPTR_T +#endif +#endif + +#elif defined(__VMS ) || defined(__sgi) + +/* + * Using + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) + +/* + * Win32 + */ +typedef __int32 khronos_int32_t; +typedef unsigned __int32 khronos_uint32_t; +typedef __int64 khronos_int64_t; +typedef unsigned __int64 khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__sun__) || defined(__digital__) + +/* + * Sun or Digital + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#if defined(__arch64__) || defined(_LP64) +typedef long int khronos_int64_t; +typedef unsigned long int khronos_uint64_t; +#else +typedef long long int khronos_int64_t; +typedef unsigned long long int khronos_uint64_t; +#endif /* __arch64__ */ +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif 0 + +/* + * Hypothetical platform with no float or int64 support + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#define KHRONOS_SUPPORT_INT64 0 +#define KHRONOS_SUPPORT_FLOAT 0 + +#else + +/* + * Generic fallback + */ +#include +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#endif + + +/* + * Types that are (so far) the same on all platforms + */ +typedef signed char khronos_int8_t; +typedef unsigned char khronos_uint8_t; +typedef signed short int khronos_int16_t; +typedef unsigned short int khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef KHRONOS_USE_INTPTR_T +typedef intptr_t khronos_intptr_t; +typedef uintptr_t khronos_uintptr_t; +#elif defined(_WIN64) +typedef signed long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +#else +typedef signed long int khronos_intptr_t; +typedef unsigned long int khronos_uintptr_t; +#endif + +#if defined(_WIN64) +typedef signed long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else +typedef signed long int khronos_ssize_t; +typedef unsigned long int khronos_usize_t; +#endif + +#if KHRONOS_SUPPORT_FLOAT +/* + * Float type + */ +typedef float khronos_float_t; +#endif + +#if KHRONOS_SUPPORT_INT64 +/* Time types + * + * These types can be used to represent a time interval in nanoseconds or + * an absolute Unadjusted System Time. Unadjusted System Time is the number + * of nanoseconds since some arbitrary system event (e.g. since the last + * time the system booted). The Unadjusted System Time is an unsigned + * 64 bit value that wraps back to 0 every 584 years. Time intervals + * may be either signed or unsigned. + */ +typedef khronos_uint64_t khronos_utime_nanoseconds_t; +typedef khronos_int64_t khronos_stime_nanoseconds_t; +#endif + +/* + * Dummy value used to pad enum types to 32 bits. + */ +#ifndef KHRONOS_MAX_ENUM +#define KHRONOS_MAX_ENUM 0x7FFFFFFF +#endif + +/* + * Enumerated boolean type + * + * Values other than zero should be considered to be true. Therefore + * comparisons should not be made against KHRONOS_TRUE. + */ +typedef enum { + KHRONOS_FALSE = 0, + KHRONOS_TRUE = 1, + KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM +} khronos_boolean_enum_t; + +#endif /* __khrplatform_h_ */ diff --git a/source/extern/enet.h b/source/extern/enet.h new file mode 100644 index 0000000..74e5c9e --- /dev/null +++ b/source/extern/enet.h @@ -0,0 +1,6170 @@ +/** + * include/enet.h - a Single-Header auto-generated variant of enet.h library. + * + * Usage: + * #define ENET_IMPLEMENTATION exactly in ONE source file right BEFORE including the library, like: + * + * #define ENET_IMPLEMENTATION + * #include + * + * License: + * The MIT License (MIT) + * + * Copyright (c) 2002-2016 Lee Salzman + * Copyright (c) 2017-2021 Vladyslav Hrytsenko, Dominik Madarász + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + */ +#ifndef ENET_INCLUDE_H +#define ENET_INCLUDE_H + +#include +#include +#include +#include +#include + +#define ENET_VERSION_MAJOR 2 +#define ENET_VERSION_MINOR 5 +#define ENET_VERSION_PATCH 0 +#define ENET_VERSION_CREATE(major, minor, patch) (((major)<<16) | ((minor)<<8) | (patch)) +#define ENET_VERSION_GET_MAJOR(version) (((version)>>16)&0xFF) +#define ENET_VERSION_GET_MINOR(version) (((version)>>8)&0xFF) +#define ENET_VERSION_GET_PATCH(version) ((version)&0xFF) +#define ENET_VERSION ENET_VERSION_CREATE(ENET_VERSION_MAJOR, ENET_VERSION_MINOR, ENET_VERSION_PATCH) + +#define ENET_TIME_OVERFLOW 86400000 +#define ENET_TIME_LESS(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW) +#define ENET_TIME_GREATER(a, b) ((b) - (a) >= ENET_TIME_OVERFLOW) +#define ENET_TIME_LESS_EQUAL(a, b) (! ENET_TIME_GREATER (a, b)) +#define ENET_TIME_GREATER_EQUAL(a, b) (! ENET_TIME_LESS (a, b)) +#define ENET_TIME_DIFFERENCE(a, b) ((a) - (b) >= ENET_TIME_OVERFLOW ? (b) - (a) : (a) - (b)) + +// =======================================================================// +// ! +// ! System differences +// ! +// =======================================================================// + +#if defined(_WIN32) + #if defined(_MSC_VER) && defined(ENET_IMPLEMENTATION) + #pragma warning (disable: 4267) // size_t to int conversion + #pragma warning (disable: 4244) // 64bit to 32bit int + #pragma warning (disable: 4018) // signed/unsigned mismatch + #pragma warning (disable: 4146) // unary minus operator applied to unsigned type + #endif + + #ifndef ENET_NO_PRAGMA_LINK + #ifndef __GNUC__ + #pragma comment(lib, "ws2_32.lib") + #pragma comment(lib, "winmm.lib") + #endif + #endif + + #if _MSC_VER >= 1910 + /* It looks like there were changes as of Visual Studio 2017 and there are no 32/64 bit + versions of _InterlockedExchange[operation], only InterlockedExchange[operation] + (without leading underscore), so we have to distinguish between compiler versions */ + #define NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + #endif + + #ifdef __GNUC__ + #if (_WIN32_WINNT < 0x0600) + #undef _WIN32_WINNT + #define _WIN32_WINNT 0x0600 + #endif + #endif + + #include + #include + #include + + #include + + #if defined(_WIN32) && defined(_MSC_VER) + #if _MSC_VER < 1900 + typedef struct timespec { + long tv_sec; + long tv_nsec; + }; + #endif + #define CLOCK_MONOTONIC 0 + #endif + + typedef SOCKET ENetSocket; + #define ENET_SOCKET_NULL INVALID_SOCKET + + #define ENET_HOST_TO_NET_16(value) (htons(value)) + #define ENET_HOST_TO_NET_32(value) (htonl(value)) + + #define ENET_NET_TO_HOST_16(value) (ntohs(value)) + #define ENET_NET_TO_HOST_32(value) (ntohl(value)) + + typedef struct { + size_t dataLength; + void * data; + } ENetBuffer; + + #define ENET_CALLBACK __cdecl + + #ifdef ENET_DLL + #ifdef ENET_IMPLEMENTATION + #define ENET_API __declspec( dllexport ) + #else + #define ENET_API __declspec( dllimport ) + #endif // ENET_IMPLEMENTATION + #else + #define ENET_API extern + #endif // ENET_DLL + + typedef fd_set ENetSocketSet; + + #define ENET_SOCKETSET_EMPTY(sockset) FD_ZERO(&(sockset)) + #define ENET_SOCKETSET_ADD(sockset, socket) FD_SET(socket, &(sockset)) + #define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR(socket, &(sockset)) + #define ENET_SOCKETSET_CHECK(sockset, socket) FD_ISSET(socket, &(sockset)) +#else + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + #include + + #ifdef __APPLE__ + #include + #include + #include + #endif + + #ifndef MSG_NOSIGNAL + #define MSG_NOSIGNAL 0 + #endif + + #ifdef MSG_MAXIOVLEN + #define ENET_BUFFER_MAXIMUM MSG_MAXIOVLEN + #endif + + typedef int ENetSocket; + + #define ENET_SOCKET_NULL -1 + + #define ENET_HOST_TO_NET_16(value) (htons(value)) /**< macro that converts host to net byte-order of a 16-bit value */ + #define ENET_HOST_TO_NET_32(value) (htonl(value)) /**< macro that converts host to net byte-order of a 32-bit value */ + + #define ENET_NET_TO_HOST_16(value) (ntohs(value)) /**< macro that converts net to host byte-order of a 16-bit value */ + #define ENET_NET_TO_HOST_32(value) (ntohl(value)) /**< macro that converts net to host byte-order of a 32-bit value */ + + typedef struct { + void * data; + size_t dataLength; + } ENetBuffer; + + #define ENET_CALLBACK + #define ENET_API extern + + typedef fd_set ENetSocketSet; + + #define ENET_SOCKETSET_EMPTY(sockset) FD_ZERO(&(sockset)) + #define ENET_SOCKETSET_ADD(sockset, socket) FD_SET(socket, &(sockset)) + #define ENET_SOCKETSET_REMOVE(sockset, socket) FD_CLR(socket, &(sockset)) + #define ENET_SOCKETSET_CHECK(sockset, socket) FD_ISSET(socket, &(sockset)) +#endif + +#ifdef __GNUC__ +#define ENET_DEPRECATED(func) func __attribute__ ((deprecated)) +#elif defined(_MSC_VER) +#define ENET_DEPRECATED(func) __declspec(deprecated) func +#else +#pragma message("WARNING: Please ENET_DEPRECATED for this compiler") +#define ENET_DEPRECATED(func) func +#endif + +#ifndef ENET_BUFFER_MAXIMUM +#define ENET_BUFFER_MAXIMUM (1 + 2 * ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS) +#endif + +#define ENET_UNUSED(x) (void)x; + +#define ENET_MAX(x, y) ((x) > (y) ? (x) : (y)) +#define ENET_MIN(x, y) ((x) < (y) ? (x) : (y)) + +#define ENET_IPV6 1 +static const struct in6_addr enet_v4_anyaddr = {{{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00 }}}; +static const struct in6_addr enet_v4_noaddr = {{{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }}}; +static const struct in6_addr enet_v4_localhost = {{{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0x7f, 0x00, 0x00, 0x01 }}}; +static const struct in6_addr enet_v6_anyaddr = {{{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }}}; +static const struct in6_addr enet_v6_noaddr = {{{ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }}}; +static const struct in6_addr enet_v6_localhost = {{{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01 }}}; +#define ENET_HOST_ANY in6addr_any +#define ENET_HOST_BROADCAST 0xFFFFFFFFU +#define ENET_PORT_ANY 0 + +#ifdef __cplusplus +extern "C" { +#endif + +// =======================================================================// +// ! +// ! Basic stuff +// ! +// =======================================================================// + + typedef uint8_t enet_uint8; /**< unsigned 8-bit type */ + typedef uint16_t enet_uint16; /**< unsigned 16-bit type */ + typedef uint32_t enet_uint32; /**< unsigned 32-bit type */ + typedef uint64_t enet_uint64; /**< unsigned 64-bit type */ + + typedef enet_uint32 ENetVersion; + typedef struct _ENetPacket ENetPacket; + + typedef struct _ENetCallbacks { + void *(ENET_CALLBACK *malloc) (size_t size); + void (ENET_CALLBACK *free) (void *memory); + void (ENET_CALLBACK *no_memory) (void); + + ENetPacket *(ENET_CALLBACK *packet_create) (const void *data, size_t dataLength, enet_uint32 flags); + void (ENET_CALLBACK *packet_destroy) (ENetPacket *packet); + } ENetCallbacks; + + extern void *enet_malloc(size_t); + extern void enet_free(void *); + extern ENetPacket* enet_packet_create(const void*,size_t,enet_uint32); + extern ENetPacket* enet_packet_resize(ENetPacket*, size_t); + extern ENetPacket* enet_packet_copy(ENetPacket*); + extern void enet_packet_destroy(ENetPacket*); + +// =======================================================================// +// ! +// ! List +// ! +// =======================================================================// + + typedef struct _ENetListNode { + struct _ENetListNode *next; + struct _ENetListNode *previous; + } ENetListNode; + + typedef ENetListNode *ENetListIterator; + + typedef struct _ENetList { + ENetListNode sentinel; + } ENetList; + + extern ENetListIterator enet_list_insert(ENetListIterator, void *); + extern ENetListIterator enet_list_move(ENetListIterator, void *, void *); + + extern void *enet_list_remove(ENetListIterator); + extern void enet_list_clear(ENetList *); + extern size_t enet_list_size(ENetList *); + + #define enet_list_begin(list) ((list)->sentinel.next) + #define enet_list_end(list) (&(list)->sentinel) + #define enet_list_empty(list) (enet_list_begin(list) == enet_list_end(list)) + #define enet_list_next(iterator) ((iterator)->next) + #define enet_list_previous(iterator) ((iterator)->previous) + #define enet_list_front(list) ((void *)(list)->sentinel.next) + #define enet_list_back(list) ((void *)(list)->sentinel.previous) + + +// =======================================================================// +// ! +// ! Protocol +// ! +// =======================================================================// + + enum { + ENET_PROTOCOL_MINIMUM_MTU = 576, + ENET_PROTOCOL_MAXIMUM_MTU = 4096, + ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS = 32, + ENET_PROTOCOL_MINIMUM_WINDOW_SIZE = 4096, + ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE = 65536, + ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT = 1, + ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT = 255, +#ifdef ENET_USE_MORE_PEERS + ENET_PROTOCOL_MAXIMUM_PEER_ID = 0xFFFF, +#else + ENET_PROTOCOL_MAXIMUM_PEER_ID = 0xFFF, +#endif + ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT = 1024 * 1024 + }; + + typedef enum _ENetProtocolCommand { + ENET_PROTOCOL_COMMAND_NONE = 0, + ENET_PROTOCOL_COMMAND_ACKNOWLEDGE = 1, + ENET_PROTOCOL_COMMAND_CONNECT = 2, + ENET_PROTOCOL_COMMAND_VERIFY_CONNECT = 3, + ENET_PROTOCOL_COMMAND_DISCONNECT = 4, + ENET_PROTOCOL_COMMAND_PING = 5, + ENET_PROTOCOL_COMMAND_SEND_RELIABLE = 6, + ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE = 7, + ENET_PROTOCOL_COMMAND_SEND_FRAGMENT = 8, + ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED = 9, + ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT = 10, + ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE = 11, + ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT = 12, + ENET_PROTOCOL_COMMAND_COUNT = 13, + + ENET_PROTOCOL_COMMAND_MASK = 0x0F + } ENetProtocolCommand; + + typedef enum _ENetProtocolFlag { + ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE = (1 << 7), + ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED = (1 << 6), + +#ifdef ENET_USE_MORE_PEERS + ENET_PROTOCOL_HEADER_FLAG_PEER_EXTRA = (1 << 13), + ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 << 14), + ENET_PROTOCOL_HEADER_FLAG_SENT_TIME = (1 << 15), + ENET_PROTOCOL_HEADER_FLAG_MASK = ENET_PROTOCOL_HEADER_FLAG_PEER_EXTRA | ENET_PROTOCOL_HEADER_FLAG_COMPRESSED | ENET_PROTOCOL_HEADER_FLAG_SENT_TIME, + + ENET_PROTOCOL_HEADER_SESSION_MASK = (3 << 11), + ENET_PROTOCOL_HEADER_SESSION_SHIFT = 11 +#else + ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 << 14), + ENET_PROTOCOL_HEADER_FLAG_SENT_TIME = (1 << 15), + ENET_PROTOCOL_HEADER_FLAG_MASK = ENET_PROTOCOL_HEADER_FLAG_COMPRESSED | ENET_PROTOCOL_HEADER_FLAG_SENT_TIME, + + ENET_PROTOCOL_HEADER_SESSION_MASK = (3 << 12), + ENET_PROTOCOL_HEADER_SESSION_SHIFT = 12 +#endif + } ENetProtocolFlag; + + #ifdef _MSC_VER + #pragma pack(push, 1) + #define ENET_PACKED + #elif defined(__GNUC__) || defined(__clang__) + #define ENET_PACKED __attribute__ ((packed)) + #else + #define ENET_PACKED + #endif + + typedef struct _ENetProtocolHeader { + enet_uint16 peerID; + enet_uint16 sentTime; + } ENET_PACKED ENetProtocolHeader; + + typedef struct _ENetProtocolHeaderMinimal { + enet_uint16 peerID; + } ENET_PACKED ENetProtocolHeaderMinimal; + + typedef struct _ENetProtocolCommandHeader { + enet_uint8 command; + enet_uint8 channelID; + enet_uint16 reliableSequenceNumber; + } ENET_PACKED ENetProtocolCommandHeader; + + typedef struct _ENetProtocolAcknowledge { + ENetProtocolCommandHeader header; + enet_uint16 receivedReliableSequenceNumber; + enet_uint16 receivedSentTime; + } ENET_PACKED ENetProtocolAcknowledge; + + typedef struct _ENetProtocolConnect { + ENetProtocolCommandHeader header; + enet_uint16 outgoingPeerID; + enet_uint8 incomingSessionID; + enet_uint8 outgoingSessionID; + enet_uint32 mtu; + enet_uint32 windowSize; + enet_uint32 channelCount; + enet_uint32 incomingBandwidth; + enet_uint32 outgoingBandwidth; + enet_uint32 packetThrottleInterval; + enet_uint32 packetThrottleAcceleration; + enet_uint32 packetThrottleDeceleration; + enet_uint32 connectID; + enet_uint32 data; + } ENET_PACKED ENetProtocolConnect; + + typedef struct _ENetProtocolVerifyConnect { + ENetProtocolCommandHeader header; + enet_uint16 outgoingPeerID; + enet_uint8 incomingSessionID; + enet_uint8 outgoingSessionID; + enet_uint32 mtu; + enet_uint32 windowSize; + enet_uint32 channelCount; + enet_uint32 incomingBandwidth; + enet_uint32 outgoingBandwidth; + enet_uint32 packetThrottleInterval; + enet_uint32 packetThrottleAcceleration; + enet_uint32 packetThrottleDeceleration; + enet_uint32 connectID; + } ENET_PACKED ENetProtocolVerifyConnect; + + typedef struct _ENetProtocolBandwidthLimit { + ENetProtocolCommandHeader header; + enet_uint32 incomingBandwidth; + enet_uint32 outgoingBandwidth; + } ENET_PACKED ENetProtocolBandwidthLimit; + + typedef struct _ENetProtocolThrottleConfigure { + ENetProtocolCommandHeader header; + enet_uint32 packetThrottleInterval; + enet_uint32 packetThrottleAcceleration; + enet_uint32 packetThrottleDeceleration; + } ENET_PACKED ENetProtocolThrottleConfigure; + + typedef struct _ENetProtocolDisconnect { + ENetProtocolCommandHeader header; + enet_uint32 data; + } ENET_PACKED ENetProtocolDisconnect; + + typedef struct _ENetProtocolPing { + ENetProtocolCommandHeader header; + } ENET_PACKED ENetProtocolPing; + + typedef struct _ENetProtocolSendReliable { + ENetProtocolCommandHeader header; + enet_uint16 dataLength; + } ENET_PACKED ENetProtocolSendReliable; + + typedef struct _ENetProtocolSendUnreliable { + ENetProtocolCommandHeader header; + enet_uint16 unreliableSequenceNumber; + enet_uint16 dataLength; + } ENET_PACKED ENetProtocolSendUnreliable; + + typedef struct _ENetProtocolSendUnsequenced { + ENetProtocolCommandHeader header; + enet_uint16 unsequencedGroup; + enet_uint16 dataLength; + } ENET_PACKED ENetProtocolSendUnsequenced; + + typedef struct _ENetProtocolSendFragment { + ENetProtocolCommandHeader header; + enet_uint16 startSequenceNumber; + enet_uint16 dataLength; + enet_uint32 fragmentCount; + enet_uint32 fragmentNumber; + enet_uint32 totalLength; + enet_uint32 fragmentOffset; + } ENET_PACKED ENetProtocolSendFragment; + + typedef union _ENetProtocol { + ENetProtocolCommandHeader header; + ENetProtocolAcknowledge acknowledge; + ENetProtocolConnect connect; + ENetProtocolVerifyConnect verifyConnect; + ENetProtocolDisconnect disconnect; + ENetProtocolPing ping; + ENetProtocolSendReliable sendReliable; + ENetProtocolSendUnreliable sendUnreliable; + ENetProtocolSendUnsequenced sendUnsequenced; + ENetProtocolSendFragment sendFragment; + ENetProtocolBandwidthLimit bandwidthLimit; + ENetProtocolThrottleConfigure throttleConfigure; + } ENET_PACKED ENetProtocol; + + #ifdef _MSC_VER + #pragma pack(pop) + #endif + +// =======================================================================// +// ! +// ! General ENet structs/enums +// ! +// =======================================================================// + + typedef enum _ENetSocketType { + ENET_SOCKET_TYPE_STREAM = 1, + ENET_SOCKET_TYPE_DATAGRAM = 2 + } ENetSocketType; + + typedef enum _ENetSocketWait { + ENET_SOCKET_WAIT_NONE = 0, + ENET_SOCKET_WAIT_SEND = (1 << 0), + ENET_SOCKET_WAIT_RECEIVE = (1 << 1), + ENET_SOCKET_WAIT_INTERRUPT = (1 << 2) + } ENetSocketWait; + + typedef enum _ENetSocketOption { + ENET_SOCKOPT_NONBLOCK = 1, + ENET_SOCKOPT_BROADCAST = 2, + ENET_SOCKOPT_RCVBUF = 3, + ENET_SOCKOPT_SNDBUF = 4, + ENET_SOCKOPT_REUSEADDR = 5, + ENET_SOCKOPT_RCVTIMEO = 6, + ENET_SOCKOPT_SNDTIMEO = 7, + ENET_SOCKOPT_ERROR = 8, + ENET_SOCKOPT_NODELAY = 9, + ENET_SOCKOPT_IPV6_V6ONLY = 10, + } ENetSocketOption; + + typedef enum _ENetSocketShutdown { + ENET_SOCKET_SHUTDOWN_READ = 0, + ENET_SOCKET_SHUTDOWN_WRITE = 1, + ENET_SOCKET_SHUTDOWN_READ_WRITE = 2 + } ENetSocketShutdown; + + /** + * Portable internet address structure. + * + * The host must be specified in network byte-order, and the port must be in host + * byte-order. The constant ENET_HOST_ANY may be used to specify the default + * server host. The constant ENET_HOST_BROADCAST may be used to specify the + * broadcast address (255.255.255.255). This makes sense for enet_host_connect, + * but not for enet_host_create. Once a server responds to a broadcast, the + * address is updated from ENET_HOST_BROADCAST to the server's actual IP address. + */ + typedef struct _ENetAddress { + struct in6_addr host; + enet_uint16 port; + enet_uint16 sin6_scope_id; + } ENetAddress; + + #define in6_equal(in6_addr_a, in6_addr_b) (memcmp(&in6_addr_a, &in6_addr_b, sizeof(struct in6_addr)) == 0) + + /** + * Packet flag bit constants. + * + * The host must be specified in network byte-order, and the port must be in + * host byte-order. The constant ENET_HOST_ANY may be used to specify the + * default server host. + * + * @sa ENetPacket + */ + typedef enum _ENetPacketFlag { + ENET_PACKET_FLAG_RELIABLE = (1 << 0), /** packet must be received by the target peer and resend attempts should be made until the packet is delivered */ + ENET_PACKET_FLAG_UNSEQUENCED = (1 << 1), /** packet will not be sequenced with other packets not supported for reliable packets */ + ENET_PACKET_FLAG_NO_ALLOCATE = (1 << 2), /** packet will not allocate data, and user must supply it instead */ + ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT = (1 << 3), /** packet will be fragmented using unreliable (instead of reliable) sends if it exceeds the MTU */ + ENET_PACKET_FLAG_SENT = (1 << 8), /** whether the packet has been sent from all queues it has been entered into */ + } ENetPacketFlag; + + typedef void (ENET_CALLBACK *ENetPacketFreeCallback)(void *); + + /** + * ENet packet structure. + * + * An ENet data packet that may be sent to or received from a peer. The shown + * fields should only be read and never modified. The data field contains the + * allocated data for the packet. The dataLength fields specifies the length + * of the allocated data. The flags field is either 0 (specifying no flags), + * or a bitwise-or of any combination of the following flags: + * + * ENET_PACKET_FLAG_RELIABLE - packet must be received by the target peer and resend attempts should be made until the packet is delivered + * ENET_PACKET_FLAG_UNSEQUENCED - packet will not be sequenced with other packets (not supported for reliable packets) + * ENET_PACKET_FLAG_NO_ALLOCATE - packet will not allocate data, and user must supply it instead + * ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT - packet will be fragmented using unreliable (instead of reliable) sends if it exceeds the MTU + * ENET_PACKET_FLAG_SENT - whether the packet has been sent from all queues it has been entered into + * @sa ENetPacketFlag + */ + typedef struct _ENetPacket { + size_t referenceCount; /**< internal use only */ + enet_uint32 flags; /**< bitwise-or of ENetPacketFlag constants */ + enet_uint8 * data; /**< allocated data for packet */ + size_t dataLength; /**< length of data */ + ENetPacketFreeCallback freeCallback; /**< function to be called when the packet is no longer in use */ + void * userData; /**< application private data, may be freely modified */ + } ENetPacket; + + typedef struct _ENetAcknowledgement { + ENetListNode acknowledgementList; + enet_uint32 sentTime; + ENetProtocol command; + } ENetAcknowledgement; + + typedef struct _ENetOutgoingCommand { + ENetListNode outgoingCommandList; + enet_uint16 reliableSequenceNumber; + enet_uint16 unreliableSequenceNumber; + enet_uint32 sentTime; + enet_uint32 roundTripTimeout; + enet_uint32 roundTripTimeoutLimit; + enet_uint32 fragmentOffset; + enet_uint16 fragmentLength; + enet_uint16 sendAttempts; + ENetProtocol command; + ENetPacket * packet; + } ENetOutgoingCommand; + + typedef struct _ENetIncomingCommand { + ENetListNode incomingCommandList; + enet_uint16 reliableSequenceNumber; + enet_uint16 unreliableSequenceNumber; + ENetProtocol command; + enet_uint32 fragmentCount; + enet_uint32 fragmentsRemaining; + enet_uint32 *fragments; + ENetPacket * packet; + } ENetIncomingCommand; + + typedef enum _ENetPeerState { + ENET_PEER_STATE_DISCONNECTED = 0, + ENET_PEER_STATE_CONNECTING = 1, + ENET_PEER_STATE_ACKNOWLEDGING_CONNECT = 2, + ENET_PEER_STATE_CONNECTION_PENDING = 3, + ENET_PEER_STATE_CONNECTION_SUCCEEDED = 4, + ENET_PEER_STATE_CONNECTED = 5, + ENET_PEER_STATE_DISCONNECT_LATER = 6, + ENET_PEER_STATE_DISCONNECTING = 7, + ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT = 8, + ENET_PEER_STATE_ZOMBIE = 9 + } ENetPeerState; + + enum { + ENET_HOST_RECEIVE_BUFFER_SIZE = 256 * 1024, + ENET_HOST_SEND_BUFFER_SIZE = 256 * 1024, + ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL = 1000, + ENET_HOST_DEFAULT_MTU = 1392, + ENET_HOST_DEFAULT_MAXIMUM_PACKET_SIZE = 32 * 1024 * 1024, + ENET_HOST_DEFAULT_MAXIMUM_WAITING_DATA = 32 * 1024 * 1024, + + ENET_PEER_DEFAULT_ROUND_TRIP_TIME = 500, + ENET_PEER_DEFAULT_PACKET_THROTTLE = 32, + ENET_PEER_PACKET_THROTTLE_SCALE = 32, + ENET_PEER_PACKET_THROTTLE_COUNTER = 7, + ENET_PEER_PACKET_THROTTLE_ACCELERATION = 2, + ENET_PEER_PACKET_THROTTLE_DECELERATION = 2, + ENET_PEER_PACKET_THROTTLE_INTERVAL = 5000, + ENET_PEER_PACKET_LOSS_SCALE = (1 << 16), + ENET_PEER_PACKET_LOSS_INTERVAL = 10000, + ENET_PEER_WINDOW_SIZE_SCALE = 64 * 1024, + ENET_PEER_TIMEOUT_LIMIT = 32, + ENET_PEER_TIMEOUT_MINIMUM = 5000, + ENET_PEER_TIMEOUT_MAXIMUM = 30000, + ENET_PEER_PING_INTERVAL = 500, + ENET_PEER_UNSEQUENCED_WINDOWS = 64, + ENET_PEER_UNSEQUENCED_WINDOW_SIZE = 1024, + ENET_PEER_FREE_UNSEQUENCED_WINDOWS = 32, + ENET_PEER_RELIABLE_WINDOWS = 16, + ENET_PEER_RELIABLE_WINDOW_SIZE = 0x1000, + ENET_PEER_FREE_RELIABLE_WINDOWS = 8 + }; + + typedef struct _ENetChannel { + enet_uint16 outgoingReliableSequenceNumber; + enet_uint16 outgoingUnreliableSequenceNumber; + enet_uint16 usedReliableWindows; + enet_uint16 reliableWindows[ENET_PEER_RELIABLE_WINDOWS]; + enet_uint16 incomingReliableSequenceNumber; + enet_uint16 incomingUnreliableSequenceNumber; + ENetList incomingReliableCommands; + ENetList incomingUnreliableCommands; + } ENetChannel; + + /** + * An ENet peer which data packets may be sent or received from. + * + * No fields should be modified unless otherwise specified. + */ + typedef struct _ENetPeer { + ENetListNode dispatchList; + struct _ENetHost *host; + enet_uint16 outgoingPeerID; + enet_uint16 incomingPeerID; + enet_uint32 connectID; + enet_uint8 outgoingSessionID; + enet_uint8 incomingSessionID; + ENetAddress address; /**< Internet address of the peer */ + void * data; /**< Application private data, may be freely modified */ + ENetPeerState state; + ENetChannel * channels; + size_t channelCount; /**< Number of channels allocated for communication with peer */ + enet_uint32 incomingBandwidth; /**< Downstream bandwidth of the client in bytes/second */ + enet_uint32 outgoingBandwidth; /**< Upstream bandwidth of the client in bytes/second */ + enet_uint32 incomingBandwidthThrottleEpoch; + enet_uint32 outgoingBandwidthThrottleEpoch; + enet_uint32 incomingDataTotal; + enet_uint64 totalDataReceived; + enet_uint32 outgoingDataTotal; + enet_uint64 totalDataSent; + enet_uint32 lastSendTime; + enet_uint32 lastReceiveTime; + enet_uint32 nextTimeout; + enet_uint32 earliestTimeout; + enet_uint32 packetLossEpoch; + enet_uint32 packetsSent; + enet_uint64 totalPacketsSent; /**< total number of packets sent during a session */ + enet_uint32 packetsLost; + enet_uint32 totalPacketsLost; /**< total number of packets lost during a session */ + enet_uint32 packetLoss; /**< mean packet loss of reliable packets as a ratio with respect to the constant ENET_PEER_PACKET_LOSS_SCALE */ + enet_uint32 packetLossVariance; + enet_uint32 packetThrottle; + enet_uint32 packetThrottleLimit; + enet_uint32 packetThrottleCounter; + enet_uint32 packetThrottleEpoch; + enet_uint32 packetThrottleAcceleration; + enet_uint32 packetThrottleDeceleration; + enet_uint32 packetThrottleInterval; + enet_uint32 pingInterval; + enet_uint32 timeoutLimit; + enet_uint32 timeoutMinimum; + enet_uint32 timeoutMaximum; + enet_uint32 lastRoundTripTime; + enet_uint32 lowestRoundTripTime; + enet_uint32 lastRoundTripTimeVariance; + enet_uint32 highestRoundTripTimeVariance; + enet_uint32 roundTripTime; /**< mean round trip time (RTT), in milliseconds, between sending a reliable packet and receiving its acknowledgement */ + enet_uint32 roundTripTimeVariance; + enet_uint32 mtu; + enet_uint32 windowSize; + enet_uint32 reliableDataInTransit; + enet_uint16 outgoingReliableSequenceNumber; + ENetList acknowledgements; + ENetList sentReliableCommands; + ENetList sentUnreliableCommands; + ENetList outgoingReliableCommands; + ENetList outgoingUnreliableCommands; + ENetList dispatchedCommands; + int needsDispatch; + enet_uint16 incomingUnsequencedGroup; + enet_uint16 outgoingUnsequencedGroup; + enet_uint32 unsequencedWindow[ENET_PEER_UNSEQUENCED_WINDOW_SIZE / 32]; + enet_uint32 eventData; + size_t totalWaitingData; + } ENetPeer; + + /** An ENet packet compressor for compressing UDP packets before socket sends or receives. */ + typedef struct _ENetCompressor { + /** Context data for the compressor. Must be non-NULL. */ + void *context; + + /** Compresses from inBuffers[0:inBufferCount-1], containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */ + size_t(ENET_CALLBACK * compress) (void *context, const ENetBuffer * inBuffers, size_t inBufferCount, size_t inLimit, enet_uint8 * outData, size_t outLimit); + + /** Decompresses from inData, containing inLimit bytes, to outData, outputting at most outLimit bytes. Should return 0 on failure. */ + size_t(ENET_CALLBACK * decompress) (void *context, const enet_uint8 * inData, size_t inLimit, enet_uint8 * outData, size_t outLimit); + + /** Destroys the context when compression is disabled or the host is destroyed. May be NULL. */ + void (ENET_CALLBACK * destroy)(void *context); + } ENetCompressor; + + /** Callback that computes the checksum of the data held in buffers[0:bufferCount-1] */ + typedef enet_uint32 (ENET_CALLBACK * ENetChecksumCallback)(const ENetBuffer *buffers, size_t bufferCount); + + /** Callback for intercepting received raw UDP packets. Should return 1 to intercept, 0 to ignore, or -1 to propagate an error. */ + typedef int (ENET_CALLBACK * ENetInterceptCallback)(struct _ENetHost *host, void *event); + + /** An ENet host for communicating with peers. + * + * No fields should be modified unless otherwise stated. + * + * @sa enet_host_create() + * @sa enet_host_destroy() + * @sa enet_host_connect() + * @sa enet_host_service() + * @sa enet_host_flush() + * @sa enet_host_broadcast() + * @sa enet_host_compress() + * @sa enet_host_channel_limit() + * @sa enet_host_bandwidth_limit() + * @sa enet_host_bandwidth_throttle() + */ + typedef struct _ENetHost { + ENetSocket socket; + ENetAddress address; /**< Internet address of the host */ + enet_uint32 incomingBandwidth; /**< downstream bandwidth of the host */ + enet_uint32 outgoingBandwidth; /**< upstream bandwidth of the host */ + enet_uint32 bandwidthThrottleEpoch; + enet_uint32 mtu; + enet_uint32 randomSeed; + int recalculateBandwidthLimits; + ENetPeer * peers; /**< array of peers allocated for this host */ + size_t peerCount; /**< number of peers allocated for this host */ + size_t channelLimit; /**< maximum number of channels allowed for connected peers */ + enet_uint32 serviceTime; + ENetList dispatchQueue; + int continueSending; + size_t packetSize; + enet_uint16 headerFlags; + ENetProtocol commands[ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS]; + size_t commandCount; + ENetBuffer buffers[ENET_BUFFER_MAXIMUM]; + size_t bufferCount; + ENetChecksumCallback checksum; /**< callback the user can set to enable packet checksums for this host */ + ENetCompressor compressor; + enet_uint8 packetData[2][ENET_PROTOCOL_MAXIMUM_MTU]; + ENetAddress receivedAddress; + enet_uint8 * receivedData; + size_t receivedDataLength; + enet_uint32 totalSentData; /**< total data sent, user should reset to 0 as needed to prevent overflow */ + enet_uint32 totalSentPackets; /**< total UDP packets sent, user should reset to 0 as needed to prevent overflow */ + enet_uint32 totalReceivedData; /**< total data received, user should reset to 0 as needed to prevent overflow */ + enet_uint32 totalReceivedPackets; /**< total UDP packets received, user should reset to 0 as needed to prevent overflow */ + ENetInterceptCallback intercept; /**< callback the user can set to intercept received raw UDP packets */ + size_t connectedPeers; + size_t bandwidthLimitedPeers; + size_t duplicatePeers; /**< optional number of allowed peers from duplicate IPs, defaults to ENET_PROTOCOL_MAXIMUM_PEER_ID */ + size_t maximumPacketSize; /**< the maximum allowable packet size that may be sent or received on a peer */ + size_t maximumWaitingData; /**< the maximum aggregate amount of buffer space a peer may use waiting for packets to be delivered */ + } ENetHost; + + /** + * An ENet event type, as specified in @ref ENetEvent. + */ + typedef enum _ENetEventType { + /** no event occurred within the specified time limit */ + ENET_EVENT_TYPE_NONE = 0, + + /** a connection request initiated by enet_host_connect has completed. + * The peer field contains the peer which successfully connected. + */ + ENET_EVENT_TYPE_CONNECT = 1, + + /** a peer has disconnected. This event is generated on a successful + * completion of a disconnect initiated by enet_peer_disconnect, if + * a peer has timed out. The peer field contains the peer + * which disconnected. The data field contains user supplied data + * describing the disconnection, or 0, if none is available. + */ + ENET_EVENT_TYPE_DISCONNECT = 2, + + /** a packet has been received from a peer. The peer field specifies the + * peer which sent the packet. The channelID field specifies the channel + * number upon which the packet was received. The packet field contains + * the packet that was received; this packet must be destroyed with + * enet_packet_destroy after use. + */ + ENET_EVENT_TYPE_RECEIVE = 3, + + /** a peer is disconnected because the host didn't receive the acknowledgment + * packet within certain maximum time out. The reason could be because of bad + * network connection or host crashed. + */ + ENET_EVENT_TYPE_DISCONNECT_TIMEOUT = 4, + } ENetEventType; + + /** + * An ENet event as returned by enet_host_service(). + * + * @sa enet_host_service + */ + typedef struct _ENetEvent { + ENetEventType type; /**< type of the event */ + ENetPeer * peer; /**< peer that generated a connect, disconnect or receive event */ + enet_uint8 channelID; /**< channel on the peer that generated the event, if appropriate */ + enet_uint32 data; /**< data associated with the event, if appropriate */ + ENetPacket * packet; /**< packet associated with the event, if appropriate */ + } ENetEvent; + +// =======================================================================// +// ! +// ! Public API +// ! +// =======================================================================// + + /** + * Initializes ENet globally. Must be called prior to using any functions in ENet. + * @returns 0 on success, < 0 on failure + */ + ENET_API int enet_initialize(void); + + /** + * Initializes ENet globally and supplies user-overridden callbacks. Must be called prior to using any functions in ENet. Do not use enet_initialize() if you use this variant. Make sure the ENetCallbacks structure is zeroed out so that any additional callbacks added in future versions will be properly ignored. + * + * @param version the constant ENET_VERSION should be supplied so ENet knows which version of ENetCallbacks struct to use + * @param inits user-overridden callbacks where any NULL callbacks will use ENet's defaults + * @returns 0 on success, < 0 on failure + */ + ENET_API int enet_initialize_with_callbacks(ENetVersion version, const ENetCallbacks * inits); + + /** + * Shuts down ENet globally. Should be called when a program that has initialized ENet exits. + */ + ENET_API void enet_deinitialize(void); + + /** + * Gives the linked version of the ENet library. + * @returns the version number + */ + ENET_API ENetVersion enet_linked_version(void); + + /** Returns the monotonic time in milliseconds. Its initial value is unspecified unless otherwise set. */ + ENET_API enet_uint32 enet_time_get(void); + + /** ENet socket functions */ + ENET_API ENetSocket enet_socket_create(ENetSocketType); + ENET_API int enet_socket_bind(ENetSocket, const ENetAddress *); + ENET_API int enet_socket_get_address(ENetSocket, ENetAddress *); + ENET_API int enet_socket_listen(ENetSocket, int); + ENET_API ENetSocket enet_socket_accept(ENetSocket, ENetAddress *); + ENET_API int enet_socket_connect(ENetSocket, const ENetAddress *); + ENET_API int enet_socket_send(ENetSocket, const ENetAddress *, const ENetBuffer *, size_t); + ENET_API int enet_socket_receive(ENetSocket, ENetAddress *, ENetBuffer *, size_t); + ENET_API int enet_socket_wait(ENetSocket, enet_uint32 *, enet_uint64); + ENET_API int enet_socket_set_option(ENetSocket, ENetSocketOption, int); + ENET_API int enet_socket_get_option(ENetSocket, ENetSocketOption, int *); + ENET_API int enet_socket_shutdown(ENetSocket, ENetSocketShutdown); + ENET_API void enet_socket_destroy(ENetSocket); + ENET_API int enet_socketset_select(ENetSocket, ENetSocketSet *, ENetSocketSet *, enet_uint32); + + /** Attempts to parse the printable form of the IP address in the parameter hostName + and sets the host field in the address parameter if successful. + @param address destination to store the parsed IP address + @param hostName IP address to parse + @retval 0 on success + @retval < 0 on failure + @returns the address of the given hostName in address on success + */ + ENET_API int enet_address_set_host_ip_old(ENetAddress * address, const char * hostName); + + /** Attempts to resolve the host named by the parameter hostName and sets + the host field in the address parameter if successful. + @param address destination to store resolved address + @param hostName host name to lookup + @retval 0 on success + @retval < 0 on failure + @returns the address of the given hostName in address on success + */ + ENET_API int enet_address_set_host_old(ENetAddress * address, const char * hostName); + + /** Gives the printable form of the IP address specified in the address parameter. + @param address address printed + @param hostName destination for name, must not be NULL + @param nameLength maximum length of hostName. + @returns the null-terminated name of the host in hostName on success + @retval 0 on success + @retval < 0 on failure + */ + ENET_API int enet_address_get_host_ip_old(const ENetAddress * address, char * hostName, size_t nameLength); + + /** Attempts to do a reverse lookup of the host field in the address parameter. + @param address address used for reverse lookup + @param hostName destination for name, must not be NULL + @param nameLength maximum length of hostName. + @returns the null-terminated name of the host in hostName on success + @retval 0 on success + @retval < 0 on failure + */ + ENET_API int enet_address_get_host_old(const ENetAddress * address, char * hostName, size_t nameLength); + + ENET_API int enet_address_set_host_ip_new(ENetAddress * address, const char * hostName); + ENET_API int enet_address_set_host_new(ENetAddress * address, const char * hostName); + ENET_API int enet_address_get_host_ip_new(const ENetAddress * address, char * hostName, size_t nameLength); + ENET_API int enet_address_get_host_new(const ENetAddress * address, char * hostName, size_t nameLength); + +#ifdef ENET_FEATURE_ADDRESS_MAPPING +#define enet_address_set_host_ip enet_address_set_host_ip_new +#define enet_address_set_host enet_address_set_host_new +#define enet_address_get_host_ip enet_address_get_host_ip_new +#define enet_address_get_host enet_address_get_host_new +#else +#define enet_address_set_host_ip enet_address_set_host_ip_old +#define enet_address_set_host enet_address_set_host_old +#define enet_address_get_host_ip enet_address_get_host_ip_old +#define enet_address_get_host enet_address_get_host_old +#endif + + ENET_API enet_uint32 enet_host_get_peers_count(ENetHost *); + ENET_API enet_uint32 enet_host_get_packets_sent(ENetHost *); + ENET_API enet_uint32 enet_host_get_packets_received(ENetHost *); + ENET_API enet_uint32 enet_host_get_bytes_sent(ENetHost *); + ENET_API enet_uint32 enet_host_get_bytes_received(ENetHost *); + ENET_API enet_uint32 enet_host_get_received_data(ENetHost *, enet_uint8** data); + ENET_API enet_uint32 enet_host_get_mtu(ENetHost *); + + ENET_API enet_uint32 enet_peer_get_id(ENetPeer *); + ENET_API enet_uint32 enet_peer_get_ip(ENetPeer *, char * ip, size_t ipLength); + ENET_API enet_uint16 enet_peer_get_port(ENetPeer *); + ENET_API enet_uint32 enet_peer_get_rtt(ENetPeer *); + ENET_API enet_uint64 enet_peer_get_packets_sent(ENetPeer *); + ENET_API enet_uint32 enet_peer_get_packets_lost(ENetPeer *); + ENET_API enet_uint64 enet_peer_get_bytes_sent(ENetPeer *); + ENET_API enet_uint64 enet_peer_get_bytes_received(ENetPeer *); + + ENET_API ENetPeerState enet_peer_get_state(ENetPeer *); + + ENET_API void * enet_peer_get_data(ENetPeer *); + ENET_API void enet_peer_set_data(ENetPeer *, const void *); + + ENET_API void * enet_packet_get_data(ENetPacket *); + ENET_API enet_uint32 enet_packet_get_length(ENetPacket *); + ENET_API void enet_packet_set_free_callback(ENetPacket *, void *); + + ENET_API ENetPacket * enet_packet_create_offset(const void *, size_t, size_t, enet_uint32); + ENET_API enet_uint32 enet_crc32(const ENetBuffer *, size_t); + + ENET_API ENetHost * enet_host_create(const ENetAddress *, size_t, size_t, enet_uint32, enet_uint32); + ENET_API void enet_host_destroy(ENetHost *); + ENET_API ENetPeer * enet_host_connect(ENetHost *, const ENetAddress *, size_t, enet_uint32); + ENET_API int enet_host_check_events(ENetHost *, ENetEvent *); + ENET_API int enet_host_service(ENetHost *, ENetEvent *, enet_uint32); + ENET_API int enet_host_send_raw(ENetHost *, const ENetAddress *, enet_uint8 *, size_t); + ENET_API int enet_host_send_raw_ex(ENetHost *host, const ENetAddress* address, enet_uint8* data, size_t skipBytes, size_t bytesToSend); + ENET_API void enet_host_set_intercept(ENetHost *, const ENetInterceptCallback); + ENET_API void enet_host_flush(ENetHost *); + ENET_API void enet_host_broadcast(ENetHost *, enet_uint8, ENetPacket *); + ENET_API void enet_host_compress(ENetHost *, const ENetCompressor *); + ENET_API void enet_host_channel_limit(ENetHost *, size_t); + ENET_API void enet_host_bandwidth_limit(ENetHost *, enet_uint32, enet_uint32); + extern void enet_host_bandwidth_throttle(ENetHost *); + extern enet_uint64 enet_host_random_seed(void); + + ENET_API int enet_peer_send(ENetPeer *, enet_uint8, ENetPacket *); + ENET_API ENetPacket * enet_peer_receive(ENetPeer *, enet_uint8 * channelID); + ENET_API void enet_peer_ping(ENetPeer *); + ENET_API void enet_peer_ping_interval(ENetPeer *, enet_uint32); + ENET_API void enet_peer_timeout(ENetPeer *, enet_uint32, enet_uint32, enet_uint32); + ENET_API void enet_peer_reset(ENetPeer *); + ENET_API void enet_peer_disconnect(ENetPeer *, enet_uint32); + ENET_API void enet_peer_disconnect_now(ENetPeer *, enet_uint32); + ENET_API void enet_peer_disconnect_later(ENetPeer *, enet_uint32); + ENET_API void enet_peer_throttle_configure(ENetPeer *, enet_uint32, enet_uint32, enet_uint32); + extern int enet_peer_throttle(ENetPeer *, enet_uint32); + extern void enet_peer_reset_queues(ENetPeer *); + extern void enet_peer_setup_outgoing_command(ENetPeer *, ENetOutgoingCommand *); + extern ENetOutgoingCommand * enet_peer_queue_outgoing_command(ENetPeer *, const ENetProtocol *, ENetPacket *, enet_uint32, enet_uint16); + extern ENetIncomingCommand * enet_peer_queue_incoming_command(ENetPeer *, const ENetProtocol *, const void *, size_t, enet_uint32, enet_uint32); + extern ENetAcknowledgement * enet_peer_queue_acknowledgement(ENetPeer *, const ENetProtocol *, enet_uint16); + extern void enet_peer_dispatch_incoming_unreliable_commands(ENetPeer *, ENetChannel *); + extern void enet_peer_dispatch_incoming_reliable_commands(ENetPeer *, ENetChannel *); + extern void enet_peer_on_connect(ENetPeer *); + extern void enet_peer_on_disconnect(ENetPeer *); + + extern size_t enet_protocol_command_size (enet_uint8); + +#ifdef __cplusplus +} +#endif + +#if defined(ENET_IMPLEMENTATION) && !defined(ENET_IMPLEMENTATION_DONE) +#define ENET_IMPLEMENTATION_DONE 1 + +#ifdef __cplusplus +extern "C" { +#endif + +// =======================================================================// +// ! +// ! Atomics +// ! +// =======================================================================// + +#if defined(_MSC_VER) + + #define ENET_AT_CASSERT_PRED(predicate) sizeof(char[2 * !!(predicate)-1]) + #define ENET_IS_SUPPORTED_ATOMIC(size) ENET_AT_CASSERT_PRED(size == 1 || size == 2 || size == 4 || size == 8) + #define ENET_ATOMIC_SIZEOF(variable) (ENET_IS_SUPPORTED_ATOMIC(sizeof(*(variable))), sizeof(*(variable))) + + __inline int64_t enet_at_atomic_read(char *ptr, size_t size) + { + switch (size) { + case 1: + return _InterlockedExchangeAdd8((volatile char *)ptr, 0); + case 2: + return _InterlockedExchangeAdd16((volatile SHORT *)ptr, 0); + case 4: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedExchangeAdd((volatile LONG *)ptr, 0); + #else + return _InterlockedExchangeAdd((volatile LONG *)ptr, 0); + #endif + case 8: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedExchangeAdd64((volatile LONGLONG *)ptr, 0); + #else + return _InterlockedExchangeAdd64((volatile LONGLONG *)ptr, 0); + #endif + default: + return 0xbad13bad; /* never reached */ + } + } + + __inline int64_t enet_at_atomic_write(char *ptr, int64_t value, size_t size) + { + switch (size) { + case 1: + return _InterlockedExchange8((volatile char *)ptr, (char)value); + case 2: + return _InterlockedExchange16((volatile SHORT *)ptr, (SHORT)value); + case 4: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedExchange((volatile LONG *)ptr, (LONG)value); + #else + return _InterlockedExchange((volatile LONG *)ptr, (LONG)value); + #endif + case 8: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedExchange64((volatile LONGLONG *)ptr, (LONGLONG)value); + #else + return _InterlockedExchange64((volatile LONGLONG *)ptr, (LONGLONG)value); + #endif + default: + return 0xbad13bad; /* never reached */ + } + } + + __inline int64_t enet_at_atomic_cas(char *ptr, int64_t new_val, int64_t old_val, size_t size) + { + switch (size) { + case 1: + return _InterlockedCompareExchange8((volatile char *)ptr, (char)new_val, (char)old_val); + case 2: + return _InterlockedCompareExchange16((volatile SHORT *)ptr, (SHORT)new_val, + (SHORT)old_val); + case 4: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedCompareExchange((volatile LONG *)ptr, (LONG)new_val, (LONG)old_val); + #else + return _InterlockedCompareExchange((volatile LONG *)ptr, (LONG)new_val, (LONG)old_val); + #endif + case 8: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedCompareExchange64((volatile LONGLONG *)ptr, (LONGLONG)new_val, + (LONGLONG)old_val); + #else + return _InterlockedCompareExchange64((volatile LONGLONG *)ptr, (LONGLONG)new_val, + (LONGLONG)old_val); + #endif + default: + return 0xbad13bad; /* never reached */ + } + } + + __inline int64_t enet_at_atomic_inc(char *ptr, int64_t delta, size_t data_size) + { + switch (data_size) { + case 1: + return _InterlockedExchangeAdd8((volatile char *)ptr, (char)delta); + case 2: + return _InterlockedExchangeAdd16((volatile SHORT *)ptr, (SHORT)delta); + case 4: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedExchangeAdd((volatile LONG *)ptr, (LONG)delta); + #else + return _InterlockedExchangeAdd((volatile LONG *)ptr, (LONG)delta); + #endif + case 8: + #ifdef NOT_UNDERSCORED_INTERLOCKED_EXCHANGE + return InterlockedExchangeAdd64((volatile LONGLONG *)ptr, (LONGLONG)delta); + #else + return _InterlockedExchangeAdd64((volatile LONGLONG *)ptr, (LONGLONG)delta); + #endif + default: + return 0xbad13bad; /* never reached */ + } + } + + #define ENET_ATOMIC_READ(variable) enet_at_atomic_read((char *)(variable), ENET_ATOMIC_SIZEOF(variable)) + #define ENET_ATOMIC_WRITE(variable, new_val) \ + enet_at_atomic_write((char *)(variable), (int64_t)(new_val), ENET_ATOMIC_SIZEOF(variable)) + #define ENET_ATOMIC_CAS(variable, old_value, new_val) \ + enet_at_atomic_cas((char *)(variable), (int64_t)(new_val), (int64_t)(old_value), \ + ENET_ATOMIC_SIZEOF(variable)) + #define ENET_ATOMIC_INC(variable) enet_at_atomic_inc((char *)(variable), 1, ENET_ATOMIC_SIZEOF(variable)) + #define ENET_ATOMIC_DEC(variable) enet_at_atomic_inc((char *)(variable), -1, ENET_ATOMIC_SIZEOF(variable)) + #define ENET_ATOMIC_INC_BY(variable, delta) \ + enet_at_atomic_inc((char *)(variable), (delta), ENET_ATOMIC_SIZEOF(variable)) + #define ENET_ATOMIC_DEC_BY(variable, delta) \ + enet_at_atomic_inc((char *)(variable), -(delta), ENET_ATOMIC_SIZEOF(variable)) + +#elif defined(__GNUC__) || defined(__clang__) + + #if defined(__clang__) || (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7)) + #define AT_HAVE_ATOMICS + #endif + + /* We want to use __atomic built-ins if possible because the __sync primitives are + deprecated, because the __atomic build-ins allow us to use ENET_ATOMIC_WRITE on + uninitialized memory without running into undefined behavior, and because the + __atomic versions generate more efficient code since we don't need to rely on + CAS when we don't actually want it. + + Note that we use acquire-release memory order (like mutexes do). We could use + sequentially consistent memory order but that has lower performance and is + almost always unneeded. */ + #ifdef AT_HAVE_ATOMICS + #define ENET_ATOMIC_READ(ptr) __atomic_load_n((ptr), __ATOMIC_ACQUIRE) + #define ENET_ATOMIC_WRITE(ptr, value) __atomic_store_n((ptr), (value), __ATOMIC_RELEASE) + + #ifndef typeof + #define typeof __typeof__ + #endif + + /* clang_analyzer doesn't know that CAS writes to memory so it complains about + potentially lost data. Replace the code with the equivalent non-sync code. */ + #ifdef __clang_analyzer__ + + #define ENET_ATOMIC_CAS(ptr, old_value, new_value) \ + ({ \ + typeof(*(ptr)) ENET_ATOMIC_CAS_old_actual_ = (*(ptr)); \ + if (ATOMIC_CAS_old_actual_ == (old_value)) { \ + *(ptr) = new_value; \ + } \ + ENET_ATOMIC_CAS_old_actual_; \ + }) + + #else + + /* Could use __auto_type instead of typeof but that shouldn't work in C++. + The ({ }) syntax is a GCC extension called statement expression. It lets + us return a value out of the macro. + + TODO We should return bool here instead of the old value to avoid the ABA + problem. */ + #define ENET_ATOMIC_CAS(ptr, old_value, new_value) \ + ({ \ + typeof(*(ptr)) ENET_ATOMIC_CAS_expected_ = (old_value); \ + __atomic_compare_exchange_n((ptr), &ENET_ATOMIC_CAS_expected_, (new_value), false, \ + __ATOMIC_ACQ_REL, __ATOMIC_ACQUIRE); \ + ENET_ATOMIC_CAS_expected_; \ + }) + + #endif /* __clang_analyzer__ */ + + #define ENET_ATOMIC_INC(ptr) __atomic_fetch_add((ptr), 1, __ATOMIC_ACQ_REL) + #define ENET_ATOMIC_DEC(ptr) __atomic_fetch_sub((ptr), 1, __ATOMIC_ACQ_REL) + #define ENET_ATOMIC_INC_BY(ptr, delta) __atomic_fetch_add((ptr), (delta), __ATOMIC_ACQ_REL) + #define ENET_ATOMIC_DEC_BY(ptr, delta) __atomic_fetch_sub((ptr), (delta), __ATOMIC_ACQ_REL) + + #else + + #define ENET_ATOMIC_READ(variable) __sync_fetch_and_add(variable, 0) + #define ENET_ATOMIC_WRITE(variable, new_val) \ + (void) __sync_val_compare_and_swap((variable), *(variable), (new_val)) + #define ENET_ATOMIC_CAS(variable, old_value, new_val) \ + __sync_val_compare_and_swap((variable), (old_value), (new_val)) + #define ENET_ATOMIC_INC(variable) __sync_fetch_and_add((variable), 1) + #define ENET_ATOMIC_DEC(variable) __sync_fetch_and_sub((variable), 1) + #define ENET_ATOMIC_INC_BY(variable, delta) __sync_fetch_and_add((variable), (delta), 1) + #define ENET_ATOMIC_DEC_BY(variable, delta) __sync_fetch_and_sub((variable), (delta), 1) + + #endif /* AT_HAVE_ATOMICS */ + + #undef AT_HAVE_ATOMICS + +#endif /* defined(_MSC_VER) */ + +// =======================================================================// +// ! +// ! Callbacks +// ! +// =======================================================================// + + ENetCallbacks callbacks = { malloc, free, abort, enet_packet_create, enet_packet_destroy }; + + int enet_initialize_with_callbacks(ENetVersion version, const ENetCallbacks *inits) { + if (version < ENET_VERSION_CREATE(1, 3, 0)) { + return -1; + } + + if (inits->malloc != NULL || inits->free != NULL) { + if (inits->malloc == NULL || inits->free == NULL) { + return -1; + } + + callbacks.malloc = inits->malloc; + callbacks.free = inits->free; + } + + if (inits->no_memory != NULL) { + callbacks.no_memory = inits->no_memory; + } + + if (inits->packet_create != NULL || inits->packet_destroy != NULL) { + if (inits->packet_create == NULL || inits->packet_destroy == NULL) { + return -1; + } + + callbacks.packet_create = inits->packet_create; + callbacks.packet_destroy = inits->packet_destroy; + } + + return enet_initialize(); + } + + ENetVersion enet_linked_version(void) { + return ENET_VERSION; + } + + void * enet_malloc(size_t size) { + void *memory = callbacks.malloc(size); + + if (memory == NULL) { + callbacks.no_memory(); + } + + return memory; + } + + void enet_free(void *memory) { + callbacks.free(memory); + } + +// =======================================================================// +// ! +// ! List +// ! +// =======================================================================// + + void enet_list_clear(ENetList *list) { + list->sentinel.next = &list->sentinel; + list->sentinel.previous = &list->sentinel; + } + + ENetListIterator enet_list_insert(ENetListIterator position, void *data) { + ENetListIterator result = (ENetListIterator)data; + + result->previous = position->previous; + result->next = position; + + result->previous->next = result; + position->previous = result; + + return result; + } + + void *enet_list_remove(ENetListIterator position) { + position->previous->next = position->next; + position->next->previous = position->previous; + + return position; + } + + ENetListIterator enet_list_move(ENetListIterator position, void *dataFirst, void *dataLast) { + ENetListIterator first = (ENetListIterator)dataFirst; + ENetListIterator last = (ENetListIterator)dataLast; + + first->previous->next = last->next; + last->next->previous = first->previous; + + first->previous = position->previous; + last->next = position; + + first->previous->next = first; + position->previous = last; + + return first; + } + + size_t enet_list_size(ENetList *list) { + size_t size = 0; + ENetListIterator position; + + for (position = enet_list_begin(list); position != enet_list_end(list); position = enet_list_next(position)) { + ++size; + } + + return size; + } + +// =======================================================================// +// ! +// ! Packet +// ! +// =======================================================================// + + /** + * Creates a packet that may be sent to a peer. + * @param data initial contents of the packet's data; the packet's data will remain uninitialized if data is NULL. + * @param dataLength size of the data allocated for this packet + * @param flags flags for this packet as described for the ENetPacket structure. + * @returns the packet on success, NULL on failure + */ + ENetPacket *enet_packet_create(const void *data, size_t dataLength, enet_uint32 flags) { + ENetPacket *packet; + if (flags & ENET_PACKET_FLAG_NO_ALLOCATE) { + packet = (ENetPacket *)enet_malloc(sizeof (ENetPacket)); + if (packet == NULL) { + return NULL; + } + + packet->data = (enet_uint8 *)data; + } + else { + packet = (ENetPacket *)enet_malloc(sizeof (ENetPacket) + dataLength); + if (packet == NULL) { + return NULL; + } + + packet->data = (enet_uint8 *)packet + sizeof(ENetPacket); + + if (data != NULL) { + memcpy(packet->data, data, dataLength); + } + } + + packet->referenceCount = 0; + packet->flags = flags; + packet->dataLength = dataLength; + packet->freeCallback = NULL; + packet->userData = NULL; + + return packet; + } + + /** Attempts to resize the data in the packet to length specified in the + dataLength parameter + @param packet packet to resize + @param dataLength new size for the packet data + @returns new packet pointer on success, NULL on failure + */ + ENetPacket* enet_packet_resize(ENetPacket * packet, size_t dataLength) + { + ENetPacket *newPacket = NULL; + + if (dataLength <= packet->dataLength || (packet->flags & ENET_PACKET_FLAG_NO_ALLOCATE)) + { + packet->dataLength = dataLength; + + return packet; + } + + newPacket = (ENetPacket *)enet_malloc(sizeof (ENetPacket) + dataLength); + if (newPacket == NULL) + return NULL; + + memcpy(newPacket, packet, sizeof(ENetPacket) + packet->dataLength); + newPacket->data = (enet_uint8 *)newPacket + sizeof(ENetPacket); + newPacket->dataLength = dataLength; + enet_free(packet); + + return newPacket; + } + + ENetPacket *enet_packet_create_offset(const void *data, size_t dataLength, size_t dataOffset, enet_uint32 flags) { + ENetPacket *packet; + if (flags & ENET_PACKET_FLAG_NO_ALLOCATE) { + packet = (ENetPacket *)enet_malloc(sizeof (ENetPacket)); + if (packet == NULL) { + return NULL; + } + + packet->data = (enet_uint8 *)data; + } + else { + packet = (ENetPacket *)enet_malloc(sizeof (ENetPacket) + dataLength + dataOffset); + if (packet == NULL) { + return NULL; + } + + packet->data = (enet_uint8 *)packet + sizeof(ENetPacket); + + if (data != NULL) { + memcpy(packet->data + dataOffset, data, dataLength); + } + } + + packet->referenceCount = 0; + packet->flags = flags; + packet->dataLength = dataLength + dataOffset; + packet->freeCallback = NULL; + packet->userData = NULL; + + return packet; + } + + ENetPacket *enet_packet_copy(ENetPacket *packet) { + return enet_packet_create(packet->data, packet->dataLength, packet->flags); + } + + /** + * Destroys the packet and deallocates its data. + * @param packet packet to be destroyed + */ + void enet_packet_destroy(ENetPacket *packet) { + if (packet == NULL) { + return; + } + + if (packet->freeCallback != NULL) { + (*packet->freeCallback)((void *)packet); + } + + enet_free(packet); + } + + static int initializedCRC32 = 0; + static enet_uint32 crcTable[256]; + + static enet_uint32 reflect_crc(int val, int bits) { + int result = 0, bit; + + for (bit = 0; bit < bits; bit++) { + if (val & 1) { result |= 1 << (bits - 1 - bit); } + val >>= 1; + } + + return result; + } + + static void initialize_crc32(void) { + int byte; + + for (byte = 0; byte < 256; ++byte) { + enet_uint32 crc = reflect_crc(byte, 8) << 24; + int offset; + + for (offset = 0; offset < 8; ++offset) { + if (crc & 0x80000000) { + crc = (crc << 1) ^ 0x04c11db7; + } else { + crc <<= 1; + } + } + + crcTable[byte] = reflect_crc(crc, 32); + } + + initializedCRC32 = 1; + } + + enet_uint32 enet_crc32(const ENetBuffer *buffers, size_t bufferCount) { + enet_uint32 crc = 0xFFFFFFFF; + + if (!initializedCRC32) { initialize_crc32(); } + + while (bufferCount-- > 0) { + const enet_uint8 *data = (const enet_uint8 *)buffers->data; + const enet_uint8 *dataEnd = &data[buffers->dataLength]; + + while (data < dataEnd) { + crc = (crc >> 8) ^ crcTable[(crc & 0xFF) ^ *data++]; + } + + ++buffers; + } + + return ENET_HOST_TO_NET_32(~crc); + } + +// =======================================================================// +// ! +// ! Protocol +// ! +// =======================================================================// + + static size_t commandSizes[ENET_PROTOCOL_COMMAND_COUNT] = { + 0, + sizeof(ENetProtocolAcknowledge), + sizeof(ENetProtocolConnect), + sizeof(ENetProtocolVerifyConnect), + sizeof(ENetProtocolDisconnect), + sizeof(ENetProtocolPing), + sizeof(ENetProtocolSendReliable), + sizeof(ENetProtocolSendUnreliable), + sizeof(ENetProtocolSendFragment), + sizeof(ENetProtocolSendUnsequenced), + sizeof(ENetProtocolBandwidthLimit), + sizeof(ENetProtocolThrottleConfigure), + sizeof(ENetProtocolSendFragment) + }; + + size_t enet_protocol_command_size(enet_uint8 commandNumber) { + return commandSizes[commandNumber & ENET_PROTOCOL_COMMAND_MASK]; + } + + static void enet_protocol_change_state(ENetHost *host, ENetPeer *peer, ENetPeerState state) { + ENET_UNUSED(host) + + if (state == ENET_PEER_STATE_CONNECTED || state == ENET_PEER_STATE_DISCONNECT_LATER) { + enet_peer_on_connect(peer); + } else { + enet_peer_on_disconnect(peer); + } + + peer->state = state; + } + + static void enet_protocol_dispatch_state(ENetHost *host, ENetPeer *peer, ENetPeerState state) { + enet_protocol_change_state(host, peer, state); + + if (!peer->needsDispatch) { + enet_list_insert(enet_list_end(&host->dispatchQueue), &peer->dispatchList); + peer->needsDispatch = 1; + } + } + + static int enet_protocol_dispatch_incoming_commands(ENetHost *host, ENetEvent *event) { + while (!enet_list_empty(&host->dispatchQueue)) { + ENetPeer *peer = (ENetPeer *) enet_list_remove(enet_list_begin(&host->dispatchQueue)); + peer->needsDispatch = 0; + + switch (peer->state) { + case ENET_PEER_STATE_CONNECTION_PENDING: + case ENET_PEER_STATE_CONNECTION_SUCCEEDED: + enet_protocol_change_state(host, peer, ENET_PEER_STATE_CONNECTED); + + event->type = ENET_EVENT_TYPE_CONNECT; + event->peer = peer; + event->data = peer->eventData; + + return 1; + + case ENET_PEER_STATE_ZOMBIE: + host->recalculateBandwidthLimits = 1; + + event->type = ENET_EVENT_TYPE_DISCONNECT; + event->peer = peer; + event->data = peer->eventData; + + enet_peer_reset(peer); + + return 1; + + case ENET_PEER_STATE_CONNECTED: + if (enet_list_empty(&peer->dispatchedCommands)) { + continue; + } + + event->packet = enet_peer_receive(peer, &event->channelID); + if (event->packet == NULL) { + continue; + } + + event->type = ENET_EVENT_TYPE_RECEIVE; + event->peer = peer; + + if (!enet_list_empty(&peer->dispatchedCommands)) { + peer->needsDispatch = 1; + enet_list_insert(enet_list_end(&host->dispatchQueue), &peer->dispatchList); + } + + return 1; + + default: + break; + } + } + + return 0; + } /* enet_protocol_dispatch_incoming_commands */ + + static void enet_protocol_notify_connect(ENetHost *host, ENetPeer *peer, ENetEvent *event) { + host->recalculateBandwidthLimits = 1; + + if (event != NULL) { + enet_protocol_change_state(host, peer, ENET_PEER_STATE_CONNECTED); + + peer->totalDataSent = 0; + peer->totalDataReceived = 0; + peer->totalPacketsSent = 0; + peer->totalPacketsLost = 0; + + event->type = ENET_EVENT_TYPE_CONNECT; + event->peer = peer; + event->data = peer->eventData; + } else { + enet_protocol_dispatch_state(host, peer, peer->state == ENET_PEER_STATE_CONNECTING ? ENET_PEER_STATE_CONNECTION_SUCCEEDED : ENET_PEER_STATE_CONNECTION_PENDING); + } + } + + static void enet_protocol_notify_disconnect(ENetHost *host, ENetPeer *peer, ENetEvent *event) { + if (peer->state >= ENET_PEER_STATE_CONNECTION_PENDING) { + host->recalculateBandwidthLimits = 1; + } + + if (peer->state != ENET_PEER_STATE_CONNECTING && peer->state < ENET_PEER_STATE_CONNECTION_SUCCEEDED) { + enet_peer_reset(peer); + } else if (event != NULL) { + event->type = ENET_EVENT_TYPE_DISCONNECT; + event->peer = peer; + event->data = 0; + + enet_peer_reset(peer); + } else { + peer->eventData = 0; + enet_protocol_dispatch_state(host, peer, ENET_PEER_STATE_ZOMBIE); + } + } + + static void enet_protocol_notify_disconnect_timeout (ENetHost * host, ENetPeer * peer, ENetEvent * event) { + if (peer->state >= ENET_PEER_STATE_CONNECTION_PENDING) { + host->recalculateBandwidthLimits = 1; + } + + if (peer->state != ENET_PEER_STATE_CONNECTING && peer->state < ENET_PEER_STATE_CONNECTION_SUCCEEDED) { + enet_peer_reset (peer); + } + else if (event != NULL) { + event->type = ENET_EVENT_TYPE_DISCONNECT_TIMEOUT; + event->peer = peer; + event->data = 0; + + enet_peer_reset(peer); + } + else { + peer->eventData = 0; + enet_protocol_dispatch_state(host, peer, ENET_PEER_STATE_ZOMBIE); + } + } + + static void enet_protocol_remove_sent_unreliable_commands(ENetPeer *peer) { + ENetOutgoingCommand *outgoingCommand; + + while (!enet_list_empty(&peer->sentUnreliableCommands)) { + outgoingCommand = (ENetOutgoingCommand *) enet_list_front(&peer->sentUnreliableCommands); + enet_list_remove(&outgoingCommand->outgoingCommandList); + + if (outgoingCommand->packet != NULL) { + --outgoingCommand->packet->referenceCount; + + if (outgoingCommand->packet->referenceCount == 0) { + outgoingCommand->packet->flags |= ENET_PACKET_FLAG_SENT; + callbacks.packet_destroy(outgoingCommand->packet); + } + } + + enet_free(outgoingCommand); + } + } + + static ENetProtocolCommand enet_protocol_remove_sent_reliable_command(ENetPeer *peer, enet_uint16 reliableSequenceNumber, enet_uint8 channelID) { + ENetOutgoingCommand *outgoingCommand = NULL; + ENetListIterator currentCommand; + ENetProtocolCommand commandNumber; + int wasSent = 1; + + for (currentCommand = enet_list_begin(&peer->sentReliableCommands); + currentCommand != enet_list_end(&peer->sentReliableCommands); + currentCommand = enet_list_next(currentCommand) + ) { + outgoingCommand = (ENetOutgoingCommand *) currentCommand; + + if (outgoingCommand->reliableSequenceNumber == reliableSequenceNumber && outgoingCommand->command.header.channelID == channelID) { + break; + } + } + + if (currentCommand == enet_list_end(&peer->sentReliableCommands)) { + for (currentCommand = enet_list_begin(&peer->outgoingReliableCommands); + currentCommand != enet_list_end(&peer->outgoingReliableCommands); + currentCommand = enet_list_next(currentCommand) + ) { + outgoingCommand = (ENetOutgoingCommand *) currentCommand; + + if (outgoingCommand->sendAttempts < 1) { return ENET_PROTOCOL_COMMAND_NONE; } + if (outgoingCommand->reliableSequenceNumber == reliableSequenceNumber && outgoingCommand->command.header.channelID == channelID) { + break; + } + } + + if (currentCommand == enet_list_end(&peer->outgoingReliableCommands)) { + return ENET_PROTOCOL_COMMAND_NONE; + } + + wasSent = 0; + } + + if (outgoingCommand == NULL) { + return ENET_PROTOCOL_COMMAND_NONE; + } + + if (channelID < peer->channelCount) { + ENetChannel *channel = &peer->channels[channelID]; + enet_uint16 reliableWindow = reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + if (channel->reliableWindows[reliableWindow] > 0) { + --channel->reliableWindows[reliableWindow]; + if (!channel->reliableWindows[reliableWindow]) { + channel->usedReliableWindows &= ~(1 << reliableWindow); + } + } + } + + commandNumber = (ENetProtocolCommand) (outgoingCommand->command.header.command & ENET_PROTOCOL_COMMAND_MASK); + enet_list_remove(&outgoingCommand->outgoingCommandList); + + if (outgoingCommand->packet != NULL) { + if (wasSent) { + peer->reliableDataInTransit -= outgoingCommand->fragmentLength; + } + + --outgoingCommand->packet->referenceCount; + + if (outgoingCommand->packet->referenceCount == 0) { + outgoingCommand->packet->flags |= ENET_PACKET_FLAG_SENT; + callbacks.packet_destroy(outgoingCommand->packet); + } + } + + enet_free(outgoingCommand); + + if (enet_list_empty(&peer->sentReliableCommands)) { + return commandNumber; + } + + outgoingCommand = (ENetOutgoingCommand *) enet_list_front(&peer->sentReliableCommands); + peer->nextTimeout = outgoingCommand->sentTime + outgoingCommand->roundTripTimeout; + + return commandNumber; + } /* enet_protocol_remove_sent_reliable_command */ + + static ENetPeer * enet_protocol_handle_connect(ENetHost *host, ENetProtocolHeader *header, ENetProtocol *command) { + ENET_UNUSED(header) + + enet_uint8 incomingSessionID, outgoingSessionID; + enet_uint32 mtu, windowSize; + ENetChannel *channel; + size_t channelCount, duplicatePeers = 0; + ENetPeer *currentPeer, *peer = NULL; + ENetProtocol verifyCommand; + + channelCount = ENET_NET_TO_HOST_32(command->connect.channelCount); + + if (channelCount < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT || channelCount > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT) { + return NULL; + } + + for (currentPeer = host->peers; currentPeer < &host->peers[host->peerCount]; ++currentPeer) { + if (currentPeer->state == ENET_PEER_STATE_DISCONNECTED) { + if (peer == NULL) { + peer = currentPeer; + } + } else if (currentPeer->state != ENET_PEER_STATE_CONNECTING && in6_equal(currentPeer->address.host, host->receivedAddress.host)) { + if (currentPeer->address.port == host->receivedAddress.port && currentPeer->connectID == command->connect.connectID) { + return NULL; + } + + ++duplicatePeers; + } + } + + if (peer == NULL || duplicatePeers >= host->duplicatePeers) { + return NULL; + } + + if (channelCount > host->channelLimit) { + channelCount = host->channelLimit; + } + peer->channels = (ENetChannel *) enet_malloc(channelCount * sizeof(ENetChannel)); + if (peer->channels == NULL) { + return NULL; + } + peer->channelCount = channelCount; + peer->state = ENET_PEER_STATE_ACKNOWLEDGING_CONNECT; + peer->connectID = command->connect.connectID; + peer->address = host->receivedAddress; + peer->outgoingPeerID = ENET_NET_TO_HOST_16(command->connect.outgoingPeerID); + peer->incomingBandwidth = ENET_NET_TO_HOST_32(command->connect.incomingBandwidth); + peer->outgoingBandwidth = ENET_NET_TO_HOST_32(command->connect.outgoingBandwidth); + peer->packetThrottleInterval = ENET_NET_TO_HOST_32(command->connect.packetThrottleInterval); + peer->packetThrottleAcceleration = ENET_NET_TO_HOST_32(command->connect.packetThrottleAcceleration); + peer->packetThrottleDeceleration = ENET_NET_TO_HOST_32(command->connect.packetThrottleDeceleration); + peer->eventData = ENET_NET_TO_HOST_32(command->connect.data); + + incomingSessionID = command->connect.incomingSessionID == 0xFF ? peer->outgoingSessionID : command->connect.incomingSessionID; + incomingSessionID = (incomingSessionID + 1) & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT); + if (incomingSessionID == peer->outgoingSessionID) { + incomingSessionID = (incomingSessionID + 1) + & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT); + } + peer->outgoingSessionID = incomingSessionID; + + outgoingSessionID = command->connect.outgoingSessionID == 0xFF ? peer->incomingSessionID : command->connect.outgoingSessionID; + outgoingSessionID = (outgoingSessionID + 1) & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT); + if (outgoingSessionID == peer->incomingSessionID) { + outgoingSessionID = (outgoingSessionID + 1) + & (ENET_PROTOCOL_HEADER_SESSION_MASK >> ENET_PROTOCOL_HEADER_SESSION_SHIFT); + } + peer->incomingSessionID = outgoingSessionID; + + for (channel = peer->channels; channel < &peer->channels[channelCount]; ++channel) { + channel->outgoingReliableSequenceNumber = 0; + channel->outgoingUnreliableSequenceNumber = 0; + channel->incomingReliableSequenceNumber = 0; + channel->incomingUnreliableSequenceNumber = 0; + + enet_list_clear(&channel->incomingReliableCommands); + enet_list_clear(&channel->incomingUnreliableCommands); + + channel->usedReliableWindows = 0; + memset(channel->reliableWindows, 0, sizeof(channel->reliableWindows)); + } + + mtu = ENET_NET_TO_HOST_32(command->connect.mtu); + + if (mtu < ENET_PROTOCOL_MINIMUM_MTU) { + mtu = ENET_PROTOCOL_MINIMUM_MTU; + } else if (mtu > ENET_PROTOCOL_MAXIMUM_MTU) { + mtu = ENET_PROTOCOL_MAXIMUM_MTU; + } + + peer->mtu = mtu; + + if (host->outgoingBandwidth == 0 && peer->incomingBandwidth == 0) { + peer->windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } else if (host->outgoingBandwidth == 0 || peer->incomingBandwidth == 0) { + peer->windowSize = (ENET_MAX(host->outgoingBandwidth, peer->incomingBandwidth) / ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } else { + peer->windowSize = (ENET_MIN(host->outgoingBandwidth, peer->incomingBandwidth) / ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } + + if (peer->windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE) { + peer->windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } else if (peer->windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE) { + peer->windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } + + if (host->incomingBandwidth == 0) { + windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } else { + windowSize = (host->incomingBandwidth / ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } + + if (windowSize > ENET_NET_TO_HOST_32(command->connect.windowSize)) { + windowSize = ENET_NET_TO_HOST_32(command->connect.windowSize); + } + + if (windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE) { + windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } else if (windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE) { + windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } + + verifyCommand.header.command = ENET_PROTOCOL_COMMAND_VERIFY_CONNECT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + verifyCommand.header.channelID = 0xFF; + verifyCommand.verifyConnect.outgoingPeerID = ENET_HOST_TO_NET_16(peer->incomingPeerID); + verifyCommand.verifyConnect.incomingSessionID = incomingSessionID; + verifyCommand.verifyConnect.outgoingSessionID = outgoingSessionID; + verifyCommand.verifyConnect.mtu = ENET_HOST_TO_NET_32(peer->mtu); + verifyCommand.verifyConnect.windowSize = ENET_HOST_TO_NET_32(windowSize); + verifyCommand.verifyConnect.channelCount = ENET_HOST_TO_NET_32(channelCount); + verifyCommand.verifyConnect.incomingBandwidth = ENET_HOST_TO_NET_32(host->incomingBandwidth); + verifyCommand.verifyConnect.outgoingBandwidth = ENET_HOST_TO_NET_32(host->outgoingBandwidth); + verifyCommand.verifyConnect.packetThrottleInterval = ENET_HOST_TO_NET_32(peer->packetThrottleInterval); + verifyCommand.verifyConnect.packetThrottleAcceleration = ENET_HOST_TO_NET_32(peer->packetThrottleAcceleration); + verifyCommand.verifyConnect.packetThrottleDeceleration = ENET_HOST_TO_NET_32(peer->packetThrottleDeceleration); + verifyCommand.verifyConnect.connectID = peer->connectID; + + enet_peer_queue_outgoing_command(peer, &verifyCommand, NULL, 0, 0); + return peer; + } /* enet_protocol_handle_connect */ + + static int enet_protocol_handle_send_reliable(ENetHost *host, ENetPeer *peer, const ENetProtocol *command, enet_uint8 **currentData) { + size_t dataLength; + + if (command->header.channelID >= peer->channelCount || (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER)) { + return -1; + } + + dataLength = ENET_NET_TO_HOST_16(command->sendReliable.dataLength); + *currentData += dataLength; + + if (dataLength > host->maximumPacketSize || *currentData < host->receivedData || *currentData > &host->receivedData[host->receivedDataLength]) { + return -1; + } + + if (enet_peer_queue_incoming_command(peer, command, (const enet_uint8 *) command + sizeof(ENetProtocolSendReliable), dataLength, ENET_PACKET_FLAG_RELIABLE, 0) == NULL) { + return -1; + } + + return 0; + } + + static int enet_protocol_handle_send_unsequenced(ENetHost *host, ENetPeer *peer, const ENetProtocol *command, enet_uint8 **currentData) { + enet_uint32 unsequencedGroup, index; + size_t dataLength; + + if (command->header.channelID >= peer->channelCount || (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER)) { + return -1; + } + + dataLength = ENET_NET_TO_HOST_16(command->sendUnsequenced.dataLength); + *currentData += dataLength; + if (dataLength > host->maximumPacketSize || *currentData < host->receivedData || *currentData > &host->receivedData[host->receivedDataLength]) { + return -1; + } + + unsequencedGroup = ENET_NET_TO_HOST_16(command->sendUnsequenced.unsequencedGroup); + index = unsequencedGroup % ENET_PEER_UNSEQUENCED_WINDOW_SIZE; + + if (unsequencedGroup < peer->incomingUnsequencedGroup) { + unsequencedGroup += 0x10000; + } + + if (unsequencedGroup >= (enet_uint32) peer->incomingUnsequencedGroup + ENET_PEER_FREE_UNSEQUENCED_WINDOWS * ENET_PEER_UNSEQUENCED_WINDOW_SIZE) { + return 0; + } + + unsequencedGroup &= 0xFFFF; + + if (unsequencedGroup - index != peer->incomingUnsequencedGroup) { + peer->incomingUnsequencedGroup = unsequencedGroup - index; + memset(peer->unsequencedWindow, 0, sizeof(peer->unsequencedWindow)); + } else if (peer->unsequencedWindow[index / 32] & (1 << (index % 32))) { + return 0; + } + + if (enet_peer_queue_incoming_command(peer, command, (const enet_uint8 *) command + sizeof(ENetProtocolSendUnsequenced), dataLength, ENET_PACKET_FLAG_UNSEQUENCED,0) == NULL) { + return -1; + } + + peer->unsequencedWindow[index / 32] |= 1 << (index % 32); + + return 0; + } /* enet_protocol_handle_send_unsequenced */ + + static int enet_protocol_handle_send_unreliable(ENetHost *host, ENetPeer *peer, const ENetProtocol *command, + enet_uint8 **currentData) { + size_t dataLength; + + if (command->header.channelID >= peer->channelCount || + (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER)) + { + return -1; + } + + dataLength = ENET_NET_TO_HOST_16(command->sendUnreliable.dataLength); + *currentData += dataLength; + if (dataLength > host->maximumPacketSize || *currentData < host->receivedData || *currentData > &host->receivedData[host->receivedDataLength]) { + return -1; + } + + if (enet_peer_queue_incoming_command(peer, command, (const enet_uint8 *) command + sizeof(ENetProtocolSendUnreliable), dataLength, 0, 0) == NULL) { + return -1; + } + + return 0; + } + + static int enet_protocol_handle_send_fragment(ENetHost *host, ENetPeer *peer, const ENetProtocol *command, enet_uint8 **currentData) { + enet_uint32 fragmentNumber, fragmentCount, fragmentOffset, fragmentLength, startSequenceNumber, totalLength; + ENetChannel *channel; + enet_uint16 startWindow, currentWindow; + ENetListIterator currentCommand; + ENetIncomingCommand *startCommand = NULL; + + if (command->header.channelID >= peer->channelCount || (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER)) { + return -1; + } + + fragmentLength = ENET_NET_TO_HOST_16(command->sendFragment.dataLength); + *currentData += fragmentLength; + if (fragmentLength > host->maximumPacketSize || *currentData < host->receivedData || *currentData > &host->receivedData[host->receivedDataLength]) { + return -1; + } + + channel = &peer->channels[command->header.channelID]; + startSequenceNumber = ENET_NET_TO_HOST_16(command->sendFragment.startSequenceNumber); + startWindow = startSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + currentWindow = channel->incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + + if (startSequenceNumber < channel->incomingReliableSequenceNumber) { + startWindow += ENET_PEER_RELIABLE_WINDOWS; + } + + if (startWindow < currentWindow || startWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1) { + return 0; + } + + fragmentNumber = ENET_NET_TO_HOST_32(command->sendFragment.fragmentNumber); + fragmentCount = ENET_NET_TO_HOST_32(command->sendFragment.fragmentCount); + fragmentOffset = ENET_NET_TO_HOST_32(command->sendFragment.fragmentOffset); + totalLength = ENET_NET_TO_HOST_32(command->sendFragment.totalLength); + + if (fragmentCount > ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT || + fragmentNumber >= fragmentCount || + totalLength > host->maximumPacketSize || + fragmentOffset >= totalLength || + fragmentLength > totalLength - fragmentOffset + ) { + return -1; + } + + for (currentCommand = enet_list_previous(enet_list_end(&channel->incomingReliableCommands)); + currentCommand != enet_list_end(&channel->incomingReliableCommands); + currentCommand = enet_list_previous(currentCommand) + ) { + ENetIncomingCommand *incomingCommand = (ENetIncomingCommand *) currentCommand; + + if (startSequenceNumber >= channel->incomingReliableSequenceNumber) { + if (incomingCommand->reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + continue; + } + } else if (incomingCommand->reliableSequenceNumber >= channel->incomingReliableSequenceNumber) { + break; + } + + if (incomingCommand->reliableSequenceNumber <= startSequenceNumber) { + if (incomingCommand->reliableSequenceNumber < startSequenceNumber) { + break; + } + + if ((incomingCommand->command.header.command & ENET_PROTOCOL_COMMAND_MASK) != + ENET_PROTOCOL_COMMAND_SEND_FRAGMENT || + totalLength != incomingCommand->packet->dataLength || + fragmentCount != incomingCommand->fragmentCount + ) { + return -1; + } + + startCommand = incomingCommand; + break; + } + } + + if (startCommand == NULL) { + ENetProtocol hostCommand = *command; + hostCommand.header.reliableSequenceNumber = startSequenceNumber; + startCommand = enet_peer_queue_incoming_command(peer, &hostCommand, NULL, totalLength, ENET_PACKET_FLAG_RELIABLE, fragmentCount); + if (startCommand == NULL) { + return -1; + } + } + + if ((startCommand->fragments[fragmentNumber / 32] & (1 << (fragmentNumber % 32))) == 0) { + --startCommand->fragmentsRemaining; + startCommand->fragments[fragmentNumber / 32] |= (1 << (fragmentNumber % 32)); + + if (fragmentOffset + fragmentLength > startCommand->packet->dataLength) { + fragmentLength = startCommand->packet->dataLength - fragmentOffset; + } + + memcpy(startCommand->packet->data + fragmentOffset, (enet_uint8 *) command + sizeof(ENetProtocolSendFragment), fragmentLength); + + if (startCommand->fragmentsRemaining <= 0) { + enet_peer_dispatch_incoming_reliable_commands(peer, channel); + } + } + + return 0; + } /* enet_protocol_handle_send_fragment */ + + static int enet_protocol_handle_send_unreliable_fragment(ENetHost *host, ENetPeer *peer, const ENetProtocol *command, enet_uint8 **currentData) { + enet_uint32 fragmentNumber, fragmentCount, fragmentOffset, fragmentLength, reliableSequenceNumber, startSequenceNumber, totalLength; + enet_uint16 reliableWindow, currentWindow; + ENetChannel *channel; + ENetListIterator currentCommand; + ENetIncomingCommand *startCommand = NULL; + + if (command->header.channelID >= peer->channelCount || (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER)) { + return -1; + } + + fragmentLength = ENET_NET_TO_HOST_16(command->sendFragment.dataLength); + *currentData += fragmentLength; + if (fragmentLength > host->maximumPacketSize || *currentData < host->receivedData || *currentData > &host->receivedData[host->receivedDataLength]) { + return -1; + } + + channel = &peer->channels[command->header.channelID]; + reliableSequenceNumber = command->header.reliableSequenceNumber; + startSequenceNumber = ENET_NET_TO_HOST_16(command->sendFragment.startSequenceNumber); + + reliableWindow = reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + currentWindow = channel->incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + + if (reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + reliableWindow += ENET_PEER_RELIABLE_WINDOWS; + } + + if (reliableWindow < currentWindow || reliableWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1) { + return 0; + } + + if (reliableSequenceNumber == channel->incomingReliableSequenceNumber && startSequenceNumber <= channel->incomingUnreliableSequenceNumber) { + return 0; + } + + fragmentNumber = ENET_NET_TO_HOST_32(command->sendFragment.fragmentNumber); + fragmentCount = ENET_NET_TO_HOST_32(command->sendFragment.fragmentCount); + fragmentOffset = ENET_NET_TO_HOST_32(command->sendFragment.fragmentOffset); + totalLength = ENET_NET_TO_HOST_32(command->sendFragment.totalLength); + + if (fragmentCount > ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT || + fragmentNumber >= fragmentCount || + totalLength > host->maximumPacketSize || + fragmentOffset >= totalLength || + fragmentLength > totalLength - fragmentOffset + ) { + return -1; + } + + for (currentCommand = enet_list_previous(enet_list_end(&channel->incomingUnreliableCommands)); + currentCommand != enet_list_end(&channel->incomingUnreliableCommands); + currentCommand = enet_list_previous(currentCommand) + ) { + ENetIncomingCommand *incomingCommand = (ENetIncomingCommand *) currentCommand; + + if (reliableSequenceNumber >= channel->incomingReliableSequenceNumber) { + if (incomingCommand->reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + continue; + } + } else if (incomingCommand->reliableSequenceNumber >= channel->incomingReliableSequenceNumber) { + break; + } + + if (incomingCommand->reliableSequenceNumber < reliableSequenceNumber) { + break; + } + + if (incomingCommand->reliableSequenceNumber > reliableSequenceNumber) { + continue; + } + + if (incomingCommand->unreliableSequenceNumber <= startSequenceNumber) { + if (incomingCommand->unreliableSequenceNumber < startSequenceNumber) { + break; + } + + if ((incomingCommand->command.header.command & ENET_PROTOCOL_COMMAND_MASK) != + ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT || + totalLength != incomingCommand->packet->dataLength || + fragmentCount != incomingCommand->fragmentCount + ) { + return -1; + } + + startCommand = incomingCommand; + break; + } + } + + if (startCommand == NULL) { + startCommand = enet_peer_queue_incoming_command(peer, command, NULL, totalLength, + ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT, fragmentCount); + if (startCommand == NULL) { + return -1; + } + } + + if ((startCommand->fragments[fragmentNumber / 32] & (1 << (fragmentNumber % 32))) == 0) { + --startCommand->fragmentsRemaining; + startCommand->fragments[fragmentNumber / 32] |= (1 << (fragmentNumber % 32)); + + if (fragmentOffset + fragmentLength > startCommand->packet->dataLength) { + fragmentLength = startCommand->packet->dataLength - fragmentOffset; + } + + memcpy(startCommand->packet->data + fragmentOffset, (enet_uint8 *) command + sizeof(ENetProtocolSendFragment), fragmentLength); + + if (startCommand->fragmentsRemaining <= 0) { + enet_peer_dispatch_incoming_unreliable_commands(peer, channel); + } + } + + return 0; + } /* enet_protocol_handle_send_unreliable_fragment */ + + static int enet_protocol_handle_ping(ENetHost *host, ENetPeer *peer, const ENetProtocol *command) { + ENET_UNUSED(host) + ENET_UNUSED(command) + + if (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) { + return -1; + } + + return 0; + } + + static int enet_protocol_handle_bandwidth_limit(ENetHost *host, ENetPeer *peer, const ENetProtocol *command) { + if (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) { + return -1; + } + if (peer->incomingBandwidth != 0) { + --host->bandwidthLimitedPeers; + } + + peer->incomingBandwidth = ENET_NET_TO_HOST_32(command->bandwidthLimit.incomingBandwidth); + if (peer->incomingBandwidth != 0) { + ++host->bandwidthLimitedPeers; + } + + peer->outgoingBandwidth = ENET_NET_TO_HOST_32(command->bandwidthLimit.outgoingBandwidth); + + if (peer->incomingBandwidth == 0 && host->outgoingBandwidth == 0) { + peer->windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } else if (peer->incomingBandwidth == 0 || host->outgoingBandwidth == 0) { + peer->windowSize = (ENET_MAX(peer->incomingBandwidth, host->outgoingBandwidth) + / ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } else { + peer->windowSize = (ENET_MIN(peer->incomingBandwidth, host->outgoingBandwidth) + / ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } + + if (peer->windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE) { + peer->windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } else if (peer->windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE) { + peer->windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } + + return 0; + } /* enet_protocol_handle_bandwidth_limit */ + + static int enet_protocol_handle_throttle_configure(ENetHost *host, ENetPeer *peer, const ENetProtocol *command) { + ENET_UNUSED(host) + + if (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) { + return -1; + } + + peer->packetThrottleInterval = ENET_NET_TO_HOST_32(command->throttleConfigure.packetThrottleInterval); + peer->packetThrottleAcceleration = ENET_NET_TO_HOST_32(command->throttleConfigure.packetThrottleAcceleration); + peer->packetThrottleDeceleration = ENET_NET_TO_HOST_32(command->throttleConfigure.packetThrottleDeceleration); + + return 0; + } + + static int enet_protocol_handle_disconnect(ENetHost *host, ENetPeer *peer, const ENetProtocol *command) { + if (peer->state == ENET_PEER_STATE_DISCONNECTED || peer->state == ENET_PEER_STATE_ZOMBIE || + peer->state == ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT + ) { + return 0; + } + + enet_peer_reset_queues(peer); + + if (peer->state == ENET_PEER_STATE_CONNECTION_SUCCEEDED || peer->state == ENET_PEER_STATE_DISCONNECTING || peer->state == ENET_PEER_STATE_CONNECTING) { + enet_protocol_dispatch_state(host, peer, ENET_PEER_STATE_ZOMBIE); + } + else if (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) { + if (peer->state == ENET_PEER_STATE_CONNECTION_PENDING) { host->recalculateBandwidthLimits = 1; } + enet_peer_reset(peer); + } + else if (command->header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE) { + enet_protocol_change_state(host, peer, ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT); + } + else { + enet_protocol_dispatch_state(host, peer, ENET_PEER_STATE_ZOMBIE); + } + + if (peer->state != ENET_PEER_STATE_DISCONNECTED) { + peer->eventData = ENET_NET_TO_HOST_32(command->disconnect.data); + } + + return 0; + } + + static int enet_protocol_handle_acknowledge(ENetHost *host, ENetEvent *event, ENetPeer *peer, const ENetProtocol *command) { + enet_uint32 roundTripTime, receivedSentTime, receivedReliableSequenceNumber; + ENetProtocolCommand commandNumber; + + if (peer->state == ENET_PEER_STATE_DISCONNECTED || peer->state == ENET_PEER_STATE_ZOMBIE) { + return 0; + } + + receivedSentTime = ENET_NET_TO_HOST_16(command->acknowledge.receivedSentTime); + receivedSentTime |= host->serviceTime & 0xFFFF0000; + if ((receivedSentTime & 0x8000) > (host->serviceTime & 0x8000)) { + receivedSentTime -= 0x10000; + } + + if (ENET_TIME_LESS(host->serviceTime, receivedSentTime)) { + return 0; + } + + peer->lastReceiveTime = host->serviceTime; + peer->earliestTimeout = 0; + roundTripTime = ENET_TIME_DIFFERENCE(host->serviceTime, receivedSentTime); + + enet_peer_throttle(peer, roundTripTime); + peer->roundTripTimeVariance -= peer->roundTripTimeVariance / 4; + + if (roundTripTime >= peer->roundTripTime) { + peer->roundTripTime += (roundTripTime - peer->roundTripTime) / 8; + peer->roundTripTimeVariance += (roundTripTime - peer->roundTripTime) / 4; + } else { + peer->roundTripTime -= (peer->roundTripTime - roundTripTime) / 8; + peer->roundTripTimeVariance += (peer->roundTripTime - roundTripTime) / 4; + } + + if (peer->roundTripTime < peer->lowestRoundTripTime) { + peer->lowestRoundTripTime = peer->roundTripTime; + } + + if (peer->roundTripTimeVariance > peer->highestRoundTripTimeVariance) { + peer->highestRoundTripTimeVariance = peer->roundTripTimeVariance; + } + + if (peer->packetThrottleEpoch == 0 || + ENET_TIME_DIFFERENCE(host->serviceTime, peer->packetThrottleEpoch) >= peer->packetThrottleInterval + ) { + peer->lastRoundTripTime = peer->lowestRoundTripTime; + peer->lastRoundTripTimeVariance = peer->highestRoundTripTimeVariance; + peer->lowestRoundTripTime = peer->roundTripTime; + peer->highestRoundTripTimeVariance = peer->roundTripTimeVariance; + peer->packetThrottleEpoch = host->serviceTime; + } + + receivedReliableSequenceNumber = ENET_NET_TO_HOST_16(command->acknowledge.receivedReliableSequenceNumber); + commandNumber = enet_protocol_remove_sent_reliable_command(peer, receivedReliableSequenceNumber, command->header.channelID); + + switch (peer->state) { + case ENET_PEER_STATE_ACKNOWLEDGING_CONNECT: + if (commandNumber != ENET_PROTOCOL_COMMAND_VERIFY_CONNECT) { + return -1; + } + + enet_protocol_notify_connect(host, peer, event); + break; + + case ENET_PEER_STATE_DISCONNECTING: + if (commandNumber != ENET_PROTOCOL_COMMAND_DISCONNECT) { + return -1; + } + + enet_protocol_notify_disconnect(host, peer, event); + break; + + case ENET_PEER_STATE_DISCONNECT_LATER: + if (enet_list_empty(&peer->outgoingReliableCommands) && + enet_list_empty(&peer->outgoingUnreliableCommands) && + enet_list_empty(&peer->sentReliableCommands)) + { + enet_peer_disconnect(peer, peer->eventData); + } + break; + + default: + break; + } + + return 0; + } /* enet_protocol_handle_acknowledge */ + + static int enet_protocol_handle_verify_connect(ENetHost *host, ENetEvent *event, ENetPeer *peer, const ENetProtocol *command) { + enet_uint32 mtu, windowSize; + size_t channelCount; + + if (peer->state != ENET_PEER_STATE_CONNECTING) { + return 0; + } + + channelCount = ENET_NET_TO_HOST_32(command->verifyConnect.channelCount); + + if (channelCount < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT || channelCount > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT || + ENET_NET_TO_HOST_32(command->verifyConnect.packetThrottleInterval) != peer->packetThrottleInterval || + ENET_NET_TO_HOST_32(command->verifyConnect.packetThrottleAcceleration) != peer->packetThrottleAcceleration || + ENET_NET_TO_HOST_32(command->verifyConnect.packetThrottleDeceleration) != peer->packetThrottleDeceleration || + command->verifyConnect.connectID != peer->connectID + ) { + peer->eventData = 0; + enet_protocol_dispatch_state(host, peer, ENET_PEER_STATE_ZOMBIE); + return -1; + } + + enet_protocol_remove_sent_reliable_command(peer, 1, 0xFF); + + if (channelCount < peer->channelCount) { + peer->channelCount = channelCount; + } + + peer->outgoingPeerID = ENET_NET_TO_HOST_16(command->verifyConnect.outgoingPeerID); + peer->incomingSessionID = command->verifyConnect.incomingSessionID; + peer->outgoingSessionID = command->verifyConnect.outgoingSessionID; + + mtu = ENET_NET_TO_HOST_32(command->verifyConnect.mtu); + + if (mtu < ENET_PROTOCOL_MINIMUM_MTU) { + mtu = ENET_PROTOCOL_MINIMUM_MTU; + } else if (mtu > ENET_PROTOCOL_MAXIMUM_MTU) { + mtu = ENET_PROTOCOL_MAXIMUM_MTU; + } + + if (mtu < peer->mtu) { + peer->mtu = mtu; + } + + windowSize = ENET_NET_TO_HOST_32(command->verifyConnect.windowSize); + if (windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE) { + windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } + + if (windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE) { + windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } + + if (windowSize < peer->windowSize) { + peer->windowSize = windowSize; + } + + peer->incomingBandwidth = ENET_NET_TO_HOST_32(command->verifyConnect.incomingBandwidth); + peer->outgoingBandwidth = ENET_NET_TO_HOST_32(command->verifyConnect.outgoingBandwidth); + + enet_protocol_notify_connect(host, peer, event); + return 0; + } /* enet_protocol_handle_verify_connect */ + + static int enet_protocol_handle_incoming_commands(ENetHost *host, ENetEvent *event) { + ENetProtocolHeader *header; + ENetProtocol *command; + ENetPeer *peer; + enet_uint8 *currentData; + size_t headerSize; + enet_uint16 peerID, flags; + enet_uint8 sessionID; + + if (host->receivedDataLength < sizeof(ENetProtocolHeaderMinimal)) { + return 0; + } + + header = (ENetProtocolHeader *) host->receivedData; + + peerID = ENET_NET_TO_HOST_16(header->peerID); + sessionID = (peerID & ENET_PROTOCOL_HEADER_SESSION_MASK) >> ENET_PROTOCOL_HEADER_SESSION_SHIFT; + flags = peerID & ENET_PROTOCOL_HEADER_FLAG_MASK; + peerID &= ~(ENET_PROTOCOL_HEADER_FLAG_MASK | ENET_PROTOCOL_HEADER_SESSION_MASK); + + headerSize = (flags & ENET_PROTOCOL_HEADER_FLAG_SENT_TIME ? sizeof(ENetProtocolHeader) : sizeof(ENetProtocolHeaderMinimal)); + +#ifdef ENET_USE_MORE_PEERS + if (flags & ENET_PROTOCOL_HEADER_FLAG_PEER_EXTRA) { + if (host->receivedDataLength < headerSize + sizeof(enet_uint8)) { + return 0; + } + + enet_uint8 * headerExtraPeerID = (enet_uint8 *) & host -> receivedData [headerSize]; + enet_uint8 peerIDExtra = *headerExtraPeerID; + peerID = (peerID & 0x07FF) | ((enet_uint16)peerIDExtra << 11); + + headerSize += sizeof (enet_uint8); + } +#endif + + if (host->checksum != NULL) { + if (host->receivedDataLength < headerSize + sizeof(enet_uint32)) { + return 0; + } + + headerSize += sizeof(enet_uint32); + } + + if (peerID == ENET_PROTOCOL_MAXIMUM_PEER_ID) { + peer = NULL; + } else if (peerID >= host->peerCount) { + return 0; + } else { + peer = &host->peers[peerID]; + + if (peer->state == ENET_PEER_STATE_DISCONNECTED || + peer->state == ENET_PEER_STATE_ZOMBIE || + ((!in6_equal(host->receivedAddress.host , peer->address.host) || + host->receivedAddress.port != peer->address.port) && + 1 /* no broadcast in ipv6 !in6_equal(peer->address.host , ENET_HOST_BROADCAST)*/) || + (peer->outgoingPeerID < ENET_PROTOCOL_MAXIMUM_PEER_ID && + sessionID != peer->incomingSessionID) + ) { + return 0; + } + } + + if (flags & ENET_PROTOCOL_HEADER_FLAG_COMPRESSED) { + size_t originalSize; + if (host->compressor.context == NULL || host->compressor.decompress == NULL) { + return 0; + } + + originalSize = host->compressor.decompress(host->compressor.context, + host->receivedData + headerSize, + host->receivedDataLength - headerSize, + host->packetData[1] + headerSize, + sizeof(host->packetData[1]) - headerSize + ); + + if (originalSize <= 0 || originalSize > sizeof(host->packetData[1]) - headerSize) { + return 0; + } + + memcpy(host->packetData[1], header, headerSize); + host->receivedData = host->packetData[1]; + host->receivedDataLength = headerSize + originalSize; + } + + if (host->checksum != NULL) { + enet_uint32 *checksum = (enet_uint32 *) &host->receivedData[headerSize - sizeof(enet_uint32)]; + enet_uint32 desiredChecksum = *checksum; + ENetBuffer buffer; + + *checksum = peer != NULL ? peer->connectID : 0; + + buffer.data = host->receivedData; + buffer.dataLength = host->receivedDataLength; + + if (host->checksum(&buffer, 1) != desiredChecksum) { + return 0; + } + } + + if (peer != NULL) { + peer->address.host = host->receivedAddress.host; + peer->address.port = host->receivedAddress.port; + peer->incomingDataTotal += host->receivedDataLength; + peer->totalDataReceived += host->receivedDataLength; + } + + currentData = host->receivedData + headerSize; + + while (currentData < &host->receivedData[host->receivedDataLength]) { + enet_uint8 commandNumber; + size_t commandSize; + + command = (ENetProtocol *) currentData; + + if (currentData + sizeof(ENetProtocolCommandHeader) > &host->receivedData[host->receivedDataLength]) { + break; + } + + commandNumber = command->header.command & ENET_PROTOCOL_COMMAND_MASK; + if (commandNumber >= ENET_PROTOCOL_COMMAND_COUNT) { + break; + } + + commandSize = commandSizes[commandNumber]; + if (commandSize == 0 || currentData + commandSize > &host->receivedData[host->receivedDataLength]) { + break; + } + + currentData += commandSize; + + if (peer == NULL && (commandNumber != ENET_PROTOCOL_COMMAND_CONNECT || currentData < &host->receivedData[host->receivedDataLength])) { + break; + } + + command->header.reliableSequenceNumber = ENET_NET_TO_HOST_16(command->header.reliableSequenceNumber); + + switch (commandNumber) { + case ENET_PROTOCOL_COMMAND_ACKNOWLEDGE: + if (enet_protocol_handle_acknowledge(host, event, peer, command)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_CONNECT: + if (peer != NULL) { + goto commandError; + } + peer = enet_protocol_handle_connect(host, header, command); + if (peer == NULL) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_VERIFY_CONNECT: + if (enet_protocol_handle_verify_connect(host, event, peer, command)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_DISCONNECT: + if (enet_protocol_handle_disconnect(host, peer, command)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_PING: + if (enet_protocol_handle_ping(host, peer, command)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_SEND_RELIABLE: + if (enet_protocol_handle_send_reliable(host, peer, command, ¤tData)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE: + if (enet_protocol_handle_send_unreliable(host, peer, command, ¤tData)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED: + if (enet_protocol_handle_send_unsequenced(host, peer, command, ¤tData)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_SEND_FRAGMENT: + if (enet_protocol_handle_send_fragment(host, peer, command, ¤tData)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT: + if (enet_protocol_handle_bandwidth_limit(host, peer, command)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE: + if (enet_protocol_handle_throttle_configure(host, peer, command)) { + goto commandError; + } + break; + + case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT: + if (enet_protocol_handle_send_unreliable_fragment(host, peer, command, ¤tData)) { + goto commandError; + } + break; + + default: + goto commandError; + } + + assert(peer); + if ((command->header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE) != 0) { + enet_uint16 sentTime; + + if (!(flags & ENET_PROTOCOL_HEADER_FLAG_SENT_TIME)) { + break; + } + + sentTime = ENET_NET_TO_HOST_16(header->sentTime); + + switch (peer->state) { + case ENET_PEER_STATE_DISCONNECTING: + case ENET_PEER_STATE_ACKNOWLEDGING_CONNECT: + case ENET_PEER_STATE_DISCONNECTED: + case ENET_PEER_STATE_ZOMBIE: + break; + + case ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT: + if ((command->header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_DISCONNECT) { + enet_peer_queue_acknowledgement(peer, command, sentTime); + } + break; + + default: + enet_peer_queue_acknowledgement(peer, command, sentTime); + break; + } + } + } + + commandError: + if (event != NULL && event->type != ENET_EVENT_TYPE_NONE) { + return 1; + } + + return 0; + } /* enet_protocol_handle_incoming_commands */ + + static int enet_protocol_receive_incoming_commands(ENetHost *host, ENetEvent *event) { + int packets; + + for (packets = 0; packets < 256; ++packets) { + int receivedLength; + ENetBuffer buffer; + + buffer.data = host->packetData[0]; + // buffer.dataLength = sizeof (host->packetData[0]); + buffer.dataLength = host->mtu; + + receivedLength = enet_socket_receive(host->socket, &host->receivedAddress, &buffer, 1); + + if (receivedLength == -2) + continue; + + if (receivedLength < 0) { + return -1; + } + + if (receivedLength == 0) { + return 0; + } + + host->receivedData = host->packetData[0]; + host->receivedDataLength = receivedLength; + + host->totalReceivedData += receivedLength; + host->totalReceivedPackets++; + + if (host->intercept != NULL) { + switch (host->intercept(host, (void *)event)) { + case 1: + if (event != NULL && event->type != ENET_EVENT_TYPE_NONE) { + return 1; + } + + continue; + + case -1: + return -1; + + default: + break; + } + } + + switch (enet_protocol_handle_incoming_commands(host, event)) { + case 1: + return 1; + + case -1: + return -1; + + default: + break; + } + } + + return -1; + } /* enet_protocol_receive_incoming_commands */ + + static void enet_protocol_send_acknowledgements(ENetHost *host, ENetPeer *peer) { + ENetProtocol *command = &host->commands[host->commandCount]; + ENetBuffer *buffer = &host->buffers[host->bufferCount]; + ENetAcknowledgement *acknowledgement; + ENetListIterator currentAcknowledgement; + enet_uint16 reliableSequenceNumber; + + currentAcknowledgement = enet_list_begin(&peer->acknowledgements); + + while (currentAcknowledgement != enet_list_end(&peer->acknowledgements)) { + if (command >= &host->commands[sizeof(host->commands) / sizeof(ENetProtocol)] || + buffer >= &host->buffers[sizeof(host->buffers) / sizeof(ENetBuffer)] || + peer->mtu - host->packetSize < sizeof(ENetProtocolAcknowledge) + ) { + host->continueSending = 1; + break; + } + + acknowledgement = (ENetAcknowledgement *) currentAcknowledgement; + currentAcknowledgement = enet_list_next(currentAcknowledgement); + + buffer->data = command; + buffer->dataLength = sizeof(ENetProtocolAcknowledge); + host->packetSize += buffer->dataLength; + + reliableSequenceNumber = ENET_HOST_TO_NET_16(acknowledgement->command.header.reliableSequenceNumber); + + command->header.command = ENET_PROTOCOL_COMMAND_ACKNOWLEDGE; + command->header.channelID = acknowledgement->command.header.channelID; + command->header.reliableSequenceNumber = reliableSequenceNumber; + command->acknowledge.receivedReliableSequenceNumber = reliableSequenceNumber; + command->acknowledge.receivedSentTime = ENET_HOST_TO_NET_16(acknowledgement->sentTime); + + if ((acknowledgement->command.header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_DISCONNECT) { + enet_protocol_dispatch_state(host, peer, ENET_PEER_STATE_ZOMBIE); + } + + enet_list_remove(&acknowledgement->acknowledgementList); + enet_free(acknowledgement); + + ++command; + ++buffer; + } + + host->commandCount = command - host->commands; + host->bufferCount = buffer - host->buffers; + } /* enet_protocol_send_acknowledgements */ + + static void enet_protocol_send_unreliable_outgoing_commands(ENetHost *host, ENetPeer *peer) { + ENetProtocol *command = &host->commands[host->commandCount]; + ENetBuffer *buffer = &host->buffers[host->bufferCount]; + ENetOutgoingCommand *outgoingCommand; + ENetListIterator currentCommand; + + currentCommand = enet_list_begin(&peer->outgoingUnreliableCommands); + while (currentCommand != enet_list_end(&peer->outgoingUnreliableCommands)) { + size_t commandSize; + + outgoingCommand = (ENetOutgoingCommand *) currentCommand; + commandSize = commandSizes[outgoingCommand->command.header.command & ENET_PROTOCOL_COMMAND_MASK]; + + if (command >= &host->commands[sizeof(host->commands) / sizeof(ENetProtocol)] || + buffer + 1 >= &host->buffers[sizeof(host->buffers) / sizeof(ENetBuffer)] || + peer->mtu - host->packetSize < commandSize || + (outgoingCommand->packet != NULL && + peer->mtu - host->packetSize < commandSize + outgoingCommand->fragmentLength) + ) { + host->continueSending = 1; + break; + } + + currentCommand = enet_list_next(currentCommand); + + if (outgoingCommand->packet != NULL && outgoingCommand->fragmentOffset == 0) { + peer->packetThrottleCounter += ENET_PEER_PACKET_THROTTLE_COUNTER; + peer->packetThrottleCounter %= ENET_PEER_PACKET_THROTTLE_SCALE; + + if (peer->packetThrottleCounter > peer->packetThrottle) { + enet_uint16 reliableSequenceNumber = outgoingCommand->reliableSequenceNumber; + enet_uint16 unreliableSequenceNumber = outgoingCommand->unreliableSequenceNumber; + for (;;) { + --outgoingCommand->packet->referenceCount; + + if (outgoingCommand->packet->referenceCount == 0) { + callbacks.packet_destroy(outgoingCommand->packet); + } + + enet_list_remove(&outgoingCommand->outgoingCommandList); + enet_free(outgoingCommand); + + if (currentCommand == enet_list_end(&peer->outgoingUnreliableCommands)) { + break; + } + + outgoingCommand = (ENetOutgoingCommand *) currentCommand; + if (outgoingCommand->reliableSequenceNumber != reliableSequenceNumber || outgoingCommand->unreliableSequenceNumber != unreliableSequenceNumber) { + break; + } + + currentCommand = enet_list_next(currentCommand); + } + + continue; + } + } + + buffer->data = command; + buffer->dataLength = commandSize; + host->packetSize += buffer->dataLength; + *command = outgoingCommand->command; + enet_list_remove(&outgoingCommand->outgoingCommandList); + + if (outgoingCommand->packet != NULL) { + ++buffer; + + buffer->data = outgoingCommand->packet->data + outgoingCommand->fragmentOffset; + buffer->dataLength = outgoingCommand->fragmentLength; + + host->packetSize += buffer->dataLength; + + enet_list_insert(enet_list_end(&peer->sentUnreliableCommands), outgoingCommand); + } else { + enet_free(outgoingCommand); + } + + ++command; + ++buffer; + } + + host->commandCount = command - host->commands; + host->bufferCount = buffer - host->buffers; + + if (peer->state == ENET_PEER_STATE_DISCONNECT_LATER && + enet_list_empty(&peer->outgoingReliableCommands) && + enet_list_empty(&peer->outgoingUnreliableCommands) && + enet_list_empty(&peer->sentReliableCommands)) + { + enet_peer_disconnect(peer, peer->eventData); + } + } /* enet_protocol_send_unreliable_outgoing_commands */ + + static int enet_protocol_check_timeouts(ENetHost *host, ENetPeer *peer, ENetEvent *event) { + ENetOutgoingCommand *outgoingCommand; + ENetListIterator currentCommand, insertPosition; + + currentCommand = enet_list_begin(&peer->sentReliableCommands); + insertPosition = enet_list_begin(&peer->outgoingReliableCommands); + + while (currentCommand != enet_list_end(&peer->sentReliableCommands)) { + outgoingCommand = (ENetOutgoingCommand *) currentCommand; + + currentCommand = enet_list_next(currentCommand); + + if (ENET_TIME_DIFFERENCE(host->serviceTime, outgoingCommand->sentTime) < outgoingCommand->roundTripTimeout) { + continue; + } + + if (peer->earliestTimeout == 0 || ENET_TIME_LESS(outgoingCommand->sentTime, peer->earliestTimeout)) { + peer->earliestTimeout = outgoingCommand->sentTime; + } + + if (peer->earliestTimeout != 0 && + (ENET_TIME_DIFFERENCE(host->serviceTime, peer->earliestTimeout) >= peer->timeoutMaximum || + (outgoingCommand->roundTripTimeout >= outgoingCommand->roundTripTimeoutLimit && + ENET_TIME_DIFFERENCE(host->serviceTime, peer->earliestTimeout) >= peer->timeoutMinimum)) + ) { + enet_protocol_notify_disconnect_timeout(host, peer, event); + return 1; + } + + if (outgoingCommand->packet != NULL) { + peer->reliableDataInTransit -= outgoingCommand->fragmentLength; + } + + ++peer->packetsLost; + ++peer->totalPacketsLost; + + /* Replaced exponential backoff time with something more linear */ + /* Source: http://lists.cubik.org/pipermail/enet-discuss/2014-May/002308.html */ + outgoingCommand->roundTripTimeout = peer->roundTripTime + 4 * peer->roundTripTimeVariance; + outgoingCommand->roundTripTimeoutLimit = peer->timeoutLimit * outgoingCommand->roundTripTimeout; + + enet_list_insert(insertPosition, enet_list_remove(&outgoingCommand->outgoingCommandList)); + + if (currentCommand == enet_list_begin(&peer->sentReliableCommands) && !enet_list_empty(&peer->sentReliableCommands)) { + outgoingCommand = (ENetOutgoingCommand *) currentCommand; + peer->nextTimeout = outgoingCommand->sentTime + outgoingCommand->roundTripTimeout; + } + } + + return 0; + } /* enet_protocol_check_timeouts */ + + static int enet_protocol_send_reliable_outgoing_commands(ENetHost *host, ENetPeer *peer) { + ENetProtocol *command = &host->commands[host->commandCount]; + ENetBuffer *buffer = &host->buffers[host->bufferCount]; + ENetOutgoingCommand *outgoingCommand; + ENetListIterator currentCommand; + ENetChannel *channel; + enet_uint16 reliableWindow; + size_t commandSize; + int windowExceeded = 0, windowWrap = 0, canPing = 1; + + currentCommand = enet_list_begin(&peer->outgoingReliableCommands); + + while (currentCommand != enet_list_end(&peer->outgoingReliableCommands)) { + outgoingCommand = (ENetOutgoingCommand *) currentCommand; + + channel = outgoingCommand->command.header.channelID < peer->channelCount ? &peer->channels[outgoingCommand->command.header.channelID] : NULL; + reliableWindow = outgoingCommand->reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + if (channel != NULL) { + if (!windowWrap && + outgoingCommand->sendAttempts < 1 && + !(outgoingCommand->reliableSequenceNumber % ENET_PEER_RELIABLE_WINDOW_SIZE) && + (channel->reliableWindows[(reliableWindow + ENET_PEER_RELIABLE_WINDOWS - 1) + % ENET_PEER_RELIABLE_WINDOWS] >= ENET_PEER_RELIABLE_WINDOW_SIZE || + channel->usedReliableWindows & ((((1 << ENET_PEER_FREE_RELIABLE_WINDOWS) - 1) << reliableWindow) + | (((1 << ENET_PEER_FREE_RELIABLE_WINDOWS) - 1) >> (ENET_PEER_RELIABLE_WINDOWS - reliableWindow)))) + ) { + windowWrap = 1; + } + + if (windowWrap) { + currentCommand = enet_list_next(currentCommand); + continue; + } + } + + if (outgoingCommand->packet != NULL) { + if (!windowExceeded) { + enet_uint32 windowSize = (peer->packetThrottle * peer->windowSize) / ENET_PEER_PACKET_THROTTLE_SCALE; + + if (peer->reliableDataInTransit + outgoingCommand->fragmentLength > ENET_MAX(windowSize, peer->mtu)) { + windowExceeded = 1; + } + } + if (windowExceeded) { + currentCommand = enet_list_next(currentCommand); + + continue; + } + } + + canPing = 0; + + commandSize = commandSizes[outgoingCommand->command.header.command & ENET_PROTOCOL_COMMAND_MASK]; + if (command >= &host->commands[sizeof(host->commands) / sizeof(ENetProtocol)] || + buffer + 1 >= &host->buffers[sizeof(host->buffers) / sizeof(ENetBuffer)] || + peer->mtu - host->packetSize < commandSize || + (outgoingCommand->packet != NULL && + (enet_uint16) (peer->mtu - host->packetSize) < (enet_uint16) (commandSize + outgoingCommand->fragmentLength)) + ) { + host->continueSending = 1; + break; + } + + currentCommand = enet_list_next(currentCommand); + + if (channel != NULL && outgoingCommand->sendAttempts < 1) { + channel->usedReliableWindows |= 1 << reliableWindow; + ++channel->reliableWindows[reliableWindow]; + } + + ++outgoingCommand->sendAttempts; + + if (outgoingCommand->roundTripTimeout == 0) { + outgoingCommand->roundTripTimeout = peer->roundTripTime + 4 * peer->roundTripTimeVariance; + outgoingCommand->roundTripTimeoutLimit = peer->timeoutLimit * outgoingCommand->roundTripTimeout; + } + + if (enet_list_empty(&peer->sentReliableCommands)) { + peer->nextTimeout = host->serviceTime + outgoingCommand->roundTripTimeout; + } + + enet_list_insert(enet_list_end(&peer->sentReliableCommands), enet_list_remove(&outgoingCommand->outgoingCommandList)); + + outgoingCommand->sentTime = host->serviceTime; + + buffer->data = command; + buffer->dataLength = commandSize; + + host->packetSize += buffer->dataLength; + host->headerFlags |= ENET_PROTOCOL_HEADER_FLAG_SENT_TIME; + + *command = outgoingCommand->command; + + if (outgoingCommand->packet != NULL) { + ++buffer; + buffer->data = outgoingCommand->packet->data + outgoingCommand->fragmentOffset; + buffer->dataLength = outgoingCommand->fragmentLength; + host->packetSize += outgoingCommand->fragmentLength; + peer->reliableDataInTransit += outgoingCommand->fragmentLength; + } + + ++peer->packetsSent; + ++peer->totalPacketsSent; + + ++command; + ++buffer; + } + + host->commandCount = command - host->commands; + host->bufferCount = buffer - host->buffers; + + return canPing; + } /* enet_protocol_send_reliable_outgoing_commands */ + + static int enet_protocol_send_outgoing_commands(ENetHost *host, ENetEvent *event, int checkForTimeouts) { + enet_uint8 headerData[ + sizeof(ENetProtocolHeader) +#ifdef ENET_USE_MORE_PEERS + + sizeof(enet_uint8) // additional peer id byte +#endif + + sizeof(enet_uint32) + ]; + ENetProtocolHeader *header = (ENetProtocolHeader *) headerData; + ENetPeer *currentPeer; + int sentLength; + size_t shouldCompress = 0; + host->continueSending = 1; + + while (host->continueSending) + for (host->continueSending = 0, currentPeer = host->peers; currentPeer < &host->peers[host->peerCount]; ++currentPeer) { + if (currentPeer->state == ENET_PEER_STATE_DISCONNECTED || currentPeer->state == ENET_PEER_STATE_ZOMBIE) { + continue; + } + + host->headerFlags = 0; + host->commandCount = 0; + host->bufferCount = 1; + host->packetSize = sizeof(ENetProtocolHeader); + + if (!enet_list_empty(¤tPeer->acknowledgements)) { + enet_protocol_send_acknowledgements(host, currentPeer); + } + + if (checkForTimeouts != 0 && + !enet_list_empty(¤tPeer->sentReliableCommands) && + ENET_TIME_GREATER_EQUAL(host->serviceTime, currentPeer->nextTimeout) && + enet_protocol_check_timeouts(host, currentPeer, event) == 1 + ) { + if (event != NULL && event->type != ENET_EVENT_TYPE_NONE) { + return 1; + } else { + continue; + } + } + + if ((enet_list_empty(¤tPeer->outgoingReliableCommands) || + enet_protocol_send_reliable_outgoing_commands(host, currentPeer)) && + enet_list_empty(¤tPeer->sentReliableCommands) && + ENET_TIME_DIFFERENCE(host->serviceTime, currentPeer->lastReceiveTime) >= currentPeer->pingInterval && + currentPeer->mtu - host->packetSize >= sizeof(ENetProtocolPing) + ) { + enet_peer_ping(currentPeer); + enet_protocol_send_reliable_outgoing_commands(host, currentPeer); + } + + if (!enet_list_empty(¤tPeer->outgoingUnreliableCommands)) { + enet_protocol_send_unreliable_outgoing_commands(host, currentPeer); + } + + if (host->commandCount == 0) { + continue; + } + + if (currentPeer->packetLossEpoch == 0) { + currentPeer->packetLossEpoch = host->serviceTime; + } else if (ENET_TIME_DIFFERENCE(host->serviceTime, currentPeer->packetLossEpoch) >= ENET_PEER_PACKET_LOSS_INTERVAL && currentPeer->packetsSent > 0) { + enet_uint32 packetLoss = currentPeer->packetsLost * ENET_PEER_PACKET_LOSS_SCALE / currentPeer->packetsSent; + + #ifdef ENET_DEBUG + printf( + "peer %u: %f%%+-%f%% packet loss, %u+-%u ms round trip time, %f%% throttle, %u/%u outgoing, %u/%u incoming\n", currentPeer->incomingPeerID, + currentPeer->packetLoss / (float) ENET_PEER_PACKET_LOSS_SCALE, + currentPeer->packetLossVariance / (float) ENET_PEER_PACKET_LOSS_SCALE, currentPeer->roundTripTime, currentPeer->roundTripTimeVariance, + currentPeer->packetThrottle / (float) ENET_PEER_PACKET_THROTTLE_SCALE, + enet_list_size(¤tPeer->outgoingReliableCommands), + enet_list_size(¤tPeer->outgoingUnreliableCommands), + currentPeer->channels != NULL ? enet_list_size( ¤tPeer->channels->incomingReliableCommands) : 0, + currentPeer->channels != NULL ? enet_list_size(¤tPeer->channels->incomingUnreliableCommands) : 0 + ); + #endif + + currentPeer->packetLossVariance -= currentPeer->packetLossVariance / 4; + + if (packetLoss >= currentPeer->packetLoss) { + currentPeer->packetLoss += (packetLoss - currentPeer->packetLoss) / 8; + currentPeer->packetLossVariance += (packetLoss - currentPeer->packetLoss) / 4; + } else { + currentPeer->packetLoss -= (currentPeer->packetLoss - packetLoss) / 8; + currentPeer->packetLossVariance += (currentPeer->packetLoss - packetLoss) / 4; + } + + currentPeer->packetLossEpoch = host->serviceTime; + currentPeer->packetsSent = 0; + currentPeer->packetsLost = 0; + } + + host->buffers[0].data = headerData; + if (host->headerFlags & ENET_PROTOCOL_HEADER_FLAG_SENT_TIME) { + header->sentTime = ENET_HOST_TO_NET_16(host->serviceTime & 0xFFFF); + host->buffers[0].dataLength = sizeof(ENetProtocolHeader); + } else { + host->buffers[0].dataLength = sizeof(ENetProtocolHeaderMinimal); + } + + shouldCompress = 0; + if (host->compressor.context != NULL && host->compressor.compress != NULL) { + size_t originalSize = host->packetSize - sizeof(ENetProtocolHeader), + compressedSize = host->compressor.compress(host->compressor.context, &host->buffers[1], host->bufferCount - 1, originalSize, host->packetData[1], originalSize); + if (compressedSize > 0 && compressedSize < originalSize) { + host->headerFlags |= ENET_PROTOCOL_HEADER_FLAG_COMPRESSED; + shouldCompress = compressedSize; + #ifdef ENET_DEBUG_COMPRESS + printf("peer %u: compressed %u->%u (%u%%)\n", currentPeer->incomingPeerID, originalSize, compressedSize, (compressedSize * 100) / originalSize); + #endif + } + } + + if (currentPeer->outgoingPeerID < ENET_PROTOCOL_MAXIMUM_PEER_ID) { + host->headerFlags |= currentPeer->outgoingSessionID << ENET_PROTOCOL_HEADER_SESSION_SHIFT; + } + +#ifdef ENET_USE_MORE_PEERS + { + enet_uint16 basePeerID = (enet_uint16)(currentPeer->outgoingPeerID & 0x07FF); + enet_uint16 flagsAndSession = (enet_uint16)(host->headerFlags & 0xF800); /* top bits only */ + + if (currentPeer->outgoingPeerID > 0x07FF) + { + flagsAndSession |= ENET_PROTOCOL_HEADER_FLAG_PEER_EXTRA; + header->peerID = ENET_HOST_TO_NET_16(basePeerID | flagsAndSession); + { + enet_uint8 overflowByte = (enet_uint8)((currentPeer->outgoingPeerID >> 11) & 0xFF); + enet_uint8 *extraPeerIDByte = &headerData[host->buffers[0].dataLength]; + *extraPeerIDByte = overflowByte; + host->buffers[0].dataLength += sizeof(enet_uint8); + } + } + else + { + header->peerID = ENET_HOST_TO_NET_16(basePeerID | flagsAndSession); + } + } +#else + header->peerID = ENET_HOST_TO_NET_16(currentPeer->outgoingPeerID | host->headerFlags); +#endif + + if (host->checksum != NULL) { + enet_uint32 *checksum = (enet_uint32 *) &headerData[host->buffers[0].dataLength]; + *checksum = currentPeer->outgoingPeerID < ENET_PROTOCOL_MAXIMUM_PEER_ID ? currentPeer->connectID : 0; + host->buffers[0].dataLength += sizeof(enet_uint32); + *checksum = host->checksum(host->buffers, host->bufferCount); + } + + if (shouldCompress > 0) { + host->buffers[1].data = host->packetData[1]; + host->buffers[1].dataLength = shouldCompress; + host->bufferCount = 2; + } + + currentPeer->lastSendTime = host->serviceTime; + sentLength = enet_socket_send(host->socket, ¤tPeer->address, host->buffers, host->bufferCount); + enet_protocol_remove_sent_unreliable_commands(currentPeer); + + if (sentLength < 0) { + // The local 'headerData' array (to which 'data' is assigned) goes out + // of scope on return from this function, so ensure we no longer point to it. + host->buffers[0].data = NULL; + return -1; + } + + host->totalSentData += sentLength; + currentPeer->totalDataSent += sentLength; + host->totalSentPackets++; + } + + // The local 'headerData' array (to which 'data' is assigned) goes out + // of scope on return from this function, so ensure we no longer point to it. + host->buffers[0].data = NULL; + + return 0; + } /* enet_protocol_send_outgoing_commands */ + + /** Sends any queued packets on the host specified to its designated peers. + * + * @param host host to flush + * @remarks this function need only be used in circumstances where one wishes to send queued packets earlier than in a call to enet_host_service(). + * @ingroup host + */ + void enet_host_flush(ENetHost *host) { + host->serviceTime = enet_time_get(); + enet_protocol_send_outgoing_commands(host, NULL, 0); + } + + /** Checks for any queued events on the host and dispatches one if available. + * + * @param host host to check for events + * @param event an event structure where event details will be placed if available + * @retval > 0 if an event was dispatched + * @retval 0 if no events are available + * @retval < 0 on failure + * @ingroup host + */ + int enet_host_check_events(ENetHost *host, ENetEvent *event) { + if (event == NULL) { return -1; } + + event->type = ENET_EVENT_TYPE_NONE; + event->peer = NULL; + event->packet = NULL; + + return enet_protocol_dispatch_incoming_commands(host, event); + } + + /** Waits for events on the host specified and shuttles packets between + * the host and its peers. + * + * @param host host to service + * @param event an event structure where event details will be placed if one occurs + * if event == NULL then no events will be delivered + * @param timeout number of milliseconds that ENet should wait for events + * @retval > 0 if an event occurred within the specified time limit + * @retval 0 if no event occurred + * @retval < 0 on failure + * @remarks enet_host_service should be called fairly regularly for adequate performance + * @ingroup host + */ + int enet_host_service(ENetHost *host, ENetEvent *event, enet_uint32 timeout) { + enet_uint32 waitCondition; + + if (event != NULL) { + event->type = ENET_EVENT_TYPE_NONE; + event->peer = NULL; + event->packet = NULL; + + switch (enet_protocol_dispatch_incoming_commands(host, event)) { + case 1: + return 1; + + case -1: + #ifdef ENET_DEBUG + perror("Error dispatching incoming packets"); + #endif + + return -1; + + default: + break; + } + } + + host->serviceTime = enet_time_get(); + timeout += host->serviceTime; + + do { + if (ENET_TIME_DIFFERENCE(host->serviceTime, host->bandwidthThrottleEpoch) >= ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL) { + enet_host_bandwidth_throttle(host); + } + + switch (enet_protocol_send_outgoing_commands(host, event, 1)) { + case 1: + return 1; + + case -1: + #ifdef ENET_DEBUG + perror("Error sending outgoing packets"); + #endif + + return -1; + + default: + break; + } + + switch (enet_protocol_receive_incoming_commands(host, event)) { + case 1: + return 1; + + case -1: + #ifdef ENET_DEBUG + perror("Error receiving incoming packets"); + #endif + + return -1; + + default: + break; + } + + switch (enet_protocol_send_outgoing_commands(host, event, 1)) { + case 1: + return 1; + + case -1: + #ifdef ENET_DEBUG + perror("Error sending outgoing packets"); + #endif + + return -1; + + default: + break; + } + + if (event != NULL) { + switch (enet_protocol_dispatch_incoming_commands(host, event)) { + case 1: + return 1; + + case -1: + #ifdef ENET_DEBUG + perror("Error dispatching incoming packets"); + #endif + + return -1; + + default: + break; + } + } + + if (ENET_TIME_GREATER_EQUAL(host->serviceTime, timeout)) { + return 0; + } + + do { + host->serviceTime = enet_time_get(); + + if (ENET_TIME_GREATER_EQUAL(host->serviceTime, timeout)) { + return 0; + } + + waitCondition = ENET_SOCKET_WAIT_RECEIVE | ENET_SOCKET_WAIT_INTERRUPT; + if (enet_socket_wait(host->socket, &waitCondition, ENET_TIME_DIFFERENCE(timeout, host->serviceTime)) != 0) { + return -1; + } + } while (waitCondition & ENET_SOCKET_WAIT_INTERRUPT); + + host->serviceTime = enet_time_get(); + } while (waitCondition & ENET_SOCKET_WAIT_RECEIVE); + + return 0; + } /* enet_host_service */ + + +// =======================================================================// +// ! +// ! Peer +// ! +// =======================================================================// + + /** Configures throttle parameter for a peer. + * + * Unreliable packets are dropped by ENet in response to the varying conditions + * of the Internet connection to the peer. The throttle represents a probability + * that an unreliable packet should not be dropped and thus sent by ENet to the peer. + * The lowest mean round trip time from the sending of a reliable packet to the + * receipt of its acknowledgement is measured over an amount of time specified by + * the interval parameter in milliseconds. If a measured round trip time happens to + * be significantly less than the mean round trip time measured over the interval, + * then the throttle probability is increased to allow more traffic by an amount + * specified in the acceleration parameter, which is a ratio to the ENET_PEER_PACKET_THROTTLE_SCALE + * constant. If a measured round trip time happens to be significantly greater than + * the mean round trip time measured over the interval, then the throttle probability + * is decreased to limit traffic by an amount specified in the deceleration parameter, which + * is a ratio to the ENET_PEER_PACKET_THROTTLE_SCALE constant. When the throttle has + * a value of ENET_PEER_PACKET_THROTTLE_SCALE, no unreliable packets are dropped by + * ENet, and so 100% of all unreliable packets will be sent. When the throttle has a + * value of 0, all unreliable packets are dropped by ENet, and so 0% of all unreliable + * packets will be sent. Intermediate values for the throttle represent intermediate + * probabilities between 0% and 100% of unreliable packets being sent. The bandwidth + * limits of the local and foreign hosts are taken into account to determine a + * sensible limit for the throttle probability above which it should not raise even in + * the best of conditions. + * + * @param peer peer to configure + * @param interval interval, in milliseconds, over which to measure lowest mean RTT; the default value is ENET_PEER_PACKET_THROTTLE_INTERVAL. + * @param acceleration rate at which to increase the throttle probability as mean RTT declines + * @param deceleration rate at which to decrease the throttle probability as mean RTT increases + */ + void enet_peer_throttle_configure(ENetPeer *peer, enet_uint32 interval, enet_uint32 acceleration, enet_uint32 deceleration) { + ENetProtocol command; + + peer->packetThrottleInterval = interval; + peer->packetThrottleAcceleration = acceleration; + peer->packetThrottleDeceleration = deceleration; + + command.header.command = ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + command.header.channelID = 0xFF; + + command.throttleConfigure.packetThrottleInterval = ENET_HOST_TO_NET_32(interval); + command.throttleConfigure.packetThrottleAcceleration = ENET_HOST_TO_NET_32(acceleration); + command.throttleConfigure.packetThrottleDeceleration = ENET_HOST_TO_NET_32(deceleration); + + enet_peer_queue_outgoing_command(peer, &command, NULL, 0, 0); + } + + int enet_peer_throttle(ENetPeer *peer, enet_uint32 rtt) { + if (peer->lastRoundTripTime <= peer->lastRoundTripTimeVariance) { + peer->packetThrottle = peer->packetThrottleLimit; + } + else if (rtt < peer->lastRoundTripTime) { + peer->packetThrottle += peer->packetThrottleAcceleration; + + if (peer->packetThrottle > peer->packetThrottleLimit) { + peer->packetThrottle = peer->packetThrottleLimit; + } + + return 1; + } + else if (rtt > peer->lastRoundTripTime + 2 * peer->lastRoundTripTimeVariance) { + if (peer->packetThrottle > peer->packetThrottleDeceleration) { + peer->packetThrottle -= peer->packetThrottleDeceleration; + } else { + peer->packetThrottle = 0; + } + + return -1; + } + + return 0; + } + + /* Extended functionality for easier binding in other programming languages */ + enet_uint32 enet_host_get_peers_count(ENetHost *host) { + return host->connectedPeers; + } + + enet_uint32 enet_host_get_packets_sent(ENetHost *host) { + return host->totalSentPackets; + } + + enet_uint32 enet_host_get_packets_received(ENetHost *host) { + return host->totalReceivedPackets; + } + + enet_uint32 enet_host_get_bytes_sent(ENetHost *host) { + return host->totalSentData; + } + + enet_uint32 enet_host_get_bytes_received(ENetHost *host) { + return host->totalReceivedData; + } + + /** Gets received data buffer. Returns buffer length. + * @param host host to access recevie buffer + * @param data ouput parameter for recevied data + * @retval buffer length + */ + enet_uint32 enet_host_get_received_data(ENetHost *host, /*out*/ enet_uint8** data) { + *data = host->receivedData; + return host->receivedDataLength; + } + + enet_uint32 enet_host_get_mtu(ENetHost *host) { + return host->mtu; + } + + enet_uint32 enet_peer_get_id(ENetPeer *peer) { + return peer->connectID; + } + + enet_uint32 enet_peer_get_ip(ENetPeer *peer, char *ip, size_t ipLength) { + return enet_address_get_host_ip(&peer->address, ip, ipLength); + } + + enet_uint16 enet_peer_get_port(ENetPeer *peer) { + return peer->address.port; + } + + ENetPeerState enet_peer_get_state(ENetPeer *peer) { + return peer->state; + } + + enet_uint32 enet_peer_get_rtt(ENetPeer *peer) { + return peer->roundTripTime; + } + + enet_uint64 enet_peer_get_packets_sent(ENetPeer *peer) { + return peer->totalPacketsSent; + } + + enet_uint32 enet_peer_get_packets_lost(ENetPeer *peer) { + return peer->totalPacketsLost; + } + + enet_uint64 enet_peer_get_bytes_sent(ENetPeer *peer) { + return peer->totalDataSent; + } + + enet_uint64 enet_peer_get_bytes_received(ENetPeer *peer) { + return peer->totalDataReceived; + } + + void * enet_peer_get_data(ENetPeer *peer) { + return (void *) peer->data; + } + + void enet_peer_set_data(ENetPeer *peer, const void *data) { + peer->data = (enet_uint32 *) data; + } + + void * enet_packet_get_data(ENetPacket *packet) { + return (void *) packet->data; + } + + enet_uint32 enet_packet_get_length(ENetPacket *packet) { + return packet->dataLength; + } + + void enet_packet_set_free_callback(ENetPacket *packet, void *callback) { + packet->freeCallback = (ENetPacketFreeCallback)callback; + } + + /** Queues a packet to be sent. + * @param peer destination for the packet + * @param channelID channel on which to send + * @param packet packet to send + * @retval 0 on success + * @retval < 0 on failure + */ + int enet_peer_send(ENetPeer *peer, enet_uint8 channelID, ENetPacket *packet) { + ENetChannel *channel = &peer->channels[channelID]; + ENetProtocol command; + size_t fragmentLength; + + if (peer->state != ENET_PEER_STATE_CONNECTED || channelID >= peer->channelCount || packet->dataLength > peer->host->maximumPacketSize) { + return -1; + } + + fragmentLength = peer->mtu - sizeof(ENetProtocolHeader) - sizeof(ENetProtocolSendFragment); + if (peer->host->checksum != NULL) { + fragmentLength -= sizeof(enet_uint32); + } + + if (packet->dataLength > fragmentLength) { + enet_uint32 fragmentCount = (packet->dataLength + fragmentLength - 1) / fragmentLength, fragmentNumber, fragmentOffset; + enet_uint8 commandNumber; + enet_uint16 startSequenceNumber; + ENetList fragments; + ENetOutgoingCommand *fragment; + + if (fragmentCount > ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT) { + return -1; + } + + if ((packet->flags & (ENET_PACKET_FLAG_RELIABLE | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT)) == + ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT && + channel->outgoingUnreliableSequenceNumber < 0xFFFF) + { + commandNumber = ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT; + startSequenceNumber = ENET_HOST_TO_NET_16(channel->outgoingUnreliableSequenceNumber + 1); + } else { + commandNumber = ENET_PROTOCOL_COMMAND_SEND_FRAGMENT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + startSequenceNumber = ENET_HOST_TO_NET_16(channel->outgoingReliableSequenceNumber + 1); + } + + enet_list_clear(&fragments); + + for (fragmentNumber = 0, fragmentOffset = 0; fragmentOffset < packet->dataLength; ++fragmentNumber, fragmentOffset += fragmentLength) { + if (packet->dataLength - fragmentOffset < fragmentLength) { + fragmentLength = packet->dataLength - fragmentOffset; + } + + fragment = (ENetOutgoingCommand *) enet_malloc(sizeof(ENetOutgoingCommand)); + + if (fragment == NULL) { + while (!enet_list_empty(&fragments)) { + fragment = (ENetOutgoingCommand *) enet_list_remove(enet_list_begin(&fragments)); + + enet_free(fragment); + } + + return -1; + } + + fragment->fragmentOffset = fragmentOffset; + fragment->fragmentLength = fragmentLength; + fragment->packet = packet; + fragment->command.header.command = commandNumber; + fragment->command.header.channelID = channelID; + + fragment->command.sendFragment.startSequenceNumber = startSequenceNumber; + + fragment->command.sendFragment.dataLength = ENET_HOST_TO_NET_16(fragmentLength); + fragment->command.sendFragment.fragmentCount = ENET_HOST_TO_NET_32(fragmentCount); + fragment->command.sendFragment.fragmentNumber = ENET_HOST_TO_NET_32(fragmentNumber); + fragment->command.sendFragment.totalLength = ENET_HOST_TO_NET_32(packet->dataLength); + fragment->command.sendFragment.fragmentOffset = ENET_NET_TO_HOST_32(fragmentOffset); + + enet_list_insert(enet_list_end(&fragments), fragment); + } + + packet->referenceCount += fragmentNumber; + + while (!enet_list_empty(&fragments)) { + fragment = (ENetOutgoingCommand *) enet_list_remove(enet_list_begin(&fragments)); + enet_peer_setup_outgoing_command(peer, fragment); + } + + return 0; + } + + command.header.channelID = channelID; + + if ((packet->flags & (ENET_PACKET_FLAG_RELIABLE | ENET_PACKET_FLAG_UNSEQUENCED)) == ENET_PACKET_FLAG_UNSEQUENCED) { + command.header.command = ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED | ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED; + command.sendUnsequenced.dataLength = ENET_HOST_TO_NET_16(packet->dataLength); + } + else if (packet->flags & ENET_PACKET_FLAG_RELIABLE || channel->outgoingUnreliableSequenceNumber >= 0xFFFF) { + command.header.command = ENET_PROTOCOL_COMMAND_SEND_RELIABLE | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + command.sendReliable.dataLength = ENET_HOST_TO_NET_16(packet->dataLength); + } + else { + command.header.command = ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE; + command.sendUnreliable.dataLength = ENET_HOST_TO_NET_16(packet->dataLength); + } + + if (enet_peer_queue_outgoing_command(peer, &command, packet, 0, packet->dataLength) == NULL) { + return -1; + } + + return 0; + } // enet_peer_send + + /** Attempts to dequeue any incoming queued packet. + * @param peer peer to dequeue packets from + * @param channelID holds the channel ID of the channel the packet was received on success + * @returns a pointer to the packet, or NULL if there are no available incoming queued packets + */ + ENetPacket * enet_peer_receive(ENetPeer *peer, enet_uint8 *channelID) { + ENetIncomingCommand *incomingCommand; + ENetPacket *packet; + + if (enet_list_empty(&peer->dispatchedCommands)) { + return NULL; + } + + incomingCommand = (ENetIncomingCommand *) enet_list_remove(enet_list_begin(&peer->dispatchedCommands)); + + if (channelID != NULL) { + *channelID = incomingCommand->command.header.channelID; + } + + packet = incomingCommand->packet; + --packet->referenceCount; + + if (incomingCommand->fragments != NULL) { + enet_free(incomingCommand->fragments); + } + + enet_free(incomingCommand); + peer->totalWaitingData -= packet->dataLength; + + return packet; + } + + static void enet_peer_reset_outgoing_commands(ENetList *queue) { + ENetOutgoingCommand *outgoingCommand; + + while (!enet_list_empty(queue)) { + outgoingCommand = (ENetOutgoingCommand *) enet_list_remove(enet_list_begin(queue)); + + if (outgoingCommand->packet != NULL) { + --outgoingCommand->packet->referenceCount; + + if (outgoingCommand->packet->referenceCount == 0) { + callbacks.packet_destroy(outgoingCommand->packet); + } + } + + enet_free(outgoingCommand); + } + } + + static void enet_peer_remove_incoming_commands(ENetList *queue, ENetListIterator startCommand, ENetListIterator endCommand) { + ENET_UNUSED(queue) + + ENetListIterator currentCommand; + + for (currentCommand = startCommand; currentCommand != endCommand;) { + ENetIncomingCommand *incomingCommand = (ENetIncomingCommand *) currentCommand; + + currentCommand = enet_list_next(currentCommand); + enet_list_remove(&incomingCommand->incomingCommandList); + + if (incomingCommand->packet != NULL) { + --incomingCommand->packet->referenceCount; + + if (incomingCommand->packet->referenceCount == 0) { + callbacks.packet_destroy(incomingCommand->packet); + } + } + + if (incomingCommand->fragments != NULL) { + enet_free(incomingCommand->fragments); + } + + enet_free(incomingCommand); + } + } + + static void enet_peer_reset_incoming_commands(ENetList *queue) { + enet_peer_remove_incoming_commands(queue, enet_list_begin(queue), enet_list_end(queue)); + } + + void enet_peer_reset_queues(ENetPeer *peer) { + ENetChannel *channel; + + if (peer->needsDispatch) { + enet_list_remove(&peer->dispatchList); + peer->needsDispatch = 0; + } + + while (!enet_list_empty(&peer->acknowledgements)) { + enet_free(enet_list_remove(enet_list_begin(&peer->acknowledgements))); + } + + enet_peer_reset_outgoing_commands(&peer->sentReliableCommands); + enet_peer_reset_outgoing_commands(&peer->sentUnreliableCommands); + enet_peer_reset_outgoing_commands(&peer->outgoingReliableCommands); + enet_peer_reset_outgoing_commands(&peer->outgoingUnreliableCommands); + enet_peer_reset_incoming_commands(&peer->dispatchedCommands); + + if (peer->channels != NULL && peer->channelCount > 0) { + for (channel = peer->channels; channel < &peer->channels[peer->channelCount]; ++channel) { + enet_peer_reset_incoming_commands(&channel->incomingReliableCommands); + enet_peer_reset_incoming_commands(&channel->incomingUnreliableCommands); + } + + enet_free(peer->channels); + } + + peer->channels = NULL; + peer->channelCount = 0; + } + + void enet_peer_on_connect(ENetPeer *peer) { + if (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) { + if (peer->incomingBandwidth != 0) { + ++peer->host->bandwidthLimitedPeers; + } + + ++peer->host->connectedPeers; + } + } + + void enet_peer_on_disconnect(ENetPeer *peer) { + if (peer->state == ENET_PEER_STATE_CONNECTED || peer->state == ENET_PEER_STATE_DISCONNECT_LATER) { + if (peer->incomingBandwidth != 0) { + --peer->host->bandwidthLimitedPeers; + } + + --peer->host->connectedPeers; + } + } + + /** Forcefully disconnects a peer. + * @param peer peer to forcefully disconnect + * @remarks The foreign host represented by the peer is not notified of the disconnection and will timeout + * on its connection to the local host. + */ + void enet_peer_reset(ENetPeer *peer) { + enet_peer_on_disconnect(peer); + + // We don't want to reset connectID here, otherwise, we can't get it in the Disconnect event + // peer->connectID = 0; + peer->outgoingPeerID = ENET_PROTOCOL_MAXIMUM_PEER_ID; + peer->state = ENET_PEER_STATE_DISCONNECTED; + peer->incomingBandwidth = 0; + peer->outgoingBandwidth = 0; + peer->incomingBandwidthThrottleEpoch = 0; + peer->outgoingBandwidthThrottleEpoch = 0; + peer->incomingDataTotal = 0; + peer->totalDataReceived = 0; + peer->outgoingDataTotal = 0; + peer->totalDataSent = 0; + peer->lastSendTime = 0; + peer->lastReceiveTime = 0; + peer->nextTimeout = 0; + peer->earliestTimeout = 0; + peer->packetLossEpoch = 0; + peer->packetsSent = 0; + peer->totalPacketsSent = 0; + peer->packetsLost = 0; + peer->totalPacketsLost = 0; + peer->packetLoss = 0; + peer->packetLossVariance = 0; + peer->packetThrottle = ENET_PEER_DEFAULT_PACKET_THROTTLE; + peer->packetThrottleLimit = ENET_PEER_PACKET_THROTTLE_SCALE; + peer->packetThrottleCounter = 0; + peer->packetThrottleEpoch = 0; + peer->packetThrottleAcceleration = ENET_PEER_PACKET_THROTTLE_ACCELERATION; + peer->packetThrottleDeceleration = ENET_PEER_PACKET_THROTTLE_DECELERATION; + peer->packetThrottleInterval = ENET_PEER_PACKET_THROTTLE_INTERVAL; + peer->pingInterval = ENET_PEER_PING_INTERVAL; + peer->timeoutLimit = ENET_PEER_TIMEOUT_LIMIT; + peer->timeoutMinimum = ENET_PEER_TIMEOUT_MINIMUM; + peer->timeoutMaximum = ENET_PEER_TIMEOUT_MAXIMUM; + peer->lastRoundTripTime = ENET_PEER_DEFAULT_ROUND_TRIP_TIME; + peer->lowestRoundTripTime = ENET_PEER_DEFAULT_ROUND_TRIP_TIME; + peer->lastRoundTripTimeVariance = 0; + peer->highestRoundTripTimeVariance = 0; + peer->roundTripTime = ENET_PEER_DEFAULT_ROUND_TRIP_TIME; + peer->roundTripTimeVariance = 0; + peer->mtu = peer->host->mtu; + peer->reliableDataInTransit = 0; + peer->outgoingReliableSequenceNumber = 0; + peer->windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + peer->incomingUnsequencedGroup = 0; + peer->outgoingUnsequencedGroup = 0; + peer->eventData = 0; + peer->totalWaitingData = 0; + + memset(peer->unsequencedWindow, 0, sizeof(peer->unsequencedWindow)); + enet_peer_reset_queues(peer); + } + + /** Sends a ping request to a peer. + * @param peer destination for the ping request + * @remarks ping requests factor into the mean round trip time as designated by the + * roundTripTime field in the ENetPeer structure. ENet automatically pings all connected + * peers at regular intervals, however, this function may be called to ensure more + * frequent ping requests. + */ + void enet_peer_ping(ENetPeer *peer) { + ENetProtocol command; + + if (peer->state != ENET_PEER_STATE_CONNECTED) { + return; + } + + command.header.command = ENET_PROTOCOL_COMMAND_PING | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + command.header.channelID = 0xFF; + + enet_peer_queue_outgoing_command(peer, &command, NULL, 0, 0); + } + + /** Sets the interval at which pings will be sent to a peer. + * + * Pings are used both to monitor the liveness of the connection and also to dynamically + * adjust the throttle during periods of low traffic so that the throttle has reasonable + * responsiveness during traffic spikes. + * + * @param peer the peer to adjust + * @param pingInterval the interval at which to send pings; defaults to ENET_PEER_PING_INTERVAL if 0 + */ + void enet_peer_ping_interval(ENetPeer *peer, enet_uint32 pingInterval) { + peer->pingInterval = pingInterval ? pingInterval : (enet_uint32)ENET_PEER_PING_INTERVAL; + } + + /** Sets the timeout parameters for a peer. + * + * The timeout parameter control how and when a peer will timeout from a failure to acknowledge + * reliable traffic. Timeout values use an exponential backoff mechanism, where if a reliable + * packet is not acknowledge within some multiple of the average RTT plus a variance tolerance, + * the timeout will be doubled until it reaches a set limit. If the timeout is thus at this + * limit and reliable packets have been sent but not acknowledged within a certain minimum time + * period, the peer will be disconnected. Alternatively, if reliable packets have been sent + * but not acknowledged for a certain maximum time period, the peer will be disconnected regardless + * of the current timeout limit value. + * + * @param peer the peer to adjust + * @param timeoutLimit the timeout limit; defaults to ENET_PEER_TIMEOUT_LIMIT if 0 + * @param timeoutMinimum the timeout minimum; defaults to ENET_PEER_TIMEOUT_MINIMUM if 0 + * @param timeoutMaximum the timeout maximum; defaults to ENET_PEER_TIMEOUT_MAXIMUM if 0 + */ + + void enet_peer_timeout(ENetPeer *peer, enet_uint32 timeoutLimit, enet_uint32 timeoutMinimum, enet_uint32 timeoutMaximum) { + peer->timeoutLimit = timeoutLimit ? timeoutLimit : (enet_uint32)ENET_PEER_TIMEOUT_LIMIT; + peer->timeoutMinimum = timeoutMinimum ? timeoutMinimum : (enet_uint32)ENET_PEER_TIMEOUT_MINIMUM; + peer->timeoutMaximum = timeoutMaximum ? timeoutMaximum : (enet_uint32)ENET_PEER_TIMEOUT_MAXIMUM; + } + + /** Force an immediate disconnection from a peer. + * @param peer peer to disconnect + * @param data data describing the disconnection + * @remarks No ENET_EVENT_DISCONNECT event will be generated. The foreign peer is not + * guaranteed to receive the disconnect notification, and is reset immediately upon + * return from this function. + */ + void enet_peer_disconnect_now(ENetPeer *peer, enet_uint32 data) { + ENetProtocol command; + + if (peer->state == ENET_PEER_STATE_DISCONNECTED) { + return; + } + + if (peer->state != ENET_PEER_STATE_ZOMBIE && peer->state != ENET_PEER_STATE_DISCONNECTING) { + enet_peer_reset_queues(peer); + + command.header.command = ENET_PROTOCOL_COMMAND_DISCONNECT | ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED; + command.header.channelID = 0xFF; + command.disconnect.data = ENET_HOST_TO_NET_32(data); + + enet_peer_queue_outgoing_command(peer, &command, NULL, 0, 0); + enet_host_flush(peer->host); + } + + enet_peer_reset(peer); + } + + /** Request a disconnection from a peer. + * @param peer peer to request a disconnection + * @param data data describing the disconnection + * @remarks An ENET_EVENT_DISCONNECT event will be generated by enet_host_service() + * once the disconnection is complete. + */ + void enet_peer_disconnect(ENetPeer *peer, enet_uint32 data) { + ENetProtocol command; + + if (peer->state == ENET_PEER_STATE_DISCONNECTING || + peer->state == ENET_PEER_STATE_DISCONNECTED || + peer->state == ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT || + peer->state == ENET_PEER_STATE_ZOMBIE + ) { + return; + } + + enet_peer_reset_queues(peer); + + command.header.command = ENET_PROTOCOL_COMMAND_DISCONNECT; + command.header.channelID = 0xFF; + command.disconnect.data = ENET_HOST_TO_NET_32(data); + + if (peer->state == ENET_PEER_STATE_CONNECTED || peer->state == ENET_PEER_STATE_DISCONNECT_LATER) { + command.header.command |= ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + } else { + command.header.command |= ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED; + } + + enet_peer_queue_outgoing_command(peer, &command, NULL, 0, 0); + + if (peer->state == ENET_PEER_STATE_CONNECTED || peer->state == ENET_PEER_STATE_DISCONNECT_LATER) { + enet_peer_on_disconnect(peer); + + peer->state = ENET_PEER_STATE_DISCONNECTING; + } else { + enet_host_flush(peer->host); + enet_peer_reset(peer); + } + } + + /** Request a disconnection from a peer, but only after all queued outgoing packets are sent. + * @param peer peer to request a disconnection + * @param data data describing the disconnection + * @remarks An ENET_EVENT_DISCONNECT event will be generated by enet_host_service() + * once the disconnection is complete. + */ + void enet_peer_disconnect_later(ENetPeer *peer, enet_uint32 data) { + if ((peer->state == ENET_PEER_STATE_CONNECTED || peer->state == ENET_PEER_STATE_DISCONNECT_LATER) && + !(enet_list_empty(&peer->outgoingReliableCommands) && + enet_list_empty(&peer->outgoingUnreliableCommands) && + enet_list_empty(&peer->sentReliableCommands)) + ) { + peer->state = ENET_PEER_STATE_DISCONNECT_LATER; + peer->eventData = data; + } else { + enet_peer_disconnect(peer, data); + } + } + + ENetAcknowledgement *enet_peer_queue_acknowledgement(ENetPeer *peer, const ENetProtocol *command, enet_uint16 sentTime) { + ENetAcknowledgement *acknowledgement; + + if (command->header.channelID < peer->channelCount) { + ENetChannel *channel = &peer->channels[command->header.channelID]; + enet_uint16 reliableWindow = command->header.reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + enet_uint16 currentWindow = channel->incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + + if (command->header.reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + reliableWindow += ENET_PEER_RELIABLE_WINDOWS; + } + + if (reliableWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1 && reliableWindow <= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS) { + return NULL; + } + } + + acknowledgement = (ENetAcknowledgement *) enet_malloc(sizeof(ENetAcknowledgement)); + if (acknowledgement == NULL) { + return NULL; + } + + peer->outgoingDataTotal += sizeof(ENetProtocolAcknowledge); + + acknowledgement->sentTime = sentTime; + acknowledgement->command = *command; + + enet_list_insert(enet_list_end(&peer->acknowledgements), acknowledgement); + return acknowledgement; + } + + void enet_peer_setup_outgoing_command(ENetPeer *peer, ENetOutgoingCommand *outgoingCommand) { + ENetChannel *channel = &peer->channels[outgoingCommand->command.header.channelID]; + peer->outgoingDataTotal += enet_protocol_command_size(outgoingCommand->command.header.command) + outgoingCommand->fragmentLength; + + if (outgoingCommand->command.header.channelID == 0xFF) { + ++peer->outgoingReliableSequenceNumber; + + outgoingCommand->reliableSequenceNumber = peer->outgoingReliableSequenceNumber; + outgoingCommand->unreliableSequenceNumber = 0; + } + else if (outgoingCommand->command.header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE) { + ++channel->outgoingReliableSequenceNumber; + channel->outgoingUnreliableSequenceNumber = 0; + + outgoingCommand->reliableSequenceNumber = channel->outgoingReliableSequenceNumber; + outgoingCommand->unreliableSequenceNumber = 0; + } + else if (outgoingCommand->command.header.command & ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED) { + ++peer->outgoingUnsequencedGroup; + + outgoingCommand->reliableSequenceNumber = 0; + outgoingCommand->unreliableSequenceNumber = 0; + } + else { + if (outgoingCommand->fragmentOffset == 0) { + ++channel->outgoingUnreliableSequenceNumber; + } + + outgoingCommand->reliableSequenceNumber = channel->outgoingReliableSequenceNumber; + outgoingCommand->unreliableSequenceNumber = channel->outgoingUnreliableSequenceNumber; + } + + outgoingCommand->sendAttempts = 0; + outgoingCommand->sentTime = 0; + outgoingCommand->roundTripTimeout = 0; + outgoingCommand->roundTripTimeoutLimit = 0; + outgoingCommand->command.header.reliableSequenceNumber = ENET_HOST_TO_NET_16(outgoingCommand->reliableSequenceNumber); + + switch (outgoingCommand->command.header.command & ENET_PROTOCOL_COMMAND_MASK) { + case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE: + outgoingCommand->command.sendUnreliable.unreliableSequenceNumber = ENET_HOST_TO_NET_16(outgoingCommand->unreliableSequenceNumber); + break; + + case ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED: + outgoingCommand->command.sendUnsequenced.unsequencedGroup = ENET_HOST_TO_NET_16(peer->outgoingUnsequencedGroup); + break; + + default: + break; + } + + if (outgoingCommand->command.header.command & ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE) { + enet_list_insert(enet_list_end(&peer->outgoingReliableCommands), outgoingCommand); + } else { + enet_list_insert(enet_list_end(&peer->outgoingUnreliableCommands), outgoingCommand); + } + } + + ENetOutgoingCommand * enet_peer_queue_outgoing_command(ENetPeer *peer, const ENetProtocol *command, ENetPacket *packet, enet_uint32 offset, enet_uint16 length) { + ENetOutgoingCommand *outgoingCommand = (ENetOutgoingCommand *) enet_malloc(sizeof(ENetOutgoingCommand)); + + if (outgoingCommand == NULL) { + return NULL; + } + + outgoingCommand->command = *command; + outgoingCommand->fragmentOffset = offset; + outgoingCommand->fragmentLength = length; + outgoingCommand->packet = packet; + if (packet != NULL) { + ++packet->referenceCount; + } + + enet_peer_setup_outgoing_command(peer, outgoingCommand); + return outgoingCommand; + } + + void enet_peer_dispatch_incoming_unreliable_commands(ENetPeer *peer, ENetChannel *channel) { + ENetListIterator droppedCommand, startCommand, currentCommand; + + for (droppedCommand = startCommand = currentCommand = enet_list_begin(&channel->incomingUnreliableCommands); + currentCommand != enet_list_end(&channel->incomingUnreliableCommands); + currentCommand = enet_list_next(currentCommand) + ) { + ENetIncomingCommand *incomingCommand = (ENetIncomingCommand *) currentCommand; + + if ((incomingCommand->command.header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED) { + continue; + } + + if (incomingCommand->reliableSequenceNumber == channel->incomingReliableSequenceNumber) { + if (incomingCommand->fragmentsRemaining <= 0) { + channel->incomingUnreliableSequenceNumber = incomingCommand->unreliableSequenceNumber; + continue; + } + + if (startCommand != currentCommand) { + enet_list_move(enet_list_end(&peer->dispatchedCommands), startCommand, enet_list_previous(currentCommand)); + + if (!peer->needsDispatch) { + enet_list_insert(enet_list_end(&peer->host->dispatchQueue), &peer->dispatchList); + peer->needsDispatch = 1; + } + + droppedCommand = currentCommand; + } else if (droppedCommand != currentCommand) { + droppedCommand = enet_list_previous(currentCommand); + } + } else { + enet_uint16 reliableWindow = incomingCommand->reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + enet_uint16 currentWindow = channel->incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + + if (incomingCommand->reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + reliableWindow += ENET_PEER_RELIABLE_WINDOWS; + } + + if (reliableWindow >= currentWindow && reliableWindow < currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1) { + break; + } + + droppedCommand = enet_list_next(currentCommand); + + if (startCommand != currentCommand) { + enet_list_move(enet_list_end(&peer->dispatchedCommands), startCommand, enet_list_previous(currentCommand)); + + if (!peer->needsDispatch) { + enet_list_insert(enet_list_end(&peer->host->dispatchQueue), &peer->dispatchList); + peer->needsDispatch = 1; + } + } + } + + startCommand = enet_list_next(currentCommand); + } + + if (startCommand != currentCommand) { + enet_list_move(enet_list_end(&peer->dispatchedCommands), startCommand, enet_list_previous(currentCommand)); + + if (!peer->needsDispatch) { + enet_list_insert(enet_list_end(&peer->host->dispatchQueue), &peer->dispatchList); + peer->needsDispatch = 1; + } + + droppedCommand = currentCommand; + } + + enet_peer_remove_incoming_commands(&channel->incomingUnreliableCommands,enet_list_begin(&channel->incomingUnreliableCommands), droppedCommand); + } + + void enet_peer_dispatch_incoming_reliable_commands(ENetPeer *peer, ENetChannel *channel) { + ENetListIterator currentCommand; + + for (currentCommand = enet_list_begin(&channel->incomingReliableCommands); + currentCommand != enet_list_end(&channel->incomingReliableCommands); + currentCommand = enet_list_next(currentCommand) + ) { + ENetIncomingCommand *incomingCommand = (ENetIncomingCommand *) currentCommand; + + if (incomingCommand->fragmentsRemaining > 0 || incomingCommand->reliableSequenceNumber != (enet_uint16) (channel->incomingReliableSequenceNumber + 1)) { + break; + } + + channel->incomingReliableSequenceNumber = incomingCommand->reliableSequenceNumber; + + if (incomingCommand->fragmentCount > 0) { + channel->incomingReliableSequenceNumber += incomingCommand->fragmentCount - 1; + } + } + + if (currentCommand == enet_list_begin(&channel->incomingReliableCommands)) { + return; + } + + channel->incomingUnreliableSequenceNumber = 0; + enet_list_move(enet_list_end(&peer->dispatchedCommands), enet_list_begin(&channel->incomingReliableCommands), enet_list_previous(currentCommand)); + + if (!peer->needsDispatch) { + enet_list_insert(enet_list_end(&peer->host->dispatchQueue), &peer->dispatchList); + peer->needsDispatch = 1; + } + + if (!enet_list_empty(&channel->incomingUnreliableCommands)) { + enet_peer_dispatch_incoming_unreliable_commands(peer, channel); + } + } + + ENetIncomingCommand * enet_peer_queue_incoming_command(ENetPeer *peer, const ENetProtocol *command, const void *data, size_t dataLength, enet_uint32 flags, enet_uint32 fragmentCount) { + static ENetIncomingCommand dummyCommand; + + ENetChannel *channel = &peer->channels[command->header.channelID]; + enet_uint32 unreliableSequenceNumber = 0, reliableSequenceNumber = 0; + enet_uint16 reliableWindow, currentWindow; + ENetIncomingCommand *incomingCommand; + ENetListIterator currentCommand; + ENetPacket *packet = NULL; + + if (peer->state == ENET_PEER_STATE_DISCONNECT_LATER) { + goto discardCommand; + } + + if ((command->header.command & ENET_PROTOCOL_COMMAND_MASK) != ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED) { + reliableSequenceNumber = command->header.reliableSequenceNumber; + reliableWindow = reliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + currentWindow = channel->incomingReliableSequenceNumber / ENET_PEER_RELIABLE_WINDOW_SIZE; + + if (reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + reliableWindow += ENET_PEER_RELIABLE_WINDOWS; + } + + if (reliableWindow < currentWindow || reliableWindow >= currentWindow + ENET_PEER_FREE_RELIABLE_WINDOWS - 1) { + goto discardCommand; + } + } + + switch (command->header.command & ENET_PROTOCOL_COMMAND_MASK) { + case ENET_PROTOCOL_COMMAND_SEND_FRAGMENT: + case ENET_PROTOCOL_COMMAND_SEND_RELIABLE: + if (reliableSequenceNumber == channel->incomingReliableSequenceNumber) { + goto discardCommand; + } + + for (currentCommand = enet_list_previous(enet_list_end(&channel->incomingReliableCommands)); + currentCommand != enet_list_end(&channel->incomingReliableCommands); + currentCommand = enet_list_previous(currentCommand) + ) { + incomingCommand = (ENetIncomingCommand *) currentCommand; + + if (reliableSequenceNumber >= channel->incomingReliableSequenceNumber) { + if (incomingCommand->reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + continue; + } + } else if (incomingCommand->reliableSequenceNumber >= channel->incomingReliableSequenceNumber) { + break; + } + + if (incomingCommand->reliableSequenceNumber <= reliableSequenceNumber) { + if (incomingCommand->reliableSequenceNumber < reliableSequenceNumber) { + break; + } + + goto discardCommand; + } + } + break; + + case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE: + case ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT: + unreliableSequenceNumber = ENET_NET_TO_HOST_16(command->sendUnreliable.unreliableSequenceNumber); + + if (reliableSequenceNumber == channel->incomingReliableSequenceNumber && unreliableSequenceNumber <= channel->incomingUnreliableSequenceNumber) { + goto discardCommand; + } + + for (currentCommand = enet_list_previous(enet_list_end(&channel->incomingUnreliableCommands)); + currentCommand != enet_list_end(&channel->incomingUnreliableCommands); + currentCommand = enet_list_previous(currentCommand) + ) { + incomingCommand = (ENetIncomingCommand *) currentCommand; + + if ((command->header.command & ENET_PROTOCOL_COMMAND_MASK) == ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED) { + continue; + } + + if (reliableSequenceNumber >= channel->incomingReliableSequenceNumber) { + if (incomingCommand->reliableSequenceNumber < channel->incomingReliableSequenceNumber) { + continue; + } + } else if (incomingCommand->reliableSequenceNumber >= channel->incomingReliableSequenceNumber) { + break; + } + + if (incomingCommand->reliableSequenceNumber < reliableSequenceNumber) { + break; + } + + if (incomingCommand->reliableSequenceNumber > reliableSequenceNumber) { + continue; + } + + if (incomingCommand->unreliableSequenceNumber <= unreliableSequenceNumber) { + if (incomingCommand->unreliableSequenceNumber < unreliableSequenceNumber) { + break; + } + + goto discardCommand; + } + } + break; + + case ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED: + currentCommand = enet_list_end(&channel->incomingUnreliableCommands); + break; + + default: + goto discardCommand; + } + + if (peer->totalWaitingData >= peer->host->maximumWaitingData) { + goto notifyError; + } + + packet = callbacks.packet_create(data, dataLength, flags); + if (packet == NULL) { + goto notifyError; + } + + incomingCommand = (ENetIncomingCommand *) enet_malloc(sizeof(ENetIncomingCommand)); + if (incomingCommand == NULL) { + goto notifyError; + } + + incomingCommand->reliableSequenceNumber = command->header.reliableSequenceNumber; + incomingCommand->unreliableSequenceNumber = unreliableSequenceNumber & 0xFFFF; + incomingCommand->command = *command; + incomingCommand->fragmentCount = fragmentCount; + incomingCommand->fragmentsRemaining = fragmentCount; + incomingCommand->packet = packet; + incomingCommand->fragments = NULL; + + if (fragmentCount > 0) { + if (fragmentCount <= ENET_PROTOCOL_MAXIMUM_FRAGMENT_COUNT) { + incomingCommand->fragments = (enet_uint32 *) enet_malloc((fragmentCount + 31) / 32 * sizeof(enet_uint32)); + } + + if (incomingCommand->fragments == NULL) { + enet_free(incomingCommand); + + goto notifyError; + } + + memset(incomingCommand->fragments, 0, (fragmentCount + 31) / 32 * sizeof(enet_uint32)); + } + + assert(packet != NULL); + ++packet->referenceCount; + peer->totalWaitingData += packet->dataLength; + + enet_list_insert(enet_list_next(currentCommand), incomingCommand); + + switch (command->header.command & ENET_PROTOCOL_COMMAND_MASK) { + case ENET_PROTOCOL_COMMAND_SEND_FRAGMENT: + case ENET_PROTOCOL_COMMAND_SEND_RELIABLE: + enet_peer_dispatch_incoming_reliable_commands(peer, channel); + break; + + default: + enet_peer_dispatch_incoming_unreliable_commands(peer, channel); + break; + } + + return incomingCommand; + + discardCommand: + if (fragmentCount > 0) { + goto notifyError; + } + + if (packet != NULL && packet->referenceCount == 0) { + callbacks.packet_destroy(packet); + } + + return &dummyCommand; + + notifyError: + if (packet != NULL && packet->referenceCount == 0) { + callbacks.packet_destroy(packet); + } + + return NULL; + } /* enet_peer_queue_incoming_command */ + +// =======================================================================// +// ! +// ! Host +// ! +// =======================================================================// + + /** Creates a host for communicating to peers. + * + * @param address the address at which other peers may connect to this host. If NULL, then no peers may connect to the host. + * @param peerCount the maximum number of peers that should be allocated for the host. + * @param channelLimit the maximum number of channels allowed; if 0, then this is equivalent to ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT + * @param incomingBandwidth downstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth. + * @param outgoingBandwidth upstream bandwidth of the host in bytes/second; if 0, ENet will assume unlimited bandwidth. + * + * @returns the host on success and NULL on failure + * + * @remarks ENet will strategically drop packets on specific sides of a connection between hosts + * to ensure the host's bandwidth is not overwhelmed. The bandwidth parameters also determine + * the window size of a connection which limits the amount of reliable packets that may be in transit + * at any given time. + */ + ENetHost * enet_host_create(const ENetAddress *address, size_t peerCount, size_t channelLimit, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth) { + ENetHost *host; + ENetPeer *currentPeer; + + if (peerCount > ENET_PROTOCOL_MAXIMUM_PEER_ID) { + return NULL; + } + + host = (ENetHost *) enet_malloc(sizeof(ENetHost)); + if (host == NULL) { return NULL; } + memset(host, 0, sizeof(ENetHost)); + + host->peers = (ENetPeer *) enet_malloc(peerCount * sizeof(ENetPeer)); + if (host->peers == NULL) { + enet_free(host); + return NULL; + } + + memset(host->peers, 0, peerCount * sizeof(ENetPeer)); + + host->socket = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM); + if (host->socket != ENET_SOCKET_NULL) { + enet_socket_set_option (host->socket, ENET_SOCKOPT_IPV6_V6ONLY, 0); + } + + if (host->socket == ENET_SOCKET_NULL || (address != NULL && enet_socket_bind(host->socket, address) < 0)) { + if (host->socket != ENET_SOCKET_NULL) { + enet_socket_destroy(host->socket); + } + + enet_free(host->peers); + enet_free(host); + + return NULL; + } + + enet_socket_set_option(host->socket, ENET_SOCKOPT_NONBLOCK, 1); + enet_socket_set_option(host->socket, ENET_SOCKOPT_BROADCAST, 1); + enet_socket_set_option(host->socket, ENET_SOCKOPT_RCVBUF, ENET_HOST_RECEIVE_BUFFER_SIZE); + enet_socket_set_option(host->socket, ENET_SOCKOPT_SNDBUF, ENET_HOST_SEND_BUFFER_SIZE); + enet_socket_set_option(host->socket, ENET_SOCKOPT_IPV6_V6ONLY, 0); + + if (address != NULL && enet_socket_get_address(host->socket, &host->address) < 0) { + host->address = *address; + } + + if (!channelLimit || channelLimit > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT) { + channelLimit = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT; + } + + host->randomSeed = (enet_uint32) ((uintptr_t) host % UINT32_MAX); + host->randomSeed += enet_host_random_seed(); + host->randomSeed = (host->randomSeed << 16) | (host->randomSeed >> 16); + host->channelLimit = channelLimit; + host->incomingBandwidth = incomingBandwidth; + host->outgoingBandwidth = outgoingBandwidth; + host->bandwidthThrottleEpoch = 0; + host->recalculateBandwidthLimits = 0; + host->mtu = ENET_HOST_DEFAULT_MTU; + host->peerCount = peerCount; + host->commandCount = 0; + host->bufferCount = 0; + host->checksum = NULL; + host->receivedAddress.host = ENET_HOST_ANY; + host->receivedAddress.port = 0; + host->receivedData = NULL; + host->receivedDataLength = 0; + host->totalSentData = 0; + host->totalSentPackets = 0; + host->totalReceivedData = 0; + host->totalReceivedPackets = 0; + host->connectedPeers = 0; + host->bandwidthLimitedPeers = 0; + host->duplicatePeers = ENET_PROTOCOL_MAXIMUM_PEER_ID; + host->maximumPacketSize = ENET_HOST_DEFAULT_MAXIMUM_PACKET_SIZE; + host->maximumWaitingData = ENET_HOST_DEFAULT_MAXIMUM_WAITING_DATA; + host->compressor.context = NULL; + host->compressor.compress = NULL; + host->compressor.decompress = NULL; + host->compressor.destroy = NULL; + host->intercept = NULL; + + enet_list_clear(&host->dispatchQueue); + + for (currentPeer = host->peers; currentPeer < &host->peers[host->peerCount]; ++currentPeer) { + currentPeer->host = host; + currentPeer->incomingPeerID = currentPeer - host->peers; + currentPeer->outgoingSessionID = currentPeer->incomingSessionID = 0xFF; + currentPeer->data = NULL; + + enet_list_clear(¤tPeer->acknowledgements); + enet_list_clear(¤tPeer->sentReliableCommands); + enet_list_clear(¤tPeer->sentUnreliableCommands); + enet_list_clear(¤tPeer->outgoingReliableCommands); + enet_list_clear(¤tPeer->outgoingUnreliableCommands); + enet_list_clear(¤tPeer->dispatchedCommands); + + enet_peer_reset(currentPeer); + } + + return host; + } /* enet_host_create */ + + /** Destroys the host and all resources associated with it. + * @param host pointer to the host to destroy + */ + void enet_host_destroy(ENetHost *host) { + ENetPeer *currentPeer; + + if (host == NULL) { + return; + } + + enet_socket_destroy(host->socket); + + for (currentPeer = host->peers; currentPeer < &host->peers[host->peerCount]; ++currentPeer) { + enet_peer_reset(currentPeer); + } + + if (host->compressor.context != NULL && host->compressor.destroy) { + (*host->compressor.destroy)(host->compressor.context); + } + + enet_free(host->peers); + enet_free(host); + } + + /** Initiates a connection to a foreign host. + * @param host host seeking the connection + * @param address destination for the connection + * @param channelCount number of channels to allocate + * @param data user data supplied to the receiving host + * @returns a peer representing the foreign host on success, NULL on failure + * @remarks The peer returned will have not completed the connection until enet_host_service() + * notifies of an ENET_EVENT_TYPE_CONNECT event for the peer. + */ + ENetPeer * enet_host_connect(ENetHost *host, const ENetAddress *address, size_t channelCount, enet_uint32 data) { + ENetPeer *currentPeer; + ENetChannel *channel; + ENetProtocol command; + + if (channelCount < ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT) { + channelCount = ENET_PROTOCOL_MINIMUM_CHANNEL_COUNT; + } else if (channelCount > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT) { + channelCount = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT; + } + + for (currentPeer = host->peers; currentPeer < &host->peers[host->peerCount]; ++currentPeer) { + if (currentPeer->state == ENET_PEER_STATE_DISCONNECTED) { + break; + } + } + + if (currentPeer >= &host->peers[host->peerCount]) { + return NULL; + } + + currentPeer->channels = (ENetChannel *) enet_malloc(channelCount * sizeof(ENetChannel)); + if (currentPeer->channels == NULL) { + return NULL; + } + + currentPeer->channelCount = channelCount; + currentPeer->state = ENET_PEER_STATE_CONNECTING; + currentPeer->address = *address; + currentPeer->connectID = ++host->randomSeed; + + if (host->outgoingBandwidth == 0) { + currentPeer->windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } else { + currentPeer->windowSize = (host->outgoingBandwidth / ENET_PEER_WINDOW_SIZE_SCALE) * ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } + + if (currentPeer->windowSize < ENET_PROTOCOL_MINIMUM_WINDOW_SIZE) { + currentPeer->windowSize = ENET_PROTOCOL_MINIMUM_WINDOW_SIZE; + } else if (currentPeer->windowSize > ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE) { + currentPeer->windowSize = ENET_PROTOCOL_MAXIMUM_WINDOW_SIZE; + } + + for (channel = currentPeer->channels; channel < ¤tPeer->channels[channelCount]; ++channel) { + channel->outgoingReliableSequenceNumber = 0; + channel->outgoingUnreliableSequenceNumber = 0; + channel->incomingReliableSequenceNumber = 0; + channel->incomingUnreliableSequenceNumber = 0; + + enet_list_clear(&channel->incomingReliableCommands); + enet_list_clear(&channel->incomingUnreliableCommands); + + channel->usedReliableWindows = 0; + memset(channel->reliableWindows, 0, sizeof(channel->reliableWindows)); + } + + command.header.command = ENET_PROTOCOL_COMMAND_CONNECT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + command.header.channelID = 0xFF; + command.connect.outgoingPeerID = ENET_HOST_TO_NET_16(currentPeer->incomingPeerID); + command.connect.incomingSessionID = currentPeer->incomingSessionID; + command.connect.outgoingSessionID = currentPeer->outgoingSessionID; + command.connect.mtu = ENET_HOST_TO_NET_32(currentPeer->mtu); + command.connect.windowSize = ENET_HOST_TO_NET_32(currentPeer->windowSize); + command.connect.channelCount = ENET_HOST_TO_NET_32(channelCount); + command.connect.incomingBandwidth = ENET_HOST_TO_NET_32(host->incomingBandwidth); + command.connect.outgoingBandwidth = ENET_HOST_TO_NET_32(host->outgoingBandwidth); + command.connect.packetThrottleInterval = ENET_HOST_TO_NET_32(currentPeer->packetThrottleInterval); + command.connect.packetThrottleAcceleration = ENET_HOST_TO_NET_32(currentPeer->packetThrottleAcceleration); + command.connect.packetThrottleDeceleration = ENET_HOST_TO_NET_32(currentPeer->packetThrottleDeceleration); + command.connect.connectID = currentPeer->connectID; + command.connect.data = ENET_HOST_TO_NET_32(data); + + enet_peer_queue_outgoing_command(currentPeer, &command, NULL, 0, 0); + + return currentPeer; + } /* enet_host_connect */ + + /** Queues a packet to be sent to all peers associated with the host. + * @param host host on which to broadcast the packet + * @param channelID channel on which to broadcast + * @param packet packet to broadcast + */ + void enet_host_broadcast(ENetHost *host, enet_uint8 channelID, ENetPacket *packet) { + ENetPeer *currentPeer; + + for (currentPeer = host->peers; currentPeer < &host->peers[host->peerCount]; ++currentPeer) { + if (currentPeer->state != ENET_PEER_STATE_CONNECTED) { + continue; + } + + enet_peer_send(currentPeer, channelID, packet); + } + + if (packet->referenceCount == 0) { + callbacks.packet_destroy(packet); + } + } + + /** Sends raw data to specified address. Useful when you want to send unconnected data using host's socket. + * @param host host sending data + * @param address destination address + * @param data data pointer + * @param dataLength length of data to send + * @retval >=0 bytes sent + * @retval <0 error + * @sa enet_socket_send + */ + int enet_host_send_raw(ENetHost *host, const ENetAddress* address, enet_uint8* data, size_t dataLength) { + ENetBuffer buffer; + buffer.data = data; + buffer.dataLength = dataLength; + return enet_socket_send(host->socket, address, &buffer, 1); + } + + /** Sends raw data to specified address with extended arguments. Allows to send only part of data, handy for other programming languages. + * I.e. if you have data =- { 0, 1, 2, 3 } and call function as enet_host_send_raw_ex(data, 1, 2) then it will skip 1 byte and send 2 bytes { 1, 2 }. + * @param host host sending data + * @param address destination address + * @param data data pointer + * @param skipBytes number of bytes to skip from start of data + * @param bytesToSend number of bytes to send + * @retval >=0 bytes sent + * @retval <0 error + * @sa enet_socket_send + */ + int enet_host_send_raw_ex(ENetHost *host, const ENetAddress* address, enet_uint8* data, size_t skipBytes, size_t bytesToSend) { + ENetBuffer buffer; + buffer.data = data + skipBytes; + buffer.dataLength = bytesToSend; + return enet_socket_send(host->socket, address, &buffer, 1); + } + + /** Sets intercept callback for the host. + * @param host host to set a callback + * @param callback intercept callback + */ + void enet_host_set_intercept(ENetHost *host, const ENetInterceptCallback callback) { + host->intercept = callback; + } + + /** Sets the packet compressor the host should use to compress and decompress packets. + * @param host host to enable or disable compression for + * @param compressor callbacks for for the packet compressor; if NULL, then compression is disabled + */ + void enet_host_compress(ENetHost *host, const ENetCompressor *compressor) { + if (host->compressor.context != NULL && host->compressor.destroy) { + (*host->compressor.destroy)(host->compressor.context); + } + + if (compressor) { + host->compressor = *compressor; + } else { + host->compressor.context = NULL; + } + } + + /** Limits the maximum allowed channels of future incoming connections. + * @param host host to limit + * @param channelLimit the maximum number of channels allowed; if 0, then this is equivalent to ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT + */ + void enet_host_channel_limit(ENetHost *host, size_t channelLimit) { + if (!channelLimit || channelLimit > ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT) { + channelLimit = ENET_PROTOCOL_MAXIMUM_CHANNEL_COUNT; + } + host->channelLimit = channelLimit; + } + + /** Adjusts the bandwidth limits of a host. + * @param host host to adjust + * @param incomingBandwidth new incoming bandwidth + * @param outgoingBandwidth new outgoing bandwidth + * @remarks the incoming and outgoing bandwidth parameters are identical in function to those + * specified in enet_host_create(). + */ + void enet_host_bandwidth_limit(ENetHost *host, enet_uint32 incomingBandwidth, enet_uint32 outgoingBandwidth) { + host->incomingBandwidth = incomingBandwidth; + host->outgoingBandwidth = outgoingBandwidth; + host->recalculateBandwidthLimits = 1; + } + + void enet_host_bandwidth_throttle(ENetHost *host) { + enet_uint32 timeCurrent = enet_time_get(); + enet_uint32 elapsedTime = timeCurrent - host->bandwidthThrottleEpoch; + enet_uint32 peersRemaining = (enet_uint32) host->connectedPeers; + enet_uint32 dataTotal = ~0; + enet_uint32 bandwidth = ~0; + enet_uint32 throttle = 0; + enet_uint32 bandwidthLimit = 0; + + int needsAdjustment = host->bandwidthLimitedPeers > 0 ? 1 : 0; + ENetPeer *peer; + ENetProtocol command; + + if (elapsedTime < ENET_HOST_BANDWIDTH_THROTTLE_INTERVAL) { + return; + } + + if (host->outgoingBandwidth == 0 && host->incomingBandwidth == 0) { + return; + } + + host->bandwidthThrottleEpoch = timeCurrent; + + if (peersRemaining == 0) { + return; + } + + if (host->outgoingBandwidth != 0) { + dataTotal = 0; + bandwidth = (host->outgoingBandwidth * elapsedTime) / 1000; + + for (peer = host->peers; peer < &host->peers[host->peerCount]; ++peer) { + if (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) { + continue; + } + + dataTotal += peer->outgoingDataTotal; + } + } + + while (peersRemaining > 0 && needsAdjustment != 0) { + needsAdjustment = 0; + + if (dataTotal <= bandwidth) { + throttle = ENET_PEER_PACKET_THROTTLE_SCALE; + } else { + throttle = (bandwidth * ENET_PEER_PACKET_THROTTLE_SCALE) / dataTotal; + } + + for (peer = host->peers; peer < &host->peers[host->peerCount]; ++peer) { + enet_uint32 peerBandwidth; + + if ((peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) || + peer->incomingBandwidth == 0 || + peer->outgoingBandwidthThrottleEpoch == timeCurrent + ) { + continue; + } + + peerBandwidth = (peer->incomingBandwidth * elapsedTime) / 1000; + if ((throttle * peer->outgoingDataTotal) / ENET_PEER_PACKET_THROTTLE_SCALE <= peerBandwidth) { + continue; + } + + peer->packetThrottleLimit = (peerBandwidth * ENET_PEER_PACKET_THROTTLE_SCALE) / peer->outgoingDataTotal; + + if (peer->packetThrottleLimit == 0) { + peer->packetThrottleLimit = 1; + } + + if (peer->packetThrottle > peer->packetThrottleLimit) { + peer->packetThrottle = peer->packetThrottleLimit; + } + + peer->outgoingBandwidthThrottleEpoch = timeCurrent; + + peer->incomingDataTotal = 0; + peer->outgoingDataTotal = 0; + + needsAdjustment = 1; + --peersRemaining; + bandwidth -= peerBandwidth; + dataTotal -= peerBandwidth; + } + } + + if (peersRemaining > 0) { + if (dataTotal <= bandwidth) { + throttle = ENET_PEER_PACKET_THROTTLE_SCALE; + } else { + throttle = (bandwidth * ENET_PEER_PACKET_THROTTLE_SCALE) / dataTotal; + } + + for (peer = host->peers; + peer < &host->peers[host->peerCount]; + ++peer) + { + if ((peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) || peer->outgoingBandwidthThrottleEpoch == timeCurrent) { + continue; + } + + peer->packetThrottleLimit = throttle; + + if (peer->packetThrottle > peer->packetThrottleLimit) { + peer->packetThrottle = peer->packetThrottleLimit; + } + + peer->incomingDataTotal = 0; + peer->outgoingDataTotal = 0; + } + } + + if (host->recalculateBandwidthLimits) { + host->recalculateBandwidthLimits = 0; + + peersRemaining = (enet_uint32) host->connectedPeers; + bandwidth = host->incomingBandwidth; + needsAdjustment = 1; + + if (bandwidth == 0) { + bandwidthLimit = 0; + } else { + while (peersRemaining > 0 && needsAdjustment != 0) { + needsAdjustment = 0; + bandwidthLimit = bandwidth / peersRemaining; + + for (peer = host->peers; peer < &host->peers[host->peerCount]; ++peer) { + if ((peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) || + peer->incomingBandwidthThrottleEpoch == timeCurrent + ) { + continue; + } + + if (peer->outgoingBandwidth > 0 && peer->outgoingBandwidth >= bandwidthLimit) { + continue; + } + + peer->incomingBandwidthThrottleEpoch = timeCurrent; + + needsAdjustment = 1; + --peersRemaining; + bandwidth -= peer->outgoingBandwidth; + } + } + } + + for (peer = host->peers; peer < &host->peers[host->peerCount]; ++peer) { + if (peer->state != ENET_PEER_STATE_CONNECTED && peer->state != ENET_PEER_STATE_DISCONNECT_LATER) { + continue; + } + + command.header.command = ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT | ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE; + command.header.channelID = 0xFF; + command.bandwidthLimit.outgoingBandwidth = ENET_HOST_TO_NET_32(host->outgoingBandwidth); + + if (peer->incomingBandwidthThrottleEpoch == timeCurrent) { + command.bandwidthLimit.incomingBandwidth = ENET_HOST_TO_NET_32(peer->outgoingBandwidth); + } else { + command.bandwidthLimit.incomingBandwidth = ENET_HOST_TO_NET_32(bandwidthLimit); + } + + enet_peer_queue_outgoing_command(peer, &command, NULL, 0, 0); + } + } + } /* enet_host_bandwidth_throttle */ + +// =======================================================================// +// ! +// ! Time +// ! +// =======================================================================// + + #ifdef _WIN32 + static LARGE_INTEGER getFILETIMEoffset() { + SYSTEMTIME s; + FILETIME f; + LARGE_INTEGER t; + + s.wYear = 1970; + s.wMonth = 1; + s.wDay = 1; + s.wHour = 0; + s.wMinute = 0; + s.wSecond = 0; + s.wMilliseconds = 0; + SystemTimeToFileTime(&s, &f); + t.QuadPart = f.dwHighDateTime; + t.QuadPart <<= 32; + t.QuadPart |= f.dwLowDateTime; + return (t); + } + int clock_gettime(int X, struct timespec *tv) { + (void)X; + LARGE_INTEGER t; + FILETIME f; + double microseconds; + static LARGE_INTEGER offset; + static double frequencyToMicroseconds; + static int initialized = 0; + static BOOL usePerformanceCounter = 0; + + if (!initialized) { + LARGE_INTEGER performanceFrequency; + initialized = 1; + usePerformanceCounter = QueryPerformanceFrequency(&performanceFrequency); + if (usePerformanceCounter) { + QueryPerformanceCounter(&offset); + frequencyToMicroseconds = (double)performanceFrequency.QuadPart / 1000000.; + } else { + offset = getFILETIMEoffset(); + frequencyToMicroseconds = 10.; + } + } + if (usePerformanceCounter) { + QueryPerformanceCounter(&t); + } else { + GetSystemTimeAsFileTime(&f); + t.QuadPart = f.dwHighDateTime; + t.QuadPart <<= 32; + t.QuadPart |= f.dwLowDateTime; + } + + t.QuadPart -= offset.QuadPart; + microseconds = (double)t.QuadPart / frequencyToMicroseconds; + t.QuadPart = (LONGLONG)microseconds; + tv->tv_sec = (long)(t.QuadPart / 1000000); + tv->tv_nsec = t.QuadPart % 1000000 * 1000; + return (0); + } + #elif __APPLE__ && __MAC_OS_X_VERSION_MIN_REQUIRED < 101200 + #define CLOCK_MONOTONIC 0 + + int clock_gettime(int X, struct timespec *ts) { + clock_serv_t cclock; + mach_timespec_t mts; + + host_get_clock_service(mach_host_self(), SYSTEM_CLOCK, &cclock); + clock_get_time(cclock, &mts); + mach_port_deallocate(mach_task_self(), cclock); + + ts->tv_sec = mts.tv_sec; + ts->tv_nsec = mts.tv_nsec; + + return 0; + } + #endif + + enet_uint32 enet_time_get() { + // TODO enet uses 32 bit timestamps. We should modify it to use + // 64 bit timestamps, but this is not trivial since we'd end up + // changing half the structs in enet. For now, retain 32 bits, but + // use an offset so we don't run out of bits. Basically, the first + // call of enet_time_get() will always return 1, and follow-up calls + // indicate elapsed time since the first call. + // + // Note that we don't want to return 0 from the first call, in case + // some part of enet uses 0 as a special value (meaning time not set + // for example). + static uint64_t start_time_ns = 0; + + struct timespec ts; + #if defined(CLOCK_MONOTONIC_RAW) + clock_gettime(CLOCK_MONOTONIC_RAW, &ts); + #else + clock_gettime(CLOCK_MONOTONIC, &ts); + #endif + + static const uint64_t ns_in_s = 1000 * 1000 * 1000; + static const uint64_t ns_in_ms = 1000 * 1000; + uint64_t current_time_ns = ts.tv_nsec + (uint64_t)ts.tv_sec * ns_in_s; + + // Most of the time we just want to atomically read the start time. We + // could just use a single CAS instruction instead of this if, but it + // would be slower in the average case. + // + // Note that statics are auto-initialized to zero, and starting a thread + // implies a memory barrier. So we know that whatever thread calls this, + // it correctly sees the start_time_ns as 0 initially. + uint64_t offset_ns = ENET_ATOMIC_READ(&start_time_ns); + if (offset_ns == 0) { + // We still need to CAS, since two different threads can get here + // at the same time. + // + // We assume that current_time_ns is > 1ms. + // + // Set the value of the start_time_ns, such that the first timestamp + // is at 1ms. This ensures 0 remains a special value. + uint64_t want_value = current_time_ns - 1 * ns_in_ms; + uint64_t old_value = ENET_ATOMIC_CAS(&start_time_ns, 0, want_value); + offset_ns = old_value == 0 ? want_value : old_value; + } + + uint64_t result_in_ns = current_time_ns - offset_ns; + return (enet_uint32)(result_in_ns / ns_in_ms); + } + + void enet_inaddr_map4to6(struct in_addr in, struct in6_addr *out) + { + if (in.s_addr == 0x00000000) { /* 0.0.0.0 */ + *out = enet_v6_anyaddr; + } else if (in.s_addr == 0xFFFFFFFF) { /* 255.255.255.255 */ + *out = enet_v6_noaddr; + } else { + *out = enet_v4_anyaddr; + out->s6_addr[10] = 0xFF; + out->s6_addr[11] = 0xFF; + out->s6_addr[12] = ((uint8_t *)&in.s_addr)[0]; + out->s6_addr[13] = ((uint8_t *)&in.s_addr)[1]; + out->s6_addr[14] = ((uint8_t *)&in.s_addr)[2]; + out->s6_addr[15] = ((uint8_t *)&in.s_addr)[3]; + } + } + void enet_inaddr_map6to4(const struct in6_addr *in, struct in_addr *out) + { + memset(out, 0, sizeof(struct in_addr)); + ((uint8_t *)&out->s_addr)[0] = in->s6_addr[12]; + ((uint8_t *)&out->s_addr)[1] = in->s6_addr[13]; + ((uint8_t *)&out->s_addr)[2] = in->s6_addr[14]; + ((uint8_t *)&out->s_addr)[3] = in->s6_addr[15]; + } + + int enet_in6addr_lookup_host(const char *name, bool nodns, ENetAddress *out) { + struct addrinfo hints, *resultList = NULL, *result = NULL; + + memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_UNSPEC; + + if (nodns) + { + hints.ai_flags = AI_NUMERICHOST; /* prevent actual DNS lookups! */ + } + + if (getaddrinfo(name, NULL, &hints, &resultList) != 0) { + freeaddrinfo(resultList); + return -1; + } + + for (result = resultList; result != NULL; result = result->ai_next) { + if (result->ai_addr != NULL) { + if (result->ai_family == AF_INET || (result->ai_family == AF_UNSPEC && result->ai_addrlen == sizeof(struct sockaddr_in))) { + enet_inaddr_map4to6(((struct sockaddr_in*)result->ai_addr)->sin_addr, &out->host); + out->sin6_scope_id = 0; + freeaddrinfo(resultList); + return 0; + + } else if (result->ai_family == AF_INET6 || (result->ai_family == AF_UNSPEC && result->ai_addrlen == sizeof(struct sockaddr_in6))) { + memcpy(&out->host, &((struct sockaddr_in6*)result->ai_addr)->sin6_addr, sizeof(struct in6_addr)); + out->sin6_scope_id = (enet_uint16) ((struct sockaddr_in6*)result->ai_addr)->sin6_scope_id; + freeaddrinfo(resultList); + return 0; + } + } + } + freeaddrinfo(resultList); + return -1; + } + + int enet_address_set_host_ip_new(ENetAddress *address, const char *name) { + return enet_in6addr_lookup_host(name, true, address); + } + + int enet_address_set_host_new(ENetAddress *address, const char *name) { + return enet_in6addr_lookup_host(name, false, address); + } + + int enet_address_get_host_ip_new(const ENetAddress *address, char *name, size_t nameLength) { + if (IN6_IS_ADDR_V4MAPPED(&address->host)) { + struct in_addr buf; + enet_inaddr_map6to4(&address->host, &buf); + + if (inet_ntop(AF_INET, &buf, name, nameLength) == NULL) { + return -1; + } + } + else { + if (inet_ntop(AF_INET6, (void*)&address->host, name, nameLength) == NULL) { + return -1; + } + } + + return 0; + } /* enet_address_get_host_ip_new */ + + int enet_address_get_host_new(const ENetAddress *address, char *name, size_t nameLength) { + struct sockaddr_in6 sin; + memset(&sin, 0, sizeof(struct sockaddr_in6)); + + int err; + + + sin.sin6_family = AF_INET6; + sin.sin6_port = ENET_HOST_TO_NET_16 (address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + + err = getnameinfo((struct sockaddr *) &sin, sizeof(sin), name, nameLength, NULL, 0, NI_NAMEREQD); + if (!err) { + if (name != NULL && nameLength > 0 && !memchr(name, '\0', nameLength)) { + return -1; + } + return 0; + } + if (err != EAI_NONAME) { + return -1; + } + + return enet_address_get_host_ip_new(address, name, nameLength); + } /* enet_address_get_host_new */ + +// =======================================================================// +// ! +// ! Platform Specific (Unix) +// ! +// =======================================================================// + + #ifndef _WIN32 + + #if defined(__MINGW32__) && defined(ENET_MINGW_COMPAT) + // inet_ntop/inet_pton for MinGW from http://mingw-users.1079350.n2.nabble.com/IPv6-getaddrinfo-amp-inet-ntop-td5891996.html + const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt) { + if (af == AF_INET) { + struct sockaddr_in in; + memset(&in, 0, sizeof(in)); + in.sin_family = AF_INET; + memcpy(&in.sin_addr, src, sizeof(struct in_addr)); + getnameinfo((struct sockaddr *)&in, sizeof(struct sockaddr_in), dst, cnt, NULL, 0, NI_NUMERICHOST); + return dst; + } + else if (af == AF_INET6) { + struct sockaddr_in6 in; + memset(&in, 0, sizeof(in)); + in.sin6_family = AF_INET6; + memcpy(&in.sin6_addr, src, sizeof(struct in_addr6)); + getnameinfo((struct sockaddr *)&in, sizeof(struct sockaddr_in6), dst, cnt, NULL, 0, NI_NUMERICHOST); + return dst; + } + + return NULL; + } + + #define NS_INADDRSZ 4 + #define NS_IN6ADDRSZ 16 + #define NS_INT16SZ 2 + + int inet_pton4(const char *src, char *dst) { + uint8_t tmp[NS_INADDRSZ], *tp; + + int saw_digit = 0; + int octets = 0; + *(tp = tmp) = 0; + + int ch; + while ((ch = *src++) != '\0') + { + if (ch >= '0' && ch <= '9') + { + uint32_t n = *tp * 10 + (ch - '0'); + + if (saw_digit && *tp == 0) + return 0; + + if (n > 255) + return 0; + + *tp = n; + if (!saw_digit) + { + if (++octets > 4) + return 0; + saw_digit = 1; + } + } + else if (ch == '.' && saw_digit) + { + if (octets == 4) + return 0; + *++tp = 0; + saw_digit = 0; + } + else + return 0; + } + if (octets < 4) + return 0; + + memcpy(dst, tmp, NS_INADDRSZ); + + return 1; + } + + int inet_pton6(const char *src, char *dst) { + static const char xdigits[] = "0123456789abcdef"; + uint8_t tmp[NS_IN6ADDRSZ]; + + uint8_t *tp = (uint8_t*) memset(tmp, '\0', NS_IN6ADDRSZ); + uint8_t *endp = tp + NS_IN6ADDRSZ; + uint8_t *colonp = NULL; + + /* Leading :: requires some special handling. */ + if (*src == ':') + { + if (*++src != ':') + return 0; + } + + const char *curtok = src; + int saw_xdigit = 0; + uint32_t val = 0; + int ch; + while ((ch = tolower(*src++)) != '\0') + { + const char *pch = strchr(xdigits, ch); + if (pch != NULL) + { + val <<= 4; + val |= (pch - xdigits); + if (val > 0xffff) + return 0; + saw_xdigit = 1; + continue; + } + if (ch == ':') + { + curtok = src; + if (!saw_xdigit) + { + if (colonp) + return 0; + colonp = tp; + continue; + } + else if (*src == '\0') + { + return 0; + } + if (tp + NS_INT16SZ > endp) + return 0; + *tp++ = (uint8_t) (val >> 8) & 0xff; + *tp++ = (uint8_t) val & 0xff; + saw_xdigit = 0; + val = 0; + continue; + } + if (ch == '.' && ((tp + NS_INADDRSZ) <= endp) && + inet_pton4(curtok, (char*) tp) > 0) + { + tp += NS_INADDRSZ; + saw_xdigit = 0; + break; /* '\0' was seen by inet_pton4(). */ + } + return 0; + } + if (saw_xdigit) + { + if (tp + NS_INT16SZ > endp) + return 0; + *tp++ = (uint8_t) (val >> 8) & 0xff; + *tp++ = (uint8_t) val & 0xff; + } + if (colonp != NULL) + { + /* + * Since some memmove()'s erroneously fail to handle + * overlapping regions, we'll do the shift by hand. + */ + const int n = tp - colonp; + + if (tp == endp) + return 0; + + for (int i = 1; i <= n; i++) + { + endp[-i] = colonp[n - i]; + colonp[n - i] = 0; + } + tp = endp; + } + if (tp != endp) + return 0; + + memcpy(dst, tmp, NS_IN6ADDRSZ); + + return 1; + } + + + int inet_pton(int af, const char *src, struct in6_addr *dst) { + switch (af) + { + case AF_INET: + return inet_pton4(src, (char *)dst); + case AF_INET6: + return inet_pton6(src, (char *)dst); + default: + return -1; + } + } + #endif // __MINGW__ + + int enet_initialize(void) { + return 0; + } + + void enet_deinitialize(void) {} + + enet_uint64 enet_host_random_seed(void) { + return (enet_uint64) time(NULL); + } + + int enet_address_set_host_ip_old(ENetAddress *address, const char *name) { + if (!inet_pton(AF_INET6, name, &address->host)) { + return -1; + } + + return 0; + } + + int enet_address_set_host_old(ENetAddress *address, const char *name) { + struct addrinfo hints, *resultList = NULL, *result = NULL; + + memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_UNSPEC; + + if (getaddrinfo(name, NULL, &hints, &resultList) != 0) { + return -1; + } + + for (result = resultList; result != NULL; result = result->ai_next) { + if (result->ai_addr != NULL && result->ai_addrlen >= sizeof(struct sockaddr_in)) { + if (result->ai_family == AF_INET) { + struct sockaddr_in * sin = (struct sockaddr_in *) result->ai_addr; + + ((uint32_t *)&address->host.s6_addr)[0] = 0; + ((uint32_t *)&address->host.s6_addr)[1] = 0; + ((uint32_t *)&address->host.s6_addr)[2] = htonl(0xffff); + ((uint32_t *)&address->host.s6_addr)[3] = sin->sin_addr.s_addr; + + freeaddrinfo(resultList); + return 0; + } + else if(result->ai_family == AF_INET6) { + struct sockaddr_in6 * sin = (struct sockaddr_in6 *)result->ai_addr; + + address->host = sin->sin6_addr; + address->sin6_scope_id = sin->sin6_scope_id; + + freeaddrinfo(resultList); + return 0; + } + } + } + freeaddrinfo(resultList); + + return enet_address_set_host_ip(address, name); + } /* enet_address_set_host_old */ + + int enet_address_get_host_ip_old(const ENetAddress *address, char *name, size_t nameLength) { + if (inet_ntop(AF_INET6, &address->host, name, nameLength) == NULL) { + return -1; + } + + return 0; + } + + int enet_address_get_host_old(const ENetAddress *address, char *name, size_t nameLength) { + struct sockaddr_in6 sin; + int err; + memset(&sin, 0, sizeof(struct sockaddr_in6)); + sin.sin6_family = AF_INET6; + sin.sin6_port = ENET_HOST_TO_NET_16 (address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + err = getnameinfo((struct sockaddr *) &sin, sizeof(sin), name, nameLength, NULL, 0, NI_NAMEREQD); + if (!err) { + if (name != NULL && nameLength > 0 && !memchr(name, '\0', nameLength)) { + return -1; + } + return 0; + } + if (err != EAI_NONAME) { + return -1; + } + return enet_address_get_host_ip(address, name, nameLength); + } /* enet_address_get_host_old */ + + int enet_socket_bind(ENetSocket socket, const ENetAddress *address) { + struct sockaddr_in6 sin; + memset(&sin, 0, sizeof(struct sockaddr_in6)); + sin.sin6_family = AF_INET6; + + if (address != NULL) { + sin.sin6_port = ENET_HOST_TO_NET_16(address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + } else { + sin.sin6_port = 0; + sin.sin6_addr = ENET_HOST_ANY; + sin.sin6_scope_id = 0; + } + + return bind(socket, (struct sockaddr *)&sin, sizeof(struct sockaddr_in6)); + } + + int enet_socket_get_address(ENetSocket socket, ENetAddress *address) { + struct sockaddr_in6 sin; + socklen_t sinLength = sizeof(struct sockaddr_in6); + + if (getsockname(socket, (struct sockaddr *) &sin, &sinLength) == -1) { + return -1; + } + + address->host = sin.sin6_addr; + address->port = ENET_NET_TO_HOST_16(sin.sin6_port); + address->sin6_scope_id = sin.sin6_scope_id; + + return 0; + } + + int enet_socket_listen(ENetSocket socket, int backlog) { + return listen(socket, backlog < 0 ? SOMAXCONN : backlog); + } + + ENetSocket enet_socket_create(ENetSocketType type) { + return socket(PF_INET6, (int)type == ENET_SOCKET_TYPE_DATAGRAM ? SOCK_DGRAM : SOCK_STREAM, 0); + } + + int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) { + int result = -1; + + switch (option) { + case ENET_SOCKOPT_NONBLOCK: + result = fcntl(socket, F_SETFL, (value ? O_NONBLOCK : 0) | (fcntl(socket, F_GETFL) & ~O_NONBLOCK)); + break; + + case ENET_SOCKOPT_BROADCAST: + result = setsockopt(socket, SOL_SOCKET, SO_BROADCAST, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_REUSEADDR: + result = setsockopt(socket, SOL_SOCKET, SO_REUSEADDR, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_RCVBUF: + result = setsockopt(socket, SOL_SOCKET, SO_RCVBUF, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_SNDBUF: + result = setsockopt(socket, SOL_SOCKET, SO_SNDBUF, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_RCVTIMEO: { + struct timeval timeVal; + timeVal.tv_sec = value / 1000; + timeVal.tv_usec = (value % 1000) * 1000; + result = setsockopt(socket, SOL_SOCKET, SO_RCVTIMEO, (char *)&timeVal, sizeof(struct timeval)); + break; + } + + case ENET_SOCKOPT_SNDTIMEO: { + struct timeval timeVal; + timeVal.tv_sec = value / 1000; + timeVal.tv_usec = (value % 1000) * 1000; + result = setsockopt(socket, SOL_SOCKET, SO_SNDTIMEO, (char *)&timeVal, sizeof(struct timeval)); + break; + } + + case ENET_SOCKOPT_NODELAY: + result = setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_IPV6_V6ONLY: + result = setsockopt(socket, IPPROTO_IPV6, IPV6_V6ONLY, (char *)&value, sizeof(int)); + break; + + default: + break; + } + return result == -1 ? -1 : 0; + } /* enet_socket_set_option */ + + int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) { + int result = -1; + socklen_t len; + + switch (option) { + case ENET_SOCKOPT_ERROR: + len = sizeof(int); + result = getsockopt(socket, SOL_SOCKET, SO_ERROR, value, &len); + break; + + default: + break; + } + return result == -1 ? -1 : 0; + } + + int enet_socket_connect(ENetSocket socket, const ENetAddress *address) { + struct sockaddr_in6 sin; + int result; + + memset(&sin, 0, sizeof(struct sockaddr_in6)); + + sin.sin6_family = AF_INET6; + sin.sin6_port = ENET_HOST_TO_NET_16(address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + + result = connect(socket, (struct sockaddr *)&sin, sizeof(struct sockaddr_in6)); + if (result == -1 && errno == EINPROGRESS) { + return 0; + } + + return result; + } + + ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) { + int result; + struct sockaddr_in6 sin; + socklen_t sinLength = sizeof(struct sockaddr_in6); + + result = accept(socket,address != NULL ? (struct sockaddr *) &sin : NULL, address != NULL ? &sinLength : NULL); + + if (result == -1) { + return ENET_SOCKET_NULL; + } + + if (address != NULL) { + address->host = sin.sin6_addr; + address->port = ENET_NET_TO_HOST_16 (sin.sin6_port); + address->sin6_scope_id = sin.sin6_scope_id; + } + + return result; + } + + int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) { + return shutdown(socket, (int) how); + } + + void enet_socket_destroy(ENetSocket socket) { + if (socket != -1) { + close(socket); + } + } + + int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) { + struct msghdr msgHdr; + struct sockaddr_in6 sin; + int sentLength; + + memset(&msgHdr, 0, sizeof(struct msghdr)); + + if (address != NULL) { + memset(&sin, 0, sizeof(struct sockaddr_in6)); + + sin.sin6_family = AF_INET6; + sin.sin6_port = ENET_HOST_TO_NET_16(address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + + msgHdr.msg_name = &sin; + msgHdr.msg_namelen = sizeof(struct sockaddr_in6); + } + + msgHdr.msg_iov = (struct iovec *) buffers; + msgHdr.msg_iovlen = bufferCount; + + sentLength = sendmsg(socket, &msgHdr, MSG_NOSIGNAL); + + if (sentLength == -1) { + if (errno == EWOULDBLOCK) { + return 0; + } + + return -1; + } + + return sentLength; + } /* enet_socket_send */ + + int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) { + struct msghdr msgHdr; + struct sockaddr_in6 sin; + int recvLength; + + memset(&msgHdr, 0, sizeof(struct msghdr)); + + if (address != NULL) { + msgHdr.msg_name = &sin; + msgHdr.msg_namelen = sizeof(struct sockaddr_in6); + } + + msgHdr.msg_iov = (struct iovec *) buffers; + msgHdr.msg_iovlen = bufferCount; + + recvLength = recvmsg(socket, &msgHdr, MSG_NOSIGNAL); + + if (recvLength == -1) { + if (errno == EWOULDBLOCK) { + return 0; + } + + return -1; + } + + if (msgHdr.msg_flags & MSG_TRUNC) { + return -1; + } + + if (address != NULL) { + address->host = sin.sin6_addr; + address->port = ENET_NET_TO_HOST_16(sin.sin6_port); + address->sin6_scope_id = sin.sin6_scope_id; + } + + return recvLength; + } /* enet_socket_receive */ + + int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) { + struct timeval timeVal; + + timeVal.tv_sec = timeout / 1000; + timeVal.tv_usec = (timeout % 1000) * 1000; + + return select(maxSocket + 1, readSet, writeSet, NULL, &timeVal); + } + + int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint64 timeout) { + struct pollfd pollSocket; + int pollCount; + + pollSocket.fd = socket; + pollSocket.events = 0; + + if (*condition & ENET_SOCKET_WAIT_SEND) { + pollSocket.events |= POLLOUT; + } + + if (*condition & ENET_SOCKET_WAIT_RECEIVE) { + pollSocket.events |= POLLIN; + } + + pollCount = poll(&pollSocket, 1, timeout); + + if (pollCount < 0) { + if (errno == EINTR && *condition & ENET_SOCKET_WAIT_INTERRUPT) { + *condition = ENET_SOCKET_WAIT_INTERRUPT; + + return 0; + } + + return -1; + } + + *condition = ENET_SOCKET_WAIT_NONE; + + if (pollCount == 0) { + return 0; + } + + if (pollSocket.revents & POLLOUT) { + *condition |= ENET_SOCKET_WAIT_SEND; + } + + if (pollSocket.revents & POLLIN) { + *condition |= ENET_SOCKET_WAIT_RECEIVE; + } + + return 0; + } /* enet_socket_wait */ + + #endif // !_WIN32 + + +// =======================================================================// +// ! +// ! Platform Specific (Win) +// ! +// =======================================================================// + + #ifdef _WIN32 + + int enet_initialize(void) { + WORD versionRequested = MAKEWORD(1, 1); + WSADATA wsaData; + + if (WSAStartup(versionRequested, &wsaData)) { + return -1; + } + + if (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1) { + WSACleanup(); + return -1; + } + + timeBeginPeriod(1); + return 0; + } + + void enet_deinitialize(void) { + timeEndPeriod(1); + WSACleanup(); + } + + enet_uint64 enet_host_random_seed(void) { + return (enet_uint64) timeGetTime(); + } + + int enet_address_set_host_ip_old(ENetAddress *address, const char *name) { + enet_uint8 vals[4] = { 0, 0, 0, 0 }; + int i; + + for (i = 0; i < 4; ++i) { + const char *next = name + 1; + if (*name != '0') { + long val = strtol(name, (char **) &next, 10); + if (val < 0 || val > 255 || next == name || next - name > 3) { + return -1; + } + vals[i] = (enet_uint8) val; + } + + if (*next != (i < 3 ? '.' : '\0')) { + return -1; + } + name = next + 1; + } + + memcpy(&address->host, vals, sizeof(enet_uint32)); + return 0; + } + + int enet_address_set_host_old(ENetAddress *address, const char *name) { + struct hostent *hostEntry = NULL; + hostEntry = gethostbyname(name); + + if (hostEntry == NULL || hostEntry->h_addrtype != AF_INET) { + if (!inet_pton(AF_INET6, name, &address->host)) { + return -1; + } + + return 0; + } + + ((enet_uint32 *)&address->host.s6_addr)[0] = 0; + ((enet_uint32 *)&address->host.s6_addr)[1] = 0; + ((enet_uint32 *)&address->host.s6_addr)[2] = htonl(0xffff); + ((enet_uint32 *)&address->host.s6_addr)[3] = *(enet_uint32 *)hostEntry->h_addr_list[0]; + + return 0; + } + + int enet_address_get_host_ip_old(const ENetAddress *address, char *name, size_t nameLength) { + if (inet_ntop(AF_INET6, (PVOID)&address->host, name, nameLength) == NULL) { + return -1; + } + + return 0; + } + + int enet_address_get_host_old(const ENetAddress *address, char *name, size_t nameLength) { + struct in6_addr in; + struct hostent *hostEntry = NULL; + in = address->host; + hostEntry = gethostbyaddr((char *)&in, sizeof(struct in6_addr), AF_INET6); + if (hostEntry == NULL) { + return enet_address_get_host_ip(address, name, nameLength); + } else { + size_t hostLen = strlen(hostEntry->h_name); + if (hostLen >= nameLength) { + return -1; + } + memcpy(name, hostEntry->h_name, hostLen + 1); + } + return 0; + } + + int enet_socket_bind(ENetSocket socket, const ENetAddress *address) { + struct sockaddr_in6 sin; + memset(&sin, 0, sizeof(struct sockaddr_in6)); + sin.sin6_family = AF_INET6; + + if (address != NULL) { + sin.sin6_port = ENET_HOST_TO_NET_16 (address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + } else { + sin.sin6_port = 0; + sin.sin6_addr = in6addr_any; + sin.sin6_scope_id = 0; + } + + return bind(socket, (struct sockaddr *) &sin, sizeof(struct sockaddr_in6)) == SOCKET_ERROR ? -1 : 0; + } + + int enet_socket_get_address(ENetSocket socket, ENetAddress *address) { + struct sockaddr_in6 sin; + int sinLength = sizeof(struct sockaddr_in6); + + if (getsockname(socket, (struct sockaddr *) &sin, &sinLength) == -1) { + return -1; + } + + address->host = sin.sin6_addr; + address->port = ENET_NET_TO_HOST_16(sin.sin6_port); + address->sin6_scope_id = sin.sin6_scope_id; + + return 0; + } + + int enet_socket_listen(ENetSocket socket, int backlog) { + return listen(socket, backlog < 0 ? SOMAXCONN : backlog) == SOCKET_ERROR ? -1 : 0; + } + + ENetSocket enet_socket_create(ENetSocketType type) { + return socket(PF_INET6, type == ENET_SOCKET_TYPE_DATAGRAM ? SOCK_DGRAM : SOCK_STREAM, 0); + } + + int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) { + int result = SOCKET_ERROR; + + switch (option) { + case ENET_SOCKOPT_NONBLOCK: { + u_long nonBlocking = (u_long) value; + result = ioctlsocket(socket, FIONBIO, &nonBlocking); + break; + } + + case ENET_SOCKOPT_BROADCAST: + result = setsockopt(socket, SOL_SOCKET, SO_BROADCAST, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_REUSEADDR: + result = setsockopt(socket, SOL_SOCKET, SO_REUSEADDR, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_RCVBUF: + result = setsockopt(socket, SOL_SOCKET, SO_RCVBUF, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_SNDBUF: + result = setsockopt(socket, SOL_SOCKET, SO_SNDBUF, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_RCVTIMEO: + result = setsockopt(socket, SOL_SOCKET, SO_RCVTIMEO, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_SNDTIMEO: + result = setsockopt(socket, SOL_SOCKET, SO_SNDTIMEO, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_NODELAY: + result = setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (char *)&value, sizeof(int)); + break; + + case ENET_SOCKOPT_IPV6_V6ONLY: + result = setsockopt(socket, IPPROTO_IPV6, IPV6_V6ONLY, (char *)&value, sizeof(int)); + break; + + default: + break; + } + return result == SOCKET_ERROR ? -1 : 0; + } /* enet_socket_set_option */ + + int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) { + int result = SOCKET_ERROR, len; + + switch (option) { + case ENET_SOCKOPT_ERROR: + len = sizeof(int); + result = getsockopt(socket, SOL_SOCKET, SO_ERROR, (char *)value, &len); + break; + + default: + break; + } + return result == SOCKET_ERROR ? -1 : 0; + } + + int enet_socket_connect(ENetSocket socket, const ENetAddress *address) { + struct sockaddr_in6 sin; + int result; + + memset(&sin, 0, sizeof(struct sockaddr_in6)); + + sin.sin6_family = AF_INET6; + sin.sin6_port = ENET_HOST_TO_NET_16(address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + + result = connect(socket, (struct sockaddr *) &sin, sizeof(struct sockaddr_in6)); + if (result == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) { + return -1; + } + + return 0; + } + + ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) { + SOCKET result; + struct sockaddr_in6 sin; + int sinLength = sizeof(struct sockaddr_in6); + + result = accept(socket, address != NULL ? (struct sockaddr *)&sin : NULL, address != NULL ? &sinLength : NULL); + + if (result == INVALID_SOCKET) { + return ENET_SOCKET_NULL; + } + + if (address != NULL) { + address->host = sin.sin6_addr; + address->port = ENET_NET_TO_HOST_16(sin.sin6_port); + address->sin6_scope_id = sin.sin6_scope_id; + } + + return result; + } + + int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) { + return shutdown(socket, (int) how) == SOCKET_ERROR ? -1 : 0; + } + + void enet_socket_destroy(ENetSocket socket) { + if (socket != INVALID_SOCKET) { + closesocket(socket); + } + } + + int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) { + struct sockaddr_in6 sin; + DWORD sentLength; + + if (address != NULL) { + memset(&sin, 0, sizeof(struct sockaddr_in6)); + + sin.sin6_family = AF_INET6; + sin.sin6_port = ENET_HOST_TO_NET_16(address->port); + sin.sin6_addr = address->host; + sin.sin6_scope_id = address->sin6_scope_id; + } + + if (WSASendTo(socket, + (LPWSABUF) buffers, + (DWORD) bufferCount, + &sentLength, + 0, + address != NULL ? (struct sockaddr *) &sin : NULL, + address != NULL ? sizeof(struct sockaddr_in6) : 0, + NULL, + NULL) == SOCKET_ERROR + ) { + return (WSAGetLastError() == WSAEWOULDBLOCK) ? 0 : -1; + } + + return (int) sentLength; + } + + int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) { + INT sinLength = sizeof(struct sockaddr_in6); + DWORD flags = 0, recvLength; + struct sockaddr_in6 sin; + + if (WSARecvFrom(socket, + (LPWSABUF) buffers, + (DWORD) bufferCount, + &recvLength, + &flags, + address != NULL ? (struct sockaddr *) &sin : NULL, + address != NULL ? &sinLength : NULL, + NULL, + NULL) == SOCKET_ERROR + ) { + switch (WSAGetLastError()) { + case WSAEWOULDBLOCK: + case WSAECONNRESET: + return 0; + } + + return -1; + } + + if (flags & MSG_PARTIAL) { + return -1; + } + + if (address != NULL) { + address->host = sin.sin6_addr; + address->port = ENET_NET_TO_HOST_16(sin.sin6_port); + address->sin6_scope_id = sin.sin6_scope_id; + } + + return (int) recvLength; + } /* enet_socket_receive */ + + int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) { + struct timeval timeVal; + + timeVal.tv_sec = timeout / 1000; + timeVal.tv_usec = (timeout % 1000) * 1000; + + return select(maxSocket + 1, readSet, writeSet, NULL, &timeVal); + } + + int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint64 timeout) { + fd_set readSet, writeSet; + struct timeval timeVal; + int selectCount; + + timeVal.tv_sec = timeout / 1000; + timeVal.tv_usec = (timeout % 1000) * 1000; + + FD_ZERO(&readSet); + FD_ZERO(&writeSet); + + if (*condition & ENET_SOCKET_WAIT_SEND) { + FD_SET(socket, &writeSet); + } + + if (*condition & ENET_SOCKET_WAIT_RECEIVE) { + FD_SET(socket, &readSet); + } + + selectCount = select(socket + 1, &readSet, &writeSet, NULL, &timeVal); + + if (selectCount < 0) { + return -1; + } + + *condition = ENET_SOCKET_WAIT_NONE; + + if (selectCount == 0) { + return 0; + } + + if (FD_ISSET(socket, &writeSet)) { + *condition |= ENET_SOCKET_WAIT_SEND; + } + + if (FD_ISSET(socket, &readSet)) { + *condition |= ENET_SOCKET_WAIT_RECEIVE; + } + + return 0; + } /* enet_socket_wait */ + + #endif // _WIN32 + + +#ifdef __cplusplus +} +#endif + +#endif // ENET_IMPLEMENTATION +#endif // ENET_INCLUDE_H diff --git a/source/extern/glad.c b/source/extern/glad.c new file mode 100644 index 0000000..d9a2029 --- /dev/null +++ b/source/extern/glad.c @@ -0,0 +1,2532 @@ +/* + + OpenGL loader generated by glad 0.1.36 on Sun Apr 6 06:37:07 2025. + + Language/Generator: C/C++ + Specification: gl + APIs: gl=4.6 + Profile: compatibility + Extensions: + + Loader: True + Local files: False + Omit khrplatform: False + Reproducible: False + + Commandline: + --profile="compatibility" --api="gl=4.6" --generator="c" --spec="gl" --extensions="" + Online: + https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D4.6 +*/ + +#include +#include +#include +#include + +static void* get_proc(const char *namez); + +#if defined(_WIN32) || defined(__CYGWIN__) +#ifndef _WINDOWS_ +#undef APIENTRY +#endif +#include +static HMODULE libGL; + +typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); +static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; + +#ifdef _MSC_VER +#ifdef __has_include + #if __has_include() + #define HAVE_WINAPIFAMILY 1 + #endif +#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ + #define HAVE_WINAPIFAMILY 1 +#endif +#endif + +#ifdef HAVE_WINAPIFAMILY + #include + #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) + #define IS_UWP 1 + #endif +#endif + +static +int open_gl(void) { +#ifndef IS_UWP + libGL = LoadLibraryW(L"opengl32.dll"); + if(libGL != NULL) { + void (* tmp)(void); + tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); + gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; + return gladGetProcAddressPtr != NULL; + } +#endif + + return 0; +} + +static +void close_gl(void) { + if(libGL != NULL) { + FreeLibrary((HMODULE) libGL); + libGL = NULL; + } +} +#else +#include +static void* libGL; + +#if !defined(__APPLE__) && !defined(__HAIKU__) +typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); +static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; +#endif + +static +int open_gl(void) { +#ifdef __APPLE__ + static const char *NAMES[] = { + "../Frameworks/OpenGL.framework/OpenGL", + "/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/OpenGL", + "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" + }; +#else + static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; +#endif + + unsigned int index = 0; + for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { + libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); + + if(libGL != NULL) { +#if defined(__APPLE__) || defined(__HAIKU__) + return 1; +#else + gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, + "glXGetProcAddressARB"); + return gladGetProcAddressPtr != NULL; +#endif + } + } + + return 0; +} + +static +void close_gl(void) { + if(libGL != NULL) { + dlclose(libGL); + libGL = NULL; + } +} +#endif + +static +void* get_proc(const char *namez) { + void* result = NULL; + if(libGL == NULL) return NULL; + +#if !defined(__APPLE__) && !defined(__HAIKU__) + if(gladGetProcAddressPtr != NULL) { + result = gladGetProcAddressPtr(namez); + } +#endif + if(result == NULL) { +#if defined(_WIN32) || defined(__CYGWIN__) + result = (void*)GetProcAddress((HMODULE) libGL, namez); +#else + result = dlsym(libGL, namez); +#endif + } + + return result; +} + +int gladLoadGL(void) { + int status = 0; + + if(open_gl()) { + status = gladLoadGLLoader(&get_proc); + close_gl(); + } + + return status; +} + +struct gladGLversionStruct GLVersion = { 0, 0 }; + +#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) +#define _GLAD_IS_SOME_NEW_VERSION 1 +#endif + +static int max_loaded_major; +static int max_loaded_minor; + +static const char *exts = NULL; +static int num_exts_i = 0; +static char **exts_i = NULL; + +static int get_exts(void) { +#ifdef _GLAD_IS_SOME_NEW_VERSION + if(max_loaded_major < 3) { +#endif + exts = (const char *)glGetString(GL_EXTENSIONS); +#ifdef _GLAD_IS_SOME_NEW_VERSION + } else { + int index; + + num_exts_i = 0; + glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); + if (num_exts_i > 0) { + exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); + } + + if (exts_i == NULL) { + return 0; + } + + for(index = 0; index < num_exts_i; index++) { + const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); + size_t len = strlen(gl_str_tmp); + + char *local_str = (char*)malloc((len+1) * sizeof(char)); + if(local_str != NULL) { + memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); + } + exts_i[index] = local_str; + } + } +#endif + return 1; +} + +static void free_exts(void) { + if (exts_i != NULL) { + int index; + for(index = 0; index < num_exts_i; index++) { + free((char *)exts_i[index]); + } + free((void *)exts_i); + exts_i = NULL; + } +} + +static int has_ext(const char *ext) { +#ifdef _GLAD_IS_SOME_NEW_VERSION + if(max_loaded_major < 3) { +#endif + const char *extensions; + const char *loc; + const char *terminator; + extensions = exts; + if(extensions == NULL || ext == NULL) { + return 0; + } + + while(1) { + loc = strstr(extensions, ext); + if(loc == NULL) { + return 0; + } + + terminator = loc + strlen(ext); + if((loc == extensions || *(loc - 1) == ' ') && + (*terminator == ' ' || *terminator == '\0')) { + return 1; + } + extensions = terminator; + } +#ifdef _GLAD_IS_SOME_NEW_VERSION + } else { + int index; + if(exts_i == NULL) return 0; + for(index = 0; index < num_exts_i; index++) { + const char *e = exts_i[index]; + + if(exts_i[index] != NULL && strcmp(e, ext) == 0) { + return 1; + } + } + } +#endif + + return 0; +} +int GLAD_GL_VERSION_1_0 = 0; +int GLAD_GL_VERSION_1_1 = 0; +int GLAD_GL_VERSION_1_2 = 0; +int GLAD_GL_VERSION_1_3 = 0; +int GLAD_GL_VERSION_1_4 = 0; +int GLAD_GL_VERSION_1_5 = 0; +int GLAD_GL_VERSION_2_0 = 0; +int GLAD_GL_VERSION_2_1 = 0; +int GLAD_GL_VERSION_3_0 = 0; +int GLAD_GL_VERSION_3_1 = 0; +int GLAD_GL_VERSION_3_2 = 0; +int GLAD_GL_VERSION_3_3 = 0; +int GLAD_GL_VERSION_4_0 = 0; +int GLAD_GL_VERSION_4_1 = 0; +int GLAD_GL_VERSION_4_2 = 0; +int GLAD_GL_VERSION_4_3 = 0; +int GLAD_GL_VERSION_4_4 = 0; +int GLAD_GL_VERSION_4_5 = 0; +int GLAD_GL_VERSION_4_6 = 0; +PFNGLACCUMPROC glad_glAccum = NULL; +PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; +PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; +PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL; +PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL; +PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL; +PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; +PFNGLBEGINPROC glad_glBegin = NULL; +PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; +PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; +PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; +PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; +PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; +PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; +PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; +PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL; +PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL; +PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; +PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; +PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; +PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; +PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL; +PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; +PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; +PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; +PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL; +PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; +PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL; +PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL; +PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; +PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; +PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; +PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL; +PFNGLBITMAPPROC glad_glBitmap = NULL; +PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; +PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; +PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; +PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL; +PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL; +PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; +PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; +PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL; +PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL; +PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; +PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL; +PFNGLBUFFERDATAPROC glad_glBufferData = NULL; +PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL; +PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; +PFNGLCALLLISTPROC glad_glCallList = NULL; +PFNGLCALLLISTSPROC glad_glCallLists = NULL; +PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; +PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL; +PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; +PFNGLCLEARPROC glad_glClear = NULL; +PFNGLCLEARACCUMPROC glad_glClearAccum = NULL; +PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; +PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; +PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; +PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; +PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; +PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; +PFNGLCLEARCOLORPROC glad_glClearColor = NULL; +PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; +PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; +PFNGLCLEARINDEXPROC glad_glClearIndex = NULL; +PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL; +PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL; +PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL; +PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; +PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL; +PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL; +PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL; +PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; +PFNGLCLIPCONTROLPROC glad_glClipControl = NULL; +PFNGLCLIPPLANEPROC glad_glClipPlane = NULL; +PFNGLCOLOR3BPROC glad_glColor3b = NULL; +PFNGLCOLOR3BVPROC glad_glColor3bv = NULL; +PFNGLCOLOR3DPROC glad_glColor3d = NULL; +PFNGLCOLOR3DVPROC glad_glColor3dv = NULL; +PFNGLCOLOR3FPROC glad_glColor3f = NULL; +PFNGLCOLOR3FVPROC glad_glColor3fv = NULL; +PFNGLCOLOR3IPROC glad_glColor3i = NULL; +PFNGLCOLOR3IVPROC glad_glColor3iv = NULL; +PFNGLCOLOR3SPROC glad_glColor3s = NULL; +PFNGLCOLOR3SVPROC glad_glColor3sv = NULL; +PFNGLCOLOR3UBPROC glad_glColor3ub = NULL; +PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL; +PFNGLCOLOR3UIPROC glad_glColor3ui = NULL; +PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL; +PFNGLCOLOR3USPROC glad_glColor3us = NULL; +PFNGLCOLOR3USVPROC glad_glColor3usv = NULL; +PFNGLCOLOR4BPROC glad_glColor4b = NULL; +PFNGLCOLOR4BVPROC glad_glColor4bv = NULL; +PFNGLCOLOR4DPROC glad_glColor4d = NULL; +PFNGLCOLOR4DVPROC glad_glColor4dv = NULL; +PFNGLCOLOR4FPROC glad_glColor4f = NULL; +PFNGLCOLOR4FVPROC glad_glColor4fv = NULL; +PFNGLCOLOR4IPROC glad_glColor4i = NULL; +PFNGLCOLOR4IVPROC glad_glColor4iv = NULL; +PFNGLCOLOR4SPROC glad_glColor4s = NULL; +PFNGLCOLOR4SVPROC glad_glColor4sv = NULL; +PFNGLCOLOR4UBPROC glad_glColor4ub = NULL; +PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL; +PFNGLCOLOR4UIPROC glad_glColor4ui = NULL; +PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL; +PFNGLCOLOR4USPROC glad_glColor4us = NULL; +PFNGLCOLOR4USVPROC glad_glColor4usv = NULL; +PFNGLCOLORMASKPROC glad_glColorMask = NULL; +PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; +PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL; +PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; +PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; +PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; +PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; +PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL; +PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; +PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; +PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; +PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; +PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL; +PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL; +PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; +PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; +PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL; +PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL; +PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; +PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; +PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; +PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; +PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; +PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL; +PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL; +PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL; +PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL; +PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL; +PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; +PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL; +PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL; +PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL; +PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL; +PFNGLCREATESHADERPROC glad_glCreateShader = NULL; +PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; +PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL; +PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL; +PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL; +PFNGLCULLFACEPROC glad_glCullFace = NULL; +PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; +PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; +PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; +PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; +PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; +PFNGLDELETELISTSPROC glad_glDeleteLists = NULL; +PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; +PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; +PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; +PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; +PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; +PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; +PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; +PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; +PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL; +PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; +PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; +PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; +PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; +PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL; +PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL; +PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; +PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; +PFNGLDISABLEPROC glad_glDisable = NULL; +PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL; +PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; +PFNGLDISABLEIPROC glad_glDisablei = NULL; +PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; +PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL; +PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; +PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL; +PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; +PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL; +PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; +PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; +PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; +PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; +PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL; +PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; +PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; +PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; +PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; +PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL; +PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL; +PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL; +PFNGLENABLEPROC glad_glEnable = NULL; +PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL; +PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL; +PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; +PFNGLENABLEIPROC glad_glEnablei = NULL; +PFNGLENDPROC glad_glEnd = NULL; +PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; +PFNGLENDLISTPROC glad_glEndList = NULL; +PFNGLENDQUERYPROC glad_glEndQuery = NULL; +PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; +PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; +PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL; +PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL; +PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL; +PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL; +PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL; +PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL; +PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL; +PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL; +PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL; +PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL; +PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL; +PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL; +PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL; +PFNGLFENCESYNCPROC glad_glFenceSync = NULL; +PFNGLFINISHPROC glad_glFinish = NULL; +PFNGLFLUSHPROC glad_glFlush = NULL; +PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL; +PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL; +PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL; +PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL; +PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL; +PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL; +PFNGLFOGFPROC glad_glFogf = NULL; +PFNGLFOGFVPROC glad_glFogfv = NULL; +PFNGLFOGIPROC glad_glFogi = NULL; +PFNGLFOGIVPROC glad_glFogiv = NULL; +PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; +PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; +PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; +PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; +PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; +PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; +PFNGLFRONTFACEPROC glad_glFrontFace = NULL; +PFNGLFRUSTUMPROC glad_glFrustum = NULL; +PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; +PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; +PFNGLGENLISTSPROC glad_glGenLists = NULL; +PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; +PFNGLGENQUERIESPROC glad_glGenQueries = NULL; +PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; +PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; +PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; +PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; +PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; +PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; +PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL; +PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; +PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; +PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL; +PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL; +PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; +PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; +PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; +PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; +PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; +PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; +PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; +PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; +PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL; +PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; +PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL; +PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL; +PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; +PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; +PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; +PFNGLGETERRORPROC glad_glGetError = NULL; +PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL; +PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; +PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; +PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; +PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; +PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; +PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL; +PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; +PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; +PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; +PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; +PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; +PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; +PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL; +PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL; +PFNGLGETMAPDVPROC glad_glGetMapdv = NULL; +PFNGLGETMAPFVPROC glad_glGetMapfv = NULL; +PFNGLGETMAPIVPROC glad_glGetMapiv = NULL; +PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL; +PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL; +PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; +PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL; +PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL; +PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL; +PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL; +PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL; +PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL; +PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL; +PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; +PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; +PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL; +PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL; +PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL; +PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; +PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL; +PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; +PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; +PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; +PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; +PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; +PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL; +PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL; +PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL; +PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL; +PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; +PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; +PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; +PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL; +PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL; +PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL; +PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL; +PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; +PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; +PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; +PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; +PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; +PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; +PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; +PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; +PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; +PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; +PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; +PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; +PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL; +PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; +PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; +PFNGLGETSTRINGPROC glad_glGetString = NULL; +PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; +PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; +PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; +PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; +PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL; +PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL; +PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL; +PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL; +PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL; +PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; +PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; +PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; +PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; +PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; +PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; +PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; +PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL; +PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL; +PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL; +PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL; +PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL; +PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL; +PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL; +PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL; +PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; +PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL; +PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL; +PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; +PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; +PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL; +PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL; +PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; +PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; +PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; +PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL; +PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL; +PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL; +PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; +PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; +PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; +PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; +PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; +PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; +PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; +PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL; +PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL; +PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL; +PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL; +PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL; +PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL; +PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL; +PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL; +PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL; +PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL; +PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL; +PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL; +PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL; +PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL; +PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL; +PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL; +PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL; +PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL; +PFNGLHINTPROC glad_glHint = NULL; +PFNGLINDEXMASKPROC glad_glIndexMask = NULL; +PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL; +PFNGLINDEXDPROC glad_glIndexd = NULL; +PFNGLINDEXDVPROC glad_glIndexdv = NULL; +PFNGLINDEXFPROC glad_glIndexf = NULL; +PFNGLINDEXFVPROC glad_glIndexfv = NULL; +PFNGLINDEXIPROC glad_glIndexi = NULL; +PFNGLINDEXIVPROC glad_glIndexiv = NULL; +PFNGLINDEXSPROC glad_glIndexs = NULL; +PFNGLINDEXSVPROC glad_glIndexsv = NULL; +PFNGLINDEXUBPROC glad_glIndexub = NULL; +PFNGLINDEXUBVPROC glad_glIndexubv = NULL; +PFNGLINITNAMESPROC glad_glInitNames = NULL; +PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL; +PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; +PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; +PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; +PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL; +PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL; +PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; +PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; +PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; +PFNGLISBUFFERPROC glad_glIsBuffer = NULL; +PFNGLISENABLEDPROC glad_glIsEnabled = NULL; +PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; +PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; +PFNGLISLISTPROC glad_glIsList = NULL; +PFNGLISPROGRAMPROC glad_glIsProgram = NULL; +PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; +PFNGLISQUERYPROC glad_glIsQuery = NULL; +PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; +PFNGLISSAMPLERPROC glad_glIsSampler = NULL; +PFNGLISSHADERPROC glad_glIsShader = NULL; +PFNGLISSYNCPROC glad_glIsSync = NULL; +PFNGLISTEXTUREPROC glad_glIsTexture = NULL; +PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; +PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; +PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL; +PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL; +PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL; +PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL; +PFNGLLIGHTFPROC glad_glLightf = NULL; +PFNGLLIGHTFVPROC glad_glLightfv = NULL; +PFNGLLIGHTIPROC glad_glLighti = NULL; +PFNGLLIGHTIVPROC glad_glLightiv = NULL; +PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL; +PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; +PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; +PFNGLLISTBASEPROC glad_glListBase = NULL; +PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL; +PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL; +PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL; +PFNGLLOADNAMEPROC glad_glLoadName = NULL; +PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL; +PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL; +PFNGLLOGICOPPROC glad_glLogicOp = NULL; +PFNGLMAP1DPROC glad_glMap1d = NULL; +PFNGLMAP1FPROC glad_glMap1f = NULL; +PFNGLMAP2DPROC glad_glMap2d = NULL; +PFNGLMAP2FPROC glad_glMap2f = NULL; +PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; +PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; +PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL; +PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL; +PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL; +PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL; +PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL; +PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL; +PFNGLMATERIALFPROC glad_glMaterialf = NULL; +PFNGLMATERIALFVPROC glad_glMaterialfv = NULL; +PFNGLMATERIALIPROC glad_glMateriali = NULL; +PFNGLMATERIALIVPROC glad_glMaterialiv = NULL; +PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL; +PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; +PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL; +PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; +PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL; +PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL; +PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL; +PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL; +PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; +PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; +PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL; +PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; +PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL; +PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL; +PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL; +PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL; +PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL; +PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL; +PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL; +PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL; +PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL; +PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL; +PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL; +PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL; +PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL; +PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL; +PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL; +PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL; +PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL; +PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL; +PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL; +PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL; +PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL; +PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL; +PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL; +PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL; +PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL; +PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL; +PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL; +PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL; +PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL; +PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL; +PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL; +PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL; +PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL; +PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; +PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; +PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; +PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; +PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; +PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; +PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; +PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; +PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL; +PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL; +PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL; +PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL; +PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL; +PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL; +PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL; +PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL; +PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL; +PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL; +PFNGLNEWLISTPROC glad_glNewList = NULL; +PFNGLNORMAL3BPROC glad_glNormal3b = NULL; +PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL; +PFNGLNORMAL3DPROC glad_glNormal3d = NULL; +PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL; +PFNGLNORMAL3FPROC glad_glNormal3f = NULL; +PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL; +PFNGLNORMAL3IPROC glad_glNormal3i = NULL; +PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL; +PFNGLNORMAL3SPROC glad_glNormal3s = NULL; +PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL; +PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; +PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; +PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL; +PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; +PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; +PFNGLORTHOPROC glad_glOrtho = NULL; +PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL; +PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; +PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; +PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; +PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL; +PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL; +PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL; +PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; +PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; +PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL; +PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL; +PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL; +PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; +PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; +PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; +PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; +PFNGLPOINTSIZEPROC glad_glPointSize = NULL; +PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; +PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; +PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL; +PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL; +PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL; +PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL; +PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; +PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL; +PFNGLPOPNAMEPROC glad_glPopName = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; +PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL; +PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; +PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; +PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; +PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; +PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; +PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; +PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; +PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; +PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; +PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; +PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; +PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; +PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; +PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; +PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; +PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; +PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; +PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; +PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; +PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; +PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; +PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; +PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; +PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; +PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; +PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; +PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; +PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; +PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; +PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; +PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; +PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; +PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; +PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; +PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; +PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; +PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL; +PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL; +PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; +PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL; +PFNGLPUSHNAMEPROC glad_glPushName = NULL; +PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; +PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL; +PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL; +PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL; +PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL; +PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL; +PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL; +PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL; +PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL; +PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL; +PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL; +PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL; +PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL; +PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL; +PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL; +PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL; +PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL; +PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL; +PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL; +PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL; +PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL; +PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL; +PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL; +PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL; +PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL; +PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; +PFNGLREADPIXELSPROC glad_glReadPixels = NULL; +PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; +PFNGLRECTDPROC glad_glRectd = NULL; +PFNGLRECTDVPROC glad_glRectdv = NULL; +PFNGLRECTFPROC glad_glRectf = NULL; +PFNGLRECTFVPROC glad_glRectfv = NULL; +PFNGLRECTIPROC glad_glRecti = NULL; +PFNGLRECTIVPROC glad_glRectiv = NULL; +PFNGLRECTSPROC glad_glRects = NULL; +PFNGLRECTSVPROC glad_glRectsv = NULL; +PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; +PFNGLRENDERMODEPROC glad_glRenderMode = NULL; +PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; +PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; +PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; +PFNGLROTATEDPROC glad_glRotated = NULL; +PFNGLROTATEFPROC glad_glRotatef = NULL; +PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; +PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; +PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; +PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; +PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; +PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; +PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; +PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; +PFNGLSCALEDPROC glad_glScaled = NULL; +PFNGLSCALEFPROC glad_glScalef = NULL; +PFNGLSCISSORPROC glad_glScissor = NULL; +PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; +PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; +PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; +PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL; +PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL; +PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL; +PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL; +PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL; +PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL; +PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL; +PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL; +PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL; +PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL; +PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL; +PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL; +PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL; +PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL; +PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL; +PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL; +PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; +PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; +PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL; +PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL; +PFNGLSHADEMODELPROC glad_glShadeModel = NULL; +PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; +PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; +PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; +PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL; +PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; +PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; +PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; +PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; +PFNGLSTENCILOPPROC glad_glStencilOp = NULL; +PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; +PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; +PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; +PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL; +PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL; +PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL; +PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL; +PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL; +PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL; +PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL; +PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL; +PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL; +PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL; +PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL; +PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL; +PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL; +PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL; +PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL; +PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL; +PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL; +PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL; +PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL; +PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL; +PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL; +PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL; +PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL; +PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL; +PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL; +PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL; +PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL; +PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL; +PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL; +PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL; +PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL; +PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL; +PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; +PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; +PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; +PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; +PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; +PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; +PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; +PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; +PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL; +PFNGLTEXENVFPROC glad_glTexEnvf = NULL; +PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL; +PFNGLTEXENVIPROC glad_glTexEnvi = NULL; +PFNGLTEXENVIVPROC glad_glTexEnviv = NULL; +PFNGLTEXGENDPROC glad_glTexGend = NULL; +PFNGLTEXGENDVPROC glad_glTexGendv = NULL; +PFNGLTEXGENFPROC glad_glTexGenf = NULL; +PFNGLTEXGENFVPROC glad_glTexGenfv = NULL; +PFNGLTEXGENIPROC glad_glTexGeni = NULL; +PFNGLTEXGENIVPROC glad_glTexGeniv = NULL; +PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; +PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; +PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; +PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; +PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; +PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; +PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; +PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; +PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL; +PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL; +PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL; +PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL; +PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL; +PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; +PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; +PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; +PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL; +PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL; +PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL; +PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL; +PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL; +PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL; +PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL; +PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL; +PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL; +PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL; +PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL; +PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL; +PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL; +PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL; +PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL; +PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL; +PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL; +PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; +PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL; +PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; +PFNGLTRANSLATEDPROC glad_glTranslated = NULL; +PFNGLTRANSLATEFPROC glad_glTranslatef = NULL; +PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; +PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; +PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; +PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; +PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; +PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; +PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; +PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; +PFNGLUNIFORM2DPROC glad_glUniform2d = NULL; +PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL; +PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; +PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; +PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; +PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; +PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; +PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; +PFNGLUNIFORM3DPROC glad_glUniform3d = NULL; +PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL; +PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; +PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; +PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; +PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; +PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; +PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; +PFNGLUNIFORM4DPROC glad_glUniform4d = NULL; +PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL; +PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; +PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; +PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; +PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; +PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; +PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; +PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL; +PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; +PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL; +PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; +PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL; +PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; +PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL; +PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; +PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL; +PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; +PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; +PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL; +PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; +PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL; +PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; +PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL; +PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; +PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; +PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; +PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL; +PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; +PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; +PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; +PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; +PFNGLVERTEX2DPROC glad_glVertex2d = NULL; +PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL; +PFNGLVERTEX2FPROC glad_glVertex2f = NULL; +PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL; +PFNGLVERTEX2IPROC glad_glVertex2i = NULL; +PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL; +PFNGLVERTEX2SPROC glad_glVertex2s = NULL; +PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL; +PFNGLVERTEX3DPROC glad_glVertex3d = NULL; +PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL; +PFNGLVERTEX3FPROC glad_glVertex3f = NULL; +PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL; +PFNGLVERTEX3IPROC glad_glVertex3i = NULL; +PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL; +PFNGLVERTEX3SPROC glad_glVertex3s = NULL; +PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL; +PFNGLVERTEX4DPROC glad_glVertex4d = NULL; +PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL; +PFNGLVERTEX4FPROC glad_glVertex4f = NULL; +PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL; +PFNGLVERTEX4IPROC glad_glVertex4i = NULL; +PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL; +PFNGLVERTEX4SPROC glad_glVertex4s = NULL; +PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL; +PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL; +PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL; +PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL; +PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL; +PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL; +PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL; +PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL; +PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL; +PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; +PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; +PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; +PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; +PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; +PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; +PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; +PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; +PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; +PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; +PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; +PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; +PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; +PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; +PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; +PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; +PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; +PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; +PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; +PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; +PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; +PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; +PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; +PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; +PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; +PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; +PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; +PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; +PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; +PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; +PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; +PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; +PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; +PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; +PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; +PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; +PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL; +PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; +PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL; +PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; +PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; +PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; +PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; +PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; +PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; +PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; +PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; +PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; +PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; +PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; +PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; +PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; +PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; +PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; +PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; +PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; +PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; +PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; +PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; +PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL; +PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; +PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL; +PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL; +PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL; +PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL; +PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL; +PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL; +PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL; +PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL; +PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL; +PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL; +PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; +PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; +PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; +PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; +PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; +PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; +PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; +PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; +PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; +PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL; +PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; +PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; +PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; +PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; +PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; +PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; +PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL; +PFNGLVIEWPORTPROC glad_glViewport = NULL; +PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; +PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; +PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; +PFNGLWAITSYNCPROC glad_glWaitSync = NULL; +PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL; +PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL; +PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL; +PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL; +PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL; +PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL; +PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL; +PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL; +PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL; +PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL; +PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL; +PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL; +PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL; +PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL; +PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL; +PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL; +static void load_GL_VERSION_1_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_0) return; + glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); + glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); + glad_glHint = (PFNGLHINTPROC)load("glHint"); + glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); + glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); + glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); + glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); + glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); + glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); + glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); + glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); + glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); + glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); + glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); + glad_glClear = (PFNGLCLEARPROC)load("glClear"); + glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); + glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); + glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); + glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); + glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); + glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); + glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); + glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); + glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); + glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); + glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); + glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); + glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); + glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); + glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); + glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); + glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); + glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); + glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); + glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); + glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); + glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); + glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); + glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); + glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); + glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); + glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); + glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); + glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); + glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); + glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); + glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); + glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); + glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); + glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); + glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); + glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); + glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); + glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); + glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); + glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); + glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); + glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); + glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); + glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); + glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); + glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); + glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); + glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); + glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); + glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); + glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); + glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); + glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); + glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); + glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); + glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); + glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); + glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); + glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); + glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); + glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); + glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); + glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); + glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); + glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); + glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); + glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); + glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); + glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); + glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); + glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); + glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); + glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); + glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); + glad_glEnd = (PFNGLENDPROC)load("glEnd"); + glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); + glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); + glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); + glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); + glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); + glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); + glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); + glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); + glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b"); + glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv"); + glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d"); + glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv"); + glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f"); + glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv"); + glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i"); + glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv"); + glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s"); + glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv"); + glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d"); + glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv"); + glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f"); + glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv"); + glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i"); + glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); + glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); + glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv"); + glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d"); + glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv"); + glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f"); + glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv"); + glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); + glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); + glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); + glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); + glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); + glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); + glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); + glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv"); + glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i"); + glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv"); + glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s"); + glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv"); + glad_glRectd = (PFNGLRECTDPROC)load("glRectd"); + glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv"); + glad_glRectf = (PFNGLRECTFPROC)load("glRectf"); + glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv"); + glad_glRecti = (PFNGLRECTIPROC)load("glRecti"); + glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv"); + glad_glRects = (PFNGLRECTSPROC)load("glRects"); + glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv"); + glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d"); + glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv"); + glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f"); + glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv"); + glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i"); + glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv"); + glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s"); + glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv"); + glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d"); + glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv"); + glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f"); + glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv"); + glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i"); + glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv"); + glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s"); + glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv"); + glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d"); + glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv"); + glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f"); + glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv"); + glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i"); + glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv"); + glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s"); + glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv"); + glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d"); + glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv"); + glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f"); + glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv"); + glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i"); + glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv"); + glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s"); + glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv"); + glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d"); + glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv"); + glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f"); + glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv"); + glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i"); + glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv"); + glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s"); + glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv"); + glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d"); + glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv"); + glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f"); + glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv"); + glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i"); + glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv"); + glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s"); + glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv"); + glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d"); + glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv"); + glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f"); + glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv"); + glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i"); + glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv"); + glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s"); + glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv"); + glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane"); + glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial"); + glad_glFogf = (PFNGLFOGFPROC)load("glFogf"); + glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv"); + glad_glFogi = (PFNGLFOGIPROC)load("glFogi"); + glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv"); + glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf"); + glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv"); + glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti"); + glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv"); + glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf"); + glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv"); + glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli"); + glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv"); + glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple"); + glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf"); + glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv"); + glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali"); + glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv"); + glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple"); + glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel"); + glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf"); + glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv"); + glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi"); + glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv"); + glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend"); + glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv"); + glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf"); + glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv"); + glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni"); + glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv"); + glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer"); + glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer"); + glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode"); + glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames"); + glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName"); + glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough"); + glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName"); + glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName"); + glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum"); + glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex"); + glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask"); + glad_glAccum = (PFNGLACCUMPROC)load("glAccum"); + glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib"); + glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib"); + glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d"); + glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f"); + glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d"); + glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f"); + glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d"); + glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f"); + glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d"); + glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f"); + glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d"); + glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv"); + glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f"); + glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv"); + glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d"); + glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv"); + glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f"); + glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv"); + glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1"); + glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1"); + glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2"); + glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2"); + glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc"); + glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom"); + glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf"); + glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi"); + glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv"); + glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv"); + glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv"); + glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels"); + glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels"); + glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane"); + glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv"); + glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv"); + glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv"); + glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv"); + glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv"); + glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv"); + glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv"); + glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv"); + glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv"); + glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv"); + glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple"); + glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv"); + glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv"); + glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv"); + glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv"); + glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv"); + glad_glIsList = (PFNGLISLISTPROC)load("glIsList"); + glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum"); + glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity"); + glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf"); + glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd"); + glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode"); + glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf"); + glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd"); + glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho"); + glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix"); + glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix"); + glad_glRotated = (PFNGLROTATEDPROC)load("glRotated"); + glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef"); + glad_glScaled = (PFNGLSCALEDPROC)load("glScaled"); + glad_glScalef = (PFNGLSCALEFPROC)load("glScalef"); + glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated"); + glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef"); +} +static void load_GL_VERSION_1_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_1) return; + glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); + glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); + glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); + glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); + glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); + glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); + glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); + glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); + glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); + glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); + glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); + glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); + glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); + glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); + glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement"); + glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer"); + glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState"); + glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer"); + glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState"); + glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer"); + glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays"); + glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer"); + glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer"); + glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer"); + glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident"); + glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures"); + glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub"); + glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv"); + glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib"); + glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib"); +} +static void load_GL_VERSION_1_2(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_2) return; + glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); + glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); + glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); + glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); +} +static void load_GL_VERSION_1_3(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_3) return; + glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); + glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); + glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); + glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); + glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); + glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); + glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); + glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); + glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); + glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture"); + glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d"); + glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv"); + glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f"); + glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv"); + glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i"); + glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv"); + glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s"); + glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv"); + glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d"); + glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv"); + glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f"); + glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv"); + glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i"); + glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv"); + glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s"); + glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv"); + glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d"); + glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv"); + glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f"); + glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv"); + glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i"); + glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv"); + glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s"); + glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv"); + glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d"); + glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv"); + glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f"); + glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv"); + glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i"); + glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv"); + glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s"); + glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv"); + glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf"); + glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd"); + glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf"); + glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd"); +} +static void load_GL_VERSION_1_4(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_4) return; + glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); + glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); + glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); + glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); + glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); + glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); + glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); + glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf"); + glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv"); + glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd"); + glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv"); + glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer"); + glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b"); + glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv"); + glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d"); + glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv"); + glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f"); + glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv"); + glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i"); + glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv"); + glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s"); + glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv"); + glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub"); + glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv"); + glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui"); + glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv"); + glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us"); + glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv"); + glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer"); + glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d"); + glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv"); + glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f"); + glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv"); + glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i"); + glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv"); + glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s"); + glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv"); + glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d"); + glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv"); + glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f"); + glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv"); + glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i"); + glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv"); + glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s"); + glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv"); + glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); + glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); +} +static void load_GL_VERSION_1_5(GLADloadproc load) { + if(!GLAD_GL_VERSION_1_5) return; + glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); + glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); + glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); + glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); + glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); + glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); + glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); + glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); + glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); + glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); + glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); + glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); + glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); + glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); + glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); + glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); + glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); + glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); + glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); +} +static void load_GL_VERSION_2_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_2_0) return; + glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); + glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); + glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); + glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); + glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); + glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); + glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); + glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); + glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); + glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); + glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); + glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); + glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); + glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); + glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); + glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); + glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); + glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); + glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); + glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); + glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); + glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); + glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); + glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); + glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); + glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); + glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); + glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); + glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); + glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); + glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); + glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); + glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); + glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); + glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); + glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); + glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); + glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); + glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); + glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); + glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); + glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); + glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); + glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); + glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); + glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); + glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); + glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); + glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); + glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); + glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); + glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); + glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); + glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); + glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); + glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); + glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); + glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); + glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); + glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); + glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); + glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); + glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); + glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); + glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); + glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); + glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); + glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); + glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); + glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); + glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); + glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); + glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); + glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); + glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); + glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); + glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); + glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); + glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); + glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); + glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); + glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); + glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); + glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); + glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); + glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); + glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); + glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); + glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); + glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); + glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); + glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); + glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); +} +static void load_GL_VERSION_2_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_2_1) return; + glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); + glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); + glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); + glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); + glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); + glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); +} +static void load_GL_VERSION_3_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_0) return; + glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); + glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); + glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); + glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); + glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); + glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); + glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); + glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); + glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); + glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); + glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); + glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); + glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); + glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); + glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); + glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); + glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); + glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); + glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); + glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); + glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); + glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); + glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); + glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); + glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); + glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); + glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); + glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); + glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); + glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); + glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); + glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); + glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); + glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); + glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); + glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); + glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); + glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); + glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); + glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); + glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); + glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); + glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); + glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); + glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); + glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); + glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); + glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); + glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); + glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); + glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); + glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); + glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); + glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); + glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); + glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); + glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); + glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); + glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); + glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); + glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); + glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); + glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); + glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); + glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); + glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); + glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); + glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); + glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); + glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); + glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); + glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); + glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); + glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); + glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); + glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); + glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); + glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); + glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); + glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); + glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); + glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); +} +static void load_GL_VERSION_3_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_1) return; + glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); + glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); + glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); + glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); + glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); + glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); + glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); + glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); + glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); + glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); + glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); + glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); + glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); + glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); + glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); +} +static void load_GL_VERSION_3_2(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_2) return; + glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); + glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); + glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); + glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); + glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); + glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); + glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); + glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); + glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); + glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); + glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); + glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); + glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); + glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); + glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); + glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); + glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); + glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); + glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); +} +static void load_GL_VERSION_3_3(GLADloadproc load) { + if(!GLAD_GL_VERSION_3_3) return; + glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); + glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); + glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); + glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); + glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); + glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); + glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); + glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); + glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); + glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); + glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); + glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); + glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); + glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); + glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); + glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); + glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); + glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); + glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); + glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); + glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); + glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); + glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); + glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); + glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); + glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); + glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); + glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); + glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); + glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); + glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); + glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); + glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); + glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); + glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); + glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); + glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); + glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); + glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); + glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); + glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); + glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); + glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); + glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); + glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); + glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); + glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); + glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); + glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); + glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); + glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); + glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); + glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); + glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); + glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); + glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); + glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); + glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); +} +static void load_GL_VERSION_4_0(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_0) return; + glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading"); + glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi"); + glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei"); + glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci"); + glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei"); + glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect"); + glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect"); + glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d"); + glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d"); + glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d"); + glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d"); + glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv"); + glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv"); + glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv"); + glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv"); + glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv"); + glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv"); + glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv"); + glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv"); + glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv"); + glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv"); + glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv"); + glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv"); + glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv"); + glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv"); + glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation"); + glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex"); + glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv"); + glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName"); + glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName"); + glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv"); + glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv"); + glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv"); + glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri"); + glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv"); + glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback"); + glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks"); + glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks"); + glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback"); + glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback"); + glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback"); + glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback"); + glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream"); + glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed"); + glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed"); + glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv"); +} +static void load_GL_VERSION_4_1(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_1) return; + glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler"); + glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary"); + glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat"); + glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef"); + glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf"); + glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary"); + glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary"); + glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); + glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages"); + glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram"); + glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv"); + glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline"); + glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines"); + glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines"); + glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline"); + glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv"); + glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri"); + glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i"); + glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv"); + glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f"); + glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv"); + glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d"); + glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv"); + glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui"); + glad_glProgramUniform1uiv = 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glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv"); + glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d"); + glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv"); + glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui"); + glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv"); + glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i"); + glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv"); + glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f"); + glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv"); + glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d"); + glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv"); + glad_glProgramUniform4ui = 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glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv"); + glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv"); + glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv"); + glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv"); + glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv"); + glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv"); + glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv"); + glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv"); + glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv"); + glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv"); + glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline"); + glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog"); + glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d"); + glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d"); + glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d"); + glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d"); + glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv"); + glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv"); + glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv"); + glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv"); + glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer"); + glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv"); + glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv"); + glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf"); + glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv"); + glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv"); + glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed"); + glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv"); + glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv"); + glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed"); + glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v"); + glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v"); +} +static void load_GL_VERSION_4_2(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_2) return; + glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance"); + glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance"); + glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance"); + glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ"); + glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv"); + glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture"); + glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier"); + glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D"); + glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D"); + glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D"); + glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced"); + glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced"); +} +static void load_GL_VERSION_4_3(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_3) return; + glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData"); + glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData"); + glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute"); + glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect"); + glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData"); + glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri"); + glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv"); + glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v"); + glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage"); + glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage"); + glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData"); + glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData"); + glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer"); + glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer"); + glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect"); + glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect"); + glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv"); + glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex"); + glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName"); + glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv"); + glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation"); + glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex"); + glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding"); + glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange"); + glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample"); + glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample"); + glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView"); + glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer"); + glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat"); + glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat"); + glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat"); + glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding"); + glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor"); + glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl"); + glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert"); + glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback"); + glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog"); + glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup"); + glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup"); + glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel"); + glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel"); + glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel"); + glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel"); + glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv"); +} +static void load_GL_VERSION_4_4(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_4) return; + glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage"); + glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage"); + glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage"); + glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase"); + glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange"); + glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures"); + glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers"); + glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures"); + glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers"); +} +static void load_GL_VERSION_4_5(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_5) return; + glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl"); + glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks"); + glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase"); + glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange"); + glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv"); + glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v"); + glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v"); + glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers"); + glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage"); + glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData"); + glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData"); + glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData"); + glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData"); + glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData"); + glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer"); + glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange"); + glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer"); + glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange"); + glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv"); + glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v"); + glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv"); + glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData"); + glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers"); + glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer"); + glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri"); + glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture"); + glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer"); + glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer"); + glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers"); + glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer"); + glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData"); + glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData"); + glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv"); + glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv"); + glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv"); + glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi"); + glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer"); + glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus"); + glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv"); + glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv"); + glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers"); + glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage"); + glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample"); + glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv"); + glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures"); + glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer"); + glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange"); + glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D"); + glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D"); + glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D"); + glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample"); + glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample"); + glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D"); + glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D"); + glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D"); + glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D"); + glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D"); + glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D"); + glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D"); + glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D"); + glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D"); + glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf"); + glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv"); + glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri"); + glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv"); + glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv"); + glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv"); + glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap"); + glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit"); + glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage"); + glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage"); + glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv"); + glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv"); + glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv"); + glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv"); + glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv"); + glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv"); + glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays"); + glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib"); + glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib"); + glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer"); + glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer"); + glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers"); + glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding"); + glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat"); + glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat"); + glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat"); + glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor"); + glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv"); + glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv"); + glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv"); + glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers"); + glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines"); + glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries"); + glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v"); + glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv"); + glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v"); + glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv"); + glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion"); + glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage"); + glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage"); + glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus"); + glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage"); + glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage"); + glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv"); + glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv"); + glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv"); + glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv"); + glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels"); + glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv"); + glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv"); + glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv"); + glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv"); + glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv"); + glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv"); + glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple"); + glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable"); + glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter"); + glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter"); + glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram"); + glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax"); + glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier"); +} +static void load_GL_VERSION_4_6(GLADloadproc load) { + if(!GLAD_GL_VERSION_4_6) return; + glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader"); + glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount"); + glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount"); + glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp"); +} +static int find_extensionsGL(void) { + if (!get_exts()) return 0; + (void)&has_ext; + free_exts(); + return 1; +} + +static void find_coreGL(void) { + + /* Thank you @elmindreda + * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 + * https://github.com/glfw/glfw/blob/master/src/context.c#L36 + */ + int i, major, minor; + + const char* version; + const char* prefixes[] = { + "OpenGL ES-CM ", + "OpenGL ES-CL ", + "OpenGL ES ", + NULL + }; + + version = (const char*) glGetString(GL_VERSION); + if (!version) return; + + for (i = 0; prefixes[i]; i++) { + const size_t length = strlen(prefixes[i]); + if (strncmp(version, prefixes[i], length) == 0) { + version += length; + break; + } + } + +/* PR #18 */ +#ifdef _MSC_VER + sscanf_s(version, "%d.%d", &major, &minor); +#else + sscanf(version, "%d.%d", &major, &minor); +#endif + + GLVersion.major = major; GLVersion.minor = minor; + max_loaded_major = major; max_loaded_minor = minor; + GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; + GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; + GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; + GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; + GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; + GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; + GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; + GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; + GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; + GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; + GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; + GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; + GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4; + GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; + GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; + GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; + GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4; + GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4; + GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4; + if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) { + max_loaded_major = 4; + max_loaded_minor = 6; + } +} + +int gladLoadGLLoader(GLADloadproc load) { + GLVersion.major = 0; GLVersion.minor = 0; + glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); + if(glGetString == NULL) return 0; + if(glGetString(GL_VERSION) == NULL) return 0; + find_coreGL(); + load_GL_VERSION_1_0(load); + load_GL_VERSION_1_1(load); + load_GL_VERSION_1_2(load); + load_GL_VERSION_1_3(load); + load_GL_VERSION_1_4(load); + load_GL_VERSION_1_5(load); + load_GL_VERSION_2_0(load); + load_GL_VERSION_2_1(load); + load_GL_VERSION_3_0(load); + load_GL_VERSION_3_1(load); + load_GL_VERSION_3_2(load); + load_GL_VERSION_3_3(load); + load_GL_VERSION_4_0(load); + load_GL_VERSION_4_1(load); + load_GL_VERSION_4_2(load); + load_GL_VERSION_4_3(load); + load_GL_VERSION_4_4(load); + load_GL_VERSION_4_5(load); + load_GL_VERSION_4_6(load); + + if (!find_extensionsGL()) return 0; + return GLVersion.major != 0 || GLVersion.minor != 0; +} + diff --git a/source/extern/glad/glad.h b/source/extern/glad/glad.h new file mode 100644 index 0000000..598a405 --- /dev/null +++ b/source/extern/glad/glad.h @@ -0,0 +1,5169 @@ +/* + + OpenGL loader generated by glad 0.1.36 on Sun Apr 6 06:37:07 2025. + + Language/Generator: C/C++ + Specification: gl + APIs: gl=4.6 + Profile: compatibility + Extensions: + + Loader: True + Local files: False + Omit khrplatform: False + Reproducible: False + + Commandline: + --profile="compatibility" --api="gl=4.6" --generator="c" --spec="gl" --extensions="" + Online: + https://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&loader=on&api=gl%3D4.6 +*/ + + +#ifndef __glad_h_ +#define __glad_h_ + +#ifdef __gl_h_ +#error OpenGL header already included, remove this include, glad already provides it +#endif +#define __gl_h_ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#define APIENTRY __stdcall +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY APIENTRY +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +struct gladGLversionStruct { + int major; + int minor; +}; + +typedef void* (* GLADloadproc)(const char *name); + +#ifndef GLAPI +# if defined(GLAD_GLAPI_EXPORT) +# if defined(_WIN32) || defined(__CYGWIN__) +# if defined(GLAD_GLAPI_EXPORT_BUILD) +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllexport)) extern +# else +# define GLAPI __declspec(dllexport) extern +# endif +# else +# if defined(__GNUC__) +# define GLAPI __attribute__ ((dllimport)) extern +# else +# define GLAPI __declspec(dllimport) extern +# endif +# endif +# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) +# define GLAPI __attribute__ ((visibility ("default"))) extern +# else +# define GLAPI extern +# endif +# else +# define GLAPI extern +# endif +#endif + +GLAPI struct gladGLversionStruct GLVersion; + +GLAPI int gladLoadGL(void); + +GLAPI int gladLoadGLLoader(GLADloadproc); + +#include +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef void GLvoid; +typedef khronos_int8_t GLbyte; +typedef khronos_uint8_t GLubyte; +typedef khronos_int16_t GLshort; +typedef khronos_uint16_t GLushort; +typedef int GLint; +typedef unsigned int GLuint; +typedef khronos_int32_t GLclampx; +typedef int GLsizei; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void *GLeglClientBufferEXT; +typedef void *GLeglImageOES; +typedef char GLchar; +typedef char GLcharARB; +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef khronos_uint16_t GLhalf; +typedef khronos_uint16_t GLhalfARB; +typedef khronos_int32_t GLfixed; +typedef khronos_intptr_t GLintptr; +typedef khronos_intptr_t GLintptrARB; +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_ssize_t GLsizeiptrARB; +typedef khronos_int64_t GLint64; +typedef khronos_int64_t GLint64EXT; +typedef khronos_uint64_t GLuint64; +typedef khronos_uint64_t GLuint64EXT; +typedef struct __GLsync *GLsync; +struct _cl_context; +struct _cl_event; +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +typedef unsigned short GLhalfNV; +typedef GLintptr GLvdpauSurfaceNV; +typedef void (APIENTRY *GLVULKANPROCNV)(void); +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_VIEWPORT 0x0BA2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_REPEAT 0x2901 +#define GL_CURRENT_BIT 0x00000001 +#define GL_POINT_BIT 0x00000002 +#define GL_LINE_BIT 0x00000004 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_HINT_BIT 0x00008000 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON 0x0009 +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_LOGIC_OP 0x0BF1 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_COLOR_INDEX 0x1900 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_BITMAP 0x1A00 +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_S 0x2000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV 0x2300 +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 +#define GL_CLAMP 0x2900 +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_DOUBLE 0x140A +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_SUBTRACT 0x800A +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC2_ALPHA 0x858A +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_INDEX 0x8222 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFF +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_DISPLAY_LIST 0x82E7 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_MINMAX 0x802E +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC +#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 +#define GL_SPIR_V_BINARY 0x9552 +#define GL_PARAMETER_BUFFER 0x80EE +#define GL_PARAMETER_BUFFER_BINDING 0x80EF +#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 +#define GL_VERTICES_SUBMITTED 0x82EE +#define GL_PRIMITIVES_SUBMITTED 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF +#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED +#ifndef GL_VERSION_1_0 +#define GL_VERSION_1_0 1 +GLAPI int GLAD_GL_VERSION_1_0; +typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); +GLAPI PFNGLCULLFACEPROC glad_glCullFace; +#define glCullFace glad_glCullFace +typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); +GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; +#define glFrontFace glad_glFrontFace +typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); +GLAPI PFNGLHINTPROC glad_glHint; +#define glHint glad_glHint +typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); +GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; +#define glLineWidth glad_glLineWidth +typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); +GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; +#define glPointSize glad_glPointSize +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); +GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; +#define glPolygonMode glad_glPolygonMode +typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLSCISSORPROC glad_glScissor; +#define glScissor glad_glScissor +typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; +#define glTexParameterf glad_glTexParameterf +typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; +#define glTexParameterfv glad_glTexParameterfv +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; +#define glTexParameteri glad_glTexParameteri +typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; +#define glTexParameteriv glad_glTexParameteriv +typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; +#define glTexImage1D glad_glTexImage1D +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; +#define glTexImage2D glad_glTexImage2D +typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); +GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; +#define glDrawBuffer glad_glDrawBuffer +typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); +GLAPI PFNGLCLEARPROC glad_glClear; +#define glClear glad_glClear +typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; +#define glClearColor glad_glClearColor +typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); +GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; +#define glClearStencil glad_glClearStencil +typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); +GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; +#define glClearDepth glad_glClearDepth +typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); +GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; +#define glStencilMask glad_glStencilMask +typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI PFNGLCOLORMASKPROC glad_glColorMask; +#define glColorMask glad_glColorMask +typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); +GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; +#define glDepthMask glad_glDepthMask +typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); +GLAPI PFNGLDISABLEPROC glad_glDisable; +#define glDisable glad_glDisable +typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); +GLAPI PFNGLENABLEPROC glad_glEnable; +#define glEnable glad_glEnable +typedef void (APIENTRYP PFNGLFINISHPROC)(void); +GLAPI PFNGLFINISHPROC glad_glFinish; +#define glFinish glad_glFinish +typedef void (APIENTRYP PFNGLFLUSHPROC)(void); +GLAPI PFNGLFLUSHPROC glad_glFlush; +#define glFlush glad_glFlush +typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); +GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; +#define glBlendFunc glad_glBlendFunc +typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); +GLAPI PFNGLLOGICOPPROC glad_glLogicOp; +#define glLogicOp glad_glLogicOp +typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); +GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; +#define glStencilFunc glad_glStencilFunc +typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); +GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; +#define glStencilOp glad_glStencilOp +typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); +GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; +#define glDepthFunc glad_glDepthFunc +typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; +#define glPixelStoref glad_glPixelStoref +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); +GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; +#define glPixelStorei glad_glPixelStorei +typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); +GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; +#define glReadBuffer glad_glReadBuffer +typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; +#define glReadPixels glad_glReadPixels +typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); +GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; +#define glGetBooleanv glad_glGetBooleanv +typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); +GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; +#define glGetDoublev glad_glGetDoublev +typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void); +GLAPI PFNGLGETERRORPROC glad_glGetError; +#define glGetError glad_glGetError +typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); +GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; +#define glGetFloatv glad_glGetFloatv +typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); +GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; +#define glGetIntegerv glad_glGetIntegerv +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); +GLAPI PFNGLGETSTRINGPROC glad_glGetString; +#define glGetString glad_glGetString +typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; +#define glGetTexImage glad_glGetTexImage +typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; +#define glGetTexParameterfv glad_glGetTexParameterfv +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; +#define glGetTexParameteriv glad_glGetTexParameteriv +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; +#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; +#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); +GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; +#define glIsEnabled glad_glIsEnabled +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); +GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; +#define glDepthRange glad_glDepthRange +typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLVIEWPORTPROC glad_glViewport; +#define glViewport glad_glViewport +typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode); +GLAPI PFNGLNEWLISTPROC glad_glNewList; +#define glNewList glad_glNewList +typedef void (APIENTRYP PFNGLENDLISTPROC)(void); +GLAPI PFNGLENDLISTPROC glad_glEndList; +#define glEndList glad_glEndList +typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list); +GLAPI PFNGLCALLLISTPROC glad_glCallList; +#define glCallList glad_glCallList +typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists); +GLAPI PFNGLCALLLISTSPROC glad_glCallLists; +#define glCallLists glad_glCallLists +typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); +GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists; +#define glDeleteLists glad_glDeleteLists +typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range); +GLAPI PFNGLGENLISTSPROC glad_glGenLists; +#define glGenLists glad_glGenLists +typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base); +GLAPI PFNGLLISTBASEPROC glad_glListBase; +#define glListBase glad_glListBase +typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode); +GLAPI PFNGLBEGINPROC glad_glBegin; +#define glBegin glad_glBegin +typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); +GLAPI PFNGLBITMAPPROC glad_glBitmap; +#define glBitmap glad_glBitmap +typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI PFNGLCOLOR3BPROC glad_glColor3b; +#define glColor3b glad_glColor3b +typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v); +GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv; +#define glColor3bv glad_glColor3bv +typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI PFNGLCOLOR3DPROC glad_glColor3d; +#define glColor3d glad_glColor3d +typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v); +GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv; +#define glColor3dv glad_glColor3dv +typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI PFNGLCOLOR3FPROC glad_glColor3f; +#define glColor3f glad_glColor3f +typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v); +GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv; +#define glColor3fv glad_glColor3fv +typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); +GLAPI PFNGLCOLOR3IPROC glad_glColor3i; +#define glColor3i glad_glColor3i +typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v); +GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv; +#define glColor3iv glad_glColor3iv +typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +GLAPI PFNGLCOLOR3SPROC glad_glColor3s; +#define glColor3s glad_glColor3s +typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v); +GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv; +#define glColor3sv glad_glColor3sv +typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub; +#define glColor3ub glad_glColor3ub +typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v); +GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv; +#define glColor3ubv glad_glColor3ubv +typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui; +#define glColor3ui glad_glColor3ui +typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v); +GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv; +#define glColor3uiv glad_glColor3uiv +typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +GLAPI PFNGLCOLOR3USPROC glad_glColor3us; +#define glColor3us glad_glColor3us +typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v); +GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv; +#define glColor3usv glad_glColor3usv +typedef void (APIENTRYP PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); +GLAPI PFNGLCOLOR4BPROC glad_glColor4b; +#define glColor4b glad_glColor4b +typedef void (APIENTRYP PFNGLCOLOR4BVPROC)(const GLbyte *v); +GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv; +#define glColor4bv glad_glColor4bv +typedef void (APIENTRYP PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); +GLAPI PFNGLCOLOR4DPROC glad_glColor4d; +#define glColor4d glad_glColor4d +typedef void (APIENTRYP PFNGLCOLOR4DVPROC)(const GLdouble *v); +GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv; +#define glColor4dv glad_glColor4dv +typedef void (APIENTRYP PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI PFNGLCOLOR4FPROC glad_glColor4f; +#define glColor4f glad_glColor4f +typedef void (APIENTRYP PFNGLCOLOR4FVPROC)(const GLfloat *v); +GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv; +#define glColor4fv glad_glColor4fv +typedef void (APIENTRYP PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); +GLAPI PFNGLCOLOR4IPROC glad_glColor4i; +#define glColor4i glad_glColor4i +typedef void (APIENTRYP PFNGLCOLOR4IVPROC)(const GLint *v); +GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv; +#define glColor4iv glad_glColor4iv +typedef void (APIENTRYP PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); +GLAPI PFNGLCOLOR4SPROC glad_glColor4s; +#define glColor4s glad_glColor4s +typedef void (APIENTRYP PFNGLCOLOR4SVPROC)(const GLshort *v); +GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv; +#define glColor4sv glad_glColor4sv +typedef void (APIENTRYP PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub; +#define glColor4ub glad_glColor4ub +typedef void (APIENTRYP PFNGLCOLOR4UBVPROC)(const GLubyte *v); +GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv; +#define glColor4ubv glad_glColor4ubv +typedef void (APIENTRYP PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); +GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui; +#define glColor4ui glad_glColor4ui +typedef void (APIENTRYP PFNGLCOLOR4UIVPROC)(const GLuint *v); +GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv; +#define glColor4uiv glad_glColor4uiv +typedef void (APIENTRYP PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); +GLAPI PFNGLCOLOR4USPROC glad_glColor4us; +#define glColor4us glad_glColor4us +typedef void (APIENTRYP PFNGLCOLOR4USVPROC)(const GLushort *v); +GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv; +#define glColor4usv glad_glColor4usv +typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag); +GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag; +#define glEdgeFlag glad_glEdgeFlag +typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag); +GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; +#define glEdgeFlagv glad_glEdgeFlagv +typedef void (APIENTRYP PFNGLENDPROC)(void); +GLAPI PFNGLENDPROC glad_glEnd; +#define glEnd glad_glEnd +typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c); +GLAPI PFNGLINDEXDPROC glad_glIndexd; +#define glIndexd glad_glIndexd +typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c); +GLAPI PFNGLINDEXDVPROC glad_glIndexdv; +#define glIndexdv glad_glIndexdv +typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c); +GLAPI PFNGLINDEXFPROC glad_glIndexf; +#define glIndexf glad_glIndexf +typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c); +GLAPI PFNGLINDEXFVPROC glad_glIndexfv; +#define glIndexfv glad_glIndexfv +typedef void (APIENTRYP PFNGLINDEXIPROC)(GLint c); +GLAPI PFNGLINDEXIPROC glad_glIndexi; +#define glIndexi glad_glIndexi +typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c); +GLAPI PFNGLINDEXIVPROC glad_glIndexiv; +#define glIndexiv glad_glIndexiv +typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c); +GLAPI PFNGLINDEXSPROC glad_glIndexs; +#define glIndexs glad_glIndexs +typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c); +GLAPI PFNGLINDEXSVPROC glad_glIndexsv; +#define glIndexsv glad_glIndexsv +typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI PFNGLNORMAL3BPROC glad_glNormal3b; +#define glNormal3b glad_glNormal3b +typedef void (APIENTRYP PFNGLNORMAL3BVPROC)(const GLbyte *v); +GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv; +#define glNormal3bv glad_glNormal3bv +typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI PFNGLNORMAL3DPROC glad_glNormal3d; +#define glNormal3d glad_glNormal3d +typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v); +GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv; +#define glNormal3dv glad_glNormal3dv +typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI PFNGLNORMAL3FPROC glad_glNormal3f; +#define glNormal3f glad_glNormal3f +typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v); +GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv; +#define glNormal3fv glad_glNormal3fv +typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); +GLAPI PFNGLNORMAL3IPROC glad_glNormal3i; +#define glNormal3i glad_glNormal3i +typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v); +GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv; +#define glNormal3iv glad_glNormal3iv +typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); +GLAPI PFNGLNORMAL3SPROC glad_glNormal3s; +#define glNormal3s glad_glNormal3s +typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v); +GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv; +#define glNormal3sv glad_glNormal3sv +typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); +GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d; +#define glRasterPos2d glad_glRasterPos2d +typedef void (APIENTRYP PFNGLRASTERPOS2DVPROC)(const GLdouble *v); +GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; +#define glRasterPos2dv glad_glRasterPos2dv +typedef void (APIENTRYP PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); +GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f; +#define glRasterPos2f glad_glRasterPos2f +typedef void (APIENTRYP PFNGLRASTERPOS2FVPROC)(const GLfloat *v); +GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; +#define glRasterPos2fv glad_glRasterPos2fv +typedef void (APIENTRYP PFNGLRASTERPOS2IPROC)(GLint x, GLint y); +GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i; +#define glRasterPos2i glad_glRasterPos2i +typedef void (APIENTRYP PFNGLRASTERPOS2IVPROC)(const GLint *v); +GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; +#define glRasterPos2iv glad_glRasterPos2iv +typedef void (APIENTRYP PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); +GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s; +#define glRasterPos2s glad_glRasterPos2s +typedef void (APIENTRYP PFNGLRASTERPOS2SVPROC)(const GLshort *v); +GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; +#define glRasterPos2sv glad_glRasterPos2sv +typedef void (APIENTRYP PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d; +#define glRasterPos3d glad_glRasterPos3d +typedef void (APIENTRYP PFNGLRASTERPOS3DVPROC)(const GLdouble *v); +GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; +#define glRasterPos3dv glad_glRasterPos3dv +typedef void (APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f; +#define glRasterPos3f glad_glRasterPos3f +typedef void (APIENTRYP PFNGLRASTERPOS3FVPROC)(const GLfloat *v); +GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; +#define glRasterPos3fv glad_glRasterPos3fv +typedef void (APIENTRYP PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); +GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i; +#define glRasterPos3i glad_glRasterPos3i +typedef void (APIENTRYP PFNGLRASTERPOS3IVPROC)(const GLint *v); +GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; +#define glRasterPos3iv glad_glRasterPos3iv +typedef void (APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); +GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s; +#define glRasterPos3s glad_glRasterPos3s +typedef void (APIENTRYP PFNGLRASTERPOS3SVPROC)(const GLshort *v); +GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; +#define glRasterPos3sv glad_glRasterPos3sv +typedef void (APIENTRYP PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d; +#define glRasterPos4d glad_glRasterPos4d +typedef void (APIENTRYP PFNGLRASTERPOS4DVPROC)(const GLdouble *v); +GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; +#define glRasterPos4dv glad_glRasterPos4dv +typedef void (APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f; +#define glRasterPos4f glad_glRasterPos4f +typedef void (APIENTRYP PFNGLRASTERPOS4FVPROC)(const GLfloat *v); +GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; +#define glRasterPos4fv glad_glRasterPos4fv +typedef void (APIENTRYP PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i; +#define glRasterPos4i glad_glRasterPos4i +typedef void (APIENTRYP PFNGLRASTERPOS4IVPROC)(const GLint *v); +GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; +#define glRasterPos4iv glad_glRasterPos4iv +typedef void (APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s; +#define glRasterPos4s glad_glRasterPos4s +typedef void (APIENTRYP PFNGLRASTERPOS4SVPROC)(const GLshort *v); +GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; +#define glRasterPos4sv glad_glRasterPos4sv +typedef void (APIENTRYP PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); +GLAPI PFNGLRECTDPROC glad_glRectd; +#define glRectd glad_glRectd +typedef void (APIENTRYP PFNGLRECTDVPROC)(const GLdouble *v1, const GLdouble *v2); +GLAPI PFNGLRECTDVPROC glad_glRectdv; +#define glRectdv glad_glRectdv +typedef void (APIENTRYP PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); +GLAPI PFNGLRECTFPROC glad_glRectf; +#define glRectf glad_glRectf +typedef void (APIENTRYP PFNGLRECTFVPROC)(const GLfloat *v1, const GLfloat *v2); +GLAPI PFNGLRECTFVPROC glad_glRectfv; +#define glRectfv glad_glRectfv +typedef void (APIENTRYP PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); +GLAPI PFNGLRECTIPROC glad_glRecti; +#define glRecti glad_glRecti +typedef void (APIENTRYP PFNGLRECTIVPROC)(const GLint *v1, const GLint *v2); +GLAPI PFNGLRECTIVPROC glad_glRectiv; +#define glRectiv glad_glRectiv +typedef void (APIENTRYP PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); +GLAPI PFNGLRECTSPROC glad_glRects; +#define glRects glad_glRects +typedef void (APIENTRYP PFNGLRECTSVPROC)(const GLshort *v1, const GLshort *v2); +GLAPI PFNGLRECTSVPROC glad_glRectsv; +#define glRectsv glad_glRectsv +typedef void (APIENTRYP PFNGLTEXCOORD1DPROC)(GLdouble s); +GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d; +#define glTexCoord1d glad_glTexCoord1d +typedef void (APIENTRYP PFNGLTEXCOORD1DVPROC)(const GLdouble *v); +GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; +#define glTexCoord1dv glad_glTexCoord1dv +typedef void (APIENTRYP PFNGLTEXCOORD1FPROC)(GLfloat s); +GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f; +#define glTexCoord1f glad_glTexCoord1f +typedef void (APIENTRYP PFNGLTEXCOORD1FVPROC)(const GLfloat *v); +GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; +#define glTexCoord1fv glad_glTexCoord1fv +typedef void (APIENTRYP PFNGLTEXCOORD1IPROC)(GLint s); +GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i; +#define glTexCoord1i glad_glTexCoord1i +typedef void (APIENTRYP PFNGLTEXCOORD1IVPROC)(const GLint *v); +GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; +#define glTexCoord1iv glad_glTexCoord1iv +typedef void (APIENTRYP PFNGLTEXCOORD1SPROC)(GLshort s); +GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s; +#define glTexCoord1s glad_glTexCoord1s +typedef void (APIENTRYP PFNGLTEXCOORD1SVPROC)(const GLshort *v); +GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; +#define glTexCoord1sv glad_glTexCoord1sv +typedef void (APIENTRYP PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); +GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d; +#define glTexCoord2d glad_glTexCoord2d +typedef void (APIENTRYP PFNGLTEXCOORD2DVPROC)(const GLdouble *v); +GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; +#define glTexCoord2dv glad_glTexCoord2dv +typedef void (APIENTRYP PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); +GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f; +#define glTexCoord2f glad_glTexCoord2f +typedef void (APIENTRYP PFNGLTEXCOORD2FVPROC)(const GLfloat *v); +GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; +#define glTexCoord2fv glad_glTexCoord2fv +typedef void (APIENTRYP PFNGLTEXCOORD2IPROC)(GLint s, GLint t); +GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i; +#define glTexCoord2i glad_glTexCoord2i +typedef void (APIENTRYP PFNGLTEXCOORD2IVPROC)(const GLint *v); +GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; +#define glTexCoord2iv glad_glTexCoord2iv +typedef void (APIENTRYP PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); +GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s; +#define glTexCoord2s glad_glTexCoord2s +typedef void (APIENTRYP PFNGLTEXCOORD2SVPROC)(const GLshort *v); +GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; +#define glTexCoord2sv glad_glTexCoord2sv +typedef void (APIENTRYP PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); +GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d; +#define glTexCoord3d glad_glTexCoord3d +typedef void (APIENTRYP PFNGLTEXCOORD3DVPROC)(const GLdouble *v); +GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; +#define glTexCoord3dv glad_glTexCoord3dv +typedef void (APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); +GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f; +#define glTexCoord3f glad_glTexCoord3f +typedef void (APIENTRYP PFNGLTEXCOORD3FVPROC)(const GLfloat *v); +GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; +#define glTexCoord3fv glad_glTexCoord3fv +typedef void (APIENTRYP PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); +GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i; +#define glTexCoord3i glad_glTexCoord3i +typedef void (APIENTRYP PFNGLTEXCOORD3IVPROC)(const GLint *v); +GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; +#define glTexCoord3iv glad_glTexCoord3iv +typedef void (APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); +GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s; +#define glTexCoord3s glad_glTexCoord3s +typedef void (APIENTRYP PFNGLTEXCOORD3SVPROC)(const GLshort *v); +GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; +#define glTexCoord3sv glad_glTexCoord3sv +typedef void (APIENTRYP PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d; +#define glTexCoord4d glad_glTexCoord4d +typedef void (APIENTRYP PFNGLTEXCOORD4DVPROC)(const GLdouble *v); +GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; +#define glTexCoord4dv glad_glTexCoord4dv +typedef void (APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f; +#define glTexCoord4f glad_glTexCoord4f +typedef void (APIENTRYP PFNGLTEXCOORD4FVPROC)(const GLfloat *v); +GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; +#define glTexCoord4fv glad_glTexCoord4fv +typedef void (APIENTRYP PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); +GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i; +#define glTexCoord4i glad_glTexCoord4i +typedef void (APIENTRYP PFNGLTEXCOORD4IVPROC)(const GLint *v); +GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; +#define glTexCoord4iv glad_glTexCoord4iv +typedef void (APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s; +#define glTexCoord4s glad_glTexCoord4s +typedef void (APIENTRYP PFNGLTEXCOORD4SVPROC)(const GLshort *v); +GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; +#define glTexCoord4sv glad_glTexCoord4sv +typedef void (APIENTRYP PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); +GLAPI PFNGLVERTEX2DPROC glad_glVertex2d; +#define glVertex2d glad_glVertex2d +typedef void (APIENTRYP PFNGLVERTEX2DVPROC)(const GLdouble *v); +GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv; +#define glVertex2dv glad_glVertex2dv +typedef void (APIENTRYP PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); +GLAPI PFNGLVERTEX2FPROC glad_glVertex2f; +#define glVertex2f glad_glVertex2f +typedef void (APIENTRYP PFNGLVERTEX2FVPROC)(const GLfloat *v); +GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv; +#define glVertex2fv glad_glVertex2fv +typedef void (APIENTRYP PFNGLVERTEX2IPROC)(GLint x, GLint y); +GLAPI PFNGLVERTEX2IPROC glad_glVertex2i; +#define glVertex2i glad_glVertex2i +typedef void (APIENTRYP PFNGLVERTEX2IVPROC)(const GLint *v); +GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv; +#define glVertex2iv glad_glVertex2iv +typedef void (APIENTRYP PFNGLVERTEX2SPROC)(GLshort x, GLshort y); +GLAPI PFNGLVERTEX2SPROC glad_glVertex2s; +#define glVertex2s glad_glVertex2s +typedef void (APIENTRYP PFNGLVERTEX2SVPROC)(const GLshort *v); +GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv; +#define glVertex2sv glad_glVertex2sv +typedef void (APIENTRYP PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEX3DPROC glad_glVertex3d; +#define glVertex3d glad_glVertex3d +typedef void (APIENTRYP PFNGLVERTEX3DVPROC)(const GLdouble *v); +GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv; +#define glVertex3dv glad_glVertex3dv +typedef void (APIENTRYP PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLVERTEX3FPROC glad_glVertex3f; +#define glVertex3f glad_glVertex3f +typedef void (APIENTRYP PFNGLVERTEX3FVPROC)(const GLfloat *v); +GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv; +#define glVertex3fv glad_glVertex3fv +typedef void (APIENTRYP PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); +GLAPI PFNGLVERTEX3IPROC glad_glVertex3i; +#define glVertex3i glad_glVertex3i +typedef void (APIENTRYP PFNGLVERTEX3IVPROC)(const GLint *v); +GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv; +#define glVertex3iv glad_glVertex3iv +typedef void (APIENTRYP PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); +GLAPI PFNGLVERTEX3SPROC glad_glVertex3s; +#define glVertex3s glad_glVertex3s +typedef void (APIENTRYP PFNGLVERTEX3SVPROC)(const GLshort *v); +GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv; +#define glVertex3sv glad_glVertex3sv +typedef void (APIENTRYP PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEX4DPROC glad_glVertex4d; +#define glVertex4d glad_glVertex4d +typedef void (APIENTRYP PFNGLVERTEX4DVPROC)(const GLdouble *v); +GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv; +#define glVertex4dv glad_glVertex4dv +typedef void (APIENTRYP PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLVERTEX4FPROC glad_glVertex4f; +#define glVertex4f glad_glVertex4f +typedef void (APIENTRYP PFNGLVERTEX4FVPROC)(const GLfloat *v); +GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv; +#define glVertex4fv glad_glVertex4fv +typedef void (APIENTRYP PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLVERTEX4IPROC glad_glVertex4i; +#define glVertex4i glad_glVertex4i +typedef void (APIENTRYP PFNGLVERTEX4IVPROC)(const GLint *v); +GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv; +#define glVertex4iv glad_glVertex4iv +typedef void (APIENTRYP PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLVERTEX4SPROC glad_glVertex4s; +#define glVertex4s glad_glVertex4s +typedef void (APIENTRYP PFNGLVERTEX4SVPROC)(const GLshort *v); +GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv; +#define glVertex4sv glad_glVertex4sv +typedef void (APIENTRYP PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble *equation); +GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane; +#define glClipPlane glad_glClipPlane +typedef void (APIENTRYP PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); +GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial; +#define glColorMaterial glad_glColorMaterial +typedef void (APIENTRYP PFNGLFOGFPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLFOGFPROC glad_glFogf; +#define glFogf glad_glFogf +typedef void (APIENTRYP PFNGLFOGFVPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLFOGFVPROC glad_glFogfv; +#define glFogfv glad_glFogfv +typedef void (APIENTRYP PFNGLFOGIPROC)(GLenum pname, GLint param); +GLAPI PFNGLFOGIPROC glad_glFogi; +#define glFogi glad_glFogi +typedef void (APIENTRYP PFNGLFOGIVPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLFOGIVPROC glad_glFogiv; +#define glFogiv glad_glFogiv +typedef void (APIENTRYP PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); +GLAPI PFNGLLIGHTFPROC glad_glLightf; +#define glLightf glad_glLightf +typedef void (APIENTRYP PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat *params); +GLAPI PFNGLLIGHTFVPROC glad_glLightfv; +#define glLightfv glad_glLightfv +typedef void (APIENTRYP PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); +GLAPI PFNGLLIGHTIPROC glad_glLighti; +#define glLighti glad_glLighti +typedef void (APIENTRYP PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint *params); +GLAPI PFNGLLIGHTIVPROC glad_glLightiv; +#define glLightiv glad_glLightiv +typedef void (APIENTRYP PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf; +#define glLightModelf glad_glLightModelf +typedef void (APIENTRYP PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv; +#define glLightModelfv glad_glLightModelfv +typedef void (APIENTRYP PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); +GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli; +#define glLightModeli glad_glLightModeli +typedef void (APIENTRYP PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv; +#define glLightModeliv glad_glLightModeliv +typedef void (APIENTRYP PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); +GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple; +#define glLineStipple glad_glLineStipple +typedef void (APIENTRYP PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); +GLAPI PFNGLMATERIALFPROC glad_glMaterialf; +#define glMaterialf glad_glMaterialf +typedef void (APIENTRYP PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat *params); +GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv; +#define glMaterialfv glad_glMaterialfv +typedef void (APIENTRYP PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); +GLAPI PFNGLMATERIALIPROC glad_glMateriali; +#define glMateriali glad_glMateriali +typedef void (APIENTRYP PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint *params); +GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv; +#define glMaterialiv glad_glMaterialiv +typedef void (APIENTRYP PFNGLPOLYGONSTIPPLEPROC)(const GLubyte *mask); +GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; +#define glPolygonStipple glad_glPolygonStipple +typedef void (APIENTRYP PFNGLSHADEMODELPROC)(GLenum mode); +GLAPI PFNGLSHADEMODELPROC glad_glShadeModel; +#define glShadeModel glad_glShadeModel +typedef void (APIENTRYP PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); +GLAPI PFNGLTEXENVFPROC glad_glTexEnvf; +#define glTexEnvf glad_glTexEnvf +typedef void (APIENTRYP PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat *params); +GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv; +#define glTexEnvfv glad_glTexEnvfv +typedef void (APIENTRYP PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLTEXENVIPROC glad_glTexEnvi; +#define glTexEnvi glad_glTexEnvi +typedef void (APIENTRYP PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv; +#define glTexEnviv glad_glTexEnviv +typedef void (APIENTRYP PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); +GLAPI PFNGLTEXGENDPROC glad_glTexGend; +#define glTexGend glad_glTexGend +typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params); +GLAPI PFNGLTEXGENDVPROC glad_glTexGendv; +#define glTexGendv glad_glTexGendv +typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); +GLAPI PFNGLTEXGENFPROC glad_glTexGenf; +#define glTexGenf glad_glTexGenf +typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params); +GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv; +#define glTexGenfv glad_glTexGenfv +typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); +GLAPI PFNGLTEXGENIPROC glad_glTexGeni; +#define glTexGeni glad_glTexGeni +typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params); +GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv; +#define glTexGeniv glad_glTexGeniv +typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat *buffer); +GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; +#define glFeedbackBuffer glad_glFeedbackBuffer +typedef void (APIENTRYP PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint *buffer); +GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer; +#define glSelectBuffer glad_glSelectBuffer +typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode); +GLAPI PFNGLRENDERMODEPROC glad_glRenderMode; +#define glRenderMode glad_glRenderMode +typedef void (APIENTRYP PFNGLINITNAMESPROC)(void); +GLAPI PFNGLINITNAMESPROC glad_glInitNames; +#define glInitNames glad_glInitNames +typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name); +GLAPI PFNGLLOADNAMEPROC glad_glLoadName; +#define glLoadName glad_glLoadName +typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token); +GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough; +#define glPassThrough glad_glPassThrough +typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void); +GLAPI PFNGLPOPNAMEPROC glad_glPopName; +#define glPopName glad_glPopName +typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name); +GLAPI PFNGLPUSHNAMEPROC glad_glPushName; +#define glPushName glad_glPushName +typedef void (APIENTRYP PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum; +#define glClearAccum glad_glClearAccum +typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c); +GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex; +#define glClearIndex glad_glClearIndex +typedef void (APIENTRYP PFNGLINDEXMASKPROC)(GLuint mask); +GLAPI PFNGLINDEXMASKPROC glad_glIndexMask; +#define glIndexMask glad_glIndexMask +typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value); +GLAPI PFNGLACCUMPROC glad_glAccum; +#define glAccum glad_glAccum +typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void); +GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib; +#define glPopAttrib glad_glPopAttrib +typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask); +GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib; +#define glPushAttrib glad_glPushAttrib +typedef void (APIENTRYP PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI PFNGLMAP1DPROC glad_glMap1d; +#define glMap1d glad_glMap1d +typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI PFNGLMAP1FPROC glad_glMap1f; +#define glMap1f glad_glMap1f +typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI PFNGLMAP2DPROC glad_glMap2d; +#define glMap2d glad_glMap2d +typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +GLAPI PFNGLMAP2FPROC glad_glMap2f; +#define glMap2f glad_glMap2f +typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); +GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d; +#define glMapGrid1d glad_glMapGrid1d +typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); +GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f; +#define glMapGrid1f glad_glMapGrid1f +typedef void (APIENTRYP PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); +GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d; +#define glMapGrid2d glad_glMapGrid2d +typedef void (APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); +GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f; +#define glMapGrid2f glad_glMapGrid2f +typedef void (APIENTRYP PFNGLEVALCOORD1DPROC)(GLdouble u); +GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; +#define glEvalCoord1d glad_glEvalCoord1d +typedef void (APIENTRYP PFNGLEVALCOORD1DVPROC)(const GLdouble *u); +GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; +#define glEvalCoord1dv glad_glEvalCoord1dv +typedef void (APIENTRYP PFNGLEVALCOORD1FPROC)(GLfloat u); +GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; +#define glEvalCoord1f glad_glEvalCoord1f +typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u); +GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; +#define glEvalCoord1fv glad_glEvalCoord1fv +typedef void (APIENTRYP PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); +GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; +#define glEvalCoord2d glad_glEvalCoord2d +typedef void (APIENTRYP PFNGLEVALCOORD2DVPROC)(const GLdouble *u); +GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; +#define glEvalCoord2dv glad_glEvalCoord2dv +typedef void (APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); +GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; +#define glEvalCoord2f glad_glEvalCoord2f +typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u); +GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; +#define glEvalCoord2fv glad_glEvalCoord2fv +typedef void (APIENTRYP PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); +GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1; +#define glEvalMesh1 glad_glEvalMesh1 +typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i); +GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1; +#define glEvalPoint1 glad_glEvalPoint1 +typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); +GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2; +#define glEvalMesh2 glad_glEvalMesh2 +typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j); +GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2; +#define glEvalPoint2 glad_glEvalPoint2 +typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); +GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc; +#define glAlphaFunc glad_glAlphaFunc +typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); +GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom; +#define glPixelZoom glad_glPixelZoom +typedef void (APIENTRYP PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; +#define glPixelTransferf glad_glPixelTransferf +typedef void (APIENTRYP PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); +GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; +#define glPixelTransferi glad_glPixelTransferi +typedef void (APIENTRYP PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat *values); +GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv; +#define glPixelMapfv glad_glPixelMapfv +typedef void (APIENTRYP PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint *values); +GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; +#define glPixelMapuiv glad_glPixelMapuiv +typedef void (APIENTRYP PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort *values); +GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; +#define glPixelMapusv glad_glPixelMapusv +typedef void (APIENTRYP PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); +GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels; +#define glCopyPixels glad_glCopyPixels +typedef void (APIENTRYP PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels; +#define glDrawPixels glad_glDrawPixels +typedef void (APIENTRYP PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble *equation); +GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; +#define glGetClipPlane glad_glGetClipPlane +typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params); +GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv; +#define glGetLightfv glad_glGetLightfv +typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params); +GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv; +#define glGetLightiv glad_glGetLightiv +typedef void (APIENTRYP PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble *v); +GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv; +#define glGetMapdv glad_glGetMapdv +typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v); +GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv; +#define glGetMapfv glad_glGetMapfv +typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v); +GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv; +#define glGetMapiv glad_glGetMapiv +typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params); +GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; +#define glGetMaterialfv glad_glGetMaterialfv +typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params); +GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; +#define glGetMaterialiv glad_glGetMaterialiv +typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values); +GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; +#define glGetPixelMapfv glad_glGetPixelMapfv +typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values); +GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; +#define glGetPixelMapuiv glad_glGetPixelMapuiv +typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values); +GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; +#define glGetPixelMapusv glad_glGetPixelMapusv +typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask); +GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; +#define glGetPolygonStipple glad_glGetPolygonStipple +typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; +#define glGetTexEnvfv glad_glGetTexEnvfv +typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; +#define glGetTexEnviv glad_glGetTexEnviv +typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params); +GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv; +#define glGetTexGendv glad_glGetTexGendv +typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; +#define glGetTexGenfv glad_glGetTexGenfv +typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; +#define glGetTexGeniv glad_glGetTexGeniv +typedef GLboolean (APIENTRYP PFNGLISLISTPROC)(GLuint list); +GLAPI PFNGLISLISTPROC glad_glIsList; +#define glIsList glad_glIsList +typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI PFNGLFRUSTUMPROC glad_glFrustum; +#define glFrustum glad_glFrustum +typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void); +GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity; +#define glLoadIdentity glad_glLoadIdentity +typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m); +GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; +#define glLoadMatrixf glad_glLoadMatrixf +typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m); +GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; +#define glLoadMatrixd glad_glLoadMatrixd +typedef void (APIENTRYP PFNGLMATRIXMODEPROC)(GLenum mode); +GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode; +#define glMatrixMode glad_glMatrixMode +typedef void (APIENTRYP PFNGLMULTMATRIXFPROC)(const GLfloat *m); +GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf; +#define glMultMatrixf glad_glMultMatrixf +typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m); +GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd; +#define glMultMatrixd glad_glMultMatrixd +typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI PFNGLORTHOPROC glad_glOrtho; +#define glOrtho glad_glOrtho +typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void); +GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix; +#define glPopMatrix glad_glPopMatrix +typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void); +GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix; +#define glPushMatrix glad_glPushMatrix +typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLROTATEDPROC glad_glRotated; +#define glRotated glad_glRotated +typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLROTATEFPROC glad_glRotatef; +#define glRotatef glad_glRotatef +typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLSCALEDPROC glad_glScaled; +#define glScaled glad_glScaled +typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLSCALEFPROC glad_glScalef; +#define glScalef glad_glScalef +typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLTRANSLATEDPROC glad_glTranslated; +#define glTranslated glad_glTranslated +typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef; +#define glTranslatef glad_glTranslatef +#endif +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 +GLAPI int GLAD_GL_VERSION_1_1; +typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); +GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; +#define glDrawArrays glad_glDrawArrays +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; +#define glDrawElements glad_glDrawElements +typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params); +GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv; +#define glGetPointerv glad_glGetPointerv +typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); +GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; +#define glPolygonOffset glad_glPolygonOffset +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; +#define glCopyTexImage1D glad_glCopyTexImage1D +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; +#define glCopyTexImage2D glad_glCopyTexImage2D +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; +#define glCopyTexSubImage1D glad_glCopyTexSubImage1D +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; +#define glCopyTexSubImage2D glad_glCopyTexSubImage2D +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; +#define glTexSubImage1D glad_glTexSubImage1D +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; +#define glTexSubImage2D glad_glTexSubImage2D +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); +GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; +#define glBindTexture glad_glBindTexture +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); +GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; +#define glDeleteTextures glad_glDeleteTextures +typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); +GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; +#define glGenTextures glad_glGenTextures +typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); +GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; +#define glIsTexture glad_glIsTexture +typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i); +GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement; +#define glArrayElement glad_glArrayElement +typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer; +#define glColorPointer glad_glColorPointer +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array); +GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; +#define glDisableClientState glad_glDisableClientState +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer); +GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; +#define glEdgeFlagPointer glad_glEdgeFlagPointer +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array); +GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; +#define glEnableClientState glad_glEnableClientState +typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer; +#define glIndexPointer glad_glIndexPointer +typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer); +GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; +#define glInterleavedArrays glad_glInterleavedArrays +typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer; +#define glNormalPointer glad_glNormalPointer +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; +#define glTexCoordPointer glad_glTexCoordPointer +typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer; +#define glVertexPointer glad_glVertexPointer +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; +#define glAreTexturesResident glad_glAreTexturesResident +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities); +GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; +#define glPrioritizeTextures glad_glPrioritizeTextures +typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c); +GLAPI PFNGLINDEXUBPROC glad_glIndexub; +#define glIndexub glad_glIndexub +typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c); +GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; +#define glIndexubv glad_glIndexubv +typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void); +GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; +#define glPopClientAttrib glad_glPopClientAttrib +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); +GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; +#define glPushClientAttrib glad_glPushClientAttrib +#endif +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +GLAPI int GLAD_GL_VERSION_1_2; +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; +#define glDrawRangeElements glad_glDrawRangeElements +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; +#define glTexImage3D glad_glTexImage3D +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; +#define glTexSubImage3D glad_glTexSubImage3D +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; +#define glCopyTexSubImage3D glad_glCopyTexSubImage3D +#endif +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +GLAPI int GLAD_GL_VERSION_1_3; +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); +GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; +#define glActiveTexture glad_glActiveTexture +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); +GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; +#define glSampleCoverage glad_glSampleCoverage +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; +#define glCompressedTexImage3D glad_glCompressedTexImage3D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; +#define glCompressedTexImage2D glad_glCompressedTexImage2D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; +#define glCompressedTexImage1D glad_glCompressedTexImage1D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; +#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; +#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; +#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); +GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; +#define glGetCompressedTexImage glad_glGetCompressedTexImage +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); +GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; +#define glClientActiveTexture glad_glClientActiveTexture +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); +GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; +#define glMultiTexCoord1d glad_glMultiTexCoord1d +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; +#define glMultiTexCoord1dv glad_glMultiTexCoord1dv +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); +GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; +#define glMultiTexCoord1f glad_glMultiTexCoord1f +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; +#define glMultiTexCoord1fv glad_glMultiTexCoord1fv +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); +GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; +#define glMultiTexCoord1i glad_glMultiTexCoord1i +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; +#define glMultiTexCoord1iv glad_glMultiTexCoord1iv +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); +GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; +#define glMultiTexCoord1s glad_glMultiTexCoord1s +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; +#define glMultiTexCoord1sv glad_glMultiTexCoord1sv +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); +GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; +#define glMultiTexCoord2d glad_glMultiTexCoord2d +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; +#define glMultiTexCoord2dv glad_glMultiTexCoord2dv +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); +GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; +#define glMultiTexCoord2f glad_glMultiTexCoord2f +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; +#define glMultiTexCoord2fv glad_glMultiTexCoord2fv +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); +GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; +#define glMultiTexCoord2i glad_glMultiTexCoord2i +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; +#define glMultiTexCoord2iv glad_glMultiTexCoord2iv +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); +GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; +#define glMultiTexCoord2s glad_glMultiTexCoord2s +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; +#define glMultiTexCoord2sv glad_glMultiTexCoord2sv +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; +#define glMultiTexCoord3d glad_glMultiTexCoord3d +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; +#define glMultiTexCoord3dv glad_glMultiTexCoord3dv +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; +#define glMultiTexCoord3f glad_glMultiTexCoord3f +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; +#define glMultiTexCoord3fv glad_glMultiTexCoord3fv +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); +GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; +#define glMultiTexCoord3i glad_glMultiTexCoord3i +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; +#define glMultiTexCoord3iv glad_glMultiTexCoord3iv +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; +#define glMultiTexCoord3s glad_glMultiTexCoord3s +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; +#define glMultiTexCoord3sv glad_glMultiTexCoord3sv +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; +#define glMultiTexCoord4d glad_glMultiTexCoord4d +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v); +GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; +#define glMultiTexCoord4dv glad_glMultiTexCoord4dv +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; +#define glMultiTexCoord4f glad_glMultiTexCoord4f +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v); +GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; +#define glMultiTexCoord4fv glad_glMultiTexCoord4fv +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; +#define glMultiTexCoord4i glad_glMultiTexCoord4i +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v); +GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; +#define glMultiTexCoord4iv glad_glMultiTexCoord4iv +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; +#define glMultiTexCoord4s glad_glMultiTexCoord4s +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v); +GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; +#define glMultiTexCoord4sv glad_glMultiTexCoord4sv +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m); +GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; +#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m); +GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; +#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m); +GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; +#define glMultTransposeMatrixf glad_glMultTransposeMatrixf +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m); +GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; +#define glMultTransposeMatrixd glad_glMultTransposeMatrixd +#endif +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +GLAPI int GLAD_GL_VERSION_1_4; +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; +#define glBlendFuncSeparate glad_glBlendFuncSeparate +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; +#define glMultiDrawArrays glad_glMultiDrawArrays +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; +#define glMultiDrawElements glad_glMultiDrawElements +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); +GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; +#define glPointParameterf glad_glPointParameterf +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params); +GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; +#define glPointParameterfv glad_glPointParameterfv +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); +GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; +#define glPointParameteri glad_glPointParameteri +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); +GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; +#define glPointParameteriv glad_glPointParameteriv +typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord); +GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf; +#define glFogCoordf glad_glFogCoordf +typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord); +GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv; +#define glFogCoordfv glad_glFogCoordfv +typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord); +GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd; +#define glFogCoordd glad_glFogCoordd +typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord); +GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv; +#define glFogCoorddv glad_glFogCoorddv +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; +#define glFogCoordPointer glad_glFogCoordPointer +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); +GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; +#define glSecondaryColor3b glad_glSecondaryColor3b +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v); +GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; +#define glSecondaryColor3bv glad_glSecondaryColor3bv +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); +GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; +#define glSecondaryColor3d glad_glSecondaryColor3d +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v); +GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; +#define glSecondaryColor3dv glad_glSecondaryColor3dv +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); +GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; +#define glSecondaryColor3f glad_glSecondaryColor3f +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v); +GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; +#define glSecondaryColor3fv glad_glSecondaryColor3fv +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); +GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; +#define glSecondaryColor3i glad_glSecondaryColor3i +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v); +GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; +#define glSecondaryColor3iv glad_glSecondaryColor3iv +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); +GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; +#define glSecondaryColor3s glad_glSecondaryColor3s +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v); +GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; +#define glSecondaryColor3sv glad_glSecondaryColor3sv +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); +GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; +#define glSecondaryColor3ub glad_glSecondaryColor3ub +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v); +GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; +#define glSecondaryColor3ubv glad_glSecondaryColor3ubv +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); +GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; +#define glSecondaryColor3ui glad_glSecondaryColor3ui +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v); +GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; +#define glSecondaryColor3uiv glad_glSecondaryColor3uiv +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); +GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; +#define glSecondaryColor3us glad_glSecondaryColor3us +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v); +GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; +#define glSecondaryColor3usv glad_glSecondaryColor3usv +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; +#define glSecondaryColorPointer glad_glSecondaryColorPointer +typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); +GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; +#define glWindowPos2d glad_glWindowPos2d +typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v); +GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; +#define glWindowPos2dv glad_glWindowPos2dv +typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); +GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; +#define glWindowPos2f glad_glWindowPos2f +typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v); +GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; +#define glWindowPos2fv glad_glWindowPos2fv +typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); +GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; +#define glWindowPos2i glad_glWindowPos2i +typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v); +GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; +#define glWindowPos2iv glad_glWindowPos2iv +typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); +GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; +#define glWindowPos2s glad_glWindowPos2s +typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v); +GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; +#define glWindowPos2sv glad_glWindowPos2sv +typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; +#define glWindowPos3d glad_glWindowPos3d +typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v); +GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; +#define glWindowPos3dv glad_glWindowPos3dv +typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; +#define glWindowPos3f glad_glWindowPos3f +typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v); +GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; +#define glWindowPos3fv glad_glWindowPos3fv +typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); +GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; +#define glWindowPos3i glad_glWindowPos3i +typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v); +GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; +#define glWindowPos3iv glad_glWindowPos3iv +typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); +GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; +#define glWindowPos3s glad_glWindowPos3s +typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v); +GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; +#define glWindowPos3sv glad_glWindowPos3sv +typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; +#define glBlendColor glad_glBlendColor +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); +GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; +#define glBlendEquation glad_glBlendEquation +#endif +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +GLAPI int GLAD_GL_VERSION_1_5; +typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; +#define glGenQueries glad_glGenQueries +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); +GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; +#define glDeleteQueries glad_glDeleteQueries +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); +GLAPI PFNGLISQUERYPROC glad_glIsQuery; +#define glIsQuery glad_glIsQuery +typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); +GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; +#define glBeginQuery glad_glBeginQuery +typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); +GLAPI PFNGLENDQUERYPROC glad_glEndQuery; +#define glEndQuery glad_glEndQuery +typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; +#define glGetQueryiv glad_glGetQueryiv +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; +#define glGetQueryObjectiv glad_glGetQueryObjectiv +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); +GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; +#define glGetQueryObjectuiv glad_glGetQueryObjectuiv +typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); +GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; +#define glBindBuffer glad_glBindBuffer +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); +GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; +#define glDeleteBuffers glad_glDeleteBuffers +typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); +GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; +#define glGenBuffers glad_glGenBuffers +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); +GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; +#define glIsBuffer glad_glIsBuffer +typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; +#define glBufferData glad_glBufferData +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; +#define glBufferSubData glad_glBufferSubData +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); +GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; +#define glGetBufferSubData glad_glGetBufferSubData +typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); +GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; +#define glMapBuffer glad_glMapBuffer +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); +GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; +#define glUnmapBuffer glad_glUnmapBuffer +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; +#define glGetBufferParameteriv glad_glGetBufferParameteriv +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); +GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; +#define glGetBufferPointerv glad_glGetBufferPointerv +#endif +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +GLAPI int GLAD_GL_VERSION_2_0; +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); +GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; +#define glBlendEquationSeparate glad_glBlendEquationSeparate +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); +GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; +#define glDrawBuffers glad_glDrawBuffers +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; +#define glStencilOpSeparate glad_glStencilOpSeparate +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; +#define glStencilFuncSeparate glad_glStencilFuncSeparate +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); +GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; +#define glStencilMaskSeparate glad_glStencilMaskSeparate +typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); +GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; +#define glAttachShader glad_glAttachShader +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); +GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; +#define glBindAttribLocation glad_glBindAttribLocation +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); +GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; +#define glCompileShader glad_glCompileShader +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void); +GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; +#define glCreateProgram glad_glCreateProgram +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); +GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; +#define glCreateShader glad_glCreateShader +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); +GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; +#define glDeleteProgram glad_glDeleteProgram +typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); +GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; +#define glDeleteShader glad_glDeleteShader +typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); +GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; +#define glDetachShader glad_glDetachShader +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); +GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; +#define glDisableVertexAttribArray glad_glDisableVertexAttribArray +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); +GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; +#define glEnableVertexAttribArray glad_glEnableVertexAttribArray +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; +#define glGetActiveAttrib glad_glGetActiveAttrib +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; +#define glGetActiveUniform glad_glGetActiveUniform +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; +#define glGetAttachedShaders glad_glGetAttachedShaders +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; +#define glGetAttribLocation glad_glGetAttribLocation +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; +#define glGetProgramiv glad_glGetProgramiv +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; +#define glGetProgramInfoLog glad_glGetProgramInfoLog +typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); +GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; +#define glGetShaderiv glad_glGetShaderiv +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; +#define glGetShaderInfoLog glad_glGetShaderInfoLog +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; +#define glGetShaderSource glad_glGetShaderSource +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; +#define glGetUniformLocation glad_glGetUniformLocation +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); +GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; +#define glGetUniformfv glad_glGetUniformfv +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); +GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; +#define glGetUniformiv glad_glGetUniformiv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; +#define glGetVertexAttribdv glad_glGetVertexAttribdv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); +GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; +#define glGetVertexAttribfv glad_glGetVertexAttribfv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; +#define glGetVertexAttribiv glad_glGetVertexAttribiv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); +GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; +#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); +GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; +#define glIsProgram glad_glIsProgram +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); +GLAPI PFNGLISSHADERPROC glad_glIsShader; +#define glIsShader glad_glIsShader +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); +GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; +#define glLinkProgram glad_glLinkProgram +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; +#define glShaderSource glad_glShaderSource +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); +GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; +#define glUseProgram glad_glUseProgram +typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); +GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; +#define glUniform1f glad_glUniform1f +typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); +GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; +#define glUniform2f glad_glUniform2f +typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; +#define glUniform3f glad_glUniform3f +typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; +#define glUniform4f glad_glUniform4f +typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); +GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; +#define glUniform1i glad_glUniform1i +typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); +GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; +#define glUniform2i glad_glUniform2i +typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); +GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; +#define glUniform3i glad_glUniform3i +typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; +#define glUniform4i glad_glUniform4i +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; +#define glUniform1fv glad_glUniform1fv +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; +#define glUniform2fv glad_glUniform2fv +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; +#define glUniform3fv glad_glUniform3fv +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; +#define glUniform4fv glad_glUniform4fv +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; +#define glUniform1iv glad_glUniform1iv +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; +#define glUniform2iv glad_glUniform2iv +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; +#define glUniform3iv glad_glUniform3iv +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; +#define glUniform4iv glad_glUniform4iv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; +#define glUniformMatrix2fv glad_glUniformMatrix2fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; +#define glUniformMatrix3fv glad_glUniformMatrix3fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; +#define glUniformMatrix4fv glad_glUniformMatrix4fv +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); +GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; +#define glValidateProgram glad_glValidateProgram +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); +GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; +#define glVertexAttrib1d glad_glVertexAttrib1d +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; +#define glVertexAttrib1dv glad_glVertexAttrib1dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); +GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; +#define glVertexAttrib1f glad_glVertexAttrib1f +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; +#define glVertexAttrib1fv glad_glVertexAttrib1fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); +GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; +#define glVertexAttrib1s glad_glVertexAttrib1s +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; +#define glVertexAttrib1sv glad_glVertexAttrib1sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; +#define glVertexAttrib2d glad_glVertexAttrib2d +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; +#define glVertexAttrib2dv glad_glVertexAttrib2dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); +GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; +#define glVertexAttrib2f glad_glVertexAttrib2f +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; +#define glVertexAttrib2fv glad_glVertexAttrib2fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); +GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; +#define glVertexAttrib2s glad_glVertexAttrib2s +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; +#define glVertexAttrib2sv glad_glVertexAttrib2sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; +#define glVertexAttrib3d glad_glVertexAttrib3d +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; +#define glVertexAttrib3dv glad_glVertexAttrib3dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; +#define glVertexAttrib3f glad_glVertexAttrib3f +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; +#define glVertexAttrib3fv glad_glVertexAttrib3fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; +#define glVertexAttrib3s glad_glVertexAttrib3s +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; +#define glVertexAttrib3sv glad_glVertexAttrib3sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; +#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; +#define glVertexAttrib4Niv glad_glVertexAttrib4Niv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; +#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; +#define glVertexAttrib4Nub glad_glVertexAttrib4Nub +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; +#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; +#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; +#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; +#define glVertexAttrib4bv glad_glVertexAttrib4bv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; +#define glVertexAttrib4d glad_glVertexAttrib4d +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; +#define glVertexAttrib4dv glad_glVertexAttrib4dv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; +#define glVertexAttrib4f glad_glVertexAttrib4f +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; +#define glVertexAttrib4fv glad_glVertexAttrib4fv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; +#define glVertexAttrib4iv glad_glVertexAttrib4iv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; +#define glVertexAttrib4s glad_glVertexAttrib4s +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; +#define glVertexAttrib4sv glad_glVertexAttrib4sv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; +#define glVertexAttrib4ubv glad_glVertexAttrib4ubv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; +#define glVertexAttrib4uiv glad_glVertexAttrib4uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; +#define glVertexAttrib4usv glad_glVertexAttrib4usv +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; +#define glVertexAttribPointer glad_glVertexAttribPointer +#endif +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +GLAPI int GLAD_GL_VERSION_2_1; +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; +#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; +#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; +#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; +#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; +#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; +#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv +#endif +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +GLAPI int GLAD_GL_VERSION_3_0; +typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; +#define glColorMaski glad_glColorMaski +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); +GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; +#define glGetBooleani_v glad_glGetBooleani_v +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); +GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; +#define glGetIntegeri_v glad_glGetIntegeri_v +typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); +GLAPI PFNGLENABLEIPROC glad_glEnablei; +#define glEnablei glad_glEnablei +typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); +GLAPI PFNGLDISABLEIPROC glad_glDisablei; +#define glDisablei glad_glDisablei +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); +GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; +#define glIsEnabledi glad_glIsEnabledi +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); +GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; +#define glBeginTransformFeedback glad_glBeginTransformFeedback +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void); +GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; +#define glEndTransformFeedback glad_glEndTransformFeedback +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; +#define glBindBufferRange glad_glBindBufferRange +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); +GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; +#define glBindBufferBase glad_glBindBufferBase +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; +#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; +#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); +GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; +#define glClampColor glad_glClampColor +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); +GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; +#define glBeginConditionalRender glad_glBeginConditionalRender +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void); +GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; +#define glEndConditionalRender glad_glEndConditionalRender +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; +#define glVertexAttribIPointer glad_glVertexAttribIPointer +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; +#define glGetVertexAttribIiv glad_glGetVertexAttribIiv +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); +GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; +#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); +GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; +#define glVertexAttribI1i glad_glVertexAttribI1i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); +GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; +#define glVertexAttribI2i glad_glVertexAttribI2i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); +GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; +#define glVertexAttribI3i glad_glVertexAttribI3i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; +#define glVertexAttribI4i glad_glVertexAttribI4i +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); +GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; +#define glVertexAttribI1ui glad_glVertexAttribI1ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); +GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; +#define glVertexAttribI2ui glad_glVertexAttribI2ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; +#define glVertexAttribI3ui glad_glVertexAttribI3ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; +#define glVertexAttribI4ui glad_glVertexAttribI4ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; +#define glVertexAttribI1iv glad_glVertexAttribI1iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; +#define glVertexAttribI2iv glad_glVertexAttribI2iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; +#define glVertexAttribI3iv glad_glVertexAttribI3iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; +#define glVertexAttribI4iv glad_glVertexAttribI4iv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; +#define glVertexAttribI1uiv glad_glVertexAttribI1uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; +#define glVertexAttribI2uiv glad_glVertexAttribI2uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; +#define glVertexAttribI3uiv glad_glVertexAttribI3uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); +GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; +#define glVertexAttribI4uiv glad_glVertexAttribI4uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); +GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; +#define glVertexAttribI4bv glad_glVertexAttribI4bv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); +GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; +#define glVertexAttribI4sv glad_glVertexAttribI4sv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); +GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; +#define glVertexAttribI4ubv glad_glVertexAttribI4ubv +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); +GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; +#define glVertexAttribI4usv glad_glVertexAttribI4usv +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params); +GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; +#define glGetUniformuiv glad_glGetUniformuiv +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name); +GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; +#define glBindFragDataLocation glad_glBindFragDataLocation +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; +#define glGetFragDataLocation glad_glGetFragDataLocation +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); +GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; +#define glUniform1ui glad_glUniform1ui +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); +GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; +#define glUniform2ui glad_glUniform2ui +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; +#define glUniform3ui glad_glUniform3ui +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; +#define glUniform4ui glad_glUniform4ui +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; +#define glUniform1uiv glad_glUniform1uiv +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; +#define glUniform2uiv glad_glUniform2uiv +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; +#define glUniform3uiv glad_glUniform3uiv +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; +#define glUniform4uiv glad_glUniform4uiv +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); +GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; +#define glTexParameterIiv glad_glTexParameterIiv +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); +GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; +#define glTexParameterIuiv glad_glTexParameterIuiv +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; +#define glGetTexParameterIiv glad_glGetTexParameterIiv +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); +GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; +#define glGetTexParameterIuiv glad_glGetTexParameterIuiv +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; +#define glClearBufferiv glad_glClearBufferiv +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; +#define glClearBufferuiv glad_glClearBufferuiv +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; +#define glClearBufferfv glad_glClearBufferfv +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; +#define glClearBufferfi glad_glClearBufferfi +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); +GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; +#define glGetStringi glad_glGetStringi +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); +GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; +#define glIsRenderbuffer glad_glIsRenderbuffer +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); +GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; +#define glBindRenderbuffer glad_glBindRenderbuffer +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); +GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; +#define glDeleteRenderbuffers glad_glDeleteRenderbuffers +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); +GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; +#define glGenRenderbuffers glad_glGenRenderbuffers +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; +#define glRenderbufferStorage glad_glRenderbufferStorage +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; +#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); +GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; +#define glIsFramebuffer glad_glIsFramebuffer +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); +GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; +#define glBindFramebuffer glad_glBindFramebuffer +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); +GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; +#define glDeleteFramebuffers glad_glDeleteFramebuffers +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); +GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; +#define glGenFramebuffers glad_glGenFramebuffers +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); +GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; +#define glCheckFramebufferStatus glad_glCheckFramebufferStatus +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; +#define glFramebufferTexture1D glad_glFramebufferTexture1D +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; +#define glFramebufferTexture2D glad_glFramebufferTexture2D +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; +#define glFramebufferTexture3D glad_glFramebufferTexture3D +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; +#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; +#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); +GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; +#define glGenerateMipmap glad_glGenerateMipmap +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; +#define glBlitFramebuffer glad_glBlitFramebuffer +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; +#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; +#define glFramebufferTextureLayer glad_glFramebufferTextureLayer +typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; +#define glMapBufferRange glad_glMapBufferRange +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; +#define glFlushMappedBufferRange glad_glFlushMappedBufferRange +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); +GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; +#define glBindVertexArray glad_glBindVertexArray +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); +GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; +#define glDeleteVertexArrays glad_glDeleteVertexArrays +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); +GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; +#define glGenVertexArrays glad_glGenVertexArrays +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); +GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; +#define glIsVertexArray glad_glIsVertexArray +#endif +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +GLAPI int GLAD_GL_VERSION_3_1; +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; +#define glDrawArraysInstanced glad_glDrawArraysInstanced +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; +#define glDrawElementsInstanced glad_glDrawElementsInstanced +typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); +GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; +#define glTexBuffer glad_glTexBuffer +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); +GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; +#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; +#define glCopyBufferSubData glad_glCopyBufferSubData +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; +#define glGetUniformIndices glad_glGetUniformIndices +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; +#define glGetActiveUniformsiv glad_glGetActiveUniformsiv +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; +#define glGetActiveUniformName glad_glGetActiveUniformName +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); +GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; +#define glGetUniformBlockIndex glad_glGetUniformBlockIndex +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; +#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; +#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; +#define glUniformBlockBinding glad_glUniformBlockBinding +#endif +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +GLAPI int GLAD_GL_VERSION_3_2; +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; +#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; +#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; +#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; +#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); +GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; +#define glProvokingVertex glad_glProvokingVertex +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); +GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; +#define glFenceSync glad_glFenceSync +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); +GLAPI PFNGLISSYNCPROC glad_glIsSync; +#define glIsSync glad_glIsSync +typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); +GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; +#define glDeleteSync glad_glDeleteSync +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; +#define glClientWaitSync glad_glClientWaitSync +typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; +#define glWaitSync glad_glWaitSync +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); +GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; +#define glGetInteger64v glad_glGetInteger64v +typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); +GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; +#define glGetSynciv glad_glGetSynciv +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); +GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; +#define glGetInteger64i_v glad_glGetInteger64i_v +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); +GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; +#define glGetBufferParameteri64v glad_glGetBufferParameteri64v +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; +#define glFramebufferTexture glad_glFramebufferTexture +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; +#define glTexImage2DMultisample glad_glTexImage2DMultisample +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; +#define glTexImage3DMultisample glad_glTexImage3DMultisample +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); +GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; +#define glGetMultisamplefv glad_glGetMultisamplefv +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); +GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; +#define glSampleMaski glad_glSampleMaski +#endif +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +GLAPI int GLAD_GL_VERSION_3_3; +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; +#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name); +GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; +#define glGetFragDataIndex glad_glGetFragDataIndex +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers); +GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers; +#define glGenSamplers glad_glGenSamplers +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers); +GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; +#define glDeleteSamplers glad_glDeleteSamplers +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler); +GLAPI PFNGLISSAMPLERPROC glad_glIsSampler; +#define glIsSampler glad_glIsSampler +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); +GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler; +#define glBindSampler glad_glBindSampler +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); +GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; +#define glSamplerParameteri glad_glSamplerParameteri +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param); +GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; +#define glSamplerParameteriv glad_glSamplerParameteriv +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); +GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; +#define glSamplerParameterf glad_glSamplerParameterf +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; +#define glSamplerParameterfv glad_glSamplerParameterfv +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param); +GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; +#define glSamplerParameterIiv glad_glSamplerParameterIiv +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param); +GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; +#define glSamplerParameterIuiv glad_glSamplerParameterIuiv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params); +GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; +#define glGetSamplerParameteriv glad_glGetSamplerParameteriv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params); +GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; +#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params); +GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; +#define glGetSamplerParameterfv glad_glGetSamplerParameterfv +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params); +GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; +#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); +GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter; +#define glQueryCounter glad_glQueryCounter +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params); +GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; +#define glGetQueryObjecti64v glad_glGetQueryObjecti64v +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params); +GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; +#define glGetQueryObjectui64v glad_glGetQueryObjectui64v +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); +GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; +#define glVertexAttribDivisor glad_glVertexAttribDivisor +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; +#define glVertexAttribP1ui glad_glVertexAttribP1ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; +#define glVertexAttribP1uiv glad_glVertexAttribP1uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; +#define glVertexAttribP2ui glad_glVertexAttribP2ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; +#define glVertexAttribP2uiv glad_glVertexAttribP2uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; +#define glVertexAttribP3ui glad_glVertexAttribP3ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; +#define glVertexAttribP3uiv glad_glVertexAttribP3uiv +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; +#define glVertexAttribP4ui glad_glVertexAttribP4ui +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; +#define glVertexAttribP4uiv glad_glVertexAttribP4uiv +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); +GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui; +#define glVertexP2ui glad_glVertexP2ui +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value); +GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; +#define glVertexP2uiv glad_glVertexP2uiv +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); +GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui; +#define glVertexP3ui glad_glVertexP3ui +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value); +GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; +#define glVertexP3uiv glad_glVertexP3uiv +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); +GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui; +#define glVertexP4ui glad_glVertexP4ui +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value); +GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; +#define glVertexP4uiv glad_glVertexP4uiv +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; +#define glTexCoordP1ui glad_glTexCoordP1ui +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; +#define glTexCoordP1uiv glad_glTexCoordP1uiv +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; +#define glTexCoordP2ui glad_glTexCoordP2ui +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; +#define glTexCoordP2uiv glad_glTexCoordP2uiv +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; +#define glTexCoordP3ui glad_glTexCoordP3ui +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; +#define glTexCoordP3uiv glad_glTexCoordP3uiv +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; +#define glTexCoordP4ui glad_glTexCoordP4ui +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; +#define glTexCoordP4uiv glad_glTexCoordP4uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; +#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; +#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; +#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; +#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; +#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; +#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); +GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; +#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); +GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; +#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv +typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); +GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui; +#define glNormalP3ui glad_glNormalP3ui +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords); +GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; +#define glNormalP3uiv glad_glNormalP3uiv +typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); +GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui; +#define glColorP3ui glad_glColorP3ui +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color); +GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv; +#define glColorP3uiv glad_glColorP3uiv +typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); +GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui; +#define glColorP4ui glad_glColorP4ui +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color); +GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv; +#define glColorP4uiv glad_glColorP4uiv +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); +GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; +#define glSecondaryColorP3ui glad_glSecondaryColorP3ui +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color); +GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; +#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv +#endif +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +GLAPI int GLAD_GL_VERSION_4_0; +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC)(GLfloat value); +GLAPI PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading; +#define glMinSampleShading glad_glMinSampleShading +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode); +GLAPI PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi; +#define glBlendEquationi glad_glBlendEquationi +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei; +#define glBlendEquationSeparatei glad_glBlendEquationSeparatei +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst); +GLAPI PFNGLBLENDFUNCIPROC glad_glBlendFunci; +#define glBlendFunci glad_glBlendFunci +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei; +#define glBlendFuncSeparatei glad_glBlendFuncSeparatei +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect); +GLAPI PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect; +#define glDrawArraysIndirect glad_glDrawArraysIndirect +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect); +GLAPI PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect; +#define glDrawElementsIndirect glad_glDrawElementsIndirect +typedef void (APIENTRYP PFNGLUNIFORM1DPROC)(GLint location, GLdouble x); +GLAPI PFNGLUNIFORM1DPROC glad_glUniform1d; +#define glUniform1d glad_glUniform1d +typedef void (APIENTRYP PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y); +GLAPI PFNGLUNIFORM2DPROC glad_glUniform2d; +#define glUniform2d glad_glUniform2d +typedef void (APIENTRYP PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLUNIFORM3DPROC glad_glUniform3d; +#define glUniform3d glad_glUniform3d +typedef void (APIENTRYP PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLUNIFORM4DPROC glad_glUniform4d; +#define glUniform4d glad_glUniform4d +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM1DVPROC glad_glUniform1dv; +#define glUniform1dv glad_glUniform1dv +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM2DVPROC glad_glUniform2dv; +#define glUniform2dv glad_glUniform2dv +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM3DVPROC glad_glUniform3dv; +#define glUniform3dv glad_glUniform3dv +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLUNIFORM4DVPROC glad_glUniform4dv; +#define glUniform4dv glad_glUniform4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv; +#define glUniformMatrix2dv glad_glUniformMatrix2dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv; +#define glUniformMatrix3dv glad_glUniformMatrix3dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv; +#define glUniformMatrix4dv glad_glUniformMatrix4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv; +#define glUniformMatrix2x3dv glad_glUniformMatrix2x3dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv; +#define glUniformMatrix2x4dv glad_glUniformMatrix2x4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv; +#define glUniformMatrix3x2dv glad_glUniformMatrix3x2dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv; +#define glUniformMatrix3x4dv glad_glUniformMatrix3x4dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv; +#define glUniformMatrix4x2dv glad_glUniformMatrix4x2dv +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv; +#define glUniformMatrix4x3dv glad_glUniformMatrix4x3dv +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble *params); +GLAPI PFNGLGETUNIFORMDVPROC glad_glGetUniformdv; +#define glGetUniformdv glad_glGetUniformdv +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar *name); +GLAPI PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation; +#define glGetSubroutineUniformLocation glad_glGetSubroutineUniformLocation +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar *name); +GLAPI PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex; +#define glGetSubroutineIndex glad_glGetSubroutineIndex +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv; +#define glGetActiveSubroutineUniformiv glad_glGetActiveSubroutineUniformiv +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName; +#define glGetActiveSubroutineUniformName glad_glGetActiveSubroutineUniformName +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName; +#define glGetActiveSubroutineName glad_glGetActiveSubroutineName +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv; +#define glUniformSubroutinesuiv glad_glUniformSubroutinesuiv +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint *params); +GLAPI PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv; +#define glGetUniformSubroutineuiv glad_glGetUniformSubroutineuiv +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv; +#define glGetProgramStageiv glad_glGetProgramStageiv +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value); +GLAPI PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri; +#define glPatchParameteri glad_glPatchParameteri +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat *values); +GLAPI PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv; +#define glPatchParameterfv glad_glPatchParameterfv +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id); +GLAPI PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; +#define glBindTransformFeedback glad_glBindTransformFeedback +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint *ids); +GLAPI PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; +#define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; +#define glGenTransformFeedbacks glad_glGenTransformFeedbacks +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id); +GLAPI PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; +#define glIsTransformFeedback glad_glIsTransformFeedback +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC)(void); +GLAPI PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; +#define glPauseTransformFeedback glad_glPauseTransformFeedback +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC)(void); +GLAPI PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; +#define glResumeTransformFeedback glad_glResumeTransformFeedback +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback; +#define glDrawTransformFeedback glad_glDrawTransformFeedback +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream; +#define glDrawTransformFeedbackStream glad_glDrawTransformFeedbackStream +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id); +GLAPI PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed; +#define glBeginQueryIndexed glad_glBeginQueryIndexed +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index); +GLAPI PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed; +#define glEndQueryIndexed glad_glEndQueryIndexed +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv; +#define glGetQueryIndexediv glad_glGetQueryIndexediv +#endif +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +GLAPI int GLAD_GL_VERSION_4_1; +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void); +GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; +#define glReleaseShaderCompiler glad_glReleaseShaderCompiler +typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary; +#define glShaderBinary glad_glShaderBinary +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; +#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); +GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef; +#define glDepthRangef glad_glDepthRangef +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d); +GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf; +#define glClearDepthf glad_glClearDepthf +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GLAPI PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; +#define glGetProgramBinary glad_glGetProgramBinary +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI PFNGLPROGRAMBINARYPROC glad_glProgramBinary; +#define glProgramBinary glad_glProgramBinary +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); +GLAPI PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; +#define glProgramParameteri glad_glProgramParameteri +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; +#define glUseProgramStages glad_glUseProgramStages +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); +GLAPI PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; +#define glActiveShaderProgram glad_glActiveShaderProgram +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; +#define glCreateShaderProgramv glad_glCreateShaderProgramv +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); +GLAPI PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; +#define glBindProgramPipeline glad_glBindProgramPipeline +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint *pipelines); +GLAPI PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; +#define glDeleteProgramPipelines glad_glDeleteProgramPipelines +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines); +GLAPI PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; +#define glGenProgramPipelines glad_glGenProgramPipelines +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); +GLAPI PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; +#define glIsProgramPipeline glad_glIsProgramPipeline +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; +#define glGetProgramPipelineiv glad_glGetProgramPipelineiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); +GLAPI PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; +#define glProgramUniform1i glad_glProgramUniform1i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; +#define glProgramUniform1iv glad_glProgramUniform1iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); +GLAPI PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; +#define glProgramUniform1f glad_glProgramUniform1f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; +#define glProgramUniform1fv glad_glProgramUniform1fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); +GLAPI PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; +#define glProgramUniform1d glad_glProgramUniform1d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; +#define glProgramUniform1dv glad_glProgramUniform1dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); +GLAPI PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; +#define glProgramUniform1ui glad_glProgramUniform1ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; +#define glProgramUniform1uiv glad_glProgramUniform1uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); +GLAPI PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; +#define glProgramUniform2i glad_glProgramUniform2i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; +#define glProgramUniform2iv glad_glProgramUniform2iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; +#define glProgramUniform2f glad_glProgramUniform2f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; +#define glProgramUniform2fv glad_glProgramUniform2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; +#define glProgramUniform2d glad_glProgramUniform2d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; +#define glProgramUniform2dv glad_glProgramUniform2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; +#define glProgramUniform2ui glad_glProgramUniform2ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; +#define glProgramUniform2uiv glad_glProgramUniform2uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; +#define glProgramUniform3i glad_glProgramUniform3i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; +#define glProgramUniform3iv glad_glProgramUniform3iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; +#define glProgramUniform3f glad_glProgramUniform3f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; +#define glProgramUniform3fv glad_glProgramUniform3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; +#define glProgramUniform3d glad_glProgramUniform3d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; +#define glProgramUniform3dv glad_glProgramUniform3dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; +#define glProgramUniform3ui glad_glProgramUniform3ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; +#define glProgramUniform3uiv glad_glProgramUniform3uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; +#define glProgramUniform4i glad_glProgramUniform4i +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; +#define glProgramUniform4iv glad_glProgramUniform4iv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; +#define glProgramUniform4f glad_glProgramUniform4f +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; +#define glProgramUniform4fv glad_glProgramUniform4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; +#define glProgramUniform4d glad_glProgramUniform4d +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; +#define glProgramUniform4dv glad_glProgramUniform4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; +#define glProgramUniform4ui glad_glProgramUniform4ui +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; +#define glProgramUniform4uiv glad_glProgramUniform4uiv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; +#define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; +#define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; +#define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; +#define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; +#define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; +#define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; +#define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; +#define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; +#define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; +#define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; +#define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; +#define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; +#define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; +#define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; +#define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; +#define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; +#define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; +#define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); +GLAPI PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; +#define glValidateProgramPipeline glad_glValidateProgramPipeline +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; +#define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x); +GLAPI PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d; +#define glVertexAttribL1d glad_glVertexAttribL1d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y); +GLAPI PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d; +#define glVertexAttribL2d glad_glVertexAttribL2d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d; +#define glVertexAttribL3d glad_glVertexAttribL3d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d; +#define glVertexAttribL4d glad_glVertexAttribL4d +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv; +#define glVertexAttribL1dv glad_glVertexAttribL1dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv; +#define glVertexAttribL2dv glad_glVertexAttribL2dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv; +#define glVertexAttribL3dv glad_glVertexAttribL3dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble *v); +GLAPI PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv; +#define glVertexAttribL4dv glad_glVertexAttribL4dv +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer; +#define glVertexAttribLPointer glad_glVertexAttribLPointer +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble *params); +GLAPI PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv; +#define glGetVertexAttribLdv glad_glGetVertexAttribLdv +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat *v); +GLAPI PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv; +#define glViewportArrayv glad_glViewportArrayv +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf; +#define glViewportIndexedf glad_glViewportIndexedf +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat *v); +GLAPI PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv; +#define glViewportIndexedfv glad_glViewportIndexedfv +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint *v); +GLAPI PFNGLSCISSORARRAYVPROC glad_glScissorArrayv; +#define glScissorArrayv glad_glScissorArrayv +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed; +#define glScissorIndexed glad_glScissorIndexed +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint *v); +GLAPI PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv; +#define glScissorIndexedv glad_glScissorIndexedv +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble *v); +GLAPI PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv; +#define glDepthRangeArrayv glad_glDepthRangeArrayv +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f); +GLAPI PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed; +#define glDepthRangeIndexed glad_glDepthRangeIndexed +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data); +GLAPI PFNGLGETFLOATI_VPROC glad_glGetFloati_v; +#define glGetFloati_v glad_glGetFloati_v +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble *data); +GLAPI PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v; +#define glGetDoublei_v glad_glGetDoublei_v +#endif +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +GLAPI int GLAD_GL_VERSION_4_2; +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance; +#define glDrawArraysInstancedBaseInstance glad_glDrawArraysInstancedBaseInstance +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance; +#define glDrawElementsInstancedBaseInstance glad_glDrawElementsInstancedBaseInstance +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance; +#define glDrawElementsInstancedBaseVertexBaseInstance glad_glDrawElementsInstancedBaseVertexBaseInstance +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params); +GLAPI PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; +#define glGetInternalformativ glad_glGetInternalformativ +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv; +#define glGetActiveAtomicCounterBufferiv glad_glGetActiveAtomicCounterBufferiv +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture; +#define glBindImageTexture glad_glBindImageTexture +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC)(GLbitfield barriers); +GLAPI PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier; +#define glMemoryBarrier glad_glMemoryBarrier +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D; +#define glTexStorage1D glad_glTexStorage1D +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; +#define glTexStorage2D glad_glTexStorage2D +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; +#define glTexStorage3D glad_glTexStorage3D +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced; +#define glDrawTransformFeedbackInstanced glad_glDrawTransformFeedbackInstanced +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +GLAPI PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced; +#define glDrawTransformFeedbackStreamInstanced glad_glDrawTransformFeedbackStreamInstanced +#endif +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +GLAPI int GLAD_GL_VERSION_4_3; +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData; +#define glClearBufferData glad_glClearBufferData +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData; +#define glClearBufferSubData glad_glClearBufferSubData +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute; +#define glDispatchCompute glad_glDispatchCompute +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect); +GLAPI PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect; +#define glDispatchComputeIndirect glad_glDispatchComputeIndirect +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData; +#define glCopyImageSubData glad_glCopyImageSubData +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); +GLAPI PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri; +#define glFramebufferParameteri glad_glFramebufferParameteri +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); +GLAPI PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv; +#define glGetFramebufferParameteriv glad_glGetFramebufferParameteriv +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 *params); +GLAPI PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v; +#define glGetInternalformati64v glad_glGetInternalformati64v +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage; +#define glInvalidateTexSubImage glad_glInvalidateTexSubImage +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level); +GLAPI PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage; +#define glInvalidateTexImage glad_glInvalidateTexImage +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData; +#define glInvalidateBufferSubData glad_glInvalidateBufferSubData +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer); +GLAPI PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData; +#define glInvalidateBufferData glad_glInvalidateBufferData +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; +#define glInvalidateFramebuffer glad_glInvalidateFramebuffer +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; +#define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect; +#define glMultiDrawArraysIndirect glad_glMultiDrawArraysIndirect +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect; +#define glMultiDrawElementsIndirect glad_glMultiDrawElementsIndirect +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv; +#define glGetProgramInterfaceiv glad_glGetProgramInterfaceiv +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex; +#define glGetProgramResourceIndex glad_glGetProgramResourceIndex +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName; +#define glGetProgramResourceName glad_glGetProgramResourceName +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei count, GLsizei *length, GLint *params); +GLAPI PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv; +#define glGetProgramResourceiv glad_glGetProgramResourceiv +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation; +#define glGetProgramResourceLocation glad_glGetProgramResourceLocation +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar *name); +GLAPI PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex; +#define glGetProgramResourceLocationIndex glad_glGetProgramResourceLocationIndex +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding; +#define glShaderStorageBlockBinding glad_glShaderStorageBlockBinding +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange; +#define glTexBufferRange glad_glTexBufferRange +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample; +#define glTexStorage2DMultisample glad_glTexStorage2DMultisample +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample; +#define glTexStorage3DMultisample glad_glTexStorage3DMultisample +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI PFNGLTEXTUREVIEWPROC glad_glTextureView; +#define glTextureView glad_glTextureView +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer; +#define glBindVertexBuffer glad_glBindVertexBuffer +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat; +#define glVertexAttribFormat glad_glVertexAttribFormat +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat; +#define glVertexAttribIFormat glad_glVertexAttribIFormat +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat; +#define glVertexAttribLFormat glad_glVertexAttribLFormat +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex); +GLAPI PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding; +#define glVertexAttribBinding glad_glVertexAttribBinding +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor); +GLAPI PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor; +#define glVertexBindingDivisor glad_glVertexBindingDivisor +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; +#define glDebugMessageControl glad_glDebugMessageControl +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; +#define glDebugMessageInsert glad_glDebugMessageInsert +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam); +GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; +#define glDebugMessageCallback glad_glDebugMessageCallback +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; +#define glGetDebugMessageLog glad_glGetDebugMessageLog +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; +#define glPushDebugGroup glad_glPushDebugGroup +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(void); +GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; +#define glPopDebugGroup glad_glPopDebugGroup +typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel; +#define glObjectLabel glad_glObjectLabel +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; +#define glGetObjectLabel glad_glGetObjectLabel +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label); +GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; +#define glObjectPtrLabel glad_glObjectPtrLabel +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; +#define glGetObjectPtrLabel glad_glGetObjectPtrLabel +#endif +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +GLAPI int GLAD_GL_VERSION_4_4; +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI PFNGLBUFFERSTORAGEPROC glad_glBufferStorage; +#define glBufferStorage glad_glBufferStorage +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage; +#define glClearTexImage glad_glClearTexImage +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage; +#define glClearTexSubImage glad_glClearTexSubImage +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase; +#define glBindBuffersBase glad_glBindBuffersBase +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange; +#define glBindBuffersRange glad_glBindBuffersRange +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures); +GLAPI PFNGLBINDTEXTURESPROC glad_glBindTextures; +#define glBindTextures glad_glBindTextures +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint *samplers); +GLAPI PFNGLBINDSAMPLERSPROC glad_glBindSamplers; +#define glBindSamplers glad_glBindSamplers +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint *textures); +GLAPI PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures; +#define glBindImageTextures glad_glBindImageTextures +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers; +#define glBindVertexBuffers glad_glBindVertexBuffers +#endif +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 +GLAPI int GLAD_GL_VERSION_4_5; +typedef void (APIENTRYP PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth); +GLAPI PFNGLCLIPCONTROLPROC glad_glClipControl; +#define glClipControl glad_glClipControl +typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint *ids); +GLAPI PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks; +#define glCreateTransformFeedbacks glad_glCreateTransformFeedbacks +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer); +GLAPI PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase; +#define glTransformFeedbackBufferBase glad_glTransformFeedbackBufferBase +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange; +#define glTransformFeedbackBufferRange glad_glTransformFeedbackBufferRange +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint *param); +GLAPI PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv; +#define glGetTransformFeedbackiv glad_glGetTransformFeedbackiv +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint *param); +GLAPI PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v; +#define glGetTransformFeedbacki_v glad_glGetTransformFeedbacki_v +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +GLAPI PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v; +#define glGetTransformFeedbacki64_v glad_glGetTransformFeedbacki64_v +typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint *buffers); +GLAPI PFNGLCREATEBUFFERSPROC glad_glCreateBuffers; +#define glCreateBuffers glad_glCreateBuffers +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage; +#define glNamedBufferStorage glad_glNamedBufferStorage +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData; +#define glNamedBufferData glad_glNamedBufferData +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData; +#define glNamedBufferSubData glad_glNamedBufferSubData +typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData; +#define glCopyNamedBufferSubData glad_glCopyNamedBufferSubData +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData; +#define glClearNamedBufferData glad_glClearNamedBufferData +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData; +#define glClearNamedBufferSubData glad_glClearNamedBufferSubData +typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access); +GLAPI PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer; +#define glMapNamedBuffer glad_glMapNamedBuffer +typedef void * (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange; +#define glMapNamedBufferRange glad_glMapNamedBufferRange +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer); +GLAPI PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer; +#define glUnmapNamedBuffer glad_glUnmapNamedBuffer +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange; +#define glFlushMappedNamedBufferRange glad_glFlushMappedNamedBufferRange +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv; +#define glGetNamedBufferParameteriv glad_glGetNamedBufferParameteriv +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 *params); +GLAPI PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v; +#define glGetNamedBufferParameteri64v glad_glGetNamedBufferParameteri64v +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void **params); +GLAPI PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv; +#define glGetNamedBufferPointerv glad_glGetNamedBufferPointerv +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData; +#define glGetNamedBufferSubData glad_glGetNamedBufferSubData +typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); +GLAPI PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers; +#define glCreateFramebuffers glad_glCreateFramebuffers +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer; +#define glNamedFramebufferRenderbuffer glad_glNamedFramebufferRenderbuffer +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param); +GLAPI PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri; +#define glNamedFramebufferParameteri glad_glNamedFramebufferParameteri +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture; +#define glNamedFramebufferTexture glad_glNamedFramebufferTexture +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer; +#define glNamedFramebufferTextureLayer glad_glNamedFramebufferTextureLayer +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf); +GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer; +#define glNamedFramebufferDrawBuffer glad_glNamedFramebufferDrawBuffer +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers; +#define glNamedFramebufferDrawBuffers glad_glNamedFramebufferDrawBuffers +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src); +GLAPI PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer; +#define glNamedFramebufferReadBuffer glad_glNamedFramebufferReadBuffer +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData; +#define glInvalidateNamedFramebufferData glad_glInvalidateNamedFramebufferData +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData; +#define glInvalidateNamedFramebufferSubData glad_glInvalidateNamedFramebufferSubData +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv; +#define glClearNamedFramebufferiv glad_glClearNamedFramebufferiv +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv; +#define glClearNamedFramebufferuiv glad_glClearNamedFramebufferuiv +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv; +#define glClearNamedFramebufferfv glad_glClearNamedFramebufferfv +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi; +#define glClearNamedFramebufferfi glad_glClearNamedFramebufferfi +typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer; +#define glBlitNamedFramebuffer glad_glBlitNamedFramebuffer +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target); +GLAPI PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus; +#define glCheckNamedFramebufferStatus glad_glCheckNamedFramebufferStatus +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint *param); +GLAPI PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv; +#define glGetNamedFramebufferParameteriv glad_glGetNamedFramebufferParameteriv +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv; +#define glGetNamedFramebufferAttachmentParameteriv glad_glGetNamedFramebufferAttachmentParameteriv +typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); +GLAPI PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers; +#define glCreateRenderbuffers glad_glCreateRenderbuffers +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage; +#define glNamedRenderbufferStorage glad_glNamedRenderbufferStorage +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample; +#define glNamedRenderbufferStorageMultisample glad_glNamedRenderbufferStorageMultisample +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv; +#define glGetNamedRenderbufferParameteriv glad_glGetNamedRenderbufferParameteriv +typedef void (APIENTRYP PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint *textures); +GLAPI PFNGLCREATETEXTURESPROC glad_glCreateTextures; +#define glCreateTextures glad_glCreateTextures +typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer); +GLAPI PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer; +#define glTextureBuffer glad_glTextureBuffer +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange; +#define glTextureBufferRange glad_glTextureBufferRange +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D; +#define glTextureStorage1D glad_glTextureStorage1D +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D; +#define glTextureStorage2D glad_glTextureStorage2D +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D; +#define glTextureStorage3D glad_glTextureStorage3D +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample; +#define glTextureStorage2DMultisample glad_glTextureStorage2DMultisample +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample; +#define glTextureStorage3DMultisample glad_glTextureStorage3DMultisample +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D; +#define glTextureSubImage1D glad_glTextureSubImage1D +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D; +#define glTextureSubImage2D glad_glTextureSubImage2D +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D; +#define glTextureSubImage3D glad_glTextureSubImage3D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D; +#define glCompressedTextureSubImage1D glad_glCompressedTextureSubImage1D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D; +#define glCompressedTextureSubImage2D glad_glCompressedTextureSubImage2D +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D; +#define glCompressedTextureSubImage3D glad_glCompressedTextureSubImage3D +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D; +#define glCopyTextureSubImage1D glad_glCopyTextureSubImage1D +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D; +#define glCopyTextureSubImage2D glad_glCopyTextureSubImage2D +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D; +#define glCopyTextureSubImage3D glad_glCopyTextureSubImage3D +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param); +GLAPI PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf; +#define glTextureParameterf glad_glTextureParameterf +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat *param); +GLAPI PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv; +#define glTextureParameterfv glad_glTextureParameterfv +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param); +GLAPI PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri; +#define glTextureParameteri glad_glTextureParameteri +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint *params); +GLAPI PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv; +#define glTextureParameterIiv glad_glTextureParameterIiv +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint *params); +GLAPI PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv; +#define glTextureParameterIuiv glad_glTextureParameterIuiv +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint *param); +GLAPI PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv; +#define glTextureParameteriv glad_glTextureParameteriv +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture); +GLAPI PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap; +#define glGenerateTextureMipmap glad_glGenerateTextureMipmap +typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture); +GLAPI PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit; +#define glBindTextureUnit glad_glBindTextureUnit +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage; +#define glGetTextureImage glad_glGetTextureImage +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage; +#define glGetCompressedTextureImage glad_glGetCompressedTextureImage +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv; +#define glGetTextureLevelParameterfv glad_glGetTextureLevelParameterfv +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv; +#define glGetTextureLevelParameteriv glad_glGetTextureLevelParameteriv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat *params); +GLAPI PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv; +#define glGetTextureParameterfv glad_glGetTextureParameterfv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv; +#define glGetTextureParameterIiv glad_glGetTextureParameterIiv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv; +#define glGetTextureParameterIuiv glad_glGetTextureParameterIuiv +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint *params); +GLAPI PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv; +#define glGetTextureParameteriv glad_glGetTextureParameteriv +typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); +GLAPI PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays; +#define glCreateVertexArrays glad_glCreateVertexArrays +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); +GLAPI PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib; +#define glDisableVertexArrayAttrib glad_glDisableVertexArrayAttrib +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); +GLAPI PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib; +#define glEnableVertexArrayAttrib glad_glEnableVertexArrayAttrib +typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer); +GLAPI PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer; +#define glVertexArrayElementBuffer glad_glVertexArrayElementBuffer +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer; +#define glVertexArrayVertexBuffer glad_glVertexArrayVertexBuffer +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers; +#define glVertexArrayVertexBuffers glad_glVertexArrayVertexBuffers +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding; +#define glVertexArrayAttribBinding glad_glVertexArrayAttribBinding +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat; +#define glVertexArrayAttribFormat glad_glVertexArrayAttribFormat +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat; +#define glVertexArrayAttribIFormat glad_glVertexArrayAttribIFormat +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat; +#define glVertexArrayAttribLFormat glad_glVertexArrayAttribLFormat +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor; +#define glVertexArrayBindingDivisor glad_glVertexArrayBindingDivisor +typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint *param); +GLAPI PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv; +#define glGetVertexArrayiv glad_glGetVertexArrayiv +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv; +#define glGetVertexArrayIndexediv glad_glGetVertexArrayIndexediv +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +GLAPI PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv; +#define glGetVertexArrayIndexed64iv glad_glGetVertexArrayIndexed64iv +typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint *samplers); +GLAPI PFNGLCREATESAMPLERSPROC glad_glCreateSamplers; +#define glCreateSamplers glad_glCreateSamplers +typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint *pipelines); +GLAPI PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines; +#define glCreateProgramPipelines glad_glCreateProgramPipelines +typedef void (APIENTRYP PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint *ids); +GLAPI PFNGLCREATEQUERIESPROC glad_glCreateQueries; +#define glCreateQueries glad_glCreateQueries +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v; +#define glGetQueryBufferObjecti64v glad_glGetQueryBufferObjecti64v +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv; +#define glGetQueryBufferObjectiv glad_glGetQueryBufferObjectiv +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v; +#define glGetQueryBufferObjectui64v glad_glGetQueryBufferObjectui64v +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv; +#define glGetQueryBufferObjectuiv glad_glGetQueryBufferObjectuiv +typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); +GLAPI PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion; +#define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion +typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage; +#define glGetTextureSubImage glad_glGetTextureSubImage +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage; +#define glGetCompressedTextureSubImage glad_glGetCompressedTextureSubImage +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC)(void); +GLAPI PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus; +#define glGetGraphicsResetStatus glad_glGetGraphicsResetStatus +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage; +#define glGetnCompressedTexImage glad_glGetnCompressedTexImage +typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage; +#define glGetnTexImage glad_glGetnTexImage +typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv; +#define glGetnUniformdv glad_glGetnUniformdv +typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv; +#define glGetnUniformfv glad_glGetnUniformfv +typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv; +#define glGetnUniformiv glad_glGetnUniformiv +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv; +#define glGetnUniformuiv glad_glGetnUniformuiv +typedef void (APIENTRYP PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI PFNGLREADNPIXELSPROC glad_glReadnPixels; +#define glReadnPixels glad_glReadnPixels +typedef void (APIENTRYP PFNGLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI PFNGLGETNMAPDVPROC glad_glGetnMapdv; +#define glGetnMapdv glad_glGetnMapdv +typedef void (APIENTRYP PFNGLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI PFNGLGETNMAPFVPROC glad_glGetnMapfv; +#define glGetnMapfv glad_glGetnMapfv +typedef void (APIENTRYP PFNGLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI PFNGLGETNMAPIVPROC glad_glGetnMapiv; +#define glGetnMapiv glad_glGetnMapiv +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv; +#define glGetnPixelMapfv glad_glGetnPixelMapfv +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint *values); +GLAPI PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv; +#define glGetnPixelMapuiv glad_glGetnPixelMapuiv +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort *values); +GLAPI PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv; +#define glGetnPixelMapusv glad_glGetnPixelMapusv +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte *pattern); +GLAPI PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple; +#define glGetnPolygonStipple glad_glGetnPolygonStipple +typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable; +#define glGetnColorTable glad_glGetnColorTable +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter; +#define glGetnConvolutionFilter glad_glGetnConvolutionFilter +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter; +#define glGetnSeparableFilter glad_glGetnSeparableFilter +typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram; +#define glGetnHistogram glad_glGetnHistogram +typedef void (APIENTRYP PFNGLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI PFNGLGETNMINMAXPROC glad_glGetnMinmax; +#define glGetnMinmax glad_glGetnMinmax +typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC)(void); +GLAPI PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier; +#define glTextureBarrier glad_glTextureBarrier +#endif +#ifndef GL_VERSION_4_6 +#define GL_VERSION_4_6 1 +GLAPI int GLAD_GL_VERSION_4_6; +typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC)(GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +GLAPI PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader; +#define glSpecializeShader glad_glSpecializeShader +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount; +#define glMultiDrawArraysIndirectCount glad_glMultiDrawArraysIndirectCount +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount; +#define glMultiDrawElementsIndirectCount glad_glMultiDrawElementsIndirectCount +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp); +GLAPI PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp; +#define glPolygonOffsetClamp glad_glPolygonOffsetClamp +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/source/extern/librg.h b/source/extern/librg.h new file mode 100644 index 0000000..7dadf06 --- /dev/null +++ b/source/extern/librg.h @@ -0,0 +1,22120 @@ +/** + * librg - a library for building simple and elegant cross-platform multiplayer client-server solutions. + * + * Usage: + * #define LIBRG_IMPLEMENTATION exactly in ONE source file right BEFORE including the library, like: + * + * #define LIBRG_IMPLEMENTATION + * #include + * + * Credits: + * - Vladyslav Hrytsenko (GitHub: inlife) + * - Dominik Madarasz (GitHub: zaklaus) + * + * Dependencies: + * - librg.h -> zpl.h (built-in) + * - librg_enet.h -> enet.h (built-in) + * + * =================================== + * Version History: + * =================================== + * + * 7.0.0 + * - Added argument for the query & write radius + * - Deprecated radius within the entity structure + * - Fix for the dimensional offset calculations + * - Fix for the chunk position calculations + * - Fix for the radius overflows within view range + * - Updated zpl & enet dependencies + * + * 6.0.0 + * - Major library rewrite + * + * 5.0.6 - Fix forced_inline on librg__space_insert + * 5.0.5 - Fixes to selection and deduplication flow + * 5.0.3 - Minor fixes by @markatk + * 5.0.2 - Fixed issue related to visibility destruction + * 5.0.1 - Fixed entity visibility states after disconnection + * + * 5.0.0 + * - Changed API for visibility feature: + * - Instead of booleans setting whether or not entity would be included in the query or not + * a multiple constant-based states were inroduced: + * - LIBRG_VISIBILITY_DEFAULT - the original state of visibility, entity is only visible if it is in the stream range + * - LIBRG_ALWAYS_VISIBLE - the entity is visible disregarding if it is the stream range or not + * - LIBRG_ALWAYS_INVISIBLE - opposite of the above, entity will be always invisible + * Entity visibility can be set on per entity-to-entity or global levels. The entity-to-entity relation has a bigger + * priority, so f.e. setting entity to be LIBRG_ALWAYS_VISIBLE on relation level, will override global visibility. + * - Aditionally, if the virtual world feature is enabled, it gains main priotity over visibility, thus entities located in 2 different + * virtual worlds will not be able to see each other in spite of visibility settings. + * + * 4.1.5 + * - Fix to data send + * + * 4.1.4 + * - Fixed issue with async flow inconsitensies of control_generations + * - Fixed boolean validation in disconnection flow + * - Added proxying of user_data from msg to evt in disconnect event + * + * 4.1.1 + * - Added compile-time 'features': + * - Ability to enable/disable some librg compile-time features + * - Entity igore tables are now optional, and can be disabled + * - Implmented simple optional Virtual world feature for entities + * - Implemented a feature to enable/disable octree culler (falls back to linear check) + * - Multiple features can be combined + * - Added 'generation' to entity control lists: + * Setting, removing and setting control to the same entity again with same owner + * will now distinct between old and new controllers, and messages still coming + * from old control generation will be rejected in favor of new ones. + * - Added guard to minimum sized packet in receive for both sides + * - Added spherical culler handler, and ability to do runtime switch (LIBRG_USE_RADIUS_CULLING) + * - Added return codes to some functions @markatk + * - Streamed entities are now going to be always returned in query for controlling peer + * - Fixed issue with host setting on the server side + * - Fixed nullptr crash on empty host string for client on connect + * - Removed experimental multithreading code + * + * 4.1.0 - Added new, extended message methods and sending options + * 4.0.0 - Coding style changes and bug fixes + * + * 3.3.1 + * - Updated zpl dependencies + * - Removed zpl_math dependency (replaced by internal module in zpl) + * + * 3.3.0 + * - Added ipv6 support + * - Added safe bitstream reads for internal methods + * - Updated enet to latest version (2.0.1, ipv6 support) + * - Updated zpl to latest version + * + * 3.2.0 + * - Fixed minor memory client-side memory leak with empty control list + * - Fixed issue with client stream update and removed entity on server + * - Updated zpl to new major version, watch out for possible incompatibilities + * - Added method for alloc/dealloc the librg_ctx, librg_data, librg_event for the bindings + * - Added experimental support for update buffering, disabled by default, and not recommended to use + * - Added built-in timesyncer, working on top of monotonic time, syncing client clock to server one + * - Added helper methods: librg_time_now, librg_standard_deviation + * - Changed ctx->tick_delay from u16 to f64 (slightly more precision) + * + * 3.1.0 + * - Removed zpl_cull and zpl_event dependencies + * - added librg_network_kick() + * - saving current librg_address to ctx->network + * - refactor to proper disconnection code + * - exclude local client entity from LIBRG_CONNECTION_DISCONNECT + * - moved options and some few other things to the implementation part + * - fixed issue with replacing entity control + * - fixed issue with add control queuing beign sent before create entity packet + * + * 3.0.7 - Fix for entity query dublication for player entities + * 3.0.5 - Patched librg_callback_cb arg value + * 3.0.4 - Fixed Android and iOS support + * 3.0.3 - Small fixes + * 3.0.2 - Dependency updates + * 3.0.1 - minor api patch + * 3.0.0 - contexts, major api changes, fried potato, other stuff + * + * 2.2.3 - fixed mem leak on net event + * 2.2.2 - Fixed client issue with librg_message_send_instream_except + * 2.2.1 - Fixed cpp issues with librg_data pointers + * 2.2.0 - Inner message system rafactor + * 2.1.0 - Inner bitstream refactors, with slight interface changes + * 2.0.2 - C++ and MSVC related fixes + * 2.0.0 - Initial C version rewrite + * + * ============================ + * License notice + * ============================ + * Copyright (c) 2017-2021 Vladyslav Hrytsenko. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * 3. Neither the name of the copyright holder nor the names of its contributors + * may be used to endorse or promote products derived from this software without + * specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +#ifndef LIBRG_H +#define LIBRG_H + +#define LIBRG_VERSION_MAJOR 7 +#define LIBRG_VERSION_MINOR 4 +#define LIBRG_VERSION_PATCH 0 +#define LIBRG_VERSION_PRE "" + +// file: librg_hedley.h + +/* Hedley - https://nemequ.github.io/hedley + * Created by Evan Nemerson + * + * To the extent possible under law, the author(s) have dedicated all + * copyright and related and neighboring rights to this software to + * the public domain worldwide. This software is distributed without + * any warranty. + * + * For details, see . + * SPDX-License-Identifier: CC0-1.0 + */ + +#if !defined(LIBRG_HEDLEY_VERSION) || (LIBRG_HEDLEY_VERSION < 13) +#if defined(LIBRG_HEDLEY_VERSION) +# undef LIBRG_HEDLEY_VERSION +#endif +#define LIBRG_HEDLEY_VERSION 13 + +#if defined(LIBRG_STRINGIFY_EX) +# undef LIBRG_STRINGIFY_EX +#endif +#define LIBRG_STRINGIFY_EX(x) #x + +#if defined(LIBRG_STRINGIFY) +# undef LIBRG_STRINGIFY +#endif +#define LIBRG_STRINGIFY(x) LIBRG_STRINGIFY_EX(x) + +#if defined(LIBRG_CONCAT_EX) +# undef LIBRG_CONCAT_EX +#endif +#define LIBRG_CONCAT_EX(a,b) a##b + +#if defined(LIBRG_CONCAT) +# undef LIBRG_CONCAT +#endif +#define LIBRG_CONCAT(a,b) LIBRG_CONCAT_EX(a,b) + +#if defined(LIBRG_CONCAT3_EX) +# undef LIBRG_CONCAT3_EX +#endif +#define LIBRG_CONCAT3_EX(a,b,c) a##b##c + +#if defined(LIBRG_CONCAT3) +# undef LIBRG_CONCAT3 +#endif +#define LIBRG_CONCAT3(a,b,c) LIBRG_CONCAT3_EX(a,b,c) + +#if defined(LIBRG_VERSION_ENCODE) +# undef LIBRG_VERSION_ENCODE +#endif +#define LIBRG_VERSION_ENCODE(major,minor,revision) (((major) * 1000000) + ((minor) * 1000) + (revision)) + +#if defined(LIBRG_VERSION_DECODE_MAJOR) +# undef LIBRG_VERSION_DECODE_MAJOR +#endif +#define LIBRG_VERSION_DECODE_MAJOR(version) ((version) / 1000000) + +#if defined(LIBRG_VERSION_DECODE_MINOR) +# undef LIBRG_VERSION_DECODE_MINOR +#endif +#define LIBRG_VERSION_DECODE_MINOR(version) (((version) % 1000000) / 1000) + +#if defined(LIBRG_VERSION_DECODE_REVISION) +# undef LIBRG_VERSION_DECODE_REVISION +#endif +#define LIBRG_VERSION_DECODE_REVISION(version) ((version) % 1000) + +#if defined(LIBRG_GNUC_VERSION) +# undef LIBRG_GNUC_VERSION +#endif +#if defined(__GNUC__) && defined(__GNUC_PATCHLEVEL__) +# define LIBRG_GNUC_VERSION LIBRG_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__) +#elif defined(__GNUC__) +# define LIBRG_GNUC_VERSION LIBRG_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, 0) +#endif + +#if defined(LIBRG_GNUC_VERSION_CHECK) +# undef LIBRG_GNUC_VERSION_CHECK +#endif +#if defined(LIBRG_GNUC_VERSION) +# define LIBRG_GNUC_VERSION_CHECK(major,minor,patch) (LIBRG_GNUC_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_GNUC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_MSVC_VERSION) +# undef LIBRG_MSVC_VERSION +#endif +#if defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 140000000) +# define LIBRG_MSVC_VERSION LIBRG_VERSION_ENCODE(_MSC_FULL_VER / 10000000, (_MSC_FULL_VER % 10000000) / 100000, (_MSC_FULL_VER % 100000) / 100) +#elif defined(_MSC_FULL_VER) +# define LIBRG_MSVC_VERSION LIBRG_VERSION_ENCODE(_MSC_FULL_VER / 1000000, (_MSC_FULL_VER % 1000000) / 10000, (_MSC_FULL_VER % 10000) / 10) +#elif defined(_MSC_VER) +# define LIBRG_MSVC_VERSION LIBRG_VERSION_ENCODE(_MSC_VER / 100, _MSC_VER % 100, 0) +#endif + +#if defined(LIBRG_MSVC_VERSION_CHECK) +# undef LIBRG_MSVC_VERSION_CHECK +#endif +#if !defined(_MSC_VER) +# define LIBRG_MSVC_VERSION_CHECK(major,minor,patch) (0) +#elif defined(_MSC_VER) && (_MSC_VER >= 1400) +# define LIBRG_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 10000000) + (minor * 100000) + (patch))) +#elif defined(_MSC_VER) && (_MSC_VER >= 1200) +# define LIBRG_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 1000000) + (minor * 10000) + (patch))) +#else +# define LIBRG_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_VER >= ((major * 100) + (minor))) +#endif + +#if defined(LIBRG_INTEL_VERSION) +# undef LIBRG_INTEL_VERSION +#endif +#if defined(__INTEL_COMPILER) && defined(__INTEL_COMPILER_UPDATE) +# define LIBRG_INTEL_VERSION LIBRG_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, __INTEL_COMPILER_UPDATE) +#elif defined(__INTEL_COMPILER) +# define LIBRG_INTEL_VERSION LIBRG_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, 0) +#endif + +#if defined(LIBRG_INTEL_VERSION_CHECK) +# undef LIBRG_INTEL_VERSION_CHECK +#endif +#if defined(LIBRG_INTEL_VERSION) +# define LIBRG_INTEL_VERSION_CHECK(major,minor,patch) (LIBRG_INTEL_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_INTEL_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_PGI_VERSION) +# undef LIBRG_PGI_VERSION +#endif +#if defined(__PGI) && defined(__PGIC__) && defined(__PGIC_MINOR__) && defined(__PGIC_PATCHLEVEL__) +# define LIBRG_PGI_VERSION LIBRG_VERSION_ENCODE(__PGIC__, __PGIC_MINOR__, __PGIC_PATCHLEVEL__) +#endif + +#if defined(LIBRG_PGI_VERSION_CHECK) +# undef LIBRG_PGI_VERSION_CHECK +#endif +#if defined(LIBRG_PGI_VERSION) +# define LIBRG_PGI_VERSION_CHECK(major,minor,patch) (LIBRG_PGI_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_PGI_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_SUNPRO_VERSION) +# undef LIBRG_SUNPRO_VERSION +#endif +#if defined(__SUNPRO_C) && (__SUNPRO_C > 0x1000) +# define LIBRG_SUNPRO_VERSION LIBRG_VERSION_ENCODE((((__SUNPRO_C >> 16) & 0xf) * 10) + ((__SUNPRO_C >> 12) & 0xf), (((__SUNPRO_C >> 8) & 0xf) * 10) + ((__SUNPRO_C >> 4) & 0xf), (__SUNPRO_C & 0xf) * 10) +#elif defined(__SUNPRO_C) +# define LIBRG_SUNPRO_VERSION LIBRG_VERSION_ENCODE((__SUNPRO_C >> 8) & 0xf, (__SUNPRO_C >> 4) & 0xf, (__SUNPRO_C) & 0xf) +#elif defined(__SUNPRO_CC) && (__SUNPRO_CC > 0x1000) +# define LIBRG_SUNPRO_VERSION LIBRG_VERSION_ENCODE((((__SUNPRO_CC >> 16) & 0xf) * 10) + ((__SUNPRO_CC >> 12) & 0xf), (((__SUNPRO_CC >> 8) & 0xf) * 10) + ((__SUNPRO_CC >> 4) & 0xf), (__SUNPRO_CC & 0xf) * 10) +#elif defined(__SUNPRO_CC) +# define LIBRG_SUNPRO_VERSION LIBRG_VERSION_ENCODE((__SUNPRO_CC >> 8) & 0xf, (__SUNPRO_CC >> 4) & 0xf, (__SUNPRO_CC) & 0xf) +#endif + +#if defined(LIBRG_SUNPRO_VERSION_CHECK) +# undef LIBRG_SUNPRO_VERSION_CHECK +#endif +#if defined(LIBRG_SUNPRO_VERSION) +# define LIBRG_SUNPRO_VERSION_CHECK(major,minor,patch) (LIBRG_SUNPRO_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_SUNPRO_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_EMSCRIPTEN_VERSION) +# undef LIBRG_EMSCRIPTEN_VERSION +#endif +#if defined(__EMSCRIPTEN__) +# define LIBRG_EMSCRIPTEN_VERSION LIBRG_VERSION_ENCODE(__EMSCRIPTEN_major__, __EMSCRIPTEN_minor__, __EMSCRIPTEN_tiny__) +#endif + +#if defined(LIBRG_EMSCRIPTEN_VERSION_CHECK) +# undef LIBRG_EMSCRIPTEN_VERSION_CHECK +#endif +#if defined(LIBRG_EMSCRIPTEN_VERSION) +# define LIBRG_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (LIBRG_EMSCRIPTEN_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_ARM_VERSION) +# undef LIBRG_ARM_VERSION +#endif +#if defined(__CC_ARM) && defined(__ARMCOMPILER_VERSION) +# define LIBRG_ARM_VERSION LIBRG_VERSION_ENCODE(__ARMCOMPILER_VERSION / 1000000, (__ARMCOMPILER_VERSION % 1000000) / 10000, (__ARMCOMPILER_VERSION % 10000) / 100) +#elif defined(__CC_ARM) && defined(__ARMCC_VERSION) +# define LIBRG_ARM_VERSION LIBRG_VERSION_ENCODE(__ARMCC_VERSION / 1000000, (__ARMCC_VERSION % 1000000) / 10000, (__ARMCC_VERSION % 10000) / 100) +#endif + +#if defined(LIBRG_ARM_VERSION_CHECK) +# undef LIBRG_ARM_VERSION_CHECK +#endif +#if defined(LIBRG_ARM_VERSION) +# define LIBRG_ARM_VERSION_CHECK(major,minor,patch) (LIBRG_ARM_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_ARM_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_IBM_VERSION) +# undef LIBRG_IBM_VERSION +#endif +#if defined(__ibmxl__) +# define LIBRG_IBM_VERSION LIBRG_VERSION_ENCODE(__ibmxl_version__, __ibmxl_release__, __ibmxl_modification__) +#elif defined(__xlC__) && defined(__xlC_ver__) +# define LIBRG_IBM_VERSION LIBRG_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, (__xlC_ver__ >> 8) & 0xff) +#elif defined(__xlC__) +# define LIBRG_IBM_VERSION LIBRG_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, 0) +#endif + +#if defined(LIBRG_IBM_VERSION_CHECK) +# undef LIBRG_IBM_VERSION_CHECK +#endif +#if defined(LIBRG_IBM_VERSION) +# define LIBRG_IBM_VERSION_CHECK(major,minor,patch) (LIBRG_IBM_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_IBM_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TI_VERSION) +# undef LIBRG_TI_VERSION +#endif +#if \ + defined(__TI_COMPILER_VERSION__) && \ + ( \ + defined(__TMS470__) || defined(__TI_ARM__) || \ + defined(__MSP430__) || \ + defined(__TMS320C2000__) \ + ) +# if (__TI_COMPILER_VERSION__ >= 16000000) +# define LIBRG_TI_VERSION LIBRG_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +# endif +#endif + +#if defined(LIBRG_TI_VERSION_CHECK) +# undef LIBRG_TI_VERSION_CHECK +#endif +#if defined(LIBRG_TI_VERSION) +# define LIBRG_TI_VERSION_CHECK(major,minor,patch) (LIBRG_TI_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TI_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TI_CL2000_VERSION) +# undef LIBRG_TI_CL2000_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__TMS320C2000__) +# define LIBRG_TI_CL2000_VERSION LIBRG_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(LIBRG_TI_CL2000_VERSION_CHECK) +# undef LIBRG_TI_CL2000_VERSION_CHECK +#endif +#if defined(LIBRG_TI_CL2000_VERSION) +# define LIBRG_TI_CL2000_VERSION_CHECK(major,minor,patch) (LIBRG_TI_CL2000_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TI_CL2000_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TI_CL430_VERSION) +# undef LIBRG_TI_CL430_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__MSP430__) +# define LIBRG_TI_CL430_VERSION LIBRG_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(LIBRG_TI_CL430_VERSION_CHECK) +# undef LIBRG_TI_CL430_VERSION_CHECK +#endif +#if defined(LIBRG_TI_CL430_VERSION) +# define LIBRG_TI_CL430_VERSION_CHECK(major,minor,patch) (LIBRG_TI_CL430_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TI_CL430_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TI_ARMCL_VERSION) +# undef LIBRG_TI_ARMCL_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && (defined(__TMS470__) || defined(__TI_ARM__)) +# define LIBRG_TI_ARMCL_VERSION LIBRG_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(LIBRG_TI_ARMCL_VERSION_CHECK) +# undef LIBRG_TI_ARMCL_VERSION_CHECK +#endif +#if defined(LIBRG_TI_ARMCL_VERSION) +# define LIBRG_TI_ARMCL_VERSION_CHECK(major,minor,patch) (LIBRG_TI_ARMCL_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TI_ARMCL_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TI_CL6X_VERSION) +# undef LIBRG_TI_CL6X_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__TMS320C6X__) +# define LIBRG_TI_CL6X_VERSION LIBRG_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(LIBRG_TI_CL6X_VERSION_CHECK) +# undef LIBRG_TI_CL6X_VERSION_CHECK +#endif +#if defined(LIBRG_TI_CL6X_VERSION) +# define LIBRG_TI_CL6X_VERSION_CHECK(major,minor,patch) (LIBRG_TI_CL6X_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TI_CL6X_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TI_CL7X_VERSION) +# undef LIBRG_TI_CL7X_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__C7000__) +# define LIBRG_TI_CL7X_VERSION LIBRG_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(LIBRG_TI_CL7X_VERSION_CHECK) +# undef LIBRG_TI_CL7X_VERSION_CHECK +#endif +#if defined(LIBRG_TI_CL7X_VERSION) +# define LIBRG_TI_CL7X_VERSION_CHECK(major,minor,patch) (LIBRG_TI_CL7X_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TI_CL7X_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TI_CLPRU_VERSION) +# undef LIBRG_TI_CLPRU_VERSION +#endif +#if defined(__TI_COMPILER_VERSION__) && defined(__PRU__) +# define LIBRG_TI_CLPRU_VERSION LIBRG_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) +#endif + +#if defined(LIBRG_TI_CLPRU_VERSION_CHECK) +# undef LIBRG_TI_CLPRU_VERSION_CHECK +#endif +#if defined(LIBRG_TI_CLPRU_VERSION) +# define LIBRG_TI_CLPRU_VERSION_CHECK(major,minor,patch) (LIBRG_TI_CLPRU_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TI_CLPRU_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_CRAY_VERSION) +# undef LIBRG_CRAY_VERSION +#endif +#if defined(_CRAYC) +# if defined(_RELEASE_PATCHLEVEL) +# define LIBRG_CRAY_VERSION LIBRG_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, _RELEASE_PATCHLEVEL) +# else +# define LIBRG_CRAY_VERSION LIBRG_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, 0) +# endif +#endif + +#if defined(LIBRG_CRAY_VERSION_CHECK) +# undef LIBRG_CRAY_VERSION_CHECK +#endif +#if defined(LIBRG_CRAY_VERSION) +# define LIBRG_CRAY_VERSION_CHECK(major,minor,patch) (LIBRG_CRAY_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_CRAY_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_IAR_VERSION) +# undef LIBRG_IAR_VERSION +#endif +#if defined(__IAR_SYSTEMS_ICC__) +# if __VER__ > 1000 +# define LIBRG_IAR_VERSION LIBRG_VERSION_ENCODE((__VER__ / 1000000), ((__VER__ / 1000) % 1000), (__VER__ % 1000)) +# else +# define LIBRG_IAR_VERSION LIBRG_VERSION_ENCODE(VER / 100, __VER__ % 100, 0) +# endif +#endif + +#if defined(LIBRG_IAR_VERSION_CHECK) +# undef LIBRG_IAR_VERSION_CHECK +#endif +#if defined(LIBRG_IAR_VERSION) +# define LIBRG_IAR_VERSION_CHECK(major,minor,patch) (LIBRG_IAR_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_IAR_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_TINYC_VERSION) +# undef LIBRG_TINYC_VERSION +#endif +#if defined(__TINYC__) +# define LIBRG_TINYC_VERSION LIBRG_VERSION_ENCODE(__TINYC__ / 1000, (__TINYC__ / 100) % 10, __TINYC__ % 100) +#endif + +#if defined(LIBRG_TINYC_VERSION_CHECK) +# undef LIBRG_TINYC_VERSION_CHECK +#endif +#if defined(LIBRG_TINYC_VERSION) +# define LIBRG_TINYC_VERSION_CHECK(major,minor,patch) (LIBRG_TINYC_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_TINYC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_DMC_VERSION) +# undef LIBRG_DMC_VERSION +#endif +#if defined(__DMC__) +# define LIBRG_DMC_VERSION LIBRG_VERSION_ENCODE(__DMC__ >> 8, (__DMC__ >> 4) & 0xf, __DMC__ & 0xf) +#endif + +#if defined(LIBRG_DMC_VERSION_CHECK) +# undef LIBRG_DMC_VERSION_CHECK +#endif +#if defined(LIBRG_DMC_VERSION) +# define LIBRG_DMC_VERSION_CHECK(major,minor,patch) (LIBRG_DMC_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_DMC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_COMPCERT_VERSION) +# undef LIBRG_COMPCERT_VERSION +#endif +#if defined(__COMPCERT_VERSION__) +# define LIBRG_COMPCERT_VERSION LIBRG_VERSION_ENCODE(__COMPCERT_VERSION__ / 10000, (__COMPCERT_VERSION__ / 100) % 100, __COMPCERT_VERSION__ % 100) +#endif + +#if defined(LIBRG_COMPCERT_VERSION_CHECK) +# undef LIBRG_COMPCERT_VERSION_CHECK +#endif +#if defined(LIBRG_COMPCERT_VERSION) +# define LIBRG_COMPCERT_VERSION_CHECK(major,minor,patch) (LIBRG_COMPCERT_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_COMPCERT_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_PELLES_VERSION) +# undef LIBRG_PELLES_VERSION +#endif +#if defined(__POCC__) +# define LIBRG_PELLES_VERSION LIBRG_VERSION_ENCODE(__POCC__ / 100, __POCC__ % 100, 0) +#endif + +#if defined(LIBRG_PELLES_VERSION_CHECK) +# undef LIBRG_PELLES_VERSION_CHECK +#endif +#if defined(LIBRG_PELLES_VERSION) +# define LIBRG_PELLES_VERSION_CHECK(major,minor,patch) (LIBRG_PELLES_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_PELLES_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_GCC_VERSION) +# undef LIBRG_GCC_VERSION +#endif +#if \ + defined(LIBRG_GNUC_VERSION) && \ + !defined(__clang__) && \ + !defined(LIBRG_INTEL_VERSION) && \ + !defined(LIBRG_PGI_VERSION) && \ + !defined(LIBRG_ARM_VERSION) && \ + !defined(LIBRG_TI_VERSION) && \ + !defined(LIBRG_TI_ARMCL_VERSION) && \ + !defined(LIBRG_TI_CL430_VERSION) && \ + !defined(LIBRG_TI_CL2000_VERSION) && \ + !defined(LIBRG_TI_CL6X_VERSION) && \ + !defined(LIBRG_TI_CL7X_VERSION) && \ + !defined(LIBRG_TI_CLPRU_VERSION) && \ + !defined(__COMPCERT__) +# define LIBRG_GCC_VERSION LIBRG_GNUC_VERSION +#endif + +#if defined(LIBRG_GCC_VERSION_CHECK) +# undef LIBRG_GCC_VERSION_CHECK +#endif +#if defined(LIBRG_GCC_VERSION) +# define LIBRG_GCC_VERSION_CHECK(major,minor,patch) (LIBRG_GCC_VERSION >= LIBRG_VERSION_ENCODE(major, minor, patch)) +#else +# define LIBRG_GCC_VERSION_CHECK(major,minor,patch) (0) +#endif + +#if defined(LIBRG_HAS_ATTRIBUTE) +# undef LIBRG_HAS_ATTRIBUTE +#endif +#if defined(__has_attribute) +# define LIBRG_HAS_ATTRIBUTE(attribute) __has_attribute(attribute) +#else +# define LIBRG_HAS_ATTRIBUTE(attribute) (0) +#endif + +#if defined(LIBRG_GNUC_HAS_ATTRIBUTE) +# undef LIBRG_GNUC_HAS_ATTRIBUTE +#endif +#if defined(__has_attribute) +# define LIBRG_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) __has_attribute(attribute) +#else +# define LIBRG_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) LIBRG_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_GCC_HAS_ATTRIBUTE) +# undef LIBRG_GCC_HAS_ATTRIBUTE +#endif +#if defined(__has_attribute) +# define LIBRG_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) __has_attribute(attribute) +#else +# define LIBRG_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_HAS_CPP_ATTRIBUTE) +# undef LIBRG_HAS_CPP_ATTRIBUTE +#endif +#if \ + defined(__has_cpp_attribute) && \ + defined(__cplusplus) && \ + (!defined(LIBRG_SUNPRO_VERSION) || LIBRG_SUNPRO_VERSION_CHECK(5,15,0)) +# define LIBRG_HAS_CPP_ATTRIBUTE(attribute) __has_cpp_attribute(attribute) +#else +# define LIBRG_HAS_CPP_ATTRIBUTE(attribute) (0) +#endif + +#if defined(LIBRG_HAS_CPP_ATTRIBUTE_NS) +# undef LIBRG_HAS_CPP_ATTRIBUTE_NS +#endif +#if !defined(__cplusplus) || !defined(__has_cpp_attribute) +# define LIBRG_HAS_CPP_ATTRIBUTE_NS(ns,attribute) (0) +#elif \ + !defined(LIBRG_PGI_VERSION) && \ + !defined(LIBRG_IAR_VERSION) && \ + (!defined(LIBRG_SUNPRO_VERSION) || LIBRG_SUNPRO_VERSION_CHECK(5,15,0)) && \ + (!defined(LIBRG_MSVC_VERSION) || LIBRG_MSVC_VERSION_CHECK(19,20,0)) +# define LIBRG_HAS_CPP_ATTRIBUTE_NS(ns,attribute) LIBRG_HAS_CPP_ATTRIBUTE(ns::attribute) +#else +# define LIBRG_HAS_CPP_ATTRIBUTE_NS(ns,attribute) (0) +#endif + +#if defined(LIBRG_GNUC_HAS_CPP_ATTRIBUTE) +# undef LIBRG_GNUC_HAS_CPP_ATTRIBUTE +#endif +#if defined(__has_cpp_attribute) && defined(__cplusplus) +# define LIBRG_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) +#else +# define LIBRG_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) LIBRG_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_GCC_HAS_CPP_ATTRIBUTE) +# undef LIBRG_GCC_HAS_CPP_ATTRIBUTE +#endif +#if defined(__has_cpp_attribute) && defined(__cplusplus) +# define LIBRG_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) +#else +# define LIBRG_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_HAS_BUILTIN) +# undef LIBRG_HAS_BUILTIN +#endif +#if defined(__has_builtin) +# define LIBRG_HAS_BUILTIN(builtin) __has_builtin(builtin) +#else +# define LIBRG_HAS_BUILTIN(builtin) (0) +#endif + +#if defined(LIBRG_GNUC_HAS_BUILTIN) +# undef LIBRG_GNUC_HAS_BUILTIN +#endif +#if defined(__has_builtin) +# define LIBRG_GNUC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) +#else +# define LIBRG_GNUC_HAS_BUILTIN(builtin,major,minor,patch) LIBRG_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_GCC_HAS_BUILTIN) +# undef LIBRG_GCC_HAS_BUILTIN +#endif +#if defined(__has_builtin) +# define LIBRG_GCC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) +#else +# define LIBRG_GCC_HAS_BUILTIN(builtin,major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_HAS_FEATURE) +# undef LIBRG_HAS_FEATURE +#endif +#if defined(__has_feature) +# define LIBRG_HAS_FEATURE(feature) __has_feature(feature) +#else +# define LIBRG_HAS_FEATURE(feature) (0) +#endif + +#if defined(LIBRG_GNUC_HAS_FEATURE) +# undef LIBRG_GNUC_HAS_FEATURE +#endif +#if defined(__has_feature) +# define LIBRG_GNUC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) +#else +# define LIBRG_GNUC_HAS_FEATURE(feature,major,minor,patch) LIBRG_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_GCC_HAS_FEATURE) +# undef LIBRG_GCC_HAS_FEATURE +#endif +#if defined(__has_feature) +# define LIBRG_GCC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) +#else +# define LIBRG_GCC_HAS_FEATURE(feature,major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_HAS_EXTENSION) +# undef LIBRG_HAS_EXTENSION +#endif +#if defined(__has_extension) +# define LIBRG_HAS_EXTENSION(extension) __has_extension(extension) +#else +# define LIBRG_HAS_EXTENSION(extension) (0) +#endif + +#if defined(LIBRG_GNUC_HAS_EXTENSION) +# undef LIBRG_GNUC_HAS_EXTENSION +#endif +#if defined(__has_extension) +# define LIBRG_GNUC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) +#else +# define LIBRG_GNUC_HAS_EXTENSION(extension,major,minor,patch) LIBRG_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_GCC_HAS_EXTENSION) +# undef LIBRG_GCC_HAS_EXTENSION +#endif +#if defined(__has_extension) +# define LIBRG_GCC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) +#else +# define LIBRG_GCC_HAS_EXTENSION(extension,major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_HAS_DECLSPEC_ATTRIBUTE) +# undef LIBRG_HAS_DECLSPEC_ATTRIBUTE +#endif +#if defined(__has_declspec_attribute) +# define LIBRG_HAS_DECLSPEC_ATTRIBUTE(attribute) __has_declspec_attribute(attribute) +#else +# define LIBRG_HAS_DECLSPEC_ATTRIBUTE(attribute) (0) +#endif + +#if defined(LIBRG_GNUC_HAS_DECLSPEC_ATTRIBUTE) +# undef LIBRG_GNUC_HAS_DECLSPEC_ATTRIBUTE +#endif +#if defined(__has_declspec_attribute) +# define LIBRG_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) +#else +# define LIBRG_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) LIBRG_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_GCC_HAS_DECLSPEC_ATTRIBUTE) +# undef LIBRG_GCC_HAS_DECLSPEC_ATTRIBUTE +#endif +#if defined(__has_declspec_attribute) +# define LIBRG_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) +#else +# define LIBRG_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_HAS_WARNING) +# undef LIBRG_HAS_WARNING +#endif +#if defined(__has_warning) +# define LIBRG_HAS_WARNING(warning) __has_warning(warning) +#else +# define LIBRG_HAS_WARNING(warning) (0) +#endif + +#if defined(LIBRG_GNUC_HAS_WARNING) +# undef LIBRG_GNUC_HAS_WARNING +#endif +#if defined(__has_warning) +# define LIBRG_GNUC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) +#else +# define LIBRG_GNUC_HAS_WARNING(warning,major,minor,patch) LIBRG_GNUC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_GCC_HAS_WARNING) +# undef LIBRG_GCC_HAS_WARNING +#endif +#if defined(__has_warning) +# define LIBRG_GCC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) +#else +# define LIBRG_GCC_HAS_WARNING(warning,major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +/* LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_ is for + LIBRG INTERNAL USE ONLY. API subject to change without notice. */ +#if defined(LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_) +# undef LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_ +#endif +#if defined(__cplusplus) +# if LIBRG_HAS_WARNING("-Wc++98-compat") +# if LIBRG_HAS_WARNING("-Wc++17-extensions") +# define LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(xpr) \ + LIBRG_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wc++98-compat\"") \ + _Pragma("clang diagnostic ignored \"-Wc++17-extensions\"") \ + xpr \ + LIBRG_DIAGNOSTIC_POP +# else +# define LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(xpr) \ + LIBRG_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wc++98-compat\"") \ + xpr \ + LIBRG_DIAGNOSTIC_POP +# endif +# endif +#endif +#if !defined(LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_) +# define LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(x) x +#endif + +#if defined(LIBRG_CONST_CAST) +# undef LIBRG_CONST_CAST +#endif +#if defined(__cplusplus) +# define LIBRG_CONST_CAST(T, expr) (const_cast(expr)) +#elif \ + LIBRG_HAS_WARNING("-Wcast-qual") || \ + LIBRG_GCC_VERSION_CHECK(4,6,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_CONST_CAST(T, expr) (__extension__ ({ \ + LIBRG_DIAGNOSTIC_PUSH \ + LIBRG_DIAGNOSTIC_DISABLE_CAST_QUAL \ + ((T) (expr)); \ + LIBRG_DIAGNOSTIC_POP \ + })) +#else +# define LIBRG_CONST_CAST(T, expr) ((T) (expr)) +#endif + +#if defined(LIBRG_REINTERPRET_CAST) +# undef LIBRG_REINTERPRET_CAST +#endif +#if defined(__cplusplus) +# define LIBRG_REINTERPRET_CAST(T, expr) (reinterpret_cast(expr)) +#else +# define LIBRG_REINTERPRET_CAST(T, expr) ((T) (expr)) +#endif + +#if defined(LIBRG_STATIC_CAST) +# undef LIBRG_STATIC_CAST +#endif +#if defined(__cplusplus) +# define LIBRG_STATIC_CAST(T, expr) (static_cast(expr)) +#else +# define LIBRG_STATIC_CAST(T, expr) ((T) (expr)) +#endif + +#if defined(LIBRG_CPP_CAST) +# undef LIBRG_CPP_CAST +#endif +#if defined(__cplusplus) +# if LIBRG_HAS_WARNING("-Wold-style-cast") +# define LIBRG_CPP_CAST(T, expr) \ + LIBRG_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wold-style-cast\"") \ + ((T) (expr)) \ + LIBRG_DIAGNOSTIC_POP +# elif LIBRG_IAR_VERSION_CHECK(8,3,0) +# define LIBRG_CPP_CAST(T, expr) \ + LIBRG_DIAGNOSTIC_PUSH \ + _Pragma("diag_suppress=Pe137") \ + LIBRG_DIAGNOSTIC_POP \ +# else +# define LIBRG_CPP_CAST(T, expr) ((T) (expr)) +# endif +#else +# define LIBRG_CPP_CAST(T, expr) (expr) +#endif + +#if \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ + defined(__clang__) || \ + LIBRG_GCC_VERSION_CHECK(3,0,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_IAR_VERSION_CHECK(8,0,0) || \ + LIBRG_PGI_VERSION_CHECK(18,4,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(4,7,0) || \ + LIBRG_TI_CL430_VERSION_CHECK(2,0,1) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,1,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,0,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + LIBRG_CRAY_VERSION_CHECK(5,0,0) || \ + LIBRG_TINYC_VERSION_CHECK(0,9,17) || \ + LIBRG_SUNPRO_VERSION_CHECK(8,0,0) || \ + (LIBRG_IBM_VERSION_CHECK(10,1,0) && defined(__C99_PRAGMA_OPERATOR)) +# define LIBRG_PRAGMA(value) _Pragma(#value) +#elif LIBRG_MSVC_VERSION_CHECK(15,0,0) +# define LIBRG_PRAGMA(value) __pragma(value) +#else +# define LIBRG_PRAGMA(value) +#endif + +#if defined(LIBRG_DIAGNOSTIC_PUSH) +# undef LIBRG_DIAGNOSTIC_PUSH +#endif +#if defined(LIBRG_DIAGNOSTIC_POP) +# undef LIBRG_DIAGNOSTIC_POP +#endif +#if defined(__clang__) +# define LIBRG_DIAGNOSTIC_PUSH _Pragma("clang diagnostic push") +# define LIBRG_DIAGNOSTIC_POP _Pragma("clang diagnostic pop") +#elif LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_DIAGNOSTIC_PUSH _Pragma("warning(push)") +# define LIBRG_DIAGNOSTIC_POP _Pragma("warning(pop)") +#elif LIBRG_GCC_VERSION_CHECK(4,6,0) +# define LIBRG_DIAGNOSTIC_PUSH _Pragma("GCC diagnostic push") +# define LIBRG_DIAGNOSTIC_POP _Pragma("GCC diagnostic pop") +#elif LIBRG_MSVC_VERSION_CHECK(15,0,0) +# define LIBRG_DIAGNOSTIC_PUSH __pragma(warning(push)) +# define LIBRG_DIAGNOSTIC_POP __pragma(warning(pop)) +#elif LIBRG_ARM_VERSION_CHECK(5,6,0) +# define LIBRG_DIAGNOSTIC_PUSH _Pragma("push") +# define LIBRG_DIAGNOSTIC_POP _Pragma("pop") +#elif \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,4,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(8,1,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_DIAGNOSTIC_PUSH _Pragma("diag_push") +# define LIBRG_DIAGNOSTIC_POP _Pragma("diag_pop") +#elif LIBRG_PELLES_VERSION_CHECK(2,90,0) +# define LIBRG_DIAGNOSTIC_PUSH _Pragma("warning(push)") +# define LIBRG_DIAGNOSTIC_POP _Pragma("warning(pop)") +#else +# define LIBRG_DIAGNOSTIC_PUSH +# define LIBRG_DIAGNOSTIC_POP +#endif + +#if defined(LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED) +# undef LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED +#endif +#if LIBRG_HAS_WARNING("-Wdeprecated-declarations") +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"") +#elif LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warning(disable:1478 1786)") +#elif LIBRG_PGI_VERSION_CHECK(17,10,0) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1215,1444") +#elif LIBRG_GCC_VERSION_CHECK(4,3,0) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") +#elif LIBRG_MSVC_VERSION_CHECK(15,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED __pragma(warning(disable:4996)) +#elif \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1291,1718") +#elif LIBRG_SUNPRO_VERSION_CHECK(5,13,0) && !defined(__cplusplus) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,E_DEPRECATED_ATT,E_DEPRECATED_ATT_MESS)") +#elif LIBRG_SUNPRO_VERSION_CHECK(5,13,0) && defined(__cplusplus) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,symdeprecated,symdeprecated2)") +#elif LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress=Pe1444,Pe1215") +#elif LIBRG_PELLES_VERSION_CHECK(2,90,0) +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warn(disable:2241)") +#else +# define LIBRG_DIAGNOSTIC_DISABLE_DEPRECATED +#endif + +#if defined(LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS) +# undef LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS +#endif +#if LIBRG_HAS_WARNING("-Wunknown-pragmas") +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("clang diagnostic ignored \"-Wunknown-pragmas\"") +#elif LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("warning(disable:161)") +#elif LIBRG_PGI_VERSION_CHECK(17,10,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 1675") +#elif LIBRG_GCC_VERSION_CHECK(4,3,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("GCC diagnostic ignored \"-Wunknown-pragmas\"") +#elif LIBRG_MSVC_VERSION_CHECK(15,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS __pragma(warning(disable:4068)) +#elif \ + LIBRG_TI_VERSION_CHECK(16,9,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(8,0,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,3,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 163") +#elif LIBRG_TI_CL6X_VERSION_CHECK(8,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 163") +#elif LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress=Pe161") +#else +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS +#endif + +#if defined(LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES) +# undef LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES +#endif +#if LIBRG_HAS_WARNING("-Wunknown-attributes") +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("clang diagnostic ignored \"-Wunknown-attributes\"") +#elif LIBRG_GCC_VERSION_CHECK(4,6,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") +#elif LIBRG_INTEL_VERSION_CHECK(17,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("warning(disable:1292)") +#elif LIBRG_MSVC_VERSION_CHECK(19,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES __pragma(warning(disable:5030)) +#elif LIBRG_PGI_VERSION_CHECK(17,10,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1097") +#elif LIBRG_SUNPRO_VERSION_CHECK(5,14,0) && defined(__cplusplus) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("error_messages(off,attrskipunsup)") +#elif \ + LIBRG_TI_VERSION_CHECK(18,1,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(8,3,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1173") +#elif LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress=Pe1097") +#else +# define LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES +#endif + +#if defined(LIBRG_DIAGNOSTIC_DISABLE_CAST_QUAL) +# undef LIBRG_DIAGNOSTIC_DISABLE_CAST_QUAL +#endif +#if LIBRG_HAS_WARNING("-Wcast-qual") +# define LIBRG_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("clang diagnostic ignored \"-Wcast-qual\"") +#elif LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("warning(disable:2203 2331)") +#elif LIBRG_GCC_VERSION_CHECK(3,0,0) +# define LIBRG_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("GCC diagnostic ignored \"-Wcast-qual\"") +#else +# define LIBRG_DIAGNOSTIC_DISABLE_CAST_QUAL +#endif + +#if defined(LIBRG_DEPRECATED) +# undef LIBRG_DEPRECATED +#endif +#if defined(LIBRG_DEPRECATED_FOR) +# undef LIBRG_DEPRECATED_FOR +#endif +#if LIBRG_MSVC_VERSION_CHECK(14,0,0) +# define LIBRG_DEPRECATED(since) __declspec(deprecated("Since " # since)) +# define LIBRG_DEPRECATED_FOR(since, replacement) __declspec(deprecated("Since " #since "; use " #replacement)) +#elif defined(__cplusplus) && (__cplusplus >= 201402L) +# define LIBRG_DEPRECATED(since) LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[deprecated("Since " #since)]]) +# define LIBRG_DEPRECATED_FOR(since, replacement) LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[deprecated("Since " #since "; use " #replacement)]]) +#elif \ + LIBRG_HAS_EXTENSION(attribute_deprecated_with_message) || \ + LIBRG_GCC_VERSION_CHECK(4,5,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_ARM_VERSION_CHECK(5,6,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,13,0) || \ + LIBRG_PGI_VERSION_CHECK(17,10,0) || \ + LIBRG_TI_VERSION_CHECK(18,1,0) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(18,1,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(8,3,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,3,0) +# define LIBRG_DEPRECATED(since) __attribute__((__deprecated__("Since " #since))) +# define LIBRG_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__("Since " #since "; use " #replacement))) +#elif \ + LIBRG_HAS_ATTRIBUTE(deprecated) || \ + LIBRG_GCC_VERSION_CHECK(3,1,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_DEPRECATED(since) __attribute__((__deprecated__)) +# define LIBRG_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__)) +#elif \ + LIBRG_MSVC_VERSION_CHECK(13,10,0) || \ + LIBRG_PELLES_VERSION_CHECK(6,50,0) +# define LIBRG_DEPRECATED(since) __declspec(deprecated) +# define LIBRG_DEPRECATED_FOR(since, replacement) __declspec(deprecated) +#elif LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_DEPRECATED(since) _Pragma("deprecated") +# define LIBRG_DEPRECATED_FOR(since, replacement) _Pragma("deprecated") +#else +# define LIBRG_DEPRECATED(since) +# define LIBRG_DEPRECATED_FOR(since, replacement) +#endif + +#if defined(LIBRG_UNAVAILABLE) +# undef LIBRG_UNAVAILABLE +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(warning) || \ + LIBRG_GCC_VERSION_CHECK(4,3,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_UNAVAILABLE(available_since) __attribute__((__warning__("Not available until " #available_since))) +#else +# define LIBRG_UNAVAILABLE(available_since) +#endif + +#if defined(LIBRG_WARN_UNUSED_RESULT) +# undef LIBRG_WARN_UNUSED_RESULT +#endif +#if defined(LIBRG_WARN_UNUSED_RESULT_MSG) +# undef LIBRG_WARN_UNUSED_RESULT_MSG +#endif +#if (LIBRG_HAS_CPP_ATTRIBUTE(nodiscard) >= 201907L) +# define LIBRG_WARN_UNUSED_RESULT LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) +# define LIBRG_WARN_UNUSED_RESULT_MSG(msg) LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard(msg)]]) +#elif LIBRG_HAS_CPP_ATTRIBUTE(nodiscard) +# define LIBRG_WARN_UNUSED_RESULT LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) +# define LIBRG_WARN_UNUSED_RESULT_MSG(msg) LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) +#elif \ + LIBRG_HAS_ATTRIBUTE(warn_unused_result) || \ + LIBRG_GCC_VERSION_CHECK(3,4,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + (LIBRG_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ + LIBRG_PGI_VERSION_CHECK(17,10,0) +# define LIBRG_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__)) +# define LIBRG_WARN_UNUSED_RESULT_MSG(msg) __attribute__((__warn_unused_result__)) +#elif defined(_Check_return_) /* SAL */ +# define LIBRG_WARN_UNUSED_RESULT _Check_return_ +# define LIBRG_WARN_UNUSED_RESULT_MSG(msg) _Check_return_ +#else +# define LIBRG_WARN_UNUSED_RESULT +# define LIBRG_WARN_UNUSED_RESULT_MSG(msg) +#endif + +#if defined(LIBRG_SENTINEL) +# undef LIBRG_SENTINEL +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(sentinel) || \ + LIBRG_GCC_VERSION_CHECK(4,0,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_ARM_VERSION_CHECK(5,4,0) +# define LIBRG_SENTINEL(position) __attribute__((__sentinel__(position))) +#else +# define LIBRG_SENTINEL(position) +#endif + +#if defined(LIBRG_NO_RETURN) +# undef LIBRG_NO_RETURN +#endif +#if LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_NO_RETURN __noreturn +#elif LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_NO_RETURN __attribute__((__noreturn__)) +#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L +# define LIBRG_NO_RETURN _Noreturn +#elif defined(__cplusplus) && (__cplusplus >= 201103L) +# define LIBRG_NO_RETURN LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[noreturn]]) +#elif \ + LIBRG_HAS_ATTRIBUTE(noreturn) || \ + LIBRG_GCC_VERSION_CHECK(3,2,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,11,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_NO_RETURN __attribute__((__noreturn__)) +#elif LIBRG_SUNPRO_VERSION_CHECK(5,10,0) +# define LIBRG_NO_RETURN _Pragma("does_not_return") +#elif LIBRG_MSVC_VERSION_CHECK(13,10,0) +# define LIBRG_NO_RETURN __declspec(noreturn) +#elif LIBRG_TI_CL6X_VERSION_CHECK(6,0,0) && defined(__cplusplus) +# define LIBRG_NO_RETURN _Pragma("FUNC_NEVER_RETURNS;") +#elif LIBRG_COMPCERT_VERSION_CHECK(3,2,0) +# define LIBRG_NO_RETURN __attribute((noreturn)) +#elif LIBRG_PELLES_VERSION_CHECK(9,0,0) +# define LIBRG_NO_RETURN __declspec(noreturn) +#else +# define LIBRG_NO_RETURN +#endif + +#if defined(LIBRG_NO_ESCAPE) +# undef LIBRG_NO_ESCAPE +#endif +#if LIBRG_HAS_ATTRIBUTE(noescape) +# define LIBRG_NO_ESCAPE __attribute__((__noescape__)) +#else +# define LIBRG_NO_ESCAPE +#endif + +#if defined(LIBRG_UNREACHABLE) +# undef LIBRG_UNREACHABLE +#endif +#if defined(LIBRG_UNREACHABLE_RETURN) +# undef LIBRG_UNREACHABLE_RETURN +#endif +#if defined(LIBRG_ASSUME) +# undef LIBRG_ASSUME +#endif +#if \ + LIBRG_MSVC_VERSION_CHECK(13,10,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_ASSUME(expr) __assume(expr) +#elif LIBRG_HAS_BUILTIN(__builtin_assume) +# define LIBRG_ASSUME(expr) __builtin_assume(expr) +#elif \ + LIBRG_TI_CL2000_VERSION_CHECK(6,2,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(4,0,0) +# if defined(__cplusplus) +# define LIBRG_ASSUME(expr) std::_nassert(expr) +# else +# define LIBRG_ASSUME(expr) _nassert(expr) +# endif +#endif +#if \ + (LIBRG_HAS_BUILTIN(__builtin_unreachable) && (!defined(LIBRG_ARM_VERSION))) || \ + LIBRG_GCC_VERSION_CHECK(4,5,0) || \ + LIBRG_PGI_VERSION_CHECK(18,10,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_IBM_VERSION_CHECK(13,1,5) +# define LIBRG_UNREACHABLE() __builtin_unreachable() +#elif defined(LIBRG_ASSUME) +# define LIBRG_UNREACHABLE() LIBRG_ASSUME(0) +#endif +#if !defined(LIBRG_ASSUME) +# if defined(LIBRG_UNREACHABLE) +# define LIBRG_ASSUME(expr) LIBRG_STATIC_CAST(void, ((expr) ? 1 : (LIBRG_UNREACHABLE(), 1))) +# else +# define LIBRG_ASSUME(expr) LIBRG_STATIC_CAST(void, expr) +# endif +#endif +#if defined(LIBRG_UNREACHABLE) +# if \ + LIBRG_TI_CL2000_VERSION_CHECK(6,2,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(4,0,0) +# define LIBRG_UNREACHABLE_RETURN(value) return (LIBRG_STATIC_CAST(void, LIBRG_ASSUME(0)), (value)) +# else +# define LIBRG_UNREACHABLE_RETURN(value) LIBRG_UNREACHABLE() +# endif +#else +# define LIBRG_UNREACHABLE_RETURN(value) return (value) +#endif +#if !defined(LIBRG_UNREACHABLE) +# define LIBRG_UNREACHABLE() LIBRG_ASSUME(0) +#endif + +LIBRG_DIAGNOSTIC_PUSH +#if LIBRG_HAS_WARNING("-Wpedantic") +# pragma clang diagnostic ignored "-Wpedantic" +#endif +#if LIBRG_HAS_WARNING("-Wc++98-compat-pedantic") && defined(__cplusplus) +# pragma clang diagnostic ignored "-Wc++98-compat-pedantic" +#endif +#if LIBRG_GCC_HAS_WARNING("-Wvariadic-macros",4,0,0) +# if defined(__clang__) +# pragma clang diagnostic ignored "-Wvariadic-macros" +# elif defined(LIBRG_GCC_VERSION) +# pragma GCC diagnostic ignored "-Wvariadic-macros" +# endif +#endif +#if defined(LIBRG_NON_NULL) +# undef LIBRG_NON_NULL +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(nonnull) || \ + LIBRG_GCC_VERSION_CHECK(3,3,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) +# define LIBRG_NON_NULL(...) __attribute__((__nonnull__(__VA_ARGS__))) +#else +# define LIBRG_NON_NULL(...) +#endif +LIBRG_DIAGNOSTIC_POP + +#if defined(LIBRG_PRINTF_FORMAT) +# undef LIBRG_PRINTF_FORMAT +#endif +#if defined(__MINGW32__) && LIBRG_GCC_HAS_ATTRIBUTE(format,4,4,0) && !defined(__USE_MINGW_ANSI_STDIO) +# define LIBRG_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(ms_printf, string_idx, first_to_check))) +#elif defined(__MINGW32__) && LIBRG_GCC_HAS_ATTRIBUTE(format,4,4,0) && defined(__USE_MINGW_ANSI_STDIO) +# define LIBRG_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(gnu_printf, string_idx, first_to_check))) +#elif \ + LIBRG_HAS_ATTRIBUTE(format) || \ + LIBRG_GCC_VERSION_CHECK(3,1,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_ARM_VERSION_CHECK(5,6,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(__printf__, string_idx, first_to_check))) +#elif LIBRG_PELLES_VERSION_CHECK(6,0,0) +# define LIBRG_PRINTF_FORMAT(string_idx,first_to_check) __declspec(vaformat(printf,string_idx,first_to_check)) +#else +# define LIBRG_PRINTF_FORMAT(string_idx,first_to_check) +#endif + +#if defined(LIBRG_CONSTEXPR) +# undef LIBRG_CONSTEXPR +#endif +#if defined(__cplusplus) +# if __cplusplus >= 201103L +# define LIBRG_CONSTEXPR LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(constexpr) +# endif +#endif +#if !defined(LIBRG_CONSTEXPR) +# define LIBRG_CONSTEXPR +#endif + +#if defined(LIBRG_PREDICT) +# undef LIBRG_PREDICT +#endif +#if defined(LIBRG_LIKELY) +# undef LIBRG_LIKELY +#endif +#if defined(LIBRG_UNLIKELY) +# undef LIBRG_UNLIKELY +#endif +#if defined(LIBRG_UNPREDICTABLE) +# undef LIBRG_UNPREDICTABLE +#endif +#if LIBRG_HAS_BUILTIN(__builtin_unpredictable) +# define LIBRG_UNPREDICTABLE(expr) __builtin_unpredictable((expr)) +#endif +#if \ + LIBRG_HAS_BUILTIN(__builtin_expect_with_probability) || \ + LIBRG_GCC_VERSION_CHECK(9,0,0) +# define LIBRG_PREDICT(expr, value, probability) __builtin_expect_with_probability( (expr), (value), (probability)) +# define LIBRG_PREDICT_TRUE(expr, probability) __builtin_expect_with_probability(!!(expr), 1 , (probability)) +# define LIBRG_PREDICT_FALSE(expr, probability) __builtin_expect_with_probability(!!(expr), 0 , (probability)) +# define LIBRG_LIKELY(expr) __builtin_expect (!!(expr), 1 ) +# define LIBRG_UNLIKELY(expr) __builtin_expect (!!(expr), 0 ) +#elif \ + LIBRG_HAS_BUILTIN(__builtin_expect) || \ + LIBRG_GCC_VERSION_CHECK(3,0,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + (LIBRG_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(4,7,0) || \ + LIBRG_TI_CL430_VERSION_CHECK(3,1,0) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,1,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(6,1,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + LIBRG_TINYC_VERSION_CHECK(0,9,27) || \ + LIBRG_CRAY_VERSION_CHECK(8,1,0) +# define LIBRG_PREDICT(expr, expected, probability) \ + (((probability) >= 0.9) ? __builtin_expect((expr), (expected)) : (LIBRG_STATIC_CAST(void, expected), (expr))) +# define LIBRG_PREDICT_TRUE(expr, probability) \ + (__extension__ ({ \ + double librg_hedley_probability_ = (probability); \ + ((librg_hedley_probability_ >= 0.9) ? __builtin_expect(!!(expr), 1) : ((librg_hedley_probability_ <= 0.1) ? __builtin_expect(!!(expr), 0) : !!(expr))); \ + })) +# define LIBRG_PREDICT_FALSE(expr, probability) \ + (__extension__ ({ \ + double librg_hedley_probability_ = (probability); \ + ((librg_hedley_probability_ >= 0.9) ? __builtin_expect(!!(expr), 0) : ((librg_hedley_probability_ <= 0.1) ? __builtin_expect(!!(expr), 1) : !!(expr))); \ + })) +# define LIBRG_LIKELY(expr) __builtin_expect(!!(expr), 1) +# define LIBRG_UNLIKELY(expr) __builtin_expect(!!(expr), 0) +#else +# define LIBRG_PREDICT(expr, expected, probability) (LIBRG_STATIC_CAST(void, expected), (expr)) +# define LIBRG_PREDICT_TRUE(expr, probability) (!!(expr)) +# define LIBRG_PREDICT_FALSE(expr, probability) (!!(expr)) +# define LIBRG_LIKELY(expr) (!!(expr)) +# define LIBRG_UNLIKELY(expr) (!!(expr)) +#endif +#if !defined(LIBRG_UNPREDICTABLE) +# define LIBRG_UNPREDICTABLE(expr) LIBRG_PREDICT(expr, 1, 0.5) +#endif + +#if defined(LIBRG_MALLOC) +# undef LIBRG_MALLOC +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(malloc) || \ + LIBRG_GCC_VERSION_CHECK(3,1,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,11,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(12,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_MALLOC __attribute__((__malloc__)) +#elif LIBRG_SUNPRO_VERSION_CHECK(5,10,0) +# define LIBRG_MALLOC _Pragma("returns_new_memory") +#elif LIBRG_MSVC_VERSION_CHECK(14, 0, 0) +# define LIBRG_MALLOC __declspec(restrict) +#else +# define LIBRG_MALLOC +#endif + +#if defined(LIBRG_PURE) +# undef LIBRG_PURE +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(pure) || \ + LIBRG_GCC_VERSION_CHECK(2,96,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,11,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + LIBRG_PGI_VERSION_CHECK(17,10,0) +# define LIBRG_PURE __attribute__((__pure__)) +#elif LIBRG_SUNPRO_VERSION_CHECK(5,10,0) +# define LIBRG_PURE _Pragma("does_not_write_global_data") +#elif defined(__cplusplus) && \ + ( \ + LIBRG_TI_CL430_VERSION_CHECK(2,0,1) || \ + LIBRG_TI_CL6X_VERSION_CHECK(4,0,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) \ + ) +# define LIBRG_PURE _Pragma("FUNC_IS_PURE;") +#else +# define LIBRG_PURE +#endif + +#if defined(LIBRG_CONST) +# undef LIBRG_CONST +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(const) || \ + LIBRG_GCC_VERSION_CHECK(2,5,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,11,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + LIBRG_PGI_VERSION_CHECK(17,10,0) +# define LIBRG_CONST __attribute__((__const__)) +#elif \ + LIBRG_SUNPRO_VERSION_CHECK(5,10,0) +# define LIBRG_CONST _Pragma("no_side_effect") +#else +# define LIBRG_CONST LIBRG_PURE +#endif + +#if defined(LIBRG_RESTRICT) +# undef LIBRG_RESTRICT +#endif +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && !defined(__cplusplus) +# define LIBRG_RESTRICT restrict +#elif \ + LIBRG_GCC_VERSION_CHECK(3,1,0) || \ + LIBRG_MSVC_VERSION_CHECK(14,0,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_PGI_VERSION_CHECK(17,10,0) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,2,4) || \ + LIBRG_TI_CL6X_VERSION_CHECK(8,1,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + (LIBRG_SUNPRO_VERSION_CHECK(5,14,0) && defined(__cplusplus)) || \ + LIBRG_IAR_VERSION_CHECK(8,0,0) || \ + defined(__clang__) +# define LIBRG_RESTRICT __restrict +#elif LIBRG_SUNPRO_VERSION_CHECK(5,3,0) && !defined(__cplusplus) +# define LIBRG_RESTRICT _Restrict +#else +# define LIBRG_RESTRICT +#endif + +#if defined(LIBRG_INLINE) +# undef LIBRG_INLINE +#endif +#if \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ + (defined(__cplusplus) && (__cplusplus >= 199711L)) +# define LIBRG_INLINE inline +#elif \ + defined(LIBRG_GCC_VERSION) || \ + LIBRG_ARM_VERSION_CHECK(6,2,0) +# define LIBRG_INLINE __inline__ +#elif \ + LIBRG_MSVC_VERSION_CHECK(12,0,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,1,0) || \ + LIBRG_TI_CL430_VERSION_CHECK(3,1,0) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,2,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(8,0,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_INLINE __inline +#else +# define LIBRG_INLINE +#endif + +#if defined(LIBRG_ALWAYS_INLINE) +# undef LIBRG_ALWAYS_INLINE +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(always_inline) || \ + LIBRG_GCC_VERSION_CHECK(4,0,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,11,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_ALWAYS_INLINE __attribute__((__always_inline__)) LIBRG_INLINE +#elif LIBRG_MSVC_VERSION_CHECK(12,0,0) +# define LIBRG_ALWAYS_INLINE __forceinline +#elif defined(__cplusplus) && \ + ( \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(6,1,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) \ + ) +# define LIBRG_ALWAYS_INLINE _Pragma("FUNC_ALWAYS_INLINE;") +#elif LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_ALWAYS_INLINE _Pragma("inline=forced") +#else +# define LIBRG_ALWAYS_INLINE LIBRG_INLINE +#endif + +#if defined(LIBRG_NEVER_INLINE) +# undef LIBRG_NEVER_INLINE +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(noinline) || \ + LIBRG_GCC_VERSION_CHECK(4,0,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,11,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(10,1,0) || \ + LIBRG_TI_VERSION_CHECK(15,12,0) || \ + (LIBRG_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (LIBRG_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (LIBRG_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL430_VERSION_CHECK(4,3,0) || \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) || \ + LIBRG_TI_CL7X_VERSION_CHECK(1,2,0) || \ + LIBRG_TI_CLPRU_VERSION_CHECK(2,1,0) +# define LIBRG_NEVER_INLINE __attribute__((__noinline__)) +#elif LIBRG_MSVC_VERSION_CHECK(13,10,0) +# define LIBRG_NEVER_INLINE __declspec(noinline) +#elif LIBRG_PGI_VERSION_CHECK(10,2,0) +# define LIBRG_NEVER_INLINE _Pragma("noinline") +#elif LIBRG_TI_CL6X_VERSION_CHECK(6,0,0) && defined(__cplusplus) +# define LIBRG_NEVER_INLINE _Pragma("FUNC_CANNOT_INLINE;") +#elif LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_NEVER_INLINE _Pragma("inline=never") +#elif LIBRG_COMPCERT_VERSION_CHECK(3,2,0) +# define LIBRG_NEVER_INLINE __attribute((noinline)) +#elif LIBRG_PELLES_VERSION_CHECK(9,0,0) +# define LIBRG_NEVER_INLINE __declspec(noinline) +#else +# define LIBRG_NEVER_INLINE +#endif + +#if defined(LIBRG_PRIVATE) +# undef LIBRG_PRIVATE +#endif +#if defined(LIBRG_PUBLIC) +# undef LIBRG_PUBLIC +#endif +#if defined(LIBRG_IMPORT) +# undef LIBRG_IMPORT +#endif +#if defined(_WIN32) || defined(__CYGWIN__) +# define LIBRG_PRIVATE +# define LIBRG_PUBLIC __declspec(dllexport) +# define LIBRG_IMPORT __declspec(dllimport) +#else +# if \ + LIBRG_HAS_ATTRIBUTE(visibility) || \ + LIBRG_GCC_VERSION_CHECK(3,3,0) || \ + LIBRG_SUNPRO_VERSION_CHECK(5,11,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(13,1,0) || \ + ( \ + defined(__TI_EABI__) && \ + ( \ + (LIBRG_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + LIBRG_TI_CL6X_VERSION_CHECK(7,5,0) \ + ) \ + ) +# define LIBRG_PRIVATE __attribute__((__visibility__("hidden"))) +# define LIBRG_PUBLIC __attribute__((__visibility__("default"))) +# else +# define LIBRG_PRIVATE +# define LIBRG_PUBLIC +# endif +# define LIBRG_IMPORT extern +#endif + +#if defined(LIBRG_NO_THROW) +# undef LIBRG_NO_THROW +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(nothrow) || \ + LIBRG_GCC_VERSION_CHECK(3,3,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_NO_THROW __attribute__((__nothrow__)) +#elif \ + LIBRG_MSVC_VERSION_CHECK(13,1,0) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) +# define LIBRG_NO_THROW __declspec(nothrow) +#else +# define LIBRG_NO_THROW +#endif + +#if defined(LIBRG_FALL_THROUGH) +# undef LIBRG_FALL_THROUGH +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(fallthrough) || \ + LIBRG_GCC_VERSION_CHECK(7,0,0) +# define LIBRG_FALL_THROUGH __attribute__((__fallthrough__)) +#elif LIBRG_HAS_CPP_ATTRIBUTE_NS(clang,fallthrough) +# define LIBRG_FALL_THROUGH LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[clang::fallthrough]]) +#elif LIBRG_HAS_CPP_ATTRIBUTE(fallthrough) +# define LIBRG_FALL_THROUGH LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[fallthrough]]) +#elif defined(__fallthrough) /* SAL */ +# define LIBRG_FALL_THROUGH __fallthrough +#else +# define LIBRG_FALL_THROUGH +#endif + +#if defined(LIBRG_RETURNS_NON_NULL) +# undef LIBRG_RETURNS_NON_NULL +#endif +#if \ + LIBRG_HAS_ATTRIBUTE(returns_nonnull) || \ + LIBRG_GCC_VERSION_CHECK(4,9,0) +# define LIBRG_RETURNS_NON_NULL __attribute__((__returns_nonnull__)) +#elif defined(_Ret_notnull_) /* SAL */ +# define LIBRG_RETURNS_NON_NULL _Ret_notnull_ +#else +# define LIBRG_RETURNS_NON_NULL +#endif + +#if defined(LIBRG_ARRAY_PARAM) +# undef LIBRG_ARRAY_PARAM +#endif +#if \ + defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && \ + !defined(__STDC_NO_VLA__) && \ + !defined(__cplusplus) && \ + !defined(LIBRG_PGI_VERSION) && \ + !defined(LIBRG_TINYC_VERSION) +# define LIBRG_ARRAY_PARAM(name) (name) +#else +# define LIBRG_ARRAY_PARAM(name) +#endif + +#if defined(LIBRG_IS_CONSTANT) +# undef LIBRG_IS_CONSTANT +#endif +#if defined(LIBRG_REQUIRE_CONSTEXPR) +# undef LIBRG_REQUIRE_CONSTEXPR +#endif +/* LIBRG_IS_CONSTEXPR_ is for + LIBRG INTERNAL USE ONLY. API subject to change without notice. */ +#if defined(LIBRG_IS_CONSTEXPR_) +# undef LIBRG_IS_CONSTEXPR_ +#endif +#if \ + LIBRG_HAS_BUILTIN(__builtin_constant_p) || \ + LIBRG_GCC_VERSION_CHECK(3,4,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_TINYC_VERSION_CHECK(0,9,19) || \ + LIBRG_ARM_VERSION_CHECK(4,1,0) || \ + LIBRG_IBM_VERSION_CHECK(13,1,0) || \ + LIBRG_TI_CL6X_VERSION_CHECK(6,1,0) || \ + (LIBRG_SUNPRO_VERSION_CHECK(5,10,0) && !defined(__cplusplus)) || \ + LIBRG_CRAY_VERSION_CHECK(8,1,0) +# define LIBRG_IS_CONSTANT(expr) __builtin_constant_p(expr) +#endif +#if !defined(__cplusplus) +# if \ + LIBRG_HAS_BUILTIN(__builtin_types_compatible_p) || \ + LIBRG_GCC_VERSION_CHECK(3,4,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + LIBRG_IBM_VERSION_CHECK(13,1,0) || \ + LIBRG_CRAY_VERSION_CHECK(8,1,0) || \ + LIBRG_ARM_VERSION_CHECK(5,4,0) || \ + LIBRG_TINYC_VERSION_CHECK(0,9,24) +# if defined(__INTPTR_TYPE__) +# define LIBRG_IS_CONSTEXPR_(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0)), int*) +# else +# include +# define LIBRG_IS_CONSTEXPR_(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((intptr_t) ((expr) * 0)) : (int*) 0)), int*) +# endif +# elif \ + ( \ + defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) && \ + !defined(LIBRG_SUNPRO_VERSION) && \ + !defined(LIBRG_PGI_VERSION) && \ + !defined(LIBRG_IAR_VERSION)) || \ + LIBRG_HAS_EXTENSION(c_generic_selections) || \ + LIBRG_GCC_VERSION_CHECK(4,9,0) || \ + LIBRG_INTEL_VERSION_CHECK(17,0,0) || \ + LIBRG_IBM_VERSION_CHECK(12,1,0) || \ + LIBRG_ARM_VERSION_CHECK(5,3,0) +# if defined(__INTPTR_TYPE__) +# define LIBRG_IS_CONSTEXPR_(expr) _Generic((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0), int*: 1, void*: 0) +# else +# include +# define LIBRG_IS_CONSTEXPR_(expr) _Generic((1 ? (void*) ((intptr_t) * 0) : (int*) 0), int*: 1, void*: 0) +# endif +# elif \ + defined(LIBRG_GCC_VERSION) || \ + defined(LIBRG_INTEL_VERSION) || \ + defined(LIBRG_TINYC_VERSION) || \ + defined(LIBRG_TI_ARMCL_VERSION) || \ + LIBRG_TI_CL430_VERSION_CHECK(18,12,0) || \ + defined(LIBRG_TI_CL2000_VERSION) || \ + defined(LIBRG_TI_CL6X_VERSION) || \ + defined(LIBRG_TI_CL7X_VERSION) || \ + defined(LIBRG_TI_CLPRU_VERSION) || \ + defined(__clang__) +# define LIBRG_IS_CONSTEXPR_(expr) ( \ + sizeof(void) != \ + sizeof(*( \ + 1 ? \ + ((void*) ((expr) * 0L) ) : \ + ((struct { char v[sizeof(void) * 2]; } *) 1) \ + ) \ + ) \ + ) +# endif +#endif +#if defined(LIBRG_IS_CONSTEXPR_) +# if !defined(LIBRG_IS_CONSTANT) +# define LIBRG_IS_CONSTANT(expr) LIBRG_IS_CONSTEXPR_(expr) +# endif +# define LIBRG_REQUIRE_CONSTEXPR(expr) (LIBRG_IS_CONSTEXPR_(expr) ? (expr) : (-1)) +#else +# if !defined(LIBRG_IS_CONSTANT) +# define LIBRG_IS_CONSTANT(expr) (0) +# endif +# define LIBRG_REQUIRE_CONSTEXPR(expr) (expr) +#endif + +#if defined(LIBRG_BEGIN_C_DECLS) +# undef LIBRG_BEGIN_C_DECLS +#endif +#if defined(LIBRG_END_C_DECLS) +# undef LIBRG_END_C_DECLS +#endif +#if defined(LIBRG_C_DECL) +# undef LIBRG_C_DECL +#endif +#if defined(__cplusplus) +# define LIBRG_BEGIN_C_DECLS extern "C" { +# define LIBRG_END_C_DECLS } +# define LIBRG_C_DECL extern "C" +#else +# define LIBRG_BEGIN_C_DECLS +# define LIBRG_END_C_DECLS +# define LIBRG_C_DECL +#endif + +#if defined(LIBRG_STATIC_ASSERT) +# undef LIBRG_STATIC_ASSERT +#endif +#if \ + !defined(__cplusplus) && ( \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) || \ + LIBRG_HAS_FEATURE(c_static_assert) || \ + LIBRG_GCC_VERSION_CHECK(6,0,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) || \ + defined(_Static_assert) \ + ) +# define LIBRG_STATIC_ASSERT(expr, message) _Static_assert(expr, message) +#elif \ + (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ + LIBRG_MSVC_VERSION_CHECK(16,0,0) +# define LIBRG_STATIC_ASSERT(expr, message) LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(static_assert(expr, message)) +#else +# define LIBRG_STATIC_ASSERT(expr, message) +#endif + +#if defined(LIBRG_NULL) +# undef LIBRG_NULL +#endif +#if defined(__cplusplus) +# if __cplusplus >= 201103L +# define LIBRG_NULL LIBRG_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(nullptr) +# elif defined(NULL) +# define LIBRG_NULL NULL +# else +# define LIBRG_NULL LIBRG_STATIC_CAST(void*, 0) +# endif +#elif defined(NULL) +# define LIBRG_NULL NULL +#else +# define LIBRG_NULL ((void*) 0) +#endif + +#if defined(LIBRG_MESSAGE) +# undef LIBRG_MESSAGE +#endif +#if LIBRG_HAS_WARNING("-Wunknown-pragmas") +# define LIBRG_MESSAGE(msg) \ + LIBRG_DIAGNOSTIC_PUSH \ + LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ + LIBRG_PRAGMA(message msg) \ + LIBRG_DIAGNOSTIC_POP +#elif \ + LIBRG_GCC_VERSION_CHECK(4,4,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_MESSAGE(msg) LIBRG_PRAGMA(message msg) +#elif LIBRG_CRAY_VERSION_CHECK(5,0,0) +# define LIBRG_MESSAGE(msg) LIBRG_PRAGMA(_CRI message msg) +#elif LIBRG_IAR_VERSION_CHECK(8,0,0) +# define LIBRG_MESSAGE(msg) LIBRG_PRAGMA(message(msg)) +#elif LIBRG_PELLES_VERSION_CHECK(2,0,0) +# define LIBRG_MESSAGE(msg) LIBRG_PRAGMA(message(msg)) +#else +# define LIBRG_MESSAGE(msg) +#endif + +#if defined(LIBRG_WARNING) +# undef LIBRG_WARNING +#endif +#if LIBRG_HAS_WARNING("-Wunknown-pragmas") +# define LIBRG_WARNING(msg) \ + LIBRG_DIAGNOSTIC_PUSH \ + LIBRG_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ + LIBRG_PRAGMA(clang warning msg) \ + LIBRG_DIAGNOSTIC_POP +#elif \ + LIBRG_GCC_VERSION_CHECK(4,8,0) || \ + LIBRG_PGI_VERSION_CHECK(18,4,0) || \ + LIBRG_INTEL_VERSION_CHECK(13,0,0) +# define LIBRG_WARNING(msg) LIBRG_PRAGMA(GCC warning msg) +#elif LIBRG_MSVC_VERSION_CHECK(15,0,0) +# define LIBRG_WARNING(msg) LIBRG_PRAGMA(message(msg)) +#else +# define LIBRG_WARNING(msg) LIBRG_MESSAGE(msg) +#endif + +#if defined(LIBRG_REQUIRE) +# undef LIBRG_REQUIRE +#endif +#if defined(LIBRG_REQUIRE_MSG) +# undef LIBRG_REQUIRE_MSG +#endif +#if LIBRG_HAS_ATTRIBUTE(diagnose_if) +# if LIBRG_HAS_WARNING("-Wgcc-compat") +# define LIBRG_REQUIRE(expr) \ + LIBRG_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wgcc-compat\"") \ + __attribute__((diagnose_if(!(expr), #expr, "error"))) \ + LIBRG_DIAGNOSTIC_POP +# define LIBRG_REQUIRE_MSG(expr,msg) \ + LIBRG_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wgcc-compat\"") \ + __attribute__((diagnose_if(!(expr), msg, "error"))) \ + LIBRG_DIAGNOSTIC_POP +# else +# define LIBRG_REQUIRE(expr) __attribute__((diagnose_if(!(expr), #expr, "error"))) +# define LIBRG_REQUIRE_MSG(expr,msg) __attribute__((diagnose_if(!(expr), msg, "error"))) +# endif +#else +# define LIBRG_REQUIRE(expr) +# define LIBRG_REQUIRE_MSG(expr,msg) +#endif + +#if defined(LIBRG_FLAGS) +# undef LIBRG_FLAGS +#endif +#if LIBRG_HAS_ATTRIBUTE(flag_enum) +# define LIBRG_FLAGS __attribute__((__flag_enum__)) +#endif + +#if defined(LIBRG_FLAGS_CAST) +# undef LIBRG_FLAGS_CAST +#endif +#if LIBRG_INTEL_VERSION_CHECK(19,0,0) +# define LIBRG_FLAGS_CAST(T, expr) (__extension__ ({ \ + LIBRG_DIAGNOSTIC_PUSH \ + _Pragma("warning(disable:188)") \ + ((T) (expr)); \ + LIBRG_DIAGNOSTIC_POP \ + })) +#else +# define LIBRG_FLAGS_CAST(T, expr) LIBRG_STATIC_CAST(T, expr) +#endif + +#if defined(LIBRG_EMPTY_BASES) +# undef LIBRG_EMPTY_BASES +#endif +#if LIBRG_MSVC_VERSION_CHECK(19,0,23918) && !LIBRG_MSVC_VERSION_CHECK(20,0,0) +# define LIBRG_EMPTY_BASES __declspec(empty_bases) +#else +# define LIBRG_EMPTY_BASES +#endif + +/* Remaining macros are deprecated. */ + +#if defined(LIBRG_GCC_NOT_CLANG_VERSION_CHECK) +# undef LIBRG_GCC_NOT_CLANG_VERSION_CHECK +#endif +#if defined(__clang__) +# define LIBRG_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) (0) +#else +# define LIBRG_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) LIBRG_GCC_VERSION_CHECK(major,minor,patch) +#endif + +#if defined(LIBRG_CLANG_HAS_ATTRIBUTE) +# undef LIBRG_CLANG_HAS_ATTRIBUTE +#endif +#define LIBRG_CLANG_HAS_ATTRIBUTE(attribute) LIBRG_HAS_ATTRIBUTE(attribute) + +#if defined(LIBRG_CLANG_HAS_CPP_ATTRIBUTE) +# undef LIBRG_CLANG_HAS_CPP_ATTRIBUTE +#endif +#define LIBRG_CLANG_HAS_CPP_ATTRIBUTE(attribute) LIBRG_HAS_CPP_ATTRIBUTE(attribute) + +#if defined(LIBRG_CLANG_HAS_BUILTIN) +# undef LIBRG_CLANG_HAS_BUILTIN +#endif +#define LIBRG_CLANG_HAS_BUILTIN(builtin) LIBRG_HAS_BUILTIN(builtin) + +#if defined(LIBRG_CLANG_HAS_FEATURE) +# undef LIBRG_CLANG_HAS_FEATURE +#endif +#define LIBRG_CLANG_HAS_FEATURE(feature) LIBRG_HAS_FEATURE(feature) + +#if defined(LIBRG_CLANG_HAS_EXTENSION) +# undef LIBRG_CLANG_HAS_EXTENSION +#endif +#define LIBRG_CLANG_HAS_EXTENSION(extension) LIBRG_HAS_EXTENSION(extension) + +#if defined(LIBRG_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE) +# undef LIBRG_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE +#endif +#define LIBRG_CLANG_HAS_DECLSPEC_ATTRIBUTE(attribute) LIBRG_HAS_DECLSPEC_ATTRIBUTE(attribute) + +#if defined(LIBRG_CLANG_HAS_WARNING) +# undef LIBRG_CLANG_HAS_WARNING +#endif +#define LIBRG_CLANG_HAS_WARNING(warning) LIBRG_HAS_WARNING(warning) + +#endif /* !defined(LIBRG_HEDLEY_VERSION) || (LIBRG_HEDLEY_VERSION < X) */ + +#define LIBRG_VERSION LIBRG_VERSION_ENCODE(LIBRG_VERSION_MAJOR, LIBRG_VERSION_MINOR, LIBRG_VERSION_PATCH) + +#ifdef LIBRG_IMPL + #ifndef LIBRG_IMPLEMENTATION + #define LIBRG_IMPLEMENTATION + #endif +#endif + +#if defined(__cplusplus) && !defined(LIBRG_EXTERN) + #define LIBRG_EXTERN extern "C" +#else + #define LIBRG_EXTERN extern +#endif + +#ifndef LIBRG_API + #if defined(LIBRG_SHARED_LIB) + #ifdef LIBRG_IMPLEMENTATION + #define LIBRG_API LIBRG_PUBLIC + #else + #define LIBRG_API LIBRG_IMPORT + #endif + #elif defined(LIBRG_STATIC_LIB) + #ifdef LIBRG_IMPLEMENTATION + #define LIBRG_API + #else + #define LIBRG_API LIBRG_EXTERN + #endif + #elif defined(LIBRG_STATIC) + #define LIBRG_API static + #elif defined(LIBRG_EMSCRIPTEN) + #define LIBRG_API EMSCRIPTEN_KEEPALIVE + #else + #define LIBRG_API LIBRG_EXTERN + #endif +#endif + +#include +#include + +#if defined(__EMSCRIPTEN__) + #include +#endif + +// file: header/types.h + +#ifdef LIBRG_EDITOR +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Main type definitions +// ! +// =======================================================================// + +typedef void librg_world; +typedef void librg_event; +typedef int64_t librg_chunk; + +#define LIBRG_OFFSET_BEG ((int16_t)0x8000) +#define LIBRG_OFFSET_MID ((int16_t)0x0000) +#define LIBRG_OFFSET_END ((int16_t)0x7fff) + +#define LIBRG_IN +#define LIBRG_OUT +#define LIBRG_INOUT + +typedef enum librg_event_type { + LIBRG_WRITE_CREATE, + LIBRG_WRITE_UPDATE, + LIBRG_WRITE_REMOVE, + + LIBRG_READ_CREATE, + LIBRG_READ_UPDATE, + LIBRG_READ_REMOVE, + + LIBRG_ERROR_CREATE, + LIBRG_ERROR_UPDATE, + LIBRG_ERROR_REMOVE, +} librg_event_type; + +typedef int32_t (*librg_event_fn)(librg_world *world, librg_event *event); + +typedef enum librg_visibility { + LIBRG_VISIBLITY_DEFAULT, + LIBRG_VISIBLITY_NEVER, + LIBRG_VISIBLITY_ALWAYS, +} librg_visibility; + + +// =======================================================================// +// ! +// ! Errors, statuses, warnings and information message codes +// ! +// =======================================================================// + +#define LIBRG_OK (+0x0000) +#define LIBRG_FAIL(code) (code < 0) +#define LIBRG_TRUE (+0x0001) +#define LIBRG_FALSE (+0x0000) + +#define LIBRG_WORLD_INVALID (-0x0001) +#define LIBRG_OWNER_INVALID (-0x0002) +#define LIBRG_CHUNK_INVALID (-0x0003) +#define LIBRG_ENTITY_INVALID (-0x0004) +#define LIBRG_ENTITY_FOREIGN (-0x0005) +#define LIBRG_EVENT_INVALID (-0x0006) +#define LIBRG_HANDLER_REPLACED (-0x0002) +#define LIBRG_HANDLER_EMPTY (-0x0002) +#define LIBRG_ENTITY_UNTRACKED (-0x0002) +#define LIBRG_ENTITY_ALREADY_TRACKED (-0x0002) +#define LIBRG_ENTITY_VISIBILITY_IGNORED (-0x0003) +#define LIBRG_WRITE_REJECT (-0x0001) +#define LIBRG_READ_INVALID (-0x0003) +#define LIBRG_NULL_REFERENCE (-0x0007) + +LIBRG_END_C_DECLS +// file: header/general.h + +#ifdef LIBRG_EDITOR +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Context methods +// ! +// =======================================================================// + +LIBRG_API uint32_t librg_version(); +LIBRG_API librg_world * librg_world_create(); +LIBRG_API int8_t librg_world_destroy(librg_world *world); +LIBRG_API int8_t librg_world_valid(librg_world *world); +LIBRG_API int8_t librg_world_userdata_set(librg_world *world, void *data); +LIBRG_API void * librg_world_userdata_get(librg_world *world); +LIBRG_API int64_t librg_world_entities_tracked(librg_world *world); + +// =======================================================================// +// ! +// ! Configuration methods +// ! +// =======================================================================// + +LIBRG_API int8_t librg_config_chunkamount_set(librg_world *world, uint16_t x, uint16_t y, uint16_t z); +LIBRG_API int8_t librg_config_chunkamount_get(librg_world *world, uint16_t *x, uint16_t *y, uint16_t *z); +LIBRG_API int8_t librg_config_chunksize_set(librg_world *world, uint16_t x, uint16_t y, uint16_t z); +LIBRG_API int8_t librg_config_chunksize_get(librg_world *world, uint16_t *x, uint16_t *y, uint16_t *z); +LIBRG_API int8_t librg_config_chunkoffset_set(librg_world *world, int16_t x, int16_t y, int16_t z); +LIBRG_API int8_t librg_config_chunkoffset_get(librg_world *world, int16_t *x, int16_t *y, int16_t *z); + +// =======================================================================// +// ! +// ! Events +// ! +// =======================================================================// + +LIBRG_API int8_t librg_event_set(librg_world *world, librg_event_type, librg_event_fn); +LIBRG_API int8_t librg_event_remove(librg_world *world, librg_event_type); + +LIBRG_API int8_t librg_event_type_get(librg_world *world, librg_event *event); +LIBRG_API int64_t librg_event_owner_get(librg_world *world, librg_event *event); +LIBRG_API int64_t librg_event_entity_get(librg_world *world, librg_event *event); +LIBRG_API char * librg_event_buffer_get(librg_world *world, librg_event *event); +LIBRG_API int32_t librg_event_size_get(librg_world *world, librg_event *event); +LIBRG_API void * librg_event_userdata_get(librg_world *world, librg_event *event); + +// =======================================================================// +// ! +// ! Utility methods +// ! +// =======================================================================// + +LIBRG_API librg_chunk librg_chunk_from_realpos(librg_world *world, double x, double y, double z); +LIBRG_API librg_chunk librg_chunk_from_chunkpos(librg_world *world, int16_t chunk_x, int16_t chunk_y, int16_t chunk_z); +LIBRG_API int8_t librg_chunk_to_chunkpos(librg_world *world, librg_chunk id, int16_t *chunk_x, int16_t *chunk_y, int16_t *chunk_z); + +LIBRG_END_C_DECLS +// file: header/entity.h + +#ifdef LIBRG_EDITOR +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Basic entity manipulation +// ! +// =======================================================================// + +LIBRG_API int8_t librg_entity_track(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_untrack(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_tracked(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_foreign(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_owned(librg_world *world, int64_t entity_id); +LIBRG_API int32_t librg_entity_count(librg_world *world); + +// =======================================================================// +// ! +// ! Entity data methods +// ! +// =======================================================================// + +LIBRG_API int8_t librg_entity_userdata_set(librg_world *world, int64_t entity_id, void *data); +LIBRG_API void * librg_entity_userdata_get(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_chunk_set(librg_world *world, int64_t entity_id, librg_chunk); +LIBRG_API librg_chunk librg_entity_chunk_get(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_chunkarray_set(librg_world *world, int64_t entity_id, const librg_chunk *chunks, size_t chunk_amount); +LIBRG_API int8_t librg_entity_chunkarray_get(librg_world *world, int64_t entity_id, LIBRG_OUT librg_chunk *chunks, LIBRG_INOUT size_t *chunk_amount); +LIBRG_API int8_t librg_entity_dimension_set(librg_world *world, int64_t entity_id, int32_t dimension); +LIBRG_API int32_t librg_entity_dimension_get(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_owner_set(librg_world *world, int64_t entity_id, int64_t owner_id); +LIBRG_API int64_t librg_entity_owner_get(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_visibility_global_set(librg_world *world, int64_t entity_id, librg_visibility value); +LIBRG_API int8_t librg_entity_visibility_global_get(librg_world *world, int64_t entity_id); +LIBRG_API int8_t librg_entity_visibility_owner_set(librg_world *world, int64_t entity_id, int64_t owner_id, librg_visibility value); +LIBRG_API int8_t librg_entity_visibility_owner_get(librg_world *world, int64_t entity_id, int64_t owner_id); + +/* deprecated since 7.0 */ +LIBRG_API int8_t librg_entity_radius_set(librg_world *world, int64_t entity_id, int8_t observed_chunk_radius); +LIBRG_API int8_t librg_entity_radius_get(librg_world *world, int64_t entity_id); + +#if 0 /* for future releases */ +LIBRG_API int8_t librg_entity_behavior_set(librg_world *world, int64_t entity_id, librg_behavior key, int32_t value); +LIBRG_API int32_t librg_entity_behavior_get(librg_world *world, int64_t entity_id, librg_behavior key); +#endif + +LIBRG_END_C_DECLS +// file: header/query.h + +#ifdef LIBRG_EDITOR +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! World data/query methods +// ! +// =======================================================================// + +LIBRG_API int32_t librg_world_fetch_all(librg_world *world, LIBRG_OUT int64_t *entity_ids, LIBRG_INOUT size_t *entity_amount); +LIBRG_API int32_t librg_world_fetch_chunk(librg_world *world, librg_chunk chunk, LIBRG_OUT int64_t *entity_ids, LIBRG_INOUT size_t *entity_amount); +LIBRG_API int32_t librg_world_fetch_chunkarray(librg_world *world, const librg_chunk *chunks, size_t chunk_amount, LIBRG_OUT int64_t *entity_ids, LIBRG_INOUT size_t *entity_amount); +LIBRG_API int32_t librg_world_fetch_owner(librg_world *world, int64_t owner_id, LIBRG_OUT int64_t *entity_ids, LIBRG_INOUT size_t *entity_amount); +LIBRG_API int32_t librg_world_fetch_ownerarray(librg_world *world, const int64_t *owner_ids, size_t owner_amount, LIBRG_OUT int64_t *entity_ids, LIBRG_INOUT size_t *entity_amount); +LIBRG_API int32_t librg_world_query(librg_world *world, int64_t owner_id, uint8_t chunk_radius, LIBRG_OUT int64_t *entity_ids, LIBRG_INOUT size_t *entity_amount); + +LIBRG_END_C_DECLS +// file: header/packing.h + +#ifdef LIBRG_EDITOR +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! World data (de)packing methods +// ! +// =======================================================================// + +LIBRG_API int32_t librg_world_read(librg_world *world, int64_t owner_id, LIBRG_IN const char *buffer, size_t size, void *userdata); +LIBRG_API int32_t librg_world_write(librg_world *world, int64_t owner_id, uint8_t chunk_radius, LIBRG_OUT char *buffer, LIBRG_INOUT size_t *size, void *userdata); + +LIBRG_END_C_DECLS + +/* Implementation part */ +#if defined(LIBRG_IMPLEMENTATION) && !defined(LIBRG_IMPLEMENTATION_DONE) +#define LIBRG_IMPLEMENTATION_DONE + +#ifndef LIBRG_CUSTOM_ZPL + #define ZPL_NANO + #define ZPL_ENABLE_MATH + #define ZPL_IMPL + + /** + zpl - Pushing the boundaries of simplicity. + + Usage: + # define ZPL_IMPLEMENTATION exactly in ONE source file right BEFORE including the library, like: + + # define ZPL_IMPLEMENTATION + # include "zpl.h" + + You can also use a lightweight version of zpl by using ZPL_NANO, like: + + # define ZPL_IMPLEMENTATION + # define ZPL_NANO + # include "zpl.h" + + There is also a distribution that provides only the essential modules, you can enable it by defining ZPL_PICO. + Currently, the distro offers: preprocessor helpers, debug module, memory API (except vm) and collections. + Some of these modules used to depend on zpl_printf, but they use the standard library if the distro is enabled now. + + # define ZPL_IMPLEMENTATION + # define ZPL_PICO + # include "zpl.h" + + Options: + ZPL_EXPOSE_TYPES - exposes all zpl defined types to the global namespace. This means type such as `zpl_u32` is now available as `u32` globally. + ZPL_DEFINE_NULL_MACRO - to let zpl define what NULL stands for in case it is undefined. + ZPL_NO_MATH_H - disables the use of math.h library and replaces it with custom routines or SIMD. + ZPL_HEAP_ANALYSIS - enables heap allocator analysis tools + ZPL_PARSER_DISABLE_ANALYSIS - disables the extra parsing logic that would collect more information about node's formatting and structure. + this is useful in scenarios where a raw parsing performance is preferred over a more complex analysis. + It is not recommended to serialise data back since we lack the extra information about the original source document. + + GitHub: + https://github.com/zpl-c/zpl + + Version History: + 18.1.0 - added table _clear method + 18.0.4 - fix memory arena alignment & added tests + 18.0.3 - fix emscripten support + 18.0.2 - fix global-buffer-overflow in print module + - raise ZPL_PRINTF_MAXLEN to 64kb + 18.0.1 - fix ADT parser wrongly assuming that an IP address is a real number + 18.0.0 - removed coroutines module + - removed timer module + - rename zpl_adt_get -> zpl_adt_query + + 17.0.0 - ADT API changes + zpl_adt_inset_* -> zpl_adt_append_* + zpl_adt_node now holds a parent field, methods no longer require a pointer to the parent + methods are now documented + - add zpl_thread_init_nowait (gaopeng) + + 16.1.1 - fix scientific notation parsing + 16.1.0 - introduce ZPL_PARSER_DISABLE_ANALYSIS that disables extra parsing capabilities to offer better raw performance + at a cost of lack of node metadata. + 16.0.0 - introduce a new zpl_adt_query method for flexible data retrieval + "a/b/c" navigates through objects "a" and "b" to get to "c" + "arr/[foo=123]/bar" iterates over "arr" to find any object with param "foo" that matches the value "123", then gets its field called "bar" + "arr/3" retrieves the 4th element in "arr" + "arr/[apple]" retrieves the first element of value "apple" in "arr" + - fix memory leak when parsing a json array (gaopeng) + - add zpl_strntok (gaopeng) + - add zpl_semaphore_trywait (gaopeng) + + 15.0.3 - fix zpl_sign call in math failing to compile + on macos devices + 15.0.2 - zpl_sign0 was introduced + 15.0.1 - hashtable performance improvements + - zpl_sign(0) returns 0 + 15.0.0 - Rework zpl ring buffer + - various code improvements + + 14.1.7 - fix zpl_random_range_i64 + - set thread's is_running before we start a thread + 14.1.6 - remove windows.h dependency for header part + 14.1.5 - fix array append_at + 14.1.4 - Fix win32 missing CRITICAL_SECTION definition if + - ZPL_NO_WINDOWS_H is defined + 14.1.0 - add hashtable map_mut method + 14.0.1 - fix zpl_array_remove_at boundary bug + 14.0.0 - heap memory allocator analysis + + 13.4.1 - adt optimizations + 13.4.0 - new adt manipulation methods + 13.3.3 - fix zpl_str_skip_literal bug + 13.3.2 - escape strings in parser output + 13.3.1 - number parsing improvements + 13.3.0 - csv parse numbers + 13.2.0 - hashtable _map function + 13.1.5 - ZPL_DEBUG_TRAP for tcc + 13.1.4 - potential csv ub fix + 13.1.3 - tcc support improvements + 13.1.2 - fix ast -> adt filename + 13.1.1 - fix emscripten support + 13.1.0 - abstract data tree naming update + 13.0.0 - text parsers refactor + + 12.8.0 - zpl_opts improvements + 12.7.0 - math improvements + 12.6.2 - remove register usage (BeastLe9enD) + 12.6.1 - improve tar null padding code + 12.6.0 - introduce zpl_align_forward_u64/i64 + 12.5.1 - small type casting fixes + 12.5.0 - add zpl_asprintf + 12.4.0 - zpl_printf improvements + 12.3.2 - allow zpl_path_dirlist to include symlinks, but don't enter them + 12.3.1 - avoid symbolic link cycle in zpl_path_dirlist + 12.3.0 - add TAR archiving support + 12.2.1 - fix zpl_random_gen_f64 + 12.2.0 - Add zpl_array_fill and zpl_array_appendv_at + 12.1.0 - Add rectangle partitioning + 12.0.1 - Optimize zpl_strlen + 12.0.0 - JSON API revamp + improvements + + 11.3.0 - JSON zpl_json_str_to_flt + cleanup + 11.2.5 - fix small atomics typo + 11.2.4 - JSON rewrite core parser + 11.2.2 - JSON rewrite comment handling + 11.2.1 - JSON zero-initialise node + 11.2.0 - JSON API improvements + 11.1.2 - Improve atomics + 11.1.1 - Fix zpl_json_write_string providing incorrect length + 11.1.0 - Introduce new ZPL_PICO distro + 11.0.11 - remove stdatomic.h include + 11.0.10 - get rid of c11 atomics lib + 11.0.9 - stringlib uses ZPL_PRINTF_MAXLEN now + - zpl_printf family is now thread-safe + 11.0.7 - Add ZPL_PRINTF_MAXLEN + 11.0.6 - Fix zpl_printf left padding bug + 11.0.4 - Disable ZPL_NO_MATH_H on TinyC + 11.0.3 - Added support for TinyC compiler + 11.0.2 - Fixes for Apple M1 chip + 11.0.0 - New jobs system + - Rewrite the timer module + - zpl_ring rework + + 10.13.0 - Initial ARM threading support + 10.12.1 - Fix missing zpL_alloc_str + 10.12.0 - Add zpl_crc64 + 10.11.1 - Fix zpl_time_utc_ms on 32-bit OSes + 10.11.0 - Added zpl_file_stream_buf + 10.10.3 - Math type-punning fixes + 10.10.1 - Fix memory writing issue + new write-only in-situ flag + 10.10.0 - Implement memory streaming API + 10.9.1 - Support ARMv6, ARMv7 and ARMv8-a builds + 10.9.0 - Improve the time API + 10.8.3 - zpl_file_close tempfile Windows fixes + 10.8.2 - zpl_file_temp disallow some operations + 10.8.1 - zpl_file_temp Windows fixes + 10.8.0 - Implemented zpl_json_write_string + 10.7.1 - Fix zpl_file_temp platform bug + 10.7.0 - Add zpl_file_write_contents + 10.6.6 - Fix type mismatch in Jobs system + 10.6.0 - Remove event system + 10.5.8 - Remove zpl__memcpy_4byte + 10.5.7 - zpl_file_new is now OS-agnostic constructor + 10.5.6 - Fix coroutine creation + 10.5.5 - Jobs system uses zpl_f32 for priority setting + 10.5.4 - zpl_buffer_free no longer takes the 2nd argument (allocator) + 10.5.3 - Removed crc64 and annotated some hashing methods + 10.5.2 - Don't expose ZPL types anymore + 10.5.1 - Fixed zpl_rdtsc for Emscripten + 10.5.0 - Changed casts to memcopy in random methods, added embed cmd + 10.4.1 - Jobs system now enqueues jobs with def priority of 1.0 + 10.4.0 - [META] version bump + 10.3.0 - Pool allocator now supports zpl_free_all + 10.2.0 - [META] version bump + 10.1.0 - Additional math methods (thanks to funZX and msmshazan) + 10.0.15 - WIP Emscripten fixes + 10.0.14 - FreeBSD support + 10.0.13 - OpenBSD support + 10.0.12 - Cygwin fixes + 10.0.11 - Tweak module dependencies + 10.0.10 - Fix zero-allocation regression in filesystem module + 10.0.9 - Fix multi-compilation unit builds + 10.0.8 - Fix zpl_printf "%0d" format specifier + 10.0.4 - Flush tester output to fix ordering + 10.0.3 - Fix ZPL_STATIC_ASSERT under MSVC + 10.0.0 - Major overhaul of the library + + 9.8.10 - JSON fix array-based documents with objects + 9.8.9 - JSON document structured as array now properly recognizes the root object as array. + 9.8.8 - Fixed an incorrect parsing of empty array nodes. + 9.8.7 - Improve FreeBSD support + 9.8.6 - WIP: Handle inlined methods properly + 9.8.5 - Fix incorrect usage of EOF and opts dependency on JSON5 module's methods + 9.8.4 - Fix MSVC ZPL_NO_MATH_H code branch using incorrect methods internally + 9.8.3 - Fix MinGW GCC related issue with zpl_printf %lld format + 9.8.2 - Fix VS C4190 issue + 9.8.1 - Fix several C++ type casting quirks + 9.8.0 - Incorporated OpenGL into ZPL core as an optional module + 9.7.0 - Added co-routine module + 9.6.0 - Added process module for creation and manipulation + 9.5.2 - zpl_printf family now prints (null) on NULL string arguments + 9.5.1 - Fixed JSON5 real number export support + indentation fixes + 9.5.0 - Added base64 encode/decode methods + 9.4.10- Small enum style changes + 9.4.9 - Remove #undef for cast and hard_cast (sorry) + 9.4.8 - Fix quote-less JSON node name resolution + 9.4.7 - Additional change to the code + 9.4.6 - Fix issue where zpl_json_find would have false match on substrings + 9.4.5 - Mistakes were made, fixed compilation errors + 9.4.3 - Fix old API shenanigans + 9.4.2 - Fix small API typos + 9.4.1 - Reordered JSON5 constants to integrate better with conditions + 9.4.0 - JSON5 API changes made to zpl_json_find + 9.3.0 - Change how zpl uses basic types internally + 9.2.0 - Directory listing was added. Check dirlist_api.c test for more info + 9.1.1 - Fix WIN32_LEAN_AND_MEAN redefinition properly + 9.1.0 - get_env rework and fixes + 9.0.3 - Small fixes and removals + 9.0.0 - New documentation format, removed deprecated code, changed styles + + 8.14.1 - Fix string library + 8.14.0 - Added zpl_re_match_all + 8.13.0 - Update system command API + 8.12.6 - Fix warning in CLI options parser + 8.12.5 - Support parametric options preceding positionals + 8.12.4 - Fixed opts positionals ordering + 8.12.3 - Fixed incorrect handling of flags preceding positionals + 8.12.2 - JSON parsing remark added + 8.12.1 - Fixed a lot of important stuff + 8.12.0 - Added helper constructors for containers + 8.11.2 - Fix bug in opts module + 8.11.1 - Small code improvements + 8.11.0 - Ported regex processor from https://github.com/gingerBill/gb/ and applied fixes on top of it + 8.10.2 - Fix zpl_strtok + 8.10.1 - Replace zpl_strchr by zpl_char_last_occurence + 8.10.0 - Added zpl_strchr + 8.9.0 - API improvements for JSON5 parser + 8.8.4 - Add support for SJSON formatting http://bitsquid.blogspot.com/2009/10/simplified-json-notation.html + + 6.8.3 - JSON5 exp fix + 6.8.2 - Bugfixes applied from gb + 6.8.1 - Performance improvements for JSON5 parser + 6.8.0 - zpl.h is now generated by build.py + 6.7.0 - Several fixes and added switches + 6.6.0 - Several significant changes made to the repository + 6.5.0 - Ported platform layer from https://github.com/gingerBill/gb/ + 6.4.1 - Use zpl_strlen in zpl_strdup + 6.4.0 - Deprecated zpl_buffer_free and added zpl_array_end, zpl_buffer_end + 6.3.0 - Added zpl_strdup + 6.2.1 - Remove math redundancies + 6.2.0 - Integrated zpl_math.h into zpl.h + 6.1.1 - Added direct.h include for win c++ dir methods + 6.1.0 - Added zpl_path_mkdir, zpl_path_rmdir, and few new zplFileErrors + 6.0.4 - More MSVC(++) satisfaction by fixing warnings + 6.0.3 - Satisfy MSVC by fixing a warning + 6.0.2 - Fixed warnings for json5 i64 printfs + 6.0.1 - Fixed warnings for particual win compiler in dirlist method + 6.0.0 - New build, include/ was renamed to code/ + + 5.8.3 - Naming fixes + 5.8.2 - Job system now supports prioritized tasks + 5.8.1 - Renames zpl_pad to zpl_ring + 5.8.0 - Added instantiated scratch pad (circular buffer) + 5.7.2 - Added Windows support for zpl_path_dirlist + 5.7.1 - Fixed few things in job system + macOS support for zpl_path_dirlist + 5.7.0 - Added a job system (zpl_thread_pool) + 5.6.5 - Fixes extra error cases for zpl_opts when input is: + - missing a value for an option, + - having an extra value for a flag (e.g. --enable-log shouldn't get a value.) + 5.6.4 - Several tweaks to the zpl_opts API + 5.6.3 - Added support for flags without values + 5.6.2 - Improve error handling for zpl_opts + 5.6.1 - Added support for strings with spaces in zpl_opts + 5.6.0 - Added zpl_opts for CLI argument parsing + 5.5.1 - Fixed time method for win + 5.5.0 - Integrate JSON5 writer into the core + 5.4.0 - Improved storage support for numbers in JSON5 parser + 5.3.0 - Integrated zpl_json into ZPL + 5.2.0 - Added zpl_string_sprintf + 5.1.1 - Added zpl_system_command_nores for output-less execution + 5.1.0 - Added event handler + 5.0.4 - Fix alias for zpl_list + 5.0.3 - Finalizing syntax changes + 5.0.2 - Fix segfault when using zpl_stack_memory + 5.0.1 - Small code improvements + 5.0.0 - Project structure changes + + 4.7.2 - Got rid of size arg for zpl_str_split_lines + 4.7.1 - Added an example + 4.7.0 - Added zpl_path_dirlist + 4.6.1 - zpl_memcopy x86 patch from upstream + 4.6.0 - Added few string-related functions + 4.5.9 - Error fixes + 4.5.8 - Warning fixes + 4.5.7 - Fixed timer loops. zpl_time* related functions work with seconds now + 4.5.6 - Fixed zpl_time_now() for Windows and Linux + 4.5.5 - Small cosmetic changes + 4.5.4 - Fixed issue when zpl_list_add would break the links + - when adding a new item between nodes + 4.5.3 - Fixed malformed enum values + 4.5.1 - Fixed some warnings + 4.5.0 - Added zpl_array_append_at + 4.4.0 - Added zpl_array_back, zpl_array_front + 4.3.0 - Added zpl_list + 4.2.0 - Added zpl_system_command_str + 4.1.2 - GG, fixed small compilation error + 4.1.1 - Fixed possible security issue in zpl_system_command + 4.1.0 - Added zpl_string_make_reserve and small fixes + 4.0.2 - Warning fix for _LARGEFILE64_SOURCE + 4.0.1 - include stdlib.h for getenv (temp) + 4.0.0 - ARM support, coding style changes and various improvements + + 3.4.1 - zpl_memcopy now uses memcpy for ARM arch-family + 3.4.0 - Removed obsolete code + 3.3.4 - Added Travis CI config + 3.3.3 - Small macro formatting changes + ZPL_SYSTEM_IOS + 3.3.2 - Fixes for android arm + 3.3.1 - Fixed some type cast warnings + 3.3.0 - Added Android support + 3.1.5 - Renamed userptr to user_data in timer + 3.1.4 - Fix for zpl_buffer not allocating correctly + 3.1.2 - Small fix in zpl_memcompare + 3.1.1 - Added char* conversion for data field in zpl_array_header + 3.1.0 - Added data field to zpl_array_header + 3.0.7 - Added timer userptr as argument to callback + 3.0.6 - Small changes + 3.0.5 - Fixed compilation for emscripten + 3.0.4 - Small fixes for tiny cpp warnings + 3.0.3 - Small fixes for various cpp warnings and errors + 3.0.2 - Fixed linux part, and removed trailing spaces + 3.0.1 - Small bugfix in zpl_file_open + 3.0.0 - Added several fixes and features + + 2.4.0 - Added remove to hash table + 2.3.3 - Removed redundant code + 2.3.2 - Eliminated extra warnings + 2.3.1 - Warning hunt + 2.3.0 - Added the ability to copy array/buffer and fixed bug in hash table. + 2.2.1 - Used tmpfile() for Windows + 2.2.0 - Added zpl_file_temp + 2.1.1 - Very small fix (forgive me) + 2.1.0 - Added the ability to resize bitstream + 2.0.8 - Small adjustments + 2.0.7 - MinGW related fixes + 2.0.0 - New NPM based version + + 1.2.2 - Small fix + 1.2.1 - Macro fixes + 1.2.0 - Added zpl_async macro + 1.1.0 - Added timer feature + 1.0.0 - Initial version + + + License: + This Software is dual licensed under the following licenses: + + Unlicense + This is free and unencumbered software released into the public domain. + + Anyone is free to copy, modify, publish, use, compile, sell, or + distribute this software, either in source code form or as a compiled + binary, for any purpose, commercial or non-commercial, and by any + means. + + In jurisdictions that recognize copyright laws, the author or authors + of this software dedicate any and all copyright interest in the + software to the public domain. We make this dedication for the benefit + of the public at large and to the detriment of our heirs and + successors. We intend this dedication to be an overt act of + relinquishment in perpetuity of all present and future rights to this + software under copyright law. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR + OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + OTHER DEALINGS IN THE SOFTWARE. + + For more information, please refer to + + BSD 3-Clause + Copyright (c) 2016-2021 Dominik Madarász. All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + 1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + 2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + 3. Neither the name of the copyright holder nor the names of its contributors + may be used to endorse or promote products derived from this software without + specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + */ + + #ifndef ZPL_H + #define ZPL_H + + #define ZPL_VERSION_MAJOR 18 + #define ZPL_VERSION_MINOR 1 + #define ZPL_VERSION_PATCH 1 + #define ZPL_VERSION_PRE "" + + // file: zpl_hedley.h + + /* Hedley - https://nemequ.github.io/hedley + * Created by Evan Nemerson + * + * To the extent possible under law, the author(s) have dedicated all + * copyright and related and neighboring rights to this software to + * the public domain worldwide. This software is distributed without + * any warranty. + * + * For details, see . + * SPDX-License-Identifier: CC0-1.0 + */ + + #if !defined(ZPL_HEDLEY_VERSION) || (ZPL_HEDLEY_VERSION < 12) + #if defined(ZPL_HEDLEY_VERSION) + # undef ZPL_HEDLEY_VERSION + #endif + #define ZPL_HEDLEY_VERSION 12 + + #if defined(ZPL_STRINGIFY_EX) + # undef ZPL_STRINGIFY_EX + #endif + #define ZPL_STRINGIFY_EX(x) #x + + #if defined(ZPL_STRINGIFY) + # undef ZPL_STRINGIFY + #endif + #define ZPL_STRINGIFY(x) ZPL_STRINGIFY_EX(x) + + #if defined(ZPL_CONCAT_EX) + # undef ZPL_CONCAT_EX + #endif + #define ZPL_CONCAT_EX(a,b) a##b + + #if defined(ZPL_CONCAT) + # undef ZPL_CONCAT + #endif + #define ZPL_CONCAT(a,b) ZPL_CONCAT_EX(a,b) + + #if defined(ZPL_VERSION_ENCODE) + # undef ZPL_VERSION_ENCODE + #endif + #define ZPL_VERSION_ENCODE(major,minor,patch) (((major) * 1000000) + ((minor) * 1000) + (patch)) + + #if defined(ZPL_VERSION_DECODE_MAJOR) + # undef ZPL_VERSION_DECODE_MAJOR + #endif + #define ZPL_VERSION_DECODE_MAJOR(version) ((version) / 1000000) + + #if defined(ZPL_VERSION_DECODE_MINOR) + # undef ZPL_VERSION_DECODE_MINOR + #endif + #define ZPL_VERSION_DECODE_MINOR(version) (((version) % 1000000) / 1000) + + #if defined(ZPL_VERSION_DECODE_PATCH) + # undef ZPL_VERSION_DECODE_PATCH + #endif + #define ZPL_VERSION_DECODE_PATCH(version) ((version) % 1000) + + #if defined(ZPL_VERSION_CHECK) + # undef ZPL_VERSION_CHECK + #endif + #define ZPL_VERSION_CHECK(major,minor,patch) (ZPL_VERSION_ENCODE(major,minor,patch) <= ZPL_VERSION) + + #if defined(ZPL_GNUC_VERSION) + # undef ZPL_GNUC_VERSION + #endif + #if defined(__GNUC__) && defined(__GNUC_PATCHLEVEL__) + # define ZPL_GNUC_VERSION ZPL_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__) + #elif defined(__GNUC__) + # define ZPL_GNUC_VERSION ZPL_VERSION_ENCODE(__GNUC__, __GNUC_MINOR__, 0) + #endif + + #if defined(ZPL_GNUC_VERSION_CHECK) + # undef ZPL_GNUC_VERSION_CHECK + #endif + #if defined(ZPL_GNUC_VERSION) + # define ZPL_GNUC_VERSION_CHECK(major,minor,patch) (ZPL_GNUC_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_GNUC_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_MSVC_VERSION) + # undef ZPL_MSVC_VERSION + #endif + #if defined(_MSC_FULL_VER) && (_MSC_FULL_VER >= 140000000) + # define ZPL_MSVC_VERSION ZPL_VERSION_ENCODE(_MSC_FULL_VER / 10000000, (_MSC_FULL_VER % 10000000) / 100000, (_MSC_FULL_VER % 100000) / 100) + #elif defined(_MSC_FULL_VER) + # define ZPL_MSVC_VERSION ZPL_VERSION_ENCODE(_MSC_FULL_VER / 1000000, (_MSC_FULL_VER % 1000000) / 10000, (_MSC_FULL_VER % 10000) / 10) + #elif defined(_MSC_VER) + # define ZPL_MSVC_VERSION ZPL_VERSION_ENCODE(_MSC_VER / 100, _MSC_VER % 100, 0) + #endif + + #if defined(ZPL_MSVC_VERSION_CHECK) + # undef ZPL_MSVC_VERSION_CHECK + #endif + #if !defined(_MSC_VER) + # define ZPL_MSVC_VERSION_CHECK(major,minor,patch) (0) + #elif defined(_MSC_VER) && (_MSC_VER >= 1400) + # define ZPL_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 10000000) + (minor * 100000) + (patch))) + #elif defined(_MSC_VER) && (_MSC_VER >= 1200) + # define ZPL_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_FULL_VER >= ((major * 1000000) + (minor * 10000) + (patch))) + #else + # define ZPL_MSVC_VERSION_CHECK(major,minor,patch) (_MSC_VER >= ((major * 100) + (minor))) + #endif + + #if defined(ZPL_INTEL_VERSION) + # undef ZPL_INTEL_VERSION + #endif + #if defined(__INTEL_COMPILER) && defined(__INTEL_COMPILER_UPDATE) + # define ZPL_INTEL_VERSION ZPL_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, __INTEL_COMPILER_UPDATE) + #elif defined(__INTEL_COMPILER) + # define ZPL_INTEL_VERSION ZPL_VERSION_ENCODE(__INTEL_COMPILER / 100, __INTEL_COMPILER % 100, 0) + #endif + + #if defined(ZPL_INTEL_VERSION_CHECK) + # undef ZPL_INTEL_VERSION_CHECK + #endif + #if defined(ZPL_INTEL_VERSION) + # define ZPL_INTEL_VERSION_CHECK(major,minor,patch) (ZPL_INTEL_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_INTEL_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_PGI_VERSION) + # undef ZPL_PGI_VERSION + #endif + #if defined(__PGI) && defined(__PGIC__) && defined(__PGIC_MINOR__) && defined(__PGIC_PATCHLEVEL__) + # define ZPL_PGI_VERSION ZPL_VERSION_ENCODE(__PGIC__, __PGIC_MINOR__, __PGIC_PATCHLEVEL__) + #endif + + #if defined(ZPL_PGI_VERSION_CHECK) + # undef ZPL_PGI_VERSION_CHECK + #endif + #if defined(ZPL_PGI_VERSION) + # define ZPL_PGI_VERSION_CHECK(major,minor,patch) (ZPL_PGI_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_PGI_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_SUNPRO_VERSION) + # undef ZPL_SUNPRO_VERSION + #endif + #if defined(__SUNPRO_C) && (__SUNPRO_C > 0x1000) + # define ZPL_SUNPRO_VERSION ZPL_VERSION_ENCODE((((__SUNPRO_C >> 16) & 0xf) * 10) + ((__SUNPRO_C >> 12) & 0xf), (((__SUNPRO_C >> 8) & 0xf) * 10) + ((__SUNPRO_C >> 4) & 0xf), (__SUNPRO_C & 0xf) * 10) + #elif defined(__SUNPRO_C) + # define ZPL_SUNPRO_VERSION ZPL_VERSION_ENCODE((__SUNPRO_C >> 8) & 0xf, (__SUNPRO_C >> 4) & 0xf, (__SUNPRO_C) & 0xf) + #elif defined(__SUNPRO_CC) && (__SUNPRO_CC > 0x1000) + # define ZPL_SUNPRO_VERSION ZPL_VERSION_ENCODE((((__SUNPRO_CC >> 16) & 0xf) * 10) + ((__SUNPRO_CC >> 12) & 0xf), (((__SUNPRO_CC >> 8) & 0xf) * 10) + ((__SUNPRO_CC >> 4) & 0xf), (__SUNPRO_CC & 0xf) * 10) + #elif defined(__SUNPRO_CC) + # define ZPL_SUNPRO_VERSION ZPL_VERSION_ENCODE((__SUNPRO_CC >> 8) & 0xf, (__SUNPRO_CC >> 4) & 0xf, (__SUNPRO_CC) & 0xf) + #endif + + #if defined(ZPL_SUNPRO_VERSION_CHECK) + # undef ZPL_SUNPRO_VERSION_CHECK + #endif + #if defined(ZPL_SUNPRO_VERSION) + # define ZPL_SUNPRO_VERSION_CHECK(major,minor,patch) (ZPL_SUNPRO_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_SUNPRO_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_EMSCRIPTEN_VERSION) + # undef ZPL_EMSCRIPTEN_VERSION + #endif + #if defined(__EMSCRIPTEN__) + # define ZPL_EMSCRIPTEN_VERSION ZPL_VERSION_ENCODE(__EMSCRIPTEN_major__, __EMSCRIPTEN_minor__, __EMSCRIPTEN_tiny__) + #endif + + #if defined(ZPL_EMSCRIPTEN_VERSION_CHECK) + # undef ZPL_EMSCRIPTEN_VERSION_CHECK + #endif + #if defined(ZPL_EMSCRIPTEN_VERSION) + # define ZPL_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (ZPL_EMSCRIPTEN_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_EMSCRIPTEN_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_ARM_VERSION) + # undef ZPL_ARM_VERSION + #endif + #if defined(__CC_ARM) && defined(__ARMCOMPILER_VERSION) + # define ZPL_ARM_VERSION ZPL_VERSION_ENCODE(__ARMCOMPILER_VERSION / 1000000, (__ARMCOMPILER_VERSION % 1000000) / 10000, (__ARMCOMPILER_VERSION % 10000) / 100) + #elif defined(__CC_ARM) && defined(__ARMCC_VERSION) + # define ZPL_ARM_VERSION ZPL_VERSION_ENCODE(__ARMCC_VERSION / 1000000, (__ARMCC_VERSION % 1000000) / 10000, (__ARMCC_VERSION % 10000) / 100) + #endif + + #if defined(ZPL_ARM_VERSION_CHECK) + # undef ZPL_ARM_VERSION_CHECK + #endif + #if defined(ZPL_ARM_VERSION) + # define ZPL_ARM_VERSION_CHECK(major,minor,patch) (ZPL_ARM_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_ARM_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_IBM_VERSION) + # undef ZPL_IBM_VERSION + #endif + #if defined(__ibmxl__) + # define ZPL_IBM_VERSION ZPL_VERSION_ENCODE(__ibmxl_version__, __ibmxl_release__, __ibmxl_modification__) + #elif defined(__xlC__) && defined(__xlC_ver__) + # define ZPL_IBM_VERSION ZPL_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, (__xlC_ver__ >> 8) & 0xff) + #elif defined(__xlC__) + # define ZPL_IBM_VERSION ZPL_VERSION_ENCODE(__xlC__ >> 8, __xlC__ & 0xff, 0) + #endif + + #if defined(ZPL_IBM_VERSION_CHECK) + # undef ZPL_IBM_VERSION_CHECK + #endif + #if defined(ZPL_IBM_VERSION) + # define ZPL_IBM_VERSION_CHECK(major,minor,patch) (ZPL_IBM_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_IBM_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TI_VERSION) + # undef ZPL_TI_VERSION + #endif + #if \ + defined(__TI_COMPILER_VERSION__) && \ + ( \ + defined(__TMS470__) || defined(__TI_ARM__) || \ + defined(__MSP430__) || \ + defined(__TMS320C2000__) \ + ) + # if (__TI_COMPILER_VERSION__ >= 16000000) + # define ZPL_TI_VERSION ZPL_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) + # endif + #endif + + #if defined(ZPL_TI_VERSION_CHECK) + # undef ZPL_TI_VERSION_CHECK + #endif + #if defined(ZPL_TI_VERSION) + # define ZPL_TI_VERSION_CHECK(major,minor,patch) (ZPL_TI_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TI_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TI_CL2000_VERSION) + # undef ZPL_TI_CL2000_VERSION + #endif + #if defined(__TI_COMPILER_VERSION__) && defined(__TMS320C2000__) + # define ZPL_TI_CL2000_VERSION ZPL_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) + #endif + + #if defined(ZPL_TI_CL2000_VERSION_CHECK) + # undef ZPL_TI_CL2000_VERSION_CHECK + #endif + #if defined(ZPL_TI_CL2000_VERSION) + # define ZPL_TI_CL2000_VERSION_CHECK(major,minor,patch) (ZPL_TI_CL2000_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TI_CL2000_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TI_CL430_VERSION) + # undef ZPL_TI_CL430_VERSION + #endif + #if defined(__TI_COMPILER_VERSION__) && defined(__MSP430__) + # define ZPL_TI_CL430_VERSION ZPL_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) + #endif + + #if defined(ZPL_TI_CL430_VERSION_CHECK) + # undef ZPL_TI_CL430_VERSION_CHECK + #endif + #if defined(ZPL_TI_CL430_VERSION) + # define ZPL_TI_CL430_VERSION_CHECK(major,minor,patch) (ZPL_TI_CL430_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TI_CL430_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TI_ARMCL_VERSION) + # undef ZPL_TI_ARMCL_VERSION + #endif + #if defined(__TI_COMPILER_VERSION__) && (defined(__TMS470__) || defined(__TI_ARM__)) + # define ZPL_TI_ARMCL_VERSION ZPL_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) + #endif + + #if defined(ZPL_TI_ARMCL_VERSION_CHECK) + # undef ZPL_TI_ARMCL_VERSION_CHECK + #endif + #if defined(ZPL_TI_ARMCL_VERSION) + # define ZPL_TI_ARMCL_VERSION_CHECK(major,minor,patch) (ZPL_TI_ARMCL_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TI_ARMCL_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TI_CL6X_VERSION) + # undef ZPL_TI_CL6X_VERSION + #endif + #if defined(__TI_COMPILER_VERSION__) && defined(__TMS320C6X__) + # define ZPL_TI_CL6X_VERSION ZPL_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) + #endif + + #if defined(ZPL_TI_CL6X_VERSION_CHECK) + # undef ZPL_TI_CL6X_VERSION_CHECK + #endif + #if defined(ZPL_TI_CL6X_VERSION) + # define ZPL_TI_CL6X_VERSION_CHECK(major,minor,patch) (ZPL_TI_CL6X_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TI_CL6X_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TI_CL7X_VERSION) + # undef ZPL_TI_CL7X_VERSION + #endif + #if defined(__TI_COMPILER_VERSION__) && defined(__C7000__) + # define ZPL_TI_CL7X_VERSION ZPL_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) + #endif + + #if defined(ZPL_TI_CL7X_VERSION_CHECK) + # undef ZPL_TI_CL7X_VERSION_CHECK + #endif + #if defined(ZPL_TI_CL7X_VERSION) + # define ZPL_TI_CL7X_VERSION_CHECK(major,minor,patch) (ZPL_TI_CL7X_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TI_CL7X_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TI_CLPRU_VERSION) + # undef ZPL_TI_CLPRU_VERSION + #endif + #if defined(__TI_COMPILER_VERSION__) && defined(__PRU__) + # define ZPL_TI_CLPRU_VERSION ZPL_VERSION_ENCODE(__TI_COMPILER_VERSION__ / 1000000, (__TI_COMPILER_VERSION__ % 1000000) / 1000, (__TI_COMPILER_VERSION__ % 1000)) + #endif + + #if defined(ZPL_TI_CLPRU_VERSION_CHECK) + # undef ZPL_TI_CLPRU_VERSION_CHECK + #endif + #if defined(ZPL_TI_CLPRU_VERSION) + # define ZPL_TI_CLPRU_VERSION_CHECK(major,minor,patch) (ZPL_TI_CLPRU_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TI_CLPRU_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_CRAY_VERSION) + # undef ZPL_CRAY_VERSION + #endif + #if defined(_CRAYC) + # if defined(_RELEASE_PATCHLEVEL) + # define ZPL_CRAY_VERSION ZPL_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, _RELEASE_PATCHLEVEL) + # else + # define ZPL_CRAY_VERSION ZPL_VERSION_ENCODE(_RELEASE_MAJOR, _RELEASE_MINOR, 0) + # endif + #endif + + #if defined(ZPL_CRAY_VERSION_CHECK) + # undef ZPL_CRAY_VERSION_CHECK + #endif + #if defined(ZPL_CRAY_VERSION) + # define ZPL_CRAY_VERSION_CHECK(major,minor,patch) (ZPL_CRAY_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_CRAY_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_IAR_VERSION) + # undef ZPL_IAR_VERSION + #endif + #if defined(__IAR_SYSTEMS_ICC__) + # if __VER__ > 1000 + # define ZPL_IAR_VERSION ZPL_VERSION_ENCODE((__VER__ / 1000000), ((__VER__ / 1000) % 1000), (__VER__ % 1000)) + # else + # define ZPL_IAR_VERSION ZPL_VERSION_ENCODE(VER / 100, __VER__ % 100, 0) + # endif + #endif + + #if defined(ZPL_IAR_VERSION_CHECK) + # undef ZPL_IAR_VERSION_CHECK + #endif + #if defined(ZPL_IAR_VERSION) + # define ZPL_IAR_VERSION_CHECK(major,minor,patch) (ZPL_IAR_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_IAR_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_TINYC_VERSION) + # undef ZPL_TINYC_VERSION + #endif + #if defined(__TINYC__) + # define ZPL_TINYC_VERSION ZPL_VERSION_ENCODE(__TINYC__ / 1000, (__TINYC__ / 100) % 10, __TINYC__ % 100) + #endif + + #if defined(ZPL_TINYC_VERSION_CHECK) + # undef ZPL_TINYC_VERSION_CHECK + #endif + #if defined(ZPL_TINYC_VERSION) + # define ZPL_TINYC_VERSION_CHECK(major,minor,patch) (ZPL_TINYC_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_TINYC_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_DMC_VERSION) + # undef ZPL_DMC_VERSION + #endif + #if defined(__DMC__) + # define ZPL_DMC_VERSION ZPL_VERSION_ENCODE(__DMC__ >> 8, (__DMC__ >> 4) & 0xf, __DMC__ & 0xf) + #endif + + #if defined(ZPL_DMC_VERSION_CHECK) + # undef ZPL_DMC_VERSION_CHECK + #endif + #if defined(ZPL_DMC_VERSION) + # define ZPL_DMC_VERSION_CHECK(major,minor,patch) (ZPL_DMC_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_DMC_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_COMPCERT_VERSION) + # undef ZPL_COMPCERT_VERSION + #endif + #if defined(__COMPCERT_VERSION__) + # define ZPL_COMPCERT_VERSION ZPL_VERSION_ENCODE(__COMPCERT_VERSION__ / 10000, (__COMPCERT_VERSION__ / 100) % 100, __COMPCERT_VERSION__ % 100) + #endif + + #if defined(ZPL_COMPCERT_VERSION_CHECK) + # undef ZPL_COMPCERT_VERSION_CHECK + #endif + #if defined(ZPL_COMPCERT_VERSION) + # define ZPL_COMPCERT_VERSION_CHECK(major,minor,patch) (ZPL_COMPCERT_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_COMPCERT_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_PELLES_VERSION) + # undef ZPL_PELLES_VERSION + #endif + #if defined(__POCC__) + # define ZPL_PELLES_VERSION ZPL_VERSION_ENCODE(__POCC__ / 100, __POCC__ % 100, 0) + #endif + + #if defined(ZPL_PELLES_VERSION_CHECK) + # undef ZPL_PELLES_VERSION_CHECK + #endif + #if defined(ZPL_PELLES_VERSION) + # define ZPL_PELLES_VERSION_CHECK(major,minor,patch) (ZPL_PELLES_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_PELLES_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_GCC_VERSION) + # undef ZPL_GCC_VERSION + #endif + #if \ + defined(ZPL_GNUC_VERSION) && \ + !defined(__clang__) && \ + !defined(ZPL_INTEL_VERSION) && \ + !defined(ZPL_PGI_VERSION) && \ + !defined(ZPL_ARM_VERSION) && \ + !defined(ZPL_TI_VERSION) && \ + !defined(ZPL_TI_ARMCL_VERSION) && \ + !defined(ZPL_TI_CL430_VERSION) && \ + !defined(ZPL_TI_CL2000_VERSION) && \ + !defined(ZPL_TI_CL6X_VERSION) && \ + !defined(ZPL_TI_CL7X_VERSION) && \ + !defined(ZPL_TI_CLPRU_VERSION) && \ + !defined(__COMPCERT__) + # define ZPL_GCC_VERSION ZPL_GNUC_VERSION + #endif + + #if defined(ZPL_GCC_VERSION_CHECK) + # undef ZPL_GCC_VERSION_CHECK + #endif + #if defined(ZPL_GCC_VERSION) + # define ZPL_GCC_VERSION_CHECK(major,minor,patch) (ZPL_GCC_VERSION >= ZPL_VERSION_ENCODE(major, minor, patch)) + #else + # define ZPL_GCC_VERSION_CHECK(major,minor,patch) (0) + #endif + + #if defined(ZPL_HAS_ATTRIBUTE) + # undef ZPL_HAS_ATTRIBUTE + #endif + #if defined(__has_attribute) + # define ZPL_HAS_ATTRIBUTE(attribute) __has_attribute(attribute) + #else + # define ZPL_HAS_ATTRIBUTE(attribute) (0) + #endif + + #if defined(ZPL_GNUC_HAS_ATTRIBUTE) + # undef ZPL_GNUC_HAS_ATTRIBUTE + #endif + #if defined(__has_attribute) + # define ZPL_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) __has_attribute(attribute) + #else + # define ZPL_GNUC_HAS_ATTRIBUTE(attribute,major,minor,patch) ZPL_GNUC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_GCC_HAS_ATTRIBUTE) + # undef ZPL_GCC_HAS_ATTRIBUTE + #endif + #if defined(__has_attribute) + # define ZPL_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) __has_attribute(attribute) + #else + # define ZPL_GCC_HAS_ATTRIBUTE(attribute,major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_HAS_CPP_ATTRIBUTE) + # undef ZPL_HAS_CPP_ATTRIBUTE + #endif + #if \ + defined(__has_cpp_attribute) && \ + defined(__cplusplus) && \ + (!defined(ZPL_SUNPRO_VERSION) || ZPL_SUNPRO_VERSION_CHECK(5,15,0)) + # define ZPL_HAS_CPP_ATTRIBUTE(attribute) __has_cpp_attribute(attribute) + #else + # define ZPL_HAS_CPP_ATTRIBUTE(attribute) (0) + #endif + + #if defined(ZPL_HAS_CPP_ATTRIBUTE_NS) + # undef ZPL_HAS_CPP_ATTRIBUTE_NS + #endif + #if !defined(__cplusplus) || !defined(__has_cpp_attribute) + # define ZPL_HAS_CPP_ATTRIBUTE_NS(ns,attribute) (0) + #elif \ + !defined(ZPL_PGI_VERSION) && \ + !defined(ZPL_IAR_VERSION) && \ + (!defined(ZPL_SUNPRO_VERSION) || ZPL_SUNPRO_VERSION_CHECK(5,15,0)) && \ + (!defined(ZPL_MSVC_VERSION) || ZPL_MSVC_VERSION_CHECK(19,20,0)) + # define ZPL_HAS_CPP_ATTRIBUTE_NS(ns,attribute) ZPL_HAS_CPP_ATTRIBUTE(ns::attribute) + #else + # define ZPL_HAS_CPP_ATTRIBUTE_NS(ns,attribute) (0) + #endif + + #if defined(ZPL_GNUC_HAS_CPP_ATTRIBUTE) + # undef ZPL_GNUC_HAS_CPP_ATTRIBUTE + #endif + #if defined(__has_cpp_attribute) && defined(__cplusplus) + # define ZPL_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) + #else + # define ZPL_GNUC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) ZPL_GNUC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_GCC_HAS_CPP_ATTRIBUTE) + # undef ZPL_GCC_HAS_CPP_ATTRIBUTE + #endif + #if defined(__has_cpp_attribute) && defined(__cplusplus) + # define ZPL_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) __has_cpp_attribute(attribute) + #else + # define ZPL_GCC_HAS_CPP_ATTRIBUTE(attribute,major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_HAS_BUILTIN) + # undef ZPL_HAS_BUILTIN + #endif + #if defined(__has_builtin) + # define ZPL_HAS_BUILTIN(builtin) __has_builtin(builtin) + #else + # define ZPL_HAS_BUILTIN(builtin) (0) + #endif + + #if defined(ZPL_GNUC_HAS_BUILTIN) + # undef ZPL_GNUC_HAS_BUILTIN + #endif + #if defined(__has_builtin) + # define ZPL_GNUC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) + #else + # define ZPL_GNUC_HAS_BUILTIN(builtin,major,minor,patch) ZPL_GNUC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_GCC_HAS_BUILTIN) + # undef ZPL_GCC_HAS_BUILTIN + #endif + #if defined(__has_builtin) + # define ZPL_GCC_HAS_BUILTIN(builtin,major,minor,patch) __has_builtin(builtin) + #else + # define ZPL_GCC_HAS_BUILTIN(builtin,major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_HAS_FEATURE) + # undef ZPL_HAS_FEATURE + #endif + #if defined(__has_feature) + # define ZPL_HAS_FEATURE(feature) __has_feature(feature) + #else + # define ZPL_HAS_FEATURE(feature) (0) + #endif + + #if defined(ZPL_GNUC_HAS_FEATURE) + # undef ZPL_GNUC_HAS_FEATURE + #endif + #if defined(__has_feature) + # define ZPL_GNUC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) + #else + # define ZPL_GNUC_HAS_FEATURE(feature,major,minor,patch) ZPL_GNUC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_GCC_HAS_FEATURE) + # undef ZPL_GCC_HAS_FEATURE + #endif + #if defined(__has_feature) + # define ZPL_GCC_HAS_FEATURE(feature,major,minor,patch) __has_feature(feature) + #else + # define ZPL_GCC_HAS_FEATURE(feature,major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_HAS_EXTENSION) + # undef ZPL_HAS_EXTENSION + #endif + #if defined(__has_extension) + # define ZPL_HAS_EXTENSION(extension) __has_extension(extension) + #else + # define ZPL_HAS_EXTENSION(extension) (0) + #endif + + #if defined(ZPL_GNUC_HAS_EXTENSION) + # undef ZPL_GNUC_HAS_EXTENSION + #endif + #if defined(__has_extension) + # define ZPL_GNUC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) + #else + # define ZPL_GNUC_HAS_EXTENSION(extension,major,minor,patch) ZPL_GNUC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_GCC_HAS_EXTENSION) + # undef ZPL_GCC_HAS_EXTENSION + #endif + #if defined(__has_extension) + # define ZPL_GCC_HAS_EXTENSION(extension,major,minor,patch) __has_extension(extension) + #else + # define ZPL_GCC_HAS_EXTENSION(extension,major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_HAS_DECLSPEC_ATTRIBUTE) + # undef ZPL_HAS_DECLSPEC_ATTRIBUTE + #endif + #if defined(__has_declspec_attribute) + # define ZPL_HAS_DECLSPEC_ATTRIBUTE(attribute) __has_declspec_attribute(attribute) + #else + # define ZPL_HAS_DECLSPEC_ATTRIBUTE(attribute) (0) + #endif + + #if defined(ZPL_GNUC_HAS_DECLSPEC_ATTRIBUTE) + # undef ZPL_GNUC_HAS_DECLSPEC_ATTRIBUTE + #endif + #if defined(__has_declspec_attribute) + # define ZPL_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) + #else + # define ZPL_GNUC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) ZPL_GNUC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_GCC_HAS_DECLSPEC_ATTRIBUTE) + # undef ZPL_GCC_HAS_DECLSPEC_ATTRIBUTE + #endif + #if defined(__has_declspec_attribute) + # define ZPL_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) __has_declspec_attribute(attribute) + #else + # define ZPL_GCC_HAS_DECLSPEC_ATTRIBUTE(attribute,major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_HAS_WARNING) + # undef ZPL_HAS_WARNING + #endif + #if defined(__has_warning) + # define ZPL_HAS_WARNING(warning) __has_warning(warning) + #else + # define ZPL_HAS_WARNING(warning) (0) + #endif + + #if defined(ZPL_GNUC_HAS_WARNING) + # undef ZPL_GNUC_HAS_WARNING + #endif + #if defined(__has_warning) + # define ZPL_GNUC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) + #else + # define ZPL_GNUC_HAS_WARNING(warning,major,minor,patch) ZPL_GNUC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_GCC_HAS_WARNING) + # undef ZPL_GCC_HAS_WARNING + #endif + #if defined(__has_warning) + # define ZPL_GCC_HAS_WARNING(warning,major,minor,patch) __has_warning(warning) + #else + # define ZPL_GCC_HAS_WARNING(warning,major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + /* ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_ is for + ZPL INTERNAL USE ONLY. API subject to change without notice. */ + #if defined(ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_) + # undef ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_ + #endif + #if defined(__cplusplus) + # if ZPL_HAS_WARNING("-Wc++98-compat") + # if ZPL_HAS_WARNING("-Wc++17-extensions") + # define ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(xpr) \ + ZPL_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wc++98-compat\"") \ + _Pragma("clang diagnostic ignored \"-Wc++17-extensions\"") \ + xpr \ + ZPL_DIAGNOSTIC_POP + # else + # define ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(xpr) \ + ZPL_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wc++98-compat\"") \ + xpr \ + ZPL_DIAGNOSTIC_POP + # endif + # endif + #endif + #if !defined(ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_) + # define ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(x) x + #endif + + #if defined(ZPL_CONST_CAST) + # undef ZPL_CONST_CAST + #endif + #if defined(__cplusplus) + # define ZPL_CONST_CAST(T, expr) (const_cast(expr)) + #elif \ + ZPL_HAS_WARNING("-Wcast-qual") || \ + ZPL_GCC_VERSION_CHECK(4,6,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_CONST_CAST(T, expr) (__extension__ ({ \ + ZPL_DIAGNOSTIC_PUSH \ + ZPL_DIAGNOSTIC_DISABLE_CAST_QUAL \ + ((T) (expr)); \ + ZPL_DIAGNOSTIC_POP \ + })) + #else + # define ZPL_CONST_CAST(T, expr) ((T) (expr)) + #endif + + #if defined(ZPL_REINTERPRET_CAST) + # undef ZPL_REINTERPRET_CAST + #endif + #if defined(__cplusplus) + # define ZPL_REINTERPRET_CAST(T, expr) (reinterpret_cast(expr)) + #else + # define ZPL_REINTERPRET_CAST(T, expr) ((T) (expr)) + #endif + + #if defined(ZPL_STATIC_CAST) + # undef ZPL_STATIC_CAST + #endif + #if defined(__cplusplus) + # define ZPL_STATIC_CAST(T, expr) (static_cast(expr)) + #else + # define ZPL_STATIC_CAST(T, expr) ((T) (expr)) + #endif + + #if defined(ZPL_CPP_CAST) + # undef ZPL_CPP_CAST + #endif + #if defined(__cplusplus) + # if ZPL_HAS_WARNING("-Wold-style-cast") + # define ZPL_CPP_CAST(T, expr) \ + ZPL_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wold-style-cast\"") \ + ((T) (expr)) \ + ZPL_DIAGNOSTIC_POP + # elif ZPL_IAR_VERSION_CHECK(8,3,0) + # define ZPL_CPP_CAST(T, expr) \ + ZPL_DIAGNOSTIC_PUSH \ + _Pragma("diag_suppress=Pe137") \ + ZPL_DIAGNOSTIC_POP \ + # else + # define ZPL_CPP_CAST(T, expr) ((T) (expr)) + # endif + #else + # define ZPL_CPP_CAST(T, expr) (expr) + #endif + + #if \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ + defined(__clang__) || \ + ZPL_GCC_VERSION_CHECK(3,0,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_IAR_VERSION_CHECK(8,0,0) || \ + ZPL_PGI_VERSION_CHECK(18,4,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + ZPL_TI_ARMCL_VERSION_CHECK(4,7,0) || \ + ZPL_TI_CL430_VERSION_CHECK(2,0,1) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,1,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,0,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + ZPL_CRAY_VERSION_CHECK(5,0,0) || \ + ZPL_TINYC_VERSION_CHECK(0,9,17) || \ + ZPL_SUNPRO_VERSION_CHECK(8,0,0) || \ + (ZPL_IBM_VERSION_CHECK(10,1,0) && defined(__C99_PRAGMA_OPERATOR)) + # define ZPL_PRAGMA(value) _Pragma(#value) + #elif ZPL_MSVC_VERSION_CHECK(15,0,0) + # define ZPL_PRAGMA(value) __pragma(value) + #else + # define ZPL_PRAGMA(value) + #endif + + #if defined(ZPL_DIAGNOSTIC_PUSH) + # undef ZPL_DIAGNOSTIC_PUSH + #endif + #if defined(ZPL_DIAGNOSTIC_POP) + # undef ZPL_DIAGNOSTIC_POP + #endif + #if defined(__clang__) + # define ZPL_DIAGNOSTIC_PUSH _Pragma("clang diagnostic push") + # define ZPL_DIAGNOSTIC_POP _Pragma("clang diagnostic pop") + #elif ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_DIAGNOSTIC_PUSH _Pragma("warning(push)") + # define ZPL_DIAGNOSTIC_POP _Pragma("warning(pop)") + #elif ZPL_GCC_VERSION_CHECK(4,6,0) + # define ZPL_DIAGNOSTIC_PUSH _Pragma("GCC diagnostic push") + # define ZPL_DIAGNOSTIC_POP _Pragma("GCC diagnostic pop") + #elif ZPL_MSVC_VERSION_CHECK(15,0,0) + # define ZPL_DIAGNOSTIC_PUSH __pragma(warning(push)) + # define ZPL_DIAGNOSTIC_POP __pragma(warning(pop)) + #elif ZPL_ARM_VERSION_CHECK(5,6,0) + # define ZPL_DIAGNOSTIC_PUSH _Pragma("push") + # define ZPL_DIAGNOSTIC_POP _Pragma("pop") + #elif \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + ZPL_TI_CL430_VERSION_CHECK(4,4,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(8,1,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_DIAGNOSTIC_PUSH _Pragma("diag_push") + # define ZPL_DIAGNOSTIC_POP _Pragma("diag_pop") + #elif ZPL_PELLES_VERSION_CHECK(2,90,0) + # define ZPL_DIAGNOSTIC_PUSH _Pragma("warning(push)") + # define ZPL_DIAGNOSTIC_POP _Pragma("warning(pop)") + #else + # define ZPL_DIAGNOSTIC_PUSH + # define ZPL_DIAGNOSTIC_POP + #endif + + #if defined(ZPL_DIAGNOSTIC_DISABLE_DEPRECATED) + # undef ZPL_DIAGNOSTIC_DISABLE_DEPRECATED + #endif + #if ZPL_HAS_WARNING("-Wdeprecated-declarations") + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("clang diagnostic ignored \"-Wdeprecated-declarations\"") + #elif ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warning(disable:1478 1786)") + #elif ZPL_PGI_VERSION_CHECK(17,10,0) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1215,1444") + #elif ZPL_GCC_VERSION_CHECK(4,3,0) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") + #elif ZPL_MSVC_VERSION_CHECK(15,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED __pragma(warning(disable:4996)) + #elif \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress 1291,1718") + #elif ZPL_SUNPRO_VERSION_CHECK(5,13,0) && !defined(__cplusplus) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,E_DEPRECATED_ATT,E_DEPRECATED_ATT_MESS)") + #elif ZPL_SUNPRO_VERSION_CHECK(5,13,0) && defined(__cplusplus) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("error_messages(off,symdeprecated,symdeprecated2)") + #elif ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("diag_suppress=Pe1444,Pe1215") + #elif ZPL_PELLES_VERSION_CHECK(2,90,0) + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED _Pragma("warn(disable:2241)") + #else + # define ZPL_DIAGNOSTIC_DISABLE_DEPRECATED + #endif + + #if defined(ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS) + # undef ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS + #endif + #if ZPL_HAS_WARNING("-Wunknown-pragmas") + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("clang diagnostic ignored \"-Wunknown-pragmas\"") + #elif ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("warning(disable:161)") + #elif ZPL_PGI_VERSION_CHECK(17,10,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 1675") + #elif ZPL_GCC_VERSION_CHECK(4,3,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("GCC diagnostic ignored \"-Wunknown-pragmas\"") + #elif ZPL_MSVC_VERSION_CHECK(15,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS __pragma(warning(disable:4068)) + #elif \ + ZPL_TI_VERSION_CHECK(16,9,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(8,0,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,3,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 163") + #elif ZPL_TI_CL6X_VERSION_CHECK(8,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress 163") + #elif ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS _Pragma("diag_suppress=Pe161") + #else + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS + #endif + + #if defined(ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES) + # undef ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES + #endif + #if ZPL_HAS_WARNING("-Wunknown-attributes") + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("clang diagnostic ignored \"-Wunknown-attributes\"") + #elif ZPL_GCC_VERSION_CHECK(4,6,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("GCC diagnostic ignored \"-Wdeprecated-declarations\"") + #elif ZPL_INTEL_VERSION_CHECK(17,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("warning(disable:1292)") + #elif ZPL_MSVC_VERSION_CHECK(19,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES __pragma(warning(disable:5030)) + #elif ZPL_PGI_VERSION_CHECK(17,10,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1097") + #elif ZPL_SUNPRO_VERSION_CHECK(5,14,0) && defined(__cplusplus) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("error_messages(off,attrskipunsup)") + #elif \ + ZPL_TI_VERSION_CHECK(18,1,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(8,3,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress 1173") + #elif ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES _Pragma("diag_suppress=Pe1097") + #else + # define ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_CPP_ATTRIBUTES + #endif + + #if defined(ZPL_DIAGNOSTIC_DISABLE_CAST_QUAL) + # undef ZPL_DIAGNOSTIC_DISABLE_CAST_QUAL + #endif + #if ZPL_HAS_WARNING("-Wcast-qual") + # define ZPL_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("clang diagnostic ignored \"-Wcast-qual\"") + #elif ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("warning(disable:2203 2331)") + #elif ZPL_GCC_VERSION_CHECK(3,0,0) + # define ZPL_DIAGNOSTIC_DISABLE_CAST_QUAL _Pragma("GCC diagnostic ignored \"-Wcast-qual\"") + #else + # define ZPL_DIAGNOSTIC_DISABLE_CAST_QUAL + #endif + + #if defined(ZPL_DEPRECATED) + # undef ZPL_DEPRECATED + #endif + #if defined(ZPL_DEPRECATED_FOR) + # undef ZPL_DEPRECATED_FOR + #endif + #if defined(__cplusplus) && (__cplusplus >= 201402L) + # define ZPL_DEPRECATED(since) ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[deprecated("Since " #since)]]) + # define ZPL_DEPRECATED_FOR(since, replacement) ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[deprecated("Since " #since "; use " #replacement)]]) + #elif \ + ZPL_HAS_EXTENSION(attribute_deprecated_with_message) || \ + ZPL_GCC_VERSION_CHECK(4,5,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_ARM_VERSION_CHECK(5,6,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,13,0) || \ + ZPL_PGI_VERSION_CHECK(17,10,0) || \ + ZPL_TI_VERSION_CHECK(18,1,0) || \ + ZPL_TI_ARMCL_VERSION_CHECK(18,1,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(8,3,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,3,0) + # define ZPL_DEPRECATED(since) __attribute__((__deprecated__("Since " #since))) + # define ZPL_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__("Since " #since "; use " #replacement))) + #elif \ + ZPL_HAS_ATTRIBUTE(deprecated) || \ + ZPL_GCC_VERSION_CHECK(3,1,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_DEPRECATED(since) __attribute__((__deprecated__)) + # define ZPL_DEPRECATED_FOR(since, replacement) __attribute__((__deprecated__)) + #elif ZPL_MSVC_VERSION_CHECK(14,0,0) + # define ZPL_DEPRECATED(since) __declspec(deprecated("Since " # since)) + # define ZPL_DEPRECATED_FOR(since, replacement) __declspec(deprecated("Since " #since "; use " #replacement)) + #elif \ + ZPL_MSVC_VERSION_CHECK(13,10,0) || \ + ZPL_PELLES_VERSION_CHECK(6,50,0) + # define ZPL_DEPRECATED(since) __declspec(deprecated) + # define ZPL_DEPRECATED_FOR(since, replacement) __declspec(deprecated) + #elif ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_DEPRECATED(since) _Pragma("deprecated") + # define ZPL_DEPRECATED_FOR(since, replacement) _Pragma("deprecated") + #else + # define ZPL_DEPRECATED(since) + # define ZPL_DEPRECATED_FOR(since, replacement) + #endif + + #if defined(ZPL_UNAVAILABLE) + # undef ZPL_UNAVAILABLE + #endif + #if \ + ZPL_HAS_ATTRIBUTE(warning) || \ + ZPL_GCC_VERSION_CHECK(4,3,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_UNAVAILABLE(available_since) __attribute__((__warning__("Not available until " #available_since))) + #else + # define ZPL_UNAVAILABLE(available_since) + #endif + + #if defined(ZPL_WARN_UNUSED_RESULT) + # undef ZPL_WARN_UNUSED_RESULT + #endif + #if defined(ZPL_WARN_UNUSED_RESULT_MSG) + # undef ZPL_WARN_UNUSED_RESULT_MSG + #endif + #if (ZPL_HAS_CPP_ATTRIBUTE(nodiscard) >= 201907L) + # define ZPL_WARN_UNUSED_RESULT ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) + # define ZPL_WARN_UNUSED_RESULT_MSG(msg) ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard(msg)]]) + #elif ZPL_HAS_CPP_ATTRIBUTE(nodiscard) + # define ZPL_WARN_UNUSED_RESULT ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) + # define ZPL_WARN_UNUSED_RESULT_MSG(msg) ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[nodiscard]]) + #elif \ + ZPL_HAS_ATTRIBUTE(warn_unused_result) || \ + ZPL_GCC_VERSION_CHECK(3,4,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + (ZPL_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ + ZPL_PGI_VERSION_CHECK(17,10,0) + # define ZPL_WARN_UNUSED_RESULT __attribute__((__warn_unused_result__)) + # define ZPL_WARN_UNUSED_RESULT_MSG(msg) __attribute__((__warn_unused_result__)) + #elif defined(_Check_return_) /* SAL */ + # define ZPL_WARN_UNUSED_RESULT _Check_return_ + # define ZPL_WARN_UNUSED_RESULT_MSG(msg) _Check_return_ + #else + # define ZPL_WARN_UNUSED_RESULT + # define ZPL_WARN_UNUSED_RESULT_MSG(msg) + #endif + + #if defined(ZPL_SENTINEL) + # undef ZPL_SENTINEL + #endif + #if \ + ZPL_HAS_ATTRIBUTE(sentinel) || \ + ZPL_GCC_VERSION_CHECK(4,0,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_ARM_VERSION_CHECK(5,4,0) + # define ZPL_SENTINEL(position) __attribute__((__sentinel__(position))) + #else + # define ZPL_SENTINEL(position) + #endif + + #if defined(ZPL_NO_RETURN) + # undef ZPL_NO_RETURN + #endif + #if ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_NO_RETURN __noreturn + #elif ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_NO_RETURN __attribute__((__noreturn__)) + #elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L + # define ZPL_NO_RETURN _Noreturn + #elif defined(__cplusplus) && (__cplusplus >= 201103L) + # define ZPL_NO_RETURN ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[noreturn]]) + #elif \ + ZPL_HAS_ATTRIBUTE(noreturn) || \ + ZPL_GCC_VERSION_CHECK(3,2,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,11,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_NO_RETURN __attribute__((__noreturn__)) + #elif ZPL_SUNPRO_VERSION_CHECK(5,10,0) + # define ZPL_NO_RETURN _Pragma("does_not_return") + #elif ZPL_MSVC_VERSION_CHECK(13,10,0) + # define ZPL_NO_RETURN __declspec(noreturn) + #elif ZPL_TI_CL6X_VERSION_CHECK(6,0,0) && defined(__cplusplus) + # define ZPL_NO_RETURN _Pragma("FUNC_NEVER_RETURNS;") + #elif ZPL_COMPCERT_VERSION_CHECK(3,2,0) + # define ZPL_NO_RETURN __attribute((noreturn)) + #elif ZPL_PELLES_VERSION_CHECK(9,0,0) + # define ZPL_NO_RETURN __declspec(noreturn) + #else + # define ZPL_NO_RETURN + #endif + + #if defined(ZPL_NO_ESCAPE) + # undef ZPL_NO_ESCAPE + #endif + #if ZPL_HAS_ATTRIBUTE(noescape) + # define ZPL_NO_ESCAPE __attribute__((__noescape__)) + #else + # define ZPL_NO_ESCAPE + #endif + + #if defined(ZPL_UNREACHABLE) + # undef ZPL_UNREACHABLE + #endif + #if defined(ZPL_UNREACHABLE_RETURN) + # undef ZPL_UNREACHABLE_RETURN + #endif + #if defined(ZPL_ASSUME) + # undef ZPL_ASSUME + #endif + #if \ + ZPL_MSVC_VERSION_CHECK(13,10,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_ASSUME(expr) __assume(expr) + #elif ZPL_HAS_BUILTIN(__builtin_assume) + # define ZPL_ASSUME(expr) __builtin_assume(expr) + #elif \ + ZPL_TI_CL2000_VERSION_CHECK(6,2,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(4,0,0) + # if defined(__cplusplus) + # define ZPL_ASSUME(expr) std::_nassert(expr) + # else + # define ZPL_ASSUME(expr) _nassert(expr) + # endif + #endif + #if \ + (ZPL_HAS_BUILTIN(__builtin_unreachable) && (!defined(ZPL_ARM_VERSION))) || \ + ZPL_GCC_VERSION_CHECK(4,5,0) || \ + ZPL_PGI_VERSION_CHECK(18,10,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_IBM_VERSION_CHECK(13,1,5) + # define ZPL_UNREACHABLE() __builtin_unreachable() + #elif defined(ZPL_ASSUME) + # define ZPL_UNREACHABLE() ZPL_ASSUME(0) + #endif + #if !defined(ZPL_ASSUME) + # if defined(ZPL_UNREACHABLE) + # define ZPL_ASSUME(expr) ZPL_STATIC_CAST(void, ((expr) ? 1 : (ZPL_UNREACHABLE(), 1))) + # else + # define ZPL_ASSUME(expr) ZPL_STATIC_CAST(void, expr) + # endif + #endif + #if defined(ZPL_UNREACHABLE) + # if \ + ZPL_TI_CL2000_VERSION_CHECK(6,2,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(4,0,0) + # define ZPL_UNREACHABLE_RETURN(value) return (ZPL_STATIC_CAST(void, ZPL_ASSUME(0)), (value)) + # else + # define ZPL_UNREACHABLE_RETURN(value) ZPL_UNREACHABLE() + # endif + #else + # define ZPL_UNREACHABLE_RETURN(value) return (value) + #endif + #if !defined(ZPL_UNREACHABLE) + # define ZPL_UNREACHABLE() ZPL_ASSUME(0) + #endif + + ZPL_DIAGNOSTIC_PUSH + #if ZPL_HAS_WARNING("-Wpedantic") + # pragma clang diagnostic ignored "-Wpedantic" + #endif + #if ZPL_HAS_WARNING("-Wc++98-compat-pedantic") && defined(__cplusplus) + # pragma clang diagnostic ignored "-Wc++98-compat-pedantic" + #endif + #if ZPL_GCC_HAS_WARNING("-Wvariadic-macros",4,0,0) + # if defined(__clang__) + # pragma clang diagnostic ignored "-Wvariadic-macros" + # elif defined(ZPL_GCC_VERSION) + # pragma GCC diagnostic ignored "-Wvariadic-macros" + # endif + #endif + #if defined(ZPL_NON_NULL) + # undef ZPL_NON_NULL + #endif + #if \ + ZPL_HAS_ATTRIBUTE(nonnull) || \ + ZPL_GCC_VERSION_CHECK(3,3,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) + # define ZPL_NON_NULL(...) __attribute__((__nonnull__(__VA_ARGS__))) + #else + # define ZPL_NON_NULL(...) + #endif + ZPL_DIAGNOSTIC_POP + + #if defined(ZPL_PRINTF_FORMAT) + # undef ZPL_PRINTF_FORMAT + #endif + #if defined(__MINGW32__) && ZPL_GCC_HAS_ATTRIBUTE(format,4,4,0) && !defined(__USE_MINGW_ANSI_STDIO) + # define ZPL_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(ms_printf, string_idx, first_to_check))) + #elif defined(__MINGW32__) && ZPL_GCC_HAS_ATTRIBUTE(format,4,4,0) && defined(__USE_MINGW_ANSI_STDIO) + # define ZPL_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(gnu_printf, string_idx, first_to_check))) + #elif \ + ZPL_HAS_ATTRIBUTE(format) || \ + ZPL_GCC_VERSION_CHECK(3,1,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_ARM_VERSION_CHECK(5,6,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_PRINTF_FORMAT(string_idx,first_to_check) __attribute__((__format__(__printf__, string_idx, first_to_check))) + #elif ZPL_PELLES_VERSION_CHECK(6,0,0) + # define ZPL_PRINTF_FORMAT(string_idx,first_to_check) __declspec(vaformat(printf,string_idx,first_to_check)) + #else + # define ZPL_PRINTF_FORMAT(string_idx,first_to_check) + #endif + + #if defined(ZPL_CONSTEXPR) + # undef ZPL_CONSTEXPR + #endif + #if defined(__cplusplus) + # if __cplusplus >= 201103L + # define ZPL_CONSTEXPR ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(constexpr) + # endif + #endif + #if !defined(ZPL_CONSTEXPR) + # define ZPL_CONSTEXPR + #endif + + #if defined(ZPL_PREDICT) + # undef ZPL_PREDICT + #endif + #if defined(ZPL_LIKELY) + # undef ZPL_LIKELY + #endif + #if defined(ZPL_UNLIKELY) + # undef ZPL_UNLIKELY + #endif + #if defined(ZPL_UNPREDICTABLE) + # undef ZPL_UNPREDICTABLE + #endif + #if ZPL_HAS_BUILTIN(__builtin_unpredictable) + # define ZPL_UNPREDICTABLE(expr) __builtin_unpredictable((expr)) + #endif + #if \ + ZPL_HAS_BUILTIN(__builtin_expect_with_probability) || \ + ZPL_GCC_VERSION_CHECK(9,0,0) + # define ZPL_PREDICT(expr, value, probability) __builtin_expect_with_probability( (expr), (value), (probability)) + # define ZPL_PREDICT_TRUE(expr, probability) __builtin_expect_with_probability(!!(expr), 1 , (probability)) + # define ZPL_PREDICT_FALSE(expr, probability) __builtin_expect_with_probability(!!(expr), 0 , (probability)) + # define ZPL_LIKELY(expr) __builtin_expect (!!(expr), 1 ) + # define ZPL_UNLIKELY(expr) __builtin_expect (!!(expr), 0 ) + #elif \ + ZPL_HAS_BUILTIN(__builtin_expect) || \ + ZPL_GCC_VERSION_CHECK(3,0,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + (ZPL_SUNPRO_VERSION_CHECK(5,15,0) && defined(__cplusplus)) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + ZPL_TI_ARMCL_VERSION_CHECK(4,7,0) || \ + ZPL_TI_CL430_VERSION_CHECK(3,1,0) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,1,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(6,1,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + ZPL_TINYC_VERSION_CHECK(0,9,27) || \ + ZPL_CRAY_VERSION_CHECK(8,1,0) + # define ZPL_PREDICT(expr, expected, probability) \ + (((probability) >= 0.9) ? __builtin_expect((expr), (expected)) : (ZPL_STATIC_CAST(void, expected), (expr))) + # define ZPL_PREDICT_TRUE(expr, probability) \ + (__extension__ ({ \ + double zpl_probability_ = (probability); \ + ((zpl_probability_ >= 0.9) ? __builtin_expect(!!(expr), 1) : ((zpl_probability_ <= 0.1) ? __builtin_expect(!!(expr), 0) : !!(expr))); \ + })) + # define ZPL_PREDICT_FALSE(expr, probability) \ + (__extension__ ({ \ + double zpl_probability_ = (probability); \ + ((zpl_probability_ >= 0.9) ? __builtin_expect(!!(expr), 0) : ((zpl_probability_ <= 0.1) ? __builtin_expect(!!(expr), 1) : !!(expr))); \ + })) + # define ZPL_LIKELY(expr) __builtin_expect(!!(expr), 1) + # define ZPL_UNLIKELY(expr) __builtin_expect(!!(expr), 0) + #else + # define ZPL_PREDICT(expr, expected, probability) (ZPL_STATIC_CAST(void, expected), (expr)) + # define ZPL_PREDICT_TRUE(expr, probability) (!!(expr)) + # define ZPL_PREDICT_FALSE(expr, probability) (!!(expr)) + # define ZPL_LIKELY(expr) (!!(expr)) + # define ZPL_UNLIKELY(expr) (!!(expr)) + #endif + #if !defined(ZPL_UNPREDICTABLE) + # define ZPL_UNPREDICTABLE(expr) ZPL_PREDICT(expr, 1, 0.5) + #endif + + #if defined(ZPL_MALLOC) + # undef ZPL_MALLOC + #endif + #if \ + ZPL_HAS_ATTRIBUTE(malloc) || \ + ZPL_GCC_VERSION_CHECK(3,1,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,11,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(12,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_MALLOC __attribute__((__malloc__)) + #elif ZPL_SUNPRO_VERSION_CHECK(5,10,0) + # define ZPL_MALLOC _Pragma("returns_new_memory") + #elif ZPL_MSVC_VERSION_CHECK(14, 0, 0) + # define ZPL_MALLOC __declspec(restrict) + #else + # define ZPL_MALLOC + #endif + + #if defined(ZPL_PURE) + # undef ZPL_PURE + #endif + #if \ + ZPL_HAS_ATTRIBUTE(pure) || \ + ZPL_GCC_VERSION_CHECK(2,96,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,11,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + ZPL_PGI_VERSION_CHECK(17,10,0) + # define ZPL_PURE __attribute__((__pure__)) + #elif ZPL_SUNPRO_VERSION_CHECK(5,10,0) + # define ZPL_PURE _Pragma("does_not_write_global_data") + #elif defined(__cplusplus) && \ + ( \ + ZPL_TI_CL430_VERSION_CHECK(2,0,1) || \ + ZPL_TI_CL6X_VERSION_CHECK(4,0,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) \ + ) + # define ZPL_PURE _Pragma("FUNC_IS_PURE;") + #else + # define ZPL_PURE + #endif + + #if defined(ZPL_CONST) + # undef ZPL_CONST + #endif + #if \ + ZPL_HAS_ATTRIBUTE(const) || \ + ZPL_GCC_VERSION_CHECK(2,5,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,11,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) || \ + ZPL_PGI_VERSION_CHECK(17,10,0) + # define ZPL_CONST __attribute__((__const__)) + #elif \ + ZPL_SUNPRO_VERSION_CHECK(5,10,0) + # define ZPL_CONST _Pragma("no_side_effect") + #else + # define ZPL_CONST ZPL_PURE + #endif + + #if defined(ZPL_RESTRICT) + # undef ZPL_RESTRICT + #endif + #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && !defined(__cplusplus) + # define ZPL_RESTRICT restrict + #elif \ + ZPL_GCC_VERSION_CHECK(3,1,0) || \ + ZPL_MSVC_VERSION_CHECK(14,0,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_PGI_VERSION_CHECK(17,10,0) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,2,4) || \ + ZPL_TI_CL6X_VERSION_CHECK(8,1,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + (ZPL_SUNPRO_VERSION_CHECK(5,14,0) && defined(__cplusplus)) || \ + ZPL_IAR_VERSION_CHECK(8,0,0) || \ + defined(__clang__) + # define ZPL_RESTRICT __restrict + #elif ZPL_SUNPRO_VERSION_CHECK(5,3,0) && !defined(__cplusplus) + # define ZPL_RESTRICT _Restrict + #else + # define ZPL_RESTRICT + #endif + + #if defined(ZPL_INLINE) + # undef ZPL_INLINE + #endif + #if \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) || \ + (defined(__cplusplus) && (__cplusplus >= 199711L)) + # define ZPL_INLINE inline + #elif \ + defined(ZPL_GCC_VERSION) || \ + ZPL_ARM_VERSION_CHECK(6,2,0) + # define ZPL_INLINE __inline__ + #elif \ + ZPL_MSVC_VERSION_CHECK(12,0,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,1,0) || \ + ZPL_TI_CL430_VERSION_CHECK(3,1,0) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,2,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(8,0,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_INLINE __inline + #else + # define ZPL_INLINE + #endif + + #if defined(ZPL_ALWAYS_INLINE) + # undef ZPL_ALWAYS_INLINE + #endif + #if \ + ZPL_HAS_ATTRIBUTE(always_inline) || \ + ZPL_GCC_VERSION_CHECK(4,0,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,11,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_ALWAYS_INLINE __attribute__((__always_inline__)) ZPL_INLINE + #elif ZPL_MSVC_VERSION_CHECK(12,0,0) + # define ZPL_ALWAYS_INLINE __forceinline + #elif defined(__cplusplus) && \ + ( \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(6,1,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) \ + ) + # define ZPL_ALWAYS_INLINE _Pragma("FUNC_ALWAYS_INLINE;") + #elif ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_ALWAYS_INLINE _Pragma("inline=forced") + #else + # define ZPL_ALWAYS_INLINE ZPL_INLINE + #endif + + #undef ZPL_ALWAYS_INLINE + #define ZPL_ALWAYS_INLINE ZPL_INLINE + + #if defined(ZPL_NEVER_INLINE) + # undef ZPL_NEVER_INLINE + #endif + #if \ + ZPL_HAS_ATTRIBUTE(noinline) || \ + ZPL_GCC_VERSION_CHECK(4,0,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,11,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(10,1,0) || \ + ZPL_TI_VERSION_CHECK(15,12,0) || \ + (ZPL_TI_ARMCL_VERSION_CHECK(4,8,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_ARMCL_VERSION_CHECK(5,2,0) || \ + (ZPL_TI_CL2000_VERSION_CHECK(6,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL2000_VERSION_CHECK(6,4,0) || \ + (ZPL_TI_CL430_VERSION_CHECK(4,0,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL430_VERSION_CHECK(4,3,0) || \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) || \ + ZPL_TI_CL7X_VERSION_CHECK(1,2,0) || \ + ZPL_TI_CLPRU_VERSION_CHECK(2,1,0) + # define ZPL_NEVER_INLINE __attribute__((__noinline__)) + #elif ZPL_MSVC_VERSION_CHECK(13,10,0) + # define ZPL_NEVER_INLINE __declspec(noinline) + #elif ZPL_PGI_VERSION_CHECK(10,2,0) + # define ZPL_NEVER_INLINE _Pragma("noinline") + #elif ZPL_TI_CL6X_VERSION_CHECK(6,0,0) && defined(__cplusplus) + # define ZPL_NEVER_INLINE _Pragma("FUNC_CANNOT_INLINE;") + #elif ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_NEVER_INLINE _Pragma("inline=never") + #elif ZPL_COMPCERT_VERSION_CHECK(3,2,0) + # define ZPL_NEVER_INLINE __attribute((noinline)) + #elif ZPL_PELLES_VERSION_CHECK(9,0,0) + # define ZPL_NEVER_INLINE __declspec(noinline) + #else + # define ZPL_NEVER_INLINE + #endif + + #if defined(ZPL_PRIVATE) + # undef ZPL_PRIVATE + #endif + #if defined(ZPL_PUBLIC) + # undef ZPL_PUBLIC + #endif + #if defined(ZPL_IMPORT) + # undef ZPL_IMPORT + #endif + #if defined(_WIN32) || defined(__CYGWIN__) + # define ZPL_PRIVATE + # define ZPL_PUBLIC __declspec(dllexport) + # define ZPL_IMPORT __declspec(dllimport) + #else + # if \ + ZPL_HAS_ATTRIBUTE(visibility) || \ + ZPL_GCC_VERSION_CHECK(3,3,0) || \ + ZPL_SUNPRO_VERSION_CHECK(5,11,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(13,1,0) || \ + ( \ + defined(__TI_EABI__) && \ + ( \ + (ZPL_TI_CL6X_VERSION_CHECK(7,2,0) && defined(__TI_GNU_ATTRIBUTE_SUPPORT__)) || \ + ZPL_TI_CL6X_VERSION_CHECK(7,5,0) \ + ) \ + ) + # define ZPL_PRIVATE __attribute__((__visibility__("hidden"))) + # define ZPL_PUBLIC __attribute__((__visibility__("default"))) + # else + # define ZPL_PRIVATE + # define ZPL_PUBLIC + # endif + # define ZPL_IMPORT extern + #endif + + #if defined(ZPL_NO_THROW) + # undef ZPL_NO_THROW + #endif + #if \ + ZPL_HAS_ATTRIBUTE(nothrow) || \ + ZPL_GCC_VERSION_CHECK(3,3,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_NO_THROW __attribute__((__nothrow__)) + #elif \ + ZPL_MSVC_VERSION_CHECK(13,1,0) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) + # define ZPL_NO_THROW __declspec(nothrow) + #else + # define ZPL_NO_THROW + #endif + + #if defined(ZPL_FALL_THROUGH) + # undef ZPL_FALL_THROUGH + #endif + #if ZPL_GNUC_HAS_ATTRIBUTE(fallthrough,7,0,0) && !defined(ZPL_PGI_VERSION) + # define ZPL_FALL_THROUGH __attribute__((__fallthrough__)) + #elif ZPL_HAS_CPP_ATTRIBUTE_NS(clang,fallthrough) + # define ZPL_FALL_THROUGH ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[clang::fallthrough]]) + #elif ZPL_HAS_CPP_ATTRIBUTE(fallthrough) + # define ZPL_FALL_THROUGH ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_([[fallthrough]]) + #elif defined(__fallthrough) /* SAL */ + # define ZPL_FALL_THROUGH __fallthrough + #else + # define ZPL_FALL_THROUGH + #endif + + #if defined(ZPL_RETURNS_NON_NULL) + # undef ZPL_RETURNS_NON_NULL + #endif + #if \ + ZPL_HAS_ATTRIBUTE(returns_nonnull) || \ + ZPL_GCC_VERSION_CHECK(4,9,0) + # define ZPL_RETURNS_NON_NULL __attribute__((__returns_nonnull__)) + #elif defined(_Ret_notnull_) /* SAL */ + # define ZPL_RETURNS_NON_NULL _Ret_notnull_ + #else + # define ZPL_RETURNS_NON_NULL + #endif + + #if defined(ZPL_ARRAY_PARAM) + # undef ZPL_ARRAY_PARAM + #endif + #if \ + defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) && \ + !defined(__STDC_NO_VLA__) && \ + !defined(__cplusplus) && \ + !defined(ZPL_PGI_VERSION) && \ + !defined(ZPL_TINYC_VERSION) + # define ZPL_ARRAY_PARAM(name) (name) + #else + # define ZPL_ARRAY_PARAM(name) + #endif + + #if defined(ZPL_IS_CONSTANT) + # undef ZPL_IS_CONSTANT + #endif + #if defined(ZPL_REQUIRE_CONSTEXPR) + # undef ZPL_REQUIRE_CONSTEXPR + #endif + /* ZPL_IS_CONSTEXPR_ is for + ZPL INTERNAL USE ONLY. API subject to change without notice. */ + #if defined(ZPL_IS_CONSTEXPR_) + # undef ZPL_IS_CONSTEXPR_ + #endif + #if \ + ZPL_HAS_BUILTIN(__builtin_constant_p) || \ + ZPL_GCC_VERSION_CHECK(3,4,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_TINYC_VERSION_CHECK(0,9,19) || \ + ZPL_ARM_VERSION_CHECK(4,1,0) || \ + ZPL_IBM_VERSION_CHECK(13,1,0) || \ + ZPL_TI_CL6X_VERSION_CHECK(6,1,0) || \ + (ZPL_SUNPRO_VERSION_CHECK(5,10,0) && !defined(__cplusplus)) || \ + ZPL_CRAY_VERSION_CHECK(8,1,0) + # define ZPL_IS_CONSTANT(expr) __builtin_constant_p(expr) + #endif + #if !defined(__cplusplus) + # if \ + ZPL_HAS_BUILTIN(__builtin_types_compatible_p) || \ + ZPL_GCC_VERSION_CHECK(3,4,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + ZPL_IBM_VERSION_CHECK(13,1,0) || \ + ZPL_CRAY_VERSION_CHECK(8,1,0) || \ + ZPL_ARM_VERSION_CHECK(5,4,0) || \ + ZPL_TINYC_VERSION_CHECK(0,9,24) + # if defined(__INTPTR_TYPE__) + # define ZPL_IS_CONSTEXPR_(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0)), int*) + # else + # include + # define ZPL_IS_CONSTEXPR_(expr) __builtin_types_compatible_p(__typeof__((1 ? (void*) ((intptr_t) ((expr) * 0)) : (int*) 0)), int*) + # endif + # elif \ + ( \ + defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) && \ + !defined(ZPL_SUNPRO_VERSION) && \ + !defined(ZPL_PGI_VERSION) && \ + !defined(ZPL_IAR_VERSION)) || \ + ZPL_HAS_EXTENSION(c_generic_selections) || \ + ZPL_GCC_VERSION_CHECK(4,9,0) || \ + ZPL_INTEL_VERSION_CHECK(17,0,0) || \ + ZPL_IBM_VERSION_CHECK(12,1,0) || \ + ZPL_ARM_VERSION_CHECK(5,3,0) + # if defined(__INTPTR_TYPE__) + # define ZPL_IS_CONSTEXPR_(expr) _Generic((1 ? (void*) ((__INTPTR_TYPE__) ((expr) * 0)) : (int*) 0), int*: 1, void*: 0) + # else + # include + # define ZPL_IS_CONSTEXPR_(expr) _Generic((1 ? (void*) ((intptr_t) * 0) : (int*) 0), int*: 1, void*: 0) + # endif + # elif \ + defined(ZPL_GCC_VERSION) || \ + defined(ZPL_INTEL_VERSION) || \ + defined(ZPL_TINYC_VERSION) || \ + defined(ZPL_TI_ARMCL_VERSION) || \ + ZPL_TI_CL430_VERSION_CHECK(18,12,0) || \ + defined(ZPL_TI_CL2000_VERSION) || \ + defined(ZPL_TI_CL6X_VERSION) || \ + defined(ZPL_TI_CL7X_VERSION) || \ + defined(ZPL_TI_CLPRU_VERSION) || \ + defined(__clang__) + # define ZPL_IS_CONSTEXPR_(expr) ( \ + sizeof(void) != \ + sizeof(*( \ + 1 ? \ + ((void*) ((expr) * 0L) ) : \ + ((struct { char v[sizeof(void) * 2]; } *) 1) \ + ) \ + ) \ + ) + # endif + #endif + #if defined(ZPL_IS_CONSTEXPR_) + # if !defined(ZPL_IS_CONSTANT) + # define ZPL_IS_CONSTANT(expr) ZPL_IS_CONSTEXPR_(expr) + # endif + # define ZPL_REQUIRE_CONSTEXPR(expr) (ZPL_IS_CONSTEXPR_(expr) ? (expr) : (-1)) + #else + # if !defined(ZPL_IS_CONSTANT) + # define ZPL_IS_CONSTANT(expr) (0) + # endif + # define ZPL_REQUIRE_CONSTEXPR(expr) (expr) + #endif + + #if defined(ZPL_BEGIN_C_DECLS) + # undef ZPL_BEGIN_C_DECLS + #endif + #if defined(ZPL_END_C_DECLS) + # undef ZPL_END_C_DECLS + #endif + #if defined(ZPL_C_DECL) + # undef ZPL_C_DECL + #endif + #if defined(__cplusplus) + # define ZPL_BEGIN_C_DECLS extern "C" { + # define ZPL_END_C_DECLS } + # define ZPL_C_DECL extern "C" + #else + # define ZPL_BEGIN_C_DECLS + # define ZPL_END_C_DECLS + # define ZPL_C_DECL + #endif + + #if defined(ZPL_STATIC_ASSERT) + # undef ZPL_STATIC_ASSERT + #endif + #if \ + !defined(__cplusplus) && ( \ + (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) || \ + ZPL_HAS_FEATURE(c_static_assert) || \ + ZPL_GCC_VERSION_CHECK(6,0,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) || \ + defined(_Static_assert) \ + ) + # define ZPL_STATIC_ASSERT(expr, message) _Static_assert(expr, message) + #elif \ + (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ + ZPL_MSVC_VERSION_CHECK(16,0,0) + # define ZPL_STATIC_ASSERT(expr, message) ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(static_assert(expr, message)) + #else + # define ZPL_STATIC_ASSERT3(cond, msg) typedef char static_assertion_##msg[(!!(cond)) * 2 - 1] + # define ZPL_STATIC_ASSERT2(cond, line) ZPL_STATIC_ASSERT3(cond, static_assertion_at_line_##line) + # define ZPL_STATIC_ASSERT1(cond, line) ZPL_STATIC_ASSERT2(cond, line) + # define ZPL_STATIC_ASSERT(cond, unused) ZPL_STATIC_ASSERT1(cond, __LINE__) + #endif + + #if defined(ZPL_NULL) + # undef ZPL_NULL + #endif + #if defined(__cplusplus) + # if __cplusplus >= 201103L + # define ZPL_NULL ZPL_DIAGNOSTIC_DISABLE_CPP98_COMPAT_WRAP_(nullptr) + # elif defined(NULL) + # define ZPL_NULL NULL + # else + # define ZPL_NULL ZPL_STATIC_CAST(void*, 0) + # endif + #elif defined(NULL) + # define ZPL_NULL NULL + #else + # define ZPL_NULL ((void*) 0) + #endif + + #if defined(ZPL_MESSAGE) + # undef ZPL_MESSAGE + #endif + #if ZPL_HAS_WARNING("-Wunknown-pragmas") + # define ZPL_MESSAGE(msg) \ + ZPL_DIAGNOSTIC_PUSH \ + ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ + ZPL_PRAGMA(message msg) \ + ZPL_DIAGNOSTIC_POP + #elif \ + ZPL_GCC_VERSION_CHECK(4,4,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_MESSAGE(msg) ZPL_PRAGMA(message msg) + #elif ZPL_CRAY_VERSION_CHECK(5,0,0) + # define ZPL_MESSAGE(msg) ZPL_PRAGMA(_CRI message msg) + #elif ZPL_IAR_VERSION_CHECK(8,0,0) + # define ZPL_MESSAGE(msg) ZPL_PRAGMA(message(msg)) + #elif ZPL_PELLES_VERSION_CHECK(2,0,0) + # define ZPL_MESSAGE(msg) ZPL_PRAGMA(message(msg)) + #else + # define ZPL_MESSAGE(msg) + #endif + + #if defined(ZPL_WARNING) + # undef ZPL_WARNING + #endif + #if ZPL_HAS_WARNING("-Wunknown-pragmas") + # define ZPL_WARNING(msg) \ + ZPL_DIAGNOSTIC_PUSH \ + ZPL_DIAGNOSTIC_DISABLE_UNKNOWN_PRAGMAS \ + ZPL_PRAGMA(clang warning msg) \ + ZPL_DIAGNOSTIC_POP + #elif \ + ZPL_GCC_VERSION_CHECK(4,8,0) || \ + ZPL_PGI_VERSION_CHECK(18,4,0) || \ + ZPL_INTEL_VERSION_CHECK(13,0,0) + # define ZPL_WARNING(msg) ZPL_PRAGMA(GCC warning msg) + #elif ZPL_MSVC_VERSION_CHECK(15,0,0) + # define ZPL_WARNING(msg) ZPL_PRAGMA(message(msg)) + #else + # define ZPL_WARNING(msg) ZPL_MESSAGE(msg) + #endif + + #if defined(ZPL_REQUIRE) + # undef ZPL_REQUIRE + #endif + #if defined(ZPL_REQUIRE_MSG) + # undef ZPL_REQUIRE_MSG + #endif + #if ZPL_HAS_ATTRIBUTE(diagnose_if) + # if ZPL_HAS_WARNING("-Wgcc-compat") + # define ZPL_REQUIRE(expr) \ + ZPL_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wgcc-compat\"") \ + __attribute__((diagnose_if(!(expr), #expr, "error"))) \ + ZPL_DIAGNOSTIC_POP + # define ZPL_REQUIRE_MSG(expr,msg) \ + ZPL_DIAGNOSTIC_PUSH \ + _Pragma("clang diagnostic ignored \"-Wgcc-compat\"") \ + __attribute__((diagnose_if(!(expr), msg, "error"))) \ + ZPL_DIAGNOSTIC_POP + # else + # define ZPL_REQUIRE(expr) __attribute__((diagnose_if(!(expr), #expr, "error"))) + # define ZPL_REQUIRE_MSG(expr,msg) __attribute__((diagnose_if(!(expr), msg, "error"))) + # endif + #else + # define ZPL_REQUIRE(expr) + # define ZPL_REQUIRE_MSG(expr,msg) + #endif + + #if defined(ZPL_FLAGS) + # undef ZPL_FLAGS + #endif + #if ZPL_HAS_ATTRIBUTE(flag_enum) + # define ZPL_FLAGS __attribute__((__flag_enum__)) + #endif + + #if defined(ZPL_FLAGS_CAST) + # undef ZPL_FLAGS_CAST + #endif + #if ZPL_INTEL_VERSION_CHECK(19,0,0) + # define ZPL_FLAGS_CAST(T, expr) (__extension__ ({ \ + ZPL_DIAGNOSTIC_PUSH \ + _Pragma("warning(disable:188)") \ + ((T) (expr)); \ + ZPL_DIAGNOSTIC_POP \ + })) + #else + # define ZPL_FLAGS_CAST(T, expr) ZPL_STATIC_CAST(T, expr) + #endif + + #if defined(ZPL_EMPTY_BASES) + # undef ZPL_EMPTY_BASES + #endif + #if ZPL_MSVC_VERSION_CHECK(19,0,23918) && !ZPL_MSVC_VERSION_CHECK(20,0,0) + # define ZPL_EMPTY_BASES __declspec(empty_bases) + #else + # define ZPL_EMPTY_BASES + #endif + + /* Remaining macros are deprecated. */ + + #if defined(ZPL_GCC_NOT_CLANG_VERSION_CHECK) + # undef ZPL_GCC_NOT_CLANG_VERSION_CHECK + #endif + #if defined(__clang__) + # define ZPL_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) (0) + #else + # define ZPL_GCC_NOT_CLANG_VERSION_CHECK(major,minor,patch) ZPL_GCC_VERSION_CHECK(major,minor,patch) + #endif + + #if defined(ZPL_CLANG_HAS_ATTRIBUTE) + # undef ZPL_CLANG_HAS_ATTRIBUTE + #endif + #define ZPL_CLANG_HAS_ATTRIBUTE(attribute) ZPL_HAS_ATTRIBUTE(attribute) + + #if defined(ZPL_CLANG_HAS_CPP_ATTRIBUTE) + # undef ZPL_CLANG_HAS_CPP_ATTRIBUTE + #endif + #define ZPL_CLANG_HAS_CPP_ATTRIBUTE(attribute) ZPL_HAS_CPP_ATTRIBUTE(attribute) + + #if defined(ZPL_CLANG_HAS_BUILTIN) + # undef ZPL_CLANG_HAS_BUILTIN + #endif + #define ZPL_CLANG_HAS_BUILTIN(builtin) ZPL_HAS_BUILTIN(builtin) + + #if defined(ZPL_CLANG_HAS_FEATURE) + # undef ZPL_CLANG_HAS_FEATURE + #endif + #define ZPL_CLANG_HAS_FEATURE(feature) ZPL_HAS_FEATURE(feature) + + #if defined(ZPL_CLANG_HAS_EXTENSION) + # undef ZPL_CLANG_HAS_EXTENSION + #endif + #define ZPL_CLANG_HAS_EXTENSION(extension) ZPL_HAS_EXTENSION(extension) + + #if defined(ZPL_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE) + # undef ZPL_CLANG_HAS_DECLSPEC_DECLSPEC_ATTRIBUTE + #endif + #define ZPL_CLANG_HAS_DECLSPEC_ATTRIBUTE(attribute) ZPL_HAS_DECLSPEC_ATTRIBUTE(attribute) + + #if defined(ZPL_CLANG_HAS_WARNING) + # undef ZPL_CLANG_HAS_WARNING + #endif + #define ZPL_CLANG_HAS_WARNING(warning) ZPL_HAS_WARNING(warning) + + #endif /* !defined(ZPL_HEDLEY_VERSION) || (ZPL_HEDLEY_VERSION < X) */ + + #define ZPL_VERSION ZPL_VERSION_ENCODE(ZPL_VERSION_MAJOR, ZPL_VERSION_MINOR, ZPL_VERSION_PATCH) + + #ifdef ZPL_IMPL + # ifndef ZPL_IMPLEMENTATION + # define ZPL_IMPLEMENTATION + # endif + #endif + + #if defined(__cplusplus) && !defined(ZPL_EXTERN) + # define ZPL_EXTERN extern "C" + #else + # define ZPL_EXTERN extern + #endif + + #ifndef ZPL_DEF + # if defined(ZPL_SHARED_LIB) + # ifdef ZPL_IMPLEMENTATION + # define ZPL_DEF ZPL_PUBLIC + # else + # define ZPL_DEF ZPL_IMPORT + # endif + # elif defined(ZPL_STATIC_LIB) + # ifdef ZPL_IMPLEMENTATION + # define ZPL_DEF + # else + # define ZPL_DEF ZPL_EXTERN + # endif + # elif defined(ZPL_STATIC) + # define ZPL_DEF static + # else + # define ZPL_DEF ZPL_EXTERN + # endif + #endif + + #ifndef ZPL_DEF_INLINE + # if defined(ZPL_STATIC) + # define ZPL_DEF_INLINE + # define ZPL_IMPL_INLINE + # else + # define ZPL_DEF_INLINE static + # define ZPL_IMPL_INLINE static inline + # endif + #endif + + /* builtin overrides */ + #if defined(__TINYC__) || defined(__EMSCRIPTEN__) + # if defined(ZPL_ENFORCE_THREADING) + # define ZPL_ENABLE_THREADING + # else + # define ZPL_DISABLE_THREADING + # endif + #endif + + /* Distributions */ + #ifndef ZPL_CUSTOM_MODULES + /* default distribution */ + # define ZPL_MODULE_ESSENTIALS + # define ZPL_MODULE_CORE + # define ZPL_MODULE_TIMER + # define ZPL_MODULE_HASHING + # define ZPL_MODULE_REGEX + # define ZPL_MODULE_EVENT + # define ZPL_MODULE_DLL + # define ZPL_MODULE_OPTS + # define ZPL_MODULE_PROCESS + # define ZPL_MODULE_MATH + # define ZPL_MODULE_THREADING + # define ZPL_MODULE_JOBS + # define ZPL_MODULE_PARSER + + /* zpl nano distribution */ + # if defined(ZPL_NANO) || defined(ZPL_PICO) + # undef ZPL_MODULE_TIMER + # undef ZPL_MODULE_HASHING + # undef ZPL_MODULE_REGEX + # undef ZPL_MODULE_EVENT + # undef ZPL_MODULE_DLL + # undef ZPL_MODULE_OPTS + # undef ZPL_MODULE_PROCESS + # undef ZPL_MODULE_MATH + # undef ZPL_MODULE_THREADING + # undef ZPL_MODULE_JOBS + # undef ZPL_MODULE_PARSER + # endif + + # if defined(ZPL_PICO) + # undef ZPL_MODULE_CORE + # endif + + /* module enabling overrides */ + # if defined(ZPL_ENABLE_CORE) && !defined(ZPL_MODULE_CORE) + # define ZPL_MODULE_CORE + # endif + # if defined(ZPL_ENABLE_HASHING) && !defined(ZPL_MODULE_HASHING) + # define ZPL_MODULE_HASHING + # endif + # if defined(ZPL_ENABLE_REGEX) && !defined(ZPL_MODULE_REGEX) + # define ZPL_MODULE_REGEX + # endif + # if defined(ZPL_ENABLE_DLL) && !defined(ZPL_MODULE_DLL) + # define ZPL_MODULE_DLL + # endif + # if defined(ZPL_ENABLE_OPTS) && !defined(ZPL_MODULE_OPTS) + # define ZPL_MODULE_OPTS + # endif + # if defined(ZPL_ENABLE_PROCESS) && !defined(ZPL_MODULE_PROCESS) + # define ZPL_MODULE_PROCESS + # endif + # if defined(ZPL_ENABLE_MATH) && !defined(ZPL_MODULE_MATH) + # define ZPL_MODULE_MATH + # endif + # if defined(ZPL_ENABLE_THREADING) && !defined(ZPL_MODULE_THREADING) + # define ZPL_MODULE_THREADING + # endif + # if defined(ZPL_ENABLE_JOBS) && !defined(ZPL_MODULE_JOBS) + # ifndef ZPL_MODULE_THREADING + # define ZPL_MODULE_THREADING /* dependency */ + # endif + # define ZPL_MODULE_JOBS + # endif + # if defined(ZPL_ENABLE_PARSER) && !defined(ZPL_MODULE_PARSER) + # define ZPL_MODULE_PARSER + # endif + + /* module disabling overrides */ + # if defined(ZPL_DISABLE_CORE) && defined(ZPL_MODULE_CORE) + # undef ZPL_MODULE_CORE + # endif + # if defined(ZPL_DISABLE_HASHING) && defined(ZPL_MODULE_HASHING) + # undef ZPL_MODULE_HASHING + # endif + # if defined(ZPL_DISABLE_REGEX) && defined(ZPL_MODULE_REGEX) + # undef ZPL_MODULE_REGEX + # endif + # if defined(ZPL_DISABLE_DLL) && defined(ZPL_MODULE_DLL) + # undef ZPL_MODULE_DLL + # endif + # if defined(ZPL_DISABLE_OPTS) && defined(ZPL_MODULE_OPTS) + # undef ZPL_MODULE_OPTS + # endif + # if defined(ZPL_DISABLE_PROCESS) && defined(ZPL_MODULE_PROCESS) + # undef ZPL_MODULE_PROCESS + # endif + # if defined(ZPL_DISABLE_MATH) && defined(ZPL_MODULE_MATH) + # undef ZPL_MODULE_MATH + # endif + # if defined(ZPL_DISABLE_THREADING) && defined(ZPL_MODULE_THREADING) + # ifdef ZPL_MODULE_JOBS + # undef ZPL_MODULE_JOBS /* user */ + # endif + # undef ZPL_MODULE_THREADING + # endif + # if defined(ZPL_DISABLE_JOBS) && defined(ZPL_MODULE_JOBS) + # undef ZPL_MODULE_JOBS + # endif + # if defined(ZPL_DISABLE_PARSER) && defined(ZPL_MODULE_PARSER) + # undef ZPL_MODULE_PARSER + # endif + #endif + + #if defined(__GCC__) || defined(__GNUC__) || defined(__clang__) + # pragma GCC diagnostic push + # pragma GCC diagnostic ignored "-Wunused-function" + # pragma GCC diagnostic ignored "-Wmissing-field-initializers" + # pragma GCC diagnostic ignored "-Wimplicit-fallthrough" + #endif + + #if defined(_MSC_VER) + # pragma warning(push) + # pragma warning(disable : 4201) + # pragma warning(disable : 4127) // Conditional expression is constant + #endif + + /* general purpose includes */ + + // file: header/core/system.h + + + ZPL_BEGIN_C_DECLS + + /* Platform architecture */ + + #if defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__64BIT__) || defined(__powerpc64__) || \ + defined(__ppc64__) || defined(__aarch64__) + # ifndef ZPL_ARCH_64_BIT + # define ZPL_ARCH_64_BIT 1 + # endif + #else + # ifndef ZPL_ARCH_32_BIT + # define ZPL_ARCH_32_BIT 1 + # endif + #endif + + /* Platform endiannes */ + + #ifndef ZPL_ENDIAN_ORDER + # define ZPL_ENDIAN_ORDER + # define ZPL_IS_BIG_ENDIAN (!*(zpl_u8 *)&(zpl_u16){ 1 }) + # define ZPL_IS_LITTLE_ENDIAN (!ZPL_IS_BIG_ENDIAN) + #endif + + /* Platform OS */ + + #if defined(_WIN32) || defined(_WIN64) + # ifndef ZPL_SYSTEM_WINDOWS + # define ZPL_SYSTEM_WINDOWS 1 + # endif + #elif defined(__APPLE__) && defined(__MACH__) + # ifndef ZPL_SYSTEM_OSX + # define ZPL_SYSTEM_OSX 1 + # endif + # ifndef ZPL_SYSTEM_MACOS + # define ZPL_SYSTEM_MACOS 1 + # endif + # include + # if TARGET_IPHONE_SIMULATOR == 1 || TARGET_OS_IPHONE == 1 + # ifndef ZPL_SYSTEM_IOS + # define ZPL_SYSTEM_IOS 1 + # endif + # endif + #elif defined(__unix__) + # ifndef ZPL_SYSTEM_UNIX + # define ZPL_SYSTEM_UNIX 1 + # endif + # if defined(ANDROID) || defined(__ANDROID__) + # ifndef ZPL_SYSTEM_ANDROID + # define ZPL_SYSTEM_ANDROID 1 + # endif + # ifndef ZPL_SYSTEM_LINUX + # define ZPL_SYSTEM_LINUX 1 + # endif + # elif defined(__linux__) + # ifndef ZPL_SYSTEM_LINUX + # define ZPL_SYSTEM_LINUX 1 + # endif + # elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) + # ifndef ZPL_SYSTEM_FREEBSD + # define ZPL_SYSTEM_FREEBSD 1 + # endif + # elif defined(__OpenBSD__) + # ifndef ZPL_SYSTEM_OPENBSD + # define ZPL_SYSTEM_OPENBSD 1 + # endif + # elif defined(__EMSCRIPTEN__) + # ifndef ZPL_SYSTEM_EMSCRIPTEN + # define ZPL_SYSTEM_EMSCRIPTEN 1 + # endif + # elif defined(__CYGWIN__) + # ifndef ZPL_SYSTEM_CYGWIN + # define ZPL_SYSTEM_CYGWIN 1 + # endif + # else + # error This UNIX operating system is not supported + # endif + #else + # error This operating system is not supported + #endif + + /* Platform compiler */ + + #if defined(_MSC_VER) + # define ZPL_COMPILER_MSVC 1 + #elif defined(__GNUC__) + # define ZPL_COMPILER_GCC 1 + #elif defined(__clang__) + # define ZPL_COMPILER_CLANG 1 + #elif defined(__MINGW32__) + # define ZPL_COMPILER_MINGW 1 + #elif defined(__TINYC__) + # define ZPL_COMPILER_TINYC 1 + #else + # error Unknown compiler + #endif + + /* Platform CPU */ + + #if defined(__arm__) || defined(__aarch64__) || defined(__ARM_ARCH) + # ifndef ZPL_CPU_ARM + # define ZPL_CPU_ARM 1 + # endif + # ifndef ZPL_CACHE_LINE_SIZE + # define ZPL_CACHE_LINE_SIZE 64 + # endif + #elif defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__x86_64__) || defined(ZPL_SYSTEM_EMSCRIPTEN) + # ifndef ZPL_CPU_X86 + # define ZPL_CPU_X86 1 + # endif + # ifndef ZPL_CACHE_LINE_SIZE + # define ZPL_CACHE_LINE_SIZE 64 + # endif + #elif defined(_M_PPC) || defined(__powerpc__) || defined(__powerpc64__) + # ifndef ZPL_CPU_PPC + # define ZPL_CPU_PPC 1 + # endif + # ifndef ZPL_CACHE_LINE_SIZE + # define ZPL_CACHE_LINE_SIZE 128 + # endif + #elif defined(__MIPSEL__) || defined(__mips_isa_rev) + # ifndef ZPL_CPU_MIPS + # define ZPL_CPU_MIPS 1 + # endif + # ifndef ZPL_CACHE_LINE_SIZE + # define ZPL_CACHE_LINE_SIZE 64 + # endif + #else + # error Unknown CPU Type + #endif + + // TODO(ZaKlaus): Find a better way to get this flag in MinGW. + #if (defined(ZPL_COMPILER_GCC) && !defined(WC_ERR_INVALID_CHARS)) || defined(ZPL_COMPILER_TINYC) + # define WC_ERR_INVALID_CHARS 0x0080 + #endif + + #if defined(ZPL_COMPILER_GCC) && defined(ZPL_SYSTEM_WINDOWS) + # ifndef ZPL_COMPILER_MINGW + # define ZPL_COMPILER_MINGW // assume we use mingw as a compiler + # endif + #endif + + #if defined(ZPL_SYSTEM_UNIX) + # ifndef _GNU_SOURCE + # define _GNU_SOURCE + # endif + + # ifndef _LARGEFILE64_SOURCE + # define _LARGEFILE64_SOURCE + # endif + #endif + + #if ZPL_GNUC_VERSION_CHECK(3, 3, 0) + # define ZPL_INFINITY (__builtin_inff()) + # define ZPL_NAN (__builtin_nanf("")) + #elif defined(ZPL_COMPILER_MSVC) + + # if !defined(ZPL__HACK_INFINITY) + typedef union zpl__msvc_inf_hack { + unsigned __int8 bytes[4]; + float value; + } zpl__msvc_inf_hack; + static union zpl__msvc_inf_hack ZPL__INFINITY_HACK = {{0x00, 0x00, 0x80, 0x7F}}; + # define ZPL__HACK_INFINITY (ZPL__INFINITY_HACK.value) + # endif + + # define ZPL_INFINITY (ZPL__HACK_INFINITY) + # define ZPL_NAN (0) + #else + # define ZPL_INFINITY (1e10000f) + # define ZPL_NAN (0.0f / 0.0f) + #endif + + ZPL_END_C_DECLS + + #include + #include + + #if defined(ZPL_SYSTEM_WINDOWS) + # include + #endif + + // file: header/essentials/types.h + + + ZPL_BEGIN_C_DECLS + + /* Basic types */ + + #if defined(ZPL_COMPILER_MSVC) + # if _MSC_VER < 1300 + typedef unsigned char zpl_u8; + typedef signed char zpl_i8; + typedef unsigned short zpl_u16; + typedef signed short zpl_i16; + typedef unsigned int zpl_u32; + typedef signed int zpl_i32; + # else + typedef unsigned __int8 zpl_u8; + typedef signed __int8 zpl_i8; + typedef unsigned __int16 zpl_u16; + typedef signed __int16 zpl_i16; + typedef unsigned __int32 zpl_u32; + typedef signed __int32 zpl_i32; + # endif + typedef unsigned __int64 zpl_u64; + typedef signed __int64 zpl_i64; + #else + # include + + typedef uint8_t zpl_u8; + typedef int8_t zpl_i8; + typedef uint16_t zpl_u16; + typedef int16_t zpl_i16; + typedef uint32_t zpl_u32; + typedef int32_t zpl_i32; + typedef uint64_t zpl_u64; + typedef int64_t zpl_i64; + #endif + + ZPL_STATIC_ASSERT(sizeof(zpl_u8) == sizeof(zpl_i8), "sizeof(zpl_u8) != sizeof(zpl_i8)"); + ZPL_STATIC_ASSERT(sizeof(zpl_u16) == sizeof(zpl_i16), "sizeof(zpl_u16) != sizeof(zpl_i16)"); + ZPL_STATIC_ASSERT(sizeof(zpl_u32) == sizeof(zpl_i32), "sizeof(zpl_u32) != sizeof(zpl_i32)"); + ZPL_STATIC_ASSERT(sizeof(zpl_u64) == sizeof(zpl_i64), "sizeof(zpl_u64) != sizeof(zpl_i64)"); + + ZPL_STATIC_ASSERT(sizeof(zpl_u8) == 1, "sizeof(zpl_u8) != 1"); + ZPL_STATIC_ASSERT(sizeof(zpl_u16) == 2, "sizeof(zpl_u16) != 2"); + ZPL_STATIC_ASSERT(sizeof(zpl_u32) == 4, "sizeof(zpl_u32) != 4"); + ZPL_STATIC_ASSERT(sizeof(zpl_u64) == 8, "sizeof(zpl_u64) != 8"); + + typedef size_t zpl_usize; + typedef ptrdiff_t zpl_isize; + + ZPL_STATIC_ASSERT(sizeof(zpl_usize) == sizeof(zpl_isize), "sizeof(zpl_usize) != sizeof(zpl_isize)"); + + // NOTE: (u)zpl_intptr is only here for semantic reasons really as this library will only support 32/64 bit OSes. + #if defined(_WIN64) + typedef signed __int64 zpl_intptr; + typedef unsigned __int64 zpl_uintptr; + #elif defined(_WIN32) + // NOTE; To mark types changing their size, e.g. zpl_intptr + # ifndef _W64 + # if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 + # define _W64 __w64 + # else + # define _W64 + # endif + # endif + typedef _W64 signed int zpl_intptr; + typedef _W64 unsigned int zpl_uintptr; + #else + typedef uintptr_t zpl_uintptr; + typedef intptr_t zpl_intptr; + #endif + + ZPL_STATIC_ASSERT(sizeof(zpl_uintptr) == sizeof(zpl_intptr), "sizeof(zpl_uintptr) != sizeof(zpl_intptr)"); + + typedef float zpl_f32; + typedef double zpl_f64; + + ZPL_STATIC_ASSERT(sizeof(zpl_f32) == 4, "sizeof(zpl_f32) != 4"); + ZPL_STATIC_ASSERT(sizeof(zpl_f64) == 8, "sizeof(zpl_f64) != 8"); + + typedef zpl_i32 zpl_rune; // NOTE: Unicode codepoint + typedef zpl_i32 zpl_char32; + #define ZPL_RUNE_INVALID cast(zpl_rune)(0xfffd) + #define ZPL_RUNE_MAX cast(zpl_rune)(0x0010ffff) + #define ZPL_RUNE_BOM cast(zpl_rune)(0xfeff) + #define ZPL_RUNE_EOF cast(zpl_rune)(-1) + + typedef zpl_i8 zpl_b8; + typedef zpl_i16 zpl_b16; + typedef zpl_i32 zpl_b32; + + #if !defined(__cplusplus) + # if (defined(_MSC_VER) && _MSC_VER < 1800) || (!defined(_MSC_VER) && !defined(__STDC_VERSION__)) + # ifndef true + # define true(0 == 0) + # endif + # ifndef false + # define false(0 != 0) + # endif + + typedef zpl_b8 bool; + # else + # include + # endif + #endif + + #ifndef ZPL_U8_MIN + # define ZPL_U8_MIN 0u + # define ZPL_U8_MAX 0xffu + # define ZPL_I8_MIN (-0x7f - 1) + # define ZPL_I8_MAX 0x7f + + # define ZPL_U16_MIN 0u + # define ZPL_U16_MAX 0xffffu + # define ZPL_I16_MIN (-0x7fff - 1) + # define ZPL_I16_MAX 0x7fff + + # define ZPL_U32_MIN 0u + # define ZPL_U32_MAX 0xffffffffu + # define ZPL_I32_MIN (-0x7fffffff - 1) + # define ZPL_I32_MAX 0x7fffffff + + # define ZPL_U64_MIN 0ull + # define ZPL_U64_MAX 0xffffffffffffffffull + # define ZPL_I64_MIN (-0x7fffffffffffffffll - 1) + # define ZPL_I64_MAX 0x7fffffffffffffffll + + # if defined(ZPL_ARCH_32_BIT) + # define ZPL_USIZE_MIN ZPL_U32_MIN + # define ZPL_USIZE_MAX ZPL_U32_MAX + # define ZPL_ISIZE_MIN ZPL_S32_MIN + # define ZPL_ISIZE_MAX ZPL_S32_MAX + # elif defined(ZPL_ARCH_64_BIT) + # define ZPL_USIZE_MIN ZPL_U64_MIN + # define ZPL_USIZE_MAX ZPL_U64_MAX + # define ZPL_ISIZE_MIN ZPL_I64_MIN + # define ZPL_ISIZE_MAX ZPL_I64_MAX + # else + # error Unknown architecture size. This library only supports 32 bit and 64 bit architectures. + # endif + + # define ZPL_F32_MIN 1.17549435e-38f + # define ZPL_F32_MAX 3.40282347e+38f + + # define ZPL_F64_MIN 2.2250738585072014e-308 + # define ZPL_F64_MAX 1.7976931348623157e+308 + #endif + + #ifdef ZPL_DEFINE_NULL_MACRO + # ifndef NULL + # define NULL ZPL_NULL + # endif + #endif + + ZPL_END_C_DECLS + // file: header/essentials/helpers.h + + /* Various macro based helpers */ + + ZPL_BEGIN_C_DECLS + + #ifndef cast + # define cast(Type) (Type) + #endif + + #ifndef zpl_size_of + # define zpl_size_of(x) (zpl_isize)(sizeof(x)) + #endif + + #ifndef zpl_count_of + # define zpl_count_of(x) ((zpl_size_of(x) / zpl_size_of(0 [x])) / ((zpl_isize)(!(zpl_size_of(x) % zpl_size_of(0 [x]))))) + #endif + + #ifndef zpl_offset_of + #if defined(_MSC_VER) || defined(ZPL_COMPILER_TINYC) + # define zpl_offset_of(Type, element) ((zpl_isize) & (((Type *)0)->element)) + #else + # define zpl_offset_of(Type, element) __builtin_offsetof(Type, element) + #endif + #endif + + #if defined(__cplusplus) + # ifndef zpl_align_of + # if __cplusplus >= 201103L + # define zpl_align_of(Type) (zpl_isize)alignof(Type) + # else + extern "C++" { + template struct zpl_alignment_trick { + char c; + T member; + }; + } + # define zpl_align_of(Type) zpl_offset_of(zpl_alignment_trick, member) + # endif + # endif + #else + # ifndef zpl_align_of + # define zpl_align_of(Type) \ + zpl_offset_of( \ + struct { \ + char c; \ + Type member; \ + }, \ + member) + # endif + #endif + + #ifndef zpl_swap + # define zpl_swap(Type, a, b) \ + do { \ + Type tmp = (a); \ + (a) = (b); \ + (b) = tmp; \ + } while (0) + #endif + + + + #ifndef zpl_global + # define zpl_global static // Global variables + #endif + + #ifndef zpl_internal + # define zpl_internal static // Internal linkage + #endif + + #ifndef zpl_local_persist + # define zpl_local_persist static // Local Persisting variables + #endif + + #ifndef zpl_unused + # if defined(_MSC_VER) + # define zpl_unused(x) (__pragma(warning(suppress : 4100))(x)) + # elif defined(__GCC__) + # define zpl_unused(x) __attribute__((__unused__))(x) + # else + # define zpl_unused(x) ((void)(zpl_size_of(x))) + # endif + #endif + + + #ifndef ZPL_JOIN_MACROS + # define ZPL_JOIN_MACROS + + # define ZPL_JOIN2 ZPL_CONCAT + # define ZPL_JOIN3(a, b, c) ZPL_JOIN2(ZPL_JOIN2(a, b), c) + # define ZPL_JOIN4(a, b, c, d) ZPL_JOIN2(ZPL_JOIN2(ZPL_JOIN2(a, b), c), d) + #endif + + #ifndef ZPL_BIT + # define ZPL_BIT(x) (1 << (x)) + #endif + + #ifndef zpl_min + # define zpl_min(a, b) ((a) < (b) ? (a) : (b)) + #endif + + #ifndef zpl_max + # define zpl_max(a, b) ((a) > (b) ? (a) : (b)) + #endif + + #ifndef zpl_min3 + # define zpl_min3(a, b, c) zpl_min(zpl_min(a, b), c) + #endif + + #ifndef zpl_max3 + # define zpl_max3(a, b, c) zpl_max(zpl_max(a, b), c) + #endif + + #ifndef zpl_clamp + # define zpl_clamp(x, lower, upper) zpl_min(zpl_max((x), (lower)), (upper)) + #endif + + #ifndef zpl_clamp01 + # define zpl_clamp01(x) zpl_clamp((x), 0, 1) + #endif + + #ifndef zpl_is_between + # define zpl_is_between(x, lower, upper) (((lower) <= (x)) && ((x) <= (upper))) + #endif + + #ifndef zpl_is_between_limit + # define zpl_is_between_limit(x, lower, upper) (((lower) <= (x)) && ((x) < (upper))) + #endif + + #ifndef zpl_step + #define zpl_step(x,y) (((x)/(y))*(y)) + #endif + + #ifndef zpl_abs + # define zpl_abs(x) ((x) < 0 ? -(x) : (x)) + #endif + + #ifndef ZPL_MASK_SET + # define ZPL_MASK_SET(var, set, mask) \ + do { \ + if (set) \ + (var) |= (mask); \ + else \ + (var) &= ~(mask); \ + } while (0) + #endif + + // Multiline string literals in C99! + #ifndef ZPL_MULTILINE + # define ZPL_MULTILINE(...) #__VA_ARGS__ + #endif + + ZPL_END_C_DECLS + + #if defined(ZPL_MODULE_ESSENTIALS) + // file: header/essentials/debug.h + + /* Debugging stuff */ + + ZPL_BEGIN_C_DECLS + + #ifndef ZPL_DEBUG_TRAP + # if defined(_MSC_VER) + # if _MSC_VER < 1300 + # define ZPL_DEBUG_TRAP( ) __asm int 3 /* Trap to debugger! */ + # else + # define ZPL_DEBUG_TRAP( ) __debugbreak( ) + # endif + # elif defined(ZPL_COMPILER_TINYC) + # define ZPL_DEBUG_TRAP( ) zpl_exit(1) + # else + # define ZPL_DEBUG_TRAP( ) __builtin_trap( ) + # endif + #endif + + #ifndef ZPL_ASSERT_MSG + # define ZPL_ASSERT_MSG(cond, msg, ...) \ + do { \ + if (!(cond)) { \ + zpl_assert_handler(#cond, __FILE__, cast(zpl_i64) __LINE__, msg, ##__VA_ARGS__); \ + ZPL_DEBUG_TRAP( ); \ + } \ + } while (0) + #endif + + #ifndef ZPL_ASSERT + # define ZPL_ASSERT(cond) ZPL_ASSERT_MSG(cond, NULL) + #endif + + #ifndef ZPL_ASSERT_NOT_NULL + # define ZPL_ASSERT_NOT_NULL(ptr) ZPL_ASSERT_MSG((ptr) != NULL, #ptr " must not be NULL") + #endif + + // NOTE: Things that shouldn't happen with a message! + #ifndef ZPL_PANIC + # define ZPL_PANIC(msg, ...) ZPL_ASSERT_MSG(0, msg, ##__VA_ARGS__) + #endif + + #ifndef ZPL_NOT_IMPLEMENTED + # define ZPL_NOT_IMPLEMENTED ZPL_PANIC("not implemented") + #endif + + /* Functions */ + + ZPL_DEF void zpl_assert_handler(char const *condition, char const *file, zpl_i32 line, char const *msg, ...); + ZPL_DEF zpl_i32 zpl_assert_crash(char const *condition); + ZPL_DEF void zpl_exit(zpl_u32 code); + + ZPL_END_C_DECLS + // file: header/essentials/memory.h + + /** @file mem.c + @brief Memory manipulation and helpers. + @defgroup memman Memory management + + Consists of pointer arithmetic methods, virtual memory management and custom memory allocators. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + //! Checks if value is power of 2. + ZPL_DEF_INLINE zpl_b32 zpl_is_power_of_two(zpl_isize x); + + //! Aligns address to specified alignment. + ZPL_DEF_INLINE void *zpl_align_forward(void *ptr, zpl_isize alignment); + + //! Aligns value to a specified alignment. + ZPL_DEF_INLINE zpl_i64 zpl_align_forward_i64(zpl_i64 value, zpl_isize alignment); + + //! Aligns value to a specified alignment. + ZPL_DEF_INLINE zpl_u64 zpl_align_forward_u64(zpl_u64 value, zpl_usize alignment); + + //! Moves pointer forward by bytes. + ZPL_DEF_INLINE void *zpl_pointer_add(void *ptr, zpl_isize bytes); + + //! Moves pointer backward by bytes. + ZPL_DEF_INLINE void *zpl_pointer_sub(void *ptr, zpl_isize bytes); + + //! Moves pointer forward by bytes. + ZPL_DEF_INLINE void const *zpl_pointer_add_const(void const *ptr, zpl_isize bytes); + + //! Moves pointer backward by bytes. + ZPL_DEF_INLINE void const *zpl_pointer_sub_const(void const *ptr, zpl_isize bytes); + + //! Calculates difference between two addresses. + ZPL_DEF_INLINE zpl_isize zpl_pointer_diff(void const *begin, void const *end); + + #define zpl_ptr_add zpl_pointer_add + #define zpl_ptr_sub zpl_pointer_sub + #define zpl_ptr_add_const zpl_pointer_add_const + #define zpl_ptr_sub_const zpl_pointer_sub_const + #define zpl_ptr_diff zpl_pointer_diff + + //! Clears up memory at location by specified size. + + //! @param ptr Memory location to clear up. + //! @param size The size to clear up with. + ZPL_DEF_INLINE void zpl_zero_size(void *ptr, zpl_isize size); + + #ifndef zpl_zero_item + //! Clears up an item. + #define zpl_zero_item(t) zpl_zero_size((t), zpl_size_of(*(t))) // NOTE: Pass pointer of struct + + //! Clears up an array. + #define zpl_zero_array(a, count) zpl_zero_size((a), zpl_size_of(*(a)) * count) + #endif + + //! Copy memory from source to destination. + ZPL_DEF_INLINE void *zpl_memmove(void *dest, void const *source, zpl_isize size); + + //! Set constant value at memory location with specified size. + ZPL_DEF_INLINE void *zpl_memset(void *data, zpl_u8 byte_value, zpl_isize size); + + //! Compare two memory locations with specified size. + ZPL_DEF_INLINE zpl_i32 zpl_memcompare(void const *s1, void const *s2, zpl_isize size); + + //! Swap memory contents between 2 locations with size. + ZPL_DEF void zpl_memswap(void *i, void *j, zpl_isize size); + + //! Search for a constant value within the size limit at memory location. + ZPL_DEF void const *zpl_memchr(void const *data, zpl_u8 byte_value, zpl_isize size); + + //! Search for a constant value within the size limit at memory location in backwards. + ZPL_DEF void const *zpl_memrchr(void const *data, zpl_u8 byte_value, zpl_isize size); + + //! Copy non-overlapping memory from source to destination. + ZPL_DEF void *zpl_memcopy(void *dest, void const *source, zpl_isize size); + + #ifndef zpl_memcopy_array + + //! Copy non-overlapping array. + #define zpl_memcopy_array(dst, src, count) zpl_memcopy((dst), (src), zpl_size_of(*(dst)) * (count)) + #endif + + //! Copy an array. + #ifndef zpl_memmove_array + #define zpl_memmove_array(dst, src, count) zpl_memmove((dst), (src), zpl_size_of(*(dst)) * (count)) + #endif + + #ifndef ZPL_BIT_CAST + #define ZPL_BIT_CAST(dest, source) \ + do { \ + ZPL_STATIC_ASSERT(zpl_size_of(*(dest)) <= zpl_size_of(source), "zpl_size_of(*(dest)) !<= zpl_size_of(source)");\ + zpl_memcopy((dest), &(source), zpl_size_of(*dest)); \ + } while (0) + #endif + + #ifndef zpl_kilobytes + #define zpl_kilobytes(x) ((x) * (zpl_i64)(1024)) + #define zpl_megabytes(x) (zpl_kilobytes(x) * (zpl_i64)(1024)) + #define zpl_gigabytes(x) (zpl_megabytes(x) * (zpl_i64)(1024)) + #define zpl_terabytes(x) (zpl_gigabytes(x) * (zpl_i64)(1024)) + #endif + + + /* inlines */ + + #define ZPL__ONES (cast(zpl_usize) - 1 / ZPL_U8_MAX) + #define ZPL__HIGHS (ZPL__ONES * (ZPL_U8_MAX / 2 + 1)) + #define ZPL__HAS_ZERO(x) (((x)-ZPL__ONES) & ~(x)&ZPL__HIGHS) + + ZPL_IMPL_INLINE void *zpl_align_forward(void *ptr, zpl_isize alignment) { + zpl_uintptr p; + + ZPL_ASSERT(zpl_is_power_of_two(alignment)); + + p = cast(zpl_uintptr) ptr; + return cast(void *)((p + (alignment - 1)) & ~(alignment - 1)); + } + + ZPL_IMPL_INLINE zpl_i64 zpl_align_forward_i64(zpl_i64 value, zpl_isize alignment) { + return value + (alignment - value % alignment) % alignment; + } + + ZPL_IMPL_INLINE zpl_u64 zpl_align_forward_u64(zpl_u64 value, zpl_usize alignment) { + return value + (alignment - value % alignment) % alignment; + } + + ZPL_IMPL_INLINE void *zpl_pointer_add(void *ptr, zpl_isize bytes) { return cast(void *)(cast(zpl_u8 *) ptr + bytes); } + ZPL_IMPL_INLINE void *zpl_pointer_sub(void *ptr, zpl_isize bytes) { return cast(void *)(cast(zpl_u8 *) ptr - bytes); } + ZPL_IMPL_INLINE void const *zpl_pointer_add_const(void const *ptr, zpl_isize bytes) { + return cast(void const *)(cast(zpl_u8 const *) ptr + bytes); + } + ZPL_IMPL_INLINE void const *zpl_pointer_sub_const(void const *ptr, zpl_isize bytes) { + return cast(void const *)(cast(zpl_u8 const *) ptr - bytes); + } + ZPL_IMPL_INLINE zpl_isize zpl_pointer_diff(void const *begin, void const *end) { + return cast(zpl_isize)(cast(zpl_u8 const *) end - cast(zpl_u8 const *) begin); + } + + ZPL_IMPL_INLINE void zpl_zero_size(void *ptr, zpl_isize size) { zpl_memset(ptr, 0, size); } + + #if defined(_MSC_VER) && !defined(__clang__) + #pragma intrinsic(__movsb) + #endif + + ZPL_IMPL_INLINE void *zpl_memmove(void *dest, void const *source, zpl_isize n) { + if (dest == NULL) { return NULL; } + + zpl_u8 *d = cast(zpl_u8 *) dest; + zpl_u8 const *s = cast(zpl_u8 const *) source; + + if (d == s) return d; + if (s + n <= d || d + n <= s) // NOTE: Non-overlapping + return zpl_memcopy(d, s, n); + + if (d < s) { + if (cast(zpl_uintptr) s % zpl_size_of(zpl_isize) == cast(zpl_uintptr) d % zpl_size_of(zpl_isize)) { + while (cast(zpl_uintptr) d % zpl_size_of(zpl_isize)) { + if (!n--) return dest; + *d++ = *s++; + } + while (n >= zpl_size_of(zpl_isize)) { + *cast(zpl_isize *) d = *cast(zpl_isize *) s; + n -= zpl_size_of(zpl_isize); + d += zpl_size_of(zpl_isize); + s += zpl_size_of(zpl_isize); + } + } + for (; n; n--) *d++ = *s++; + } else { + if ((cast(zpl_uintptr) s % zpl_size_of(zpl_isize)) == (cast(zpl_uintptr) d % zpl_size_of(zpl_isize))) { + while (cast(zpl_uintptr)(d + n) % zpl_size_of(zpl_isize)) { + if (!n--) return dest; + d[n] = s[n]; + } + while (n >= zpl_size_of(zpl_isize)) { + n -= zpl_size_of(zpl_isize); + *cast(zpl_isize *)(d + n) = *cast(zpl_isize *)(s + n); + } + } + while (n) n--, d[n] = s[n]; + } + + return dest; + } + + ZPL_IMPL_INLINE void *zpl_memset(void *dest, zpl_u8 c, zpl_isize n) { + if (dest == NULL) { return NULL; } + + zpl_u8 *s = cast(zpl_u8 *) dest; + zpl_isize k; + zpl_u32 c32 = ((zpl_u32)-1) / 255 * c; + + if (n == 0) return dest; + s[0] = s[n - 1] = c; + if (n < 3) return dest; + s[1] = s[n - 2] = c; + s[2] = s[n - 3] = c; + if (n < 7) return dest; + s[3] = s[n - 4] = c; + if (n < 9) return dest; + + k = -cast(zpl_intptr) s & 3; + s += k; + n -= k; + n &= -4; + + *cast(zpl_u32 *)(s + 0) = c32; + *cast(zpl_u32 *)(s + n - 4) = c32; + if (n < 9) return dest; + *cast(zpl_u32 *)(s + 4) = c32; + *cast(zpl_u32 *)(s + 8) = c32; + *cast(zpl_u32 *)(s + n - 12) = c32; + *cast(zpl_u32 *)(s + n - 8) = c32; + if (n < 25) return dest; + *cast(zpl_u32 *)(s + 12) = c32; + *cast(zpl_u32 *)(s + 16) = c32; + *cast(zpl_u32 *)(s + 20) = c32; + *cast(zpl_u32 *)(s + 24) = c32; + *cast(zpl_u32 *)(s + n - 28) = c32; + *cast(zpl_u32 *)(s + n - 24) = c32; + *cast(zpl_u32 *)(s + n - 20) = c32; + *cast(zpl_u32 *)(s + n - 16) = c32; + + k = 24 + (cast(zpl_uintptr) s & 4); + s += k; + n -= k; + + { + zpl_u64 c64 = (cast(zpl_u64) c32 << 32) | c32; + while (n > 31) { + *cast(zpl_u64 *)(s + 0) = c64; + *cast(zpl_u64 *)(s + 8) = c64; + *cast(zpl_u64 *)(s + 16) = c64; + *cast(zpl_u64 *)(s + 24) = c64; + + n -= 32; + s += 32; + } + } + + return dest; + } + + ZPL_IMPL_INLINE zpl_i32 zpl_memcompare(void const *s1, void const *s2, zpl_isize size) { + zpl_u8 const *s1p8 = cast(zpl_u8 const *) s1; + zpl_u8 const *s2p8 = cast(zpl_u8 const *) s2; + + if (s1 == NULL || s2 == NULL) { return 0; } + + while (size--) { + zpl_isize d; + if ((d = (*s1p8++ - *s2p8++)) != 0) return cast(zpl_i32) d; + } + return 0; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_is_power_of_two(zpl_isize x) { + if (x <= 0) return false; + return !(x & (x - 1)); + } + + ZPL_END_C_DECLS + // file: header/essentials/memory_custom.h + + //////////////////////////////////////////////////////////////// + // + // Custom Allocation + // + // + + ZPL_BEGIN_C_DECLS + + typedef enum zpl_alloc_type { + ZPL_ALLOCATION_ALLOC, + ZPL_ALLOCATION_FREE, + ZPL_ALLOCATION_FREE_ALL, + ZPL_ALLOCATION_RESIZE, + } zpl_alloc_type; + + // NOTE: This is useful so you can define an allocator of the same type and parameters + #define ZPL_ALLOCATOR_PROC(name) \ + void *name(void *allocator_data, zpl_alloc_type type, zpl_isize size, zpl_isize alignment, void *old_memory, \ + zpl_isize old_size, zpl_u64 flags) + typedef ZPL_ALLOCATOR_PROC(zpl_allocator_proc); + + + typedef struct zpl_allocator { + zpl_allocator_proc *proc; + void *data; + } zpl_allocator; + + typedef enum zpl_alloc_flag { + ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO = ZPL_BIT(0), + } zpl_alloc_flag; + + #ifndef ZPL_DEFAULT_MEMORY_ALIGNMENT + #define ZPL_DEFAULT_MEMORY_ALIGNMENT (2 * zpl_size_of(void *)) + #endif + + #ifndef ZPL_DEFAULT_ALLOCATOR_FLAGS + #define ZPL_DEFAULT_ALLOCATOR_FLAGS (ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO) + #endif + + //! Allocate memory with specified alignment. + ZPL_DEF_INLINE void *zpl_alloc_align(zpl_allocator a, zpl_isize size, zpl_isize alignment); + + //! Allocate memory with default alignment. + ZPL_DEF_INLINE void *zpl_alloc(zpl_allocator a, zpl_isize size); + + //! Free allocated memory. + ZPL_DEF_INLINE void zpl_free(zpl_allocator a, void *ptr); + + //! Free all memory allocated by an allocator. + ZPL_DEF_INLINE void zpl_free_all(zpl_allocator a); + + //! Resize an allocated memory. + ZPL_DEF_INLINE void *zpl_resize(zpl_allocator a, void *ptr, zpl_isize old_size, zpl_isize new_size); + + //! Resize an allocated memory with specified alignment. + ZPL_DEF_INLINE void *zpl_resize_align(zpl_allocator a, void *ptr, zpl_isize old_size, zpl_isize new_size, zpl_isize alignment); + + //! Allocate memory and copy data into it. + ZPL_DEF_INLINE void *zpl_alloc_copy(zpl_allocator a, void const *src, zpl_isize size); + + //! Allocate memory with specified alignment and copy data into it. + ZPL_DEF_INLINE void *zpl_alloc_copy_align(zpl_allocator a, void const *src, zpl_isize size, zpl_isize alignment); + + //! Allocate memory for null-terminated C-String. + ZPL_DEF char *zpl_alloc_str(zpl_allocator a, char const *str); + + //! Allocate memory for C-String with specified size. + ZPL_DEF_INLINE char *zpl_alloc_str_len(zpl_allocator a, char const *str, zpl_isize len); + + #ifndef zpl_alloc_item + + //! Allocate memory for an item. + #define zpl_alloc_item(allocator_, Type) (Type *)zpl_alloc(allocator_, zpl_size_of(Type)) + + //! Allocate memory for an array of items. + #define zpl_alloc_array(allocator_, Type, count) (Type *)zpl_alloc(allocator_, zpl_size_of(Type) * (count)) + #endif + + /* heap memory analysis tools */ + /* define ZPL_HEAP_ANALYSIS to enable this feature */ + /* call zpl_heap_stats_init at the beginning of the entry point */ + /* you can call zpl_heap_stats_check near the end of the execution to validate any possible leaks */ + ZPL_DEF void zpl_heap_stats_init(void); + ZPL_DEF zpl_isize zpl_heap_stats_used_memory(void); + ZPL_DEF zpl_isize zpl_heap_stats_alloc_count(void); + ZPL_DEF void zpl_heap_stats_check(void); + + //! Allocate/Resize memory using default options. + + //! Use this if you don't need a "fancy" resize allocation + ZPL_DEF_INLINE void *zpl_default_resize_align(zpl_allocator a, void *ptr, zpl_isize old_size, zpl_isize new_size, zpl_isize alignment); + + //! The heap allocator backed by operating system's memory manager. + ZPL_DEF_INLINE zpl_allocator zpl_heap_allocator(void); + ZPL_DEF ZPL_ALLOCATOR_PROC(zpl_heap_allocator_proc); + + #ifndef zpl_malloc + + //! Helper to allocate memory using heap allocator. + #define zpl_malloc(sz) zpl_alloc(zpl_heap_allocator( ), sz) + + //! Helper to free memory allocated by heap allocator. + #define zpl_mfree(ptr) zpl_free(zpl_heap_allocator( ), ptr) + + //! Alias to heap allocator. + #define zpl_heap zpl_heap_allocator + #endif + + // + // Arena Allocator + // + + typedef struct zpl_arena { + zpl_allocator backing; + void *physical_start; + zpl_isize total_size; + zpl_isize total_allocated; + zpl_isize temp_count; + } zpl_arena; + + //! Initialize memory arena from existing memory region. + ZPL_DEF_INLINE void zpl_arena_init_from_memory(zpl_arena *arena, void *start, zpl_isize size); + + //! Initialize memory arena using existing memory allocator. + ZPL_DEF_INLINE void zpl_arena_init_from_allocator(zpl_arena *arena, zpl_allocator backing, zpl_isize size); + + //! Initialize memory arena within an existing parent memory arena. + ZPL_DEF_INLINE void zpl_arena_init_sub(zpl_arena *arena, zpl_arena *parent_arena, zpl_isize size); + + //! Release the memory used by memory arena. + ZPL_DEF_INLINE void zpl_arena_free(zpl_arena *arena); + + + //! Retrieve memory arena's aligned allocation address. + ZPL_DEF_INLINE zpl_isize zpl_arena_alignment_of(zpl_arena *arena, zpl_isize alignment); + + //! Retrieve memory arena's remaining size. + ZPL_DEF_INLINE zpl_isize zpl_arena_size_remaining(zpl_arena *arena, zpl_isize alignment); + + //! Check whether memory arena has any temporary snapshots. + ZPL_DEF_INLINE void zpl_arena_check(zpl_arena *arena); + + //! Allocation Types: alloc, free_all, resize + ZPL_DEF_INLINE zpl_allocator zpl_arena_allocator(zpl_arena *arena); + ZPL_DEF ZPL_ALLOCATOR_PROC(zpl_arena_allocator_proc); + + + typedef struct zpl_arena_snapshot { + zpl_arena *arena; + zpl_isize original_count; + } zpl_arena_snapshot; + + //! Capture a snapshot of used memory in a memory arena. + ZPL_DEF_INLINE zpl_arena_snapshot zpl_arena_snapshot_begin(zpl_arena *arena); + + //! Reset memory arena's usage by a captured snapshot. + ZPL_DEF_INLINE void zpl_arena_snapshot_end(zpl_arena_snapshot tmp_mem); + + // + // Pool Allocator + // + + + typedef struct zpl_pool { + zpl_allocator backing; + void *physical_start; + void *free_list; + zpl_isize block_size; + zpl_isize block_align; + zpl_isize total_size; + zpl_isize num_blocks; + } zpl_pool; + + + //! Initialize pool allocator. + ZPL_DEF_INLINE void zpl_pool_init(zpl_pool *pool, zpl_allocator backing, zpl_isize num_blocks, zpl_isize block_size); + + //! Initialize pool allocator with specific block alignment. + ZPL_DEF void zpl_pool_init_align(zpl_pool *pool, zpl_allocator backing, zpl_isize num_blocks, zpl_isize block_size, + zpl_isize block_align); + + //! Release the resources used by pool allocator. + ZPL_DEF_INLINE void zpl_pool_free(zpl_pool *pool); + + //! Allocation Types: alloc, free + ZPL_DEF_INLINE zpl_allocator zpl_pool_allocator(zpl_pool *pool); + ZPL_DEF ZPL_ALLOCATOR_PROC(zpl_pool_allocator_proc); + + // + // Scratch Memory Allocator - Ring Buffer Based Arena + // + + typedef struct zpl_allocation_header_ev { + zpl_isize size; + } zpl_allocation_header_ev; + + ZPL_DEF_INLINE zpl_allocation_header_ev *zpl_allocation_header(void *data); + ZPL_DEF_INLINE void zpl_allocation_header_fill(zpl_allocation_header_ev *header, void *data, zpl_isize size); + + #if defined(ZPL_ARCH_32_BIT) + #define ZPL_ISIZE_HIGH_BIT 0x80000000 + #elif defined(ZPL_ARCH_64_BIT) + #define ZPL_ISIZE_HIGH_BIT 0x8000000000000000ll + #else + #error + #endif + + typedef struct zpl_scratch_memory { + void *physical_start; + zpl_isize total_size; + void *alloc_point; + void *free_point; + } zpl_scratch_memory; + + //! Initialize ring buffer arena. + ZPL_DEF void zpl_scratch_memory_init(zpl_scratch_memory *s, void *start, zpl_isize size); + + //! Check whether ring buffer arena is in use. + ZPL_DEF zpl_b32 zpl_scratch_memory_is_in_use(zpl_scratch_memory *s, void *ptr); + + //! Allocation Types: alloc, free, free_all, resize + ZPL_DEF zpl_allocator zpl_scratch_allocator(zpl_scratch_memory *s); + ZPL_DEF ZPL_ALLOCATOR_PROC(zpl_scratch_allocator_proc); + + // + // Stack Memory Allocator + // + + + typedef struct zpl_stack_memory { + zpl_allocator backing; + + void *physical_start; + zpl_usize total_size; + zpl_usize allocated; + } zpl_stack_memory; + + //! Initialize stack allocator from existing memory. + ZPL_DEF_INLINE void zpl_stack_memory_init_from_memory(zpl_stack_memory *s, void *start, zpl_isize size); + + //! Initialize stack allocator using existing memory allocator. + ZPL_DEF_INLINE void zpl_stack_memory_init(zpl_stack_memory *s, zpl_allocator backing, zpl_isize size); + + //! Check whether stack allocator is in use. + ZPL_DEF_INLINE zpl_b32 zpl_stack_memory_is_in_use(zpl_stack_memory *s, void *ptr); + + //! Release the resources used by stack allocator. + ZPL_DEF_INLINE void zpl_stack_memory_free(zpl_stack_memory *s); + + //! Allocation Types: alloc, free, free_all + ZPL_DEF_INLINE zpl_allocator zpl_stack_allocator(zpl_stack_memory *s); + ZPL_DEF ZPL_ALLOCATOR_PROC(zpl_stack_allocator_proc); + + /* inlines */ + + ZPL_IMPL_INLINE void *zpl_alloc_align(zpl_allocator a, zpl_isize size, zpl_isize alignment) { + return a.proc(a.data, ZPL_ALLOCATION_ALLOC, size, alignment, NULL, 0, ZPL_DEFAULT_ALLOCATOR_FLAGS); + } + ZPL_IMPL_INLINE void *zpl_alloc(zpl_allocator a, zpl_isize size) { + return zpl_alloc_align(a, size, ZPL_DEFAULT_MEMORY_ALIGNMENT); + } + ZPL_IMPL_INLINE void zpl_free(zpl_allocator a, void *ptr) { + if (ptr != NULL) a.proc(a.data, ZPL_ALLOCATION_FREE, 0, 0, ptr, 0, ZPL_DEFAULT_ALLOCATOR_FLAGS); + } + ZPL_IMPL_INLINE void zpl_free_all(zpl_allocator a) { + a.proc(a.data, ZPL_ALLOCATION_FREE_ALL, 0, 0, NULL, 0, ZPL_DEFAULT_ALLOCATOR_FLAGS); + } + ZPL_IMPL_INLINE void *zpl_resize(zpl_allocator a, void *ptr, zpl_isize old_size, zpl_isize new_size) { + return zpl_resize_align(a, ptr, old_size, new_size, ZPL_DEFAULT_MEMORY_ALIGNMENT); + } + ZPL_IMPL_INLINE void *zpl_resize_align(zpl_allocator a, void *ptr, zpl_isize old_size, zpl_isize new_size, zpl_isize alignment) { + return a.proc(a.data, ZPL_ALLOCATION_RESIZE, new_size, alignment, ptr, old_size, ZPL_DEFAULT_ALLOCATOR_FLAGS); + } + + ZPL_IMPL_INLINE void *zpl_alloc_copy(zpl_allocator a, void const *src, zpl_isize size) { + return zpl_memcopy(zpl_alloc(a, size), src, size); + } + ZPL_IMPL_INLINE void *zpl_alloc_copy_align(zpl_allocator a, void const *src, zpl_isize size, zpl_isize alignment) { + return zpl_memcopy(zpl_alloc_align(a, size, alignment), src, size); + } + + ZPL_IMPL_INLINE char *zpl_alloc_str_len(zpl_allocator a, char const *str, zpl_isize len) { + char *result; + result = cast(char *) zpl_alloc(a, len + 1); + zpl_memmove(result, str, len); + result[len] = '\0'; + return result; + } + + ZPL_IMPL_INLINE void *zpl_default_resize_align(zpl_allocator a, void *old_memory, zpl_isize old_size, zpl_isize new_size, + zpl_isize alignment) { + if (!old_memory) return zpl_alloc_align(a, new_size, alignment); + + if (new_size == 0) { + zpl_free(a, old_memory); + return NULL; + } + + if (new_size < old_size) new_size = old_size; + + if (old_size == new_size) { + return old_memory; + } else { + void *new_memory = zpl_alloc_align(a, new_size, alignment); + if (!new_memory) return NULL; + zpl_memmove(new_memory, old_memory, zpl_min(new_size, old_size)); + zpl_free(a, old_memory); + return new_memory; + } + } + + // + // Heap Allocator + // + + ZPL_IMPL_INLINE zpl_allocator zpl_heap_allocator(void) { + zpl_allocator a; + a.proc = zpl_heap_allocator_proc; + a.data = NULL; + return a; + } + + // + // Arena Allocator + // + + ZPL_IMPL_INLINE void zpl_arena_init_from_memory(zpl_arena *arena, void *start, zpl_isize size) { + arena->backing.proc = NULL; + arena->backing.data = NULL; + arena->physical_start = start; + arena->total_size = size; + arena->total_allocated = 0; + arena->temp_count = 0; + } + + ZPL_IMPL_INLINE void zpl_arena_init_from_allocator(zpl_arena *arena, zpl_allocator backing, zpl_isize size) { + arena->backing = backing; + arena->physical_start = zpl_alloc(backing, size); // NOTE: Uses default alignment + arena->total_size = size; + arena->total_allocated = 0; + arena->temp_count = 0; + } + + ZPL_IMPL_INLINE void zpl_arena_init_sub(zpl_arena *arena, zpl_arena *parent_arena, zpl_isize size) { + zpl_arena_init_from_allocator(arena, zpl_arena_allocator(parent_arena), size); + } + + ZPL_IMPL_INLINE void zpl_arena_free(zpl_arena *arena) { + if (arena->backing.proc) { + zpl_free(arena->backing, arena->physical_start); + arena->physical_start = NULL; + } + } + + ZPL_IMPL_INLINE zpl_isize zpl_arena_alignment_of(zpl_arena *arena, zpl_isize alignment) { + zpl_isize alignment_offset, result_pointer, mask; + ZPL_ASSERT(zpl_is_power_of_two(alignment)); + + alignment_offset = 0; + result_pointer = cast(zpl_isize) arena->physical_start + arena->total_allocated; + mask = alignment - 1; + if (result_pointer & mask) alignment_offset = alignment - (result_pointer & mask); + + return alignment_offset; + } + + ZPL_IMPL_INLINE zpl_isize zpl_arena_size_remaining(zpl_arena *arena, zpl_isize alignment) { + zpl_isize result = arena->total_size - (arena->total_allocated + zpl_arena_alignment_of(arena, alignment)); + return result; + } + + ZPL_IMPL_INLINE void zpl_arena_check(zpl_arena *arena) { ZPL_ASSERT(arena->temp_count == 0); } + + ZPL_IMPL_INLINE zpl_allocator zpl_arena_allocator(zpl_arena *arena) { + zpl_allocator allocator; + allocator.proc = zpl_arena_allocator_proc; + allocator.data = arena; + return allocator; + } + + ZPL_IMPL_INLINE zpl_arena_snapshot zpl_arena_snapshot_begin(zpl_arena *arena) { + zpl_arena_snapshot tmp; + tmp.arena = arena; + tmp.original_count = arena->total_allocated; + arena->temp_count++; + return tmp; + } + + ZPL_IMPL_INLINE void zpl_arena_snapshot_end(zpl_arena_snapshot tmp) { + ZPL_ASSERT(tmp.arena->total_allocated >= tmp.original_count); + ZPL_ASSERT(tmp.arena->temp_count > 0); + tmp.arena->total_allocated = tmp.original_count; + tmp.arena->temp_count--; + } + + // + // Pool Allocator + // + + ZPL_IMPL_INLINE void zpl_pool_init(zpl_pool *pool, zpl_allocator backing, zpl_isize num_blocks, zpl_isize block_size) { + zpl_pool_init_align(pool, backing, num_blocks, block_size, ZPL_DEFAULT_MEMORY_ALIGNMENT); + } + + ZPL_IMPL_INLINE void zpl_pool_free(zpl_pool *pool) { + if (pool->backing.proc) { zpl_free(pool->backing, pool->physical_start); } + } + + ZPL_IMPL_INLINE zpl_allocator zpl_pool_allocator(zpl_pool *pool) { + zpl_allocator allocator; + allocator.proc = zpl_pool_allocator_proc; + allocator.data = pool; + return allocator; + } + + ZPL_IMPL_INLINE zpl_allocation_header_ev *zpl_allocation_header(void *data) { + zpl_isize *p = cast(zpl_isize *) data; + while (p[-1] == cast(zpl_isize)(-1)) p--; + return cast(zpl_allocation_header_ev *) p - 1; + } + + ZPL_IMPL_INLINE void zpl_allocation_header_fill(zpl_allocation_header_ev *header, void *data, zpl_isize size) { + zpl_isize *ptr; + header->size = size; + ptr = cast(zpl_isize *)(header + 1); + while (cast(void *) ptr < data) *ptr++ = cast(zpl_isize)(-1); + } + + // + // Stack Memory Allocator + // + + #define ZPL_STACK_ALLOC_OFFSET sizeof(zpl_u64) + ZPL_STATIC_ASSERT(ZPL_STACK_ALLOC_OFFSET == 8, "ZPL_STACK_ALLOC_OFFSET != 8"); + + ZPL_IMPL_INLINE void zpl_stack_memory_init_from_memory(zpl_stack_memory *s, void *start, zpl_isize size) { + s->physical_start = start; + s->total_size = size; + s->allocated = 0; + } + + ZPL_IMPL_INLINE void zpl_stack_memory_init(zpl_stack_memory *s, zpl_allocator backing, zpl_isize size) { + s->backing = backing; + s->physical_start = zpl_alloc(backing, size); + s->total_size = size; + s->allocated = 0; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_stack_memory_is_in_use(zpl_stack_memory *s, void *ptr) { + if (s->allocated == 0) return false; + + if (ptr > s->physical_start && ptr < zpl_pointer_add(s->physical_start, s->total_size)) { return true; } + + return false; + } + + ZPL_IMPL_INLINE void zpl_stack_memory_free(zpl_stack_memory *s) { + if (s->backing.proc) { + zpl_free(s->backing, s->physical_start); + s->physical_start = NULL; + } + } + + ZPL_IMPL_INLINE zpl_allocator zpl_stack_allocator(zpl_stack_memory *s) { + zpl_allocator a; + a.proc = zpl_stack_allocator_proc; + a.data = s; + return a; + } + + ZPL_END_C_DECLS + // file: header/essentials/collections/array.h + + //////////////////////////////////////////////////////////////// + // + // Dynamic Array (POD Types) + // + // zpl_array(Type) works like zpl_string or zpl_buffer where the actual type is just a pointer to the first + // element. + // + // Available Procedures for zpl_array(Type) + // zpl_array_init + // zpl_array_free + // zpl_array_set_capacity + // zpl_array_grow + // zpl_array_append + // zpl_array_appendv + // zpl_array_pop + // zpl_array_clear + // zpl_array_back + // zpl_array_front + // zpl_array_resize + // zpl_array_reserve + // + + #if 0 // Example + void foo(void) { + zpl_isize i; + int test_values[] = {4, 2, 1, 7}; + zpl_allocator a = zpl_heap_allocator(); + zpl_array(int) items; + + zpl_array_init(items, a); + + zpl_array_append(items, 1); + zpl_array_append(items, 4); + zpl_array_append(items, 9); + zpl_array_append(items, 16); + + items[1] = 3; // Manually set value + // NOTE: No array bounds checking + + for (i = 0; i < items.count; i++) + zpl_printf("%d\n", items[i]); + // 1 + // 3 + // 9 + // 16 + + zpl_array_clear(items); + + zpl_array_appendv(items, test_values, zpl_count_of(test_values)); + for (i = 0; i < items.count; i++) + zpl_printf("%d\n", items[i]); + // 4 + // 2 + // 1 + // 7 + + zpl_array_free(items); + } + #endif + + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_array_header { + char *data; + zpl_isize count; + zpl_isize capacity; + zpl_allocator allocator; + } zpl_array_header; + + #define zpl_array(Type) Type * + + #define zpl_array_make(Type, Name, allocator) Type *Name; zpl_array_init(Name, allocator) + + #ifndef ZPL_ARRAY_GROW_FORMULA + #define ZPL_ARRAY_GROW_FORMULA(x) (2 * (x) + 8) + #endif + + ZPL_STATIC_ASSERT(ZPL_ARRAY_GROW_FORMULA(0) > 0, "ZPL_ARRAY_GROW_FORMULA(0) <= 0"); + + #define ZPL_ARRAY_HEADER(x) (cast(zpl_array_header *)(x) - 1) + #define zpl_array_allocator(x) (ZPL_ARRAY_HEADER(x)->allocator) + #define zpl_array_count(x) (ZPL_ARRAY_HEADER(x)->count) + #define zpl_array_capacity(x) (ZPL_ARRAY_HEADER(x)->capacity) + #define zpl_array_end(x) (x + (zpl_array_count(x) - 1)) + + #define zpl_array_init_reserve(x, allocator_, cap) \ + do { \ + void **zpl__array_ = cast(void **) & (x); \ + zpl_array_header *zpl__ah = \ + cast(zpl_array_header *) zpl_alloc(allocator_, zpl_size_of(zpl_array_header) + zpl_size_of(*(x)) * (cap)); \ + zpl__ah->allocator = allocator_; \ + zpl__ah->count = 0; \ + zpl__ah->data = (char *)x; \ + zpl__ah->capacity = cap; \ + *zpl__array_ = cast(void *)(zpl__ah + 1); \ + } while (0) + + // NOTE: Give it an initial default capacity + #define zpl_array_init(x, allocator) zpl_array_init_reserve(x, allocator, ZPL_ARRAY_GROW_FORMULA(0)) + + #define zpl_array_free(x) \ + do { \ + zpl_array_header *zpl__ah = ZPL_ARRAY_HEADER(x); \ + zpl_free(zpl__ah->allocator, zpl__ah); \ + } while (0) + + #define zpl_array_set_capacity(x, capacity) \ + do { \ + if (x) { \ + void **zpl__array_ = cast(void **) & (x); \ + *zpl__array_ = zpl__array_set_capacity((x), (capacity), zpl_size_of(*(x))); \ + } \ + } while (0) + + // NOTE: Do not use the thing below directly, use the macro + ZPL_DEF void *zpl__array_set_capacity(void *array, zpl_isize capacity, zpl_isize element_size); + + #define zpl_array_grow(x, min_capacity) \ + do { \ + zpl_isize new_capacity = ZPL_ARRAY_GROW_FORMULA(zpl_array_capacity(x)); \ + if (new_capacity < (min_capacity)) new_capacity = (min_capacity); \ + zpl_array_set_capacity(x, new_capacity); \ + } while (0) + + #define zpl_array_append(x, item) \ + do { \ + if (zpl_array_capacity(x) < zpl_array_count(x) + 1) zpl_array_grow(x, 0); \ + (x)[zpl_array_count(x)++] = (item); \ + } while (0) + + #define zpl_array_append_at(x, item, ind) \ + do { \ + if (ind >= zpl_array_count(x)) { zpl_array_append(x, item); break; } \ + if (zpl_array_capacity(x) < zpl_array_count(x) + 1) zpl_array_grow(x, 0); \ + zpl_memmove(&(x)[ind + 1], (x + ind), zpl_size_of(x[0]) * (zpl_array_count(x) - ind)); \ + x[ind] = item; \ + zpl_array_count(x)++; \ + } while (0) + + #define zpl_array_appendv(x, items, item_count) \ + do { \ + ZPL_ASSERT(zpl_size_of((items)[0]) == zpl_size_of((x)[0])); \ + if (zpl_array_capacity(x) < zpl_array_count(x) + (item_count)) zpl_array_grow(x, zpl_array_count(x) + (item_count)); \ + zpl_memcopy(&(x)[zpl_array_count(x)], (items), zpl_size_of((x)[0]) * (item_count)); \ + zpl_array_count(x) += (item_count); \ + } while (0) + + #define zpl_array_appendv_at(x, items, item_count, ind) \ + do { \ + if (ind >= zpl_array_count(x)) { zpl_array_appendv(x, items, item_count); break; } \ + ZPL_ASSERT(zpl_size_of((items)[0]) == zpl_size_of((x)[0])); \ + if (zpl_array_capacity(x) < zpl_array_count(x) + (item_count)) zpl_array_grow(x, zpl_array_count(x) + (item_count)); \ + zpl_memmove(x + ind + (item_count), x + ind, zpl_size_of((x)[0]) * zpl_array_count(x)); \ + zpl_memcopy(&(x)[ind], (items), zpl_size_of((x)[0]) * (item_count)); \ + zpl_array_count(x) += (item_count); \ + } while (0) + + #define zpl_array_fill(x, begin, end, value) \ + do { \ + ZPL_ASSERT((begin) >= 0 && (end) < zpl_array_count(x)); \ + ZPL_ASSERT(zpl_size_of(value) == zpl_size_of((x)[0])); \ + for (zpl_isize i = (begin); i < (end); i++) { x[i] = value; } \ + } while (0) + + #define zpl_array_remove_at(x, index) \ + do { \ + zpl_array_header *zpl__ah = ZPL_ARRAY_HEADER(x); \ + ZPL_ASSERT(index < zpl__ah->count); \ + zpl_memmove(x + index, x + index + 1, zpl_size_of(x[0]) * (zpl__ah->count - index - 1)); \ + --zpl__ah->count; \ + } while (0) + + #define zpl_array_copy_init(y, x) \ + do { \ + zpl_array_init_reserve(y, zpl_array_allocator(x), zpl_array_capacity(x)); \ + zpl_memcopy(y, x, zpl_array_capacity(x) * zpl_size_of(*x)); \ + zpl_array_count(y) = zpl_array_count(x); \ + } while (0) + + #define zpl_array_pop(x) \ + do { \ + ZPL_ASSERT(ZPL_ARRAY_HEADER(x)->count > 0); \ + ZPL_ARRAY_HEADER(x)->count--; \ + } while (0) + #define zpl_array_back(x) x[ZPL_ARRAY_HEADER(x)->count - 1] + #define zpl_array_front(x) x[0] + #define zpl_array_clear(x) \ + do { ZPL_ARRAY_HEADER(x)->count = 0; } while (0) + + #define zpl_array_resize(x, new_count) \ + do { \ + if (ZPL_ARRAY_HEADER(x)->capacity < (new_count)) zpl_array_grow(x, (new_count)); \ + ZPL_ARRAY_HEADER(x)->count = (new_count); \ + } while (0) + + #define zpl_array_reserve(x, new_capacity) \ + do { \ + if (ZPL_ARRAY_HEADER(x)->capacity < (new_capacity)) zpl_array_set_capacity(x, new_capacity); \ + } while (0) + + ZPL_END_C_DECLS + // file: header/essentials/collections/buffer.h + + //////////////////////////////////////////////////////////////// + // + // Fixed Capacity Buffer (POD Types) + // + // + // zpl_buffer(Type) works like zpl_string or zpl_array where the actual type is just a pointer to the first + // element. + // + // Available Procedures for zpl_buffer(Type) + // zpl_buffer_init + // zpl_buffer_free + // zpl_buffer_append + // zpl_buffer_appendv + // zpl_buffer_pop + // zpl_buffer_clear + + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_buffer_header { + zpl_allocator backing; + zpl_isize count; + zpl_isize capacity; + } zpl_buffer_header; + + #define zpl_buffer(Type) Type * + + #define zpl_buffer_make(Type, Name, allocator, cap) Type *Name; zpl_buffer_init(Name, allocator, cap) + + #define ZPL_BUFFER_HEADER(x) (cast(zpl_buffer_header *)(x) - 1) + #define zpl_buffer_count(x) (ZPL_BUFFER_HEADER(x)->count) + #define zpl_buffer_capacity(x) (ZPL_BUFFER_HEADER(x)->capacity) + #define zpl_buffer_end(x) (x + (zpl_buffer_count(x) - 1)) + + #define zpl_buffer_init(x, allocator, cap) \ + do { \ + void **nx = cast(void **) & (x); \ + zpl_buffer_header *zpl__bh = \ + cast(zpl_buffer_header *) zpl_alloc((allocator), sizeof(zpl_buffer_header) + (cap)*zpl_size_of(*(x))); \ + zpl__bh->backing = allocator; \ + zpl__bh->count = 0; \ + zpl__bh->capacity = cap; \ + *nx = cast(void *)(zpl__bh + 1); \ + } while (0) + + #define zpl_buffer_free(x) (zpl_free(ZPL_BUFFER_HEADER(x)->backing, ZPL_BUFFER_HEADER(x))) + + #define zpl_buffer_append(x, item) \ + do { (x)[zpl_buffer_count(x)++] = (item); } while (0) + + #define zpl_buffer_appendv(x, items, item_count) \ + do { \ + ZPL_ASSERT(zpl_size_of(*(items)) == zpl_size_of(*(x))); \ + ZPL_ASSERT(zpl_buffer_count(x) + item_count <= zpl_buffer_capacity(x)); \ + zpl_memcopy(&(x)[zpl_buffer_count(x)], (items), zpl_size_of(*(x)) * (item_count)); \ + zpl_buffer_count(x) += (item_count); \ + } while (0) + + #define zpl_buffer_copy_init(y, x) \ + do { \ + zpl_buffer_init_reserve(y, zpl_buffer_allocator(x), zpl_buffer_capacity(x)); \ + zpl_memcopy(y, x, zpl_buffer_capacity(x) * zpl_size_of(*x)); \ + zpl_buffer_count(y) = zpl_buffer_count(x); \ + } while (0) + + #define zpl_buffer_pop(x) \ + do { \ + ZPL_ASSERT(zpl_buffer_count(x) > 0); \ + zpl_buffer_count(x)--; \ + } while (0) + #define zpl_buffer_clear(x) \ + do { zpl_buffer_count(x) = 0; } while (0) + + ZPL_END_C_DECLS + // file: header/essentials/collections/list.h + + //////////////////////////////////////////////////////////////// + // + // Linked List + // + // zpl_list encapsulates pointer to data and points to the next and the previous element in the list. + // + // Available Procedures for zpl_list + // zpl_list_init + // zpl_list_add + // zpl_list_remove + + + ZPL_BEGIN_C_DECLS + + #if 0 + #define ZPL_IMPLEMENTATION + #include "zpl.h" + int main(void) + { + zpl_list s, *head, *cursor; + zpl_list_init(&s, "it is optional to call init: "); + head = cursor = &s; + + // since we can construct an element implicitly this way + // the second field gets overwritten once we add it to a list. + zpl_list a = {"hello"}; + cursor = zpl_list_add(cursor, &a); + + zpl_list b = {"world"}; + cursor = zpl_list_add(cursor, &b); + + zpl_list c = {"!!! OK"}; + cursor = zpl_list_add(cursor, &c); + + for (zpl_list *l=head; l; l=l->next) { + zpl_printf("%s ", cast(char *)l->ptr); + } + zpl_printf("\n"); + + return 0; + } + #endif + + + typedef struct zpl__list { + void const *ptr; + struct zpl__list *next, *prev; + } zpl_list; + + ZPL_DEF_INLINE void zpl_list_init(zpl_list *list, void const *ptr); + ZPL_DEF_INLINE zpl_list *zpl_list_add(zpl_list *list, zpl_list *item); + + // NOTE(zaklaus): Returns a pointer to the next node (or NULL if the removed node has no trailing node.) + ZPL_DEF_INLINE zpl_list *zpl_list_remove(zpl_list *list); + + + ZPL_IMPL_INLINE void zpl_list_init(zpl_list *list, void const *ptr) { + zpl_list list_ = { 0 }; + *list = list_; + list->ptr = ptr; + } + + ZPL_IMPL_INLINE zpl_list *zpl_list_add(zpl_list *list, zpl_list *item) { + item->next = NULL; + + if (list->next) { item->next = list->next; } + + list->next = item; + item->prev = list; + return item; + } + + ZPL_IMPL_INLINE zpl_list *zpl_list_remove(zpl_list *list) { + if (list->prev) { list->prev->next = list->next; } + + return list->next; + } + + ZPL_END_C_DECLS + // file: header/essentials/collections/ring.h + + //////////////////////////////////////////////////////////////// + // + // Instantiated Circular buffer + // + + /* + Buffer type and function declaration, call: ZPL_RING_DECLARE(PREFIX, FUNC, VALUE) + Buffer function definitions, call: ZPL_RING_DEFINE(PREFIX, FUNC, VALUE) + + PREFIX - a prefix for function prototypes e.g. extern, static, etc. + FUNC - the name will prefix function names + VALUE - the type of the value to be stored + + funcname_init(VALUE * pad, zpl_allocator a, zpl_isize max_size) + funcname_free(VALUE * pad) + funcname_full(VALUE * pad) + funcname_empty(VALUE * pad) + funcname_append(VALUE * pad, type data) + funcname_append_array(VALUE * pad, zpl_array(type) data) + funcname_get(VALUE * pad) + funcname_get_array(VALUE * pad, zpl_usize max_size, zpl_allocator a) + */ + ZPL_BEGIN_C_DECLS + + #define ZPL_RING(PREFIX, FUNC, VALUE) \ + ZPL_RING_DECLARE(PREFIX, FUNC, VALUE); \ + ZPL_RING_DEFINE(FUNC, VALUE); + + #define ZPL_RING_DECLARE(prefix,func,type) \ + typedef struct { \ + zpl_allocator backing; \ + zpl_buffer(type) buf; \ + zpl_usize head, tail; \ + zpl_usize capacity; \ + } ZPL_JOIN2(func, type); \ + \ + prefix void ZPL_JOIN2(func, init)(ZPL_JOIN2(func, type) * pad, zpl_allocator a, zpl_isize max_size); \ + prefix void ZPL_JOIN2(func, free)(ZPL_JOIN2(func, type) * pad); \ + prefix zpl_b32 ZPL_JOIN2(func, full)(ZPL_JOIN2(func, type) * pad); \ + prefix zpl_b32 ZPL_JOIN2(func, empty)(ZPL_JOIN2(func, type) * pad); \ + prefix void ZPL_JOIN2(func, append)(ZPL_JOIN2(func, type) * pad, type data); \ + prefix void ZPL_JOIN2(func, append_array)(ZPL_JOIN2(func, type) * pad, zpl_array(type) data); \ + prefix type *ZPL_JOIN2(func, get)(ZPL_JOIN2(func, type) * pad); \ + prefix zpl_array(type) \ + ZPL_JOIN2(func, get_array)(ZPL_JOIN2(func, type) * pad, zpl_usize max_size, zpl_allocator a); + + #define ZPL_RING_DEFINE(func,type) \ + void ZPL_JOIN2(func, init)(ZPL_JOIN2(func, type) * pad, zpl_allocator a, zpl_isize max_size) { \ + ZPL_JOIN2(func, type) pad_ = { 0 }; \ + *pad = pad_; \ + \ + pad->backing = a; \ + zpl_buffer_init(pad->buf, a, max_size + 1); \ + pad->capacity = max_size + 1; \ + pad->head = pad->tail = 0; \ + } \ + void ZPL_JOIN2(func, free)(ZPL_JOIN2(func, type) * pad) { \ + zpl_buffer_free(pad->buf); \ + } \ + \ + zpl_b32 ZPL_JOIN2(func, full)(ZPL_JOIN2(func, type) * pad) { \ + return ((pad->head + 1) % pad->capacity) == pad->tail; \ + } \ + \ + zpl_b32 ZPL_JOIN2(func, empty)(ZPL_JOIN2(func, type) * pad) { return pad->head == pad->tail; } \ + \ + void ZPL_JOIN2(func, append)(ZPL_JOIN2(func, type) * pad, type data) { \ + pad->buf[pad->head] = data; \ + pad->head = (pad->head + 1) % pad->capacity; \ + \ + if (pad->head == pad->tail) { pad->tail = (pad->tail + 1) % pad->capacity; } \ + } \ + \ + void ZPL_JOIN2(func, append_array)(ZPL_JOIN2(func, type) * pad, zpl_array(type) data) { \ + zpl_usize c = zpl_array_count(data); \ + for (zpl_usize i = 0; i < c; ++i) { ZPL_JOIN2(func, append)(pad, data[i]); } \ + } \ + \ + type *ZPL_JOIN2(func, get)(ZPL_JOIN2(func, type) * pad) { \ + if (ZPL_JOIN2(func, empty)(pad)) { return NULL; } \ + \ + type *data = &pad->buf[pad->tail]; \ + pad->tail = (pad->tail + 1) % pad->capacity; \ + \ + return data; \ + } \ + \ + zpl_array(type) \ + ZPL_JOIN2(func, get_array)(ZPL_JOIN2(func, type) * pad, zpl_usize max_size, zpl_allocator a) { \ + zpl_array(type) vals = 0; \ + zpl_array_init(vals, a); \ + while (--max_size && !ZPL_JOIN2(func, empty)(pad)) { \ + zpl_array_append(vals, *ZPL_JOIN2(func, get)(pad)); \ + } \ + return vals; \ + } + + ZPL_END_C_DECLS + // file: header/essentials/collections/hashtable.h + + /** @file hashtable.c + @brief Instantiated hash table + @defgroup hashtable Instantiated hash table + + + This is an attempt to implement a templated hash table + NOTE: The key is always a zpl_u64 for simplicity and you will _probably_ _never_ need anything bigger. + + Hash table type and function declaration, call: ZPL_TABLE_DECLARE(PREFIX, NAME, FUNC, VALUE) + Hash table function definitions, call: ZPL_TABLE_DEFINE(NAME, FUNC, VALUE) + + PREFIX - a prefix for function prototypes e.g. extern, static, etc. + NAME - Name of the Hash Table + FUNC - the name will prefix function names + VALUE - the type of the value to be stored + + tablename_init(NAME * h, zpl_allocator a); + tablename_destroy(NAME * h); + tablename_get(NAME * h, zpl_u64 key); + tablename_set(NAME * h, zpl_u64 key, VALUE value); + tablename_grow(NAME * h); + tablename_map(NAME * h, void (*map_proc)(zpl_u64 key, VALUE value)) + tablename_map_mut(NAME * h, void (*map_proc)(zpl_u64 key, VALUE * value)) + tablename_rehash(NAME * h, zpl_isize new_count); + tablename_remove(NAME * h, zpl_u64 key); + + @{ + */ + + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_hash_table_find_result { + zpl_isize hash_index; + zpl_isize entry_prev; + zpl_isize entry_index; + } zpl_hash_table_find_result; + + /** + * Combined macro for a quick delcaration + definition + */ + + #define ZPL_TABLE(PREFIX, NAME, FUNC, VALUE) \ + ZPL_TABLE_DECLARE(PREFIX, NAME, FUNC, VALUE); \ + ZPL_TABLE_DEFINE(NAME, FUNC, VALUE); + + /** + * Table delcaration macro that generates the interface + */ + + #define ZPL_TABLE_DECLARE(PREFIX, NAME, FUNC, VALUE) \ + typedef struct ZPL_JOIN2(NAME, Entry) { \ + zpl_u64 key; \ + zpl_isize next; \ + VALUE value; \ + } ZPL_JOIN2(NAME, Entry); \ + \ + typedef struct NAME { \ + zpl_array(zpl_isize) hashes; \ + zpl_array(ZPL_JOIN2(NAME, Entry)) entries; \ + } NAME; \ + \ + PREFIX void ZPL_JOIN2(FUNC, init) (NAME *h, zpl_allocator a); \ + PREFIX void ZPL_JOIN2(FUNC, destroy) (NAME *h); \ + PREFIX void ZPL_JOIN2(FUNC, clear) (NAME *h); \ + PREFIX VALUE *ZPL_JOIN2(FUNC, get) (NAME *h, zpl_u64 key); \ + PREFIX zpl_isize ZPL_JOIN2(FUNC, slot) (NAME *h, zpl_u64 key); \ + PREFIX void ZPL_JOIN2(FUNC, set) (NAME *h, zpl_u64 key, VALUE value); \ + PREFIX void ZPL_JOIN2(FUNC, grow) (NAME *h); \ + PREFIX void ZPL_JOIN2(FUNC, rehash) (NAME *h, zpl_isize new_count); \ + PREFIX void ZPL_JOIN2(FUNC, rehash_fast) (NAME *h); \ + PREFIX void ZPL_JOIN2(FUNC, map) (NAME *h, void (*map_proc) (zpl_u64 key, VALUE value)); \ + PREFIX void ZPL_JOIN2(FUNC, map_mut) (NAME *h, void (*map_proc) (zpl_u64 key, VALUE * value)); \ + PREFIX void ZPL_JOIN2(FUNC, remove) (NAME *h, zpl_u64 key); \ + PREFIX void ZPL_JOIN2(FUNC, remove_entry) (NAME *h, zpl_isize idx); + + /** + * Table definition interfaces that generates the implementation + */ + + #define ZPL_TABLE_DEFINE(NAME, FUNC, VALUE) \ + void ZPL_JOIN2(FUNC, init)(NAME * h, zpl_allocator a) { \ + zpl_array_init(h->hashes, a); \ + zpl_array_init(h->entries, a); \ + } \ + \ + void ZPL_JOIN2(FUNC, destroy)(NAME * h) { \ + if (h->entries) zpl_array_free(h->entries); \ + if (h->hashes) zpl_array_free(h->hashes); \ + } \ + \ + void ZPL_JOIN2(FUNC, clear)(NAME * h) { \ + for (int i = 0; i < zpl_array_count(h->hashes); i++) h->hashes[i] = -1; \ + zpl_array_clear(h->entries); \ + } \ + \ + zpl_isize ZPL_JOIN2(FUNC, slot)(NAME * h, zpl_u64 key) { \ + for (zpl_isize i = 0; i < zpl_array_count(h->entries); i++) { \ + if (h->entries[i].key == key) { \ + return i; \ + } \ + } \ + return -1; \ + } \ + \ + zpl_internal zpl_isize ZPL_JOIN2(FUNC, _add_entry)(NAME * h, zpl_u64 key) { \ + zpl_isize index; \ + ZPL_JOIN2(NAME, Entry) e = { 0 }; \ + e.key = key; \ + e.next = -1; \ + index = zpl_array_count(h->entries); \ + zpl_array_append(h->entries, e); \ + return index; \ + } \ + \ + zpl_internal zpl_hash_table_find_result ZPL_JOIN2(FUNC, _find)(NAME * h, zpl_u64 key) { \ + zpl_hash_table_find_result r = { -1, -1, -1 }; \ + if (zpl_array_count(h->hashes) > 0) { \ + r.hash_index = key % zpl_array_count(h->hashes); \ + r.entry_index = h->hashes[r.hash_index]; \ + while (r.entry_index >= 0) { \ + if (h->entries[r.entry_index].key == key) return r; \ + r.entry_prev = r.entry_index; \ + r.entry_index = h->entries[r.entry_index].next; \ + } \ + } \ + return r; \ + } \ + \ + zpl_internal zpl_b32 ZPL_JOIN2(FUNC, _full)(NAME * h) { \ + return 0.75f * zpl_array_count(h->hashes) < zpl_array_count(h->entries); \ + } \ + \ + void ZPL_JOIN2(FUNC, grow)(NAME * h) { \ + zpl_isize new_count = ZPL_ARRAY_GROW_FORMULA(zpl_array_count(h->entries)); \ + ZPL_JOIN2(FUNC, rehash)(h, new_count); \ + } \ + \ + void ZPL_JOIN2(FUNC, rehash)(NAME * h, zpl_isize new_count) { \ + zpl_isize i, j; \ + NAME nh = { 0 }; \ + ZPL_JOIN2(FUNC, init)(&nh, zpl_array_allocator(h->hashes)); \ + zpl_array_resize(nh.hashes, new_count); \ + zpl_array_reserve(nh.entries, zpl_array_count(h->entries)); \ + for (i = 0; i < new_count; i++) nh.hashes[i] = -1; \ + for (i = 0; i < zpl_array_count(h->entries); i++) { \ + ZPL_JOIN2(NAME, Entry) * e; \ + zpl_hash_table_find_result fr; \ + if (zpl_array_count(nh.hashes) == 0) ZPL_JOIN2(FUNC, grow)(&nh); \ + e = &h->entries[i]; \ + fr = ZPL_JOIN2(FUNC, _find)(&nh, e->key); \ + j = ZPL_JOIN2(FUNC, _add_entry)(&nh, e->key); \ + if (fr.entry_prev < 0) \ + nh.hashes[fr.hash_index] = j; \ + else \ + nh.entries[fr.entry_prev].next = j; \ + nh.entries[j].next = fr.entry_index; \ + nh.entries[j].value = e->value; \ + } \ + ZPL_JOIN2(FUNC, destroy)(h); \ + h->hashes = nh.hashes; \ + h->entries = nh.entries; \ + } \ + \ + void ZPL_JOIN2(FUNC, rehash_fast)(NAME * h) { \ + zpl_isize i; \ + for (i = 0; i < zpl_array_count(h->entries); i++) h->entries[i].next = -1; \ + for (i = 0; i < zpl_array_count(h->hashes); i++) h->hashes[i] = -1; \ + for (i = 0; i < zpl_array_count(h->entries); i++) { \ + ZPL_JOIN2(NAME, Entry) * e; \ + zpl_hash_table_find_result fr; \ + e = &h->entries[i]; \ + fr = ZPL_JOIN2(FUNC, _find)(h, e->key); \ + if (fr.entry_prev < 0) \ + h->hashes[fr.hash_index] = i; \ + else \ + h->entries[fr.entry_prev].next = i; \ + } \ + } \ + \ + VALUE *ZPL_JOIN2(FUNC, get)(NAME * h, zpl_u64 key) { \ + zpl_isize index = ZPL_JOIN2(FUNC, _find)(h, key).entry_index; \ + if (index >= 0) return &h->entries[index].value; \ + return NULL; \ + } \ + \ + void ZPL_JOIN2(FUNC, remove)(NAME * h, zpl_u64 key) { \ + zpl_hash_table_find_result fr = ZPL_JOIN2(FUNC, _find)(h, key); \ + if (fr.entry_index >= 0) { \ + zpl_array_remove_at(h->entries, fr.entry_index); \ + ZPL_JOIN2(FUNC, rehash_fast)(h); \ + } \ + } \ + \ + void ZPL_JOIN2(FUNC, remove_entry)(NAME * h, zpl_isize idx) { \ + zpl_array_remove_at(h->entries, idx); \ + } \ + \ + void ZPL_JOIN2(FUNC, map)(NAME * h, void (*map_proc)(zpl_u64 key, VALUE value)) { \ + ZPL_ASSERT_NOT_NULL(h); \ + ZPL_ASSERT_NOT_NULL(map_proc); \ + for (zpl_isize i = 0; i < zpl_array_count(h->entries); ++i) { \ + map_proc(h->entries[i].key, h->entries[i].value); \ + } \ + } \ + \ + void ZPL_JOIN2(FUNC, map_mut)(NAME * h, void (*map_proc)(zpl_u64 key, VALUE * value)) { \ + ZPL_ASSERT_NOT_NULL(h); \ + ZPL_ASSERT_NOT_NULL(map_proc); \ + for (zpl_isize i = 0; i < zpl_array_count(h->entries); ++i) { \ + map_proc(h->entries[i].key, &h->entries[i].value); \ + } \ + } \ + \ + void ZPL_JOIN2(FUNC, set)(NAME * h, zpl_u64 key, VALUE value) { \ + zpl_isize index; \ + zpl_hash_table_find_result fr; \ + if (zpl_array_count(h->hashes) == 0) ZPL_JOIN2(FUNC, grow)(h); \ + fr = ZPL_JOIN2(FUNC, _find)(h, key); \ + if (fr.entry_index >= 0) { \ + index = fr.entry_index; \ + } else { \ + index = ZPL_JOIN2(FUNC, _add_entry)(h, key); \ + if (fr.entry_prev >= 0) { \ + h->entries[fr.entry_prev].next = index; \ + } else { \ + h->hashes[fr.hash_index] = index; \ + } \ + } \ + h->entries[index].value = value; \ + if (ZPL_JOIN2(FUNC, _full)(h)) ZPL_JOIN2(FUNC, grow)(h); \ + } + + //! @} + + ZPL_END_C_DECLS + # if defined(ZPL_MODULE_CORE) + // file: header/core/memory_virtual.h + + + //////////////////////////////////////////////////////////////// + // + // Virtual Memory + // + // + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_virtual_memory { + void *data; + zpl_isize size; + } zpl_virtual_memory; + + //! Initialize virtual memory from existing data. + ZPL_DEF zpl_virtual_memory zpl_vm(void *data, zpl_isize size); + + //! Allocate virtual memory at address with size. + + //! @param addr The starting address of the region to reserve. If NULL, it lets operating system to decide where to allocate it. + //! @param size The size to serve. + ZPL_DEF zpl_virtual_memory zpl_vm_alloc(void *addr, zpl_isize size); + + //! Release the virtual memory. + ZPL_DEF zpl_b32 zpl_vm_free(zpl_virtual_memory vm); + + //! Trim virtual memory. + ZPL_DEF zpl_virtual_memory zpl_vm_trim(zpl_virtual_memory vm, zpl_isize lead_size, zpl_isize size); + + //! Purge virtual memory. + ZPL_DEF zpl_b32 zpl_vm_purge(zpl_virtual_memory vm); + + //! Retrieve VM's page size and alignment. + ZPL_DEF zpl_isize zpl_virtual_memory_page_size(zpl_isize *alignment_out); + + ZPL_END_C_DECLS + // file: header/core/string.h + + /** @file string.c + @brief String operations and library + @defgroup string String library + + Offers methods for c-string manipulation, but also a string library based on gb_string, which is c-string friendly. + + @{ + */ + + //////////////////////////////////////////////////////////////// + // + // Char Functions + // + // + + + ZPL_BEGIN_C_DECLS + + ZPL_DEF_INLINE char zpl_char_to_lower(char c); + ZPL_DEF_INLINE char zpl_char_to_upper(char c); + ZPL_DEF_INLINE zpl_b32 zpl_char_is_space(char c); + ZPL_DEF_INLINE zpl_b32 zpl_char_is_digit(char c); + ZPL_DEF_INLINE zpl_b32 zpl_char_is_hex_digit(char c); + ZPL_DEF_INLINE zpl_b32 zpl_char_is_alpha(char c); + ZPL_DEF_INLINE zpl_b32 zpl_char_is_alphanumeric(char c); + ZPL_DEF_INLINE zpl_i32 zpl_digit_to_int(char c); + ZPL_DEF_INLINE zpl_i32 zpl_hex_digit_to_int(char c); + ZPL_DEF_INLINE zpl_u8 zpl_char_to_hex_digit(char c); + ZPL_DEF_INLINE zpl_b32 zpl_char_is_control(char c); + + // NOTE: ASCII only + ZPL_DEF_INLINE void zpl_str_to_lower(char *str); + ZPL_DEF_INLINE void zpl_str_to_upper(char *str); + + ZPL_DEF_INLINE char const *zpl_str_trim(char const *str, zpl_b32 catch_newline); + ZPL_DEF_INLINE char const *zpl_str_skip(char const *str, char c); + ZPL_DEF_INLINE char const *zpl_str_skip_any(char const *str, char const*char_list); + ZPL_DEF_INLINE char const *zpl_str_skip_literal(char const *str, char c); + ZPL_DEF_INLINE char const *zpl_str_control_skip(char const *str, char c); + + ZPL_DEF_INLINE zpl_isize zpl_strlen(const char *str); + ZPL_DEF_INLINE zpl_isize zpl_strnlen(const char *str, zpl_isize max_len); + ZPL_DEF_INLINE zpl_i32 zpl_strcmp(const char *s1, const char *s2); + ZPL_DEF_INLINE zpl_i32 zpl_strncmp(const char *s1, const char *s2, zpl_isize len); + ZPL_DEF_INLINE char *zpl_strcpy(char *dest, const char *source); + ZPL_DEF_INLINE char *zpl_strcat(char *dest, const char *source); + ZPL_DEF_INLINE char *zpl_strncpy(char *dest, const char *source, zpl_isize len); + ZPL_DEF_INLINE zpl_isize zpl_strlcpy(char *dest, const char *source, zpl_isize len); + ZPL_DEF_INLINE char *zpl_strrev(char *str); // NOTE: ASCII only + ZPL_DEF_INLINE const char *zpl_strtok(char *output, const char *src, const char *delimit); + ZPL_DEF_INLINE const char *zpl_strntok(char *output, zpl_isize len, const char *src, const char *delimit); + + ZPL_DEF_INLINE char *zpl_strdup(zpl_allocator a, char *src, zpl_isize max_len); + ZPL_DEF_INLINE char **zpl_str_split_lines(zpl_allocator alloc, char *source, zpl_b32 strip_whitespace); + + #define zpl_str_expand(str) str, zpl_strlen(str) + #define zpl_str_advance_while(str, cond) \ + do { \ + ++str; \ + } while ((cond)); + + ZPL_DEF_INLINE zpl_b32 zpl_str_has_prefix(const char *str, const char *prefix); + ZPL_DEF_INLINE zpl_b32 zpl_str_has_suffix(const char *str, const char *suffix); + + ZPL_DEF_INLINE const char *zpl_char_first_occurence(const char *str, char c); + ZPL_DEF_INLINE const char *zpl_char_last_occurence(const char *str, char c); + #define zpl_strchr zpl_char_first_occurence + + ZPL_DEF_INLINE void zpl_str_concat(char *dest, zpl_isize dest_len, const char *src_a, zpl_isize src_a_len, const char *src_b, zpl_isize src_b_len); + + ZPL_DEF zpl_u64 zpl_str_to_u64(const char *str, char **end_ptr, zpl_i32 base); // TODO: Support more than just decimal and hexadecimal + ZPL_DEF zpl_i64 zpl_str_to_i64(const char *str, char **end_ptr, zpl_i32 base); // TODO: Support more than just decimal and hexadecimal + ZPL_DEF zpl_f64 zpl_str_to_f64(const char *str, char **end_ptr); + ZPL_DEF void zpl_i64_to_str(zpl_i64 value, char *string, zpl_i32 base); + ZPL_DEF void zpl_u64_to_str(zpl_u64 value, char *string, zpl_i32 base); + + ZPL_DEF_INLINE zpl_f32 zpl_str_to_f32(const char *str, char **end_ptr); + + //////////////////////////////////////////////////////////////// + // + // UTF-8 Handling + // + // + + // NOTE: Does not check if utf-8 string is valid + ZPL_IMPL_INLINE zpl_isize zpl_utf8_strlen(zpl_u8 const *str); + ZPL_IMPL_INLINE zpl_isize zpl_utf8_strnlen(zpl_u8 const *str, zpl_isize max_len); + + // NOTE: Windows doesn't handle 8 bit filenames well + ZPL_DEF zpl_u16 *zpl_utf8_to_ucs2(zpl_u16 *buffer, zpl_isize len, zpl_u8 const *str); + ZPL_DEF zpl_u8 *zpl_ucs2_to_utf8(zpl_u8 *buffer, zpl_isize len, zpl_u16 const *str); + ZPL_DEF zpl_u16 *zpl_utf8_to_ucs2_buf(zpl_u8 const *str); // NOTE: Uses locally persisting buffer + ZPL_DEF zpl_u8 *zpl_ucs2_to_utf8_buf(zpl_u16 const *str); // NOTE: Uses locally persisting buffer + + // NOTE: Returns size of codepoint in bytes + ZPL_DEF zpl_isize zpl_utf8_decode(zpl_u8 const *str, zpl_isize str_len, zpl_rune *codepoint); + ZPL_DEF zpl_isize zpl_utf8_codepoint_size(zpl_u8 const *str, zpl_isize str_len); + ZPL_DEF zpl_isize zpl_utf8_encode_rune(zpl_u8 buf[4], zpl_rune r); + + /* inlines */ + + ZPL_IMPL_INLINE char zpl_char_to_lower(char c) { + if (c >= 'A' && c <= 'Z') return 'a' + (c - 'A'); + return c; + } + + ZPL_IMPL_INLINE char zpl_char_to_upper(char c) { + if (c >= 'a' && c <= 'z') return 'A' + (c - 'a'); + return c; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_char_is_space(char c) { + if (c == ' ' || c == '\t' || c == '\n' || c == '\r' || c == '\f' || c == '\v') return true; + return false; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_char_is_digit(char c) { + if (c >= '0' && c <= '9') return true; + return false; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_char_is_hex_digit(char c) { + if (zpl_char_is_digit(c) || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F')) return true; + return false; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_char_is_alpha(char c) { + if ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z')) return true; + return false; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_char_is_alphanumeric(char c) { return zpl_char_is_alpha(c) || zpl_char_is_digit(c); } + + ZPL_IMPL_INLINE zpl_i32 zpl_digit_to_int(char c) { return zpl_char_is_digit(c) ? c - '0' : c - 'W'; } + + ZPL_IMPL_INLINE zpl_i32 zpl_hex_digit_to_int(char c) { + if (zpl_char_is_digit(c)) + return zpl_digit_to_int(c); + else if (zpl_is_between(c, 'a', 'f')) + return c - 'a' + 10; + else if (zpl_is_between(c, 'A', 'F')) + return c - 'A' + 10; + return -1; + } + + ZPL_IMPL_INLINE zpl_u8 zpl_char_to_hex_digit(char c) { + if (c >= '0' && c <= '9') + return (zpl_u8)(c - '0'); + if (c >= 'a' && c <= 'f') + return (zpl_u8)(c - 'a'); + if (c >= 'A' && c <= 'F') + return (zpl_u8)(c - 'A'); + return 0; + } + + ZPL_IMPL_INLINE void zpl_str_to_lower(char *str) { + if (!str) return; + while (*str) { + *str = zpl_char_to_lower(*str); + str++; + } + } + + ZPL_IMPL_INLINE void zpl_str_to_upper(char *str) { + if (!str) return; + while (*str) { + *str = zpl_char_to_upper(*str); + str++; + } + } + + ZPL_IMPL_INLINE zpl_isize zpl_strlen(const char *str) { + if (str == NULL) { return 0; } + const char *p = str; + while (*str) str++; + return str-p; + } + + ZPL_IMPL_INLINE zpl_isize zpl_strnlen(const char *str, zpl_isize max_len) { + const char *end = cast(const char *) zpl_memchr(str, 0, max_len); + if (end) return end - str; + return max_len; + } + + ZPL_IMPL_INLINE zpl_isize zpl_utf8_strlen(zpl_u8 const *str) { + zpl_isize count = 0; + for (; *str; count++) { + zpl_u8 c = *str; + zpl_isize inc = 0; + if (c < 0x80) + inc = 1; + else if ((c & 0xe0) == 0xc0) + inc = 2; + else if ((c & 0xf0) == 0xe0) + inc = 3; + else if ((c & 0xf8) == 0xf0) + inc = 4; + else + return -1; + + str += inc; + } + return count; + } + + ZPL_IMPL_INLINE zpl_isize zpl_utf8_strnlen(zpl_u8 const *str, zpl_isize max_len) { + zpl_isize count = 0; + for (; *str && max_len > 0; count++) { + zpl_u8 c = *str; + zpl_isize inc = 0; + if (c < 0x80) + inc = 1; + else if ((c & 0xe0) == 0xc0) + inc = 2; + else if ((c & 0xf0) == 0xe0) + inc = 3; + else if ((c & 0xf8) == 0xf0) + inc = 4; + else + return -1; + + str += inc; + max_len -= inc; + } + return count; + } + + ZPL_IMPL_INLINE zpl_i32 zpl_strcmp(const char *s1, const char *s2) { + while (*s1 && (*s1 == *s2)) { s1++, s2++; } + return *(zpl_u8 *)s1 - *(zpl_u8 *)s2; + } + + ZPL_IMPL_INLINE char *zpl_strcpy(char *dest, const char *source) { + ZPL_ASSERT_NOT_NULL(dest); + if (source) { + char *str = dest; + while (*source) *str++ = *source++; + } + return dest; + } + + ZPL_IMPL_INLINE char *zpl_strcat(char *dest, const char *source) { + ZPL_ASSERT_NOT_NULL(dest); + if (source) { + char *str = dest; + while (*str) ++str; + while (*source) *str++ = *source++; + } + return dest; + } + + ZPL_IMPL_INLINE char *zpl_strncpy(char *dest, const char *source, zpl_isize len) { + ZPL_ASSERT_NOT_NULL(dest); + if (source) { + char *str = dest; + while (len > 0 && *source) { + *str++ = *source++; + len--; + } + while (len > 0) { + *str++ = '\0'; + len--; + } + } + return dest; + } + + ZPL_IMPL_INLINE zpl_isize zpl_strlcpy(char *dest, const char *source, zpl_isize len) { + zpl_isize result = 0; + ZPL_ASSERT_NOT_NULL(dest); + if (source) { + const char *source_start = source; + char *str = dest; + while (len > 0 && *source) { + *str++ = *source++; + len--; + } + while (len > 0) { + *str++ = '\0'; + len--; + } + + result = source - source_start; + } + return result; + } + + ZPL_IMPL_INLINE char *zpl_strrev(char *str) { + zpl_isize len = zpl_strlen(str); + char *a = str + 0; + char *b = str + len - 1; + len /= 2; + while (len--) { + zpl_swap(char, *a, *b); + a++, b--; + } + return str; + } + + ZPL_IMPL_INLINE zpl_i32 zpl_strncmp(const char *s1, const char *s2, zpl_isize len) { + for (; len > 0; s1++, s2++, len--) { + if (*s1 != *s2) + return ((s1 < s2) ? -1 : +1); + else if (*s1 == '\0') + return 0; + } + return 0; + } + + ZPL_IMPL_INLINE const char *zpl_strtok(char *output, const char *src, const char *delimit) { + while (*src && zpl_char_first_occurence(delimit, *src) == NULL) *output++ = *src++; + + *output = 0; + return *src ? src + 1 : src; + } + + ZPL_IMPL_INLINE const char *zpl_strntok(char *output, zpl_isize len, const char *src, const char *delimit) { + ZPL_ASSERT(len > 0); + *(output+len-1) = 0; + while (*src && zpl_char_first_occurence(delimit, *src) == NULL && len > 0) { + *output++ = *src++; + len --; + } + + if (len > 0) + *output = 0; + return *src ? src + 1 : src; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_char_is_control(char c) { + return !!zpl_strchr("\"\\/bfnrt", c); + } + + ZPL_IMPL_INLINE zpl_b32 zpl__is_special_char(char c) { return !!zpl_strchr("<>:/", c); } + ZPL_IMPL_INLINE zpl_b32 zpl__is_assign_char(char c) { return !!zpl_strchr(":=|", c); } + ZPL_IMPL_INLINE zpl_b32 zpl__is_delim_char(char c) { return !!zpl_strchr(",|\n", c); } + + + ZPL_IMPL_INLINE char const *zpl_str_control_skip(char const *str, char c) { + while ((*str && *str != c) || (*(str - 1) == '\\' && *str == c && zpl_char_is_control(c))) { ++str; } + + return str; + } + + + ZPL_IMPL_INLINE zpl_b32 zpl_str_has_prefix(const char *str, const char *prefix) { + while (*prefix) { + if (*str++ != *prefix++) return false; + } + return true; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_str_has_suffix(const char *str, const char *suffix) { + zpl_isize i = zpl_strlen(str); + zpl_isize j = zpl_strlen(suffix); + if (j <= i) return zpl_strcmp(str + i - j, suffix) == 0; + return false; + } + + ZPL_IMPL_INLINE const char *zpl_char_first_occurence(const char *s, char c) { + char ch = c; + for (; *s != ch; s++) { + if (*s == '\0') return NULL; + } + return s; + } + + ZPL_IMPL_INLINE const char *zpl_char_last_occurence(const char *s, char c) { + char *result = (char*)NULL; + do { + if (*s == c) result = (char *)s; + } while (*s++); + + return result; + } + + ZPL_IMPL_INLINE char const *zpl_str_trim(char const *str, zpl_b32 catch_newline) + { + while (*str && zpl_char_is_space(*str) && (!catch_newline || (catch_newline && *str != '\n'))) { ++str; } + return str; + } + + ZPL_IMPL_INLINE char const *zpl_str_skip(char const *str, char c) { + while (*str && *str != c) { ++str; } + return str; + } + + ZPL_IMPL_INLINE char const *zpl_str_skip_any(char const *str, char const*char_list) { + char const *closest_ptr = cast(char const *) zpl_ptr_add((void*)str, zpl_strlen(str)); + zpl_isize char_list_count = zpl_strlen(char_list); + for (zpl_isize i = 0; i < char_list_count; i++) { + char const *p = zpl_str_skip(str, char_list[i]); + closest_ptr = zpl_min(closest_ptr, p); + } + return closest_ptr; + } + + ZPL_IMPL_INLINE char const *zpl_str_skip_literal(char const *str, char c) { + while ((*str && *str != c) || (*str == c && *(str-1) == '\\')) { ++str; } + return str; + } + + ZPL_IMPL_INLINE void zpl_str_concat(char *dest, zpl_isize dest_len, const char *src_a, zpl_isize src_a_len, const char *src_b, + zpl_isize src_b_len) { + ZPL_ASSERT(dest_len >= src_a_len + src_b_len + 1); + if (dest) { + zpl_memcopy(dest, src_a, src_a_len); + zpl_memcopy(dest + src_a_len, src_b, src_b_len); + dest[src_a_len + src_b_len] = '\0'; + } + } + + ZPL_IMPL_INLINE zpl_f32 zpl_str_to_f32(const char *str, char **end_ptr) { + zpl_f64 f = zpl_str_to_f64(str, end_ptr); + zpl_f32 r = cast(zpl_f32) f; + return r; + } + + ZPL_IMPL_INLINE char *zpl_strdup(zpl_allocator a, char *src, zpl_isize max_len) { + ZPL_ASSERT_NOT_NULL(src); + zpl_isize len = zpl_strlen(src); + char *dest = cast(char *) zpl_alloc(a, max_len); + zpl_memset(dest + len, 0, max_len - len); + zpl_strncpy(dest, src, max_len); + + return dest; + } + + ZPL_IMPL_INLINE char **zpl_str_split_lines(zpl_allocator alloc, char *source, zpl_b32 strip_whitespace) { + char **lines = NULL, *p = source, *pd = p; + zpl_array_init(lines, alloc); + + while (*p) { + if (*pd == '\n') { + *pd = 0; + if (*(pd - 1) == '\r') *(pd - 1) = 0; + if (strip_whitespace && (pd - p) == 0) { + p = pd + 1; + continue; + } + zpl_array_append(lines, p); + p = pd + 1; + } + ++pd; + } + return lines; + } + + ZPL_END_C_DECLS + // file: header/core/stringlib.h + + + ZPL_BEGIN_C_DECLS + + typedef char *zpl_string; + + typedef struct zpl_string_header { + zpl_allocator allocator; + zpl_isize length; + zpl_isize capacity; + } zpl_string_header; + + #define ZPL_STRING_HEADER(str) (cast(zpl_string_header *)(str) - 1) + + ZPL_DEF zpl_string zpl_string_make_reserve(zpl_allocator a, zpl_isize capacity); + ZPL_DEF zpl_string zpl_string_make_length(zpl_allocator a, void const *str, zpl_isize num_bytes); + ZPL_DEF zpl_string zpl_string_sprintf(zpl_allocator a, char *buf, zpl_isize num_bytes, const char *fmt, ...); + ZPL_DEF zpl_string zpl_string_sprintf_buf(zpl_allocator a, const char *fmt, ...); // NOTE: Uses locally persistent buffer + ZPL_DEF zpl_string zpl_string_append_length(zpl_string str, void const *other, zpl_isize num_bytes); + ZPL_DEF zpl_string zpl_string_appendc(zpl_string str, const char *other); + ZPL_DEF zpl_string zpl_string_join(zpl_allocator a, const char **parts, zpl_isize count, const char *glue); + ZPL_DEF zpl_string zpl_string_set(zpl_string str, const char *cstr); + ZPL_DEF zpl_string zpl_string_make_space_for(zpl_string str, zpl_isize add_len); + ZPL_DEF zpl_isize zpl_string_allocation_size(zpl_string const str); + ZPL_DEF zpl_b32 zpl_string_are_equal(zpl_string const lhs, zpl_string const rhs); + ZPL_DEF zpl_string zpl_string_trim(zpl_string str, const char *cut_set); + ZPL_DEF zpl_string zpl_string_append_rune(zpl_string str, zpl_rune r); + ZPL_DEF zpl_string zpl_string_append_fmt(zpl_string str, const char *fmt, ...); + + ZPL_DEF_INLINE zpl_string zpl_string_make(zpl_allocator a, const char *str); + ZPL_DEF_INLINE void zpl_string_free(zpl_string str); + ZPL_DEF_INLINE void zpl_string_clear(zpl_string str); + ZPL_DEF_INLINE zpl_string zpl_string_duplicate(zpl_allocator a, zpl_string const str); + ZPL_DEF_INLINE zpl_isize zpl_string_length(zpl_string const str); + ZPL_DEF_INLINE zpl_isize zpl_string_capacity(zpl_string const str); + ZPL_DEF_INLINE zpl_isize zpl_string_available_space(zpl_string const str); + ZPL_DEF_INLINE zpl_string zpl_string_append(zpl_string str, zpl_string const other); + ZPL_DEF_INLINE zpl_string zpl_string_trim_space(zpl_string str); // Whitespace ` \t\r\n\v\f` + ZPL_DEF_INLINE void zpl__set_string_length(zpl_string str, zpl_isize len); + ZPL_DEF_INLINE void zpl__set_string_capacity(zpl_string str, zpl_isize cap); + + ZPL_IMPL_INLINE void zpl__set_string_length(zpl_string str, zpl_isize len) { ZPL_STRING_HEADER(str)->length = len; } + ZPL_IMPL_INLINE void zpl__set_string_capacity(zpl_string str, zpl_isize cap) { ZPL_STRING_HEADER(str)->capacity = cap; } + ZPL_IMPL_INLINE zpl_string zpl_string_make(zpl_allocator a, const char *str) { + zpl_isize len = str ? zpl_strlen(str) : 0; + return zpl_string_make_length(a, str, len); + } + + ZPL_IMPL_INLINE void zpl_string_free(zpl_string str) { + if (str) { + zpl_string_header *header = ZPL_STRING_HEADER(str); + zpl_free(header->allocator, header); + } + } + + ZPL_IMPL_INLINE zpl_string zpl_string_duplicate(zpl_allocator a, zpl_string const str) { + return zpl_string_make_length(a, str, zpl_string_length(str)); + } + + ZPL_IMPL_INLINE zpl_isize zpl_string_length(zpl_string const str) { return ZPL_STRING_HEADER(str)->length; } + ZPL_IMPL_INLINE zpl_isize zpl_string_capacity(zpl_string const str) { return ZPL_STRING_HEADER(str)->capacity; } + + ZPL_IMPL_INLINE zpl_isize zpl_string_available_space(zpl_string const str) { + zpl_string_header *h = ZPL_STRING_HEADER(str); + if (h->capacity > h->length) return h->capacity - h->length; + return 0; + } + + ZPL_IMPL_INLINE void zpl_string_clear(zpl_string str) { + zpl__set_string_length(str, 0); + str[0] = '\0'; + } + + ZPL_IMPL_INLINE zpl_string zpl_string_append(zpl_string str, zpl_string const other) { + return zpl_string_append_length(str, other, zpl_string_length(other)); + } + + ZPL_IMPL_INLINE zpl_string zpl_string_trim_space(zpl_string str) { return zpl_string_trim(str, " \t\r\n\v\f"); } + + + ZPL_END_C_DECLS + // file: header/core/file.h + + /** @file file.c + @brief File handling + @defgroup fileio File handling + + File I/O operations as well as path and folder structure manipulation methods. With threading enabled, it also offers async read/write methods. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + typedef zpl_u32 zpl_file_mode; + + typedef enum zpl_file_mode_flag { + ZPL_FILE_MODE_READ = ZPL_BIT(0), + ZPL_FILE_MODE_WRITE = ZPL_BIT(1), + ZPL_FILE_MODE_APPEND = ZPL_BIT(2), + ZPL_FILE_MODE_RW = ZPL_BIT(3), + ZPL_FILE_MODES = ZPL_FILE_MODE_READ | ZPL_FILE_MODE_WRITE | ZPL_FILE_MODE_APPEND | ZPL_FILE_MODE_RW, + } zpl_file_mode_flag; + + // NOTE: Only used internally and for the file operations + typedef enum zpl_seek_whence_type { + ZPL_SEEK_WHENCE_BEGIN = 0, + ZPL_SEEK_WHENCE_CURRENT = 1, + ZPL_SEEK_WHENCE_END = 2, + } zpl_seek_whence_type; + + typedef enum zpl_file_error { + ZPL_FILE_ERROR_NONE, + ZPL_FILE_ERROR_INVALID, + ZPL_FILE_ERROR_INVALID_FILENAME, + ZPL_FILE_ERROR_EXISTS, + ZPL_FILE_ERROR_NOT_EXISTS, + ZPL_FILE_ERROR_PERMISSION, + ZPL_FILE_ERROR_TRUNCATION_FAILURE, + ZPL_FILE_ERROR_NOT_EMPTY, + ZPL_FILE_ERROR_NAME_TOO_LONG, + ZPL_FILE_ERROR_UNKNOWN, + } zpl_file_error; + + typedef union zpl_file_descriptor { + void *p; + zpl_intptr i; + zpl_uintptr u; + } zpl_file_descriptor; + + typedef struct zpl_file_operations zpl_file_operations; + + #define ZPL_FILE_OPEN_PROC(name) zpl_file_error name(zpl_file_descriptor *fd, zpl_file_operations *ops, zpl_file_mode mode, char const *filename) + #define ZPL_FILE_READ_AT_PROC(name) zpl_b32 name(zpl_file_descriptor fd, void *buffer, zpl_isize size, zpl_i64 offset, zpl_isize *bytes_read, zpl_b32 stop_at_newline) + #define ZPL_FILE_WRITE_AT_PROC(name) zpl_b32 name(zpl_file_descriptor fd, void const *buffer, zpl_isize size, zpl_i64 offset, zpl_isize *bytes_written) + #define ZPL_FILE_SEEK_PROC(name) zpl_b32 name(zpl_file_descriptor fd, zpl_i64 offset, zpl_seek_whence_type whence, zpl_i64 *new_offset) + #define ZPL_FILE_CLOSE_PROC(name) void name(zpl_file_descriptor fd) + + typedef ZPL_FILE_OPEN_PROC(zpl_file_open_proc); + typedef ZPL_FILE_READ_AT_PROC(zpl_file_read_proc); + typedef ZPL_FILE_WRITE_AT_PROC(zpl_file_write_proc); + typedef ZPL_FILE_SEEK_PROC(zpl_file_seek_proc); + typedef ZPL_FILE_CLOSE_PROC(zpl_file_close_proc); + + struct zpl_file_operations { + zpl_file_read_proc *read_at; + zpl_file_write_proc *write_at; + zpl_file_seek_proc *seek; + zpl_file_close_proc *close; + }; + + extern zpl_file_operations const zpl_default_file_operations; + + typedef zpl_u64 zpl_file_time; + typedef enum zpl_dir_type { + ZPL_DIR_TYPE_FILE, + ZPL_DIR_TYPE_FOLDER, + ZPL_DIR_TYPE_UNKNOWN, + } zpl_dir_type; + + struct zpl_dir_info; + + typedef struct zpl_dir_entry { + char const *filename; + struct zpl_dir_info *dir_info; + zpl_u8 type; + } zpl_dir_entry; + + typedef struct zpl_dir_info { + char const *fullpath; + zpl_dir_entry *entries; // zpl_array + + // Internals + char **filenames; // zpl_array + zpl_string buf; + } zpl_dir_info; + + typedef struct zpl_file { + zpl_file_operations ops; + zpl_file_descriptor fd; + zpl_b32 is_temp; + + char const *filename; + zpl_file_time last_write_time; + zpl_dir_entry *dir; + } zpl_file; + + typedef enum zpl_file_standard_type { + ZPL_FILE_STANDARD_INPUT, + ZPL_FILE_STANDARD_OUTPUT, + ZPL_FILE_STANDARD_ERROR, + + ZPL_FILE_STANDARD_COUNT, + } zpl_file_standard_type; + + /** + * Get standard file I/O. + * @param std Check zpl_file_standard_type + * @return File handle to standard I/O + */ + ZPL_DEF zpl_file *zpl_file_get_standard(zpl_file_standard_type std); + + /** + * Connects a system handle to a zpl file. + * @param file Pointer to zpl file + * @param handle Low-level OS handle to connect + */ + ZPL_DEF void zpl_file_connect_handle(zpl_file *file, void *handle); + + /** + * Creates a new file + * @param file + * @param filename + */ + ZPL_DEF zpl_file_error zpl_file_create(zpl_file *file, char const *filename); + + /** + * Opens a file + * @param file + * @param filename + */ + ZPL_DEF zpl_file_error zpl_file_open(zpl_file *file, char const *filename); + + /** + * Opens a file using a specified mode + * @param file + * @param mode Access mode to use + * @param filename + */ + ZPL_DEF zpl_file_error zpl_file_open_mode(zpl_file *file, zpl_file_mode mode, char const *filename); + + /** + * Constructs a new file from data + * @param file + * @param fd Low-level file descriptor to use + * @param ops File operations to rely upon + * @param filename + */ + ZPL_DEF zpl_file_error zpl_file_new(zpl_file *file, zpl_file_descriptor fd, zpl_file_operations ops, char const *filename); + + /** + * Returns a size of the file + * @param file + * @return File size + */ + ZPL_DEF zpl_i64 zpl_file_size(zpl_file *file); + + /** + * Returns the currently opened file's name + * @param file + */ + ZPL_DEF char const *zpl_file_name(zpl_file *file); + + /** + * Truncates the file by a specified size + * @param file + * @param size Size to truncate + */ + ZPL_DEF zpl_file_error zpl_file_truncate(zpl_file *file, zpl_i64 size); + + /** + * Checks whether a file's been changed since the last check + * @param file + */ + ZPL_DEF zpl_b32 zpl_file_has_changed(zpl_file *file); + + /** + * Retrieves a directory listing relative to the file + * @param file + */ + ZPL_DEF void zpl_file_dirinfo_refresh(zpl_file *file); + + /** + * Creates a temporary file + * @param file + */ + zpl_file_error zpl_file_temp(zpl_file *file); + + /** + * Closes the file + * @param file + */ + ZPL_DEF zpl_file_error zpl_file_close(zpl_file *file); + + /** + * Reads file safely + * @param file + * @param buffer Buffer to read to + * @param size Size to read + * @param offset Offset to read from + * @param bytes_read How much data we've actually read + */ + ZPL_DEF_INLINE zpl_b32 zpl_file_read_at_check(zpl_file *file, void *buffer, zpl_isize size, zpl_i64 offset, zpl_isize *bytes_read); + + /** + * Writes to file safely + * @param file + * @param buffer Buffer to read from + * @param size Size to write + * @param offset Offset to write to + * @param bytes_written How much data we've actually written + */ + ZPL_DEF_INLINE zpl_b32 zpl_file_write_at_check(zpl_file *file, void const *buffer, zpl_isize size, zpl_i64 offset, zpl_isize *bytes_written); + + + /** + * Reads file at a specific offset + * @param file + * @param buffer Buffer to read to + * @param size Size to read + * @param offset Offset to read from + * @param bytes_read How much data we've actually read + */ + ZPL_DEF_INLINE zpl_b32 zpl_file_read_at(zpl_file *file, void *buffer, zpl_isize size, zpl_i64 offset); + + /** + * Writes to file at a specific offset + * @param file + * @param buffer Buffer to read from + * @param size Size to write + * @param offset Offset to write to + * @param bytes_written How much data we've actually written + */ + ZPL_DEF_INLINE zpl_b32 zpl_file_write_at(zpl_file *file, void const *buffer, zpl_isize size, zpl_i64 offset); + + /** + * Seeks the file cursor from the beginning of file to a specific position + * @param file + * @param offset Offset to seek to + */ + ZPL_DEF_INLINE zpl_i64 zpl_file_seek(zpl_file *file, zpl_i64 offset); + + /** + * Seeks the file cursor to the end of the file + * @param file + */ + ZPL_DEF_INLINE zpl_i64 zpl_file_seek_to_end(zpl_file *file); + + /** + * Skips N bytes at the current position + * @param file + * @param bytes Bytes to skip + */ + ZPL_DEF_INLINE zpl_i64 zpl_file_skip(zpl_file *file, zpl_i64 bytes); // NOTE: Skips a certain amount of bytes + + /** + * Returns the length from the beginning of the file we've read so far + * @param file + * @return Our current position in file + */ + ZPL_DEF_INLINE zpl_i64 zpl_file_tell(zpl_file *file); + + /** + * Reads from a file + * @param file + * @param buffer Buffer to read to + * @param size Size to read + */ + ZPL_DEF_INLINE zpl_b32 zpl_file_read(zpl_file *file, void *buffer, zpl_isize size); + + /** + * Writes to a file + * @param file + * @param buffer Buffer to read from + * @param size Size to read + */ + ZPL_DEF_INLINE zpl_b32 zpl_file_write(zpl_file *file, void const *buffer, zpl_isize size); + + + typedef struct zpl_file_contents { + zpl_allocator allocator; + void *data; + zpl_isize size; + } zpl_file_contents; + + /** + * Reads the whole file contents + * @param a Allocator to use + * @param zero_terminate End the read data with null terminator + * @param filepath Path to the file + * @return File contents data + */ + ZPL_DEF zpl_file_contents zpl_file_read_contents(zpl_allocator a, zpl_b32 zero_terminate, char const *filepath); + + /** + * Frees the file content data previously read + * @param fc + */ + ZPL_DEF void zpl_file_free_contents(zpl_file_contents *fc); + + /** + * Writes content to a file + */ + ZPL_DEF zpl_b32 zpl_file_write_contents(char const* filepath, void const* buffer, zpl_isize size, zpl_file_error* err); + + /** + * Reads the file as array of lines + * + * Make sure you free both the returned buffer and the lines (zpl_array) + * @param alloc Allocator to use + * @param lines Reference to zpl_array container we store lines to + * @param filename Path to the file + * @param strip_whitespace Strip whitespace when we split to lines? + * @return File content we've read itself + */ + ZPL_DEF char *zpl_file_read_lines(zpl_allocator alloc, zpl_array(char *)*lines, char const *filename, zpl_b32 strip_whitespace); + + //! @} + + /* inlines */ + + + ZPL_IMPL_INLINE zpl_b32 zpl_file_read_at_check(zpl_file *f, void *buffer, zpl_isize size, zpl_i64 offset, zpl_isize *bytes_read) { + if (!f->ops.read_at) f->ops = zpl_default_file_operations; + return f->ops.read_at(f->fd, buffer, size, offset, bytes_read, false); + } + + ZPL_IMPL_INLINE zpl_b32 zpl_file_write_at_check(zpl_file *f, void const *buffer, zpl_isize size, zpl_i64 offset, zpl_isize *bytes_written) { + if (!f->ops.read_at) f->ops = zpl_default_file_operations; + return f->ops.write_at(f->fd, buffer, size, offset, bytes_written); + } + + ZPL_IMPL_INLINE zpl_b32 zpl_file_read_at(zpl_file *f, void *buffer, zpl_isize size, zpl_i64 offset) { + return zpl_file_read_at_check(f, buffer, size, offset, NULL); + } + + ZPL_IMPL_INLINE zpl_b32 zpl_file_write_at(zpl_file *f, void const *buffer, zpl_isize size, zpl_i64 offset) { + return zpl_file_write_at_check(f, buffer, size, offset, NULL); + } + + ZPL_IMPL_INLINE zpl_i64 zpl_file_seek(zpl_file *f, zpl_i64 offset) { + zpl_i64 new_offset = 0; + if (!f->ops.read_at) f->ops = zpl_default_file_operations; + f->ops.seek(f->fd, offset, ZPL_SEEK_WHENCE_BEGIN, &new_offset); + return new_offset; + } + + ZPL_IMPL_INLINE zpl_i64 zpl_file_seek_to_end(zpl_file *f) { + zpl_i64 new_offset = 0; + if (!f->ops.read_at) f->ops = zpl_default_file_operations; + f->ops.seek(f->fd, 0, ZPL_SEEK_WHENCE_END, &new_offset); + return new_offset; + } + + // NOTE: Skips a certain amount of bytes + ZPL_IMPL_INLINE zpl_i64 zpl_file_skip(zpl_file *f, zpl_i64 bytes) { + zpl_i64 new_offset = 0; + if (!f->ops.read_at) f->ops = zpl_default_file_operations; + f->ops.seek(f->fd, bytes, ZPL_SEEK_WHENCE_CURRENT, &new_offset); + return new_offset; + } + + ZPL_IMPL_INLINE zpl_i64 zpl_file_tell(zpl_file *f) { + zpl_i64 new_offset = 0; + if (!f->ops.read_at) f->ops = zpl_default_file_operations; + f->ops.seek(f->fd, 0, ZPL_SEEK_WHENCE_CURRENT, &new_offset); + return new_offset; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_file_read(zpl_file *f, void *buffer, zpl_isize size) { + zpl_i64 cur_offset = zpl_file_tell(f); + zpl_b32 result = zpl_file_read_at(f, buffer, size, zpl_file_tell(f)); + zpl_file_seek(f, cur_offset + size); + return result; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_file_write(zpl_file *f, void const *buffer, zpl_isize size) { + zpl_i64 cur_offset = zpl_file_tell(f); + zpl_b32 result = zpl_file_write_at(f, buffer, size, zpl_file_tell(f)); + zpl_file_seek(f, cur_offset + size); + return result; + } + + ZPL_END_C_DECLS + // file: header/core/file_stream.h + + /** @file file_stream.c + @brief File stream + @defgroup fileio File stream + + File streaming operations on memory. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + typedef enum { + /* Allows us to write to the buffer directly. Beware: you can not append a new data! */ + ZPL_FILE_STREAM_WRITABLE = ZPL_BIT(0), + + /* Clones the input buffer so you can write (zpl_file_write*) data into it. */ + /* Since we work with a clone, the buffer size can dynamically grow as well. */ + ZPL_FILE_STREAM_CLONE_WRITABLE = ZPL_BIT(1), + } zpl_file_stream_flags; + + /** + * Opens a new memory stream + * @param file + * @param allocator + */ + ZPL_DEF void zpl_file_stream_new(zpl_file* file, zpl_allocator allocator); + + /** + * Opens a memory stream over an existing buffer + * @param file + * @param allocator + * @param buffer Memory to create stream from + * @param size Buffer's size + * @param flags + */ + ZPL_DEF void zpl_file_stream_open(zpl_file* file, zpl_allocator allocator, zpl_u8 *buffer, zpl_isize size, zpl_file_stream_flags flags); + + /** + * Retrieves the stream's underlying buffer and buffer size. + * @param file memory stream + * @param size (Optional) buffer size + */ + ZPL_DEF zpl_u8 *zpl_file_stream_buf(zpl_file* file, zpl_isize *size); + + extern zpl_file_operations const zpl_memory_file_operations; + + //! @} + + ZPL_END_C_DECLS + // file: header/core/file_misc.h + + + ZPL_BEGIN_C_DECLS + + #ifndef ZPL_PATH_SEPARATOR + # if defined(ZPL_SYSTEM_WINDOWS) + # define ZPL_PATH_SEPARATOR '\\' + # else + # define ZPL_PATH_SEPARATOR '/' + # endif + #endif + + #ifndef ZPL_MAX_PATH + # if defined(ZPL_SYSTEM_WINDOWS) + # define ZPL_MAX_PATH MAX_PATH + # elif defined(ZPL_SYSTEM_UNIX) && !defined(ZPL_SYSTEM_EMSCRIPTEN) + # define ZPL_MAX_PATH PATH_MAX + # else + # define ZPL_MAX_PATH 4096 + # endif + #endif + + /** + * Checks if file/directory exists + * @param filepath + */ + ZPL_DEF zpl_b32 zpl_fs_exists(char const *filepath); + + /** + * Retrieves node's type (file, folder, ...) + * @param path + */ + ZPL_DEF zpl_u8 zpl_fs_get_type(char const *path); + + /** + * Retrieves file's last write time + * @param filepath + */ + ZPL_DEF zpl_file_time zpl_fs_last_write_time(char const *filepath); + + /** + * Copies the file to a directory + * @param existing_filename + * @param new_filename + * @param fail_if_exists + */ + ZPL_DEF zpl_b32 zpl_fs_copy(char const *existing_filename, char const *new_filename, zpl_b32 fail_if_exists); + + /** + * Moves the file to a directory + * @param existing_filename + * @param new_filename + */ + ZPL_DEF zpl_b32 zpl_fs_move(char const *existing_filename, char const *new_filename); + + /** + * Removes a file from a directory + * @param filename + */ + ZPL_DEF zpl_b32 zpl_fs_remove(char const *filename); + + ZPL_DEF_INLINE zpl_b32 zpl_path_is_absolute(char const *path); + ZPL_DEF_INLINE zpl_b32 zpl_path_is_relative(char const *path); + ZPL_DEF_INLINE zpl_b32 zpl_path_is_root(char const *path); + + ZPL_DEF_INLINE char const *zpl_path_base_name(char const *path); + ZPL_DEF_INLINE char const *zpl_path_extension(char const *path); + + ZPL_DEF void zpl_path_fix_slashes(char *path); + + ZPL_DEF zpl_file_error zpl_path_mkdir(char const *path, zpl_i32 mode); + ZPL_DEF zpl_isize zpl_path_mkdir_recursive(char const *path, zpl_i32 mode); + ZPL_DEF zpl_file_error zpl_path_rmdir(char const *path); + + ZPL_DEF char *zpl_path_get_full_name(zpl_allocator a, char const *path); + + /** + * Returns file paths terminated by newline (\n) + * @param alloc [description] + * @param dirname [description] + * @param recurse [description] + * @return [description] + */ + ZPL_DEF /*zpl_string*/char * zpl_path_dirlist(zpl_allocator alloc, char const *dirname, zpl_b32 recurse); + + /** + * Initialize dirinfo from specified path + * @param dir [description] + * @param path [description] + */ + ZPL_DEF void zpl_dirinfo_init(zpl_dir_info *dir, char const *path); + ZPL_DEF void zpl_dirinfo_free(zpl_dir_info *dir); + + /** + * Analyze the entry's dirinfo + * @param dir_entry [description] + */ + ZPL_DEF void zpl_dirinfo_step(zpl_dir_entry *dir_entry); + + + /* inlines */ + + ZPL_IMPL_INLINE zpl_b32 zpl_path_is_absolute(char const *path) { + zpl_b32 result = false; + ZPL_ASSERT_NOT_NULL(path); + #if defined(ZPL_SYSTEM_WINDOWS) + result = (zpl_strlen(path) > 2) && zpl_char_is_alpha(path[0]) && (path[1] == ':' && path[2] == ZPL_PATH_SEPARATOR); + #else + result = (zpl_strlen(path) > 0 && path[0] == ZPL_PATH_SEPARATOR); + #endif + return result; + } + + ZPL_IMPL_INLINE zpl_b32 zpl_path_is_relative(char const *path) { return !zpl_path_is_absolute(path); } + + ZPL_IMPL_INLINE zpl_b32 zpl_path_is_root(char const *path) { + zpl_b32 result = false; + ZPL_ASSERT_NOT_NULL(path); + #if defined(ZPL_SYSTEM_WINDOWS) + result = zpl_path_is_absolute(path) && (zpl_strlen(path) == 3); + #else + result = zpl_path_is_absolute(path) && (zpl_strlen(path) == 1); + #endif + return result; + } + + ZPL_IMPL_INLINE char const *zpl_path_base_name(char const *path) { + char const *ls; + ZPL_ASSERT_NOT_NULL(path); + zpl_path_fix_slashes((char *)path); + ls = zpl_char_last_occurence(path, ZPL_PATH_SEPARATOR); + return (ls == NULL) ? path : ls + 1; + } + + ZPL_IMPL_INLINE char const *zpl_path_extension(char const *path) { + char const *ld; + ZPL_ASSERT_NOT_NULL(path); + ld = zpl_char_last_occurence(path, '.'); + return (ld == NULL) ? NULL : ld + 1; + } + + ZPL_END_C_DECLS + // file: header/core/file_tar.h + + /** @file file_tar.c + @brief Tar archiving module + @defgroup fileio Tar module + + Allows to easily pack/unpack files. + Based on: https://github.com/rxi/microtar/ + + Disclaimer: The pack method does not support file permissions nor GID/UID information. Only regular files are supported. + Use zpl_tar_pack_dir to pack an entire directory recursively. Empty folders are ignored. + + @{ + */ + + + ZPL_BEGIN_C_DECLS + + typedef enum { + ZPL_TAR_ERROR_NONE, + ZPL_TAR_ERROR_INTERRUPTED, + ZPL_TAR_ERROR_IO_ERROR, + ZPL_TAR_ERROR_BAD_CHECKSUM, + ZPL_TAR_ERROR_FILE_NOT_FOUND, + ZPL_TAR_ERROR_INVALID_INPUT, + } zpl_tar_errors; + + typedef enum { + ZPL_TAR_TYPE_REGULAR = '0', + ZPL_TAR_TYPE_LINK = '1', + ZPL_TAR_TYPE_SYMBOL = '2', + ZPL_TAR_TYPE_CHR = '3', + ZPL_TAR_TYPE_BLK = '4', + ZPL_TAR_TYPE_DIR = '5', + ZPL_TAR_TYPE_FIFO = '6' + } zpl_tar_file_type; + + typedef struct { + char type; + char *path; + zpl_i64 offset; + zpl_i64 length; + zpl_isize error; + } zpl_tar_record; + + #define ZPL_TAR_UNPACK_PROC(name) zpl_isize name(zpl_file *archive, zpl_tar_record *file, void* user_data) + typedef ZPL_TAR_UNPACK_PROC(zpl_tar_unpack_proc); + + /** + * @brief Packs a list of files + * Packs a list of provided files. Note that this method only supports regular files + * and does not provide extended info such as GID/UID or permissions. + * @param archive archive we pack files into + * @param paths list of files + * @param paths_len number of files provided + * @return error + */ + ZPL_DEF zpl_isize zpl_tar_pack(zpl_file *archive, char const **paths, zpl_isize paths_len); + + /** + * @brief Packs an entire directory + * Packs an entire directory of files recursively. + * @param archive archive we pack files to + * @param path folder to pack + * @param alloc memory allocator to use (ex. zpl_heap()) + * @return error + */ + ZPL_DEF zpl_isize zpl_tar_pack_dir(zpl_file *archive, char const *path, zpl_allocator alloc); + + /** + * @brief Unpacks an existing archive + * Unpacks an existing archive. Users provide a callback in which information about file is provided. + * Library does not unpack files to the filesystem nor reads any file data. + * @param archive archive we unpack files from + * @param unpack_proc callback we call per each file parsed + * @param user_data user provided data + * @return error + */ + ZPL_DEF zpl_isize zpl_tar_unpack(zpl_file *archive, zpl_tar_unpack_proc *unpack_proc, void *user_data); + + /** + * @brief Unpacks an existing archive into directory + * Unpacks an existing archive into directory. The folder structure will be re-created automatically. + * @param archive archive we unpack files from + * @param dest directory to unpack files to + * @return error + */ + ZPL_DEF_INLINE zpl_isize zpl_tar_unpack_dir(zpl_file *archive, char const *dest); + + ZPL_DEF ZPL_TAR_UNPACK_PROC(zpl_tar_default_list_file); + ZPL_DEF ZPL_TAR_UNPACK_PROC(zpl_tar_default_unpack_file); + + //! @} + + ZPL_IMPL_INLINE zpl_isize zpl_tar_unpack_dir(zpl_file *archive, char const *dest) { + return zpl_tar_unpack(archive, zpl_tar_default_unpack_file, cast(void*)dest); + } + + ZPL_END_C_DECLS + // file: header/core/print.h + + /** @file print.c + @brief Printing methods + @defgroup print Printing methods + + Various printing methods. + @{ + */ + + ZPL_BEGIN_C_DECLS + + #ifndef ZPL_PRINTF_MAXLEN + #define ZPL_PRINTF_MAXLEN 65536 + #endif + + ZPL_DEF zpl_isize zpl_printf(char const *fmt, ...); + ZPL_DEF zpl_isize zpl_printf_va(char const *fmt, va_list va); + ZPL_DEF zpl_isize zpl_printf_err(char const *fmt, ...); + ZPL_DEF zpl_isize zpl_printf_err_va(char const *fmt, va_list va); + ZPL_DEF zpl_isize zpl_fprintf(zpl_file *f, char const *fmt, ...); + ZPL_DEF zpl_isize zpl_fprintf_va(zpl_file *f, char const *fmt, va_list va); + + // NOTE: A locally persisting buffer is used internally + ZPL_DEF char *zpl_bprintf(char const *fmt, ...); + + // NOTE: A locally persisting buffer is used internally + ZPL_DEF char *zpl_bprintf_va(char const *fmt, va_list va); + + ZPL_DEF zpl_isize zpl_asprintf(zpl_allocator allocator, char **buffer, char const *fmt, ...); + ZPL_DEF zpl_isize zpl_asprintf_va(zpl_allocator allocator, char **buffer, char const *fmt, va_list va); + + ZPL_DEF zpl_isize zpl_snprintf(char *str, zpl_isize n, char const *fmt, ...); + ZPL_DEF zpl_isize zpl_snprintf_va(char *str, zpl_isize n, char const *fmt, va_list va); + + ZPL_END_C_DECLS + // file: header/core/time.h + + /** @file time.c + @brief Time helper methods. + @defgroup time Time helpers + + Helper methods for retrieving the current time in many forms under different precisions. It also offers a simple to use timer library. + + @{ + */ + + + ZPL_BEGIN_C_DECLS + + //! Return CPU timestamp. + ZPL_DEF zpl_u64 zpl_rdtsc(void); + + //! Return relative time (in seconds) since the application start. + ZPL_DEF zpl_f64 zpl_time_rel(void); + + //! Return relative time since the application start. + ZPL_DEF zpl_u64 zpl_time_rel_ms(void); + + //! Return time (in seconds) since 1601-01-01 UTC. + ZPL_DEF zpl_f64 zpl_time_utc(void); + + //! Return time since 1601-01-01 UTC. + ZPL_DEF zpl_u64 zpl_time_utc_ms(void); + + //! Return local system time since 1601-01-01 + ZPL_DEF zpl_u64 zpl_time_tz_ms(void); + + //! Return local system time in seconds since 1601-01-01 + ZPL_DEF zpl_f64 zpl_time_tz(void); + + //! Convert Win32 epoch (1601-01-01 UTC) to UNIX (1970-01-01 UTC) + ZPL_DEF_INLINE zpl_u64 zpl_time_win32_to_unix(zpl_u64 ms); + + //! Convert UNIX (1970-01-01 UTC) to Win32 epoch (1601-01-01 UTC) + ZPL_DEF_INLINE zpl_u64 zpl_time_unix_to_win32(zpl_u64 ms); + + //! Sleep for specified number of milliseconds. + ZPL_DEF void zpl_sleep_ms(zpl_u32 ms); + + //! Sleep for specified number of seconds. + ZPL_DEF_INLINE void zpl_sleep(zpl_f32 s); + + // Deprecated methods + ZPL_DEPRECATED_FOR(10.9.0, zpl_time_rel) + ZPL_DEF_INLINE zpl_f64 zpl_time_now(void); + + ZPL_DEPRECATED_FOR(10.9.0, zpl_time_utc) + ZPL_DEF_INLINE zpl_f64 zpl_utc_time_now(void); + + + #ifndef ZPL__UNIX_TO_WIN32_EPOCH + #define ZPL__UNIX_TO_WIN32_EPOCH 11644473600000ull + #endif + + ZPL_IMPL_INLINE zpl_u64 zpl_time_win32_to_unix(zpl_u64 ms) { + return ms - ZPL__UNIX_TO_WIN32_EPOCH; + } + + ZPL_IMPL_INLINE zpl_u64 zpl_time_unix_to_win32(zpl_u64 ms) { + return ms + ZPL__UNIX_TO_WIN32_EPOCH; + } + + ZPL_IMPL_INLINE void zpl_sleep(zpl_f32 s) { + zpl_sleep_ms((zpl_u32)(s * 1000)); + } + + ZPL_IMPL_INLINE zpl_f64 zpl_time_now() { + return zpl_time_rel(); + } + + ZPL_IMPL_INLINE zpl_f64 zpl_utc_time_now() { + return zpl_time_utc(); + } + + ZPL_END_C_DECLS + // file: header/core/random.h + + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_random { + zpl_u32 offsets[8]; + zpl_u32 value; + } zpl_random; + + // NOTE: Generates from numerous sources to produce a decent pseudo-random seed + ZPL_DEF void zpl_random_init(zpl_random *r); + ZPL_DEF zpl_u32 zpl_random_gen_u32(zpl_random *r); + ZPL_DEF zpl_u32 zpl_random_gen_u32_unique(zpl_random *r); + ZPL_DEF zpl_u64 zpl_random_gen_u64(zpl_random *r); // NOTE: (zpl_random_gen_u32() << 32) | zpl_random_gen_u32() + ZPL_DEF zpl_isize zpl_random_gen_isize(zpl_random *r); + ZPL_DEF zpl_i64 zpl_random_range_i64(zpl_random *r, zpl_i64 lower_inc, zpl_i64 higher_inc); + ZPL_DEF zpl_isize zpl_random_range_isize(zpl_random *r, zpl_isize lower_inc, zpl_isize higher_inc); + ZPL_DEF zpl_f64 zpl_random_range_f64(zpl_random *r, zpl_f64 lower_inc, zpl_f64 higher_inc); + + ZPL_END_C_DECLS + // file: header/core/misc.h + + /** @file misc.c + @brief Various other stuff + @defgroup misc Various other stuff + + Methods that don't belong anywhere but are still very useful in many occasions. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + ZPL_DEF void zpl_yield(void); + + //! Returns allocated buffer + ZPL_DEF const char *zpl_get_env(const char *name); + ZPL_DEF const char *zpl_get_env_buf(const char *name); + ZPL_DEF zpl_string zpl_get_env_str(const char *name); + ZPL_DEF void zpl_set_env(const char *name, const char *value); + ZPL_DEF void zpl_unset_env(const char *name); + + ZPL_DEF zpl_u32 zpl_system_command(const char *command, zpl_usize buffer_len, char *buffer); + ZPL_DEF zpl_string zpl_system_command_str(const char *command, zpl_allocator backing); + + ZPL_DEF_INLINE zpl_u16 zpl_endian_swap16(zpl_u16 i); + ZPL_DEF_INLINE zpl_u32 zpl_endian_swap32(zpl_u32 i); + ZPL_DEF_INLINE zpl_u64 zpl_endian_swap64(zpl_u64 i); + + ZPL_DEF_INLINE zpl_isize zpl_count_set_bits(zpl_u64 mask); + + //! @} + //$$ + + ZPL_IMPL_INLINE zpl_u16 zpl_endian_swap16(zpl_u16 i) { + return (i>>8) | (i<<8); + } + + ZPL_IMPL_INLINE zpl_u32 zpl_endian_swap32(zpl_u32 i) { + return (i>>24) |(i<<24) | + ((i&0x00ff0000u)>>8) | ((i&0x0000ff00u)<<8); + } + + ZPL_IMPL_INLINE zpl_u64 zpl_endian_swap64(zpl_u64 i) { + return (i>>56) | (i<<56) | + ((i&0x00ff000000000000ull)>>40) | ((i&0x000000000000ff00ull)<<40) | + ((i&0x0000ff0000000000ull)>>24) | ((i&0x0000000000ff0000ull)<<24) | + ((i&0x000000ff00000000ull)>>8) | ((i&0x00000000ff000000ull)<<8); + } + + ZPL_IMPL_INLINE zpl_i32 zpl_next_pow2(zpl_i32 x) { + x--; + x |= x >> 1; + x |= x >> 2; + x |= x >> 4; + x |= x >> 8; + x |= x >> 16; + return x + 1; + } + + ZPL_IMPL_INLINE void zpl_bit_set(zpl_u32* x, zpl_u32 bit) { *x = *x | (1 << bit); } + ZPL_IMPL_INLINE zpl_b8 zpl_bit_get(zpl_u32 x, zpl_u32 bit) { return (x & (1 << bit)); } + ZPL_IMPL_INLINE void zpl_bit_reset(zpl_u32* x, zpl_u32 bit) { *x = *x & ~(1 << bit); } + + ZPL_IMPL_INLINE zpl_isize zpl_count_set_bits(zpl_u64 mask) { + zpl_isize count = 0; + while (mask) { + count += (mask & 1); + mask >>= 1; + } + return count; + } + + ZPL_END_C_DECLS + // file: header/core/sort.h + + /** @file sort.c + @brief Sorting and searching methods. + @defgroup sort Sorting and searching + + Methods for sorting arrays using either Quick/Merge-sort combo or Radix sort. It also contains simple implementation of binary search, as well as an easy to use API to define your own comparators. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + #define ZPL_COMPARE_PROC(name) int name(void const *a, void const *b) + typedef ZPL_COMPARE_PROC(zpl_compare_proc); + + #define ZPL_COMPARE_PROC_PTR(def) ZPL_COMPARE_PROC((*def)) + + // Procedure pointers + // NOTE: The offset parameter specifies the offset in the structure + // e.g. zpl_i32_cmp(zpl_offset_of(Thing, value)) + // Use 0 if it's just the type instead. + + ZPL_DEF ZPL_COMPARE_PROC_PTR(i16_cmp(zpl_isize offset)); + ZPL_DEF ZPL_COMPARE_PROC_PTR(u8_cmp(zpl_isize offset)); + ZPL_DEF ZPL_COMPARE_PROC_PTR(i32_cmp(zpl_isize offset)); + ZPL_DEF ZPL_COMPARE_PROC_PTR(i64_cmp(zpl_isize offset)); + ZPL_DEF ZPL_COMPARE_PROC_PTR(isize_cmp(zpl_isize offset)); + ZPL_DEF ZPL_COMPARE_PROC_PTR(str_cmp(zpl_isize offset)); + ZPL_DEF ZPL_COMPARE_PROC_PTR(f32_cmp(zpl_isize offset)); + ZPL_DEF ZPL_COMPARE_PROC_PTR(f64_cmp(zpl_isize offset)); + + // TODO: Better sorting algorithms + + //! Sorts an array. + + //! Uses quick sort for large arrays but insertion sort for small ones. + #define zpl_sort_array(array, count, compare_proc) zpl_sort(array, count, zpl_size_of(*(array)), compare_proc) + + //! Perform sorting operation on a memory location with a specified item count and size. + ZPL_DEF void zpl_sort(void *base, zpl_isize count, zpl_isize size, zpl_compare_proc compare_proc); + + // NOTE: the count of temp == count of items + #define zpl_radix_sort(Type) zpl_radix_sort_##Type + #define ZPL_RADIX_SORT_PROC(Type) void zpl_radix_sort(Type)(zpl_##Type * items, zpl_##Type * temp, zpl_isize count) + + ZPL_DEF ZPL_RADIX_SORT_PROC(u8); + ZPL_DEF ZPL_RADIX_SORT_PROC(u16); + ZPL_DEF ZPL_RADIX_SORT_PROC(u32); + ZPL_DEF ZPL_RADIX_SORT_PROC(u64); + + //! Performs binary search on an array. + + //! Returns index or -1 if not found + #define zpl_binary_search_array(array, count, key, compare_proc) \ + zpl_binary_search(array, count, zpl_size_of(*(array)), key, compare_proc) + + //! Performs binary search on a memory location with specified item count and size. + ZPL_DEF_INLINE zpl_isize zpl_binary_search(void const *base, zpl_isize count, zpl_isize size, void const *key, + zpl_compare_proc compare_proc); + + #define zpl_shuffle_array(array, count) zpl_shuffle(array, count, zpl_size_of(*(array))) + + //! Shuffles a memory. + ZPL_DEF void zpl_shuffle(void *base, zpl_isize count, zpl_isize size); + + #define zpl_reverse_array(array, count) zpl_reverse(array, count, zpl_size_of(*(array))) + + //! Reverses memory's contents + ZPL_DEF void zpl_reverse(void *base, zpl_isize count, zpl_isize size); + + //! @} + + + ZPL_IMPL_INLINE zpl_isize zpl_binary_search(void const *base, zpl_isize count, zpl_isize size, void const *key, + zpl_compare_proc compare_proc) { + zpl_isize start = 0; + zpl_isize end = count; + + while (start < end) { + zpl_isize mid = start + (end - start) / 2; + zpl_isize result = compare_proc(key, cast(zpl_u8 *) base + mid * size); + if (result < 0) + end = mid; + else if (result > 0) + start = mid + 1; + else + return mid; + } + + return -1; + } + + ZPL_END_C_DECLS + # endif + #endif + + #if defined(ZPL_MODULE_HASHING) + // file: header/hashing.h + + /** @file hashing.c + @brief Hashing and Checksum Functions + @defgroup hashing Hashing and Checksum Functions + + Several hashing methods used by zpl internally but possibly useful outside of it. Contains: adler32, crc32/64, fnv32/64/a and murmur32/64 + + @{ + */ + + + ZPL_BEGIN_C_DECLS + + ZPL_DEF zpl_u32 zpl_adler32(void const *data, zpl_isize len); + + ZPL_DEF zpl_u32 zpl_crc32(void const *data, zpl_isize len); + ZPL_DEF zpl_u64 zpl_crc64(void const *data, zpl_isize len); + + // These use FNV-1 algorithm + ZPL_DEF zpl_u32 zpl_fnv32(void const *data, zpl_isize len); + ZPL_DEF zpl_u64 zpl_fnv64(void const *data, zpl_isize len); + ZPL_DEF zpl_u32 zpl_fnv32a(void const *data, zpl_isize len); + ZPL_DEF zpl_u64 zpl_fnv64a(void const *data, zpl_isize len); + + ZPL_DEF zpl_u8 *zpl_base64_encode(zpl_allocator a, void const *data, zpl_isize len); + ZPL_DEF zpl_u8 *zpl_base64_decode(zpl_allocator a, void const *data, zpl_isize len); + + //! Based on MurmurHash3 + ZPL_DEF zpl_u32 zpl_murmur32_seed(void const *data, zpl_isize len, zpl_u32 seed); + + //! Based on MurmurHash2 + ZPL_DEF zpl_u64 zpl_murmur64_seed(void const *data, zpl_isize len, zpl_u64 seed); + + //! Default seed of 0x9747b28c + ZPL_DEF_INLINE zpl_u32 zpl_murmur32(void const *data, zpl_isize len); + + //! Default seed of 0x9747b28c + ZPL_DEF_INLINE zpl_u64 zpl_murmur64(void const *data, zpl_isize len); + + //! @} + + ZPL_IMPL_INLINE zpl_u32 zpl_murmur32(void const *data, zpl_isize len) { return zpl_murmur32_seed(data, len, 0x9747b28c); } + ZPL_IMPL_INLINE zpl_u64 zpl_murmur64(void const *data, zpl_isize len) { return zpl_murmur64_seed(data, len, 0x9747b28c); } + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_REGEX) + // file: header/regex.h + + /** @file regex.c + @brief Regular expressions parser. + @defgroup regex Regex processor + + Port of gb_regex with several bugfixes applied. This is a simple regex library and is fast to perform. + + Supported Matching: + @n ^ - Beginning of string + @n $ - End of string + @n . - Match one (anything) + @n | - Branch (or) + @n () - Capturing group + @n [] - Any character included in set + @n [^] - Any character excluded from set + @n + - One or more (greedy) + @n +? - One or more (non-greedy) + @n * - Zero or more (greedy) + @n *? - Zero or more (non-greedy) + @n ? - Zero or once + @n [BACKSLASH]XX - Hex decimal digit (must be 2 digits) + @n [BACKSLASH]meta - Meta character + @n [BACKSLASH]s - Whitespace + @n [BACKSLASH]S - Not whitespace + @n [BACKSLASH]d - Digit + @n [BACKSLASH]D - Not digit + @n [BACKSLASH]a - Alphabetic character + @n [BACKSLASH]l - Lower case letter + @n [BACKSLASH]u - Upper case letter + @n [BACKSLASH]w - Word + @n [BACKSLASH]W - Not word + @n [BACKSLASH]x - Hex Digit + @n [BACKSLASH]p - Printable ASCII character + @n --Whitespace-- + @n [BACKSLASH]t - Tab + @n [BACKSLASH]n - New line + @n [BACKSLASH]r - Return carriage + @n [BACKSLASH]v - Vertical Tab + @n [BACKSLASH]f - Form feed + + @{ + */ + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_re { + zpl_allocator backing; + zpl_isize capture_count; + char *buf; + zpl_isize buf_len, buf_cap; + zpl_b32 can_realloc; + } zpl_re; + + typedef struct zpl_re_capture { + char const *str; + zpl_isize len; + } zpl_re_capture; + + #define zplRegexError zpl_regex_error + typedef enum zpl_regex_error { + ZPL_RE_ERROR_NONE, + ZPL_RE_ERROR_NO_MATCH, + ZPL_RE_ERROR_TOO_LONG, + ZPL_RE_ERROR_MISMATCHED_CAPTURES, + ZPL_RE_ERROR_MISMATCHED_BLOCKS, + ZPL_RE_ERROR_BRANCH_FAILURE, + ZPL_RE_ERROR_INVALID_QUANTIFIER, + ZPL_RE_ERROR_INTERNAL_FAILURE, + } zpl_regex_error; + + //! Compile regex pattern. + ZPL_DEF zpl_regex_error zpl_re_compile(zpl_re *re, zpl_allocator backing, char const *pattern, zpl_isize pattern_len); + + //! Compile regex pattern using a buffer. + ZPL_DEF zpl_regex_error zpl_re_compile_from_buffer(zpl_re *re, char const *pattern, zpl_isize pattern_len, void *buffer, zpl_isize buffer_len); + + //! Destroy regex object. + ZPL_DEF void zpl_re_destroy(zpl_re *re); + + //! Retrieve number of retrievable captures. + ZPL_DEF zpl_isize zpl_re_capture_count(zpl_re *re); + + //! Match input string and output captures of the occurence. + ZPL_DEF zpl_b32 zpl_re_match(zpl_re *re, char const *str, zpl_isize str_len, zpl_re_capture *captures, zpl_isize max_capture_count, zpl_isize *offset); + + //! Match all occurences in an input string and output them into captures. Array of captures is allocated on the heap and needs to be freed afterwards. + ZPL_DEF zpl_b32 zpl_re_match_all(zpl_re *re, char const *str, zpl_isize str_len, zpl_isize max_capture_count, zpl_re_capture **out_captures); + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_DLL) + // file: header/dll.h + + /** @file dll.c + @brief DLL Handling + @defgroup dll DLL handling + + @{ + */ + + ZPL_BEGIN_C_DECLS + + typedef void *zpl_dll_handle; + typedef void (*zpl_dll_proc)(void); + + ZPL_DEF zpl_dll_handle zpl_dll_load(char const *filepath); + ZPL_DEF void zpl_dll_unload(zpl_dll_handle dll); + ZPL_DEF zpl_dll_proc zpl_dll_proc_address(zpl_dll_handle dll, char const *proc_name); + + //! @} + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_OPTS) + // file: header/opts.h + + /** @file opts.c + @brief CLI options processor + @defgroup cli CLI options processor + + Opts is a CLI options parser, it can parse flags, switches and arguments from command line + and offers an easy way to express input errors as well as the ability to display help screen. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + typedef enum { + ZPL_OPTS_STRING, + ZPL_OPTS_FLOAT, + ZPL_OPTS_FLAG, + ZPL_OPTS_INT, + } zpl_opts_types; + + typedef struct { + char const *name, *lname, *desc; + zpl_u8 type; + zpl_b32 met, pos; + + //! values + union { + zpl_string text; + zpl_i64 integer; + zpl_f64 real; + }; + } zpl_opts_entry; + + typedef enum { + ZPL_OPTS_ERR_VALUE, + ZPL_OPTS_ERR_OPTION, + ZPL_OPTS_ERR_EXTRA_VALUE, + ZPL_OPTS_ERR_MISSING_VALUE, + } zpl_opts_err_type; + + typedef struct { + char *val; + zpl_u8 type; + } zpl_opts_err; + + typedef struct { + zpl_allocator alloc; + zpl_opts_entry *entries; ///< zpl_array + zpl_opts_err *errors; ///< zpl_array + zpl_opts_entry **positioned; ///< zpl_array + char const *appname; + } zpl_opts; + + //! Initializes options parser. + + //! Initializes CLI options parser using specified memory allocator and provided application name. + //! @param opts Options parser to initialize. + //! @param allocator Memory allocator to use. (ex. zpl_heap()) + //! @param app Application name displayed in help screen. + ZPL_DEF void zpl_opts_init(zpl_opts *opts, zpl_allocator allocator, char const *app); + + //! Releases the resources used by options parser. + ZPL_DEF void zpl_opts_free(zpl_opts *opts); + + //! Registers an option. + + //! Registers an option with its short and long name, specifies option's type and its description. + //! @param opts Options parser to add to. + //! @param lname Shorter name of option. (ex. "f") + //! @param name Full name of option. (ex. "foo") Note that rest of the module uses longer names to manipulate opts. + //! @param desc Description shown in the help screen. + //! @param type Option's type (see zpl_opts_types) + //! @see zpl_opts_types + ZPL_DEF void zpl_opts_add(zpl_opts *opts, char const *name, char const *lname, const char *desc, zpl_u8 type); + + //! Registers option as positional. + + //! Registers added option as positional, so that we can pass it anonymously. Arguments are expected on the command input in the same order they were registered as. + //! @param opts + //! @param name Name of already registered option. + ZPL_DEF void zpl_opts_positional_add(zpl_opts *opts, char const *name); + + //! Compiles CLI arguments. + + // This method takes CLI arguments as input and processes them based on rules that were set up. + //! @param opts + //! @param argc Argument count in an array. + //! @param argv Array of arguments. + ZPL_DEF zpl_b32 zpl_opts_compile(zpl_opts *opts, int argc, char **argv); + + //! Prints out help screen. + + //! Prints out help screen with example usage of application as well as with all the flags available. + ZPL_DEF void zpl_opts_print_help(zpl_opts *opts); + + //! Prints out parsing errors. + + //! Prints out possible errors caused by CLI input. + ZPL_DEF void zpl_opts_print_errors(zpl_opts *opts); + + //! Fetches a string from an option. + + //! @param opts + //! @param name Name of an option. + //! @param fallback Fallback string we return if option wasn't found. + ZPL_DEF zpl_string zpl_opts_string(zpl_opts *opts, char const *name, char const *fallback); + + //! Fetches a real number from an option. + + //! @param opts + //! @param name Name of an option. + //! @param fallback Fallback real number we return if option was not found. + ZPL_DEF zpl_f64 zpl_opts_real(zpl_opts *opts, char const *name, zpl_f64 fallback); + + //! Fetches an integer number from an option. + + //! @param opts + //! @param name Name of an option. + //! @param fallback Fallback integer number we return if option was not found. + ZPL_DEF zpl_i64 zpl_opts_integer(zpl_opts *opts, char const *name, zpl_i64 fallback); + + //! Checks whether an option was used. + + //! @param opts + //! @param name Name of an option. + ZPL_DEF zpl_b32 zpl_opts_has_arg(zpl_opts *opts, char const *name); + + //! Checks whether all positionals have been passed in. + ZPL_DEF zpl_b32 zpl_opts_positionals_filled(zpl_opts *opts); + + //! @} + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_PROCESS) + // file: header/process.h + + /** @file process.c + @brief Process creation and manipulation methods + @defgroup process Process creation and manipulation methods + + Gives you the ability to create a new process, wait for it to end or terminate it. + It also exposes standard I/O with configurable options. + + @{ + */ + + ZPL_BEGIN_C_DECLS + // TODO(zaklaus): Add Linux support + + typedef enum { + ZPL_PR_OPTS_COMBINE_STD_OUTPUT = ZPL_BIT(1), + ZPL_PR_OPTS_INHERIT_ENV = ZPL_BIT(2), + ZPL_PR_OPTS_CUSTOM_ENV = ZPL_BIT(3), + } zpl_pr_opts; + + typedef struct { + zpl_file in, out, err; + void *f_stdin, *f_stdout, *f_stderr; + #ifdef ZPL_SYSTEM_WINDOWS + void *win32_handle; + #else + // todo + #endif + } zpl_pr; + + typedef struct { + char *con_title; + char *workdir; + + zpl_isize env_count; + char **env; // format: "var=name" + + zpl_u32 posx, posy; + zpl_u32 resx, resy; + zpl_u32 bufx, bufy; + zpl_u32 fill_attr; + zpl_u32 flags; + zpl_b32 show_window; + } zpl_pr_si; + + ZPL_DEF zpl_i32 zpl_pr_create(zpl_pr *process, const char **args, zpl_isize argc, zpl_pr_si si, zpl_pr_opts options); + ZPL_DEF void zpl_pr_destroy(zpl_pr *process); + ZPL_DEF void zpl_pr_terminate(zpl_pr *process, zpl_i32 err_code); + ZPL_DEF zpl_i32 zpl_pr_join(zpl_pr *process); + + //! @} + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_MATH) + // file: header/math.h + + /** @file math.c + @brief Math operations + @defgroup math Math operations + + OpenGL gamedev friendly library for math. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + typedef union zpl_vec2 { + struct { + zpl_f32 x, y; + }; + struct { + zpl_f32 s, t; + }; + zpl_f32 e[2]; + } zpl_vec2; + + typedef union zpl_vec3 { + struct { + zpl_f32 x, y, z; + }; + struct { + zpl_f32 r, g, b; + }; + struct { + zpl_f32 s, t, p; + }; + + zpl_vec2 xy; + zpl_vec2 st; + zpl_f32 e[3]; + } zpl_vec3; + + typedef union zpl_vec4 { + struct { + zpl_f32 x, y, z, w; + }; + struct { + zpl_f32 r, g, b, a; + }; + struct { + zpl_f32 s, t, p, q; + }; + struct { + zpl_vec2 xy, zw; + }; + struct { + zpl_vec2 st, pq; + }; + zpl_vec3 xyz; + zpl_vec3 rgb; + zpl_f32 e[4]; + } zpl_vec4; + + typedef union zpl_mat2 { + struct { + zpl_vec2 x, y; + }; + zpl_vec2 col[2]; + zpl_f32 e[4]; + } zpl_mat2; + + typedef union zpl_mat3 { + struct { + zpl_vec3 x, y, z; + }; + zpl_vec3 col[3]; + zpl_f32 e[9]; + } zpl_mat3; + + typedef union zpl_mat4 { + struct { + zpl_vec4 x, y, z, w; + }; + zpl_vec4 col[4]; + zpl_f32 e[16]; + } zpl_mat4; + + typedef union zpl_quat { + struct { + zpl_f32 x, y, z, w; + }; + zpl_vec4 xyzw; + zpl_vec3 xyz; + zpl_f32 e[4]; + } zpl_quat; + + typedef union zpl_plane { + struct { + zpl_f32 a, b, c, d; + }; + zpl_vec4 xyzw; + zpl_vec3 n; + zpl_f32 e[4]; + } zpl_plane; + + typedef struct zpl_frustum { + zpl_plane x1; + zpl_plane x2; + zpl_plane y1; + zpl_plane y2; + zpl_plane z1; + zpl_plane z2; + } zpl_frustum; + + typedef zpl_f32 zpl_float2[2]; + typedef zpl_f32 zpl_float3[3]; + typedef zpl_f32 zpl_float4[4]; + + typedef struct zpl_rect2 { + zpl_vec2 pos, dim; + } zpl_rect2; + typedef struct zpl_rect3 { + zpl_vec3 pos, dim; + } zpl_rect3; + + typedef struct zpl_aabb2 { + zpl_vec2 min, max; + } zpl_aabb2; + typedef struct zpl_aabb3 { + zpl_vec3 min, max; + } zpl_aabb3; + + typedef short zpl_half; + + #ifndef ZPL_CONSTANTS + #define ZPL_CONSTANTS + #define ZPL_EPSILON 1.19209290e-7f + #define ZPL_ZERO 0.0f + #define ZPL_ONE 1.0f + #define ZPL_TWO_THIRDS 0.666666666666666666666666666666666666667f + + #define ZPL_TAU 6.28318530717958647692528676655900576f + #define ZPL_PI 3.14159265358979323846264338327950288f + #define ZPL_ONE_OVER_TAU 0.636619772367581343075535053490057448f + #define ZPL_ONE_OVER_PI 0.159154943091895335768883763372514362f + + #define ZPL_TAU_OVER_2 3.14159265358979323846264338327950288f + #define ZPL_TAU_OVER_4 1.570796326794896619231321691639751442f + #define ZPL_TAU_OVER_8 0.785398163397448309615660845819875721f + + #define ZPL_E 2.71828182845904523536f + #define ZPL_SQRT_TWO 1.41421356237309504880168872420969808f + #define ZPL_SQRT_THREE 1.73205080756887729352744634150587236f + #define ZPL_SQRT_FIVE 2.23606797749978969640917366873127623f + + #define ZPL_LOG_TWO 0.693147180559945309417232121458176568f + #define ZPL_LOG_TEN 2.30258509299404568401799145468436421f + #endif // ZPL_CONSTANTS + + #ifndef zpl_square + #define zpl_square(x) ((x) * (x)) + #endif + + #ifndef zpl_cube + #define zpl_cube(x) ((x) * (x) * (x)) + #endif + + #ifndef zpl_sign + #define zpl_sign(x) ((x) >= 0.0f ? 1.0f : -1.0f) + #endif + + #ifndef zpl_sign0 + #define zpl_sign0(x) ((x == 0.0f) ? 0.0f : ((x) >= 0.0f ? 1.0f : -1.0f)) + #endif + + ZPL_DEF zpl_f32 zpl_to_radians(zpl_f32 degrees); + ZPL_DEF zpl_f32 zpl_to_degrees(zpl_f32 radians); + + /* NOTE: Because to interpolate angles */ + ZPL_DEF zpl_f32 zpl_angle_diff(zpl_f32 radians_a, zpl_f32 radians_b); + + ZPL_DEF zpl_f32 zpl_copy_sign(zpl_f32 x, zpl_f32 y); + ZPL_DEF zpl_f32 zpl_remainder(zpl_f32 x, zpl_f32 y); + ZPL_DEF zpl_f32 zpl_mod(zpl_f32 x, zpl_f32 y); + ZPL_DEF zpl_f64 zpl_copy_sign64(zpl_f64 x, zpl_f64 y); + ZPL_DEF zpl_f64 zpl_floor64(zpl_f64 x); + ZPL_DEF zpl_f64 zpl_ceil64(zpl_f64 x); + ZPL_DEF zpl_f64 zpl_round64(zpl_f64 x); + ZPL_DEF zpl_f64 zpl_remainder64(zpl_f64 x, zpl_f64 y); + ZPL_DEF zpl_f64 zpl_abs64(zpl_f64 x); + ZPL_DEF zpl_f64 zpl_sign64(zpl_f64 x); + ZPL_DEF zpl_f64 zpl_mod64(zpl_f64 x, zpl_f64 y); + ZPL_DEF zpl_f32 zpl_sqrt(zpl_f32 a); + ZPL_DEF zpl_f32 zpl_rsqrt(zpl_f32 a); + ZPL_DEF zpl_f32 zpl_quake_rsqrt(zpl_f32 a); /* NOTE: It's probably better to use 1.0f/zpl_sqrt(a) + * And for simd, there is usually isqrt functions too! + */ + ZPL_DEF zpl_f32 zpl_sin(zpl_f32 radians); + ZPL_DEF zpl_f32 zpl_cos(zpl_f32 radians); + ZPL_DEF zpl_f32 zpl_tan(zpl_f32 radians); + ZPL_DEF zpl_f32 zpl_arcsin(zpl_f32 a); + ZPL_DEF zpl_f32 zpl_arccos(zpl_f32 a); + ZPL_DEF zpl_f32 zpl_arctan(zpl_f32 a); + ZPL_DEF zpl_f32 zpl_arctan2(zpl_f32 y, zpl_f32 x); + + ZPL_DEF zpl_f32 zpl_exp(zpl_f32 x); + ZPL_DEF zpl_f32 zpl_exp2(zpl_f32 x); + ZPL_DEF zpl_f32 zpl_log(zpl_f32 x); + ZPL_DEF zpl_f32 zpl_log2(zpl_f32 x); + ZPL_DEF zpl_f32 zpl_fast_exp(zpl_f32 x); /* NOTE: Only valid from -1 <= x <= +1 */ + ZPL_DEF zpl_f32 zpl_fast_exp2(zpl_f32 x); /* NOTE: Only valid from -1 <= x <= +1 */ + ZPL_DEF zpl_f32 zpl_pow(zpl_f32 x, zpl_f32 y); /* x^y */ + + ZPL_DEF zpl_f32 zpl_round(zpl_f32 x); + ZPL_DEF zpl_f32 zpl_floor(zpl_f32 x); + ZPL_DEF zpl_f32 zpl_ceil(zpl_f32 x); + + ZPL_DEF zpl_f32 zpl_half_to_float(zpl_half value); + ZPL_DEF zpl_half zpl_float_to_half(zpl_f32 value); + + ZPL_DEF zpl_vec2 zpl_vec2f_zero(void); + ZPL_DEF zpl_vec2 zpl_vec2f(zpl_f32 x, zpl_f32 y); + ZPL_DEF zpl_vec2 zpl_vec2fv(zpl_f32 x[2]); + + ZPL_DEF zpl_vec3 zpl_vec3f_zero(void); + ZPL_DEF zpl_vec3 zpl_vec3f(zpl_f32 x, zpl_f32 y, zpl_f32 z); + ZPL_DEF zpl_vec3 zpl_vec3fv(zpl_f32 x[3]); + + ZPL_DEF zpl_vec4 zpl_vec4f_zero(void); + ZPL_DEF zpl_vec4 zpl_vec4f(zpl_f32 x, zpl_f32 y, zpl_f32 z, zpl_f32 w); + ZPL_DEF zpl_vec4 zpl_vec4fv(zpl_f32 x[4]); + + ZPL_DEF zpl_f32 zpl_vec2_max(zpl_vec2 v); + ZPL_DEF zpl_f32 zpl_vec2_side(zpl_vec2 p, zpl_vec2 q, zpl_vec2 r); + ZPL_DEF void zpl_vec2_add(zpl_vec2 *d, zpl_vec2 v0, zpl_vec2 v1); + ZPL_DEF void zpl_vec2_sub(zpl_vec2 *d, zpl_vec2 v0, zpl_vec2 v1); + ZPL_DEF void zpl_vec2_mul(zpl_vec2 *d, zpl_vec2 v, zpl_f32 s); + ZPL_DEF void zpl_vec2_div(zpl_vec2 *d, zpl_vec2 v, zpl_f32 s); + + ZPL_DEF zpl_f32 zpl_vec3_max(zpl_vec3 v); + ZPL_DEF void zpl_vec3_add(zpl_vec3 *d, zpl_vec3 v0, zpl_vec3 v1); + ZPL_DEF void zpl_vec3_sub(zpl_vec3 *d, zpl_vec3 v0, zpl_vec3 v1); + ZPL_DEF void zpl_vec3_mul(zpl_vec3 *d, zpl_vec3 v, zpl_f32 s); + ZPL_DEF void zpl_vec3_div(zpl_vec3 *d, zpl_vec3 v, zpl_f32 s); + + ZPL_DEF void zpl_vec4_add(zpl_vec4 *d, zpl_vec4 v0, zpl_vec4 v1); + ZPL_DEF void zpl_vec4_sub(zpl_vec4 *d, zpl_vec4 v0, zpl_vec4 v1); + ZPL_DEF void zpl_vec4_mul(zpl_vec4 *d, zpl_vec4 v, zpl_f32 s); + ZPL_DEF void zpl_vec4_div(zpl_vec4 *d, zpl_vec4 v, zpl_f32 s); + + ZPL_DEF void zpl_vec2_addeq(zpl_vec2 *d, zpl_vec2 v); + ZPL_DEF void zpl_vec2_subeq(zpl_vec2 *d, zpl_vec2 v); + ZPL_DEF void zpl_vec2_muleq(zpl_vec2 *d, zpl_f32 s); + ZPL_DEF void zpl_vec2_diveq(zpl_vec2 *d, zpl_f32 s); + + ZPL_DEF void zpl_vec3_addeq(zpl_vec3 *d, zpl_vec3 v); + ZPL_DEF void zpl_vec3_subeq(zpl_vec3 *d, zpl_vec3 v); + ZPL_DEF void zpl_vec3_muleq(zpl_vec3 *d, zpl_f32 s); + ZPL_DEF void zpl_vec3_diveq(zpl_vec3 *d, zpl_f32 s); + + ZPL_DEF void zpl_vec4_addeq(zpl_vec4 *d, zpl_vec4 v); + ZPL_DEF void zpl_vec4_subeq(zpl_vec4 *d, zpl_vec4 v); + ZPL_DEF void zpl_vec4_muleq(zpl_vec4 *d, zpl_f32 s); + ZPL_DEF void zpl_vec4_diveq(zpl_vec4 *d, zpl_f32 s); + + ZPL_DEF zpl_f32 zpl_vec2_dot(zpl_vec2 v0, zpl_vec2 v1); + ZPL_DEF zpl_f32 zpl_vec3_dot(zpl_vec3 v0, zpl_vec3 v1); + ZPL_DEF zpl_f32 zpl_vec4_dot(zpl_vec4 v0, zpl_vec4 v1); + + ZPL_DEF void zpl_vec2_cross(zpl_f32 *d, zpl_vec2 v0, zpl_vec2 v1); + ZPL_DEF void zpl_vec3_cross(zpl_vec3 *d, zpl_vec3 v0, zpl_vec3 v1); + + ZPL_DEF zpl_f32 zpl_vec2_mag2(zpl_vec2 v); + ZPL_DEF zpl_f32 zpl_vec3_mag2(zpl_vec3 v); + ZPL_DEF zpl_f32 zpl_vec4_mag2(zpl_vec4 v); + + ZPL_DEF zpl_f32 zpl_vec2_mag(zpl_vec2 v); + ZPL_DEF zpl_f32 zpl_vec3_mag(zpl_vec3 v); + ZPL_DEF zpl_f32 zpl_vec4_mag(zpl_vec4 v); + + ZPL_DEF void zpl_vec2_norm(zpl_vec2 *d, zpl_vec2 v); + ZPL_DEF void zpl_vec3_norm(zpl_vec3 *d, zpl_vec3 v); + ZPL_DEF void zpl_vec4_norm(zpl_vec4 *d, zpl_vec4 v); + + ZPL_DEF void zpl_vec2_norm0(zpl_vec2 *d, zpl_vec2 v); + ZPL_DEF void zpl_vec3_norm0(zpl_vec3 *d, zpl_vec3 v); + ZPL_DEF void zpl_vec4_norm0(zpl_vec4 *d, zpl_vec4 v); + + ZPL_DEF void zpl_vec2_reflect(zpl_vec2 *d, zpl_vec2 i, zpl_vec2 n); + ZPL_DEF void zpl_vec3_reflect(zpl_vec3 *d, zpl_vec3 i, zpl_vec3 n); + ZPL_DEF void zpl_vec2_refract(zpl_vec2 *d, zpl_vec2 i, zpl_vec2 n, zpl_f32 eta); + ZPL_DEF void zpl_vec3_refract(zpl_vec3 *d, zpl_vec3 i, zpl_vec3 n, zpl_f32 eta); + + ZPL_DEF zpl_f32 zpl_vec2_aspect_ratio(zpl_vec2 v); + + ZPL_DEF void zpl_mat2_identity(zpl_mat2 *m); + ZPL_DEF void zpl_float22_identity(zpl_f32 m[2][2]); + + ZPL_DEF void zpl_mat2_transpose(zpl_mat2 *m); + ZPL_DEF void zpl_mat2_mul(zpl_mat2 *out, zpl_mat2 *m1, zpl_mat2 *m2); + ZPL_DEF void zpl_mat2_mul_vec2(zpl_vec2 *out, zpl_mat2 *m, zpl_vec2 in); + ZPL_DEF void zpl_mat2_inverse(zpl_mat2 *out, zpl_mat2 *in); + ZPL_DEF zpl_f32 zpl_mat2_determinate(zpl_mat2 *m); + + ZPL_DEF zpl_mat2 *zpl_mat2_v(zpl_vec2 m[2]); + ZPL_DEF zpl_mat2 *zpl_mat2_f(zpl_f32 m[2][2]); + ZPL_DEF zpl_float2 *zpl_float22_m(zpl_mat2 *m); + ZPL_DEF zpl_float2 *zpl_float22_v(zpl_vec2 m[2]); + ZPL_DEF zpl_float2 *zpl_float22_4(zpl_f32 m[4]); + + ZPL_DEF void zpl_float22_transpose(zpl_f32 (*vec)[2]); + ZPL_DEF void zpl_float22_mul(zpl_f32 (*out)[2], zpl_f32 (*mat1)[2], zpl_f32 (*mat2)[2]); + ZPL_DEF void zpl_float22_mul_vec2(zpl_vec2 *out, zpl_f32 m[2][2], zpl_vec2 in); + + ZPL_DEF void zpl_mat3_identity(zpl_mat3 *m); + ZPL_DEF void zpl_float33_identity(zpl_f32 m[3][3]); + + ZPL_DEF void zpl_mat3_transpose(zpl_mat3 *m); + ZPL_DEF void zpl_mat3_mul(zpl_mat3 *out, zpl_mat3 *m1, zpl_mat3 *m2); + ZPL_DEF void zpl_mat3_mul_vec3(zpl_vec3 *out, zpl_mat3 *m, zpl_vec3 in); + ZPL_DEF void zpl_mat3_inverse(zpl_mat3 *out, zpl_mat3 *in); + ZPL_DEF zpl_f32 zpl_mat3_determinate(zpl_mat3 *m); + + ZPL_DEF zpl_mat3 *zpl_mat3_v(zpl_vec3 m[3]); + ZPL_DEF zpl_mat3 *zpl_mat3_f(zpl_f32 m[3][3]); + + ZPL_DEF zpl_float3 *zpl_float33_m(zpl_mat3 *m); + ZPL_DEF zpl_float3 *zpl_float33_v(zpl_vec3 m[3]); + ZPL_DEF zpl_float3 *zpl_float33_9(zpl_f32 m[9]); + + ZPL_DEF void zpl_float33_transpose(zpl_f32 (*vec)[3]); + ZPL_DEF void zpl_float33_mul(zpl_f32 (*out)[3], zpl_f32 (*mat1)[3], zpl_f32 (*mat2)[3]); + ZPL_DEF void zpl_float33_mul_vec3(zpl_vec3 *out, zpl_f32 m[3][3], zpl_vec3 in); + + ZPL_DEF void zpl_mat4_identity(zpl_mat4 *m); + ZPL_DEF void zpl_float44_identity(zpl_f32 m[4][4]); + ZPL_DEF void zpl_mat4_copy(zpl_mat4* out, zpl_mat4* m); + + ZPL_DEF void zpl_mat4_transpose(zpl_mat4 *m); + ZPL_DEF void zpl_mat4_mul(zpl_mat4 *out, zpl_mat4 *m1, zpl_mat4 *m2); + ZPL_DEF void zpl_mat4_mul_vec4(zpl_vec4 *out, zpl_mat4 *m, zpl_vec4 in); + ZPL_DEF void zpl_mat4_inverse(zpl_mat4 *out, zpl_mat4 *in); + + ZPL_DEF zpl_mat4 *zpl_mat4_v(zpl_vec4 m[4]); + ZPL_DEF zpl_mat4 *zpl_mat4_f(zpl_f32 m[4][4]); + + ZPL_DEF zpl_float4 *zpl_float44_m(zpl_mat4 *m); + ZPL_DEF zpl_float4 *zpl_float44_v(zpl_vec4 m[4]); + ZPL_DEF zpl_float4 *zpl_float44_16(zpl_f32 m[16]); + + ZPL_DEF void zpl_float44_transpose(zpl_f32 (*vec)[4]); + ZPL_DEF void zpl_float44_mul(zpl_f32 (*out)[4], zpl_f32 (*mat1)[4], zpl_f32 (*mat2)[4]); + ZPL_DEF void zpl_float44_mul_vec4(zpl_vec4 *out, zpl_f32 m[4][4], zpl_vec4 in); + + ZPL_DEF void zpl_mat4_axis_angle(zpl_mat4* out, zpl_vec3 v, zpl_f32 angle_radians); + ZPL_DEF void zpl_mat4_to_translate(zpl_mat4* out, zpl_vec3 v); + ZPL_DEF void zpl_mat4_to_rotate(zpl_mat4* out, zpl_vec3 v, zpl_f32 angle_radians); + ZPL_DEF void zpl_mat4_to_scale(zpl_mat4* out, zpl_vec3 v); + ZPL_DEF void zpl_mat4_to_scalef(zpl_mat4* out, zpl_f32 s); + ZPL_DEF void zpl_mat4_translate(zpl_mat4* out, zpl_vec3 v); + ZPL_DEF void zpl_mat4_rotate(zpl_mat4* out, zpl_vec3 v, zpl_f32 angle_radians); + ZPL_DEF void zpl_mat4_scale(zpl_mat4* out, zpl_vec3 v); + ZPL_DEF void zpl_mat4_scalef(zpl_mat4 *out, zpl_f32 s); + ZPL_DEF void zpl_mat4_ortho2d(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top); + ZPL_DEF void zpl_mat4_ortho3d(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top, zpl_f32 z_near, zpl_f32 z_far); + ZPL_DEF void zpl_mat4_perspective(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near, zpl_f32 z_far); + ZPL_DEF void zpl_mat4_infinite_perspective(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near); + + ZPL_DEF void zpl_mat4_ortho2d_dx(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top); + ZPL_DEF void zpl_mat4_ortho3d_dx(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top, zpl_f32 z_near, zpl_f32 z_far); + ZPL_DEF void zpl_mat4_perspective_dx(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near, zpl_f32 z_far); + ZPL_DEF void zpl_mat4_infinite_perspective_dx(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near); + + ZPL_DEF void zpl_mat4_look_at(zpl_mat4 *out, zpl_vec3 eye, zpl_vec3 centre, zpl_vec3 up); + + ZPL_DEF void zpl_mat4_look_at_lh(zpl_mat4 *out, zpl_vec3 eye, zpl_vec3 centre, zpl_vec3 up); + + ZPL_DEF zpl_quat zpl_quatf(zpl_f32 x, zpl_f32 y, zpl_f32 z, zpl_f32 w); + ZPL_DEF zpl_quat zpl_quatfv(zpl_f32 e[4]); + ZPL_DEF zpl_quat zpl_quat_axis_angle(zpl_vec3 axis, zpl_f32 angle_radians); + ZPL_DEF zpl_quat zpl_quat_euler_angles(zpl_f32 pitch, zpl_f32 yaw, zpl_f32 roll); + ZPL_DEF zpl_quat zpl_quat_identity(void); + + ZPL_DEF void zpl_quat_add(zpl_quat *d, zpl_quat q0, zpl_quat q1); + ZPL_DEF void zpl_quat_sub(zpl_quat *d, zpl_quat q0, zpl_quat q1); + ZPL_DEF void zpl_quat_mul(zpl_quat *d, zpl_quat q0, zpl_quat q1); + ZPL_DEF void zpl_quat_div(zpl_quat *d, zpl_quat q0, zpl_quat q1); + + ZPL_DEF void zpl_quat_mulf(zpl_quat *d, zpl_quat q, zpl_f32 s); + ZPL_DEF void zpl_quat_divf(zpl_quat *d, zpl_quat q, zpl_f32 s); + + ZPL_DEF void zpl_quat_addeq(zpl_quat *d, zpl_quat q); + ZPL_DEF void zpl_quat_subeq(zpl_quat *d, zpl_quat q); + ZPL_DEF void zpl_quat_muleq(zpl_quat *d, zpl_quat q); + ZPL_DEF void zpl_quat_diveq(zpl_quat *d, zpl_quat q); + + ZPL_DEF void zpl_quat_muleqf(zpl_quat *d, zpl_f32 s); + ZPL_DEF void zpl_quat_diveqf(zpl_quat *d, zpl_f32 s); + + ZPL_DEF zpl_f32 zpl_quat_dot(zpl_quat q0, zpl_quat q1); + ZPL_DEF zpl_f32 zpl_quat_mag(zpl_quat q); + + ZPL_DEF void zpl_quat_norm(zpl_quat *d, zpl_quat q); + ZPL_DEF void zpl_quat_conj(zpl_quat *d, zpl_quat q); + ZPL_DEF void zpl_quat_inverse(zpl_quat *d, zpl_quat q); + + ZPL_DEF void zpl_quat_axis(zpl_vec3 *axis, zpl_quat q); + ZPL_DEF zpl_f32 zpl_quat_angle(zpl_quat q); + + ZPL_DEF zpl_f32 zpl_quat_pitch(zpl_quat q); + ZPL_DEF zpl_f32 zpl_quat_yaw(zpl_quat q); + ZPL_DEF zpl_f32 zpl_quat_roll(zpl_quat q); + + /* NOTE: Rotate v by q */ + ZPL_DEF void zpl_quat_rotate_vec3(zpl_vec3 *d, zpl_quat q, zpl_vec3 v); + ZPL_DEF void zpl_mat4_from_quat(zpl_mat4 *out, zpl_quat q); + ZPL_DEF void zpl_quat_from_mat4(zpl_quat *out, zpl_mat4 *m); + + /* Plane math. */ + ZPL_DEF zpl_f32 zpl_plane_distance(zpl_plane* p, zpl_vec3 v); + + /* Frustum culling. */ + ZPL_DEF void zpl_frustum_create(zpl_frustum* out, zpl_mat4* camera, zpl_mat4* proj); + ZPL_DEF zpl_b8 zpl_frustum_sphere_inside(zpl_frustum* frustum, zpl_vec3 center, zpl_f32 radius); + ZPL_DEF zpl_b8 zpl_frustum_point_inside(zpl_frustum* frustum, zpl_vec3 point); + ZPL_DEF zpl_b8 zpl_frustum_box_inside(zpl_frustum* frustum, zpl_aabb3 box); + + /* Interpolations */ + ZPL_DEF zpl_f32 zpl_lerp(zpl_f32 a, zpl_f32 b, zpl_f32 t); + ZPL_DEF zpl_f32 zpl_unlerp(zpl_f32 t, zpl_f32 a, zpl_f32 b); + ZPL_DEF zpl_f32 zpl_smooth_step(zpl_f32 a, zpl_f32 b, zpl_f32 t); + ZPL_DEF zpl_f32 zpl_smoother_step(zpl_f32 a, zpl_f32 b, zpl_f32 t); + + ZPL_DEF void zpl_vec2_lerp(zpl_vec2 *d, zpl_vec2 a, zpl_vec2 b, zpl_f32 t); + ZPL_DEF void zpl_vec3_lerp(zpl_vec3 *d, zpl_vec3 a, zpl_vec3 b, zpl_f32 t); + ZPL_DEF void zpl_vec4_lerp(zpl_vec4 *d, zpl_vec4 a, zpl_vec4 b, zpl_f32 t); + + ZPL_DEF void zpl_vec2_cslerp(zpl_vec2 *d, zpl_vec2 a, zpl_vec2 v0, zpl_vec2 b, zpl_vec2 v1, zpl_f32 t); + ZPL_DEF void zpl_vec3_cslerp(zpl_vec3 *d, zpl_vec3 a, zpl_vec3 v0, zpl_vec3 b, zpl_vec3 v1, zpl_f32 t); + ZPL_DEF void zpl_vec2_dcslerp(zpl_vec2 *d, zpl_vec2 a, zpl_vec2 v0, zpl_vec2 b, zpl_vec2 v1, zpl_f32 t); + ZPL_DEF void zpl_vec3_dcslerp(zpl_vec3 *d, zpl_vec3 a, zpl_vec3 v0, zpl_vec3 b, zpl_vec3 v1, zpl_f32 t); + + ZPL_DEF void zpl_quat_lerp(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t); + ZPL_DEF void zpl_quat_nlerp(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t); + ZPL_DEF void zpl_quat_slerp(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t); + ZPL_DEF void zpl_quat_nquad(zpl_quat *d, zpl_quat p, zpl_quat a, zpl_quat b, zpl_quat q, zpl_f32 t); + ZPL_DEF void zpl_quat_squad(zpl_quat *d, zpl_quat p, zpl_quat a, zpl_quat b, zpl_quat q, zpl_f32 t); + ZPL_DEF void zpl_quat_slerp_approx(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t); + ZPL_DEF void zpl_quat_squad_approx(zpl_quat *d, zpl_quat p, zpl_quat a, zpl_quat b, zpl_quat q, zpl_f32 t); + + /* rects */ + ZPL_DEF zpl_rect2 zpl_rect2f(zpl_vec2 pos, zpl_vec2 dim); + ZPL_DEF zpl_rect3 zpl_rect3f(zpl_vec3 pos, zpl_vec3 dim); + + ZPL_DEF zpl_aabb2 zpl_aabb2f(zpl_f32 minx, zpl_f32 miny, zpl_f32 maxx, zpl_f32 maxy); + ZPL_DEF zpl_aabb3 zpl_aabb3f(zpl_f32 minx, zpl_f32 miny, zpl_f32 minz, zpl_f32 maxx, zpl_f32 maxy, zpl_f32 maxz); + + ZPL_DEF zpl_aabb2 zpl_aabb2_rect2(zpl_rect2 a); + ZPL_DEF zpl_aabb3 zpl_aabb3_rect3(zpl_rect3 a); + ZPL_DEF zpl_rect2 zpl_rect2_aabb2(zpl_aabb2 a); + ZPL_DEF zpl_rect3 zpl_rect3_aabb3(zpl_aabb3 a); + + ZPL_DEF int zpl_rect2_contains(zpl_rect2 a, zpl_f32 x, zpl_f32 y); + ZPL_DEF int zpl_rect2_contains_vec2(zpl_rect2 a, zpl_vec2 p); + ZPL_DEF int zpl_rect2_intersects(zpl_rect2 a, zpl_rect2 b); + ZPL_DEF int zpl_rect2_intersection_result(zpl_rect2 a, zpl_rect2 b, zpl_rect2 *intersection); + ZPL_DEF int zpl_aabb2_contains(zpl_aabb2 a, zpl_f32 x, zpl_f32 y); + ZPL_DEF int zpl_aabb3_contains(zpl_aabb3 a, zpl_f32 x, zpl_f32 y, zpl_f32 z); + + /* rectangle partitioning: based on https://halt.software/dead-simple-layouts/ */ + ZPL_DEF zpl_aabb2 zpl_aabb2_cut_left(zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_cut_right(zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_cut_top(zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_cut_bottom(zpl_aabb2 *a, zpl_f32 b); + + ZPL_DEF zpl_aabb2 zpl_aabb2_get_left(const zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_get_right(const zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_get_top(const zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_get_bottom(const zpl_aabb2 *a, zpl_f32 b); + + ZPL_DEF zpl_aabb2 zpl_aabb2_add_left(const zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_add_right(const zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_add_top(const zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_add_bottom(const zpl_aabb2 *a, zpl_f32 b); + + ZPL_DEF zpl_aabb2 zpl_aabb2_contract(const zpl_aabb2 *a, zpl_f32 b); + ZPL_DEF zpl_aabb2 zpl_aabb2_expand(const zpl_aabb2 *a, zpl_f32 b); + + //! @} + ZPL_END_C_DECLS + #if defined(__cplusplus) + ZPL_INLINE bool operator==(zpl_vec2 a, zpl_vec2 b) { return (a.x == b.x) && (a.y == b.y); } + ZPL_INLINE bool operator!=(zpl_vec2 a, zpl_vec2 b) { return !operator==(a, b); } + + ZPL_INLINE zpl_vec2 operator+(zpl_vec2 a) { return a; } + ZPL_INLINE zpl_vec2 operator-(zpl_vec2 a) { zpl_vec2 r = {-a.x, -a.y}; return r; } + + ZPL_INLINE zpl_vec2 operator+(zpl_vec2 a, zpl_vec2 b) { zpl_vec2 r; zpl_vec2_add(&r, a, b); return r; } + ZPL_INLINE zpl_vec2 operator-(zpl_vec2 a, zpl_vec2 b) { zpl_vec2 r; zpl_vec2_sub(&r, a, b); return r; } + + ZPL_INLINE zpl_vec2 operator*(zpl_vec2 a, float scalar) { zpl_vec2 r; zpl_vec2_mul(&r, a, scalar); return r; } + ZPL_INLINE zpl_vec2 operator*(float scalar, zpl_vec2 a) { return operator*(a, scalar); } + + ZPL_INLINE zpl_vec2 operator/(zpl_vec2 a, float scalar) { return operator*(a, 1.0f/scalar); } + + /* Hadamard Product */ + ZPL_INLINE zpl_vec2 operator*(zpl_vec2 a, zpl_vec2 b) { zpl_vec2 r = {a.x*b.x, a.y*b.y}; return r; } + ZPL_INLINE zpl_vec2 operator/(zpl_vec2 a, zpl_vec2 b) { zpl_vec2 r = {a.x/b.x, a.y/b.y}; return r; } + + ZPL_INLINE zpl_vec2 &operator+=(zpl_vec2 &a, zpl_vec2 b) { return (a = a + b); } + ZPL_INLINE zpl_vec2 &operator-=(zpl_vec2 &a, zpl_vec2 b) { return (a = a - b); } + ZPL_INLINE zpl_vec2 &operator*=(zpl_vec2 &a, float scalar) { return (a = a * scalar); } + ZPL_INLINE zpl_vec2 &operator/=(zpl_vec2 &a, float scalar) { return (a = a / scalar); } + + + ZPL_INLINE bool operator==(zpl_vec3 a, zpl_vec3 b) { return (a.x == b.x) && (a.y == b.y) && (a.z == b.z); } + ZPL_INLINE bool operator!=(zpl_vec3 a, zpl_vec3 b) { return !operator==(a, b); } + + ZPL_INLINE zpl_vec3 operator+(zpl_vec3 a) { return a; } + ZPL_INLINE zpl_vec3 operator-(zpl_vec3 a) { zpl_vec3 r = {-a.x, -a.y, -a.z}; return r; } + + ZPL_INLINE zpl_vec3 operator+(zpl_vec3 a, zpl_vec3 b) { zpl_vec3 r; zpl_vec3_add(&r, a, b); return r; } + ZPL_INLINE zpl_vec3 operator-(zpl_vec3 a, zpl_vec3 b) { zpl_vec3 r; zpl_vec3_sub(&r, a, b); return r; } + + ZPL_INLINE zpl_vec3 operator*(zpl_vec3 a, float scalar) { zpl_vec3 r; zpl_vec3_mul(&r, a, scalar); return r; } + ZPL_INLINE zpl_vec3 operator*(float scalar, zpl_vec3 a) { return operator*(a, scalar); } + + ZPL_INLINE zpl_vec3 operator/(zpl_vec3 a, float scalar) { return operator*(a, 1.0f/scalar); } + + /* Hadamard Product */ + ZPL_INLINE zpl_vec3 operator*(zpl_vec3 a, zpl_vec3 b) { zpl_vec3 r = {a.x*b.x, a.y*b.y, a.z*b.z}; return r; } + ZPL_INLINE zpl_vec3 operator/(zpl_vec3 a, zpl_vec3 b) { zpl_vec3 r = {a.x/b.x, a.y/b.y, a.z/b.z}; return r; } + + ZPL_INLINE zpl_vec3 &operator+=(zpl_vec3 &a, zpl_vec3 b) { return (a = a + b); } + ZPL_INLINE zpl_vec3 &operator-=(zpl_vec3 &a, zpl_vec3 b) { return (a = a - b); } + ZPL_INLINE zpl_vec3 &operator*=(zpl_vec3 &a, float scalar) { return (a = a * scalar); } + ZPL_INLINE zpl_vec3 &operator/=(zpl_vec3 &a, float scalar) { return (a = a / scalar); } + + + ZPL_INLINE bool operator==(zpl_vec4 a, zpl_vec4 b) { return (a.x == b.x) && (a.y == b.y) && (a.z == b.z) && (a.w == b.w); } + ZPL_INLINE bool operator!=(zpl_vec4 a, zpl_vec4 b) { return !operator==(a, b); } + + ZPL_INLINE zpl_vec4 operator+(zpl_vec4 a) { return a; } + ZPL_INLINE zpl_vec4 operator-(zpl_vec4 a) { zpl_vec4 r = {-a.x, -a.y, -a.z, -a.w}; return r; } + + ZPL_INLINE zpl_vec4 operator+(zpl_vec4 a, zpl_vec4 b) { zpl_vec4 r; zpl_vec4_add(&r, a, b); return r; } + ZPL_INLINE zpl_vec4 operator-(zpl_vec4 a, zpl_vec4 b) { zpl_vec4 r; zpl_vec4_sub(&r, a, b); return r; } + + ZPL_INLINE zpl_vec4 operator*(zpl_vec4 a, float scalar) { zpl_vec4 r; zpl_vec4_mul(&r, a, scalar); return r; } + ZPL_INLINE zpl_vec4 operator*(float scalar, zpl_vec4 a) { return operator*(a, scalar); } + + ZPL_INLINE zpl_vec4 operator/(zpl_vec4 a, float scalar) { return operator*(a, 1.0f/scalar); } + + /* Hadamard Product */ + ZPL_INLINE zpl_vec4 operator*(zpl_vec4 a, zpl_vec4 b) { zpl_vec4 r = {a.x*b.x, a.y*b.y, a.z*b.z, a.w*b.w}; return r; } + ZPL_INLINE zpl_vec4 operator/(zpl_vec4 a, zpl_vec4 b) { zpl_vec4 r = {a.x/b.x, a.y/b.y, a.z/b.z, a.w/b.w}; return r; } + + ZPL_INLINE zpl_vec4 &operator+=(zpl_vec4 &a, zpl_vec4 b) { return (a = a + b); } + ZPL_INLINE zpl_vec4 &operator-=(zpl_vec4 &a, zpl_vec4 b) { return (a = a - b); } + ZPL_INLINE zpl_vec4 &operator*=(zpl_vec4 &a, float scalar) { return (a = a * scalar); } + ZPL_INLINE zpl_vec4 &operator/=(zpl_vec4 &a, float scalar) { return (a = a / scalar); } + + + ZPL_INLINE zpl_mat2 operator+(zpl_mat2 const &a, zpl_mat2 const &b) { + int i, j; + zpl_mat2 r = {0}; + for (j = 0; j < 2; j++) { + for (i = 0; i < 2; i++) + r.e[2*j+i] = a.e[2*j+i] + b.e[2*j+i]; + } + return r; + } + + ZPL_INLINE zpl_mat2 operator-(zpl_mat2 const &a, zpl_mat2 const &b) { + int i, j; + zpl_mat2 r = {0}; + for (j = 0; j < 2; j++) { + for (i = 0; i < 2; i++) + r.e[2*j+i] = a.e[2*j+i] - b.e[2*j+i]; + } + return r; + } + + ZPL_INLINE zpl_mat2 operator*(zpl_mat2 const &a, zpl_mat2 const &b) { zpl_mat2 r; zpl_mat2_mul(&r, (zpl_mat2 *)&a, (zpl_mat2 *)&b); return r; } + ZPL_INLINE zpl_vec2 operator*(zpl_mat2 const &a, zpl_vec2 v) { zpl_vec2 r; zpl_mat2_mul_vec2(&r, (zpl_mat2 *)&a, v); return r; } + ZPL_INLINE zpl_mat2 operator*(zpl_mat2 const &a, float scalar) { + zpl_mat2 r = {0}; + int i; + for (i = 0; i < 2*2; i++) r.e[i] = a.e[i] * scalar; + return r; + } + ZPL_INLINE zpl_mat2 operator*(float scalar, zpl_mat2 const &a) { return operator*(a, scalar); } + ZPL_INLINE zpl_mat2 operator/(zpl_mat2 const &a, float scalar) { return operator*(a, 1.0f/scalar); } + + ZPL_INLINE zpl_mat2& operator+=(zpl_mat2& a, zpl_mat2 const &b) { return (a = a + b); } + ZPL_INLINE zpl_mat2& operator-=(zpl_mat2& a, zpl_mat2 const &b) { return (a = a - b); } + ZPL_INLINE zpl_mat2& operator*=(zpl_mat2& a, zpl_mat2 const &b) { return (a = a * b); } + + + + ZPL_INLINE zpl_mat3 operator+(zpl_mat3 const &a, zpl_mat3 const &b) { + int i, j; + zpl_mat3 r = {0}; + for (j = 0; j < 3; j++) { + for (i = 0; i < 3; i++) + r.e[3*j+i] = a.e[3*j+i] + b.e[3*j+i]; + } + return r; + } + + ZPL_INLINE zpl_mat3 operator-(zpl_mat3 const &a, zpl_mat3 const &b) { + int i, j; + zpl_mat3 r = {0}; + for (j = 0; j < 3; j++) { + for (i = 0; i < 3; i++) + r.e[3*j+i] = a.e[3*j+i] - b.e[3*j+i]; + } + return r; + } + + ZPL_INLINE zpl_mat3 operator*(zpl_mat3 const &a, zpl_mat3 const &b) { zpl_mat3 r; zpl_mat3_mul(&r, (zpl_mat3 *)&a, (zpl_mat3 *)&b); return r; } + ZPL_INLINE zpl_vec3 operator*(zpl_mat3 const &a, zpl_vec3 v) { zpl_vec3 r; zpl_mat3_mul_vec3(&r, (zpl_mat3 *)&a, v); return r; } + ZPL_INLINE zpl_mat3 operator*(zpl_mat3 const &a, float scalar) { + zpl_mat3 r = {0}; + int i; + for (i = 0; i < 3*3; i++) r.e[i] = a.e[i] * scalar; + return r; + } + ZPL_INLINE zpl_mat3 operator*(float scalar, zpl_mat3 const &a) { return operator*(a, scalar); } + ZPL_INLINE zpl_mat3 operator/(zpl_mat3 const &a, float scalar) { return operator*(a, 1.0f/scalar); } + + ZPL_INLINE zpl_mat3& operator+=(zpl_mat3& a, zpl_mat3 const &b) { return (a = a + b); } + ZPL_INLINE zpl_mat3& operator-=(zpl_mat3& a, zpl_mat3 const &b) { return (a = a - b); } + ZPL_INLINE zpl_mat3& operator*=(zpl_mat3& a, zpl_mat3 const &b) { return (a = a * b); } + + + + ZPL_INLINE zpl_mat4 operator+(zpl_mat4 const &a, zpl_mat4 const &b) { + int i, j; + zpl_mat4 r = {0}; + for (j = 0; j < 4; j++) { + for (i = 0; i < 4; i++) + r.e[4*j+i] = a.e[4*j+i] + b.e[4*j+i]; + } + return r; + } + + ZPL_INLINE zpl_mat4 operator-(zpl_mat4 const &a, zpl_mat4 const &b) { + int i, j; + zpl_mat4 r = {0}; + for (j = 0; j < 4; j++) { + for (i = 0; i < 4; i++) + r.e[4*j+i] = a.e[4*j+i] - b.e[4*j+i]; + } + return r; + } + + ZPL_INLINE zpl_mat4 operator*(zpl_mat4 const &a, zpl_mat4 const &b) { zpl_mat4 r; zpl_mat4_mul(&r, (zpl_mat4 *)&a, (zpl_mat4 *)&b); return r; } + ZPL_INLINE zpl_vec4 operator*(zpl_mat4 const &a, zpl_vec4 v) { zpl_vec4 r; zpl_mat4_mul_vec4(&r, (zpl_mat4 *)&a, v); return r; } + ZPL_INLINE zpl_mat4 operator*(zpl_mat4 const &a, float scalar) { + zpl_mat4 r = {0}; + int i; + for (i = 0; i < 4*4; i++) r.e[i] = a.e[i] * scalar; + return r; + } + ZPL_INLINE zpl_mat4 operator*(float scalar, zpl_mat4 const &a) { return operator*(a, scalar); } + ZPL_INLINE zpl_mat4 operator/(zpl_mat4 const &a, float scalar) { return operator*(a, 1.0f/scalar); } + + ZPL_INLINE zpl_mat4& operator+=(zpl_mat4 &a, zpl_mat4 const &b) { return (a = a + b); } + ZPL_INLINE zpl_mat4& operator-=(zpl_mat4 &a, zpl_mat4 const &b) { return (a = a - b); } + ZPL_INLINE zpl_mat4& operator*=(zpl_mat4 &a, zpl_mat4 const &b) { return (a = a * b); } + + + + ZPL_INLINE bool operator==(zpl_quat a, zpl_quat b) { return a.xyzw == b.xyzw; } + ZPL_INLINE bool operator!=(zpl_quat a, zpl_quat b) { return !operator==(a, b); } + + ZPL_INLINE zpl_quat operator+(zpl_quat q) { return q; } + ZPL_INLINE zpl_quat operator-(zpl_quat q) { return zpl_quatf(-q.x, -q.y, -q.z, -q.w); } + + ZPL_INLINE zpl_quat operator+(zpl_quat a, zpl_quat b) { zpl_quat r; zpl_quat_add(&r, a, b); return r; } + ZPL_INLINE zpl_quat operator-(zpl_quat a, zpl_quat b) { zpl_quat r; zpl_quat_sub(&r, a, b); return r; } + + ZPL_INLINE zpl_quat operator*(zpl_quat a, zpl_quat b) { zpl_quat r; zpl_quat_mul(&r, a, b); return r; } + ZPL_INLINE zpl_quat operator*(zpl_quat q, float s) { zpl_quat r; zpl_quat_mulf(&r, q, s); return r; } + ZPL_INLINE zpl_quat operator*(float s, zpl_quat q) { return operator*(q, s); } + ZPL_INLINE zpl_quat operator/(zpl_quat q, float s) { zpl_quat r; zpl_quat_divf(&r, q, s); return r; } + + ZPL_INLINE zpl_quat &operator+=(zpl_quat &a, zpl_quat b) { zpl_quat_addeq(&a, b); return a; } + ZPL_INLINE zpl_quat &operator-=(zpl_quat &a, zpl_quat b) { zpl_quat_subeq(&a, b); return a; } + ZPL_INLINE zpl_quat &operator*=(zpl_quat &a, zpl_quat b) { zpl_quat_muleq(&a, b); return a; } + ZPL_INLINE zpl_quat &operator/=(zpl_quat &a, zpl_quat b) { zpl_quat_diveq(&a, b); return a; } + + ZPL_INLINE zpl_quat &operator*=(zpl_quat &a, float b) { zpl_quat_muleqf(&a, b); return a; } + ZPL_INLINE zpl_quat &operator/=(zpl_quat &a, float b) { zpl_quat_diveqf(&a, b); return a; } + + /* Rotate v by a */ + ZPL_INLINE zpl_vec3 operator*(zpl_quat q, zpl_vec3 v) { zpl_vec3 r; zpl_quat_rotate_vec3(&r, q, v); return r; } + #endif + #endif + + #if defined(ZPL_MODULE_PARSER) + // file: header/adt.h + + ZPL_BEGIN_C_DECLS + + typedef enum zpl_adt_type { + ZPL_ADT_TYPE_UNINITIALISED, /* node was not initialised, this is a programming error! */ + ZPL_ADT_TYPE_ARRAY, + ZPL_ADT_TYPE_OBJECT, + ZPL_ADT_TYPE_STRING, + ZPL_ADT_TYPE_MULTISTRING, + ZPL_ADT_TYPE_INTEGER, + ZPL_ADT_TYPE_REAL, + } zpl_adt_type; + + typedef enum zpl_adt_props { + ZPL_ADT_PROPS_NONE, + ZPL_ADT_PROPS_NAN, + ZPL_ADT_PROPS_NAN_NEG, + ZPL_ADT_PROPS_INFINITY, + ZPL_ADT_PROPS_INFINITY_NEG, + ZPL_ADT_PROPS_FALSE, + ZPL_ADT_PROPS_TRUE, + ZPL_ADT_PROPS_NULL, + ZPL_ADT_PROPS_IS_EXP, + ZPL_ADT_PROPS_IS_HEX, + + // Used internally so that people can fill in real numbers they plan to write. + ZPL_ADT_PROPS_IS_PARSED_REAL, + } zpl_adt_props; + + typedef enum zpl_adt_naming_style { + ZPL_ADT_NAME_STYLE_DOUBLE_QUOTE, + ZPL_ADT_NAME_STYLE_SINGLE_QUOTE, + ZPL_ADT_NAME_STYLE_NO_QUOTES, + } zpl_adt_naming_style; + + typedef enum zpl_adt_assign_style { + ZPL_ADT_ASSIGN_STYLE_COLON, + ZPL_ADT_ASSIGN_STYLE_EQUALS, + ZPL_ADT_ASSIGN_STYLE_LINE, + } zpl_adt_assign_style; + + typedef enum zpl_adt_delim_style { + ZPL_ADT_DELIM_STYLE_COMMA, + ZPL_ADT_DELIM_STYLE_LINE, + ZPL_ADT_DELIM_STYLE_NEWLINE, + } zpl_adt_delim_style; + + typedef enum zpl_adt_error { + ZPL_ADT_ERROR_NONE, + ZPL_ADT_ERROR_INTERNAL, + ZPL_ADT_ERROR_ALREADY_CONVERTED, + ZPL_ADT_ERROR_INVALID_TYPE, + } zpl_adt_error; + + typedef struct zpl_adt_node { + char const *name; + struct zpl_adt_node *parent; + + /* properties */ + zpl_u8 type :4; + zpl_u8 props :4; + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + zpl_u8 cfg_mode :1; + zpl_u8 name_style :2; + zpl_u8 assign_style:2; + zpl_u8 delim_style :2; + zpl_u8 delim_line_width :4; + zpl_u8 assign_line_width:4; + #endif + + /* adt data */ + union { + char const *string; + struct zpl_adt_node *nodes; ///< zpl_array + struct { + union { + zpl_f64 real; + zpl_i64 integer; + }; + + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + /* number analysis */ + zpl_i32 base; + zpl_i32 base2; + zpl_u8 base2_offset:4; + zpl_i8 exp :4; + zpl_u8 neg_zero :1; + zpl_u8 lead_digit:1; + #endif + }; + }; + } zpl_adt_node; + + /* ADT NODE LIMITS + * delimiter and assignment segment width is limited to 128 whitespace symbols each. + * real number limits decimal position to 128 places. + * real number exponent is limited to 64 digits. + */ + + /** + * @brief Initialise an ADT object or array + * + * @param node + * @param backing Memory allocator used for descendants + * @param name Node's name + * @param is_array + * @return error code + */ + ZPL_DEF zpl_u8 zpl_adt_make_branch(zpl_adt_node *node, zpl_allocator backing, char const *name, zpl_b32 is_array); + + /** + * @brief Destroy an ADT branch and its descendants + * + * @param node + * @return error code + */ + ZPL_DEF zpl_u8 zpl_adt_destroy_branch(zpl_adt_node *node); + + /** + * @brief Initialise an ADT leaf + * + * @param node + * @param name Node's name + * @param type Node's type (use zpl_adt_make_branch for container nodes) + * @return error code + */ + ZPL_DEF zpl_u8 zpl_adt_make_leaf(zpl_adt_node *node, char const *name, zpl_u8 type); + + + /** + * @brief Fetch a node using provided URI string. + * + * This method uses a basic syntax to fetch a node from the ADT. The following features are available + * to retrieve the data: + * + * - "a/b/c" navigates through objects "a" and "b" to get to "c" + * - "arr/[foo=123]/bar" iterates over "arr" to find any object with param "foo" that matches the value "123", then gets its field called "bar" + * - "arr/3" retrieves the 4th element in "arr" + * - "arr/[apple]" retrieves the first element of value "apple" in "arr" + * + * @param node ADT node + * @param uri Locator string as described above + * @return zpl_adt_node* + * + * @see code/apps/examples/json_get.c + */ + ZPL_DEF zpl_adt_node *zpl_adt_query(zpl_adt_node *node, char const *uri); + + /** + * @brief Find a field node within an object by the given name. + * + * @param node + * @param name + * @param deep_search Perform search recursively + * @return zpl_adt_node * node + */ + ZPL_DEF zpl_adt_node *zpl_adt_find(zpl_adt_node *node, char const *name, zpl_b32 deep_search); + + /** + * @brief Allocate an unitialised node within a container at a specified index. + * + * @param parent + * @param index + * @return zpl_adt_node * node + */ + ZPL_DEF zpl_adt_node *zpl_adt_alloc_at(zpl_adt_node *parent, zpl_isize index); + + /** + * @brief Allocate an unitialised node within a container. + * + * @param parent + * @return zpl_adt_node * node + */ + ZPL_DEF zpl_adt_node *zpl_adt_alloc(zpl_adt_node *parent); + + /** + * @brief Move an existing node to a new container at a specified index. + * + * @param node + * @param new_parent + * @param index + * @return zpl_adt_node * node + */ + ZPL_DEF zpl_adt_node *zpl_adt_move_node_at(zpl_adt_node *node, zpl_adt_node *new_parent, zpl_isize index); + + /** + * @brief Move an existing node to a new container. + * + * @param node + * @param new_parent + * @return zpl_adt_node * node + */ + ZPL_DEF zpl_adt_node *zpl_adt_move_node(zpl_adt_node *node, zpl_adt_node *new_parent); + + /** + * @brief Swap two nodes. + * + * @param node + * @param other_node + * @return + */ + ZPL_DEF void zpl_adt_swap_nodes(zpl_adt_node *node, zpl_adt_node *other_node); + + /** + * @brief Remove node from container. + * + * @param node + * @return + */ + ZPL_DEF void zpl_adt_remove_node(zpl_adt_node *node); + + /** + * @brief Initialise a node as an object + * + * @param obj + * @param name + * @param backing + * @return + */ + ZPL_DEF void zpl_adt_set_obj(zpl_adt_node *obj, char const *name, zpl_allocator backing); + + /** + * @brief Initialise a node as an array + * + * @param obj + * @param name + * @param backing + * @return + */ + ZPL_DEF void zpl_adt_set_arr(zpl_adt_node *obj, char const *name, zpl_allocator backing); + + /** + * @brief Initialise a node as a string + * + * @param obj + * @param name + * @param value + * @return + */ + ZPL_DEF void zpl_adt_set_str(zpl_adt_node *obj, char const *name, char const *value); + + /** + * @brief Initialise a node as a float + * + * @param obj + * @param name + * @param value + * @return + */ + ZPL_DEF void zpl_adt_set_flt(zpl_adt_node *obj, char const *name, zpl_f64 value); + + /** + * @brief Initialise a node as a signed integer + * + * @param obj + * @param name + * @param value + * @return + */ + ZPL_DEF void zpl_adt_set_int(zpl_adt_node *obj, char const *name, zpl_i64 value); + + /** + * @brief Append a new node to a container as an object + * + * @param parent + * @param name + * @return* + */ + ZPL_DEF zpl_adt_node *zpl_adt_append_obj(zpl_adt_node *parent, char const *name); + + /** + * @brief Append a new node to a container as an array + * + * @param parent + * @param name + * @return* + */ + ZPL_DEF zpl_adt_node *zpl_adt_append_arr(zpl_adt_node *parent, char const *name); + + /** + * @brief Append a new node to a container as a string + * + * @param parent + * @param name + * @param value + * @return* + */ + ZPL_DEF zpl_adt_node *zpl_adt_append_str(zpl_adt_node *parent, char const *name, char const *value); + + /** + * @brief Append a new node to a container as a float + * + * @param parent + * @param name + * @param value + * @return* + */ + ZPL_DEF zpl_adt_node *zpl_adt_append_flt(zpl_adt_node *parent, char const *name, zpl_f64 value); + + /** + * @brief Append a new node to a container as a signed integer + * + * @param parent + * @param name + * @param value + * @return* + */ + ZPL_DEF zpl_adt_node *zpl_adt_append_int(zpl_adt_node *parent, char const *name, zpl_i64 value); + + /* parser helpers */ + + /** + * @brief Parses a text and stores the result into an unitialised node. + * + * @param node + * @param base + * @return* + */ + ZPL_DEF char *zpl_adt_parse_number(zpl_adt_node *node, char* base); + + /** + * @brief Parses and converts an existing string node into a number. + * + * @param node + * @return + */ + ZPL_DEF zpl_adt_error zpl_adt_str_to_number(zpl_adt_node *node); + + /** + * @brief Prints a number into a file stream. + * + * The provided file handle can also be a memory mapped stream. + * + * @see zpl_file_stream_new + * @param file + * @param node + * @return + */ + ZPL_DEF zpl_adt_error zpl_adt_print_number(zpl_file *file, zpl_adt_node *node); + + /** + * @brief Prints a string into a file stream. + * + * The provided file handle can also be a memory mapped stream. + * + * @see zpl_file_stream_new + * @param file + * @param node + * @param escaped_chars + * @param escape_symbol + * @return + */ + ZPL_DEF zpl_adt_error zpl_adt_print_string(zpl_file *file, zpl_adt_node *node, char const *escaped_chars, char const *escape_symbol); + + /* extensions */ + + #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L + #define zpl_adt_append(parent, name, value) _Generic((value), \ + char*: zpl_adt_append_str, \ + char const*: zpl_adt_append_str, \ + zpl_f64: zpl_adt_append_flt, \ + default: zpl_adt_append_int)(parent, name, value) + #define zpl_adt_set(obj, name, value) _Generic((value), \ + char*: zpl_adt_set_str, \ + char const*: zpl_adt_set_str, \ + zpl_f64: zpl_adt_set_flt, \ + default: zpl_adt_set_int)(obj, name, value) + #endif + + /* deprecated */ + + ZPL_DEPRECATED_FOR(18.0.0, zpl_adt_query) + ZPL_IMPL_INLINE zpl_adt_node *zpl_adt_get(zpl_adt_node *node, char const *uri) { + return zpl_adt_query(node, uri); + } + + ZPL_DEPRECATED_FOR(13.3.0, zpl_adt_str_to_number) + ZPL_IMPL_INLINE void zpl_adt_str_to_flt(zpl_adt_node *node) { + (void)zpl_adt_str_to_number(node); + } + + ZPL_DEPRECATED_FOR(17.0.0, zpl_adt_append_obj) + ZPL_IMPL_INLINE zpl_adt_node *zpl_adt_inset_obj(zpl_adt_node *parent, char const *name) { + return zpl_adt_append_obj(parent, name); + } + + ZPL_DEPRECATED_FOR(17.0.0, zpl_adt_append_arr) + ZPL_IMPL_INLINE zpl_adt_node *zpl_adt_inset_arr(zpl_adt_node *parent, char const *name) { + return zpl_adt_append_arr(parent, name); + } + + ZPL_DEPRECATED_FOR(17.0.0, zpl_adt_append_str) + ZPL_IMPL_INLINE zpl_adt_node *zpl_adt_inset_str(zpl_adt_node *parent, char const *name, char const *value) { + return zpl_adt_append_str(parent, name, value); + } + + ZPL_DEPRECATED_FOR(17.0.0, zpl_adt_append_flt) + ZPL_IMPL_INLINE zpl_adt_node *zpl_adt_inset_flt(zpl_adt_node *parent, char const *name, zpl_f64 value) { + return zpl_adt_append_flt(parent, name, value); + } + + ZPL_DEPRECATED_FOR(17.0.0, zpl_adt_append_int) + ZPL_IMPL_INLINE zpl_adt_node *zpl_adt_inset_int(zpl_adt_node *parent, char const *name, zpl_i64 value) { + return zpl_adt_append_int(parent, name, value); + } + + ZPL_END_C_DECLS + + /* parsers */ + // file: header/parsers/json.h + + + ZPL_BEGIN_C_DECLS + + typedef enum zpl_json_error { + ZPL_JSON_ERROR_NONE, + ZPL_JSON_ERROR_INTERNAL, + ZPL_JSON_ERROR_INVALID_NAME, + ZPL_JSON_ERROR_INVALID_VALUE, + ZPL_JSON_ERROR_INVALID_ASSIGNMENT, + ZPL_JSON_ERROR_UNKNOWN_KEYWORD, + ZPL_JSON_ERROR_ARRAY_LEFT_OPEN, + ZPL_JSON_ERROR_OBJECT_END_PAIR_MISMATCHED, + } zpl_json_error; + + typedef zpl_adt_node zpl_json_object; + + ZPL_DEF zpl_u8 zpl_json_parse(zpl_json_object *root, char *text, zpl_allocator allocator); + ZPL_DEF void zpl_json_free(zpl_json_object *obj); + ZPL_DEF void zpl_json_write(zpl_file *file, zpl_json_object *obj, zpl_isize indent); + ZPL_DEF zpl_string zpl_json_write_string(zpl_allocator a, zpl_json_object *obj, zpl_isize indent); + + ZPL_END_C_DECLS + // file: header/parsers/csv.h + + + ZPL_BEGIN_C_DECLS + + typedef enum zpl_csv_error { + ZPL_CSV_ERROR_NONE, + ZPL_CSV_ERROR_INTERNAL, + ZPL_CSV_ERROR_UNEXPECTED_END_OF_INPUT, + ZPL_CSV_ERROR_MISMATCHED_ROWS, + } zpl_csv_error; + + typedef zpl_adt_node zpl_csv_object; + + ZPL_DEF_INLINE zpl_u8 zpl_csv_parse(zpl_csv_object *root, char *text, zpl_allocator allocator, zpl_b32 has_header); + ZPL_DEF zpl_u8 zpl_csv_parse_delimiter(zpl_csv_object *root, char *text, zpl_allocator allocator, zpl_b32 has_header, char delim); + ZPL_DEF void zpl_csv_free(zpl_csv_object *obj); + + ZPL_DEF_INLINE void zpl_csv_write(zpl_file *file, zpl_csv_object *obj); + ZPL_DEF_INLINE zpl_string zpl_csv_write_string(zpl_allocator a, zpl_csv_object *obj); + ZPL_DEF void zpl_csv_write_delimiter(zpl_file *file, zpl_csv_object *obj, char delim); + ZPL_DEF zpl_string zpl_csv_write_string_delimiter(zpl_allocator a, zpl_csv_object *obj, char delim); + + /* inline */ + + ZPL_IMPL_INLINE zpl_u8 zpl_csv_parse(zpl_csv_object *root, char *text, zpl_allocator allocator, zpl_b32 has_header) { + return zpl_csv_parse_delimiter(root, text, allocator, has_header, ','); + } + + ZPL_IMPL_INLINE void zpl_csv_write(zpl_file *file, zpl_csv_object *obj) { + zpl_csv_write_delimiter(file, obj, ','); + } + + ZPL_IMPL_INLINE zpl_string zpl_csv_write_string(zpl_allocator a, zpl_csv_object *obj) { + return zpl_csv_write_string_delimiter(a, obj, ','); + } + + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_THREADING) + # if defined(ZPL_SYSTEM_UNIX) || defined(ZPL_SYSTEM_MACOS) + # include + # endif + + # if !defined(zpl_thread_local) + # if defined(_MSC_VER) && _MSC_VER >= 1300 + # define zpl_thread_local __declspec(thread) + # elif defined(__GNUC__) + # define zpl_thread_local __thread + # elif defined(__TINYC__) + # define zpl_thread_local + # else + # define zpl_thread_local thread_local + # endif + # endif + + // file: header/threading/atomic.h + + // Atomics + + // TODO: Be specific with memory order? + // e.g. relaxed, acquire, release, acquire_release + + #if !defined(__STDC_NO_ATOMICS__) && !defined(__cplusplus) && !defined(ZPL_COMPILER_MSVC) && !defined(ZPL_COMPILER_TINYC) + # define zpl_atomic(X) volatile _Atomic(X) + #else + // TODO: Fix once C++ guys bother to add C atomics to std. + //# include + # define zpl_atomic(X) volatile X /*std::atomic*/ + #endif + + #if defined(__STDC_NO_ATOMICS__) || defined(__cplusplus) || defined(ZPL_COMPILER_MSVC) + #define zpl_atomicarg(X) volatile X + #else + #define zpl_atomicarg(X) X + #endif + + ZPL_BEGIN_C_DECLS + + #if defined(ZPL_COMPILER_MSVC) + typedef struct zpl_atomic32 { zpl_atomic(zpl_i32) value; } zpl_atomic32; + typedef struct zpl_atomic64 { zpl_atomic(zpl_i64) value; } zpl_atomic64; + typedef struct zpl_atomic_ptr { zpl_atomic(void*) value; } zpl_atomic_ptr; + #else + # if defined(ZPL_ARCH_32_BIT) + # define ZPL_ATOMIC_PTR_ALIGNMENT 4 + # elif defined(ZPL_ARCH_64_BIT) + # define ZPL_ATOMIC_PTR_ALIGNMENT 8 + # else + # error Unknown architecture + # endif + + typedef struct zpl_atomic32 { zpl_atomic(zpl_i32) value; } __attribute__ ((aligned(4))) zpl_atomic32; + typedef struct zpl_atomic64 { zpl_atomic(zpl_i64) value; } __attribute__ ((aligned(8))) zpl_atomic64; + typedef struct zpl_atomic_ptr { zpl_atomic(void*) value; } __attribute__ ((aligned(ZPL_ATOMIC_PTR_ALIGNMENT))) zpl_atomic_ptr; + #endif + + ZPL_DEF zpl_i32 zpl_atomic32_load (zpl_atomic32 const *a); + ZPL_DEF void zpl_atomic32_store (zpl_atomic32 *a, zpl_atomicarg(zpl_i32) value); + ZPL_DEF zpl_i32 zpl_atomic32_compare_exchange(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) expected, zpl_atomicarg(zpl_i32) desired); + ZPL_DEF zpl_i32 zpl_atomic32_exchange (zpl_atomic32 *a, zpl_atomicarg(zpl_i32) desired); + ZPL_DEF zpl_i32 zpl_atomic32_fetch_add (zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand); + ZPL_DEF zpl_i32 zpl_atomic32_fetch_and (zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand); + ZPL_DEF zpl_i32 zpl_atomic32_fetch_or (zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand); + ZPL_DEF zpl_b32 zpl_atomic32_spin_lock (zpl_atomic32 *a, zpl_isize time_out); // NOTE: time_out = -1 as default + ZPL_DEF void zpl_atomic32_spin_unlock (zpl_atomic32 *a); + ZPL_DEF zpl_b32 zpl_atomic32_try_acquire_lock(zpl_atomic32 *a); + + + ZPL_DEF zpl_i64 zpl_atomic64_load (zpl_atomic64 const *a); + ZPL_DEF void zpl_atomic64_store (zpl_atomic64 *a, zpl_atomicarg(zpl_i64) value); + ZPL_DEF zpl_i64 zpl_atomic64_compare_exchange(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) expected, zpl_atomicarg(zpl_i64) desired); + ZPL_DEF zpl_i64 zpl_atomic64_exchange (zpl_atomic64 *a, zpl_atomicarg(zpl_i64) desired); + ZPL_DEF zpl_i64 zpl_atomic64_fetch_add (zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand); + ZPL_DEF zpl_i64 zpl_atomic64_fetch_and (zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand); + ZPL_DEF zpl_i64 zpl_atomic64_fetch_or (zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand); + ZPL_DEF zpl_b32 zpl_atomic64_spin_lock (zpl_atomic64 *a, zpl_isize time_out); // NOTE: time_out = -1 as default + ZPL_DEF void zpl_atomic64_spin_unlock (zpl_atomic64 *a); + ZPL_DEF zpl_b32 zpl_atomic64_try_acquire_lock(zpl_atomic64 *a); + + + ZPL_DEF void *zpl_atomic_ptr_load (zpl_atomic_ptr const *a); + ZPL_DEF void zpl_atomic_ptr_store (zpl_atomic_ptr *a, zpl_atomicarg(void *)value); + ZPL_DEF void *zpl_atomic_ptr_compare_exchange(zpl_atomic_ptr *a, zpl_atomicarg(void *)expected, zpl_atomicarg(void *)desired); + ZPL_DEF void *zpl_atomic_ptr_exchange (zpl_atomic_ptr *a, zpl_atomicarg(void *)desired); + ZPL_DEF void *zpl_atomic_ptr_fetch_add (zpl_atomic_ptr *a, zpl_atomicarg(void *)operand); + ZPL_DEF void *zpl_atomic_ptr_fetch_and (zpl_atomic_ptr *a, zpl_atomicarg(void *)operand); + ZPL_DEF void *zpl_atomic_ptr_fetch_or (zpl_atomic_ptr *a, zpl_atomicarg(void *)operand); + ZPL_DEF zpl_b32 zpl_atomic_ptr_spin_lock (zpl_atomic_ptr *a, zpl_isize time_out); // NOTE: time_out = -1 as default + ZPL_DEF void zpl_atomic_ptr_spin_unlock (zpl_atomic_ptr *a); + ZPL_DEF zpl_b32 zpl_atomic_ptr_try_acquire_lock(zpl_atomic_ptr *a); + + ZPL_END_C_DECLS + // file: header/threading/fence.h + + // Fences + + ZPL_BEGIN_C_DECLS + + ZPL_DEF void zpl_yield_thread(void); + ZPL_DEF void zpl_mfence (void); + ZPL_DEF void zpl_sfence (void); + ZPL_DEF void zpl_lfence (void); + + ZPL_END_C_DECLS + // file: header/threading/sem.h + + + ZPL_BEGIN_C_DECLS + + #if defined(ZPL_SYSTEM_MACOS) + # include + #elif defined(ZPL_SYSTEM_UNIX) + # include + #endif + + #if defined(ZPL_SYSTEM_WINDOWS) + typedef struct zpl_semaphore { void *win32_handle; } zpl_semaphore; + #elif defined(ZPL_SYSTEM_MACOS) + typedef struct zpl_semaphore { semaphore_t osx_handle; } zpl_semaphore; + #elif defined(ZPL_SYSTEM_UNIX) + typedef struct zpl_semaphore { sem_t unix_handle; } zpl_semaphore; + #else + # error + #endif + + ZPL_DEF void zpl_semaphore_init (zpl_semaphore *s); + ZPL_DEF void zpl_semaphore_destroy(zpl_semaphore *s); + ZPL_DEF void zpl_semaphore_post (zpl_semaphore *s, zpl_i32 count); + ZPL_DEF void zpl_semaphore_release(zpl_semaphore *s); // NOTE: zpl_semaphore_post(s, 1) + ZPL_DEF void zpl_semaphore_wait (zpl_semaphore *s); + ZPL_DEF zpl_i32 zpl_semaphore_trywait(zpl_semaphore *s); + + ZPL_END_C_DECLS + // file: header/threading/mutex.h + + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_mutex { + #if defined(ZPL_SYSTEM_WINDOWS) + zpl_u64 win32_critical_section[sizeof(zpl_usize) / 2 + 1]; + #else + pthread_mutex_t pthread_mutex; + #endif + } zpl_mutex; + + ZPL_DEF void zpl_mutex_init (zpl_mutex *m); + ZPL_DEF void zpl_mutex_destroy (zpl_mutex *m); + ZPL_DEF void zpl_mutex_lock (zpl_mutex *m); + ZPL_DEF zpl_b32 zpl_mutex_try_lock(zpl_mutex *m); + ZPL_DEF void zpl_mutex_unlock (zpl_mutex *m); + + ZPL_END_C_DECLS + // file: header/threading/thread.h + + #ifdef ZPL_EDITOR + #include + #else + struct zpl_thread; + #endif + + ZPL_BEGIN_C_DECLS + + typedef zpl_isize (*zpl_thread_proc)(struct zpl_thread *thread); + + typedef struct zpl_thread { + #if defined(ZPL_SYSTEM_WINDOWS) + void * win32_handle; + #else + pthread_t posix_handle; + #endif + + zpl_thread_proc proc; + void * user_data; + zpl_isize user_index; + zpl_isize return_value; + + zpl_semaphore semaphore; + zpl_isize stack_size; + zpl_b32 is_running; + zpl_b32 nowait; + } zpl_thread; + + ZPL_DEF void zpl_thread_init (zpl_thread *t); + ZPL_DEF void zpl_thread_init_nowait (zpl_thread *t); + ZPL_DEF void zpl_thread_destroy (zpl_thread *t); + ZPL_DEF void zpl_thread_start (zpl_thread *t, zpl_thread_proc proc, void *data); + ZPL_DEF void zpl_thread_start_with_stack(zpl_thread *t, zpl_thread_proc proc, void *data, zpl_isize stack_size); + ZPL_DEF void zpl_thread_join (zpl_thread *t); + ZPL_DEF zpl_b32 zpl_thread_is_running (zpl_thread const *t); + ZPL_DEF zpl_u32 zpl_thread_current_id (void); + ZPL_DEF void zpl_thread_set_name (zpl_thread *t, char const *name); + + ZPL_END_C_DECLS + // file: header/threading/sync.h + + // NOTE: Thread Merge Operation + // Based on Sean Barrett's stb_sync + + ZPL_BEGIN_C_DECLS + + typedef struct zpl_sync { + zpl_i32 target; // Target Number of threads + zpl_i32 current; // Threads to hit + zpl_i32 waiting; // Threads waiting + + zpl_mutex start; + zpl_mutex mutex; + zpl_semaphore release; + } zpl_sync; + + ZPL_DEF void zpl_sync_init (zpl_sync *s); + ZPL_DEF void zpl_sync_destroy (zpl_sync *s); + ZPL_DEF void zpl_sync_set_target (zpl_sync *s, zpl_i32 count); + ZPL_DEF void zpl_sync_release (zpl_sync *s); + ZPL_DEF zpl_i32 zpl_sync_reach (zpl_sync *s); + ZPL_DEF void zpl_sync_reach_and_wait(zpl_sync *s); + + ZPL_END_C_DECLS + // file: header/threading/affinity.h + + + ZPL_BEGIN_C_DECLS + + #if defined(ZPL_SYSTEM_WINDOWS) || defined (ZPL_SYSTEM_CYGWIN) + + typedef struct zpl_affinity { + zpl_b32 is_accurate; + zpl_isize core_count; + zpl_isize thread_count; + + # define ZPL_WIN32_MAX_THREADS (8 * zpl_size_of(zpl_usize)) + zpl_usize core_masks[ZPL_WIN32_MAX_THREADS]; + } zpl_affinity; + + #elif defined(ZPL_SYSTEM_OSX) + + typedef struct zpl_affinity { + zpl_b32 is_accurate; + zpl_isize core_count; + zpl_isize thread_count; + zpl_isize threads_per_core; + } zpl_affinity; + + #elif defined(ZPL_SYSTEM_LINUX) || defined(ZPL_SYSTEM_FREEBSD) || defined(ZPL_SYSTEM_EMSCRIPTEN) || defined(ZPL_SYSTEM_OPENBSD) + + typedef struct zpl_affinity { + zpl_b32 is_accurate; + zpl_isize core_count; + zpl_isize thread_count; + zpl_isize threads_per_core; + } zpl_affinity; + + #else + # error TODO: Unknown system + #endif + + ZPL_DEF void zpl_affinity_init (zpl_affinity *a); + ZPL_DEF void zpl_affinity_destroy(zpl_affinity *a); + ZPL_DEF zpl_b32 zpl_affinity_set (zpl_affinity *a, zpl_isize core, zpl_isize thread); + ZPL_DEF zpl_isize zpl_affinity_thread_count_for_core(zpl_affinity *a, zpl_isize core); + + ZPL_END_C_DECLS + + # if defined(ZPL_MODULE_JOBS) + // file: header/jobs.h + + /** @file threadpool.c + @brief Job system + @defgroup jobs Job system + + This job system follows thread pool pattern to minimize the costs of thread initialization. + It reuses fixed number of threads to process variable number of jobs. + + @{ + */ + + ZPL_BEGIN_C_DECLS + + typedef void (*zpl_jobs_proc)(void *data); + + #define ZPL_INVALID_JOB ZPL_U32_MAX + + #ifndef ZPL_JOBS_MAX_QUEUE + #define ZPL_JOBS_MAX_QUEUE 100 + #endif + + #ifdef ZPL_JOBS_ENABLE_DEBUG + #define ZPL_JOBS_DEBUG + #endif + + typedef enum { + ZPL_JOBS_STATUS_READY, + ZPL_JOBS_STATUS_BUSY, + ZPL_JOBS_STATUS_WAITING, + ZPL_JOBS_STATUS_TERM, + } zpl_jobs_status; + + typedef enum { + ZPL_JOBS_PRIORITY_REALTIME, + ZPL_JOBS_PRIORITY_HIGH, + ZPL_JOBS_PRIORITY_NORMAL, + ZPL_JOBS_PRIORITY_LOW, + ZPL_JOBS_PRIORITY_IDLE, + ZPL_JOBS_MAX_PRIORITIES, + } zpl_jobs_priority; + + typedef struct { + zpl_jobs_proc proc; + void *data; + } zpl_thread_job; + + ZPL_RING_DECLARE(extern, zpl__jobs_ring_, zpl_thread_job); + + typedef struct { + zpl_thread thread; + zpl_atomic32 status; + zpl_thread_job job; + #ifdef ZPL_JOBS_DEBUG + zpl_u32 hits; + zpl_u32 idle; + #endif + } zpl_thread_worker; + + typedef struct { + zpl__jobs_ring_zpl_thread_job jobs; ///< zpl_ring + zpl_u32 chance; + #ifdef ZPL_JOBS_DEBUG + zpl_u32 hits; + #endif + } zpl_thread_queue; + + typedef struct { + zpl_allocator alloc; + zpl_u32 max_threads, max_jobs, counter; + zpl_thread_worker *workers; ///< zpl_buffer + zpl_thread_queue queues[ZPL_JOBS_MAX_PRIORITIES]; + } zpl_jobs_system; + + //! Initialize thread pool with specified amount of fixed threads. + ZPL_DEF void zpl_jobs_init(zpl_jobs_system *pool, zpl_allocator a, zpl_u32 max_threads); + + //! Initialize thread pool with specified amount of fixed threads and custom job limit. + ZPL_DEF void zpl_jobs_init_with_limit(zpl_jobs_system *pool, zpl_allocator a, zpl_u32 max_threads, zpl_u32 max_jobs); + + //! Release the resources use by thread pool. + ZPL_DEF void zpl_jobs_free(zpl_jobs_system *pool); + + //! Enqueue a job with specified data and custom priority. + ZPL_DEF zpl_b32 zpl_jobs_enqueue_with_priority(zpl_jobs_system *pool, zpl_jobs_proc proc, void *data, zpl_jobs_priority priority); + + //! Enqueue a job with specified data. + ZPL_DEF zpl_b32 zpl_jobs_enqueue(zpl_jobs_system *pool, zpl_jobs_proc proc, void *data); + + //! Check if the work queue is empty. + ZPL_DEF zpl_b32 zpl_jobs_empty(zpl_jobs_system *pool, zpl_jobs_priority priority); + + ZPL_DEF zpl_b32 zpl_jobs_empty_all(zpl_jobs_system *pool); + ZPL_DEF zpl_b32 zpl_jobs_full_all(zpl_jobs_system *pool); + + //! Check if the work queue is full. + ZPL_DEF zpl_b32 zpl_jobs_full(zpl_jobs_system *pool, zpl_jobs_priority priority); + + //! Check if all workers are done. + ZPL_DEF zpl_b32 zpl_jobs_done(zpl_jobs_system *pool); + + //! Process all jobs and check all threads. Should be called by Main Thread in a tight loop. + ZPL_DEF zpl_b32 zpl_jobs_process(zpl_jobs_system *pool); + + ZPL_END_C_DECLS + # endif + #else + # if !defined(zpl_thread_local) + # define zpl_thread_local + # endif + #endif + + #if defined(ZPL_COMPILER_MSVC) + # pragma warning(pop) + #endif + + #if defined(__GCC__) || defined(__GNUC__) || defined(__clang__) + # pragma GCC diagnostic pop + #endif + + #if defined(ZPL_IMPLEMENTATION) && !defined(ZPL_IMPLEMENTATION_DONE) + #define ZPL_IMPLEMENTATION_DONE + + #if defined(__GCC__) || defined(__GNUC__) || defined(__clang__) + # pragma GCC diagnostic push + # pragma GCC diagnostic ignored "-Wattributes" + # pragma GCC diagnostic ignored "-Wunused-value" + # pragma GCC diagnostic ignored "-Wunused-function" + # pragma GCC diagnostic ignored "-Wwrite-strings" + # pragma GCC diagnostic ignored "-Wunused-parameter" + # pragma GCC diagnostic ignored "-Wdeprecated-declarations" + # pragma GCC diagnostic ignored "-Wmissing-braces" + # pragma GCC diagnostic ignored "-Wmissing-field-initializers" + # pragma GCC diagnostic ignored "-Wimplicit-fallthrough" + # pragma GCC diagnostic ignored "-Wignored-qualifiers" + #endif + + #if defined(_MSC_VER) + # pragma warning(push) + # pragma warning(disable : 4201) + # pragma warning(disable : 4996) // Disable deprecated POSIX functions warning + # pragma warning(disable : 4127) // Conditional expression is constant + # pragma warning(disable : 4204) // non-constant field initializer + # pragma warning(disable : 4756) // -INFINITY + # pragma warning(disable : 4056) // -INFINITY + # pragma warning(disable : 4702) // unreachable code + #endif + + /* general purpose includes */ + + #include + + // NOTE: Ensure we use standard methods for these calls if we use ZPL_PICO + #if !defined(ZPL_PICO_CUSTOM_ROUTINES) + # if !defined(ZPL_MODULE_CORE) + # define zpl__strlen strlen + # define zpl__printf_err(fmt, ...) fprintf(stderr, fmt, __VA_ARGS__) + # define zpl__printf_err_va(fmt, va) vfprintf(stderr, fmt, va) + # else + # define zpl__strlen zpl_strlen + # define zpl__printf_err(fmt, ...) zpl_printf_err(fmt, __VA_ARGS__) + # define zpl__printf_err_va(fmt, va) zpl_printf_err_va(fmt, va) + # endif + #endif + + #include + + #if defined(ZPL_SYSTEM_UNIX) || defined(ZPL_SYSTEM_MACOS) + # include + #elif defined(ZPL_SYSTEM_WINDOWS) + # if !defined(ZPL_NO_WINDOWS_H) + # ifndef WIN32_LEAN_AND_MEAN + # ifndef NOMINMAX + # define NOMINMAX + # endif + + # define WIN32_LEAN_AND_MEAN + # define WIN32_MEAN_AND_LEAN + # define VC_EXTRALEAN + # endif + # include + # undef NOMINMAX + # undef WIN32_LEAN_AND_MEAN + # undef WIN32_MEAN_AND_LEAN + # undef VC_EXTRALEAN + # endif + #endif + + #if defined(ZPL_MODULE_ESSENTIALS) + // file: source/essentials/debug.c + + + ZPL_BEGIN_C_DECLS + + void zpl_assert_handler(char const *condition, char const *file, zpl_i32 line, char const *msg, ...) { + zpl__printf_err("%s:(%d): Assert Failure: ", file, line); + + if (condition) zpl__printf_err("`%s` ", condition); + + if (msg) { + va_list va; + va_start(va, msg); + zpl__printf_err_va(msg, va); + va_end(va); + } + + zpl__printf_err("%s", "\n"); + } + + zpl_i32 zpl_assert_crash(char const *condition) { + ZPL_PANIC(condition); + return 0; + } + + #if defined(ZPL_SYSTEM_UNIX) || defined(ZPL_SYSTEM_MACOS) + # include + #endif + + #if defined(ZPL_SYSTEM_WINDOWS) + void zpl_exit(zpl_u32 code) { ExitProcess(code); } + #else + # include + void zpl_exit(zpl_u32 code) { exit(code); } + #endif + + ZPL_END_C_DECLS + // file: source/essentials/memory.c + + + #include + + ZPL_BEGIN_C_DECLS + + + void zpl_memswap(void *i, void *j, zpl_isize size) { + if (i == j) return; + + if (size == 4) { + zpl_swap(zpl_u32, *cast(zpl_u32 *) i, *cast(zpl_u32 *) j); + } else if (size == 8) { + zpl_swap(zpl_u64, *cast(zpl_u64 *) i, *cast(zpl_u64 *) j); + } else if (size < 8) { + zpl_u8 *a = cast(zpl_u8 *) i; + zpl_u8 *b = cast(zpl_u8 *) j; + if (a != b) { + while (size--) { zpl_swap(zpl_u8, *a++, *b++); } + } + } else { + char buffer[256]; + + while (size > zpl_size_of(buffer)) { + zpl_memswap(i, j, zpl_size_of(buffer)); + i = zpl_pointer_add(i, zpl_size_of(buffer)); + j = zpl_pointer_add(j, zpl_size_of(buffer)); + size -= zpl_size_of(buffer); + } + + zpl_memcopy(buffer, i, size); + zpl_memcopy(i, j, size); + zpl_memcopy(j, buffer, size); + } + } + + void const *zpl_memchr(void const *data, zpl_u8 c, zpl_isize n) { + zpl_u8 const *s = cast(zpl_u8 const *) data; + while ((cast(zpl_uintptr) s & (sizeof(zpl_usize) - 1)) && n && *s != c) { + s++; + n--; + } + if (n && *s != c) { + zpl_isize const *w; + zpl_isize k = ZPL__ONES * c; + w = cast(zpl_isize const *) s; + while (n >= zpl_size_of(zpl_isize) && !ZPL__HAS_ZERO(*w ^ k)) { + w++; + n -= zpl_size_of(zpl_isize); + } + s = cast(zpl_u8 const *) w; + while (n && *s != c) { + s++; + n--; + } + } + + return n ? cast(void const *) s : NULL; + } + + void const *zpl_memrchr(void const *data, zpl_u8 c, zpl_isize n) { + zpl_u8 const *s = cast(zpl_u8 const *) data; + while (n--) { + if (s[n] == c) return cast(void const *)(s + n); + } + return NULL; + } + + void *zpl_memcopy(void *dest, void const *source, zpl_isize n) { + if (dest == NULL) { return NULL; } + + return memcpy(dest, source, n); + + // TODO: Re-work the whole method + #if 0 + #if defined(_MSC_VER) + __movsb(cast(zpl_u8 *) dest, cast(zpl_u8 *) source, n); + #elif defined(ZPL_CPU_X86) && !defined(ZPL_SYSTEM_EMSCRIPTEN) + zpl_u8 *__dest8 = cast(zpl_u8 *) dest; + zpl_u8 *__source8 = cast(zpl_u8 *) source; + __asm__ __volatile__("rep movsb" : "+D"(__dest8), "+S"(__source8), "+c"(n) : : "memory"); + #elif defined(ZPL_CPU_ARM) + return memcpy(dest, source, n); + #else + zpl_u8 *d = cast(zpl_u8 *) dest; + zpl_u8 const *s = cast(zpl_u8 const *) source; + zpl_u32 w, x; + + for (; cast(zpl_uintptr) s % 4 && n; n--) *d++ = *s++; + + if (cast(zpl_uintptr) d % 4 == 0) { + for (; n >= 16; s += 16, d += 16, n -= 16) { + *cast(zpl_u32 *)(d + 0) = *cast(zpl_u32 *)(s + 0); + *cast(zpl_u32 *)(d + 4) = *cast(zpl_u32 *)(s + 4); + *cast(zpl_u32 *)(d + 8) = *cast(zpl_u32 *)(s + 8); + *cast(zpl_u32 *)(d + 12) = *cast(zpl_u32 *)(s + 12); + } + if (n & 8) { + *cast(zpl_u32 *)(d + 0) = *cast(zpl_u32 *)(s + 0); + *cast(zpl_u32 *)(d + 4) = *cast(zpl_u32 *)(s + 4); + d += 8; + s += 8; + } + if (n & 4) { + *cast(zpl_u32 *)(d + 0) = *cast(zpl_u32 *)(s + 0); + d += 4; + s += 4; + } + if (n & 2) { + *d++ = *s++; + *d++ = *s++; + } + if (n & 1) { *d = *s; } + return dest; + } + + if (n >= 32) { + #if __BYTE_ORDER == __BIG_ENDIAN + #define LS << + #define RS >> + #else + #define LS >> + #define RS << + #endif + switch (cast(zpl_uintptr) d % 4) { + case 1: { + w = *cast(zpl_u32 *) s; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + n -= 3; + while (n > 16) { + x = *cast(zpl_u32 *)(s + 1); + *cast(zpl_u32 *)(d + 0) = (w LS 24) | (x RS 8); + w = *cast(zpl_u32 *)(s + 5); + *cast(zpl_u32 *)(d + 4) = (x LS 24) | (w RS 8); + x = *cast(zpl_u32 *)(s + 9); + *cast(zpl_u32 *)(d + 8) = (w LS 24) | (x RS 8); + w = *cast(zpl_u32 *)(s + 13); + *cast(zpl_u32 *)(d + 12) = (x LS 24) | (w RS 8); + + s += 16; + d += 16; + n -= 16; + } + } break; + case 2: { + w = *cast(zpl_u32 *) s; + *d++ = *s++; + *d++ = *s++; + n -= 2; + while (n > 17) { + x = *cast(zpl_u32 *)(s + 2); + *cast(zpl_u32 *)(d + 0) = (w LS 16) | (x RS 16); + w = *cast(zpl_u32 *)(s + 6); + *cast(zpl_u32 *)(d + 4) = (x LS 16) | (w RS 16); + x = *cast(zpl_u32 *)(s + 10); + *cast(zpl_u32 *)(d + 8) = (w LS 16) | (x RS 16); + w = *cast(zpl_u32 *)(s + 14); + *cast(zpl_u32 *)(d + 12) = (x LS 16) | (w RS 16); + + s += 16; + d += 16; + n -= 16; + } + } break; + case 3: { + w = *cast(zpl_u32 *) s; + *d++ = *s++; + n -= 1; + while (n > 18) { + x = *cast(zpl_u32 *)(s + 3); + *cast(zpl_u32 *)(d + 0) = (w LS 8) | (x RS 24); + w = *cast(zpl_u32 *)(s + 7); + *cast(zpl_u32 *)(d + 4) = (x LS 8) | (w RS 24); + x = *cast(zpl_u32 *)(s + 11); + *cast(zpl_u32 *)(d + 8) = (w LS 8) | (x RS 24); + w = *cast(zpl_u32 *)(s + 15); + *cast(zpl_u32 *)(d + 12) = (x LS 8) | (w RS 24); + + s += 16; + d += 16; + n -= 16; + } + } break; + default: break; // NOTE: Do nowt! + } + #undef LS + #undef RS + if (n & 16) { + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + } + if (n & 8) { + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + } + if (n & 4) { + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + *d++ = *s++; + } + if (n & 2) { + *d++ = *s++; + *d++ = *s++; + } + if (n & 1) { *d = *s; } + } + + #endif + #endif + + return dest; + } + + ZPL_END_C_DECLS + // file: source/essentials/memory_custom.c + + + #ifndef _IOSC11_SOURCE + #define _IOSC11_SOURCE + #endif + + #include + + #if defined(ZPL_SYSTEM_WINDOWS) + # include + #endif + + // include errno.h for MinGW + #if defined(ZPL_COMPILER_GCC) || (defined(ZPL_COMPILER_TINYC) && defined(ZPL_SYSTEM_WINDOWS)) + # include + #endif + + #if defined(ZPL_COMPILER_MINGW) + # ifdef __MINGW32__ + # define _aligned_malloc __mingw_aligned_malloc + # define _aligned_free __mingw_aligned_free + # endif //MINGW + #endif + + ZPL_BEGIN_C_DECLS + + char *zpl_alloc_str(zpl_allocator a, char const *str) { + return zpl_alloc_str_len(a, str, zpl__strlen(str)); + } + + //////////////////////////////////////////////////////////////// + // + // Custom Allocation + // + // + + // + // Heap Allocator + // + + #define ZPL_HEAP_STATS_MAGIC 0xDEADC0DE + + typedef struct zpl__heap_stats { + zpl_u32 magic; + zpl_isize used_memory; + zpl_isize alloc_count; + } zpl__heap_stats; + + zpl_global zpl__heap_stats zpl__heap_stats_info; + + void zpl_heap_stats_init(void) { + zpl_zero_item(&zpl__heap_stats_info); + zpl__heap_stats_info.magic = ZPL_HEAP_STATS_MAGIC; + } + zpl_isize zpl_heap_stats_used_memory(void) { + ZPL_ASSERT_MSG(zpl__heap_stats_info.magic == ZPL_HEAP_STATS_MAGIC, "zpl_heap_stats is not initialised yet, call zpl_heap_stats_init first!"); + return zpl__heap_stats_info.used_memory; + } + zpl_isize zpl_heap_stats_alloc_count(void) { + ZPL_ASSERT_MSG(zpl__heap_stats_info.magic == ZPL_HEAP_STATS_MAGIC, "zpl_heap_stats is not initialised yet, call zpl_heap_stats_init first!"); + return zpl__heap_stats_info.alloc_count; + } + void zpl_heap_stats_check(void) { + ZPL_ASSERT_MSG(zpl__heap_stats_info.magic == ZPL_HEAP_STATS_MAGIC, "zpl_heap_stats is not initialised yet, call zpl_heap_stats_init first!"); + ZPL_ASSERT(zpl__heap_stats_info.used_memory == 0); + ZPL_ASSERT(zpl__heap_stats_info.alloc_count == 0); + } + + typedef struct zpl__heap_alloc_info { + zpl_isize size; + void *physical_start; + } zpl__heap_alloc_info; + + ZPL_ALLOCATOR_PROC(zpl_heap_allocator_proc) { + void *ptr = NULL; + zpl_unused(allocator_data); + zpl_unused(old_size); + if (!alignment) alignment = ZPL_DEFAULT_MEMORY_ALIGNMENT; + + # ifdef ZPL_HEAP_ANALYSIS + zpl_isize alloc_info_size = zpl_size_of(zpl__heap_alloc_info); + zpl_isize alloc_info_remainder = (alloc_info_size % alignment); + zpl_isize track_size = zpl_max(alloc_info_size, alignment) + alloc_info_remainder; + switch (type) { + case ZPL_ALLOCATION_FREE: { + if (!old_memory) break; + zpl__heap_alloc_info *alloc_info = cast(zpl__heap_alloc_info *)old_memory - 1; + zpl__heap_stats_info.used_memory -= alloc_info->size; + zpl__heap_stats_info.alloc_count--; + old_memory = alloc_info->physical_start; + } break; + case ZPL_ALLOCATION_ALLOC: { + size += track_size; + } break; + default: break; + } + # endif + + switch (type) { + #if defined(ZPL_COMPILER_MSVC) || (defined(ZPL_COMPILER_GCC) && defined(ZPL_SYSTEM_WINDOWS)) || (defined(ZPL_COMPILER_TINYC) && defined(ZPL_SYSTEM_WINDOWS)) + case ZPL_ALLOCATION_ALLOC: + ptr = _aligned_malloc(size, alignment); + if (flags & ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO) zpl_zero_size(ptr, size); + break; + case ZPL_ALLOCATION_FREE: _aligned_free(old_memory); break; + case ZPL_ALLOCATION_RESIZE: { + zpl_allocator a = zpl_heap_allocator(); + ptr = zpl_default_resize_align(a, old_memory, old_size, size, alignment); + } break; + + #elif defined(ZPL_SYSTEM_LINUX) && !defined(ZPL_CPU_ARM) && !defined(ZPL_COMPILER_TINYC) + case ZPL_ALLOCATION_ALLOC: { + ptr = aligned_alloc(alignment, (size + alignment - 1) & ~(alignment - 1)); + + if (flags & ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO) { zpl_zero_size(ptr, size); } + } break; + + case ZPL_ALLOCATION_FREE: { + free(old_memory); + } break; + + case ZPL_ALLOCATION_RESIZE: { + zpl_allocator a = zpl_heap_allocator(); + ptr = zpl_default_resize_align(a, old_memory, old_size, size, alignment); + } break; + #else + case ZPL_ALLOCATION_ALLOC: { + posix_memalign(&ptr, alignment, size); + + if (flags & ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO) { zpl_zero_size(ptr, size); } + } break; + + case ZPL_ALLOCATION_FREE: { + free(old_memory); + } break; + + case ZPL_ALLOCATION_RESIZE: { + zpl_allocator a = zpl_heap_allocator( ); + ptr = zpl_default_resize_align(a, old_memory, old_size, size, alignment); + } break; + #endif + + case ZPL_ALLOCATION_FREE_ALL: break; + } + + # ifdef ZPL_HEAP_ANALYSIS + if (type == ZPL_ALLOCATION_ALLOC) { + zpl__heap_alloc_info *alloc_info = cast(zpl__heap_alloc_info *)(cast(char *)ptr + alloc_info_remainder); + zpl_zero_item(alloc_info); + alloc_info->size = size - track_size; + alloc_info->physical_start = ptr; + ptr = cast(void*)(alloc_info + 1); + zpl__heap_stats_info.used_memory += alloc_info->size; + zpl__heap_stats_info.alloc_count++; + } + # endif + + return ptr; + } + + // + // Arena Allocator + // + + ZPL_ALLOCATOR_PROC(zpl_arena_allocator_proc) { + zpl_arena *arena = cast(zpl_arena *) allocator_data; + void *ptr = NULL; + + zpl_unused(old_size); + + switch (type) { + case ZPL_ALLOCATION_ALLOC: { + void *end = zpl_pointer_add(arena->physical_start, arena->total_allocated); + zpl_isize total_size = zpl_align_forward_i64(size, alignment); + + // NOTE: Out of memory + if (arena->total_allocated + total_size > cast(zpl_isize) arena->total_size) { + // zpl__printf_err("%s", "Arena out of memory\n"); + return NULL; + } + + ptr = zpl_align_forward(end, alignment); + arena->total_allocated += total_size; + if (flags & ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO) zpl_zero_size(ptr, size); + } break; + + case ZPL_ALLOCATION_FREE: + // NOTE: Free all at once + // Use Temp_Arena_Memory if you want to free a block + break; + + case ZPL_ALLOCATION_FREE_ALL: arena->total_allocated = 0; break; + + case ZPL_ALLOCATION_RESIZE: { + // TODO: Check if ptr is on top of stack and just extend + zpl_allocator a = zpl_arena_allocator(arena); + ptr = zpl_default_resize_align(a, old_memory, old_size, size, alignment); + } break; + } + return ptr; + } + + // + // Pool Allocator + // + + void zpl_pool_init_align(zpl_pool *pool, zpl_allocator backing, zpl_isize num_blocks, zpl_isize block_size, zpl_isize block_align) { + zpl_isize actual_block_size, pool_size, block_index; + void *data, *curr; + zpl_uintptr *end; + + zpl_zero_item(pool); + + pool->backing = backing; + pool->block_size = block_size; + pool->block_align = block_align; + pool->num_blocks = num_blocks; + + actual_block_size = block_size + block_align; + pool_size = num_blocks * actual_block_size; + + data = zpl_alloc_align(backing, pool_size, block_align); + + // NOTE: Init intrusive freelist + curr = data; + for (block_index = 0; block_index < num_blocks - 1; block_index++) { + zpl_uintptr *next = cast(zpl_uintptr *) curr; + *next = cast(zpl_uintptr) curr + actual_block_size; + curr = zpl_pointer_add(curr, actual_block_size); + } + + end = cast(zpl_uintptr *) curr; + *end = cast(zpl_uintptr) NULL; + + pool->physical_start = data; + pool->free_list = data; + } + + ZPL_ALLOCATOR_PROC(zpl_pool_allocator_proc) { + zpl_pool *pool = cast(zpl_pool *) allocator_data; + void *ptr = NULL; + + zpl_unused(old_size); + + switch (type) { + case ZPL_ALLOCATION_ALLOC: { + zpl_uintptr next_free; + ZPL_ASSERT(size == pool->block_size); + ZPL_ASSERT(alignment == pool->block_align); + ZPL_ASSERT(pool->free_list != NULL); + + next_free = *cast(zpl_uintptr *) pool->free_list; + ptr = pool->free_list; + pool->free_list = cast(void *) next_free; + pool->total_size += pool->block_size; + if (flags & ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO) zpl_zero_size(ptr, size); + } break; + + case ZPL_ALLOCATION_FREE: { + zpl_uintptr *next; + if (old_memory == NULL) return NULL; + + next = cast(zpl_uintptr *) old_memory; + *next = cast(zpl_uintptr) pool->free_list; + pool->free_list = old_memory; + pool->total_size -= pool->block_size; + } break; + + case ZPL_ALLOCATION_FREE_ALL: { + zpl_isize actual_block_size, block_index; + void *curr; + zpl_uintptr *end; + + actual_block_size = pool->block_size + pool->block_align; + pool->total_size = 0; + + // NOTE: Init intrusive freelist + curr = pool->physical_start; + for (block_index = 0; block_index < pool->num_blocks - 1; block_index++) { + zpl_uintptr *next = cast(zpl_uintptr *) curr; + *next = cast(zpl_uintptr) curr + actual_block_size; + curr = zpl_pointer_add(curr, actual_block_size); + } + + end = cast(zpl_uintptr *) curr; + *end = cast(zpl_uintptr) NULL; + pool->free_list = pool->physical_start; + } break; + + case ZPL_ALLOCATION_RESIZE: + // NOTE: Cannot resize + ZPL_PANIC("You cannot resize something allocated by with a pool."); + break; + } + + return ptr; + } + + + // + // Scratch Memory Allocator + // + + void zpl_scratch_memory_init(zpl_scratch_memory *s, void *start, zpl_isize size) { + s->physical_start = start; + s->total_size = size; + s->alloc_point = start; + s->free_point = start; + } + + zpl_b32 zpl_scratch_memory_is_in_use(zpl_scratch_memory *s, void *ptr) { + if (s->free_point == s->alloc_point) return false; + if (s->alloc_point > s->free_point) return ptr >= s->free_point && ptr < s->alloc_point; + return ptr >= s->free_point || ptr < s->alloc_point; + } + + zpl_allocator zpl_scratch_allocator(zpl_scratch_memory *s) { + zpl_allocator a; + a.proc = zpl_scratch_allocator_proc; + a.data = s; + return a; + } + + ZPL_ALLOCATOR_PROC(zpl_scratch_allocator_proc) { + zpl_scratch_memory *s = cast(zpl_scratch_memory *) allocator_data; + void *ptr = NULL; + ZPL_ASSERT_NOT_NULL(s); + + switch (type) { + case ZPL_ALLOCATION_ALLOC: { + void *pt = s->alloc_point; + zpl_allocation_header_ev *header = cast(zpl_allocation_header_ev *) pt; + void *data = zpl_align_forward(header + 1, alignment); + void *end = zpl_pointer_add(s->physical_start, s->total_size); + + ZPL_ASSERT(alignment % 4 == 0); + size = ((size + 3) / 4) * 4; + pt = zpl_pointer_add(pt, size); + + // NOTE: Wrap around + if (pt > end) { + header->size = zpl_pointer_diff(header, end) | ZPL_ISIZE_HIGH_BIT; + pt = s->physical_start; + header = cast(zpl_allocation_header_ev *) pt; + data = zpl_align_forward(header + 1, alignment); + pt = zpl_pointer_add(pt, size); + } + + if (!zpl_scratch_memory_is_in_use(s, pt)) { + zpl_allocation_header_fill(header, pt, zpl_pointer_diff(header, pt)); + s->alloc_point = cast(zpl_u8 *) pt; + ptr = data; + } + + if (flags & ZPL_ALLOCATOR_FLAG_CLEAR_TO_ZERO) zpl_zero_size(ptr, size); + } break; + + case ZPL_ALLOCATION_FREE: { + if (old_memory) { + void *end = zpl_pointer_add(s->physical_start, s->total_size); + if (old_memory < s->physical_start || old_memory >= end) { + ZPL_ASSERT(false); + } else { + // NOTE: Mark as free + zpl_allocation_header_ev *h = zpl_allocation_header(old_memory); + ZPL_ASSERT((h->size & ZPL_ISIZE_HIGH_BIT) == 0); + h->size = h->size | ZPL_ISIZE_HIGH_BIT; + + while (s->free_point != s->alloc_point) { + zpl_allocation_header_ev *header = cast(zpl_allocation_header_ev *) s->free_point; + if ((header->size & ZPL_ISIZE_HIGH_BIT) == 0) break; + + s->free_point = zpl_pointer_add(s->free_point, h->size & (~ZPL_ISIZE_HIGH_BIT)); + if (s->free_point == end) s->free_point = s->physical_start; + } + } + } + } break; + + case ZPL_ALLOCATION_FREE_ALL: + s->alloc_point = s->physical_start; + s->free_point = s->physical_start; + break; + + case ZPL_ALLOCATION_RESIZE: + ptr = zpl_default_resize_align(zpl_scratch_allocator(s), old_memory, old_size, size, alignment); + break; + } + + return ptr; + } + + // + // Stack Memory Allocator + // + ZPL_ALLOCATOR_PROC(zpl_stack_allocator_proc) { + zpl_stack_memory *s = cast(zpl_stack_memory *) allocator_data; + void *ptr = NULL; + ZPL_ASSERT_NOT_NULL(s); + zpl_unused(old_size); + zpl_unused(flags); + + switch (type) { + case ZPL_ALLOCATION_ALLOC: { + size += ZPL_STACK_ALLOC_OFFSET; + zpl_u64 alloc_offset = s->allocated; + + void *curr = + cast(zpl_u64 *) zpl_align_forward(cast(zpl_u64 *) zpl_pointer_add(s->physical_start, s->allocated), alignment); + + if (cast(zpl_u64 *) zpl_pointer_add(curr, size) > cast(zpl_u64 *) zpl_pointer_add(s->physical_start, s->total_size)) { + if (s->backing.proc) { + void *old_start = s->physical_start; + s->physical_start = + zpl_resize_align(s->backing, s->physical_start, s->total_size, s->total_size + size, alignment); + curr = cast(zpl_u64 *) + zpl_align_forward(cast(zpl_u64 *) zpl_pointer_add(s->physical_start, s->allocated), alignment); + s->total_size = zpl_pointer_diff(old_start, s->physical_start); + } else { + ZPL_PANIC("Can not resize stack's memory! Allocator not defined!"); + } + } + + s->allocated = zpl_pointer_diff(s->physical_start, curr) + size; + + *(zpl_u64 *)curr = alloc_offset; + curr = zpl_pointer_add(curr, ZPL_STACK_ALLOC_OFFSET); + + ptr = curr; + } break; + + case ZPL_ALLOCATION_FREE: { + if (old_memory) { + void *curr = old_memory; + curr = zpl_pointer_sub(curr, ZPL_STACK_ALLOC_OFFSET); + + zpl_u64 alloc_offset = *(zpl_u64 *)curr; + s->allocated = (zpl_usize)alloc_offset; + } + } break; + + case ZPL_ALLOCATION_FREE_ALL: { + s->allocated = 0; + } break; + + case ZPL_ALLOCATION_RESIZE: { + ZPL_PANIC("You cannot resize something allocated by a stack."); + } break; + } + return ptr; + } + + ZPL_END_C_DECLS + // file: source/essentials/array.c + + + ZPL_BEGIN_C_DECLS + + ZPL_NEVER_INLINE void *zpl__array_set_capacity(void *array, zpl_isize capacity, zpl_isize element_size) { + zpl_array_header *h = ZPL_ARRAY_HEADER(array); + + ZPL_ASSERT(element_size > 0); + + if (capacity == h->capacity) return array; + + if (capacity < h->count) { + if (h->capacity < capacity) { + zpl_isize new_capacity = ZPL_ARRAY_GROW_FORMULA(h->capacity); + if (new_capacity < capacity) new_capacity = capacity; + zpl__array_set_capacity(array, new_capacity, element_size); + } + h->count = capacity; + } + + { + zpl_isize size = zpl_size_of(zpl_array_header) + element_size * capacity; + zpl_array_header *nh = cast(zpl_array_header *) zpl_alloc(h->allocator, size); + zpl_memmove(nh, h, zpl_size_of(zpl_array_header) + element_size * h->count); + nh->allocator = h->allocator; + nh->count = h->count; + nh->data = (char *)nh + 1; + nh->capacity = capacity; + zpl_free(h->allocator, h); + return nh + 1; + } + } + + ZPL_END_C_DECLS + # if defined(ZPL_MODULE_CORE) + // file: source/core/memory_virtual.c + + //////////////////////////////////////////////////////////////// + // + // Virtual Memory + // + // + + ZPL_BEGIN_C_DECLS + + zpl_virtual_memory zpl_vm(void *data, zpl_isize size) { + zpl_virtual_memory vm; + vm.data = data; + vm.size = size; + return vm; + } + + #if defined(ZPL_SYSTEM_WINDOWS) + zpl_virtual_memory zpl_vm_alloc(void *addr, zpl_isize size) { + zpl_virtual_memory vm; + ZPL_ASSERT(size > 0); + vm.data = VirtualAlloc(addr, size, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); + vm.size = size; + return vm; + } + + zpl_b32 zpl_vm_free(zpl_virtual_memory vm) { + MEMORY_BASIC_INFORMATION info; + while (vm.size > 0) { + if (VirtualQuery(vm.data, &info, zpl_size_of(info)) == 0) return false; + if (info.BaseAddress != vm.data || info.AllocationBase != vm.data || info.State != MEM_COMMIT || + info.RegionSize > cast(zpl_usize) vm.size) { + return false; + } + if (VirtualFree(vm.data, 0, MEM_RELEASE) == 0) return false; + vm.data = zpl_pointer_add(vm.data, info.RegionSize); + vm.size -= info.RegionSize; + } + return true; + } + + zpl_virtual_memory zpl_vm_trim(zpl_virtual_memory vm, zpl_isize lead_size, zpl_isize size) { + zpl_virtual_memory new_vm = { 0 }; + void *ptr; + ZPL_ASSERT(vm.size >= lead_size + size); + + ptr = zpl_pointer_add(vm.data, lead_size); + + zpl_vm_free(vm); + new_vm = zpl_vm_alloc(ptr, size); + if (new_vm.data == ptr) return new_vm; + if (new_vm.data) zpl_vm_free(new_vm); + return new_vm; + } + + zpl_b32 zpl_vm_purge(zpl_virtual_memory vm) { + VirtualAlloc(vm.data, vm.size, MEM_RESET, PAGE_READWRITE); + // NOTE: Can this really fail? + return true; + } + + zpl_isize zpl_virtual_memory_page_size(zpl_isize *alignment_out) { + SYSTEM_INFO info; + GetSystemInfo(&info); + if (alignment_out) *alignment_out = info.dwAllocationGranularity; + return info.dwPageSize; + } + + #else + # include + + # ifndef MAP_ANONYMOUS + # define MAP_ANONYMOUS MAP_ANON + # endif + + zpl_virtual_memory zpl_vm_alloc(void *addr, zpl_isize size) { + zpl_virtual_memory vm; + ZPL_ASSERT(size > 0); + vm.data = mmap(addr, size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0); + vm.size = size; + return vm; + } + + zpl_b32 zpl_vm_free(zpl_virtual_memory vm) { + munmap(vm.data, vm.size); + return true; + } + + zpl_virtual_memory zpl_vm_trim(zpl_virtual_memory vm, zpl_isize lead_size, zpl_isize size) { + void *ptr; + zpl_isize trail_size; + ZPL_ASSERT(vm.size >= lead_size + size); + + ptr = zpl_pointer_add(vm.data, lead_size); + trail_size = vm.size - lead_size - size; + + if (lead_size != 0) zpl_vm_free(zpl_vm(vm.data, lead_size)); + if (trail_size != 0) zpl_vm_free(zpl_vm(ptr, trail_size)); + return zpl_vm(ptr, size); + } + + zpl_b32 zpl_vm_purge(zpl_virtual_memory vm) { + int err = madvise(vm.data, vm.size, MADV_DONTNEED); + return err != 0; + } + + zpl_isize zpl_virtual_memory_page_size(zpl_isize *alignment_out) { + // TODO: Is this always true? + zpl_isize result = cast(zpl_isize) sysconf(_SC_PAGE_SIZE); + if (alignment_out) *alignment_out = result; + return result; + } + + #endif + + ZPL_END_C_DECLS + // file: source/core/string.c + + //////////////////////////////////////////////////////////////// + // + // Char things + // + // + + ZPL_BEGIN_C_DECLS + + zpl_internal zpl_isize zpl__scan_zpl_i64(const char *text, zpl_i32 base, zpl_i64 *value) { + const char *text_begin = text; + zpl_i64 result = 0; + zpl_b32 negative = false; + + if (*text == '-') { + negative = true; + text++; + } + + if (base == 16 && zpl_strncmp(text, "0x", 2) == 0) text += 2; + + for (;;) { + zpl_i64 v; + if (zpl_char_is_digit(*text)) + v = *text - '0'; + else if (base == 16 && zpl_char_is_hex_digit(*text)) + v = zpl_hex_digit_to_int(*text); + else + break; + + result *= base; + result += v; + text++; + } + + if (value) { + if (negative) result = -result; + *value = result; + } + + return (text - text_begin); + } + + zpl_internal zpl_isize zpl__scan_zpl_u64(const char *text, zpl_i32 base, zpl_u64 *value) { + const char *text_begin = text; + zpl_u64 result = 0; + + if (base == 16 && zpl_strncmp(text, "0x", 2) == 0) text += 2; + + for (;;) { + zpl_u64 v; + if (zpl_char_is_digit(*text)) + v = *text - '0'; + else if (base == 16 && zpl_char_is_hex_digit(*text)) + v = zpl_hex_digit_to_int(*text); + else { + break; + } + + result *= base; + result += v; + text++; + } + + if (value) *value = result; + + return (text - text_begin); + } + + // TODO: Make better + zpl_u64 zpl_str_to_u64(const char *str, char **end_ptr, zpl_i32 base) { + zpl_isize len; + zpl_u64 value = 0; + + if (!base) { + if ((zpl_strlen(str) > 2) && (zpl_strncmp(str, "0x", 2) == 0)) + base = 16; + else + base = 10; + } + + len = zpl__scan_zpl_u64(str, base, &value); + if (end_ptr) *end_ptr = (char *)str + len; + return value; + } + + zpl_i64 zpl_str_to_i64(const char *str, char **end_ptr, zpl_i32 base) { + zpl_isize len; + zpl_i64 value; + + if (!base) { + if ((zpl_strlen(str) > 2) && (zpl_strncmp(str, "0x", 2) == 0)) + base = 16; + else + base = 10; + } + + len = zpl__scan_zpl_i64(str, base, &value); + if (end_ptr) *end_ptr = (char *)str + len; + return value; + } + + // TODO: Are these good enough for characters? + zpl_global const char zpl__num_to_char_table[] = "0123456789" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ" + "abcdefghijklmnopqrstuvwxyz" + "@$"; + + void zpl_i64_to_str(zpl_i64 value, char *string, zpl_i32 base) { + char *buf = string; + zpl_b32 negative = false; + zpl_u64 v; + + if (value < 0) { + negative = true; + value = -value; + } + + v = cast(zpl_u64) value; + if (v != 0) { + while (v > 0) { + *buf++ = zpl__num_to_char_table[v % base]; + v /= base; + } + } else { + *buf++ = '0'; + } + if (negative) *buf++ = '-'; + *buf = '\0'; + zpl_strrev(string); + } + + void zpl_u64_to_str(zpl_u64 value, char *string, zpl_i32 base) { + char *buf = string; + + if (value) { + while (value > 0) { + *buf++ = zpl__num_to_char_table[value % base]; + value /= base; + } + } else { + *buf++ = '0'; + } + *buf = '\0'; + + zpl_strrev(string); + } + + zpl_f64 zpl_str_to_f64(const char *str, char **end_ptr) { + zpl_f64 result, value, sign, scale; + zpl_i32 frac; + + while (zpl_char_is_space(*str)) { str++; } + + sign = 1.0; + if (*str == '-') { + sign = -1.0; + str++; + } else if (*str == '+') { + str++; + } + + for (value = 0.0; zpl_char_is_digit(*str); str++) { value = value * 10.0 + (*str - '0'); } + + if (*str == '.') { + zpl_f64 pow10 = 10.0; + str++; + while (zpl_char_is_digit(*str)) { + value += (*str - '0') / pow10; + pow10 *= 10.0; + str++; + } + } + + frac = 0; + scale = 1.0; + if ((*str == 'e') || (*str == 'E')) { + zpl_u32 exp; + + str++; + if (*str == '-') { + frac = 1; + str++; + } else if (*str == '+') { + str++; + } + + for (exp = 0; zpl_char_is_digit(*str); str++) { exp = exp * 10 + (*str - '0'); } + if (exp > 308) exp = 308; + + while (exp >= 50) { + scale *= 1e50; + exp -= 50; + } + while (exp >= 8) { + scale *= 1e8; + exp -= 8; + } + while (exp > 0) { + scale *= 10.0; + exp -= 1; + } + } + + result = sign * (frac ? (value / scale) : (value * scale)); + + if (end_ptr) *end_ptr = cast(char *) str; + + return result; + } + + + + //////////////////////////////////////////////////////////////// + // + // Windows UTF-8 Handling + // + // + + zpl_u16 *zpl_utf8_to_ucs2(zpl_u16 *buffer, zpl_isize len, zpl_u8 const *str) { + zpl_rune c; + zpl_isize i = 0; + len--; + while (*str) { + if (i >= len) return NULL; + if (!(*str & 0x80)) { + buffer[i++] = *str++; + } else if ((*str & 0xe0) == 0xc0) { + if (*str < 0xc2) return NULL; + c = (*str++ & 0x1f) << 6; + if ((*str & 0xc0) != 0x80) return NULL; + buffer[i++] = cast(zpl_u16)(c + (*str++ & 0x3f)); + } else if ((*str & 0xf0) == 0xe0) { + if (*str == 0xe0 && (str[1] < 0xa0 || str[1] > 0xbf)) return NULL; + if (*str == 0xed && str[1] > 0x9f) // str[1] < 0x80 is checked below + return NULL; + c = (*str++ & 0x0f) << 12; + if ((*str & 0xc0) != 0x80) return NULL; + c += (*str++ & 0x3f) << 6; + if ((*str & 0xc0) != 0x80) return NULL; + buffer[i++] = cast(zpl_u16)(c + (*str++ & 0x3f)); + } else if ((*str & 0xf8) == 0xf0) { + if (*str > 0xf4) return NULL; + if (*str == 0xf0 && (str[1] < 0x90 || str[1] > 0xbf)) return NULL; + if (*str == 0xf4 && str[1] > 0x8f) // str[1] < 0x80 is checked below + return NULL; + c = (*str++ & 0x07) << 18; + if ((*str & 0xc0) != 0x80) return NULL; + c += (*str++ & 0x3f) << 12; + if ((*str & 0xc0) != 0x80) return NULL; + c += (*str++ & 0x3f) << 6; + if ((*str & 0xc0) != 0x80) return NULL; + c += (*str++ & 0x3f); + // UTF-8 encodings of values used in surrogate pairs are invalid + if ((c & 0xfffff800) == 0xd800) return NULL; + if (c >= 0x10000) { + c -= 0x10000; + if (i + 2 > len) return NULL; + buffer[i++] = 0xd800 | (0x3ff & (c >> 10)); + buffer[i++] = 0xdc00 | (0x3ff & (c)); + } + } else { + return NULL; + } + } + buffer[i] = 0; + return buffer; + } + + zpl_u8 *zpl_ucs2_to_utf8(zpl_u8 *buffer, zpl_isize len, zpl_u16 const *str) { + zpl_isize i = 0; + len--; + while (*str) { + if (*str < 0x80) { + if (i + 1 > len) return NULL; + buffer[i++] = (char)*str++; + } else if (*str < 0x800) { + if (i + 2 > len) return NULL; + buffer[i++] = cast(char)(0xc0 + (*str >> 6)); + buffer[i++] = cast(char)(0x80 + (*str & 0x3f)); + str += 1; + } else if (*str >= 0xd800 && *str < 0xdc00) { + zpl_rune c; + if (i + 4 > len) return NULL; + c = ((str[0] - 0xd800) << 10) + ((str[1]) - 0xdc00) + 0x10000; + buffer[i++] = cast(char)(0xf0 + (c >> 18)); + buffer[i++] = cast(char)(0x80 + ((c >> 12) & 0x3f)); + buffer[i++] = cast(char)(0x80 + ((c >> 6) & 0x3f)); + buffer[i++] = cast(char)(0x80 + ((c)&0x3f)); + str += 2; + } else if (*str >= 0xdc00 && *str < 0xe000) { + return NULL; + } else { + if (i + 3 > len) return NULL; + buffer[i++] = 0xe0 + (*str >> 12); + buffer[i++] = 0x80 + ((*str >> 6) & 0x3f); + buffer[i++] = 0x80 + ((*str) & 0x3f); + str += 1; + } + } + buffer[i] = 0; + return buffer; + } + + zpl_u16 *zpl_utf8_to_ucs2_buf(zpl_u8 const *str) { // NOTE: Uses locally persisting buffer + zpl_local_persist zpl_u16 buf[4096]; + return zpl_utf8_to_ucs2(buf, zpl_count_of(buf), str); + } + + zpl_u8 *zpl_ucs2_to_utf8_buf(zpl_u16 const *str) { // NOTE: Uses locally persisting buffer + zpl_local_persist zpl_u8 buf[4096]; + return zpl_ucs2_to_utf8(buf, zpl_count_of(buf), str); + } + + zpl_global zpl_u8 const zpl__utf8_first[256] = { + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x00-0x0F + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x10-0x1F + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x20-0x2F + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x30-0x3F + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x40-0x4F + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x50-0x5F + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x60-0x6F + 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, // 0x70-0x7F + 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x80-0x8F + 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0x90-0x9F + 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xA0-0xAF + 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xB0-0xBF + 0xf1, 0xf1, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xC0-0xCF + 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, // 0xD0-0xDF + 0x13, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x23, 0x03, 0x03, // 0xE0-0xEF + 0x34, 0x04, 0x04, 0x04, 0x44, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, 0xf1, // 0xF0-0xFF + }; + + + typedef struct zpl_utf8_accept_range { + zpl_u8 lo, hi; + } zpl_utf8_accept_range; + + zpl_global zpl_utf8_accept_range const zpl__utf8_accept_ranges[] = { + { 0x80, 0xbf }, { 0xa0, 0xbf }, { 0x80, 0x9f }, { 0x90, 0xbf }, { 0x80, 0x8f }, + }; + + zpl_isize zpl_utf8_decode(zpl_u8 const *str, zpl_isize str_len, zpl_rune *codepoint_out) { + + zpl_isize width = 0; + zpl_rune codepoint = ZPL_RUNE_INVALID; + + if (str_len > 0) { + zpl_u8 s0 = str[0]; + zpl_u8 x = zpl__utf8_first[s0], sz; + zpl_u8 b1, b2, b3; + zpl_utf8_accept_range accept; + if (x >= 0xf0) { + zpl_rune mask = (cast(zpl_rune) x << 31) >> 31; + codepoint = (cast(zpl_rune) s0 & (~mask)) | (ZPL_RUNE_INVALID & mask); + width = 1; + goto end; + } + if (s0 < 0x80) { + codepoint = s0; + width = 1; + goto end; + } + + sz = x & 7; + accept = zpl__utf8_accept_ranges[x >> 4]; + if (str_len < sz) goto invalid_codepoint; + + b1 = str[1]; + if (b1 < accept.lo || accept.hi < b1) goto invalid_codepoint; + + if (sz == 2) { + codepoint = (cast(zpl_rune) s0 & 0x1f) << 6 | (cast(zpl_rune) b1 & 0x3f); + width = 2; + goto end; + } + + b2 = str[2]; + if (!zpl_is_between(b2, 0x80, 0xbf)) goto invalid_codepoint; + + if (sz == 3) { + codepoint = (cast(zpl_rune) s0 & 0x1f) << 12 | (cast(zpl_rune) b1 & 0x3f) << 6 | (cast(zpl_rune) b2 & 0x3f); + width = 3; + goto end; + } + + b3 = str[3]; + if (!zpl_is_between(b3, 0x80, 0xbf)) goto invalid_codepoint; + + codepoint = (cast(zpl_rune) s0 & 0x07) << 18 | (cast(zpl_rune) b1 & 0x3f) << 12 | (cast(zpl_rune) b2 & 0x3f) << 6 | + (cast(zpl_rune) b3 & 0x3f); + width = 4; + goto end; + + invalid_codepoint: + codepoint = ZPL_RUNE_INVALID; + width = 1; + } + + end: + if (codepoint_out) *codepoint_out = codepoint; + return width; + } + + zpl_isize zpl_utf8_codepoint_size(zpl_u8 const *str, zpl_isize str_len) { + zpl_isize i = 0; + for (; i < str_len && str[i]; i++) { + if ((str[i] & 0xc0) != 0x80) break; + } + return i + 1; + } + + zpl_isize zpl_utf8_encode_rune(zpl_u8 buf[4], zpl_rune r) { + zpl_u32 i = cast(zpl_u32) r; + zpl_u8 mask = 0x3f; + if (i <= (1 << 7) - 1) { + buf[0] = cast(zpl_u8) r; + return 1; + } + if (i <= (1 << 11) - 1) { + buf[0] = 0xc0 | cast(zpl_u8)(r >> 6); + buf[1] = 0x80 | (cast(zpl_u8)(r) & mask); + return 2; + } + + // Invalid or Surrogate range + if (i > ZPL_RUNE_MAX || zpl_is_between(i, 0xd800, 0xdfff)) { + r = ZPL_RUNE_INVALID; + + buf[0] = 0xe0 | cast(zpl_u8)(r >> 12); + buf[1] = 0x80 | (cast(zpl_u8)(r >> 6) & mask); + buf[2] = 0x80 | (cast(zpl_u8)(r) & mask); + return 3; + } + + if (i <= (1 << 16) - 1) { + buf[0] = 0xe0 | cast(zpl_u8)(r >> 12); + buf[1] = 0x80 | (cast(zpl_u8)(r >> 6) & mask); + buf[2] = 0x80 | (cast(zpl_u8)(r) & mask); + return 3; + } + + buf[0] = 0xf0 | cast(zpl_u8)(r >> 18); + buf[1] = 0x80 | (cast(zpl_u8)(r >> 12) & mask); + buf[2] = 0x80 | (cast(zpl_u8)(r >> 6) & mask); + buf[3] = 0x80 | (cast(zpl_u8)(r) & mask); + return 4; + } + + ZPL_END_C_DECLS + // file: source/core/stringlib.c + + + ZPL_BEGIN_C_DECLS + + zpl_string zpl_string_make_reserve(zpl_allocator a, zpl_isize capacity) { + zpl_isize header_size = zpl_size_of(zpl_string_header); + void *ptr = zpl_alloc(a, header_size + capacity + 1); + + zpl_string str; + zpl_string_header *header; + + if (ptr == NULL) return NULL; + zpl_zero_size(ptr, header_size + capacity + 1); + + str = cast(char *) ptr + header_size; + header = ZPL_STRING_HEADER(str); + header->allocator = a; + header->length = 0; + header->capacity = capacity; + str[capacity] = '\0'; + + return str; + } + + + zpl_string zpl_string_make_length(zpl_allocator a, void const *init_str, zpl_isize num_bytes) { + zpl_isize header_size = zpl_size_of(zpl_string_header); + void *ptr = zpl_alloc(a, header_size + num_bytes + 1); + + zpl_string str; + zpl_string_header *header; + + if (ptr == NULL) return NULL; + if (!init_str) zpl_zero_size(ptr, header_size + num_bytes + 1); + + str = cast(char *) ptr + header_size; + header = ZPL_STRING_HEADER(str); + header->allocator = a; + header->length = num_bytes; + header->capacity = num_bytes; + if (num_bytes && init_str) zpl_memcopy(str, init_str, num_bytes); + str[num_bytes] = '\0'; + + return str; + } + + zpl_string zpl_string_sprintf_buf(zpl_allocator a, const char *fmt, ...) { + zpl_local_persist zpl_thread_local char buf[ZPL_PRINTF_MAXLEN] = { 0 }; + va_list va; + va_start(va, fmt); + zpl_snprintf_va(buf, ZPL_PRINTF_MAXLEN, fmt, va); + va_end(va); + + return zpl_string_make(a, buf); + } + + zpl_string zpl_string_sprintf(zpl_allocator a, char *buf, zpl_isize num_bytes, const char *fmt, ...) { + va_list va; + va_start(va, fmt); + zpl_snprintf_va(buf, num_bytes, fmt, va); + va_end(va); + + return zpl_string_make(a, buf); + } + + zpl_string zpl_string_append_length(zpl_string str, void const *other, zpl_isize other_len) { + if (other_len > 0) { + zpl_isize curr_len = zpl_string_length(str); + + str = zpl_string_make_space_for(str, other_len); + if (str == NULL) return NULL; + + zpl_memcopy(str + curr_len, other, other_len); + str[curr_len + other_len] = '\0'; + zpl__set_string_length(str, curr_len + other_len); + } + return str; + } + + ZPL_ALWAYS_INLINE zpl_string zpl_string_appendc(zpl_string str, const char *other) { + return zpl_string_append_length(str, other, zpl_strlen(other)); + } + + ZPL_ALWAYS_INLINE zpl_string zpl_string_join(zpl_allocator a, const char **parts, zpl_isize count, const char *glue) { + zpl_string ret; + zpl_isize i; + + ret = zpl_string_make(a, NULL); + + for (i=0; i= add_len) { + return str; + } else { + zpl_isize new_len, old_size, new_size; + void *ptr, *new_ptr; + zpl_allocator a = ZPL_STRING_HEADER(str)->allocator; + zpl_string_header *header; + + new_len = zpl_string_length(str) + add_len; + ptr = ZPL_STRING_HEADER(str); + old_size = zpl_size_of(zpl_string_header) + zpl_string_length(str) + 1; + new_size = zpl_size_of(zpl_string_header) + new_len + 1; + + new_ptr = zpl_resize(a, ptr, old_size, new_size); + if (new_ptr == NULL) return NULL; + + header = cast(zpl_string_header *) new_ptr; + header->allocator = a; + + str = cast(zpl_string)(header + 1); + zpl__set_string_capacity(str, new_len); + + return str; + } + } + + zpl_isize zpl_string_allocation_size(zpl_string const str) { + zpl_isize cap = zpl_string_capacity(str); + return zpl_size_of(zpl_string_header) + cap; + } + + zpl_b32 zpl_string_are_equal(zpl_string const lhs, zpl_string const rhs) { + zpl_isize lhs_len, rhs_len, i; + lhs_len = zpl_string_length(lhs); + rhs_len = zpl_string_length(rhs); + if (lhs_len != rhs_len) return false; + + for (i = 0; i < lhs_len; i++) { + if (lhs[i] != rhs[i]) return false; + } + + return true; + } + + zpl_string zpl_string_trim(zpl_string str, const char *cut_set) { + char *start, *end, *start_pos, *end_pos; + zpl_isize len; + + start_pos = start = str; + end_pos = end = str + zpl_string_length(str) - 1; + + while (start_pos <= end && zpl_char_first_occurence(cut_set, *start_pos)) start_pos++; + while (end_pos > start_pos && zpl_char_first_occurence(cut_set, *end_pos)) end_pos--; + + len = cast(zpl_isize)((start_pos > end_pos) ? 0 : ((end_pos - start_pos) + 1)); + + if (str != start_pos) zpl_memmove(str, start_pos, len); + str[len] = '\0'; + + zpl__set_string_length(str, len); + + return str; + } + + zpl_string zpl_string_append_rune(zpl_string str, zpl_rune r) { + if (r >= 0) { + zpl_u8 buf[8] = { 0 }; + zpl_isize len = zpl_utf8_encode_rune(buf, r); + return zpl_string_append_length(str, buf, len); + } + + return str; + } + + zpl_string zpl_string_append_fmt(zpl_string str, const char *fmt, ...) { + zpl_isize res; + char buf[ZPL_PRINTF_MAXLEN] = { 0 }; + va_list va; + va_start(va, fmt); + res = zpl_snprintf_va(buf, zpl_count_of(buf) - 1, fmt, va) - 1; + va_end(va); + return zpl_string_append_length(str, buf, res); + } + + ZPL_END_C_DECLS + // file: source/core/file.c + + + //////////////////////////////////////////////////////////////// + // + // File Handling + // + // + #include + + #ifdef ZPL_SYSTEM_MACOS + # include + #endif + + #ifdef ZPL_SYSTEM_CYGWIN + # include + #endif + + #if defined(ZPL_SYSTEM_WINDOWS) && !defined(ZPL_COMPILER_GCC) + #include + #endif + + ZPL_BEGIN_C_DECLS + + #if defined(ZPL_SYSTEM_WINDOWS) || defined (ZPL_SYSTEM_CYGWIN) + + zpl_internal wchar_t *zpl__alloc_utf8_to_ucs2(zpl_allocator a, char const *text, zpl_isize *w_len_) { + wchar_t *w_text = NULL; + zpl_isize len = 0, w_len = 0, w_len1 = 0; + if (text == NULL) { + if (w_len_) *w_len_ = w_len; + return NULL; + } + len = zpl_strlen(text); + if (len == 0) { + if (w_len_) *w_len_ = w_len; + return NULL; + } + w_len = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, text, cast(int) len, NULL, 0); + if (w_len == 0) { + if (w_len_) *w_len_ = w_len; + return NULL; + } + w_text = zpl_alloc_array(a, wchar_t, w_len + 1); + w_len1 = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, text, cast(int) len, w_text, cast(int) w_len); + if (w_len1 == 0) { + zpl_free(a, w_text); + if (w_len_) *w_len_ = 0; + return NULL; + } + w_text[w_len] = 0; + if (w_len_) *w_len_ = w_len; + return w_text; + } + + zpl_internal ZPL_FILE_SEEK_PROC(zpl__win32_file_seek) { + LARGE_INTEGER li_offset; + li_offset.QuadPart = offset; + if (!SetFilePointerEx(fd.p, li_offset, &li_offset, whence)) { return false; } + + if (new_offset) *new_offset = li_offset.QuadPart; + return true; + } + + zpl_internal ZPL_FILE_READ_AT_PROC(zpl__win32_file_read) { + zpl_unused(stop_at_newline); + zpl_b32 result = false; + zpl__win32_file_seek(fd, offset, ZPL_SEEK_WHENCE_BEGIN, NULL); + DWORD size_ = cast(DWORD)(size > ZPL_I32_MAX ? ZPL_I32_MAX : size); + DWORD bytes_read_; + if (ReadFile(fd.p, buffer, size_, &bytes_read_, NULL)) { + if (bytes_read) *bytes_read = bytes_read_; + result = true; + } + + return result; + } + + zpl_internal ZPL_FILE_WRITE_AT_PROC(zpl__win32_file_write) { + DWORD size_ = cast(DWORD)(size > ZPL_I32_MAX ? ZPL_I32_MAX : size); + DWORD bytes_written_; + zpl__win32_file_seek(fd, offset, ZPL_SEEK_WHENCE_BEGIN, NULL); + if (WriteFile(fd.p, buffer, size_, &bytes_written_, NULL)) { + if (bytes_written) *bytes_written = bytes_written_; + return true; + } + return false; + } + + zpl_internal ZPL_FILE_CLOSE_PROC(zpl__win32_file_close) { CloseHandle(fd.p); } + + zpl_file_operations const zpl_default_file_operations = { zpl__win32_file_read, zpl__win32_file_write, + zpl__win32_file_seek, zpl__win32_file_close }; + + ZPL_NEVER_INLINE ZPL_FILE_OPEN_PROC(zpl__win32_file_open) { + DWORD desired_access; + DWORD creation_disposition; + void *handle; + wchar_t *w_text; + + switch (mode & ZPL_FILE_MODES) { + case ZPL_FILE_MODE_READ: + desired_access = GENERIC_READ; + creation_disposition = OPEN_EXISTING; + break; + case ZPL_FILE_MODE_WRITE: + desired_access = GENERIC_WRITE; + creation_disposition = CREATE_ALWAYS; + break; + case ZPL_FILE_MODE_APPEND: + desired_access = GENERIC_WRITE; + creation_disposition = OPEN_ALWAYS; + break; + case ZPL_FILE_MODE_READ | ZPL_FILE_MODE_RW: + desired_access = GENERIC_READ | GENERIC_WRITE; + creation_disposition = OPEN_EXISTING; + break; + case ZPL_FILE_MODE_WRITE | ZPL_FILE_MODE_RW: + desired_access = GENERIC_READ | GENERIC_WRITE; + creation_disposition = CREATE_ALWAYS; + break; + case ZPL_FILE_MODE_APPEND | ZPL_FILE_MODE_RW: + desired_access = GENERIC_READ | GENERIC_WRITE; + creation_disposition = OPEN_ALWAYS; + break; + default: ZPL_PANIC("Invalid file mode"); return ZPL_FILE_ERROR_INVALID; + } + + w_text = zpl__alloc_utf8_to_ucs2(zpl_heap_allocator( ), filename, NULL); + handle = CreateFileW(w_text, desired_access, FILE_SHARE_READ | FILE_SHARE_DELETE, NULL, creation_disposition, + FILE_ATTRIBUTE_NORMAL, NULL); + + zpl_free(zpl_heap_allocator( ), w_text); + + if (handle == INVALID_HANDLE_VALUE) { + DWORD err = GetLastError( ); + switch (err) { + case ERROR_FILE_NOT_FOUND: return ZPL_FILE_ERROR_NOT_EXISTS; + case ERROR_FILE_EXISTS: return ZPL_FILE_ERROR_EXISTS; + case ERROR_ALREADY_EXISTS: return ZPL_FILE_ERROR_EXISTS; + case ERROR_ACCESS_DENIED: return ZPL_FILE_ERROR_PERMISSION; + } + return ZPL_FILE_ERROR_INVALID; + } + + if (mode & ZPL_FILE_MODE_APPEND) { + LARGE_INTEGER offset = { 0 }; + if (!SetFilePointerEx(handle, offset, NULL, ZPL_SEEK_WHENCE_END)) { + CloseHandle(handle); + return ZPL_FILE_ERROR_INVALID; + } + } + + fd->p = handle; + *ops = zpl_default_file_operations; + return ZPL_FILE_ERROR_NONE; + } + + #else // POSIX + # include + + zpl_internal ZPL_FILE_SEEK_PROC(zpl__posix_file_seek) { + # if defined(ZPL_SYSTEM_OSX) + zpl_i64 res = lseek(fd.i, offset, whence); + # else // TODO(ZaKlaus): @fixme lseek64 + zpl_i64 res = lseek(fd.i, offset, whence); + # endif + if (res < 0) return false; + if (new_offset) *new_offset = res; + return true; + } + + zpl_internal ZPL_FILE_READ_AT_PROC(zpl__posix_file_read) { + zpl_unused(stop_at_newline); + zpl_isize res = pread(fd.i, buffer, size, offset); + if (res < 0) return false; + if (bytes_read) *bytes_read = res; + return true; + } + + zpl_internal ZPL_FILE_WRITE_AT_PROC(zpl__posix_file_write) { + zpl_isize res; + zpl_i64 curr_offset = 0; + zpl__posix_file_seek(fd, 0, ZPL_SEEK_WHENCE_CURRENT, &curr_offset); + if (curr_offset == offset) { + // NOTE: Writing to stdout et al. doesn't like pwrite for numerous reasons + res = write(cast(int) fd.i, buffer, size); + } else { + res = pwrite(cast(int) fd.i, buffer, size, offset); + } + if (res < 0) return false; + if (bytes_written) *bytes_written = res; + return true; + } + + zpl_internal ZPL_FILE_CLOSE_PROC(zpl__posix_file_close) { close(fd.i); } + + zpl_file_operations const zpl_default_file_operations = { zpl__posix_file_read, zpl__posix_file_write, + zpl__posix_file_seek, zpl__posix_file_close }; + + ZPL_NEVER_INLINE ZPL_FILE_OPEN_PROC(zpl__posix_file_open) { + zpl_i32 os_mode; + switch (mode & ZPL_FILE_MODES) { + case ZPL_FILE_MODE_READ: os_mode = O_RDONLY; break; + case ZPL_FILE_MODE_WRITE: os_mode = O_WRONLY | O_CREAT | O_TRUNC; break; + case ZPL_FILE_MODE_APPEND: os_mode = O_WRONLY | O_APPEND | O_CREAT; break; + case ZPL_FILE_MODE_READ | ZPL_FILE_MODE_RW: os_mode = O_RDWR; break; + case ZPL_FILE_MODE_WRITE | ZPL_FILE_MODE_RW: os_mode = O_RDWR | O_CREAT | O_TRUNC; break; + case ZPL_FILE_MODE_APPEND | ZPL_FILE_MODE_RW: os_mode = O_RDWR | O_APPEND | O_CREAT; break; + default: ZPL_PANIC("Invalid file mode"); return ZPL_FILE_ERROR_INVALID; + } + + fd->i = open(filename, os_mode, S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP | S_IROTH | S_IWOTH); + if (fd->i < 0) { + // TODO: More file errors + return ZPL_FILE_ERROR_INVALID; + } + + *ops = zpl_default_file_operations; + return ZPL_FILE_ERROR_NONE; + } + + #endif + + zpl_file_error zpl_file_new(zpl_file *f, zpl_file_descriptor fd, zpl_file_operations ops, char const *filename) { + zpl_file_error err = ZPL_FILE_ERROR_NONE; + zpl_isize len = zpl_strlen(filename); + + f->ops = ops; + f->fd = fd; + f->dir = NULL; + f->last_write_time = 0; + f->filename = zpl_alloc_array(zpl_heap_allocator( ), char, len + 1); + zpl_memcopy(cast(char *) f->filename, cast(char *) filename, len + 1); + + return err; + } + + zpl_file_error zpl_file_open_mode(zpl_file *f, zpl_file_mode mode, char const *filename) { + zpl_file file_ = {0}; + *f = file_; + zpl_file_error err; + #if defined(ZPL_SYSTEM_WINDOWS) || defined(ZPL_SYSTEM_CYGWIN) + err = zpl__win32_file_open(&f->fd, &f->ops, mode, filename); + #else + err = zpl__posix_file_open(&f->fd, &f->ops, mode, filename); + #endif + if (err == ZPL_FILE_ERROR_NONE) return zpl_file_new(f, f->fd, f->ops, filename); + return err; + } + + zpl_internal void zpl__dirinfo_free_entry(zpl_dir_entry *entry); + + zpl_file_error zpl_file_close(zpl_file *f) { + if (!f) return ZPL_FILE_ERROR_INVALID; + + if (f->filename) zpl_free(zpl_heap_allocator( ), cast(char *) f->filename); + + #if defined(ZPL_SYSTEM_WINDOWS) + if (f->fd.p == INVALID_HANDLE_VALUE) return ZPL_FILE_ERROR_INVALID; + #else + if (f->fd.i < 0) return ZPL_FILE_ERROR_INVALID; + #endif + + if (f->is_temp) + { + f->ops.close(f->fd); + return ZPL_FILE_ERROR_NONE; + } + + if (!f->ops.read_at) f->ops = zpl_default_file_operations; + f->ops.close(f->fd); + + if (f->dir) { + zpl__dirinfo_free_entry(f->dir); + zpl_mfree(f->dir); + f->dir = NULL; + } + + return ZPL_FILE_ERROR_NONE; + } + + + zpl_file_error zpl_file_create(zpl_file *f, char const *filename) { + return zpl_file_open_mode(f, ZPL_FILE_MODE_WRITE | ZPL_FILE_MODE_RW, filename); + } + + zpl_file_error zpl_file_open(zpl_file *f, char const *filename) { + return zpl_file_open_mode(f, ZPL_FILE_MODE_READ, filename); + } + + char const *zpl_file_name(zpl_file *f) { return f->filename ? f->filename : ""; } + + zpl_b32 zpl_file_has_changed(zpl_file *f) { + if (f->is_temp) + return false; + zpl_b32 result = false; + zpl_file_time last_write_time = zpl_fs_last_write_time(f->filename); + if (f->last_write_time != last_write_time) { + result = true; + f->last_write_time = last_write_time; + } + return result; + } + + // TODO: Is this a bad idea? + zpl_global zpl_b32 zpl__std_file_set = false; + zpl_global zpl_file zpl__std_files[ZPL_FILE_STANDARD_COUNT] = { { 0 } }; + + #if defined(ZPL_SYSTEM_WINDOWS) || defined(ZPL_SYSTEM_CYGWIN) + + zpl_file *zpl_file_get_standard(zpl_file_standard_type std) { + if (!zpl__std_file_set) { + #define ZPL__SET_STD_FILE(type, v) \ + zpl__std_files[type].fd.p = v; \ + zpl__std_files[type].ops = zpl_default_file_operations + ZPL__SET_STD_FILE(ZPL_FILE_STANDARD_INPUT, GetStdHandle(STD_INPUT_HANDLE)); + ZPL__SET_STD_FILE(ZPL_FILE_STANDARD_OUTPUT, GetStdHandle(STD_OUTPUT_HANDLE)); + ZPL__SET_STD_FILE(ZPL_FILE_STANDARD_ERROR, GetStdHandle(STD_ERROR_HANDLE)); + #undef ZPL__SET_STD_FILE + zpl__std_file_set = true; + } + return &zpl__std_files[std]; + } + + void zpl_file_connect_handle(zpl_file *file, void *handle) { + ZPL_ASSERT_NOT_NULL(file); + ZPL_ASSERT_NOT_NULL(handle); + + if (file->is_temp) + return; + + zpl_zero_item(file); + + file->fd.p = handle; + file->ops = zpl_default_file_operations; + } + + zpl_file_error zpl_file_truncate(zpl_file *f, zpl_i64 size) { + zpl_file_error err = ZPL_FILE_ERROR_NONE; + zpl_i64 prev_offset = zpl_file_tell(f); + zpl_file_seek(f, size); + if (!SetEndOfFile(f)) err = ZPL_FILE_ERROR_TRUNCATION_FAILURE; + zpl_file_seek(f, prev_offset); + return err; + } + + zpl_b32 zpl_fs_exists(char const *name) { + WIN32_FIND_DATAW data; + wchar_t *w_text; + void *handle; + zpl_b32 found = false; + zpl_allocator a = zpl_heap_allocator( ); + + w_text = zpl__alloc_utf8_to_ucs2(a, name, NULL); + if (w_text == NULL) { return false; } + handle = FindFirstFileW(w_text, &data); + zpl_free(a, w_text); + found = handle != INVALID_HANDLE_VALUE; + if (found) FindClose(handle); + return found; + } + + #else // POSIX + + zpl_file *zpl_file_get_standard(zpl_file_standard_type std) { + if (!zpl__std_file_set) { + #define ZPL__SET_STD_FILE(type, v) \ + zpl__std_files[type].fd.i = v; \ + zpl__std_files[type].ops = zpl_default_file_operations + ZPL__SET_STD_FILE(ZPL_FILE_STANDARD_INPUT, 0); + ZPL__SET_STD_FILE(ZPL_FILE_STANDARD_OUTPUT, 1); + ZPL__SET_STD_FILE(ZPL_FILE_STANDARD_ERROR, 2); + #undef ZPL__SET_STD_FILE + zpl__std_file_set = true; + } + return &zpl__std_files[std]; + } + + zpl_file_error zpl_file_truncate(zpl_file *f, zpl_i64 size) { + zpl_file_error err = ZPL_FILE_ERROR_NONE; + int i = ftruncate(f->fd.i, size); + if (i != 0) err = ZPL_FILE_ERROR_TRUNCATION_FAILURE; + return err; + } + + zpl_b32 zpl_fs_exists(char const *name) { return access(name, F_OK) != -1; } + + #endif + + zpl_i64 zpl_file_size(zpl_file *f) { + zpl_i64 size = 0; + zpl_i64 prev_offset = zpl_file_tell(f); + zpl_file_seek_to_end(f); + size = zpl_file_tell(f); + zpl_file_seek(f, prev_offset); + return size; + } + + zpl_file_error zpl_file_temp(zpl_file *file) { + zpl_zero_item(file); + FILE *fd = NULL; + + #if (defined(ZPL_SYSTEM_WINDOWS) && !defined(ZPL_SYSTEM_TINYC)) && !defined(ZPL_COMPILER_GCC) + errno_t errcode = tmpfile_s(&fd); + + if (errcode != 0) { + fd = NULL; + } + #else + fd = tmpfile(); + #endif + + if (fd == NULL) { return ZPL_FILE_ERROR_INVALID; } + + #if defined(ZPL_SYSTEM_WINDOWS) && !defined(ZPL_COMPILER_GCC) + file->fd.i = _get_osfhandle(_fileno(fd)); + #else + file->fd.i = fileno(fd); + #endif + file->ops = zpl_default_file_operations; + file->is_temp = true; + return ZPL_FILE_ERROR_NONE; + } + + zpl_file_contents zpl_file_read_contents(zpl_allocator a, zpl_b32 zero_terminate, char const *filepath) { + zpl_file_contents result = { 0 }; + zpl_file file = { 0 }; + + result.allocator = a; + + if (zpl_file_open(&file, filepath) == ZPL_FILE_ERROR_NONE) { + zpl_isize file_size = cast(zpl_isize) zpl_file_size(&file); + if (file_size > 0) { + result.data = zpl_alloc(a, zero_terminate ? file_size + 1 : file_size); + result.size = file_size; + zpl_file_read_at(&file, result.data, result.size, 0); + if (zero_terminate) { + zpl_u8 *str = cast(zpl_u8 *) result.data; + str[file_size] = '\0'; + } + } + zpl_file_close(&file); + } + + return result; + } + + void zpl_file_free_contents(zpl_file_contents *fc) { + ZPL_ASSERT_NOT_NULL(fc->data); + zpl_free(fc->allocator, fc->data); + fc->data = NULL; + fc->size = 0; + } + + zpl_b32 zpl_file_write_contents(char const* filepath, void const* buffer, zpl_isize size, zpl_file_error* err) { + zpl_file f = { 0 }; + zpl_file_error open_err; + zpl_b32 write_ok; + open_err = zpl_file_open_mode(&f, ZPL_FILE_MODE_WRITE, filepath); + + if (open_err != ZPL_FILE_ERROR_NONE) + { + if (err) + *err = open_err; + + return false; + } + + write_ok = zpl_file_write(&f, buffer, size); + zpl_file_close(&f); + return write_ok; + } + + char *zpl_file_read_lines(zpl_allocator alloc, zpl_array(char *)*lines, char const *filename, zpl_b32 strip_whitespace) { + zpl_file f = { 0 }; + zpl_file_open(&f, filename); + zpl_isize fsize = (zpl_isize)zpl_file_size(&f); + + char *contents = (char *)zpl_alloc(alloc, fsize + 1); + zpl_file_read(&f, contents, fsize); + contents[fsize] = 0; + *lines = zpl_str_split_lines(alloc, contents, strip_whitespace); + zpl_file_close(&f); + + return contents; + } + + #if !defined(_WINDOWS_) && defined(ZPL_SYSTEM_WINDOWS) + ZPL_IMPORT DWORD WINAPI GetFullPathNameA(char const *lpFileName, DWORD nBufferLength, char *lpBuffer, char **lpFilePart); + ZPL_IMPORT DWORD WINAPI GetFullPathNameW(wchar_t const *lpFileName, DWORD nBufferLength, wchar_t *lpBuffer, wchar_t **lpFilePart); + #endif + + ZPL_END_C_DECLS + // file: source/core/file_stream.c + + + //////////////////////////////////////////////////////////////// + // + // Memory streaming + // + // + + ZPL_BEGIN_C_DECLS + + typedef struct { + zpl_u8 magic; + zpl_u8 *buf; //< zpl_array OR plain buffer if we can't write + zpl_isize cursor; + zpl_allocator alloc; + + zpl_file_stream_flags flags; + zpl_isize cap; + } zpl__memory_fd; + + #define ZPL__FILE_STREAM_FD_MAGIC 37 + + ZPL_DEF_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d); + ZPL_DEF_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd); + + ZPL_IMPL_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d) { + zpl_file_descriptor fd = {0}; + fd.p = (void*)d; + return fd; + } + + ZPL_IMPL_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd) { + zpl__memory_fd *d = (zpl__memory_fd*)fd.p; + ZPL_ASSERT(d->magic == ZPL__FILE_STREAM_FD_MAGIC); + return d; + } + + void zpl_file_stream_new(zpl_file* file, zpl_allocator allocator) { + ZPL_ASSERT_NOT_NULL(file); + zpl__memory_fd *d = (zpl__memory_fd*)zpl_alloc(allocator, zpl_size_of(zpl__memory_fd)); + zpl_zero_item(file); + d->magic = ZPL__FILE_STREAM_FD_MAGIC; + d->alloc = allocator; + d->flags = ZPL_FILE_STREAM_CLONE_WRITABLE; + d->cap = 0; + zpl_array_init(d->buf, allocator); + file->ops = zpl_memory_file_operations; + file->fd = zpl__file_stream_fd_make(d); + file->dir = NULL; + file->last_write_time = 0; + file->filename = NULL; + file->is_temp = true; + } + void zpl_file_stream_open(zpl_file* file, zpl_allocator allocator, zpl_u8 *buffer, zpl_isize size, zpl_file_stream_flags flags) { + ZPL_ASSERT_NOT_NULL(file); + zpl__memory_fd *d = (zpl__memory_fd*)zpl_alloc(allocator, zpl_size_of(zpl__memory_fd)); + zpl_zero_item(file); + d->magic = ZPL__FILE_STREAM_FD_MAGIC; + d->alloc = allocator; + d->flags = flags; + if (d->flags & ZPL_FILE_STREAM_CLONE_WRITABLE) { + zpl_array_init_reserve(d->buf, allocator, size); + zpl_memcopy(d->buf, buffer, size); + d->cap = zpl_array_count(d->buf) = size; + } else { + d->buf = buffer; + d->cap = size; + } + file->ops = zpl_memory_file_operations; + file->fd = zpl__file_stream_fd_make(d); + file->dir = NULL; + file->last_write_time = 0; + file->filename = NULL; + file->is_temp = true; + } + + zpl_u8 *zpl_file_stream_buf(zpl_file* file, zpl_isize *size) { + ZPL_ASSERT_NOT_NULL(file); + zpl__memory_fd *d = zpl__file_stream_from_fd(file->fd); + if (size) *size = d->cap; + return d->buf; + } + + zpl_internal ZPL_FILE_SEEK_PROC(zpl__memory_file_seek) { + zpl__memory_fd *d = zpl__file_stream_from_fd(fd); + zpl_isize buflen = d->cap; + + if (whence == ZPL_SEEK_WHENCE_BEGIN) + d->cursor = 0; + else if (whence == ZPL_SEEK_WHENCE_END) + d->cursor = buflen; + + d->cursor = zpl_max(0, zpl_clamp(d->cursor + offset, 0, buflen)); + if (new_offset) *new_offset = d->cursor; + return true; + } + + zpl_internal ZPL_FILE_READ_AT_PROC(zpl__memory_file_read) { + zpl_unused(stop_at_newline); + zpl__memory_fd *d = zpl__file_stream_from_fd(fd); + zpl_memcopy(buffer, d->buf + offset, size); + if (bytes_read) *bytes_read = size; + return true; + } + + zpl_internal ZPL_FILE_WRITE_AT_PROC(zpl__memory_file_write) { + zpl__memory_fd *d = zpl__file_stream_from_fd(fd); + if (!(d->flags & (ZPL_FILE_STREAM_CLONE_WRITABLE|ZPL_FILE_STREAM_WRITABLE))) + return false; + zpl_isize buflen = d->cap; + zpl_isize extralen = zpl_max(0, size-(buflen-offset)); + zpl_isize rwlen = size-extralen; + zpl_isize new_cap = buflen+extralen; + if (d->flags & ZPL_FILE_STREAM_CLONE_WRITABLE) { + if(zpl_array_capacity(d->buf) < new_cap) { + zpl_array_grow(d->buf, (zpl_i64)(new_cap)); + } + } + zpl_memcopy(d->buf + offset, buffer, rwlen); + + if ((d->flags & ZPL_FILE_STREAM_CLONE_WRITABLE) && extralen > 0) { + zpl_memcopy(d->buf + offset + rwlen, zpl_ptr_add_const(buffer, rwlen), extralen); + d->cap = zpl_array_count(d->buf) = new_cap; + } else { + extralen = 0; + } + + if (bytes_written) *bytes_written = (rwlen+extralen); + return true; + } + + zpl_internal ZPL_FILE_CLOSE_PROC(zpl__memory_file_close) { + zpl__memory_fd *d = zpl__file_stream_from_fd(fd); + zpl_allocator alloc = d->alloc; + if (d->flags & ZPL_FILE_STREAM_CLONE_WRITABLE) + zpl_array_free(d->buf); + zpl_free(alloc, d); + } + + zpl_file_operations const zpl_memory_file_operations = { zpl__memory_file_read, zpl__memory_file_write, + zpl__memory_file_seek, zpl__memory_file_close }; + + ZPL_END_C_DECLS + // file: source/core/file_misc.c + + + #if defined(ZPL_SYSTEM_UNIX) || defined(ZPL_SYSTEM_MACOS) + # include + #endif + + #if defined(ZPL_SYSTEM_UNIX) && !defined(ZPL_SYSTEM_FREEBSD) && !defined(ZPL_SYSTEM_OPENBSD) && !defined(ZPL_SYSTEM_CYGWIN) && !defined(ZPL_SYSTEM_EMSCRIPTEN) + # include + #endif + + #if defined(ZPL_SYSTEM_WINDOWS) + # include + # include + #endif + + #if defined(ZPL_SYSTEM_CYGWIN) + # include + # include + # include + #endif + + ZPL_BEGIN_C_DECLS + + + #if defined(ZPL_SYSTEM_WINDOWS) || defined(ZPL_SYSTEM_CYGWIN) + zpl_file_time zpl_fs_last_write_time(char const *filepath) { + ULARGE_INTEGER li = { 0 }; + FILETIME last_write_time = { 0 }; + WIN32_FILE_ATTRIBUTE_DATA data = { 0 }; + zpl_allocator a = zpl_heap_allocator( ); + + wchar_t *w_text = zpl__alloc_utf8_to_ucs2(a, filepath, NULL); + if (w_text == NULL) { return 0; } + if (GetFileAttributesExW(w_text, GetFileExInfoStandard, &data)) last_write_time = data.ftLastWriteTime; + + zpl_free(a, w_text); + + li.LowPart = last_write_time.dwLowDateTime; + li.HighPart = last_write_time.dwHighDateTime; + return cast(zpl_file_time) li.QuadPart; + } + + zpl_b32 zpl_fs_copy(char const *existing_filename, char const *new_filename, zpl_b32 fail_if_exists) { + zpl_b32 result = false; + zpl_allocator a = zpl_heap_allocator( ); + + wchar_t *w_old = zpl__alloc_utf8_to_ucs2(a, existing_filename, NULL); + if (w_old == NULL) { return false; } + + wchar_t *w_new = zpl__alloc_utf8_to_ucs2(a, new_filename, NULL); + if (w_new != NULL) { result = CopyFileW(w_old, w_new, fail_if_exists); } + + zpl_free(a, w_old); + zpl_free(a, w_new); + return result; + } + + zpl_b32 zpl_fs_move(char const *existing_filename, char const *new_filename) { + zpl_b32 result = false; + zpl_allocator a = zpl_heap_allocator( ); + + wchar_t *w_old = zpl__alloc_utf8_to_ucs2(a, existing_filename, NULL); + if (w_old == NULL) { return false; } + + wchar_t *w_new = zpl__alloc_utf8_to_ucs2(a, new_filename, NULL); + if (w_new != NULL) { result = MoveFileW(w_old, w_new); } + + zpl_free(a, w_old); + zpl_free(a, w_new); + return result; + } + + zpl_b32 zpl_fs_remove(char const *filename) { + zpl_b32 result = false; + zpl_allocator a = zpl_heap_allocator( ); + + wchar_t *w_filename = zpl__alloc_utf8_to_ucs2(a, filename, NULL); + if (w_filename == NULL) { return false; } + + result = DeleteFileW(w_filename); + + zpl_free(a, w_filename); + return result; + } + + #else + + zpl_file_time zpl_fs_last_write_time(char const *filepath) { + time_t result = 0; + struct stat file_stat; + + if (stat(filepath, &file_stat)) result = file_stat.st_mtime; + + return cast(zpl_file_time) result; + } + + # if defined(ZPL_SYSTEM_FREEBSD) + # include + # include + # include + # endif + + + zpl_b32 zpl_fs_copy(char const *existing_filename, char const *new_filename, zpl_b32 fail_if_exists) { + zpl_unused(fail_if_exists); + # if defined(ZPL_SYSTEM_OSX) + return copyfile(existing_filename, new_filename, NULL, COPYFILE_DATA) == 0; + # elif defined(ZPL_SYSTEM_OPENBSD) + ZPL_NOT_IMPLEMENTED; + return 0; + # elif defined(ZPL_SYSTEM_EMSCRIPTEN) + ZPL_NOT_IMPLEMENTED; + return 0; + # else + int existing_fd = open(existing_filename, O_RDONLY, 0); + struct stat stat_existing; + fstat(existing_fd, &stat_existing); + + zpl_isize size; + int new_fd = open(new_filename, O_WRONLY | O_CREAT, stat_existing.st_mode); + + # if defined(ZPL_SYSTEM_FREEBSD) + size = sendfile(new_fd, existing_fd, 0, stat_existing.st_size, NULL, 0, 0); + # else + size = sendfile(new_fd, existing_fd, 0, stat_existing.st_size); + # endif + + close(new_fd); + close(existing_fd); + + return size == stat_existing.st_size; + # endif + } + + zpl_b32 zpl_fs_move(char const *existing_filename, char const *new_filename) { + if (link(existing_filename, new_filename) == 0) { return (unlink(existing_filename) != -1); } + return false; + } + + zpl_b32 zpl_fs_remove(char const *filename) { + # if defined(ZPL_SYSTEM_OSX) || defined(ZPL_SYSTEM_EMSCRIPTEN) + return (unlink(filename) != -1); + # else + return (remove(filename) == 0); + # endif + } + + #endif + + char *zpl_path_get_full_name(zpl_allocator a, char const *path) { + #if defined(ZPL_SYSTEM_WINDOWS) + wchar_t *w_path = NULL; + wchar_t *w_fullpath = NULL; + zpl_isize w_len = 0; + zpl_isize new_len = 0; + zpl_isize new_len1 = 0; + char *new_path = 0; + + w_path = zpl__alloc_utf8_to_ucs2(zpl_heap_allocator( ), path, NULL); + if (w_path == NULL) { return NULL; } + + w_len = GetFullPathNameW(w_path, 0, NULL, NULL); + if (w_len == 0) { return NULL; } + + w_fullpath = zpl_alloc_array(zpl_heap_allocator( ), wchar_t, w_len + 1); + GetFullPathNameW(w_path, cast(int) w_len, w_fullpath, NULL); + w_fullpath[w_len] = 0; + + zpl_free(zpl_heap_allocator( ), w_path); + + new_len = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, w_fullpath, cast(int) w_len, NULL, 0, NULL, NULL); + + if (new_len == 0) { + zpl_free(zpl_heap_allocator( ), w_fullpath); + return NULL; + } + + new_path = zpl_alloc_array(a, char, new_len); + new_len1 = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, w_fullpath, cast(int) w_len, new_path, + cast(int) new_len, NULL, NULL); + + if (new_len1 == 0) { + zpl_free(zpl_heap_allocator( ), w_fullpath); + zpl_free(a, new_path); + return NULL; + } + + new_path[new_len] = 0; + return new_path; + #else + char *p, *result, *fullpath = NULL; + zpl_isize len; + p = realpath(path, NULL); + fullpath = p; + if (p == NULL) { + // NOTE(bill): File does not exist + fullpath = cast(char *) path; + } + + len = zpl_strlen(fullpath); + + result = zpl_alloc_array(a, char, len + 1); + zpl_memmove(result, fullpath, len); + result[len] = 0; + zpl_free(a, p); + + return result; + #endif + } + + zpl_file_error zpl_path_mkdir(char const *path, zpl_i32 mode) { + zpl_i32 error = 0; + #if defined(ZPL_SYSTEM_WINDOWS) + error = _wmkdir((const wchar_t *)zpl_utf8_to_ucs2_buf((const zpl_u8 *)path)); + #else + error = mkdir(path, (mode_t)mode); + #endif + + if (error == 0) { return ZPL_FILE_ERROR_NONE; } + + switch (errno) { + case EPERM: + case EACCES: return ZPL_FILE_ERROR_PERMISSION; + case EEXIST: return ZPL_FILE_ERROR_EXISTS; + case ENAMETOOLONG: return ZPL_FILE_ERROR_NAME_TOO_LONG; + } + + return ZPL_FILE_ERROR_UNKNOWN; + } + + zpl_isize zpl_path_mkdir_recursive(char const *path, zpl_i32 mode) { + char tmp[ZPL_MAX_PATH] = {0}; + char *p = 0; + zpl_isize len = zpl_strlen(path); + + if (len > zpl_size_of(tmp)-1) { + return -1; + } + zpl_strcpy(tmp, path); + zpl_path_fix_slashes(tmp); + for (p = tmp + 1; *p; p++) { + if (*p == ZPL_PATH_SEPARATOR) { + *p = 0; + zpl_path_mkdir(tmp, mode); + *p = ZPL_PATH_SEPARATOR; + } + } + zpl_path_mkdir(tmp, mode); + return 0; + } + + zpl_file_error zpl_path_rmdir(char const *path) { + zpl_i32 error = 0; + #if defined(ZPL_SYSTEM_WINDOWS) + error = _wrmdir((const wchar_t *)zpl_utf8_to_ucs2_buf((const zpl_u8 *)path)); + #else + error = rmdir(path); + #endif + + if (error == 0) { return ZPL_FILE_ERROR_NONE; } + + switch (errno) { + case EPERM: + case EACCES: return ZPL_FILE_ERROR_PERMISSION; + case ENOENT: return ZPL_FILE_ERROR_NOT_EXISTS; + case ENOTEMPTY: return ZPL_FILE_ERROR_NOT_EMPTY; + case ENAMETOOLONG: return ZPL_FILE_ERROR_NAME_TOO_LONG; + } + + return ZPL_FILE_ERROR_UNKNOWN; + } + + void zpl__file_direntry(zpl_allocator alloc, char const *dirname, zpl_string *output, zpl_b32 recurse) { + #if defined(ZPL_SYSTEM_UNIX) || defined(ZPL_SYSTEM_OSX) + DIR *d, *cd; + struct dirent *dir; + d = opendir(dirname); + + if (d) { + while ((dir = readdir(d))) { + if (dir == 0) break; + if (!zpl_strncmp(dir->d_name, "..", 2)) continue; + if (dir->d_name[0] == '.' && dir->d_name[1] == 0) continue; + + zpl_string dirpath = zpl_string_make(alloc, dirname); + dirpath = zpl_string_appendc(dirpath, "/"); + dirpath = zpl_string_appendc(dirpath, dir->d_name); + + *output = zpl_string_appendc(*output, dirpath); + *output = zpl_string_appendc(*output, "\n"); + + if (recurse && (cd = opendir(dirpath)) != NULL && dir->d_type == DT_DIR) { zpl__file_direntry(alloc, dirpath, output, recurse); } + zpl_string_free(dirpath); + } + } + #elif defined(ZPL_SYSTEM_WINDOWS) + zpl_usize length = zpl_strlen(dirname); + struct _wfinddata_t data; + zpl_intptr findhandle; + + char directory[MAX_PATH] = { 0 }; + zpl_strncpy(directory, dirname, length); + + // keeping it native + for (zpl_usize i = 0; i < length; i++) { + if (directory[i] == '/') directory[i] = '\\'; + } + + // remove trailing slashses + if (directory[length - 1] == '\\') { directory[length - 1] = '\0'; } + + // attach search pattern + zpl_string findpath = zpl_string_make(alloc, directory); + findpath = zpl_string_appendc(findpath, "\\"); + findpath = zpl_string_appendc(findpath, "*"); + + findhandle = _wfindfirst((const wchar_t *)zpl_utf8_to_ucs2_buf((const zpl_u8 *)findpath), &data); + zpl_string_free(findpath); + + if (findhandle != -1) { + do { + char *filename = (char *)zpl_ucs2_to_utf8_buf((const zpl_u16 *)data.name); + if (!zpl_strncmp(filename, "..", 2)) continue; + if (filename[0] == '.' && filename[1] == 0) continue; + + zpl_string dirpath = zpl_string_make(alloc, directory); + dirpath = zpl_string_appendc(dirpath, "\\"); + dirpath = zpl_string_appendc(dirpath, filename); + DWORD attrs = GetFileAttributesW((const wchar_t *)zpl_utf8_to_ucs2_buf((const zpl_u8 *)dirpath)); + + *output = zpl_string_appendc(*output, dirpath); + *output = zpl_string_appendc(*output, "\n"); + + if (recurse && (data.attrib & _A_SUBDIR) && !(attrs & FILE_ATTRIBUTE_REPARSE_POINT)) { zpl__file_direntry(alloc, dirpath, output, recurse); } + + zpl_string_free(dirpath); + } while (_wfindnext(findhandle, &data) != -1); + _findclose(findhandle); + } + #else + // TODO: Implement other OSes + #endif + } + + zpl_string zpl_path_dirlist(zpl_allocator alloc, char const *dirname, zpl_b32 recurse) { + zpl_string buf = zpl_string_make_reserve(alloc, 4); + zpl__file_direntry(alloc, dirname, &buf, recurse); + return buf; + } + + void zpl_dirinfo_init(zpl_dir_info *dir, char const *path) { + ZPL_ASSERT_NOT_NULL(dir); + + zpl_dir_info dir_ = {0}; + *dir = dir_; + dir->fullpath = (char const*)zpl_malloc(zpl_strlen(path)); + zpl_strcpy((char *)dir->fullpath, path); + + + zpl_string dirlist = zpl_path_dirlist(zpl_heap(), path, false); + char **files=zpl_str_split_lines(zpl_heap(), dirlist, false); + dir->filenames = files; + dir->buf = dirlist; + + zpl_array_init(dir->entries, zpl_heap()); + + for (zpl_i32 i=0; ientries, entry); + } + } + + zpl_internal void zpl__dirinfo_free_entry(zpl_dir_entry *entry) { + if (entry->dir_info) { + zpl_dirinfo_free(entry->dir_info); + zpl_mfree(entry->dir_info); + entry->dir_info = NULL; + } + } + + void zpl_dirinfo_free(zpl_dir_info *dir) { + ZPL_ASSERT_NOT_NULL(dir); + + for (zpl_isize i = 0; i < zpl_array_count(dir->entries); ++i) { + zpl__dirinfo_free_entry(dir->entries + i); + } + + zpl_array_free(dir->entries); + zpl_array_free(dir->filenames); + zpl_string_free(dir->buf); + zpl_mfree((void *)dir->fullpath); + } + + + zpl_u8 zpl_fs_get_type(char const *path) { + #ifdef ZPL_SYSTEM_WINDOWS + DWORD attrs = GetFileAttributesW((const wchar_t *)zpl_utf8_to_ucs2_buf((const zpl_u8 *)path)); + + if (attrs == INVALID_FILE_ATTRIBUTES) { + return ZPL_DIR_TYPE_UNKNOWN; + } + + if (attrs & FILE_ATTRIBUTE_DIRECTORY) + return ZPL_DIR_TYPE_FOLDER; + else + return ZPL_DIR_TYPE_FILE; + + #else + struct stat s; + if( stat(path,&s) == 0 ) + { + if(s.st_mode & S_IFDIR) + return ZPL_DIR_TYPE_FOLDER; + else + return ZPL_DIR_TYPE_FILE; + } + #endif + + return ZPL_DIR_TYPE_UNKNOWN; + } + + void zpl_dirinfo_step(zpl_dir_entry *entry) { + if (entry->dir_info) { + zpl__dirinfo_free_entry(entry); + } + + entry->dir_info = (zpl_dir_info *)zpl_malloc(sizeof(zpl_dir_info)); + zpl_dir_info dir_ = {0}; + *entry->dir_info = dir_; + + zpl_local_persist char buf[128] = {0}; + char const *path = entry->filename; + + if (entry->type != ZPL_DIR_TYPE_FOLDER) { + zpl_path_fix_slashes((char *)path); + char const* slash = zpl_char_last_occurence(path, ZPL_PATH_SEPARATOR); + zpl_strncpy(buf, path, slash-path); + path = buf; + } + + zpl_dirinfo_init(entry->dir_info, path); + } + + void zpl_file_dirinfo_refresh(zpl_file *file) { + if (file->is_temp) + return; + + if (file->dir) { + zpl__dirinfo_free_entry(file->dir); + zpl_mfree(file->dir); + file->dir = NULL; + } + + file->dir = (zpl_dir_entry *)zpl_malloc(sizeof(zpl_dir_entry)); + zpl_dir_entry dir_ = {0}; + *file->dir = dir_; + file->dir->filename = file->filename; + file->dir->type = ZPL_DIR_TYPE_FILE; + + zpl_dirinfo_step(file->dir); + } + + void zpl_path_fix_slashes(char *path) { + #ifdef ZPL_SYSTEM_WINDOWS + char *p = path; + + while (*p != '\0') { + if (*p == '/') + *p = '\\'; + + ++p; + } + #endif + } + + ZPL_END_C_DECLS + // file: source/core/file_tar.c + + + typedef struct { + char name[100]; + char mode[8]; + char owner[8]; + char group[8]; + char size[12]; + char mtime[12]; + char checksum[8]; + char type; + char linkname[100]; + char _padding[255]; + } zpl__tar_header; + + zpl_internal zpl_usize zpl__tar_checksum(zpl__tar_header *hr) { + zpl_usize i; + zpl_usize res = 256; + zpl_u8 *p = cast(zpl_u8*)(hr); + for (i = 0; i < cast(zpl_usize)zpl_offset_of(zpl__tar_header, checksum); i++) + res += p[i]; + for (i = cast(zpl_usize)zpl_offset_of(zpl__tar_header, type); i < cast(zpl_usize)zpl_size_of(zpl__tar_header); i++) + res += p[i]; + return res; + } + + zpl_internal zpl_b32 zpl__tar_write_null(zpl_file *archive, zpl_isize cnt) { + char *out = zpl_bprintf("%*r", cnt, '\0'); + if (!zpl_file_write(archive, out, cnt)) + return 0; + return 1; + } + + zpl_isize zpl_tar_pack(zpl_file *archive, char const **paths, zpl_isize paths_len) { + ZPL_ASSERT_NOT_NULL(archive); + ZPL_ASSERT_NOT_NULL(paths); + + for (zpl_isize i = 0; i < paths_len; i++) { + ZPL_ASSERT_NOT_NULL(paths[i]); + zpl__tar_header hr = {0}; + zpl_file file; + zpl_file_error ferr = zpl_file_open_mode(&file, ZPL_FILE_MODE_READ, paths[i]); + if (ferr == ZPL_FILE_ERROR_NOT_EXISTS) { + return -(ZPL_TAR_ERROR_FILE_NOT_FOUND); + } else if (ferr != ZPL_FILE_ERROR_NONE) { + return -(ZPL_TAR_ERROR_IO_ERROR); + } + + zpl_i64 file_size = zpl_file_size(&file); + zpl_snprintf(hr.name, 12, "%s", paths[i]); + zpl_snprintf(hr.size, 12, "%o", file_size); + zpl_snprintf(hr.mode, 8, "%o", 0664); + zpl_snprintf(hr.mtime, 12, "%o", zpl_fs_last_write_time(paths[i])); + hr.type = ZPL_TAR_TYPE_REGULAR; + zpl_snprintf(hr.checksum, 8, "%o", zpl__tar_checksum(&hr)); + + zpl_file_write(archive, cast(void*)(&hr), zpl_size_of(zpl__tar_header)); + + // write data + { + zpl_i64 remaining_data = file_size; + zpl_i64 total_data = zpl_align_forward_i64(remaining_data, 512); + zpl_i64 padding = (total_data-file_size); + char buf[4096] = {0}; + zpl_i64 pos = 0; + zpl_isize bytes_read = 0; + do { + if (!zpl_file_read_at_check(&file, buf, 4096, pos, &bytes_read)) { + zpl_file_close(&file); + return -(ZPL_TAR_ERROR_IO_ERROR); + } else if (bytes_read == 0) { + break; + } + + zpl_file_write(archive, buf, bytes_read); + pos += bytes_read; + remaining_data -= bytes_read; + } + while (remaining_data > 0); + + if (padding > 0) { + if (!zpl__tar_write_null(archive, padding)) { + zpl_file_close(&file); + return -(ZPL_TAR_ERROR_IO_ERROR); + } + } + } + + zpl_file_close(&file); + } + + if (!zpl__tar_write_null(archive, zpl_size_of(zpl__tar_header) * 2)) { + return -(ZPL_TAR_ERROR_IO_ERROR); + } + + return 0; + } + + zpl_isize zpl_tar_pack_dir(zpl_file *archive, char const *path, zpl_allocator alloc) { + zpl_string filelst = zpl_path_dirlist(alloc, path, true); + char const **files = cast(char const**)zpl_str_split_lines(alloc, filelst, false); + zpl_isize err = zpl_tar_pack(archive, files, zpl_array_count(files)); + zpl_string_free(filelst); + zpl_array_free(files); + return err; + } + + zpl_isize zpl_tar_unpack(zpl_file *archive, zpl_tar_unpack_proc *unpack_proc, void *user_data) { + ZPL_ASSERT_NOT_NULL(archive); + ZPL_ASSERT_NOT_NULL(unpack_proc); + + zpl_i64 pos = zpl_file_tell(archive); + zpl__tar_header hr = {0}; + zpl_isize err = ZPL_TAR_ERROR_NONE; + + do { + if (!zpl_file_read(archive, cast(void*)&hr, zpl_size_of(hr))) { + err = ZPL_TAR_ERROR_IO_ERROR; + break; + } + else if (*hr.checksum == 0) { + break; + } + pos = zpl_file_tell(archive); + + zpl_tar_record rec = {0}; + rec.type = hr.type; + rec.path = hr.name; + rec.offset = pos; + rec.length = zpl_str_to_i64(hr.size, 0, 8); + rec.error = ZPL_TAR_ERROR_NONE; + + zpl_usize checksum1 = cast(zpl_usize)(zpl_str_to_i64(hr.checksum, 0, 8)); + zpl_usize checksum2 = zpl__tar_checksum(&hr); + rec.error = (checksum1 != checksum2) ? cast(zpl_isize)ZPL_TAR_ERROR_BAD_CHECKSUM : rec.error; + + rec.error = unpack_proc(archive, &rec, user_data); + + if (rec.error > 0) { + err = ZPL_TAR_ERROR_INTERRUPTED; + break; + } + + /* tar rounds files to 512 byte boundary */ + zpl_file_seek(archive, pos + zpl_align_forward_i64(rec.length, 512)); + } + while(err == ZPL_TAR_ERROR_NONE); + + return -(err); + } + + ZPL_TAR_UNPACK_PROC(zpl_tar_default_list_file) { + (void)archive; + (void)user_data; + if (file->error != ZPL_TAR_ERROR_NONE) + return 0; /* skip file */ + + if (file->type != ZPL_TAR_TYPE_REGULAR) + return 0; /* we only care about regular files */ + + /* proceed as usual */ + zpl_printf("name: %s, offset: %d, length: %d\n", file->path, file->offset, file->length); + return 0; + } + + ZPL_TAR_UNPACK_PROC(zpl_tar_default_unpack_file) { + if (file->error != ZPL_TAR_ERROR_NONE) + return 0; /* skip file */ + + if (file->type != ZPL_TAR_TYPE_REGULAR) + return 0; /* we only care about regular files */ + + if (!zpl_strncmp(file->path, "..", 2)) + return 0; + + char tmp[ZPL_MAX_PATH] = {0}; + char *base_path = cast(char*)user_data; + zpl_isize base_len = zpl_strlen(base_path); + zpl_isize len = zpl_strlen(file->path); + ZPL_ASSERT(base_len+len-2 < ZPL_MAX_PATH); /* todo: account for missing leading path sep */ + + zpl_strcpy(tmp, base_path); + zpl_path_fix_slashes(tmp); /* todo: need to do twice as base_path is checked before concat */ + + if (*tmp && tmp[base_len-1] != ZPL_PATH_SEPARATOR) { + char sep[2] = {ZPL_PATH_SEPARATOR, 0}; + zpl_strcat(tmp, sep); + } + zpl_strcat(tmp, file->path); + zpl_path_fix_slashes(tmp); + + const char *last_slash = zpl_char_last_occurence(tmp, ZPL_PATH_SEPARATOR); + + if (last_slash) { + zpl_isize i = cast(zpl_isize)(last_slash-tmp); + tmp[i] = 0; + zpl_path_mkdir_recursive(tmp, 0755); + tmp[i] = ZPL_PATH_SEPARATOR; + } + + zpl_file f; + zpl_file_create(&f, tmp); + { + char buf[4096] = {0}; + zpl_isize remaining_data = file->length; + zpl_isize bytes_read = 0; + zpl_i64 pos = file->offset; + do { + if (!zpl_file_read_at_check(archive, buf, zpl_min(4096, remaining_data), pos, &bytes_read)) { + zpl_file_close(&f); + return 1; + } else if (bytes_read == 0) { + break; + } + + zpl_file_write(&f, buf, bytes_read); + pos += bytes_read; + remaining_data -= bytes_read; + } + while (remaining_data > 0); + } + zpl_file_close(&f); + return 0; + } + // file: source/core/print.c + + + ZPL_BEGIN_C_DECLS + + zpl_isize zpl_printf_va(char const *fmt, va_list va) { + return zpl_fprintf_va(zpl_file_get_standard(ZPL_FILE_STANDARD_OUTPUT), fmt, va); + } + + zpl_isize zpl_printf_err_va(char const *fmt, va_list va) { + return zpl_fprintf_va(zpl_file_get_standard(ZPL_FILE_STANDARD_ERROR), fmt, va); + } + + zpl_isize zpl_fprintf_va(struct zpl_file *f, char const *fmt, va_list va) { + zpl_local_persist zpl_thread_local char buf[ZPL_PRINTF_MAXLEN]; + zpl_isize len = zpl_snprintf_va(buf, zpl_size_of(buf), fmt, va); + zpl_file_write(f, buf, len - 1); // NOTE: prevent extra whitespace + return len; + } + + char *zpl_bprintf_va(char const *fmt, va_list va) { + zpl_local_persist zpl_thread_local char buffer[ZPL_PRINTF_MAXLEN]; + zpl_snprintf_va(buffer, zpl_size_of(buffer), fmt, va); + return buffer; + } + + zpl_isize zpl_asprintf_va(zpl_allocator allocator, char **buffer, char const *fmt, va_list va) { + zpl_local_persist zpl_thread_local char tmp[ZPL_PRINTF_MAXLEN]; + ZPL_ASSERT_NOT_NULL(buffer); + zpl_isize res; + res = zpl_snprintf_va(tmp, zpl_size_of(tmp), fmt, va); + *buffer = zpl_alloc_str(allocator, tmp); + return res; + } + + zpl_isize zpl_printf(char const *fmt, ...) { + zpl_isize res; + va_list va; + va_start(va, fmt); + res = zpl_printf_va(fmt, va); + va_end(va); + return res; + } + + zpl_isize zpl_printf_err(char const *fmt, ...) { + zpl_isize res; + va_list va; + va_start(va, fmt); + res = zpl_printf_err_va(fmt, va); + va_end(va); + return res; + } + + zpl_isize zpl_fprintf(struct zpl_file *f, char const *fmt, ...) { + zpl_isize res; + va_list va; + va_start(va, fmt); + res = zpl_fprintf_va(f, fmt, va); + va_end(va); + return res; + } + + char *zpl_bprintf(char const *fmt, ...) { + va_list va; + char *str; + va_start(va, fmt); + str = zpl_bprintf_va(fmt, va); + va_end(va); + return str; + } + + zpl_isize zpl_asprintf(zpl_allocator allocator, char **buffer, char const *fmt, ...) { + zpl_isize res; + va_list va; + va_start(va, fmt); + res = zpl_asprintf_va(allocator, buffer, fmt, va); + va_end(va); + return res; + } + + zpl_isize zpl_snprintf(char *str, zpl_isize n, char const *fmt, ...) { + zpl_isize res; + va_list va; + va_start(va, fmt); + res = zpl_snprintf_va(str, n, fmt, va); + va_end(va); + return res; + } + + + enum { + ZPL_FMT_MINUS = ZPL_BIT(0), + ZPL_FMT_PLUS = ZPL_BIT(1), + ZPL_FMT_ALT = ZPL_BIT(2), + ZPL_FMT_SPACE = ZPL_BIT(3), + ZPL_FMT_ZERO = ZPL_BIT(4), + + ZPL_FMT_CHAR = ZPL_BIT(5), + ZPL_FMT_SHORT = ZPL_BIT(6), + ZPL_FMT_INT = ZPL_BIT(7), + ZPL_FMT_LONG = ZPL_BIT(8), + ZPL_FMT_LLONG = ZPL_BIT(9), + ZPL_FMT_SIZE = ZPL_BIT(10), + ZPL_FMT_INTPTR = ZPL_BIT(11), + + ZPL_FMT_UNSIGNED = ZPL_BIT(12), + ZPL_FMT_LOWER = ZPL_BIT(13), + ZPL_FMT_UPPER = ZPL_BIT(14), + ZPL_FMT_WIDTH = ZPL_BIT(15), + + ZPL_FMT_DONE = ZPL_BIT(30), + + ZPL_FMT_INTS = + ZPL_FMT_CHAR | ZPL_FMT_SHORT | ZPL_FMT_INT | + ZPL_FMT_LONG | ZPL_FMT_LLONG | ZPL_FMT_SIZE | ZPL_FMT_INTPTR + }; + + typedef struct { + zpl_i32 base; + zpl_i32 flags; + zpl_i32 width; + zpl_i32 precision; + } zpl__format_info; + + zpl_internal zpl_isize zpl__print_string(char *text, zpl_isize max_len, zpl__format_info *info, char const *str) { + zpl_isize res = 0, len = 0; + zpl_isize remaining = max_len; + char *begin = text; + + if (str == NULL && max_len >= 6) { + res += zpl_strlcpy(text, "(null)", 6); + return res; + } + + if (info && info->precision >= 0) + len = zpl_strnlen(str, info->precision); + else + len = zpl_strlen(str); + + if (info && (info->width == 0 && info->flags & ZPL_FMT_WIDTH)) { + return res; + } + + if (info && (info->width == 0 || info->flags & ZPL_FMT_MINUS)) { + if (info->precision > 0) len = info->precision < len ? info->precision : len; + if (res+len > max_len) return res; + res += zpl_strlcpy(text, str, len); + text += res; + + if (info->width > res) { + zpl_isize padding = info->width - len; + + char pad = (info->flags & ZPL_FMT_ZERO) ? '0' : ' '; + while (padding-- > 0 && remaining-- > 0) *text++ = pad, res++; + } + } else { + if (info && (info->width > res)) { + zpl_isize padding = info->width - len; + char pad = (info->flags & ZPL_FMT_ZERO) ? '0' : ' '; + while (padding-- > 0 && remaining-- > 0) *text++ = pad, res++; + } + + if (res+len > max_len) return res; + res += zpl_strlcpy(text, str, len); + } + + if (info) { + if (info->flags & ZPL_FMT_UPPER) + zpl_str_to_upper(begin); + else if (info->flags & ZPL_FMT_LOWER) + zpl_str_to_lower(begin); + } + + return res; + } + + zpl_internal zpl_isize zpl__print_char(char *text, zpl_isize max_len, zpl__format_info *info, char arg) { + char str[2] = ""; + str[0] = arg; + return zpl__print_string(text, max_len, info, str); + } + + zpl_internal zpl_isize zpl__print_repeated_char(char *text, zpl_isize max_len, zpl__format_info *info, char arg) { + zpl_isize res = 0; + zpl_i32 rem = (info) ? (info->width > 0) ? info->width : 1 : 1; + res = rem; + while (rem-- > 0) *text++ = arg; + + return res; + } + + zpl_internal zpl_isize zpl__print_i64(char *text, zpl_isize max_len, zpl__format_info *info, zpl_i64 value) { + char num[130]; + zpl_i64_to_str(value, num, info ? info->base : 10); + return zpl__print_string(text, max_len, info, num); + } + + zpl_internal zpl_isize zpl__print_u64(char *text, zpl_isize max_len, zpl__format_info *info, zpl_u64 value) { + char num[130]; + zpl_u64_to_str(value, num, info ? info->base : 10); + return zpl__print_string(text, max_len, info, num); + } + + zpl_internal zpl_isize zpl__print_f64(char *text, zpl_isize max_len, zpl__format_info *info, zpl_b32 is_hexadecimal, zpl_f64 arg) { + // TODO: Handle exponent notation + zpl_isize width, len, remaining = max_len; + char *text_begin = text; + + if (arg) { + zpl_u64 value; + if (arg < 0) { + if (remaining > 1) *text = '-', remaining--; + text++; + arg = -arg; + } else if (info->flags & ZPL_FMT_MINUS) { + if (remaining > 1) *text = '+', remaining--; + text++; + } + + value = cast(zpl_u64) arg; + len = zpl__print_u64(text, remaining, NULL, value); + text += len; + + if (len >= remaining) + remaining = zpl_min(remaining, 1); + else + remaining -= len; + arg -= value; + + if (info->precision < 0) info->precision = 6; + + if ((info->flags & ZPL_FMT_ALT) || info->precision > 0) { + zpl_i64 mult = 10; + if (remaining > 1) *text = '.', remaining--; + text++; + while (info->precision-- > 0) { + value = cast(zpl_u64)(arg * mult); + len = zpl__print_u64(text, remaining, NULL, value); + text += len; + if (len >= remaining) + remaining = zpl_min(remaining, 1); + else + remaining -= len; + arg -= cast(zpl_f64) value / mult; + mult *= 10; + } + } + } else { + if (remaining > 1) *text = '0', remaining--; + text++; + if (info->flags & ZPL_FMT_ALT) { + if (remaining > 1) *text = '.', remaining--; + text++; + } + } + + width = info->width - (text - text_begin); + if (width > 0) { + char fill = (info->flags & ZPL_FMT_ZERO) ? '0' : ' '; + char *end = text + remaining - 1; + len = (text - text_begin); + + for (len = (text - text_begin); len--;) { + if ((text_begin + len + width) < end) *(text_begin + len + width) = *(text_begin + len); + } + + len = width; + text += len; + if (len >= remaining) + remaining = zpl_min(remaining, 1); + else + remaining -= len; + + while (len--) { + if (text_begin + len < end) text_begin[len] = fill; + } + } + + return (text - text_begin); + } + + ZPL_NEVER_INLINE zpl_isize zpl_snprintf_va(char *text, zpl_isize max_len, char const *fmt, va_list va) { + char const *text_begin = text; + zpl_isize remaining = max_len, res; + + while (*fmt) { + zpl__format_info info = { 0 }; + zpl_isize len = 0; + info.precision = -1; + + while (*fmt && *fmt != '%' && remaining) *text++ = *fmt++; + + if (*fmt == '%') { + do { + switch (*++fmt) { + case '-': {info.flags |= ZPL_FMT_MINUS; break;} + case '+': {info.flags |= ZPL_FMT_PLUS; break;} + case '#': {info.flags |= ZPL_FMT_ALT; break;} + case ' ': {info.flags |= ZPL_FMT_SPACE; break;} + case '0': {info.flags |= (ZPL_FMT_ZERO|ZPL_FMT_WIDTH); break;} + default: {info.flags |= ZPL_FMT_DONE; break;} + } + } while (!(info.flags & ZPL_FMT_DONE)); + } + + // NOTE: Optional Width + if (*fmt == '*') { + int width = va_arg(va, int); + if (width < 0) { + info.flags |= ZPL_FMT_MINUS; + info.width = -width; + } else { + info.width = width; + } + info.flags |= ZPL_FMT_WIDTH; + fmt++; + } else { + info.width = cast(zpl_i32) zpl_str_to_i64(fmt, cast(char **) & fmt, 10); + if (info.width != 0) { + info.flags |= ZPL_FMT_WIDTH; + } + } + + // NOTE: Optional Precision + if (*fmt == '.') { + fmt++; + if (*fmt == '*') { + info.precision = va_arg(va, int); + fmt++; + } else { + info.precision = cast(zpl_i32) zpl_str_to_i64(fmt, cast(char **) & fmt, 10); + } + info.flags &= ~ZPL_FMT_ZERO; + } + + switch (*fmt++) { + case 'h': + if (*fmt == 'h') { // hh => char + info.flags |= ZPL_FMT_CHAR; + fmt++; + } else { // h => short + info.flags |= ZPL_FMT_SHORT; + } + break; + + case 'l': + if (*fmt == 'l') { // ll => long long + info.flags |= ZPL_FMT_LLONG; + fmt++; + } else { // l => long + info.flags |= ZPL_FMT_LONG; + } + break; + + break; + + case 'z': // NOTE: zpl_usize + info.flags |= ZPL_FMT_UNSIGNED; + // fallthrough + case 't': // NOTE: zpl_isize + info.flags |= ZPL_FMT_SIZE; + break; + + default: fmt--; break; + } + + switch (*fmt) { + case 'u': + info.flags |= ZPL_FMT_UNSIGNED; + // fallthrough + case 'd': + case 'i': info.base = 10; break; + + case 'o': info.base = 8; break; + + case 'x': + info.base = 16; + info.flags |= (ZPL_FMT_UNSIGNED | ZPL_FMT_LOWER); + break; + + case 'X': + info.base = 16; + info.flags |= (ZPL_FMT_UNSIGNED | ZPL_FMT_UPPER); + break; + + case 'f': + case 'F': + case 'g': + case 'G': len = zpl__print_f64(text, remaining, &info, 0, va_arg(va, zpl_f64)); break; + + case 'a': + case 'A': + len = zpl__print_f64(text, remaining, &info, 1, va_arg(va, zpl_f64)); break; + + case 'c': len = zpl__print_char(text, remaining, &info, cast(char) va_arg(va, int)); break; + + case 's': len = zpl__print_string(text, remaining, &info, va_arg(va, char *)); break; + + case 'r': len = zpl__print_repeated_char(text, remaining, &info, va_arg(va, int)); break; + + case 'p': + info.base = 16; + info.flags |= (ZPL_FMT_LOWER | ZPL_FMT_UNSIGNED | ZPL_FMT_ALT | ZPL_FMT_INTPTR); + break; + + case '%': len = zpl__print_char(text, remaining, &info, '%'); break; + + default: fmt--; break; + } + + fmt++; + + if (info.base != 0) { + if (info.flags & ZPL_FMT_UNSIGNED) { + zpl_u64 value = 0; + switch (info.flags & ZPL_FMT_INTS) { + case ZPL_FMT_CHAR: value = cast(zpl_u64) cast(zpl_u8) va_arg(va, int); break; + case ZPL_FMT_SHORT: value = cast(zpl_u64) cast(zpl_u16) va_arg(va, int); break; + case ZPL_FMT_LONG: value = cast(zpl_u64) va_arg(va, unsigned long); break; + case ZPL_FMT_LLONG: value = cast(zpl_u64) va_arg(va, unsigned long long); break; + case ZPL_FMT_SIZE: value = cast(zpl_u64) va_arg(va, zpl_usize); break; + case ZPL_FMT_INTPTR: value = cast(zpl_u64) va_arg(va, zpl_uintptr); break; + default: value = cast(zpl_u64) va_arg(va, unsigned int); break; + } + + len = zpl__print_u64(text, remaining, &info, value); + + } else { + zpl_i64 value = 0; + switch (info.flags & ZPL_FMT_INTS) { + case ZPL_FMT_CHAR: value = cast(zpl_i64) cast(zpl_i8) va_arg(va, int); break; + case ZPL_FMT_SHORT: value = cast(zpl_i64) cast(zpl_i16) va_arg(va, int); break; + case ZPL_FMT_LONG: value = cast(zpl_i64) va_arg(va, long); break; + case ZPL_FMT_LLONG: value = cast(zpl_i64) va_arg(va, long long); break; + case ZPL_FMT_SIZE: value = cast(zpl_i64) va_arg(va, zpl_usize); break; + case ZPL_FMT_INTPTR: value = cast(zpl_i64) va_arg(va, zpl_uintptr); break; + default: value = cast(zpl_i64) va_arg(va, int); break; + } + + len = zpl__print_i64(text, remaining, &info, value); + } + } + + text += len; + if (len >= remaining) + remaining = zpl_min(remaining, 1); + else + remaining -= len; + } + + *text++ = '\0'; + res = (text - text_begin); + return (res >= max_len || res < 0) ? -1 : res; + } + + ZPL_END_C_DECLS + // file: source/core/time.c + + + #if defined(ZPL_SYSTEM_MACOS) || ZPL_SYSTEM_UNIX + # include + # include + #endif + + #if defined(ZPL_SYSTEM_MACOS) + # include + # include + # include + #endif + + #if defined(ZPL_SYSTEM_EMSCRIPTEN) + # include + #endif + + #if defined(ZPL_SYSTEM_WINDOWS) + # include + #endif + + ZPL_BEGIN_C_DECLS + + //! @} + //$$ + //////////////////////////////////////////////////////////////// + // + // Time + // + // + + #if defined(ZPL_COMPILER_MSVC) && !defined(__clang__) + zpl_u64 zpl_rdtsc(void) { return __rdtsc( ); } + #elif defined(__i386__) + zpl_u64 zpl_rdtsc(void) { + zpl_u64 x; + __asm__ volatile(".byte 0x0f, 0x31" : "=A"(x)); + return x; + } + #elif defined(__x86_64__) + zpl_u64 zpl_rdtsc(void) { + zpl_u32 hi, lo; + __asm__ __volatile__("rdtsc" : "=a"(lo), "=d"(hi)); + return (cast(zpl_u64) lo) | ((cast(zpl_u64) hi) << 32); + } + #elif defined(__powerpc__) + zpl_u64 zpl_rdtsc(void) { + zpl_u64 result = 0; + zpl_u32 upper, lower, tmp; + __asm__ volatile("0: \n" + "\tmftbu %0 \n" + "\tmftb %1 \n" + "\tmftbu %2 \n" + "\tcmpw %2,%0 \n" + "\tbne 0b \n" + : "=r"(upper), "=r"(lower), "=r"(tmp)); + result = upper; + result = result << 32; + result = result | lower; + + return result; + } + #elif defined(ZPL_SYSTEM_EMSCRIPTEN) + zpl_u64 zpl_rdtsc(void) { + return (zpl_u64)(emscripten_get_now() * 1e+6); + } + #elif defined(ZPL_CPU_ARM) && !defined(ZPL_COMPILER_TINYC) + zpl_u64 zpl_rdtsc(void) { + # if defined(__aarch64__) + int64_t r = 0; + asm volatile("mrs %0, cntvct_el0" : "=r"(r)); + # elif (__ARM_ARCH >= 6) + uint32_t r = 0; + uint32_t pmccntr; + uint32_t pmuseren; + uint32_t pmcntenset; + + // Read the user mode perf monitor counter access permissions. + asm volatile("mrc p15, 0, %0, c9, c14, 0" : "=r"(pmuseren)); + if (pmuseren & 1) { // Allows reading perfmon counters for user mode code. + asm volatile("mrc p15, 0, %0, c9, c12, 1" : "=r"(pmcntenset)); + if (pmcntenset & 0x80000000ul) { // Is it counting? + asm volatile("mrc p15, 0, %0, c9, c13, 0" : "=r"(pmccntr)); + // The counter is set up to count every 64th cycle + return ((int64_t)pmccntr) * 64; // Should optimize to << 6 + } + } + # else + # error "No suitable method for zpl_rdtsc for this cpu type" + # endif + + return r; + } + #else + zpl_u64 zpl_rdtsc(void) { + ZPL_PANIC("zpl_rdtsc is not supported on this particular setup"); + return -0; + } + #endif + + #if defined(ZPL_SYSTEM_WINDOWS) || defined(ZPL_SYSTEM_CYGWIN) + + zpl_u64 zpl_time_rel_ms(void) { + zpl_local_persist LARGE_INTEGER win32_perf_count_freq = { 0 }; + zpl_u64 result; + LARGE_INTEGER counter; + zpl_local_persist LARGE_INTEGER win32_perf_counter = { 0 }; + if (!win32_perf_count_freq.QuadPart) { + QueryPerformanceFrequency(&win32_perf_count_freq); + ZPL_ASSERT(win32_perf_count_freq.QuadPart != 0); + QueryPerformanceCounter(&win32_perf_counter); + } + + QueryPerformanceCounter(&counter); + + result = (counter.QuadPart - win32_perf_counter.QuadPart) * 1000 / (win32_perf_count_freq.QuadPart); + return result; + } + + zpl_u64 zpl_time_utc_ms(void) { + FILETIME ft; + ULARGE_INTEGER li; + + GetSystemTimeAsFileTime(&ft); + li.LowPart = ft.dwLowDateTime; + li.HighPart = ft.dwHighDateTime; + + return li.QuadPart / 1000; + } + + zpl_u64 zpl_time_tz_ms(void) { + FILETIME ft; + SYSTEMTIME st, lst; + ULARGE_INTEGER li; + + GetSystemTime(&st); + SystemTimeToTzSpecificLocalTime(NULL, &st, &lst); + SystemTimeToFileTime(&lst, &ft); + li.LowPart = ft.dwLowDateTime; + li.HighPart = ft.dwHighDateTime; + + return li.QuadPart / 1000; + } + + void zpl_sleep_ms(zpl_u32 ms) { Sleep(ms); } + + #else + + # if defined(ZPL_SYSTEM_LINUX) || defined(ZPL_SYSTEM_FREEBSD) || defined(ZPL_SYSTEM_OPENBSD) || defined(ZPL_SYSTEM_EMSCRIPTEN) + zpl_u64 zpl__unix_gettime(void) { + struct timespec t; + zpl_u64 result; + + clock_gettime(1 /*CLOCK_MONOTONIC*/, &t); + result = 1000 * t.tv_sec + 1.0e-6 * t.tv_nsec; + return result; + } + # endif + + zpl_u64 zpl_time_rel_ms(void) { + # if defined(ZPL_SYSTEM_OSX) + zpl_u64 result; + + zpl_local_persist zpl_u64 timebase = 0; + zpl_local_persist zpl_u64 timestart = 0; + + if (!timestart) { + mach_timebase_info_data_t tb = { 0 }; + mach_timebase_info(&tb); + timebase = tb.numer; + timebase /= tb.denom; + timestart = mach_absolute_time(); + } + + // NOTE: mach_absolute_time() returns things in nanoseconds + result = 1.0e-6 * (mach_absolute_time() - timestart) * timebase; + return result; + # else + zpl_local_persist zpl_u64 unix_timestart = 0.0; + + if (!unix_timestart) { unix_timestart = zpl__unix_gettime( ); } + + zpl_u64 now = zpl__unix_gettime( ); + + return (now - unix_timestart); + # endif + } + + zpl_u64 zpl_time_utc_ms(void) { + struct timespec t; + # if defined(ZPL_SYSTEM_OSX) + clock_serv_t cclock; + mach_timespec_t mts; + host_get_clock_service(mach_host_self( ), CALENDAR_CLOCK, &cclock); + clock_get_time(cclock, &mts); + mach_port_deallocate(mach_task_self( ), cclock); + t.tv_sec = mts.tv_sec; + t.tv_nsec = mts.tv_nsec; + # else + clock_gettime(0 /*CLOCK_REALTIME*/, &t); + # endif + return ((zpl_u64)t.tv_sec * 1000 + t.tv_nsec * 1e-6 + ZPL__UNIX_TO_WIN32_EPOCH); + } + + void zpl_sleep_ms(zpl_u32 ms) { + struct timespec req = { cast(time_t)(ms * 1e-3), cast(long)((ms % 1000) * 1e6) }; + struct timespec rem = { 0, 0 }; + nanosleep(&req, &rem); + } + + zpl_u64 zpl_time_tz_ms(void) { + struct tm t; + zpl_u64 result = zpl_time_utc_ms() - ZPL__UNIX_TO_WIN32_EPOCH; + zpl_u16 ms = result % 1000; + result *= 1e-3; + localtime_r((const time_t*)&result, &t); + result = (zpl_u64)mktime(&t); + return (result - timezone + t.tm_isdst * 3600) * 1000 + ms + ZPL__UNIX_TO_WIN32_EPOCH; + } + #endif + + zpl_f64 zpl_time_rel(void) { + return (zpl_f64)(zpl_time_rel_ms() * 1e-3); + } + + zpl_f64 zpl_time_utc(void) { + return (zpl_f64)(zpl_time_utc_ms() * 1e-3); + } + + zpl_f64 zpl_time_tz(void) { + return (zpl_f64)(zpl_time_tz_ms() * 1e-3); + } + + + + ZPL_END_C_DECLS + // file: source/core/random.c + + + ZPL_BEGIN_C_DECLS + + #if defined(ZPL_MODULE_THREADING) + zpl_global zpl_atomic32 zpl__random_shared_counter = {0}; + #else + zpl_global zpl_i32 zpl__random_shared_counter = 0; + #endif + + zpl_internal zpl_u32 zpl__get_noise_from_time(void) { + zpl_u32 accum = 0; + zpl_f64 start, remaining, end, curr = 0; + zpl_u64 interval = 100000ll; + + start = zpl_time_rel(); + remaining = (interval - cast(zpl_u64)(interval*start)%interval) / cast(zpl_f64)interval; + end = start + remaining; + + do { + curr = zpl_time_rel(); + accum += cast(zpl_u32)curr; + } while (curr >= end); + return accum; + } + + // NOTE: Partly from http://preshing.com/20121224/how-to-generate-a-sequence-of-unique-random-integers/ + // But the generation is even more random-er-est + + zpl_internal ZPL_ALWAYS_INLINE zpl_u32 zpl__permute_qpr(zpl_u32 x) { + zpl_local_persist zpl_u32 const prime = 4294967291; // 2^32 - 5 + if (x >= prime) { + return x; + } else { + zpl_u32 residue = cast(zpl_u32)(cast(zpl_u64) x * x) % prime; + if (x <= prime / 2) + return residue; + else + return prime - residue; + } + } + + zpl_internal ZPL_ALWAYS_INLINE zpl_u32 zpl__permute_with_offset(zpl_u32 x, zpl_u32 offset) { + return (zpl__permute_qpr(x) + offset) ^ 0x5bf03635; + } + + + void zpl_random_init(zpl_random *r) { + zpl_u64 time, tick; + zpl_isize i, j; + zpl_u32 x = 0; + r->value = 0; + + r->offsets[0] = zpl__get_noise_from_time(); + #ifdef ZPL_MODULE_THREADING + r->offsets[1] = zpl_atomic32_fetch_add(&zpl__random_shared_counter, 1); + r->offsets[2] = zpl_thread_current_id(); + r->offsets[3] = zpl_thread_current_id() * 3 + 1; + #else + r->offsets[1] = zpl__random_shared_counter++; + r->offsets[2] = 0; + r->offsets[3] = 1; + #endif + time = zpl_time_tz_ms(); + r->offsets[4] = cast(zpl_u32)(time >> 32); + r->offsets[5] = cast(zpl_u32)time; + r->offsets[6] = zpl__get_noise_from_time(); + tick = zpl_rdtsc(); + r->offsets[7] = cast(zpl_u32)(tick ^ (tick >> 32)); + + for (j = 0; j < 4; j++) { + for (i = 0; i < zpl_count_of(r->offsets); i++) { + r->offsets[i] = x = zpl__permute_with_offset(x, r->offsets[i]); + } + } + } + + zpl_u32 zpl_random_gen_u32(zpl_random *r) { + zpl_u32 x = r->value; + zpl_u32 carry = 1; + zpl_isize i; + for (i = 0; i < zpl_count_of(r->offsets); i++) { + x = zpl__permute_with_offset(x, r->offsets[i]); + if (carry > 0) { + carry = ++r->offsets[i] ? 0 : 1; + } + } + + r->value = x; + return x; + } + + zpl_u32 zpl_random_gen_u32_unique(zpl_random *r) { + zpl_u32 x = r->value; + zpl_isize i; + r->value++; + for (i = 0; i < zpl_count_of(r->offsets); i++) { + x = zpl__permute_with_offset(x, r->offsets[i]); + } + + return x; + } + + zpl_u64 zpl_random_gen_u64(zpl_random *r) { + return ((cast(zpl_u64)zpl_random_gen_u32(r)) << 32) | zpl_random_gen_u32(r); + } + + + zpl_isize zpl_random_gen_isize(zpl_random *r) { + zpl_u64 u = zpl_random_gen_u64(r); + zpl_isize i; + zpl_memcopy(&i, &u, zpl_size_of(u)); + return i; + } + + + zpl_i64 zpl_random_range_i64(zpl_random *r, zpl_i64 lower_inc, zpl_i64 higher_inc) { + zpl_u64 u = zpl_random_gen_u64(r); + zpl_i64 diff = higher_inc-lower_inc+1; + u %= diff; + zpl_i64 i; + zpl_memcopy(&i, &u, zpl_size_of(u)); + i += lower_inc; + return i; + } + + zpl_isize zpl_random_range_isize(zpl_random *r, zpl_isize lower_inc, zpl_isize higher_inc) { + zpl_u64 u = zpl_random_gen_u64(r); + zpl_isize diff = higher_inc-lower_inc+1; + u %= diff; + zpl_isize i; + zpl_memcopy(&i, &u, zpl_size_of(u)); + i += lower_inc; + return i; + } + + ZPL_ALWAYS_INLINE zpl_f64 zpl__random_copy_sign64(zpl_f64 x, zpl_f64 y) { + zpl_i64 ix=0, iy=0; + zpl_memcopy(&ix, &x, zpl_size_of(zpl_i64)); + zpl_memcopy(&iy, &y, zpl_size_of(zpl_i64)); + + ix &= 0x7fffffffffffffff; + ix |= iy & 0x8000000000000000; + + zpl_f64 r = 0.0; + zpl_memcopy(&r, &ix, zpl_size_of(zpl_f64)); + return r; + } + + zpl_f64 zpl_random_range_f64(zpl_random *r, zpl_f64 lower_inc, zpl_f64 higher_inc) { + zpl_f64 f = cast(zpl_f64)zpl_random_gen_u64(r) / cast(zpl_f64)ZPL_U64_MAX; + zpl_f64 diff = higher_inc-lower_inc; + + f *= diff; + f += lower_inc; + return f; + } + + ZPL_END_C_DECLS + // file: source/core/misc.c + + + ZPL_BEGIN_C_DECLS + + void zpl_yield(void) { + # if defined(ZPL_SYSTEM_WINDOWS) + Sleep(0); + # else + sched_yield(); + # endif + } + + const char *zpl_get_env(const char *name) { + char *buffer = NULL; + const char *ptr = zpl_get_env_buf(name); + + if (ptr == NULL) { + return NULL; + } + + zpl_isize ptr_size = zpl_strlen(ptr); + buffer = (char *)zpl_malloc(ptr_size * sizeof(char)+1); + zpl_memcopy((char *)buffer, ptr, ptr_size+1); + return buffer; + } + + const char *zpl_get_env_buf(const char *name) { + # ifdef ZPL_SYSTEM_WINDOWS + zpl_local_persist wchar_t wbuffer[32767] = {0}; + zpl_local_persist char buffer[32767] = {0}; + + if (!GetEnvironmentVariableW( + cast(LPCWSTR)zpl_utf8_to_ucs2_buf(cast(const zpl_u8 *)name), + cast(LPWSTR)wbuffer, 32767)) { + return NULL; + } + + zpl_ucs2_to_utf8(cast(zpl_u8*)buffer, 32767, cast(const zpl_u16*)wbuffer); + + return (const char *)buffer; + # else + return (const char *)getenv(name); + # endif + } + + zpl_string zpl_get_env_str(const char *name) { + const char *buf = zpl_get_env_buf(name); + + if (buf == NULL) { + return NULL; + } + + zpl_string str = zpl_string_make(zpl_heap(), buf); + return str; + } + + void zpl_set_env(const char *name, const char *value) { + # if defined(ZPL_SYSTEM_WINDOWS) + SetEnvironmentVariableA(name, value); + # else + setenv(name, value, 1); + # endif + } + + void zpl_unset_env(const char *name) { + # if defined(ZPL_SYSTEM_WINDOWS) + SetEnvironmentVariableA(name, NULL); + # else + unsetenv(name); + # endif + } + + #if !defined(ZPL_SYSTEM_WINDOWS) + extern char **environ; + #endif + + zpl_u32 zpl_system_command(const char *command, zpl_usize buffer_len, char *buffer) { + # if defined(ZPL_SYSTEM_EMSCRIPTEN) + ZPL_PANIC("zpl_system_command not supported"); + # else + + # if defined(ZPL_SYSTEM_WINDOWS) + FILE *handle = _popen(command, "r"); + # else + FILE *handle = popen(command, "r"); + # endif + + if(!handle) return 0; + + int c; + zpl_usize i=0; + while ((c = getc(handle)) != EOF && i++ < buffer_len) { + *buffer++ = c; + } + + # if defined(ZPL_SYSTEM_WINDOWS) + _pclose(handle); + # else + pclose(handle); + # endif + + # endif + + return 1; + } + + zpl_string zpl_system_command_str(const char *command, zpl_allocator backing) { + # if defined(ZPL_SYSTEM_EMSCRIPTEN) + ZPL_PANIC("zpl_system_command not supported"); + # else + + # if defined(ZPL_SYSTEM_WINDOWS) + FILE *handle = _popen(command, "r"); + # else + FILE *handle = popen(command, "r"); + # endif + + if(!handle) return NULL; + + zpl_string output = zpl_string_make_reserve(backing, 4); + + int c; + while ((c = getc(handle)) != EOF) { + char ins[2] = {(char)c,0}; + output = zpl_string_appendc(output, ins); + } + + # if defined(ZPL_SYSTEM_WINDOWS) + _pclose(handle); + # else + pclose(handle); + # endif + return output; + # endif + return NULL; + } + + ZPL_END_C_DECLS + // file: source/core/sort.c + + + ZPL_BEGIN_C_DECLS + + #define ZPL__COMPARE_PROC(Type) \ + zpl_global zpl_isize Type##__cmp_offset; \ + ZPL_COMPARE_PROC(Type##__cmp) { \ + Type const p = *cast(Type const *) zpl_pointer_add_const(a, Type##__cmp_offset); \ + Type const q = *cast(Type const *) zpl_pointer_add_const(b, Type##__cmp_offset); \ + return p < q ? -1 : p > q; \ + } \ + ZPL_COMPARE_PROC_PTR(Type##_cmp(zpl_isize offset)) { \ + Type##__cmp_offset = offset; \ + return &Type##__cmp; \ + } + + ZPL__COMPARE_PROC(zpl_u8); + ZPL__COMPARE_PROC(zpl_i16); + ZPL__COMPARE_PROC(zpl_i32); + ZPL__COMPARE_PROC(zpl_i64); + ZPL__COMPARE_PROC(zpl_isize); + ZPL__COMPARE_PROC(zpl_f32); + ZPL__COMPARE_PROC(zpl_f64); + + // NOTE: str_cmp is special as it requires a funny type and funny comparison + zpl_global zpl_isize zpl__str_cmp_offset; + ZPL_COMPARE_PROC(zpl__str_cmp) { + char const *p = *cast(char const **) zpl_pointer_add_const(a, zpl__str_cmp_offset); + char const *q = *cast(char const **) zpl_pointer_add_const(b, zpl__str_cmp_offset); + return zpl_strcmp(p, q); + } + ZPL_COMPARE_PROC_PTR(zpl_str_cmp(zpl_isize offset)) { + zpl__str_cmp_offset = offset; + return &zpl__str_cmp; + } + + #undef ZPL__COMPARE_PROC + + // TODO: Make user definable? + #define ZPL__SORT_STACK_SIZE 64 + #define zpl__SORT_INSERT_SORT_TRESHOLD 8 + + #define ZPL__SORT_PUSH(_base, _limit) \ + do { \ + stack_ptr[0] = (_base); \ + stack_ptr[1] = (_limit); \ + stack_ptr += 2; \ + } while (0) + + #define ZPL__SORT_POP(_base, _limit) \ + do { \ + stack_ptr -= 2; \ + (_base) = stack_ptr[0]; \ + (_limit) = stack_ptr[1]; \ + } while (0) + + void zpl_sort(void *base_, zpl_isize count, zpl_isize size, zpl_compare_proc cmp) { + zpl_u8 *i, *j; + zpl_u8 *base = cast(zpl_u8 *) base_; + zpl_u8 *limit = base + count * size; + zpl_isize threshold = zpl__SORT_INSERT_SORT_TRESHOLD * size; + + // NOTE: Prepare the stack + zpl_u8 *stack[ZPL__SORT_STACK_SIZE] = { 0 }; + zpl_u8 **stack_ptr = stack; + + for (;;) { + if ((limit - base) > threshold) { + // NOTE: Quick sort + i = base + size; + j = limit - size; + + zpl_memswap(((limit - base) / size / 2) * size + base, base, size); + if (cmp(i, j) > 0) zpl_memswap(i, j, size); + if (cmp(base, j) > 0) zpl_memswap(base, j, size); + if (cmp(i, base) > 0) zpl_memswap(i, base, size); + + for (;;) { + do + i += size; + while (cmp(i, base) < 0); + do + j -= size; + while (cmp(j, base) > 0); + if (i > j) break; + zpl_memswap(i, j, size); + } + + zpl_memswap(base, j, size); + + if (j - base > limit - i) { + ZPL__SORT_PUSH(base, j); + base = i; + } else { + ZPL__SORT_PUSH(i, limit); + limit = j; + } + } else { + // NOTE: Insertion sort + for (j = base, i = j + size; i < limit; j = i, i += size) { + for (; cmp(j, j + size) > 0; j -= size) { + zpl_memswap(j, j + size, size); + if (j == base) break; + } + } + + if (stack_ptr == stack) break; // NOTE: Sorting is done! + ZPL__SORT_POP(base, limit); + } + } + } + + #undef ZPL__SORT_PUSH + #undef ZPL__SORT_POP + + #define ZPL_RADIX_SORT_PROC_GEN(Type) \ + ZPL_RADIX_SORT_PROC(Type) { \ + zpl_##Type *source = items; \ + zpl_##Type *dest = temp; \ + zpl_isize byte_index, i, byte_max = 8 * zpl_size_of(zpl_##Type); \ + for (byte_index = 0; byte_index < byte_max; byte_index += 8) { \ + zpl_isize offsets[256] = { 0 }; \ + zpl_isize total = 0; \ + /* NOTE: First pass - count how many of each key */ \ + for (i = 0; i < count; i++) { \ + zpl_##Type radix_value = source[i]; \ + zpl_##Type radix_piece = (radix_value >> byte_index) & 0xff; \ + offsets[radix_piece]++; \ + } \ + /* NOTE: Change counts to offsets */ \ + for (i = 0; i < zpl_count_of(offsets); i++) { \ + zpl_isize skcount = offsets[i]; \ + offsets[i] = total; \ + total += skcount; \ + } \ + /* NOTE: Second pass - place elements into the right location */ \ + for (i = 0; i < count; i++) { \ + zpl_##Type radix_value = source[i]; \ + zpl_##Type radix_piece = (radix_value >> byte_index) & 0xff; \ + dest[offsets[radix_piece]++] = source[i]; \ + } \ + zpl_swap(zpl_##Type *, source, dest); \ + } \ + } + + ZPL_RADIX_SORT_PROC_GEN(u8); + ZPL_RADIX_SORT_PROC_GEN(u16); + ZPL_RADIX_SORT_PROC_GEN(u32); + ZPL_RADIX_SORT_PROC_GEN(u64); + + void zpl_shuffle(void *base, zpl_isize count, zpl_isize size) { + zpl_u8 *a; + zpl_isize i, j; + zpl_random random; + zpl_random_init(&random); + + a = cast(zpl_u8 *) base + (count - 1) * size; + for (i = count; i > 1; i--) { + j = zpl_random_gen_isize(&random) % i; + zpl_memswap(a, cast(zpl_u8 *) base + j * size, size); + a -= size; + } + } + + void zpl_reverse(void *base, zpl_isize count, zpl_isize size) { + zpl_isize i, j = count - 1; + for (i = 0; i < j; i++, j++) zpl_memswap(cast(zpl_u8 *) base + i * size, cast(zpl_u8 *) base + j * size, size); + } + + ZPL_END_C_DECLS + # endif + #endif + + #if defined(ZPL_MODULE_HASHING) + // file: source/hashing.c + + //////////////////////////////////////////////////////////////// + // + // Hashing functions + // + // + + ZPL_BEGIN_C_DECLS + + zpl_u32 zpl_adler32(void const *data, zpl_isize len) { + zpl_u32 const MOD_ALDER = 65521; + zpl_u32 a = 1, b = 0; + zpl_isize i, block_len; + zpl_u8 const *bytes = cast(zpl_u8 const *) data; + + block_len = len % 5552; + + while (len) { + for (i = 0; i + 7 < block_len; i += 8) { + a += bytes[0], b += a; + a += bytes[1], b += a; + a += bytes[2], b += a; + a += bytes[3], b += a; + a += bytes[4], b += a; + a += bytes[5], b += a; + a += bytes[6], b += a; + a += bytes[7], b += a; + + bytes += 8; + } + for (; i < block_len; i++) a += *bytes++, b += a; + + a %= MOD_ALDER, b %= MOD_ALDER; + len -= block_len; + block_len = 5552; + } + + return (b << 16) | a; + } + + zpl_global zpl_u32 const zpl__crc32_table[256] = { + 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3, 0x0edb8832, + 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2, + 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7, 0x136c9856, 0x646ba8c0, 0xfd62f97a, + 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, + 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, + 0x45df5c75, 0xdcd60dcf, 0xabd13d59, 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, + 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, + 0xb6662d3d, 0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433, + 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01, 0x6b6b51f4, + 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950, + 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65, 0x4db26158, 0x3ab551ce, 0xa3bc0074, + 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, + 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, + 0x206f85b3, 0xb966d409, 0xce61e49f, 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, + 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, + 0x73dc1683, 0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1, + 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7, 0xfed41b76, + 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e, + 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b, 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, + 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, + 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, + 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d, 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, + 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, + 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777, + 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45, 0xa00ae278, + 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc, + 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9, 0xbdbdf21c, 0xcabac28a, 0x53b39330, + 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, + 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d, + }; + + zpl_global zpl_u64 const zpl__crc64_table[256] = { + 0x0000000000000000ull, 0x7ad870c830358979ull, 0xf5b0e190606b12f2ull, 0x8f689158505e9b8bull, 0xc038e5739841b68full, 0xbae095bba8743ff6ull, + 0x358804e3f82aa47dull, 0x4f50742bc81f2d04ull, 0xab28ecb46814fe75ull, 0xd1f09c7c5821770cull, 0x5e980d24087fec87ull, 0x24407dec384a65feull, + 0x6b1009c7f05548faull, 0x11c8790fc060c183ull, 0x9ea0e857903e5a08ull, 0xe478989fa00bd371ull, 0x7d08ff3b88be6f81ull, 0x07d08ff3b88be6f8ull, + 0x88b81eabe8d57d73ull, 0xf2606e63d8e0f40aull, 0xbd301a4810ffd90eull, 0xc7e86a8020ca5077ull, 0x4880fbd87094cbfcull, 0x32588b1040a14285ull, + 0xd620138fe0aa91f4ull, 0xacf86347d09f188dull, 0x2390f21f80c18306ull, 0x594882d7b0f40a7full, 0x1618f6fc78eb277bull, 0x6cc0863448deae02ull, + 0xe3a8176c18803589ull, 0x997067a428b5bcf0ull, 0xfa11fe77117cdf02ull, 0x80c98ebf2149567bull, + 0x0fa11fe77117cdf0ull, 0x75796f2f41224489ull, 0x3a291b04893d698dull, 0x40f16bccb908e0f4ull, 0xcf99fa94e9567b7full, 0xb5418a5cd963f206ull, + 0x513912c379682177ull, 0x2be1620b495da80eull, 0xa489f35319033385ull, 0xde51839b2936bafcull, 0x9101f7b0e12997f8ull, 0xebd98778d11c1e81ull, + 0x64b116208142850aull, 0x1e6966e8b1770c73ull, 0x8719014c99c2b083ull, 0xfdc17184a9f739faull, 0x72a9e0dcf9a9a271ull, 0x08719014c99c2b08ull, + 0x4721e43f0183060cull, 0x3df994f731b68f75ull, 0xb29105af61e814feull, 0xc849756751dd9d87ull, 0x2c31edf8f1d64ef6ull, 0x56e99d30c1e3c78full, + 0xd9810c6891bd5c04ull, 0xa3597ca0a188d57dull, 0xec09088b6997f879ull, 0x96d1784359a27100ull, 0x19b9e91b09fcea8bull, 0x636199d339c963f2ull, + 0xdf7adabd7a6e2d6full, 0xa5a2aa754a5ba416ull, 0x2aca3b2d1a053f9dull, 0x50124be52a30b6e4ull, 0x1f423fcee22f9be0ull, 0x659a4f06d21a1299ull, + 0xeaf2de5e82448912ull, 0x902aae96b271006bull, 0x74523609127ad31aull, 0x0e8a46c1224f5a63ull, 0x81e2d7997211c1e8ull, 0xfb3aa75142244891ull, + 0xb46ad37a8a3b6595ull, 0xceb2a3b2ba0eececull, 0x41da32eaea507767ull, 0x3b024222da65fe1eull, 0xa2722586f2d042eeull, 0xd8aa554ec2e5cb97ull, + 0x57c2c41692bb501cull, 0x2d1ab4dea28ed965ull, 0x624ac0f56a91f461ull, 0x1892b03d5aa47d18ull, 0x97fa21650afae693ull, 0xed2251ad3acf6feaull, + 0x095ac9329ac4bc9bull, 0x7382b9faaaf135e2ull, 0xfcea28a2faafae69ull, 0x8632586aca9a2710ull, 0xc9622c4102850a14ull, 0xb3ba5c8932b0836dull, + 0x3cd2cdd162ee18e6ull, 0x460abd1952db919full, 0x256b24ca6b12f26dull, 0x5fb354025b277b14ull, 0xd0dbc55a0b79e09full, 0xaa03b5923b4c69e6ull, + 0xe553c1b9f35344e2ull, 0x9f8bb171c366cd9bull, 0x10e3202993385610ull, 0x6a3b50e1a30ddf69ull, 0x8e43c87e03060c18ull, 0xf49bb8b633338561ull, + 0x7bf329ee636d1eeaull, 0x012b592653589793ull, 0x4e7b2d0d9b47ba97ull, 0x34a35dc5ab7233eeull, 0xbbcbcc9dfb2ca865ull, 0xc113bc55cb19211cull, + 0x5863dbf1e3ac9decull, 0x22bbab39d3991495ull, 0xadd33a6183c78f1eull, 0xd70b4aa9b3f20667ull, 0x985b3e827bed2b63ull, 0xe2834e4a4bd8a21aull, + 0x6debdf121b863991ull, 0x1733afda2bb3b0e8ull, 0xf34b37458bb86399ull, 0x8993478dbb8deae0ull, 0x06fbd6d5ebd3716bull, 0x7c23a61ddbe6f812ull, + 0x3373d23613f9d516ull, 0x49aba2fe23cc5c6full, 0xc6c333a67392c7e4ull, 0xbc1b436e43a74e9dull, 0x95ac9329ac4bc9b5ull, 0xef74e3e19c7e40ccull, + 0x601c72b9cc20db47ull, 0x1ac40271fc15523eull, 0x5594765a340a7f3aull, 0x2f4c0692043ff643ull, 0xa02497ca54616dc8ull, 0xdafce7026454e4b1ull, + 0x3e847f9dc45f37c0ull, 0x445c0f55f46abeb9ull, 0xcb349e0da4342532ull, 0xb1eceec59401ac4bull, 0xfebc9aee5c1e814full, 0x8464ea266c2b0836ull, + 0x0b0c7b7e3c7593bdull, 0x71d40bb60c401ac4ull, 0xe8a46c1224f5a634ull, 0x927c1cda14c02f4dull, 0x1d148d82449eb4c6ull, 0x67ccfd4a74ab3dbfull, + 0x289c8961bcb410bbull, 0x5244f9a98c8199c2ull, 0xdd2c68f1dcdf0249ull, 0xa7f41839ecea8b30ull, 0x438c80a64ce15841ull, 0x3954f06e7cd4d138ull, + 0xb63c61362c8a4ab3ull, 0xcce411fe1cbfc3caull, 0x83b465d5d4a0eeceull, 0xf96c151de49567b7ull, 0x76048445b4cbfc3cull, 0x0cdcf48d84fe7545ull, + 0x6fbd6d5ebd3716b7ull, 0x15651d968d029fceull, 0x9a0d8ccedd5c0445ull, 0xe0d5fc06ed698d3cull, 0xaf85882d2576a038ull, 0xd55df8e515432941ull, + 0x5a3569bd451db2caull, 0x20ed197575283bb3ull, 0xc49581ead523e8c2ull, 0xbe4df122e51661bbull, 0x3125607ab548fa30ull, 0x4bfd10b2857d7349ull, + 0x04ad64994d625e4dull, 0x7e7514517d57d734ull, 0xf11d85092d094cbfull, 0x8bc5f5c11d3cc5c6ull, 0x12b5926535897936ull, 0x686de2ad05bcf04full, + 0xe70573f555e26bc4ull, 0x9ddd033d65d7e2bdull, 0xd28d7716adc8cfb9ull, 0xa85507de9dfd46c0ull, 0x273d9686cda3dd4bull, 0x5de5e64efd965432ull, + 0xb99d7ed15d9d8743ull, 0xc3450e196da80e3aull, 0x4c2d9f413df695b1ull, 0x36f5ef890dc31cc8ull, 0x79a59ba2c5dc31ccull, 0x037deb6af5e9b8b5ull, + 0x8c157a32a5b7233eull, 0xf6cd0afa9582aa47ull, 0x4ad64994d625e4daull, 0x300e395ce6106da3ull, 0xbf66a804b64ef628ull, 0xc5bed8cc867b7f51ull, + 0x8aeeace74e645255ull, 0xf036dc2f7e51db2cull, 0x7f5e4d772e0f40a7ull, 0x05863dbf1e3ac9deull, 0xe1fea520be311aafull, 0x9b26d5e88e0493d6ull, + 0x144e44b0de5a085dull, 0x6e963478ee6f8124ull, 0x21c640532670ac20ull, 0x5b1e309b16452559ull, 0xd476a1c3461bbed2ull, 0xaeaed10b762e37abull, + 0x37deb6af5e9b8b5bull, 0x4d06c6676eae0222ull, 0xc26e573f3ef099a9ull, 0xb8b627f70ec510d0ull, 0xf7e653dcc6da3dd4ull, 0x8d3e2314f6efb4adull, + 0x0256b24ca6b12f26ull, 0x788ec2849684a65full, 0x9cf65a1b368f752eull, 0xe62e2ad306bafc57ull, 0x6946bb8b56e467dcull, 0x139ecb4366d1eea5ull, + 0x5ccebf68aecec3a1ull, 0x2616cfa09efb4ad8ull, 0xa97e5ef8cea5d153ull, 0xd3a62e30fe90582aull, 0xb0c7b7e3c7593bd8ull, 0xca1fc72bf76cb2a1ull, + 0x45775673a732292aull, 0x3faf26bb9707a053ull, 0x70ff52905f188d57ull, 0x0a2722586f2d042eull, 0x854fb3003f739fa5ull, 0xff97c3c80f4616dcull, + 0x1bef5b57af4dc5adull, 0x61372b9f9f784cd4ull, 0xee5fbac7cf26d75full, 0x9487ca0fff135e26ull, 0xdbd7be24370c7322ull, 0xa10fceec0739fa5bull, + 0x2e675fb4576761d0ull, 0x54bf2f7c6752e8a9ull, 0xcdcf48d84fe75459ull, 0xb71738107fd2dd20ull, 0x387fa9482f8c46abull, 0x42a7d9801fb9cfd2ull, + 0x0df7adabd7a6e2d6ull, 0x772fdd63e7936bafull, 0xf8474c3bb7cdf024ull, 0x829f3cf387f8795dull, 0x66e7a46c27f3aa2cull, 0x1c3fd4a417c62355ull, + 0x935745fc4798b8deull, 0xe98f353477ad31a7ull, 0xa6df411fbfb21ca3ull, 0xdc0731d78f8795daull, 0x536fa08fdfd90e51ull, 0x29b7d047efec8728ull, + }; + + zpl_u32 zpl_crc32(void const *data, zpl_isize len) { + zpl_isize remaining; + zpl_u32 result = ~(cast(zpl_u32) 0); + zpl_u8 const *c = cast(zpl_u8 const *) data; + for (remaining = len; remaining--; c++) result = (result >> 8) ^ (zpl__crc32_table[(result ^ *c) & 0xff]); + return ~result; + } + + zpl_u64 zpl_crc64(void const *data, zpl_isize len) { + zpl_isize remaining; + zpl_u64 result = (cast(zpl_u64)0); + zpl_u8 const *c = cast(zpl_u8 const *) data; + for (remaining = len; remaining--; c++) result = (result >> 8) ^ (zpl__crc64_table[(result ^ *c) & 0xff]); + return result; + } + + zpl_u32 zpl_fnv32(void const *data, zpl_isize len) { + zpl_isize i; + zpl_u32 h = 0x811c9dc5; + zpl_u8 const *c = cast(zpl_u8 const *) data; + + for (i = 0; i < len; i++) h = (h * 0x01000193) ^ c[i]; + + return h; + } + + zpl_u64 zpl_fnv64(void const *data, zpl_isize len) { + zpl_isize i; + zpl_u64 h = 0xcbf29ce484222325ull; + zpl_u8 const *c = cast(zpl_u8 const *) data; + + for (i = 0; i < len; i++) h = (h * 0x100000001b3ll) ^ c[i]; + + return h; + } + + zpl_u32 zpl_fnv32a(void const *data, zpl_isize len) { + zpl_isize i; + zpl_u32 h = 0x811c9dc5; + zpl_u8 const *c = cast(zpl_u8 const *) data; + + for (i = 0; i < len; i++) h = (h ^ c[i]) * 0x01000193; + + return h; + } + + zpl_u64 zpl_fnv64a(void const *data, zpl_isize len) { + zpl_isize i; + zpl_u64 h = 0xcbf29ce484222325ull; + zpl_u8 const *c = cast(zpl_u8 const *) data; + + for (i = 0; i < len; i++) h = (h ^ c[i]) * 0x100000001b3ll; + + return h; + } + + // base64 implementation based on https://nachtimwald.com/2017/11/18/base64-encode-and-decode-in-c/ + // + zpl_global zpl_u8 zpl__base64_chars[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; + + + /* generated table based on: */ + #if 0 + void zpl__base64_decode_table() { + zpl_i32 inv[80]; + zpl_isize i; + + zpl_memset(inv, -1, zpl_size_of(inv)); + + for (i=0; i < zpl_size_of(zpl__base64_chars)-1; i++) { + inv[zpl__base64_chars[i]-43] = i; + } + } + #endif + /* === */ + zpl_global zpl_i32 zpl__base64_dec_table[] = { + 62, -1, -1, -1, 63, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, + 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, + 21, 22, 23, 24, 25, -1, -1, -1, -1, -1, -1, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51 }; + + zpl_isize zpl__base64_encoded_size(zpl_isize len) { + zpl_isize ret = len; + + if (len % 3 != 0) { + ret += 3 - (len % 3); + } + + ret /= 3; + ret *= 4; + + return ret; + } + + zpl_isize zpl__base64_decoded_size(void const *data) { + zpl_isize len, ret, i; + const zpl_u8 *s = cast(const zpl_u8 *)data; + + if (s == NULL) { + return 0; + } + + len = zpl_strlen(cast(const char*)s); + ret = len / 4 * 3; + + for (i=len; i-- > 0;) { + if (s[i] == '=') { + ret--; + } else { + break; + } + } + + return ret; + } + + zpl_b32 zpl__base64_valid_char(zpl_u8 c) { + if (c >= '0' && c <= '9') + return true; + if (c >= 'A' && c <= 'Z') + return true; + if (c >= 'a' && c <= 'z') + return true; + if (c == '+' || c == '/' || c == '=') + return true; + + return false; + } + + zpl_u8 *zpl_base64_encode(zpl_allocator a, void const *data, zpl_isize len) { + const zpl_u8 *s = cast(const zpl_u8*)data; + zpl_u8 *ret = NULL; + zpl_isize enc_len, i, j, v; + + if (data == NULL || len == 0) { + return NULL; + } + + enc_len = zpl__base64_encoded_size(len); + ret = cast(zpl_u8 *)zpl_alloc(a, enc_len+1); + ret[enc_len] = 0; + + for (i=0, j=0; i < len; i+=3, j+=4) { + v = s[i]; + v = (i+1 < len) ? (v << 8 | s[i+1]) : (v << 8); + v = (i+2 < len) ? (v << 8 | s[i+2]) : (v << 8); + + ret[j] = zpl__base64_chars[(v >> 18) & 0x3F]; + ret[j+1] = zpl__base64_chars[(v >> 12) & 0x3F]; + + if (i+1 < len) + ret[j+2] = zpl__base64_chars[(v >> 6) & 0x3F]; + + else ret[j+2] = '='; + + if (i+2 < len) + ret[j+3] = zpl__base64_chars[v & 0x3F]; + + else ret[j+3] = '='; + + } + + return ret; + } + + zpl_u8 *zpl_base64_decode(zpl_allocator a, void const *data, zpl_isize len) { + const zpl_u8 *s = cast(const zpl_u8*)data; + zpl_u8 *ret = NULL; + zpl_isize alen, i, j, v; + + if (data == NULL) { + return NULL; + } + + alen = zpl__base64_decoded_size(s); + ret = cast(zpl_u8 *)zpl_alloc(a, alen+1); + + ZPL_ASSERT_NOT_NULL(ret); + + ret[alen] = 0; + + for (i=0; i> 16) & 0xFF; + + if (s[i+2] != '=') + ret[j+1] = (v >> 8) & 0xFF; + + if (s[i+3] != '=') + ret[j+2] = v & 0xFF; + } + + return ret; + } + + zpl_u32 zpl_murmur32_seed(void const *data, zpl_isize len, zpl_u32 seed) { + zpl_u32 const c1 = 0xcc9e2d51; + zpl_u32 const c2 = 0x1b873593; + zpl_u32 const r1 = 15; + zpl_u32 const r2 = 13; + zpl_u32 const m = 5; + zpl_u32 const n = 0xe6546b64; + + zpl_isize i, nblocks = len / 4; + zpl_u32 hash = seed, k1 = 0; + zpl_u32 const *blocks = cast(zpl_u32 const *) data; + zpl_u8 const *tail = cast(zpl_u8 const *)(data) + nblocks * 4; + + for (i = 0; i < nblocks; i++) { + zpl_u32 k = blocks[i]; + k *= c1; + k = (k << r1) | (k >> (32 - r1)); + k *= c2; + + hash ^= k; + hash = ((hash << r2) | (hash >> (32 - r2))) * m + n; + } + + switch (len & 3) { + case 3: k1 ^= tail[2] << 16; + case 2: k1 ^= tail[1] << 8; + case 1: + k1 ^= tail[0]; + + k1 *= c1; + k1 = (k1 << r1) | (k1 >> (32 - r1)); + k1 *= c2; + hash ^= k1; + } + + hash ^= len; + hash ^= (hash >> 16); + hash *= 0x85ebca6b; + hash ^= (hash >> 13); + hash *= 0xc2b2ae35; + hash ^= (hash >> 16); + + return hash; + } + + zpl_u64 zpl_murmur64_seed(void const *data_, zpl_isize len, zpl_u64 seed) { + zpl_u64 const m = 0xc6a4a7935bd1e995ULL; + zpl_i32 const r = 47; + + zpl_u64 h = seed ^ (len * m); + + zpl_u64 const *data = cast(zpl_u64 const *) data_; + zpl_u8 const *data2 = cast(zpl_u8 const *) data_; + zpl_u64 const *end = data + (len / 8); + + while (data != end) { + zpl_u64 k = *data++; + + k *= m; + k ^= k >> r; + k *= m; + + h ^= k; + h *= m; + } + + switch (len & 7) { + case 7: h ^= cast(zpl_u64)(data2[6]) << 48; + case 6: h ^= cast(zpl_u64)(data2[5]) << 40; + case 5: h ^= cast(zpl_u64)(data2[4]) << 32; + case 4: h ^= cast(zpl_u64)(data2[3]) << 24; + case 3: h ^= cast(zpl_u64)(data2[2]) << 16; + case 2: h ^= cast(zpl_u64)(data2[1]) << 8; + case 1: h ^= cast(zpl_u64)(data2[0]); + h *= m; + }; + + h ^= h >> r; + h *= m; + h ^= h >> r; + + return h; + } + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_REGEX) + // file: source/regex.c + + + ZPL_BEGIN_C_DECLS + + typedef enum zplreOp { + ZPL_RE_OP_BEGIN_CAPTURE, + ZPL_RE_OP_END_CAPTURE, + + ZPL_RE_OP_BEGINNING_OF_LINE, + ZPL_RE_OP_END_OF_LINE, + + ZPL_RE_OP_EXACT_MATCH, + ZPL_RE_OP_META_MATCH, + + ZPL_RE_OP_ANY, + ZPL_RE_OP_ANY_OF, + ZPL_RE_OP_ANY_BUT, + + ZPL_RE_OP_ZERO_OR_MORE, + ZPL_RE_OP_ONE_OR_MORE, + ZPL_RE_OP_ZERO_OR_MORE_SHORTEST, + ZPL_RE_OP_ONE_OR_MORE_SHORTEST, + ZPL_RE_OP_ZERO_OR_ONE, + + ZPL_RE_OP_BRANCH_START, + ZPL_RE_OP_BRANCH_END + } zplreOp; + + typedef enum zplreCode { + ZPL_RE_CODE_NULL = 0x0000, + ZPL_RE_CODE_WHITESPACE = 0x0100, + ZPL_RE_CODE_NOT_WHITESPACE = 0x0200, + ZPL_RE_CODE_DIGIT = 0x0300, + ZPL_RE_CODE_NOT_DIGIT = 0x0400, + ZPL_RE_CODE_ALPHA = 0x0500, + ZPL_RE_CODE_LOWER = 0x0600, + ZPL_RE_CODE_UPPER = 0x0700, + ZPL_RE_CODE_WORD = 0x0800, + ZPL_RE_CODE_NOT_WORD = 0x0900, + + ZPL_RE_CODE_XDIGIT = 0x0a00, + ZPL_RE_CODE_PRINTABLE = 0x0b00, + } zplreCode; + + typedef struct { + zpl_isize op, offset; + } zpl_re_ctx; + + enum { + ZPL_RE__NO_MATCH = -1, + ZPL_RE__INTERNAL_FAILURE = -2, + }; + + static char const ZPL_RE__META_CHARS[] = "^$()[].*+?|\\"; + static char const ZPL_RE__WHITESPACE[] = " \r\t\n\v\f"; + #define ZPL_RE__LITERAL(str) (str), zpl_size_of(str)-1 + + static zpl_re_ctx zpl_re__exec_single(zpl_re *re, zpl_isize op, char const *str, zpl_isize str_len, zpl_isize offset, zpl_re_capture *captures, zpl_isize max_capture_count); + static zpl_re_ctx zpl_re__exec(zpl_re *re, zpl_isize op, char const *str, zpl_isize str_len, zpl_isize offset, zpl_re_capture *captures, zpl_isize max_capture_count); + + static zpl_re_ctx zpl_re__ctx_no_match(zpl_isize op) { + zpl_re_ctx c; + c.op = op; + c.offset = ZPL_RE__NO_MATCH; + return c; + } + + static zpl_re_ctx zpl_re__ctx_internal_failure(zpl_isize op) { + zpl_re_ctx c; + c.op = op; + c.offset = ZPL_RE__INTERNAL_FAILURE; + return c; + } + + static zpl_u8 zpl_re__hex(char const *s) { + return ((zpl_char_to_hex_digit(*s) << 4) & 0xf0) | (zpl_char_to_hex_digit(*(s+1)) & 0x0f); + } + + static zpl_isize zpl_re__strfind(char const *s, zpl_isize len, char c, zpl_isize offset) { + if (offset < len) { + char const *found = (char const *)zpl_memchr(s+offset, c, len-offset); + if (found) + return found - s; + } + + return -1; + } + + static zpl_b32 zpl_re__match_escape(char c, int code) { + switch (code) { + case ZPL_RE_CODE_NULL: return c == 0; + case ZPL_RE_CODE_WHITESPACE: return zpl_re__strfind(ZPL_RE__LITERAL(ZPL_RE__WHITESPACE), c, 0) >= 0; + case ZPL_RE_CODE_NOT_WHITESPACE: return zpl_re__strfind(ZPL_RE__LITERAL(ZPL_RE__WHITESPACE), c, 0) < 0; + case ZPL_RE_CODE_DIGIT: return (c >= '0' && c <= '9'); + case ZPL_RE_CODE_NOT_DIGIT: return !(c >= '0' && c <= '9'); + case ZPL_RE_CODE_ALPHA: return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z'); + case ZPL_RE_CODE_LOWER: return (c >= 'a' && c <= 'z'); + case ZPL_RE_CODE_UPPER: return (c >= 'A' && c <= 'Z'); + + /* TODO(bill): Make better? */ + case ZPL_RE_CODE_WORD: return (c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '_'; + case ZPL_RE_CODE_NOT_WORD: return !((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '_'); + + /* TODO(bill): Maybe replace with between tests? */ + case ZPL_RE_CODE_XDIGIT: return zpl_re__strfind(ZPL_RE__LITERAL("0123456789ABCDEFabcdef"), c, 0) >= 0; + case ZPL_RE_CODE_PRINTABLE: return c >= 0x20 && c <= 0x7e; + default: break; + } + + return 0; + } + + static zpl_re_ctx zpl_re__consume(zpl_re *re, zpl_isize op, char const *str, zpl_isize str_len, zpl_isize offset, zpl_re_capture *captures, zpl_isize max_capture_count, zpl_b32 is_greedy) + { + zpl_re_ctx c, best_c, next_c; + + c.op = op; + c.offset = offset; + + best_c.op = ZPL_RE__NO_MATCH; + best_c.offset = offset; + + for (;;) { + c = zpl_re__exec_single(re, op, str, str_len, c.offset, 0, 0); + if (c.offset > str_len || c.offset == -1) break; + if (c.op >= re->buf_len) return c; + + next_c = zpl_re__exec(re, c.op, str, str_len, c.offset, captures, max_capture_count); + if (next_c.offset <= str_len) { + if (captures) + zpl_re__exec(re, c.op, str, str_len, c.offset, captures, max_capture_count); + + best_c = next_c; + if (!is_greedy) break; + } + + if (best_c.op > re->buf_len) + best_c.op = c.op; + + } + + return best_c; + } + + static zpl_re_ctx zpl_re__exec_single(zpl_re *re, zpl_isize op, char const *str, zpl_isize str_len, zpl_isize offset, zpl_re_capture *captures, zpl_isize max_capture_count) { + zpl_re_ctx ctx; + zpl_isize buffer_len; + zpl_isize match_len; + zpl_isize next_op; + zpl_isize skip; + + switch (re->buf[op++]) { + case ZPL_RE_OP_BEGIN_CAPTURE: { + zpl_u8 capture = re->buf[op++]; + if (captures && (capture < max_capture_count)) + captures[capture].str = str + offset; + } break; + + case ZPL_RE_OP_END_CAPTURE: { + zpl_u8 capture = re->buf[op++]; + if (captures && (capture < max_capture_count)) + captures[capture].len = (str + offset) - captures[capture].str; + } break; + + case ZPL_RE_OP_BEGINNING_OF_LINE: { + if (offset != 0) + return zpl_re__ctx_no_match(op); + } break; + + case ZPL_RE_OP_END_OF_LINE: { + if (offset != str_len) + return zpl_re__ctx_no_match(op); + } break; + + case ZPL_RE_OP_BRANCH_START: { + skip = re->buf[op++]; + ctx = zpl_re__exec(re, op, str, str_len, offset, captures, max_capture_count); + if (ctx.offset <= str_len) { + offset = ctx.offset; + op = ctx.op; + } else { + ctx = zpl_re__exec(re, op + skip, str, str_len, offset, captures, max_capture_count); + offset = ctx.offset; + op = ctx.op; + } + } break; + + case ZPL_RE_OP_BRANCH_END: { + skip = re->buf[op++]; + op += skip; + } break; + + case ZPL_RE_OP_ANY: { + if (offset < str_len) { + offset++; + break; + } + return zpl_re__ctx_no_match(op); + } break; + + case ZPL_RE_OP_ANY_OF: { + zpl_isize i; + char cin = str[offset]; + buffer_len = re->buf[op++]; + + if (offset >= str_len) + return zpl_re__ctx_no_match(op + buffer_len); + + for (i = 0; i < buffer_len; i++) { + char cmatch = (char)re->buf[op+i]; + if (!cmatch) { + i++; + if (zpl_re__match_escape(cin, re->buf[op+i] << 8)) + break; + } else if (cin == cmatch) { + break; + } + } + + if (i == buffer_len) + return zpl_re__ctx_no_match(op + buffer_len); + + offset++; + op += buffer_len; + } break; + + case ZPL_RE_OP_ANY_BUT: { + zpl_isize i; + char cin = str[offset]; + buffer_len = re->buf[op++]; + + if (offset >= str_len) + return zpl_re__ctx_no_match(op + buffer_len); + + for (i = 0; i < buffer_len; i++) { + char cmatch = (char)re->buf[op + i]; + if (!cmatch) { + i++; + if (zpl_re__match_escape(cin, re->buf[op+i] << 8)) + return zpl_re__ctx_no_match(op + buffer_len); + } else if (cin == cmatch) { + return zpl_re__ctx_no_match(op + buffer_len); + } + } + + offset++; + op += buffer_len; + } break; + + case ZPL_RE_OP_EXACT_MATCH: { + match_len = re->buf[op++]; + + if ((match_len > (str_len - offset)) || + zpl_strncmp(str+offset, (const char*)re->buf + op, match_len) != 0) + return zpl_re__ctx_no_match(op + match_len); + + op += match_len; + offset += match_len; + } break; + + case ZPL_RE_OP_META_MATCH: { + char cin = (char)re->buf[op++]; + char cmatch = str[offset++]; + + if (!cin) { + if (zpl_re__match_escape(cmatch, re->buf[op++] << 8)) + break; + } + else if (cin == cmatch) break; + + return zpl_re__ctx_no_match(op); + } break; + + case ZPL_RE_OP_ZERO_OR_MORE: { + ctx = zpl_re__consume(re, op, str, str_len, offset, captures, max_capture_count, 1); + offset = ctx.offset; + op = ctx.op; + } break; + + case ZPL_RE_OP_ONE_OR_MORE: { + ctx = zpl_re__exec_single(re, op, str, str_len, offset, captures, max_capture_count); + + if (ctx.offset > str_len) + return ctx; + + ctx = zpl_re__consume(re, op, str, str_len, offset, captures, max_capture_count, 1); + offset = ctx.offset; + op = ctx.op; + } break; + + case ZPL_RE_OP_ZERO_OR_MORE_SHORTEST: { + ctx = zpl_re__consume(re, op, str, str_len, offset, captures, max_capture_count, 0); + offset = ctx.offset; + op = ctx.op; + } break; + + case ZPL_RE_OP_ONE_OR_MORE_SHORTEST: { + ctx = zpl_re__exec_single(re, op, str, str_len, offset, captures, max_capture_count); + + if (ctx.offset > str_len) + return ctx; + + ctx = zpl_re__consume(re, op, str, str_len, offset, captures, max_capture_count, 0); + offset = ctx.offset; + op = ctx.op; + } break; + + case ZPL_RE_OP_ZERO_OR_ONE: { + ctx = zpl_re__exec_single(re, op, str, str_len, offset, captures, max_capture_count); + + if (ctx.offset <= str_len) { + zpl_re_ctx possible_ctx = zpl_re__exec(re, ctx.op, str, str_len, ctx.offset, captures, max_capture_count); + + if (possible_ctx.offset <= str_len) { + op = possible_ctx.op; + offset = possible_ctx.offset; + break; + } + } + + next_op = ctx.op; + ctx = zpl_re__exec(re, next_op, str, str_len, offset, captures, max_capture_count); + + if (ctx.offset <= str_len) { + op = ctx.op; + offset = ctx.offset; + break; + } + return zpl_re__ctx_no_match(op); + } break; + + default: { + return zpl_re__ctx_internal_failure(op); + } break; + } + + ctx.op = op; + ctx.offset = offset; + + return ctx; + } + + static zpl_re_ctx zpl_re__exec(zpl_re *re, zpl_isize op, char const *str, zpl_isize str_len, zpl_isize offset, zpl_re_capture *captures, zpl_isize max_capture_count) { + zpl_re_ctx c; + c.op = op; + c.offset = offset; + + while (c.op < re->buf_len) { + c = zpl_re__exec_single(re, c.op, str, str_len, c.offset, captures, max_capture_count); + + if (c.offset > str_len || c.offset == -1) + break; + } + + return c; + } + + static zpl_regex_error zpl_re__emit_ops(zpl_re *re, zpl_isize op_count, ...) { + va_list va; + + if (re->buf_len + op_count > re->buf_cap) { + if (!re->can_realloc) { + return ZPL_RE_ERROR_TOO_LONG; + } + else { + zpl_isize new_cap = (re->buf_cap*2) + op_count; + re->buf = (char *)zpl_resize(re->backing, re->buf, re->buf_cap, new_cap); + re->buf_cap = new_cap; + } + } + + va_start(va, op_count); + for (zpl_isize i = 0; i < op_count; i++) + { + zpl_i32 v = va_arg(va, zpl_i32); + if (v > 256) + return ZPL_RE_ERROR_TOO_LONG; + re->buf[re->buf_len++] = (char)v; + } + va_end(va); + + return ZPL_RE_ERROR_NONE; + } + + static zpl_regex_error zpl_re__emit_ops_buffer(zpl_re *re, zpl_isize op_count, char const *buffer) { + if (re->buf_len + op_count > re->buf_cap) { + if (!re->can_realloc) { + return ZPL_RE_ERROR_TOO_LONG; + } + else { + zpl_isize new_cap = (re->buf_cap*2) + op_count; + re->buf = (char *)zpl_resize(re->backing, re->buf, re->buf_cap, new_cap); + re->buf_cap = new_cap; + } + } + + for (zpl_isize i = 0; i < op_count; i++) + { + re->buf[re->buf_len++] = buffer[i]; + } + + return ZPL_RE_ERROR_NONE; + } + + static int zpl_re__encode_escape(char code) { + switch (code) { + default: break; /* NOTE(bill): It's a normal character */ + + /* TODO(bill): Are there anymore? */ + case 't': return '\t'; + case 'n': return '\n'; + case 'r': return '\r'; + case 'f': return '\f'; + case 'v': return '\v'; + + case '0': return ZPL_RE_CODE_NULL; + + case 's': return ZPL_RE_CODE_WHITESPACE; + case 'S': return ZPL_RE_CODE_NOT_WHITESPACE; + + case 'd': return ZPL_RE_CODE_DIGIT; + case 'D': return ZPL_RE_CODE_NOT_DIGIT; + + case 'a': return ZPL_RE_CODE_ALPHA; + case 'l': return ZPL_RE_CODE_LOWER; + case 'u': return ZPL_RE_CODE_UPPER; + + case 'w': return ZPL_RE_CODE_WORD; + case 'W': return ZPL_RE_CODE_NOT_WORD; + + case 'x': return ZPL_RE_CODE_XDIGIT; + case 'p': return ZPL_RE_CODE_PRINTABLE; + } + return code; + } + + static zpl_regex_error zpl_re__parse_group(zpl_re *re, char const *pattern, zpl_isize len, zpl_isize offset, zpl_isize *new_offset) { + zpl_regex_error err = ZPL_RE_ERROR_NONE; + char buffer[256] = {0}; + zpl_isize buffer_len = 0, buffer_cap = zpl_size_of(buffer); + zpl_b32 closed = 0; + zplreOp op = ZPL_RE_OP_ANY_OF; + + if (pattern[offset] == '^') { + offset++; + op = ZPL_RE_OP_ANY_BUT; + } + + while(!closed && + err == ZPL_RE_ERROR_NONE && + offset < len) + { + if (pattern[offset] == ']') { + err = zpl_re__emit_ops(re, 2, (zpl_i32)op, (zpl_i32)buffer_len); + if (err) break; + + err = zpl_re__emit_ops_buffer(re, buffer_len, (const char*)buffer); + if (err) break; + offset++; + closed = 1; + break; + } + + if (buffer_len >= buffer_cap) + return ZPL_RE_ERROR_TOO_LONG; + + if (pattern[offset] == '\\') { + offset++; + + if ((offset + 1 < len) && zpl_char_is_hex_digit(*(pattern+offset))) { + buffer[buffer_len++] = zpl_re__hex((pattern+offset)); + offset++; + } + else if (offset < len) { + zpl_i32 code = zpl_re__encode_escape(pattern[offset]); + + if (!code || code > 0xff) { + buffer[buffer_len++] = 0; + + if (buffer_len >= buffer_cap) + return ZPL_RE_ERROR_TOO_LONG; + + buffer[buffer_len++] = (code >> 8) & 0xff; + } + else { + buffer[buffer_len++] = code & 0xff; + } + } + } + else { + buffer[buffer_len++] = (unsigned char)pattern[offset]; + } + + offset++; + } + + if (err) return err; + if (!closed) return ZPL_RE_ERROR_MISMATCHED_BLOCKS; + if (new_offset) *new_offset = offset; + return ZPL_RE_ERROR_NONE; + } + + static zpl_regex_error zpl_re__compile_quantifier(zpl_re *re, zpl_isize last_buf_len, unsigned char quantifier) { + zpl_regex_error err; + zpl_isize move_size; + + if ((re->buf[last_buf_len] == ZPL_RE_OP_EXACT_MATCH) && + (re->buf[last_buf_len+1] > 1)) + { + unsigned char last_char = re->buf[re->buf_len-1]; + + re->buf[last_buf_len+1]--; + re->buf_len--; + err = zpl_re__emit_ops(re, 4, (zpl_i32)quantifier, (zpl_i32)ZPL_RE_OP_EXACT_MATCH, 1, (zpl_i32)last_char); + if (err) return err; + return ZPL_RE_ERROR_NONE; + } + + move_size = re->buf_len - last_buf_len + 1; + + err = zpl_re__emit_ops(re, 1, 0); + if (err) return err; + + zpl_memmove(re->buf+last_buf_len+1, re->buf+last_buf_len, move_size); + re->buf[last_buf_len] = quantifier; + + return ZPL_RE_ERROR_NONE; + } + + static zpl_regex_error zpl_re__parse(zpl_re *re, char const *pattern, zpl_isize len, zpl_isize offset, zpl_isize level, zpl_isize *new_offset) { + zpl_regex_error err = ZPL_RE_ERROR_NONE; + zpl_isize last_buf_len = re->buf_len; + zpl_isize branch_begin = re->buf_len; + zpl_isize branch_op = -1; + + while (offset < len) { + switch (pattern[offset++]) { + case '^': { + err = zpl_re__emit_ops(re, 1, ZPL_RE_OP_BEGINNING_OF_LINE); + if (err) return err; + } break; + + case '$': { + err = zpl_re__emit_ops(re, 1, ZPL_RE_OP_END_OF_LINE); + if (err) return err; + } break; + + case '(': { + zpl_isize capture = re->capture_count++; + last_buf_len = re->buf_len; + err = zpl_re__emit_ops(re, 2, ZPL_RE_OP_BEGIN_CAPTURE, (zpl_i32)capture); + if (err) return err; + + err = zpl_re__parse(re, pattern, len, offset, level+1, &offset); + + if ((offset > len) || (pattern[offset-1] != ')')) + return ZPL_RE_ERROR_MISMATCHED_CAPTURES; + + err = zpl_re__emit_ops(re, 2, ZPL_RE_OP_END_CAPTURE, (zpl_i32)capture); + if (err) return err; + } break; + + case ')': { + if (branch_op != -1) + re->buf[branch_op + 1] = (unsigned char)(re->buf_len - (branch_op+2)); + + if (level == 0) + return ZPL_RE_ERROR_MISMATCHED_CAPTURES; + + if (new_offset) *new_offset = offset; + return ZPL_RE_ERROR_NONE; + } break; + + case '[': { + last_buf_len = re->buf_len; + err = zpl_re__parse_group(re, pattern, len, offset, &offset); + if (offset > len) + return err; + } break; + + /* NOTE(bill): Branching magic! */ + case '|': { + if (branch_begin >= re->buf_len) { + return ZPL_RE_ERROR_BRANCH_FAILURE; + } else { + zpl_isize size = re->buf_len - branch_begin; + err = zpl_re__emit_ops(re, 4, 0, 0, ZPL_RE_OP_BRANCH_END, 0); + if (err) return err; + + zpl_memmove(re->buf + branch_begin + 2, re->buf + branch_begin, size); + re->buf[branch_begin] = ZPL_RE_OP_BRANCH_START; + re->buf[branch_begin+1] = (size+2) & 0xff; + branch_op = re->buf_len-2; + } + } break; + + case '.': { + last_buf_len = re->buf_len; + err = zpl_re__emit_ops(re, 1, ZPL_RE_OP_ANY); + if (err) return err; + } break; + + case '*': + case '+': + { + unsigned char quantifier = ZPL_RE_OP_ONE_OR_MORE; + if (pattern[offset-1] == '*') + quantifier = ZPL_RE_OP_ZERO_OR_MORE; + + if (last_buf_len >= re->buf_len) + return ZPL_RE_ERROR_INVALID_QUANTIFIER; + if ((re->buf[last_buf_len] < ZPL_RE_OP_EXACT_MATCH) || + (re->buf[last_buf_len] > ZPL_RE_OP_ANY_BUT)) + return ZPL_RE_ERROR_INVALID_QUANTIFIER; + + if ((offset < len) && (pattern[offset] == '?')) { + quantifier = ZPL_RE_OP_ONE_OR_MORE_SHORTEST; + offset++; + } + + err = zpl_re__compile_quantifier(re, last_buf_len, quantifier); + if (err) return err; + } break; + + case '?': { + if (last_buf_len >= re->buf_len) + return ZPL_RE_ERROR_INVALID_QUANTIFIER; + if ((re->buf[last_buf_len] < ZPL_RE_OP_EXACT_MATCH) || + (re->buf[last_buf_len] > ZPL_RE_OP_ANY_BUT)) + return ZPL_RE_ERROR_INVALID_QUANTIFIER; + + err = zpl_re__compile_quantifier(re, last_buf_len, + (unsigned char)ZPL_RE_OP_ZERO_OR_ONE); + if (err) return err; + } break; + + case '\\': { + last_buf_len = re->buf_len; + if ((offset+1 < len) && zpl_char_is_hex_digit(*(pattern+offset))) { + unsigned char hex_value = zpl_re__hex((pattern+offset)); + offset += 2; + err = zpl_re__emit_ops(re, 2, ZPL_RE_OP_META_MATCH, (int)hex_value); + if (err) return err; + } else if (offset < len) { + int code = zpl_re__encode_escape(pattern[offset++]); + if (!code || (code > 0xff)) { + err = zpl_re__emit_ops(re, 3, ZPL_RE_OP_META_MATCH, 0, (int)((code >> 8) & 0xff)); + if (err) return err; + } else { + err = zpl_re__emit_ops(re, 2, ZPL_RE_OP_META_MATCH, (int)code); + if (err) return err; + } + } + } break; + + /* NOTE(bill): Exact match */ + default: { + char const *match_start; + zpl_isize size = 0; + offset--; + match_start = pattern+offset; + while ((offset < len) && + (zpl_re__strfind(ZPL_RE__LITERAL(ZPL_RE__META_CHARS), pattern[offset], 0) < 0)) { + size++, offset++; + } + + last_buf_len = re->buf_len; + err = zpl_re__emit_ops(re, 2, ZPL_RE_OP_EXACT_MATCH, (int)size); + if (err) return err; + err = zpl_re__emit_ops_buffer(re, size, (char const *)match_start); + if (err) return err; + } break; + } + } + + if (new_offset) *new_offset = offset; + return ZPL_RE_ERROR_NONE; + } + + zpl_regex_error zpl_re_compile_from_buffer(zpl_re *re, char const *pattern, zpl_isize pattern_len, void *buffer, zpl_isize buffer_len) { + zpl_regex_error err; + re->capture_count = 0; + re->buf = (char *)buffer; + re->buf_len = 0; + re->buf_cap = re->buf_len; + re->can_realloc = 0; + + err = zpl_re__parse(re, pattern, pattern_len, 0, 0, 0); + return err; + } + + zpl_regex_error zpl_re_compile(zpl_re *re, zpl_allocator backing, char const *pattern, zpl_isize pattern_len) { + zpl_regex_error err; + zpl_isize cap = pattern_len+128; + zpl_isize offset = 0; + + re->backing = backing; + re->capture_count = 0; + re->buf = (char *)zpl_alloc(backing, cap); + re->buf_len = 0; + re->buf_cap = cap; + re->can_realloc = 1; + + err = zpl_re__parse(re, pattern, pattern_len, 0, 0, &offset); + + if (offset != pattern_len) + zpl_free(backing, re->buf); + + return err; + } + + zpl_isize zpl_re_capture_count(zpl_re *re) { return re->capture_count; } + + zpl_b32 zpl_re_match(zpl_re *re, char const *str, zpl_isize len, zpl_re_capture *captures, zpl_isize max_capture_count, zpl_isize *offset) { + if (re && re->buf_len > 0) { + if (re->buf[0] == ZPL_RE_OP_BEGINNING_OF_LINE) { + zpl_re_ctx c = zpl_re__exec(re, 0, str, len, 0, captures, max_capture_count); + if (c.offset >= 0 && c.offset <= len) { if (offset) *offset = c.offset; return 1; }; + if (c.offset == ZPL_RE__INTERNAL_FAILURE) return 0; + } else { + zpl_isize i; + for (i = 0; i < len; i++) { + zpl_re_ctx c = zpl_re__exec(re, 0, str, len, i, captures, max_capture_count); + if (c.offset >= 0 && c.offset <= len) { if (offset) *offset = c.offset; return 1; }; + if (c.offset == ZPL_RE__INTERNAL_FAILURE) return 0; + } + } + return 0; + } + return 1; + } + + + zpl_b32 zpl_re_match_all(zpl_re *re, char const *str, zpl_isize str_len, zpl_isize max_capture_count, + zpl_re_capture **out_captures) + { + char *end = (char *)str + str_len; + char *p = (char *)str; + + zpl_buffer_make(zpl_re_capture, cps, zpl_heap(), max_capture_count); + + zpl_isize offset = 0; + + while (p < end) + { + zpl_b32 ok = zpl_re_match(re, p, end - p, cps, max_capture_count, &offset); + if (!ok) { + zpl_buffer_free(cps); + return false; + } + + p += offset; + + for (zpl_isize i = 0; i < max_capture_count; i++) { + zpl_array_append(*out_captures, cps[i]); + } + } + + zpl_buffer_free(cps); + + return true; + } + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_DLL) + // file: source/dll.c + + + #if defined(ZPL_SYSTEM_UNIX) || defined(ZPL_SYSTEM_MACOS) + # include + #endif + + ZPL_BEGIN_C_DECLS + + //////////////////////////////////////////////////////////////// + // + // DLL Handling + // + // + + #if defined(ZPL_SYSTEM_WINDOWS) + zpl_dll_handle zpl_dll_load(char const *filepath) { + return cast(zpl_dll_handle) LoadLibraryA(filepath); + } + + void zpl_dll_unload(zpl_dll_handle dll) { + FreeLibrary(cast(HMODULE) dll); + } + + zpl_dll_proc zpl_dll_proc_address(zpl_dll_handle dll, char const *proc_name) { + return cast(zpl_dll_proc) GetProcAddress(cast(HMODULE) dll, proc_name); + } + + #else // POSIX + + zpl_dll_handle zpl_dll_load(char const *filepath) { + return cast(zpl_dll_handle) dlopen(filepath, RTLD_LAZY | RTLD_GLOBAL); + } + + void zpl_dll_unload(zpl_dll_handle dll) { + dlclose(dll); + } + + zpl_dll_proc zpl_dll_proc_address(zpl_dll_handle dll, char const *proc_name) { + return cast(zpl_dll_proc) dlsym(dll, proc_name); + } + + #endif + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_OPTS) + // file: source/opts.c + + //////////////////////////////////////////////////////////////// + // + // CLI Options + // + // + + ZPL_BEGIN_C_DECLS + + void zpl_opts_init(zpl_opts *opts, zpl_allocator a, char const *app) { + zpl_opts opts_ = { 0 }; + *opts = opts_; + opts->alloc = a; + opts->appname = app; + + zpl_array_init(opts->entries, a); + zpl_array_init(opts->positioned, a); + zpl_array_init(opts->errors, a); + } + + void zpl_opts_free(zpl_opts *opts) { + for (zpl_i32 i = 0; i < zpl_array_count(opts->entries); ++i) { + zpl_opts_entry *e = opts->entries + i; + if (e->type == ZPL_OPTS_STRING) { + zpl_string_free(e->text); + } + } + + zpl_array_free(opts->entries); + zpl_array_free(opts->positioned); + zpl_array_free(opts->errors); + } + + void zpl_opts_add(zpl_opts *opts, char const *name, char const *lname, const char *desc, zpl_u8 type) { + zpl_opts_entry e = { 0 }; + + e.name = name; + e.lname = lname; + e.desc = desc; + e.type = type; + e.met = false; + e.pos = false; + + zpl_array_append(opts->entries, e); + } + + zpl_opts_entry *zpl__opts_find(zpl_opts *opts, char const *name, zpl_usize len, zpl_b32 longname) { + zpl_opts_entry *e = 0; + + for (int i = 0; i < zpl_array_count(opts->entries); ++i) { + e = opts->entries + i; + char const *n = (longname ? e->lname : e->name); + if(!n) continue; + + if (zpl_strnlen(name, len) == zpl_strlen(n) && !zpl_strncmp(n, name, len)) { return e; } + } + + return NULL; + } + + void zpl_opts_positional_add(zpl_opts *opts, char const *name) { + zpl_opts_entry *e = zpl__opts_find(opts, name, zpl_strlen(name), true); + + if (e) { + e->pos = true; + zpl_array_append_at(opts->positioned, e, 0); + } + } + + zpl_b32 zpl_opts_positionals_filled(zpl_opts *opts) { return zpl_array_count(opts->positioned) == 0; } + + zpl_string zpl_opts_string(zpl_opts *opts, char const *name, char const *fallback) { + zpl_opts_entry *e = zpl__opts_find(opts, name, zpl_strlen(name), true); + + return (char *)((e && e->met) ? e->text : fallback); + } + + zpl_f64 zpl_opts_real(zpl_opts *opts, char const *name, zpl_f64 fallback) { + zpl_opts_entry *e = zpl__opts_find(opts, name, zpl_strlen(name), true); + + return (e && e->met) ? e->real : fallback; + } + + zpl_i64 zpl_opts_integer(zpl_opts *opts, char const *name, zpl_i64 fallback) { + zpl_opts_entry *e = zpl__opts_find(opts, name, zpl_strlen(name), true); + + return (e && e->met) ? e->integer : fallback; + } + + void zpl__opts_set_value(zpl_opts *opts, zpl_opts_entry *t, char *b) { + t->met = true; + + switch (t->type) { + case ZPL_OPTS_STRING: { + t->text = zpl_string_make(opts->alloc, b); + } break; + + case ZPL_OPTS_FLOAT: { + t->real = zpl_str_to_f64(b, NULL); + } break; + + case ZPL_OPTS_INT: { + t->integer = zpl_str_to_i64(b, NULL, 10); + } break; + } + + for (zpl_isize i=0; i < zpl_array_count(opts->positioned); i++) { + if (!zpl_strcmp(opts->positioned[i]->lname, t->lname)) { + zpl_array_remove_at(opts->positioned, i); + break; + } + } + } + + zpl_b32 zpl_opts_has_arg(zpl_opts *opts, char const *name) { + zpl_opts_entry *e = zpl__opts_find(opts, name, zpl_strlen(name), true); + + if (e) { return e->met; } + + return false; + } + + void zpl_opts_print_help(zpl_opts *opts) { + zpl_printf("USAGE: %s", opts->appname); + + for (zpl_isize i = zpl_array_count(opts->entries); i >= 0; --i) { + zpl_opts_entry *e = opts->entries + i; + + if (e->pos == (zpl_b32) true) { zpl_printf(" [%s]", e->lname); } + } + + zpl_printf("\nOPTIONS:\n"); + + for (zpl_isize i = 0; i < zpl_array_count(opts->entries); ++i) { + zpl_opts_entry *e = opts->entries + i; + + if(e->name) { + if(e->lname) { zpl_printf("\t-%s, --%s: %s\n", e->name, e->lname, e->desc); } + else { zpl_printf("\t-%s: %s\n", e->name, e->desc); } + } else { zpl_printf("\t--%s: %s\n", e->lname, e->desc); } + } + } + + void zpl_opts_print_errors(zpl_opts *opts) { + for (int i = 0; i < zpl_array_count(opts->errors); ++i) { + zpl_opts_err *err = (opts->errors + i); + + zpl_printf("ERROR: "); + + switch (err->type) { + case ZPL_OPTS_ERR_OPTION: zpl_printf("Invalid option \"%s\"", err->val); break; + + case ZPL_OPTS_ERR_VALUE: zpl_printf("Invalid value \"%s\"", err->val); break; + + case ZPL_OPTS_ERR_MISSING_VALUE: zpl_printf("Missing value for option \"%s\"", err->val); break; + + case ZPL_OPTS_ERR_EXTRA_VALUE: zpl_printf("Extra value for option \"%s\"", err->val); break; + } + + zpl_printf("\n"); + } + } + + void zpl__opts_push_error(zpl_opts *opts, char *b, zpl_u8 errtype) { + zpl_opts_err err = { 0 }; + err.val = b; + err.type = errtype; + zpl_array_append(opts->errors, err); + } + + zpl_b32 zpl_opts_compile(zpl_opts *opts, int argc, char **argv) { + zpl_b32 had_errors = false; + for (int i = 1; i < argc; ++i) { + char *p = argv[i]; + + if (*p) { + p = cast(char *)zpl_str_trim(p, false); + if (*p == '-') { + zpl_opts_entry *t = 0; + zpl_b32 checkln = false; + if (*(p + 1) == '-') { + checkln = true; + ++p; + } + + char *b = p + 1, *e = b; + + while (zpl_char_is_alphanumeric(*e) || *e == '-' || *e == '_') { ++e; } + + t = zpl__opts_find(opts, b, (e - b), checkln); + + if (t) { + char *ob = b; + b = e; + + /**/ if (*e == '=') { + if (t->type == ZPL_OPTS_FLAG) { + *e = '\0'; + zpl__opts_push_error(opts, ob, ZPL_OPTS_ERR_EXTRA_VALUE); + had_errors = true; + continue; + } + + b = e = e + 1; + } else if (*e == '\0') { + char *sp = argv[i+1]; + + if (sp && *sp != '-' && (zpl_array_count(opts->positioned) < 1 || t->type != ZPL_OPTS_FLAG)) { + if (t->type == ZPL_OPTS_FLAG) { + zpl__opts_push_error(opts, b, ZPL_OPTS_ERR_EXTRA_VALUE); + had_errors = true; + continue; + } + + p = sp; + b = e = sp; + ++i; + } else { + if (t->type != ZPL_OPTS_FLAG) { + zpl__opts_push_error(opts, ob, ZPL_OPTS_ERR_MISSING_VALUE); + had_errors = true; + continue; + } + t->met = true; + continue; + } + } + + e = cast(char *)zpl_str_control_skip(e, '\0'); + zpl__opts_set_value(opts, t, b); + } else { + zpl__opts_push_error(opts, b, ZPL_OPTS_ERR_OPTION); + had_errors = true; + } + } else if (zpl_array_count(opts->positioned)) { + zpl_opts_entry *l = zpl_array_back(opts->positioned); + zpl_array_pop(opts->positioned); + zpl__opts_set_value(opts, l, p); + } else { + zpl__opts_push_error(opts, p, ZPL_OPTS_ERR_VALUE); + had_errors = true; + } + } + } + return !had_errors; + } + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_PROCESS) + // file: source/process.c + + //////////////////////////////////////////////////////////////// + // + // Process creation and manipulation methods + // + // + + ZPL_BEGIN_C_DECLS + + static ZPL_ALWAYS_INLINE void zpl__pr_close_file_handle(zpl_file *f) { + ZPL_ASSERT_NOT_NULL(f); + f->fd.p = NULL; + } + + static ZPL_ALWAYS_INLINE void zpl__pr_close_file_handles(zpl_pr *process) { + ZPL_ASSERT_NOT_NULL(process); + + zpl__pr_close_file_handle(&process->in); + zpl__pr_close_file_handle(&process->out); + zpl__pr_close_file_handle(&process->err); + + process->f_stdin = process->f_stdout = process->f_stderr = NULL; + + #ifdef ZPL_SYSTEM_WINDOWS + process->win32_handle = NULL; + #else + ZPL_NOT_IMPLEMENTED; + #endif + } + + enum { + ZPL_PR_HANDLE_MODE_READ, + ZPL_PR_HANDLE_MODE_WRITE, + ZPL_PR_HANDLE_MODES, + }; + + void *zpl__pr_open_handle(zpl_u8 type, const char *mode, void **handle) { + #ifdef ZPL_SYSTEM_WINDOWS + void *pipes[ZPL_PR_HANDLE_MODES]; + zpl_i32 fd; + + const zpl_u32 flag_inherit = 0x00000001; + SECURITY_ATTRIBUTES sa = {zpl_size_of(sa), 0, 1}; + + if (!CreatePipe(&pipes[0], &pipes[1], cast(LPSECURITY_ATTRIBUTES)&sa, 0)) { + return NULL; + } + + if (!SetHandleInformation(pipes[type], flag_inherit, 0)) { + return NULL; + } + + fd = _open_osfhandle(cast(zpl_intptr)pipes[type], 0); + + if (fd != -1) { + *handle = pipes[1-type]; + return _fdopen(fd, mode); + } + + return NULL; + #else + ZPL_NOT_IMPLEMENTED; + return NULL; + #endif + } + + zpl_i32 zpl_pr_create(zpl_pr *process, const char **args, zpl_isize argc, zpl_pr_si si, zpl_pr_opts options) { + ZPL_ASSERT_NOT_NULL(process); + zpl_zero_item(process); + + #ifdef ZPL_SYSTEM_WINDOWS + zpl_string cli, env; + zpl_b32 c_env=false; + STARTUPINFOW psi = {0}; + PROCESS_INFORMATION pi = {0}; + zpl_i32 err_code = 0; + zpl_allocator a = zpl_heap(); + const zpl_u32 use_std_handles = 0x00000100; + + psi.cb = zpl_size_of(psi); + psi.dwFlags = use_std_handles | si.flags; + + if (options & ZPL_PR_OPTS_CUSTOM_ENV) { + env = zpl_string_join(zpl_heap(), cast(const char**)si.env, si.env_count, "\0\0"); + env = zpl_string_appendc(env, "\0"); + c_env = true; + } + else if (!(options & ZPL_PR_OPTS_INHERIT_ENV)) { + env = (zpl_string)"\0\0\0\0"; + } else { + env = (zpl_string)NULL; + } + + process->f_stdin = zpl__pr_open_handle(ZPL_PR_HANDLE_MODE_WRITE, "wb", &psi.hStdInput); + process->f_stdout = zpl__pr_open_handle(ZPL_PR_HANDLE_MODE_READ, "rb", &psi.hStdOutput); + + if (options & ZPL_PR_OPTS_COMBINE_STD_OUTPUT) { + process->f_stderr = process->f_stdout; + psi.hStdError = psi.hStdOutput; + } else { + process->f_stderr = zpl__pr_open_handle(ZPL_PR_HANDLE_MODE_READ, "rb", &psi.hStdError); + } + + cli = zpl_string_join(zpl_heap(), args, argc, " "); + + psi.dwX = si.posx; + psi.dwY = si.posy; + psi.dwXSize = si.resx; + psi.dwYSize = si.resy; + psi.dwXCountChars = si.bufx; + psi.dwYCountChars = si.bufy; + psi.dwFillAttribute = si.fill_attr; + psi.wShowWindow = si.show_window; + + wchar_t *w_cli = zpl__alloc_utf8_to_ucs2(a, cli, NULL); + wchar_t *w_workdir = zpl__alloc_utf8_to_ucs2(a, si.workdir, NULL); + + if (!CreateProcessW( + NULL, + w_cli, + NULL, + NULL, + 1, + 0, + env, + w_workdir, + cast(LPSTARTUPINFOW)&psi, + cast(LPPROCESS_INFORMATION)&pi + )) { + err_code = -1; + goto pr_free_data; + } + + process->win32_handle = pi.hProcess; + CloseHandle(pi.hThread); + + zpl_file_connect_handle(&process->in, process->f_stdin); + zpl_file_connect_handle(&process->out, process->f_stdout); + zpl_file_connect_handle(&process->err, process->f_stderr); + + pr_free_data: + zpl_string_free(cli); + zpl_free(a, w_cli); + zpl_free(a, w_workdir); + + if (c_env) + zpl_string_free(env); + + return err_code; + + #else + ZPL_NOT_IMPLEMENTED; + return -1; + #endif + } + + + zpl_i32 zpl_pr_join(zpl_pr *process) { + zpl_i32 ret_code; + + ZPL_ASSERT_NOT_NULL(process); + + #ifdef ZPL_SYSTEM_WINDOWS + if (process->f_stdin) { + fclose(cast(FILE *)process->f_stdin); + } + + WaitForSingleObject(process->win32_handle, INFINITE); + + if (!GetExitCodeProcess(process->win32_handle, cast(LPDWORD)&ret_code)) { + zpl_pr_destroy(process); + return -1; + } + + zpl_pr_destroy(process); + + return ret_code; + #else + ZPL_NOT_IMPLEMENTED; + ret_code = -1; + return ret_code; + #endif + } + + void zpl_pr_destroy(zpl_pr *process) { + ZPL_ASSERT_NOT_NULL(process); + + #ifdef ZPL_SYSTEM_WINDOWS + if (process->f_stdin) { + fclose(cast(FILE *)process->f_stdin); + } + + fclose(cast(FILE *)process->f_stdout); + + if (process->f_stderr != process->f_stdout) { + fclose(cast(FILE *)process->f_stderr); + } + + CloseHandle(process->win32_handle); + + zpl__pr_close_file_handles(process); + #else + ZPL_NOT_IMPLEMENTED; + #endif + } + + void zpl_pr_terminate(zpl_pr *process, zpl_i32 err_code) { + ZPL_ASSERT_NOT_NULL(process); + + #ifdef ZPL_SYSTEM_WINDOWS + TerminateProcess(process->win32_handle, cast(UINT)err_code); + zpl_pr_destroy(process); + #else + ZPL_NOT_IMPLEMENTED; + #endif + } + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_MATH) + // file: source/math.c + + + #if defined(ZPL_COMPILER_TINYC) && defined(ZPL_NO_MATH_H) + #undef ZPL_NO_MATH_H + #endif + + #if !defined(ZPL_NO_MATH_H) + # include + #endif + + ZPL_BEGIN_C_DECLS + + //////////////////////////////////////////////////////////////// + // + // Math + // + + zpl_f32 zpl_to_radians(zpl_f32 degrees) { return degrees * ZPL_TAU / 360.0f; } + zpl_f32 zpl_to_degrees(zpl_f32 radians) { return radians * 360.0f / ZPL_TAU; } + + zpl_f32 zpl_angle_diff(zpl_f32 radians_a, zpl_f32 radians_b) { + zpl_f32 delta = zpl_mod(radians_b - radians_a, ZPL_TAU); + delta = zpl_mod(delta + 1.5f * ZPL_TAU, ZPL_TAU); + delta -= 0.5f * ZPL_TAU; + return delta; + } + + zpl_f32 zpl_copy_sign(zpl_f32 x, zpl_f32 y) { + zpl_i32 ix, iy; + zpl_f32 r; + zpl_memcopy(&ix, &x, zpl_size_of(x)); + zpl_memcopy(&iy, &y, zpl_size_of(y)); + + ix &= 0x7fffffff; + ix |= iy & 0x80000000; + zpl_memcopy(&r, &ix, zpl_size_of(ix)); + return r; + } + + zpl_f32 zpl_remainder(zpl_f32 x, zpl_f32 y) { return x - (zpl_round(x / y) * y); } + + zpl_f32 zpl_mod(zpl_f32 x, zpl_f32 y) { + zpl_f32 result; + y = zpl_abs(y); + result = zpl_remainder(zpl_abs(x), y); + if (zpl_sign(result) > 0.0f) result += y; + return zpl_copy_sign(result, x); + } + + zpl_f64 zpl_copy_sign64(zpl_f64 x, zpl_f64 y) { + zpl_i64 ix, iy; + zpl_f64 r; + zpl_memcopy(&ix, &x, zpl_size_of(x)); + zpl_memcopy(&iy, &y, zpl_size_of(y)); + + ix &= 0x7fffffffffffffff; + ix |= iy & 0x8000000000000000; + zpl_memcopy(&r, &ix, zpl_size_of(ix)); + return r; + } + + zpl_f64 zpl_floor64(zpl_f64 x) { return cast(zpl_f64)((x >= 0.0) ? cast(zpl_i64) x : cast(zpl_i64)(x - 0.9999999999999999)); } + zpl_f64 zpl_ceil64(zpl_f64 x) { return cast(zpl_f64)((x < 0) ? cast(zpl_i64) x : (cast(zpl_i64) x) + 1); } + zpl_f64 zpl_round64(zpl_f64 x) { return cast(zpl_f64)((x >= 0.0) ? zpl_floor64(x + 0.5) : zpl_ceil64(x - 0.5)); } + zpl_f64 zpl_remainder64(zpl_f64 x, zpl_f64 y) { return x - (zpl_round64(x / y) * y); } + zpl_f64 zpl_abs64(zpl_f64 x) { return x < 0 ? -x : x; } + zpl_f64 zpl_sign64(zpl_f64 x) { return x < 0 ? -1.0 : +1.0; } + + zpl_f64 zpl_mod64(zpl_f64 x, zpl_f64 y) { + zpl_f64 result; + y = zpl_abs64(y); + result = zpl_remainder64(zpl_abs64(x), y); + if (zpl_sign64(result)) result += y; + return zpl_copy_sign64(result, x); + } + + zpl_f32 zpl_quake_rsqrt(zpl_f32 a) { + union { + int i; + zpl_f32 f; + } t; + zpl_f32 x2; + zpl_f32 const three_halfs = 1.5f; + + x2 = a * 0.5f; + t.f = a; + t.i = 0x5f375a86 - (t.i >> 1); /* What the fuck? */ + t.f = t.f * (three_halfs - (x2 * t.f * t.f)); /* 1st iteration */ + t.f = t.f * (three_halfs - (x2 * t.f * t.f)); /* 2nd iteration, this can be removed */ + + return t.f; + } + + #if defined(ZPL_NO_MATH_H) + # if defined(_MSC_VER) + + zpl_f32 zpl_rsqrt(zpl_f32 a) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(a))); } + zpl_f32 zpl_sqrt(zpl_f32 a) { return _mm_cvtss_f32(_mm_sqrt_ss(_mm_set_ss(a))); }; + + zpl_f32 zpl_sin(zpl_f32 a) { + static zpl_f32 const a0 = +1.91059300966915117e-31f; + static zpl_f32 const a1 = +1.00086760103908896f; + static zpl_f32 const a2 = -1.21276126894734565e-2f; + static zpl_f32 const a3 = -1.38078780785773762e-1f; + static zpl_f32 const a4 = -2.67353392911981221e-2f; + static zpl_f32 const a5 = +2.08026600266304389e-2f; + static zpl_f32 const a6 = -3.03996055049204407e-3f; + static zpl_f32 const a7 = +1.38235642404333740e-4f; + return a0 + a * (a1 + a * (a2 + a * (a3 + a * (a4 + a * (a5 + a * (a6 + a * a7)))))); + } + + zpl_f32 zpl_cos(zpl_f32 a) { + static zpl_f32 const a0 = +1.00238601909309722f; + static zpl_f32 const a1 = -3.81919947353040024e-2f; + static zpl_f32 const a2 = -3.94382342128062756e-1f; + static zpl_f32 const a3 = -1.18134036025221444e-1f; + static zpl_f32 const a4 = +1.07123798512170878e-1f; + static zpl_f32 const a5 = -1.86637164165180873e-2f; + static zpl_f32 const a6 = +9.90140908664079833e-4f; + static zpl_f32 const a7 = -5.23022132118824778e-14f; + return a0 + a * (a1 + a * (a2 + a * (a3 + a * (a4 + a * (a5 + a * (a6 + a * a7)))))); + } + + zpl_f32 zpl_tan(zpl_f32 radians) { + zpl_f32 rr = radians * radians; + zpl_f32 a = 9.5168091e-03f; + a *= rr; + a += 2.900525e-03f; + a *= rr; + a += 2.45650893e-02f; + a *= rr; + a += 5.33740603e-02f; + a *= rr; + a += 1.333923995e-01f; + a *= rr; + a += 3.333314036e-01f; + a *= rr; + a += 1.0f; + a *= radians; + return a; + } + + zpl_f32 zpl_arcsin(zpl_f32 a) { return zpl_arctan2(a, zpl_sqrt((1.0f + a) * (1.0f - a))); } + zpl_f32 zpl_arccos(zpl_f32 a) { return zpl_arctan2(zpl_sqrt((1.0f + a) * (1.0f - a)), a); } + + zpl_f32 zpl_arctan(zpl_f32 a) { + zpl_f32 u = a * a; + zpl_f32 u2 = u * u; + zpl_f32 u3 = u2 * u; + zpl_f32 u4 = u3 * u; + zpl_f32 f = 1.0f + 0.33288950512027f * u - 0.08467922817644f * u2 + 0.03252232640125f * u3 - 0.00749305860992f * u4; + return a / f; + } + + zpl_f32 zpl_arctan2(zpl_f32 y, zpl_f32 x) { + if (zpl_abs(x) > zpl_abs(y)) { + zpl_f32 a = zpl_arctan(y / x); + if (x > 0.0f) + return a; + else + return y > 0.0f ? a + ZPL_TAU_OVER_2 : a - ZPL_TAU_OVER_2; + } else { + zpl_f32 a = zpl_arctan(x / y); + if (x > 0.0f) + return y > 0.0f ? ZPL_TAU_OVER_4 - a : -ZPL_TAU_OVER_4 - a; + else + return y > 0.0f ? ZPL_TAU_OVER_4 + a : -ZPL_TAU_OVER_4 + a; + } + } + + zpl_f32 zpl_exp(zpl_f32 a) { + union { + zpl_f32 f; + int i; + } u, v; + u.i = (int)(6051102 * a + 1056478197); + v.i = (int)(1056478197 - 6051102 * a); + return u.f / v.f; + } + + zpl_f32 zpl_log(zpl_f32 a) { + union { + zpl_f32 f; + int i; + } u = { a }; + return (u.i - 1064866805) * 8.262958405176314e-8f; /* 1 / 12102203.0; */ + } + + zpl_f32 zpl_pow(zpl_f32 a, zpl_f32 b) { + int flipped = 0, e; + zpl_f32 f, r = 1.0f; + if (b < 0) { + flipped = 1; + b = -b; + } + + e = (int)b; + f = zpl_exp(b - e); + + while (e) { + if (e & 1) r *= a; + a *= a; + e >>= 1; + } + + r *= f; + return flipped ? 1.0f / r : r; + } + + # else + + zpl_f32 zpl_rsqrt(zpl_f32 a) { return 1.0f / __builtin_sqrt(a); } + zpl_f32 zpl_sqrt(zpl_f32 a) { return __builtin_sqrt(a); } + zpl_f32 zpl_sin(zpl_f32 radians) { return __builtin_sinf(radians); } + zpl_f32 zpl_cos(zpl_f32 radians) { return __builtin_cosf(radians); } + zpl_f32 zpl_tan(zpl_f32 radians) { return __builtin_tanf(radians); } + zpl_f32 zpl_arcsin(zpl_f32 a) { return __builtin_asinf(a); } + zpl_f32 zpl_arccos(zpl_f32 a) { return __builtin_acosf(a); } + zpl_f32 zpl_arctan(zpl_f32 a) { return __builtin_atanf(a); } + zpl_f32 zpl_arctan2(zpl_f32 y, zpl_f32 x) { return __builtin_atan2f(y, x); } + + zpl_f32 zpl_exp(zpl_f32 x) { return __builtin_expf(x); } + zpl_f32 zpl_log(zpl_f32 x) { return __builtin_logf(x); } + + // TODO: Should this be zpl_exp(y * zpl_log(x)) ??? + zpl_f32 zpl_pow(zpl_f32 x, zpl_f32 y) { return __builtin_powf(x, y); } + + # endif + #else + zpl_f32 zpl_rsqrt(zpl_f32 a) { return 1.0f / sqrtf(a); } + zpl_f32 zpl_sqrt(zpl_f32 a) { return sqrtf(a); }; + zpl_f32 zpl_sin(zpl_f32 radians) { return sinf(radians); }; + zpl_f32 zpl_cos(zpl_f32 radians) { return cosf(radians); }; + zpl_f32 zpl_tan(zpl_f32 radians) { return tanf(radians); }; + zpl_f32 zpl_arcsin(zpl_f32 a) { return asinf(a); }; + zpl_f32 zpl_arccos(zpl_f32 a) { return acosf(a); }; + zpl_f32 zpl_arctan(zpl_f32 a) { return atanf(a); }; + zpl_f32 zpl_arctan2(zpl_f32 y, zpl_f32 x) { return atan2f(y, x); }; + + zpl_f32 zpl_exp(zpl_f32 x) { return expf(x); } + zpl_f32 zpl_log(zpl_f32 x) { return logf(x); } + zpl_f32 zpl_pow(zpl_f32 x, zpl_f32 y) { return powf(x, y); } + #endif + + zpl_f32 zpl_exp2(zpl_f32 x) { return zpl_exp(ZPL_LOG_TWO * x); } + zpl_f32 zpl_log2(zpl_f32 x) { return zpl_log(x) / ZPL_LOG_TWO; } + + zpl_f32 zpl_fast_exp(zpl_f32 x) { + /* NOTE: Only works in the range -1 <= x <= +1 */ + zpl_f32 e = 1.0f + x * (1.0f + x * 0.5f * (1.0f + x * 0.3333333333f * (1.0f + x * 0.25f * (1.0f + x * 0.2f)))); + return e; + } + + zpl_f32 zpl_fast_exp2(zpl_f32 x) { return zpl_fast_exp(ZPL_LOG_TWO * x); } + + zpl_f32 zpl_round(zpl_f32 x) { return (float)((x >= 0.0f) ? zpl_floor(x + 0.5f) : zpl_ceil(x - 0.5f)); } + zpl_f32 zpl_floor(zpl_f32 x) { return (float)((x >= 0.0f) ? (int)x : (int)(x - 0.9999999999999999f)); } + zpl_f32 zpl_ceil(zpl_f32 x) { return (float)((x < 0.0f) ? (int)x : ((int)x) + 1); } + + zpl_f32 zpl_half_to_float(zpl_half value) { + union { + unsigned int i; + zpl_f32 f; + } result; + int s = (value >> 15) & 0x001; + int e = (value >> 10) & 0x01f; + int m = value & 0x3ff; + + if (e == 0) { + if (m == 0) { + /* Plus or minus zero */ + result.i = (unsigned int)(s << 31); + return result.f; + } else { + /* Denormalized number */ + while (!(m & 0x00000400)) { + m <<= 1; + e -= 1; + } + + e += 1; + m &= ~0x00000400; + } + } else if (e == 31) { + if (m == 0) { + /* Positive or negative infinity */ + result.i = (unsigned int)((s << 31) | 0x7f800000); + return result.f; + } else { + /* Nan */ + result.i = (unsigned int)((s << 31) | 0x7f800000 | (m << 13)); + return result.f; + } + } + + e = e + (127 - 15); + m = m << 13; + + result.i = (unsigned int)((s << 31) | (e << 23) | m); + return result.f; + } + + zpl_half zpl_float_to_half(zpl_f32 value) { + union { + unsigned int i; + zpl_f32 f; + } v; + int i, s, e, m; + + v.f = value; + i = (int)v.i; + + s = (i >> 16) & 0x00008000; + e = ((i >> 23) & 0x000000ff) - (127 - 15); + m = i & 0x007fffff; + + if (e <= 0) { + if (e < -10) return (zpl_half)s; + m = (m | 0x00800000) >> (1 - e); + + if (m & 0x00001000) m += 0x00002000; + + return (zpl_half)(s | (m >> 13)); + } else if (e == 0xff - (127 - 15)) { + if (m == 0) { + return (zpl_half)(s | 0x7c00); /* NOTE: infinity */ + } else { + /* NOTE: NAN */ + m >>= 13; + return (zpl_half)(s | 0x7c00 | m | (m == 0)); + } + } else { + if (m & 0x00001000) { + m += 0x00002000; + if (m & 0x00800000) { + m = 0; + e += 1; + } + } + + if (e > 30) { + zpl_f32 volatile f = 1e12f; + int j; + for (j = 0; j < 10; j++) f *= f; /* NOTE: Cause overflow */ + + return (zpl_half)(s | 0x7c00); + } + + return (zpl_half)(s | (e << 10) | (m >> 13)); + } + } + + #define ZPL_VEC2_2OP(a, c, post) \ + a->x = c.x post; \ + a->y = c.y post; + + #define ZPL_VEC2_3OP(a, b, op, c, post) \ + a->x = b.x op c.x post; \ + a->y = b.y op c.y post; + + #define ZPL_VEC3_2OP(a, c, post) \ + a->x = c.x post; \ + a->y = c.y post; \ + a->z = c.z post; + + #define ZPL_VEC3_3OP(a, b, op, c, post) \ + a->x = b.x op c.x post; \ + a->y = b.y op c.y post; \ + a->z = b.z op c.z post; + + #define ZPL_VEC4_2OP(a, c, post) \ + a->x = c.x post; \ + a->y = c.y post; \ + a->z = c.z post; \ + a->w = c.w post; + + #define ZPL_VEC4_3OP(a, b, op, c, post) \ + a->x = b.x op c.x post; \ + a->y = b.y op c.y post; \ + a->z = b.z op c.z post; \ + a->w = b.w op c.w post; + + zpl_vec2 zpl_vec2f_zero(void) { + zpl_vec2 v = { 0, 0 }; + return v; + } + zpl_vec2 zpl_vec2f(zpl_f32 x, zpl_f32 y) { + zpl_vec2 v; + v.x = x; + v.y = y; + return v; + } + zpl_vec2 zpl_vec2fv(zpl_f32 x[2]) { + zpl_vec2 v; + v.x = x[0]; + v.y = x[1]; + return v; + } + + zpl_vec3 zpl_vec3f_zero(void) { + zpl_vec3 v = { 0, 0, 0 }; + return v; + } + zpl_vec3 zpl_vec3f(zpl_f32 x, zpl_f32 y, zpl_f32 z) { + zpl_vec3 v; + v.x = x; + v.y = y; + v.z = z; + return v; + } + zpl_vec3 zpl_vec3fv(zpl_f32 x[3]) { + zpl_vec3 v; + v.x = x[0]; + v.y = x[1]; + v.z = x[2]; + return v; + } + + zpl_vec4 zpl_vec4f_zero(void) { + zpl_vec4 v = { 0, 0, 0, 0 }; + return v; + } + zpl_vec4 zpl_vec4f(zpl_f32 x, zpl_f32 y, zpl_f32 z, zpl_f32 w) { + zpl_vec4 v; + v.x = x; + v.y = y; + v.z = z; + v.w = w; + return v; + } + zpl_vec4 zpl_vec4fv(zpl_f32 x[4]) { + zpl_vec4 v; + v.x = x[0]; + v.y = x[1]; + v.z = x[2]; + v.w = x[3]; + return v; + } + + zpl_f32 zpl_vec2_max(zpl_vec2 v) { return zpl_max(v.x, v.y); } + zpl_f32 zpl_vec2_side(zpl_vec2 p, zpl_vec2 q, zpl_vec2 r) { return ((q.x - p.x) * (r.y - p.y) - (r.x - p.x) * (q.y - p.y)); } + + void zpl_vec2_add(zpl_vec2 *d, zpl_vec2 v0, zpl_vec2 v1) { ZPL_VEC2_3OP(d, v0, +, v1, +0); } + void zpl_vec2_sub(zpl_vec2 *d, zpl_vec2 v0, zpl_vec2 v1) { ZPL_VEC2_3OP(d, v0, -, v1, +0); } + void zpl_vec2_mul(zpl_vec2 *d, zpl_vec2 v, zpl_f32 s) { ZPL_VEC2_2OP(d, v, *s); } + void zpl_vec2_div(zpl_vec2 *d, zpl_vec2 v, zpl_f32 s) { ZPL_VEC2_2OP(d, v, / s); } + + zpl_f32 zpl_vec3_max(zpl_vec3 v) { return zpl_max3(v.x, v.y, v.z); } + + void zpl_vec3_add(zpl_vec3 *d, zpl_vec3 v0, zpl_vec3 v1) { ZPL_VEC3_3OP(d, v0, +, v1, +0); } + void zpl_vec3_sub(zpl_vec3 *d, zpl_vec3 v0, zpl_vec3 v1) { ZPL_VEC3_3OP(d, v0, -, v1, +0); } + void zpl_vec3_mul(zpl_vec3 *d, zpl_vec3 v, zpl_f32 s) { ZPL_VEC3_2OP(d, v, *s); } + void zpl_vec3_div(zpl_vec3 *d, zpl_vec3 v, zpl_f32 s) { ZPL_VEC3_2OP(d, v, / s); } + + void zpl_vec4_add(zpl_vec4 *d, zpl_vec4 v0, zpl_vec4 v1) { ZPL_VEC4_3OP(d, v0, +, v1, +0); } + void zpl_vec4_sub(zpl_vec4 *d, zpl_vec4 v0, zpl_vec4 v1) { ZPL_VEC4_3OP(d, v0, -, v1, +0); } + void zpl_vec4_mul(zpl_vec4 *d, zpl_vec4 v, zpl_f32 s) { ZPL_VEC4_2OP(d, v, *s); } + void zpl_vec4_div(zpl_vec4 *d, zpl_vec4 v, zpl_f32 s) { ZPL_VEC4_2OP(d, v, / s); } + + void zpl_vec2_addeq(zpl_vec2 *d, zpl_vec2 v) { ZPL_VEC2_3OP(d, (*d), +, v, +0); } + void zpl_vec2_subeq(zpl_vec2 *d, zpl_vec2 v) { ZPL_VEC2_3OP(d, (*d), -, v, +0); } + void zpl_vec2_muleq(zpl_vec2 *d, zpl_f32 s) { ZPL_VEC2_2OP(d, (*d), *s); } + void zpl_vec2_diveq(zpl_vec2 *d, zpl_f32 s) { ZPL_VEC2_2OP(d, (*d), / s); } + + void zpl_vec3_addeq(zpl_vec3 *d, zpl_vec3 v) { ZPL_VEC3_3OP(d, (*d), +, v, +0); } + void zpl_vec3_subeq(zpl_vec3 *d, zpl_vec3 v) { ZPL_VEC3_3OP(d, (*d), -, v, +0); } + void zpl_vec3_muleq(zpl_vec3 *d, zpl_f32 s) { ZPL_VEC3_2OP(d, (*d), *s); } + void zpl_vec3_diveq(zpl_vec3 *d, zpl_f32 s) { ZPL_VEC3_2OP(d, (*d), / s); } + + void zpl_vec4_addeq(zpl_vec4 *d, zpl_vec4 v) { ZPL_VEC4_3OP(d, (*d), +, v, +0); } + void zpl_vec4_subeq(zpl_vec4 *d, zpl_vec4 v) { ZPL_VEC4_3OP(d, (*d), -, v, +0); } + void zpl_vec4_muleq(zpl_vec4 *d, zpl_f32 s) { ZPL_VEC4_2OP(d, (*d), *s); } + void zpl_vec4_diveq(zpl_vec4 *d, zpl_f32 s) { ZPL_VEC4_2OP(d, (*d), / s); } + + #undef ZPL_VEC2_2OP + #undef ZPL_VEC2_3OP + #undef ZPL_VEC3_3OP + #undef ZPL_VEC3_2OP + #undef ZPL_VEC4_2OP + #undef ZPL_VEC4_3OP + + zpl_f32 zpl_vec2_dot(zpl_vec2 v0, zpl_vec2 v1) { return v0.x * v1.x + v0.y * v1.y; } + zpl_f32 zpl_vec3_dot(zpl_vec3 v0, zpl_vec3 v1) { return v0.x * v1.x + v0.y * v1.y + v0.z * v1.z; } + zpl_f32 zpl_vec4_dot(zpl_vec4 v0, zpl_vec4 v1) { return v0.x * v1.x + v0.y * v1.y + v0.z * v1.z + v0.w * v1.w; } + + void zpl_vec2_cross(zpl_f32 *d, zpl_vec2 v0, zpl_vec2 v1) { *d = v0.x * v1.y - v1.x * v0.y; } + void zpl_vec3_cross(zpl_vec3 *d, zpl_vec3 v0, zpl_vec3 v1) { + d->x = v0.y * v1.z - v0.z * v1.y; + d->y = v0.z * v1.x - v0.x * v1.z; + d->z = v0.x * v1.y - v0.y * v1.x; + } + + zpl_f32 zpl_vec2_mag2(zpl_vec2 v) { return zpl_vec2_dot(v, v); } + zpl_f32 zpl_vec3_mag2(zpl_vec3 v) { return zpl_vec3_dot(v, v); } + zpl_f32 zpl_vec4_mag2(zpl_vec4 v) { return zpl_vec4_dot(v, v); } + + /* TODO: Create custom sqrt function */ + zpl_f32 zpl_vec2_mag(zpl_vec2 v) { return zpl_sqrt(zpl_vec2_dot(v, v)); } + zpl_f32 zpl_vec3_mag(zpl_vec3 v) { return zpl_sqrt(zpl_vec3_dot(v, v)); } + zpl_f32 zpl_vec4_mag(zpl_vec4 v) { return zpl_sqrt(zpl_vec4_dot(v, v)); } + + void zpl_vec2_norm(zpl_vec2 *d, zpl_vec2 v) { + zpl_f32 inv_mag = zpl_rsqrt(zpl_vec2_dot(v, v)); + zpl_vec2_mul(d, v, inv_mag); + } + void zpl_vec3_norm(zpl_vec3 *d, zpl_vec3 v) { + zpl_f32 inv_mag = zpl_rsqrt(zpl_vec3_dot(v, v)); + zpl_vec3_mul(d, v, inv_mag); + } + void zpl_vec4_norm(zpl_vec4 *d, zpl_vec4 v) { + zpl_f32 inv_mag = zpl_rsqrt(zpl_vec4_dot(v, v)); + zpl_vec4_mul(d, v, inv_mag); + } + + void zpl_vec2_norm0(zpl_vec2 *d, zpl_vec2 v) { + zpl_f32 mag = zpl_vec2_mag(v); + if (mag > 0) + zpl_vec2_div(d, v, mag); + else + *d = zpl_vec2f_zero( ); + } + void zpl_vec3_norm0(zpl_vec3 *d, zpl_vec3 v) { + zpl_f32 mag = zpl_vec3_mag(v); + if (mag > 0) + zpl_vec3_div(d, v, mag); + else + *d = zpl_vec3f_zero( ); + } + void zpl_vec4_norm0(zpl_vec4 *d, zpl_vec4 v) { + zpl_f32 mag = zpl_vec4_mag(v); + if (mag > 0) + zpl_vec4_div(d, v, mag); + else + *d = zpl_vec4f_zero( ); + } + + void zpl_vec2_reflect(zpl_vec2 *d, zpl_vec2 i, zpl_vec2 n) { + zpl_vec2 b = n; + zpl_vec2_muleq(&b, 2.0f * zpl_vec2_dot(n, i)); + zpl_vec2_sub(d, i, b); + } + + void zpl_vec3_reflect(zpl_vec3 *d, zpl_vec3 i, zpl_vec3 n) { + zpl_vec3 b = n; + zpl_vec3_muleq(&b, 2.0f * zpl_vec3_dot(n, i)); + zpl_vec3_sub(d, i, b); + } + + void zpl_vec2_refract(zpl_vec2 *d, zpl_vec2 i, zpl_vec2 n, zpl_f32 eta) { + zpl_vec2 a, b; + zpl_f32 dv, k; + + dv = zpl_vec2_dot(n, i); + k = 1.0f - eta * eta * (1.0f - dv * dv); + zpl_vec2_mul(&a, i, eta); + zpl_vec2_mul(&b, n, eta * dv * zpl_sqrt(k)); + zpl_vec2_sub(d, a, b); + zpl_vec2_muleq(d, (float)(k >= 0.0f)); + } + + void zpl_vec3_refract(zpl_vec3 *d, zpl_vec3 i, zpl_vec3 n, zpl_f32 eta) { + zpl_vec3 a, b; + zpl_f32 dv, k; + + dv = zpl_vec3_dot(n, i); + k = 1.0f - eta * eta * (1.0f - dv * dv); + zpl_vec3_mul(&a, i, eta); + zpl_vec3_mul(&b, n, eta * dv * zpl_sqrt(k)); + zpl_vec3_sub(d, a, b); + zpl_vec3_muleq(d, (float)(k >= 0.0f)); + } + + zpl_f32 zpl_vec2_aspect_ratio(zpl_vec2 v) { return (v.y < 0.0001f) ? 0.0f : v.x / v.y; } + + void zpl_mat2_transpose(zpl_mat2 *m) { zpl_float22_transpose(zpl_float22_m(m)); } + void zpl_mat2_identity(zpl_mat2 *m) { zpl_float22_identity(zpl_float22_m(m)); } + void zpl_mat2_mul(zpl_mat2 *out, zpl_mat2 *m1, zpl_mat2 *m2) { + zpl_float22_mul(zpl_float22_m(out), zpl_float22_m(m1), zpl_float22_m(m2)); + } + + void zpl_float22_identity(zpl_f32 m[2][2]) { + m[0][0] = 1; + m[0][1] = 0; + m[1][0] = 0; + m[1][1] = 1; + } + + void zpl_mat2_copy(zpl_mat2* out, zpl_mat2* m) { + zpl_memcopy(out, m, sizeof(zpl_mat3)); + } + + void zpl_mat2_mul_vec2(zpl_vec2 *out, zpl_mat2 *m, zpl_vec2 in) { zpl_float22_mul_vec2(out, zpl_float22_m(m), in); } + + zpl_mat2 *zpl_mat2_v(zpl_vec2 m[2]) { return (zpl_mat2 *)m; } + zpl_mat2 *zpl_mat2_f(zpl_f32 m[2][2]) { return (zpl_mat2 *)m; } + + zpl_float2 *zpl_float22_m(zpl_mat2 *m) { return (zpl_float2 *)m; } + zpl_float2 *zpl_float22_v(zpl_vec2 m[2]) { return (zpl_float2 *)m; } + zpl_float2 *zpl_float22_4(zpl_f32 m[4]) { return (zpl_float2 *)m; } + + void zpl_float22_transpose(zpl_f32 (*vec)[2]) { + int i, j; + for (j = 0; j < 2; j++) { + for (i = j + 1; i < 2; i++) { + zpl_f32 t = vec[i][j]; + vec[i][j] = vec[j][i]; + vec[j][i] = t; + } + } + } + + void zpl_float22_mul(zpl_f32 (*out)[2], zpl_f32 (*mat1)[2], zpl_f32 (*mat2)[2]) { + int i, j; + zpl_f32 temp1[2][2], temp2[2][2]; + if (mat1 == out) { + zpl_memcopy(temp1, mat1, sizeof(temp1)); + mat1 = temp1; + } + if (mat2 == out) { + zpl_memcopy(temp2, mat2, sizeof(temp2)); + mat2 = temp2; + } + for (j = 0; j < 2; j++) { + for (i = 0; i < 2; i++) { out[j][i] = mat1[0][i] * mat2[j][0] + mat1[1][i] * mat2[j][1]; } + } + } + + void zpl_float22_mul_vec2(zpl_vec2 *out, zpl_f32 m[2][2], zpl_vec2 v) { + out->x = m[0][0] * v.x + m[0][1] * v.y; + out->y = m[1][0] * v.x + m[1][1] * v.y; + } + + zpl_f32 zpl_mat2_determinate(zpl_mat2 *m) { + zpl_float2 *e = zpl_float22_m(m); + return e[0][0] * e[1][1] - e[1][0] * e[0][1]; + } + + void zpl_mat2_inverse(zpl_mat2 *out, zpl_mat2 *in) { + zpl_float2 *o = zpl_float22_m(out); + zpl_float2 *i = zpl_float22_m(in); + + zpl_f32 ood = 1.0f / zpl_mat2_determinate(in); + + o[0][0] = +i[1][1] * ood; + o[0][1] = -i[0][1] * ood; + o[1][0] = -i[1][0] * ood; + o[1][1] = +i[0][0] * ood; + } + + void zpl_mat3_transpose(zpl_mat3 *m) { zpl_float33_transpose(zpl_float33_m(m)); } + void zpl_mat3_identity(zpl_mat3 *m) { zpl_float33_identity(zpl_float33_m(m)); } + + void zpl_mat3_copy(zpl_mat3* out, zpl_mat3* m) { + zpl_memcopy(out, m, sizeof(zpl_mat3)); + } + + void zpl_mat3_mul(zpl_mat3 *out, zpl_mat3 *m1, zpl_mat3 *m2) { + zpl_float33_mul(zpl_float33_m(out), zpl_float33_m(m1), zpl_float33_m(m2)); + } + + void zpl_float33_identity(zpl_f32 m[3][3]) { + m[0][0] = 1; + m[0][1] = 0; + m[0][2] = 0; + m[1][0] = 0; + m[1][1] = 1; + m[1][2] = 0; + m[2][0] = 0; + m[2][1] = 0; + m[2][2] = 1; + } + + void zpl_mat3_mul_vec3(zpl_vec3 *out, zpl_mat3 *m, zpl_vec3 in) { zpl_float33_mul_vec3(out, zpl_float33_m(m), in); } + + zpl_mat3 *zpl_mat3_v(zpl_vec3 m[3]) { return (zpl_mat3 *)m; } + zpl_mat3 *zpl_mat3_f(zpl_f32 m[3][3]) { return (zpl_mat3 *)m; } + + zpl_float3 *zpl_float33_m(zpl_mat3 *m) { return (zpl_float3 *)m; } + zpl_float3 *zpl_float33_v(zpl_vec3 m[3]) { return (zpl_float3 *)m; } + zpl_float3 *zpl_float33_9(zpl_f32 m[9]) { return (zpl_float3 *)m; } + + void zpl_float33_transpose(zpl_f32 (*vec)[3]) { + int i, j; + for (j = 0; j < 3; j++) { + for (i = j + 1; i < 3; i++) { + zpl_f32 t = vec[i][j]; + vec[i][j] = vec[j][i]; + vec[j][i] = t; + } + } + } + + void zpl_float33_mul(zpl_f32 (*out)[3], zpl_f32 (*mat1)[3], zpl_f32 (*mat2)[3]) { + int i, j; + zpl_f32 temp1[3][3], temp2[3][3]; + if (mat1 == out) { + zpl_memcopy(temp1, mat1, sizeof(temp1)); + mat1 = temp1; + } + if (mat2 == out) { + zpl_memcopy(temp2, mat2, sizeof(temp2)); + mat2 = temp2; + } + for (j = 0; j < 3; j++) { + for (i = 0; i < 3; i++) { + out[j][i] = mat1[0][i] * mat2[j][0] + mat1[1][i] * mat2[j][1] + mat1[2][i] * mat2[j][2]; + } + } + } + + void zpl_float33_mul_vec3(zpl_vec3 *out, zpl_f32 m[3][3], zpl_vec3 v) { + out->x = m[0][0] * v.x + m[0][1] * v.y + m[0][2] * v.z; + out->y = m[1][0] * v.x + m[1][1] * v.y + m[1][2] * v.z; + out->z = m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z; + } + + zpl_f32 zpl_mat3_determinate(zpl_mat3 *m) { + zpl_float3 *e = zpl_float33_m(m); + zpl_f32 d = + +e[0][0] * (e[1][1] * e[2][2] - e[1][2] * e[2][1]) + -e[0][1] * (e[1][0] * e[2][2] - e[1][2] * e[2][0]) + +e[0][2] * (e[1][0] * e[2][1] - e[1][1] * e[2][0]); + return d; + } + + void zpl_mat3_inverse(zpl_mat3 *out, zpl_mat3 *in) { + zpl_float3 *o = zpl_float33_m(out); + zpl_float3 *i = zpl_float33_m(in); + + zpl_f32 ood = 1.0f / zpl_mat3_determinate(in); + + o[0][0] = +(i[1][1] * i[2][2] - i[2][1] * i[1][2]) * ood; + o[0][1] = -(i[1][0] * i[2][2] - i[2][0] * i[1][2]) * ood; + o[0][2] = +(i[1][0] * i[2][1] - i[2][0] * i[1][1]) * ood; + o[1][0] = -(i[0][1] * i[2][2] - i[2][1] * i[0][2]) * ood; + o[1][1] = +(i[0][0] * i[2][2] - i[2][0] * i[0][2]) * ood; + o[1][2] = -(i[0][0] * i[2][1] - i[2][0] * i[0][1]) * ood; + o[2][0] = +(i[0][1] * i[1][2] - i[1][1] * i[0][2]) * ood; + o[2][1] = -(i[0][0] * i[1][2] - i[1][0] * i[0][2]) * ood; + o[2][2] = +(i[0][0] * i[1][1] - i[1][0] * i[0][1]) * ood; + } + + void zpl_mat4_transpose(zpl_mat4 *m) { zpl_float44_transpose(zpl_float44_m(m)); } + void zpl_mat4_identity(zpl_mat4 *m) { zpl_float44_identity(zpl_float44_m(m)); } + + void zpl_mat4_copy(zpl_mat4* out, zpl_mat4* m) { + zpl_memcopy(out, m, sizeof(zpl_mat4)); + } + + + void zpl_mat4_mul(zpl_mat4 *out, zpl_mat4 *m1, zpl_mat4 *m2) { + zpl_float44_mul(zpl_float44_m(out), zpl_float44_m(m1), zpl_float44_m(m2)); + } + + void zpl_float44_identity(zpl_f32 m[4][4]) { + m[0][0] = 1; + m[0][1] = 0; + m[0][2] = 0; + m[0][3] = 0; + m[1][0] = 0; + m[1][1] = 1; + m[1][2] = 0; + m[1][3] = 0; + m[2][0] = 0; + m[2][1] = 0; + m[2][2] = 1; + m[2][3] = 0; + m[3][0] = 0; + m[3][1] = 0; + m[3][2] = 0; + m[3][3] = 1; + } + + void zpl_mat4_mul_vec4(zpl_vec4 *out, zpl_mat4 *m, zpl_vec4 in) { zpl_float44_mul_vec4(out, zpl_float44_m(m), in); } + + zpl_mat4 *zpl_mat4_v(zpl_vec4 m[4]) { return (zpl_mat4 *)m; } + zpl_mat4 *zpl_mat4_f(zpl_f32 m[4][4]) { return (zpl_mat4 *)m; } + + zpl_float4 *zpl_float44_m(zpl_mat4 *m) { return (zpl_float4 *)m; } + zpl_float4 *zpl_float44_v(zpl_vec4 m[4]) { return (zpl_float4 *)m; } + zpl_float4 *zpl_float44_16(zpl_f32 m[16]) { return (zpl_float4 *)m; } + + void zpl_float44_transpose(zpl_f32 (*vec)[4]) { + zpl_f32 tmp; + tmp = vec[1][0]; + vec[1][0] = vec[0][1]; + vec[0][1] = tmp; + tmp = vec[2][0]; + vec[2][0] = vec[0][2]; + vec[0][2] = tmp; + tmp = vec[3][0]; + vec[3][0] = vec[0][3]; + vec[0][3] = tmp; + tmp = vec[2][1]; + vec[2][1] = vec[1][2]; + vec[1][2] = tmp; + tmp = vec[3][1]; + vec[3][1] = vec[1][3]; + vec[1][3] = tmp; + tmp = vec[3][2]; + vec[3][2] = vec[2][3]; + vec[2][3] = tmp; + } + + void zpl_float44_mul(zpl_f32 (*out)[4], zpl_f32 (*mat1)[4], zpl_f32 (*mat2)[4]) { + int i, j; + zpl_f32 temp1[4][4], temp2[4][4]; + if (mat1 == out) { + zpl_memcopy(temp1, mat1, sizeof(temp1)); + mat1 = temp1; + } + if (mat2 == out) { + zpl_memcopy(temp2, mat2, sizeof(temp2)); + mat2 = temp2; + } + for (j = 0; j < 4; j++) { + for (i = 0; i < 4; i++) { + out[j][i] = + mat1[0][i] * mat2[j][0] + mat1[1][i] * mat2[j][1] + +mat1[2][i] * mat2[j][2] + mat1[3][i] * mat2[j][3]; + } + } + } + + void zpl_float44_mul_vec4(zpl_vec4 *out, zpl_f32 m[4][4], zpl_vec4 v) { + out->x = m[0][0] * v.x + m[1][0] * v.y + m[2][0] * v.z + m[3][0] * v.w; + out->y = m[0][1] * v.x + m[1][1] * v.y + m[2][1] * v.z + m[3][1] * v.w; + out->z = m[0][2] * v.x + m[1][2] * v.y + m[2][2] * v.z + m[3][2] * v.w; + out->w = m[0][3] * v.x + m[1][3] * v.y + m[2][3] * v.z + m[3][3] * v.w; + } + + void zpl_mat4_inverse(zpl_mat4 *out, zpl_mat4 *in) { + zpl_float4 *o = zpl_float44_m(out); + zpl_float4 *m = zpl_float44_m(in); + + zpl_f32 ood; + + zpl_f32 sf00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; + zpl_f32 sf01 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; + zpl_f32 sf02 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; + zpl_f32 sf03 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; + zpl_f32 sf04 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; + zpl_f32 sf05 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; + zpl_f32 sf06 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; + zpl_f32 sf07 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; + zpl_f32 sf08 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; + zpl_f32 sf09 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; + zpl_f32 sf10 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; + zpl_f32 sf11 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; + zpl_f32 sf12 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; + zpl_f32 sf13 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; + zpl_f32 sf14 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; + zpl_f32 sf15 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; + zpl_f32 sf16 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; + zpl_f32 sf17 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; + zpl_f32 sf18 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; + + o[0][0] = +(m[1][1] * sf00 - m[1][2] * sf01 + m[1][3] * sf02); + o[1][0] = -(m[1][0] * sf00 - m[1][2] * sf03 + m[1][3] * sf04); + o[2][0] = +(m[1][0] * sf01 - m[1][1] * sf03 + m[1][3] * sf05); + o[3][0] = -(m[1][0] * sf02 - m[1][1] * sf04 + m[1][2] * sf05); + + o[0][1] = -(m[0][1] * sf00 - m[0][2] * sf01 + m[0][3] * sf02); + o[1][1] = +(m[0][0] * sf00 - m[0][2] * sf03 + m[0][3] * sf04); + o[2][1] = -(m[0][0] * sf01 - m[0][1] * sf03 + m[0][3] * sf05); + o[3][1] = +(m[0][0] * sf02 - m[0][1] * sf04 + m[0][2] * sf05); + + o[0][2] = +(m[0][1] * sf06 - m[0][2] * sf07 + m[0][3] * sf08); + o[1][2] = -(m[0][0] * sf06 - m[0][2] * sf09 + m[0][3] * sf10); + o[2][2] = +(m[0][0] * sf11 - m[0][1] * sf09 + m[0][3] * sf12); + o[3][2] = -(m[0][0] * sf08 - m[0][1] * sf10 + m[0][2] * sf12); + + o[0][3] = -(m[0][1] * sf13 - m[0][2] * sf14 + m[0][3] * sf15); + o[1][3] = +(m[0][0] * sf13 - m[0][2] * sf16 + m[0][3] * sf17); + o[2][3] = -(m[0][0] * sf14 - m[0][1] * sf16 + m[0][3] * sf18); + o[3][3] = +(m[0][0] * sf15 - m[0][1] * sf17 + m[0][2] * sf18); + + ood = 1.0f / (m[0][0] * o[0][0] + m[0][1] * o[1][0] + m[0][2] * o[2][0] + m[0][3] * o[3][0]); + + o[0][0] *= ood; o[1][0] *= ood; o[2][0] *= ood; o[3][0] *= ood; + o[0][1] *= ood; o[1][1] *= ood; o[2][1] *= ood; o[3][1] *= ood; + o[0][2] *= ood; o[1][2] *= ood; o[2][2] *= ood; o[3][2] *= ood; + o[0][3] *= ood; o[1][3] *= ood; o[2][3] *= ood; o[3][3] *= ood; + } + + void zpl_mat4_axis_angle(zpl_mat4 *out, zpl_vec3 v, zpl_f32 angle_radians) { + zpl_f32 c, s; + zpl_vec3 axis, t; + zpl_float4 *rot; + + c = zpl_cos(angle_radians); + s = zpl_sin(angle_radians); + + zpl_vec3_norm(&axis, v); + zpl_vec3_mul(&t, axis, 1.0f - c); + + zpl_mat4_identity(out); + rot = zpl_float44_m(out); + + rot[0][0] = c + t.x * axis.x; + rot[0][1] = 0 + t.x * axis.y + s * axis.z; + rot[0][2] = 0 + t.x * axis.z - s * axis.y; + rot[0][3] = 0; + + rot[1][0] = 0 + t.y * axis.x - s * axis.z; + rot[1][1] = c + t.y * axis.y; + rot[1][2] = 0 + t.y * axis.z + s * axis.x; + rot[1][3] = 0; + + rot[2][0] = 0 + t.z * axis.x + s * axis.y; + rot[2][1] = 0 + t.z * axis.y - s * axis.x; + rot[2][2] = c + t.z * axis.z; + rot[2][3] = 0; + } + + void zpl_mat4_to_translate(zpl_mat4* out, zpl_vec3 v) { + zpl_mat4_identity(out); + out->col[3].xyz = v; + } + + void zpl_mat4_to_rotate(zpl_mat4* out, zpl_vec3 v, zpl_f32 angle_radians) { + zpl_mat4_axis_angle(out, v, angle_radians); + } + + void zpl_mat4_to_scale(zpl_mat4* out, zpl_vec3 v) { + zpl_mat4_identity(out); + out->col[0].x = v.x; + out->col[1].y = v.y; + out->col[2].z = v.z; + } + void zpl_mat4_to_scalef(zpl_mat4* out, zpl_f32 s) { + zpl_mat4_identity(out); + out->col[0].x = s; + out->col[1].y = s; + out->col[2].z = s; + } + + void zpl_mat4_translate(zpl_mat4* m, zpl_vec3 v) { + zpl_mat4 mm; + zpl_mat4_to_translate(&mm, v); + zpl_mat4_mul(m, m, &mm); + } + + void zpl_mat4_rotate(zpl_mat4* m, zpl_vec3 v, zpl_f32 angle_radians) { + zpl_mat4 mm; + zpl_mat4_axis_angle(&mm,v, angle_radians); + zpl_mat4_mul(m, m, &mm); + } + + void zpl_mat4_scale(zpl_mat4* m, zpl_vec3 v) { + zpl_mat4 mm; + zpl_mat4_to_scale(&mm, v); + zpl_mat4_mul(m, m, &mm); + } + + void zpl_mat4_scalef(zpl_mat4* m, zpl_f32 s) { + zpl_mat4 mm; + zpl_mat4_to_scalef(&mm, s); + zpl_mat4_mul(m, m, &mm); + } + + void zpl_mat4_ortho2d(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top) { + zpl_float4 *m; + zpl_mat4_identity(out); + m = zpl_float44_m(out); + + m[0][0] = 2.0f / (right - left); + m[1][1] = 2.0f / (top - bottom); + m[2][2] = -1.0f; + m[3][0] = -(right + left) / (right - left); + m[3][1] = -(top + bottom) / (top - bottom); + } + + void zpl_mat4_ortho3d(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top, zpl_f32 z_near, zpl_f32 z_far) { + zpl_float4 *m; + zpl_mat4_identity(out); + m = zpl_float44_m(out); + + m[0][0] = +2.0f / (right - left); + m[1][1] = +2.0f / (top - bottom); + m[2][2] = -2.0f / (z_far - z_near); + m[3][0] = -(right + left) / (right - left); + m[3][1] = -(top + bottom) / (top - bottom); + m[3][2] = -(z_far + z_near) / (z_far - z_near); + } + + void zpl_mat4_perspective(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near, zpl_f32 z_far) { + zpl_f32 tan_half_fovy = zpl_tan(0.5f * fovy); + zpl_mat4 zero_mat = { 0 }; + zpl_float4 *m = zpl_float44_m(out); + *out = zero_mat; + + m[0][0] = 1.0f / (aspect * tan_half_fovy); + m[1][1] = 1.0f / (tan_half_fovy); + m[2][2] = -(z_far + z_near) / (z_far - z_near); + m[2][3] = -1.0f; + m[3][2] = -2.0f * z_far * z_near / (z_far - z_near); + } + + void zpl_mat4_infinite_perspective(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near) { + zpl_f32 range = zpl_tan(0.5f * fovy) * z_near; + zpl_f32 left = -range * aspect; + zpl_f32 right = range * aspect; + zpl_f32 bottom = -range; + zpl_f32 top = range; + zpl_mat4 zero_mat = { 0 }; + zpl_float4 *m = zpl_float44_m(out); + *out = zero_mat; + + m[0][0] = (2.0f * z_near) / (right - left); + m[1][1] = (2.0f * z_near) / (top - bottom); + m[2][2] = -1.0f; + m[2][3] = -1.0f; + m[3][2] = -2.0f * z_near; + } + + void zpl_mat4_ortho2d_dx(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top) { + zpl_float4 *m; + zpl_mat4_identity(out); + m = zpl_float44_m(out); + + m[0][0] = 2.0f / (right - left); + m[1][1] = 2.0f / (top - bottom); + m[2][2] = -1.0f; + m[3][0] = -(right + left) / (right - left); + m[3][1] = -(top + bottom) / (top - bottom); + } + + void zpl_mat4_ortho3d_dx(zpl_mat4 *out, zpl_f32 left, zpl_f32 right, zpl_f32 bottom, zpl_f32 top, zpl_f32 z_near, zpl_f32 z_far) { + zpl_float4 *m; + zpl_mat4_identity(out); + m = zpl_float44_m(out); + + m[0][0] = +2.0f / (right - left); + m[1][1] = +2.0f / (top - bottom); + m[2][2] = -1.0f / (z_far - z_near); + m[3][0] = -(right + left) / (right - left); + m[3][1] = -(top + bottom) / (top - bottom); + m[3][2] = -( z_near) / (z_far - z_near); + } + + void zpl_mat4_perspective_dx(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near, zpl_f32 z_far) { + zpl_f32 tan_half_fovy = zpl_tan(0.5f * fovy); + zpl_mat4 zero_mat = { 0 }; + zpl_float4 *m = zpl_float44_m(out); + *out = zero_mat; + + m[0][0] = 1.0f / (aspect * tan_half_fovy); + m[1][1] = 1.0f / (tan_half_fovy); + m[2][2] = -(z_far ) / (z_far - z_near); + m[2][3] = -1.0f; + m[3][2] = - z_near / (z_far - z_near); + } + + void zpl_mat4_infinite_perspective_dx(zpl_mat4 *out, zpl_f32 fovy, zpl_f32 aspect, zpl_f32 z_near) { + zpl_f32 tan_half_fovy = zpl_tan(0.5f * fovy); + zpl_mat4 zero_mat = { 0 }; + zpl_float4 *m = zpl_float44_m(out); + *out = zero_mat; + + m[0][0] = 1.0f / (aspect * tan_half_fovy); + m[1][1] = 1.0f / (tan_half_fovy); + m[2][2] = -1.0f; + m[2][3] = -1.0f; + m[3][2] = - z_near; + } + + + + void zpl_mat4_look_at(zpl_mat4 *out, zpl_vec3 eye, zpl_vec3 centre, zpl_vec3 up) { + zpl_vec3 f, s, u; + zpl_float4 *m; + + zpl_vec3_sub(&f, centre, eye); + zpl_vec3_norm(&f, f); + + zpl_vec3_cross(&s, f, up); + zpl_vec3_norm(&s, s); + + zpl_vec3_cross(&u, s, f); + + zpl_mat4_identity(out); + m = zpl_float44_m(out); + + m[0][0] = +s.x; + m[1][0] = +s.y; + m[2][0] = +s.z; + + m[0][1] = +u.x; + m[1][1] = +u.y; + m[2][1] = +u.z; + + m[0][2] = -f.x; + m[1][2] = -f.y; + m[2][2] = -f.z; + + m[3][0] = -zpl_vec3_dot(s, eye); + m[3][1] = -zpl_vec3_dot(u, eye); + m[3][2] = +zpl_vec3_dot(f, eye); + } + + void zpl_mat4_look_at_lh(zpl_mat4 *out, zpl_vec3 eye, zpl_vec3 centre, zpl_vec3 up) { + zpl_vec3 f, s, u; + zpl_float4 *m; + + zpl_vec3_sub(&f, centre, eye); + zpl_vec3_norm(&f, f); + + zpl_vec3_cross(&s, up, f); + zpl_vec3_norm(&s, s); + + zpl_vec3_cross(&u, f, s); + + zpl_mat4_identity(out); + m = zpl_float44_m(out); + + m[0][0] = +s.x; + m[1][0] = +s.y; + m[2][0] = +s.z; + + m[0][1] = +u.x; + m[1][1] = +u.y; + m[2][1] = +u.z; + + m[0][2] = +f.x; + m[1][2] = +f.y; + m[2][2] = +f.z; + + m[3][0] = -zpl_vec3_dot(s, eye); + m[3][1] = -zpl_vec3_dot(u, eye); + m[3][2] = -zpl_vec3_dot(f, eye); + } + + zpl_quat zpl_quatf(zpl_f32 x, zpl_f32 y, zpl_f32 z, zpl_f32 w) { + zpl_quat q; + q.x = x; + q.y = y; + q.z = z; + q.w = w; + return q; + } + zpl_quat zpl_quatfv(zpl_f32 e[4]) { + zpl_quat q; + q.x = e[0]; + q.y = e[1]; + q.z = e[2]; + q.w = e[3]; + return q; + } + + zpl_quat zpl_quat_axis_angle(zpl_vec3 axis, zpl_f32 angle_radians) { + zpl_quat q; + zpl_vec3_norm(&q.xyz, axis); + zpl_vec3_muleq(&q.xyz, zpl_sin(0.5f * angle_radians)); + q.w = zpl_cos(0.5f * angle_radians); + return q; + } + + zpl_quat zpl_quat_euler_angles(zpl_f32 pitch, zpl_f32 yaw, zpl_f32 roll) { + /* TODO: Do without multiplication, i.e. make it faster */ + zpl_quat q, p, y, r; + p = zpl_quat_axis_angle(zpl_vec3f(1, 0, 0), pitch); + y = zpl_quat_axis_angle(zpl_vec3f(0, 1, 0), yaw); + r = zpl_quat_axis_angle(zpl_vec3f(0, 0, 1), roll); + + zpl_quat_mul(&q, y, p); + zpl_quat_muleq(&q, r); + + return q; + } + + zpl_quat zpl_quat_identity(void) { + zpl_quat q = { 0, 0, 0, 1 }; + return q; + } + + void zpl_quat_add(zpl_quat *d, zpl_quat q0, zpl_quat q1) { zpl_vec4_add(&d->xyzw, q0.xyzw, q1.xyzw); } + void zpl_quat_sub(zpl_quat *d, zpl_quat q0, zpl_quat q1) { zpl_vec4_sub(&d->xyzw, q0.xyzw, q1.xyzw); } + + void zpl_quat_mul(zpl_quat *d, zpl_quat q0, zpl_quat q1) { + d->x = q0.w * q1.x + q0.x * q1.w + q0.y * q1.z - q0.z * q1.y; + d->y = q0.w * q1.y - q0.x * q1.z + q0.y * q1.w + q0.z * q1.x; + d->z = q0.w * q1.z + q0.x * q1.y - q0.y * q1.x + q0.z * q1.w; + d->w = q0.w * q1.w - q0.x * q1.x - q0.y * q1.y - q0.z * q1.z; + } + + void zpl_quat_div(zpl_quat *d, zpl_quat q0, zpl_quat q1) { + zpl_quat iq1; + zpl_quat_inverse(&iq1, q1); + zpl_quat_mul(d, q0, iq1); + } + + void zpl_quat_mulf(zpl_quat *d, zpl_quat q0, zpl_f32 s) { zpl_vec4_mul(&d->xyzw, q0.xyzw, s); } + void zpl_quat_divf(zpl_quat *d, zpl_quat q0, zpl_f32 s) { zpl_vec4_div(&d->xyzw, q0.xyzw, s); } + + void zpl_quat_addeq(zpl_quat *d, zpl_quat q) { zpl_vec4_addeq(&d->xyzw, q.xyzw); } + void zpl_quat_subeq(zpl_quat *d, zpl_quat q) { zpl_vec4_subeq(&d->xyzw, q.xyzw); } + void zpl_quat_muleq(zpl_quat *d, zpl_quat q) { zpl_quat_mul(d, *d, q); } + void zpl_quat_diveq(zpl_quat *d, zpl_quat q) { zpl_quat_div(d, *d, q); } + + void zpl_quat_muleqf(zpl_quat *d, zpl_f32 s) { zpl_vec4_muleq(&d->xyzw, s); } + void zpl_quat_diveqf(zpl_quat *d, zpl_f32 s) { zpl_vec4_diveq(&d->xyzw, s); } + + zpl_f32 zpl_quat_dot(zpl_quat q0, zpl_quat q1) { + zpl_f32 r = zpl_vec3_dot(q0.xyz, q1.xyz) + q0.w * q1.w; + return r; + } + zpl_f32 zpl_quat_mag(zpl_quat q) { + zpl_f32 r = zpl_sqrt(zpl_quat_dot(q, q)); + return r; + } + + void zpl_quat_norm(zpl_quat *d, zpl_quat q) { zpl_quat_divf(d, q, zpl_quat_mag(q)); } + + void zpl_quat_conj(zpl_quat *d, zpl_quat q) { + d->xyz = zpl_vec3f(-q.x, -q.y, -q.z); + d->w = q.w; + } + void zpl_quat_inverse(zpl_quat *d, zpl_quat q) { + zpl_quat_conj(d, q); + zpl_quat_diveqf(d, zpl_quat_dot(q, q)); + } + + void zpl_quat_axis(zpl_vec3 *axis, zpl_quat q) { + zpl_quat n; + zpl_quat_norm(&n, q); + zpl_vec3_div(axis, n.xyz, zpl_sin(zpl_arccos(q.w))); + } + + zpl_f32 zpl_quat_angle(zpl_quat q) { + zpl_f32 mag = zpl_quat_mag(q); + zpl_f32 c = q.w * (1.0f / mag); + zpl_f32 angle = 2.0f * zpl_arccos(c); + return angle; + } + + zpl_f32 zpl_quat_roll(zpl_quat q) { + return zpl_arctan2(2.0f * q.x * q.y + q.z * q.w, q.x * q.x + q.w * q.w - q.y * q.y - q.z * q.z); + } + zpl_f32 zpl_quat_pitch(zpl_quat q) { + return zpl_arctan2(2.0f * q.y * q.z + q.w * q.x, q.w * q.w - q.x * q.x - q.y * q.y + q.z * q.z); + } + zpl_f32 zpl_quat_yaw(zpl_quat q) { return zpl_arcsin(-2.0f * (q.x * q.z - q.w * q.y)); } + + void zpl_quat_rotate_vec3(zpl_vec3 *d, zpl_quat q, zpl_vec3 v) { + /* zpl_vec3 t = 2.0f * cross(q.xyz, v); + * *d = q.w*t + v + cross(q.xyz, t); + */ + zpl_vec3 t, p; + zpl_vec3_cross(&t, q.xyz, v); + zpl_vec3_muleq(&t, 2.0f); + + zpl_vec3_cross(&p, q.xyz, t); + + zpl_vec3_mul(d, t, q.w); + zpl_vec3_addeq(d, v); + zpl_vec3_addeq(d, p); + } + + void zpl_mat4_from_quat(zpl_mat4 *out, zpl_quat q) { + zpl_float4 *m; + zpl_quat a; + zpl_f32 xx, yy, zz, xy, xz, yz, wx, wy, wz; + + zpl_quat_norm(&a, q); + xx = a.x * a.x; + yy = a.y * a.y; + zz = a.z * a.z; + xy = a.x * a.y; + xz = a.x * a.z; + yz = a.y * a.z; + wx = a.w * a.x; + wy = a.w * a.y; + wz = a.w * a.z; + + zpl_mat4_identity(out); + m = zpl_float44_m(out); + + m[0][0] = 1.0f - 2.0f * (yy + zz); + m[0][1] = 2.0f * (xy + wz); + m[0][2] = 2.0f * (xz - wy); + + m[1][0] = 2.0f * (xy - wz); + m[1][1] = 1.0f - 2.0f * (xx + zz); + m[1][2] = 2.0f * (yz + wx); + + m[2][0] = 2.0f * (xz + wy); + m[2][1] = 2.0f * (yz - wx); + m[2][2] = 1.0f - 2.0f * (xx + yy); + } + + void zpl_quat_from_mat4(zpl_quat *out, zpl_mat4 *mat) { + zpl_float4 *m; + zpl_f32 four_x_squared_minus_1, four_y_squared_minus_1, four_z_squared_minus_1, four_w_squared_minus_1, + four_biggest_squared_minus_1; + int biggest_index = 0; + zpl_f32 biggest_value, mult; + + m = zpl_float44_m(mat); + + four_x_squared_minus_1 = m[0][0] - m[1][1] - m[2][2]; + four_y_squared_minus_1 = m[1][1] - m[0][0] - m[2][2]; + four_z_squared_minus_1 = m[2][2] - m[0][0] - m[1][1]; + four_w_squared_minus_1 = m[0][0] + m[1][1] + m[2][2]; + + four_biggest_squared_minus_1 = four_w_squared_minus_1; + if (four_x_squared_minus_1 > four_biggest_squared_minus_1) { + four_biggest_squared_minus_1 = four_x_squared_minus_1; + biggest_index = 1; + } + if (four_y_squared_minus_1 > four_biggest_squared_minus_1) { + four_biggest_squared_minus_1 = four_y_squared_minus_1; + biggest_index = 2; + } + if (four_z_squared_minus_1 > four_biggest_squared_minus_1) { + four_biggest_squared_minus_1 = four_z_squared_minus_1; + biggest_index = 3; + } + + biggest_value = zpl_sqrt(four_biggest_squared_minus_1 + 1.0f) * 0.5f; + mult = 0.25f / biggest_value; + + switch (biggest_index) { + case 0: + out->w = biggest_value; + out->x = (m[1][2] - m[2][1]) * mult; + out->y = (m[2][0] - m[0][2]) * mult; + out->z = (m[0][1] - m[1][0]) * mult; + break; + case 1: + out->w = (m[1][2] - m[2][1]) * mult; + out->x = biggest_value; + out->y = (m[0][1] + m[1][0]) * mult; + out->z = (m[2][0] + m[0][2]) * mult; + break; + case 2: + out->w = (m[2][0] - m[0][2]) * mult; + out->x = (m[0][1] + m[1][0]) * mult; + out->y = biggest_value; + out->z = (m[1][2] + m[2][1]) * mult; + break; + case 3: + out->w = (m[0][1] - m[1][0]) * mult; + out->x = (m[2][0] + m[0][2]) * mult; + out->y = (m[1][2] + m[2][1]) * mult; + out->z = biggest_value; + break; + } + } + + zpl_f32 zpl_plane_distance(zpl_plane* p, zpl_vec3 v) { + return (p->a * v.x + p->b * v.y + p->c * v.z + p->d); + } + + void zpl_frustum_create(zpl_frustum* out, zpl_mat4* camera, zpl_mat4* proj) { + zpl_mat4 pv; + + zpl_mat4_mul(&pv, camera, proj); + + zpl_plane* fp = 0; + zpl_f32 rmag; + + fp = &out->x1; + fp->a = pv.x.w + pv.x.x; + fp->b = pv.y.w + pv.x.y; + fp->c = pv.z.w + pv.x.z; + fp->d = pv.w.w + pv.x.w; + + rmag = zpl_rsqrt(zpl_square(fp->a) + zpl_square(fp->b) + zpl_square(fp->c)); + + fp->a *= rmag; + fp->b *= rmag; + fp->c *= rmag; + fp->d *= rmag; + + fp = &out->x2; + + fp->a = pv.x.w - pv.x.x; + fp->b = pv.y.w - pv.x.y; + fp->c = pv.z.w - pv.x.z; + fp->d = pv.w.w - pv.x.w; + + rmag = zpl_rsqrt(zpl_square(fp->a) + zpl_square(fp->b) + zpl_square(fp->c)); + + fp->a *= rmag; + fp->b *= rmag; + fp->c *= rmag; + fp->d *= rmag; + + fp = &out->y1; + + fp->a = pv.x.w - pv.y.x; + fp->b = pv.y.w - pv.y.y; + fp->c = pv.z.w - pv.y.w; + fp->d = pv.w.w - pv.y.z; + + rmag = zpl_rsqrt(zpl_square(fp->a) + zpl_square(fp->b) + zpl_square(fp->c)); + + fp->a *= rmag; + fp->b *= rmag; + fp->c *= rmag; + fp->d *= rmag; + + fp = &out->y2; + + fp->a = pv.x.w + pv.y.x; + fp->b = pv.y.w + pv.y.y; + fp->c = pv.z.w + pv.y.z; + fp->d = pv.w.w + pv.y.w; + + rmag = zpl_rsqrt(zpl_square(fp->a) + zpl_square(fp->b) + zpl_square(fp->c)); + + fp->a *= rmag; + fp->b *= rmag; + fp->c *= rmag; + fp->d *= rmag;; + + fp = &out->z1; + + fp->a = pv.x.w + pv.z.x; + fp->b = pv.y.w + pv.z.y; + fp->c = pv.z.w + pv.z.z; + fp->d = pv.w.w + pv.z.w; + + rmag = zpl_rsqrt(zpl_square(fp->a) + zpl_square(fp->b) + zpl_square(fp->c)); + + fp->a *= rmag; + fp->b *= rmag; + fp->c *= rmag; + fp->d *= rmag; + + fp = &out->z2; + + fp->a = pv.x.w - pv.z.x; + fp->b = pv.y.w - pv.z.y; + fp->c = pv.z.w - pv.z.z; + fp->d = pv.w.w - pv.z.w; + + rmag = zpl_rsqrt(zpl_square(fp->a) + zpl_square(fp->b) + zpl_square(fp->c)); + + fp->a *= rmag; + fp->b *= rmag; + fp->c *= rmag; + fp->d *= rmag; + } + + zpl_b8 zpl_frustum_sphere_inside(zpl_frustum* frustum, zpl_vec3 center, zpl_f32 radius) { + if (zpl_plane_distance(&frustum->x1, center) <= -radius) return 0; + if (zpl_plane_distance(&frustum->x2, center) <= -radius) return 0; + if (zpl_plane_distance(&frustum->y1, center) <= -radius) return 0; + if (zpl_plane_distance(&frustum->y2, center) <= -radius) return 0; + if (zpl_plane_distance(&frustum->z1, center) <= -radius) return 0; + if (zpl_plane_distance(&frustum->z2, center) <= -radius) return 0; + + return 1; + } + + zpl_b8 zpl_frustum_point_inside(zpl_frustum* frustum, zpl_vec3 point) { + return zpl_frustum_sphere_inside(frustum, point, 0.0f); + } + + zpl_b8 zpl_frustum_box_inside(zpl_frustum* frustum, zpl_aabb3 aabb) { + zpl_vec3 box, center; + zpl_vec3 v, b; + zpl_vec3_sub(&box, aabb.max, aabb.min); + zpl_vec3_diveq(&box, 2.0f); + zpl_vec3_add(¢er, aabb.min, box); + + b = zpl_vec3f(-box.x, -box.y, -box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + b = zpl_vec3f(+box.x, -box.y, -box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + b = zpl_vec3f(-box.x, +box.y, -box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + b = zpl_vec3f(+box.x, +box.y, -box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + b = zpl_vec3f(+box.x, +box.y, +box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + b = zpl_vec3f(-box.x, +box.y, +box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + b = zpl_vec3f(-box.x, -box.y, +box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + b = zpl_vec3f(+box.x, -box.y, +box.z); + zpl_vec3_add(&v, b, center); + + if (zpl_frustum_point_inside(frustum, v)) return 1; + + return 0; + } + + zpl_f32 zpl_lerp(zpl_f32 a, zpl_f32 b, zpl_f32 t) { return a * (1.0f - t) + b * t; } + zpl_f32 zpl_unlerp(zpl_f32 t, zpl_f32 a, zpl_f32 b) { return (t - a) / (b - a); } + zpl_f32 zpl_smooth_step(zpl_f32 a, zpl_f32 b, zpl_f32 t) { + zpl_f32 x = (t - a) / (b - a); + return x * x * (3.0f - 2.0f * x); + } + zpl_f32 zpl_smoother_step(zpl_f32 a, zpl_f32 b, zpl_f32 t) { + zpl_f32 x = (t - a) / (b - a); + return x * x * x * (x * (6.0f * x - 15.0f) + 10.0f); + } + + #define ZPL_VEC_LERPN(N, d, a, b, t) \ + zpl_vec##N db; \ + zpl_vec##N##_sub(&db, b, a); \ + zpl_vec##N##_muleq(&db, t); \ + zpl_vec##N##_add(d, a, db) + + void zpl_vec2_lerp(zpl_vec2 *d, zpl_vec2 a, zpl_vec2 b, zpl_f32 t) { ZPL_VEC_LERPN(2, d, a, b, t); } + void zpl_vec3_lerp(zpl_vec3 *d, zpl_vec3 a, zpl_vec3 b, zpl_f32 t) { ZPL_VEC_LERPN(3, d, a, b, t); } + void zpl_vec4_lerp(zpl_vec4 *d, zpl_vec4 a, zpl_vec4 b, zpl_f32 t) { ZPL_VEC_LERPN(4, d, a, b, t); } + + #undef ZPL_VEC_LERPN + + void zpl_vec2_cslerp(zpl_vec2 *d, zpl_vec2 a, zpl_vec2 v0, zpl_vec2 b, zpl_vec2 v1, zpl_f32 t) { + zpl_f32 t2 = t * t; + zpl_f32 ti = (t - 1); + zpl_f32 ti2 = ti * ti; + + zpl_f32 h00 = (1 + 2 * t) * ti2; + zpl_f32 h10 = t * ti2; + zpl_f32 h01 = t2 * (3 - 2 * t); + zpl_f32 h11 = t2 * ti; + + d->x = h00 * a.x + h10 * v0.x + h01 * b.x + h11 * v1.x; + d->y = h00 * a.y + h10 * v0.y + h01 * b.y + h11 * v1.y; + } + + void zpl_vec3_cslerp(zpl_vec3 *d, zpl_vec3 a, zpl_vec3 v0, zpl_vec3 b, zpl_vec3 v1, zpl_f32 t) { + zpl_f32 t2 = t * t; + zpl_f32 ti = (t - 1); + zpl_f32 ti2 = ti * ti; + + zpl_f32 h00 = (1 + 2 * t) * ti2; + zpl_f32 h10 = t * ti2; + zpl_f32 h01 = t2 * (3 - 2 * t); + zpl_f32 h11 = t2 * ti; + + d->x = h00 * a.x + h10 * v0.x + h01 * b.x + h11 * v1.x; + d->y = h00 * a.y + h10 * v0.y + h01 * b.y + h11 * v1.y; + d->z = h00 * a.z + h10 * v0.z + h01 * b.z + h11 * v1.z; + } + + void zpl_vec2_dcslerp(zpl_vec2 *d, zpl_vec2 a, zpl_vec2 v0, zpl_vec2 b, zpl_vec2 v1, zpl_f32 t) { + zpl_f32 t2 = t * t; + + zpl_f32 dh00 = 6 * t2 - 6 * t; + zpl_f32 dh10 = 3 * t2 - 4 * t + 1; + zpl_f32 dh01 = -6 * t2 + 6 * t; + zpl_f32 dh11 = 3 * t2 - 2 * t; + + d->x = dh00 * a.x + dh10 * v0.x + dh01 * b.x + dh11 * v1.x; + d->y = dh00 * a.y + dh10 * v0.y + dh01 * b.y + dh11 * v1.y; + } + + void zpl_vec3_dcslerp(zpl_vec3 *d, zpl_vec3 a, zpl_vec3 v0, zpl_vec3 b, zpl_vec3 v1, zpl_f32 t) { + zpl_f32 t2 = t * t; + + zpl_f32 dh00 = 6 * t2 - 6 * t; + zpl_f32 dh10 = 3 * t2 - 4 * t + 1; + zpl_f32 dh01 = -6 * t2 + 6 * t; + zpl_f32 dh11 = 3 * t2 - 2 * t; + + d->x = dh00 * a.x + dh10 * v0.x + dh01 * b.x + dh11 * v1.x; + d->y = dh00 * a.y + dh10 * v0.y + dh01 * b.y + dh11 * v1.y; + d->z = dh00 * a.z + dh10 * v0.z + dh01 * b.z + dh11 * v1.z; + } + + void zpl_quat_lerp(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t) { zpl_vec4_lerp(&d->xyzw, a.xyzw, b.xyzw, t); } + void zpl_quat_nlerp(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t) { + zpl_quat_lerp(d, a, b, t); + zpl_quat_norm(d, *d); + } + + void zpl_quat_slerp(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t) { + zpl_quat x, y, z; + zpl_f32 cos_theta, angle; + zpl_f32 s1, s0, is; + + z = b; + cos_theta = zpl_quat_dot(a, b); + + if (cos_theta < 0.0f) { + z = zpl_quatf(-b.x, -b.y, -b.z, -b.w); + cos_theta = -cos_theta; + } + + if (cos_theta > 1.0f) { + /* NOTE: Use lerp not nlerp as it's not a real angle or they are not normalized */ + zpl_quat_lerp(d, a, b, t); + } + + angle = zpl_arccos(cos_theta); + + s1 = zpl_sin((1.0f - t) * angle); + s0 = zpl_sin(t * angle); + is = 1.0f / zpl_sin(angle); + zpl_quat_mulf(&x, a, s1); + zpl_quat_mulf(&y, z, s0); + zpl_quat_add(d, x, y); + zpl_quat_muleqf(d, is); + } + + void zpl_quat_slerp_approx(zpl_quat *d, zpl_quat a, zpl_quat b, zpl_f32 t) { + /* NOTE: Derived by taylor expanding the geometric interpolation equation + * Even works okay for nearly anti-parallel versors!!! + */ + /* NOTE: Extra interations cannot be used as they require angle^4 which is not worth it to approximate */ + zpl_f32 tp = t + (1.0f - zpl_quat_dot(a, b)) / 3.0f * t * (-2.0f * t * t + 3.0f * t - 1.0f); + zpl_quat_nlerp(d, a, b, tp); + } + + void zpl_quat_nquad(zpl_quat *d, zpl_quat p, zpl_quat a, zpl_quat b, zpl_quat q, zpl_f32 t) { + zpl_quat x, y; + zpl_quat_nlerp(&x, p, q, t); + zpl_quat_nlerp(&y, a, b, t); + zpl_quat_nlerp(d, x, y, 2.0f * t * (1.0f - t)); + } + + void zpl_quat_squad(zpl_quat *d, zpl_quat p, zpl_quat a, zpl_quat b, zpl_quat q, zpl_f32 t) { + zpl_quat x, y; + zpl_quat_slerp(&x, p, q, t); + zpl_quat_slerp(&y, a, b, t); + zpl_quat_slerp(d, x, y, 2.0f * t * (1.0f - t)); + } + + void zpl_quat_squad_approx(zpl_quat *d, zpl_quat p, zpl_quat a, zpl_quat b, zpl_quat q, zpl_f32 t) { + zpl_quat x, y; + zpl_quat_slerp_approx(&x, p, q, t); + zpl_quat_slerp_approx(&y, a, b, t); + zpl_quat_slerp_approx(d, x, y, 2.0f * t * (1.0f - t)); + } + + zpl_rect2 zpl_rect2f(zpl_vec2 pos, zpl_vec2 dim) { + zpl_rect2 r; + r.pos = pos; + r.dim = dim; + return r; + } + + zpl_rect3 zpl_rect3f(zpl_vec3 pos, zpl_vec3 dim) { + zpl_rect3 r; + r.pos = pos; + r.dim = dim; + return r; + } + + zpl_aabb2 zpl_aabb2f(zpl_f32 minx, zpl_f32 miny, zpl_f32 maxx, zpl_f32 maxy) { + zpl_aabb2 r; + r.min = zpl_vec2f(minx, miny); + r.max = zpl_vec2f(maxx, maxy); + return r; + } + zpl_aabb3 zpl_aabb3f(zpl_f32 minx, zpl_f32 miny, zpl_f32 minz, zpl_f32 maxx, zpl_f32 maxy, zpl_f32 maxz) { + zpl_aabb3 r; + r.min = zpl_vec3f(minx, miny, minz); + r.max = zpl_vec3f(maxx, maxy, maxz); + return r; + } + + zpl_aabb2 zpl_aabb2_rect2(zpl_rect2 a) { + zpl_aabb2 r; + r.min = a.pos; + zpl_vec2_add(&r.max, a.pos, a.dim); + return r; + } + zpl_aabb3 zpl_aabb3_rect3(zpl_rect3 a) { + zpl_aabb3 r; + r.min = a.pos; + zpl_vec3_add(&r.max, a.pos, a.dim); + return r; + } + + zpl_rect2 zpl_rect2_aabb2(zpl_aabb2 a) { + zpl_rect2 r; + r.pos = a.min; + zpl_vec2_sub(&r.dim, a.max, a.min); + return r; + } + zpl_rect3 zpl_rect3_aabb3(zpl_aabb3 a) { + zpl_rect3 r; + r.pos = a.min; + zpl_vec3_sub(&r.dim, a.max, a.min); + return r; + } + + int zpl_rect2_contains(zpl_rect2 a, zpl_f32 x, zpl_f32 y) { + zpl_f32 min_x = zpl_min(a.pos.x, a.pos.x + a.dim.x); + zpl_f32 max_x = zpl_max(a.pos.x, a.pos.x + a.dim.x); + zpl_f32 min_y = zpl_min(a.pos.y, a.pos.y + a.dim.y); + zpl_f32 max_y = zpl_max(a.pos.y, a.pos.y + a.dim.y); + int result = (x >= min_x) & (x < max_x) & (y >= min_y) & (y < max_y); + return result; + } + + int zpl_rect2_contains_vec2(zpl_rect2 a, zpl_vec2 p) { return zpl_rect2_contains(a, p.x, p.y); } + + int zpl_rect2_intersects(zpl_rect2 a, zpl_rect2 b) { + zpl_rect2 r = { 0 }; + return zpl_rect2_intersection_result(a, b, &r); + } + + int zpl_rect2_intersection_result(zpl_rect2 a, zpl_rect2 b, zpl_rect2 *intersection) { + zpl_f32 a_min_x = zpl_min(a.pos.x, a.pos.x + a.dim.x); + zpl_f32 a_max_x = zpl_max(a.pos.x, a.pos.x + a.dim.x); + zpl_f32 a_min_y = zpl_min(a.pos.y, a.pos.y + a.dim.y); + zpl_f32 a_max_y = zpl_max(a.pos.y, a.pos.y + a.dim.y); + + zpl_f32 b_min_x = zpl_min(b.pos.x, b.pos.x + b.dim.x); + zpl_f32 b_max_x = zpl_max(b.pos.x, b.pos.x + b.dim.x); + zpl_f32 b_min_y = zpl_min(b.pos.y, b.pos.y + b.dim.y); + zpl_f32 b_max_y = zpl_max(b.pos.y, b.pos.y + b.dim.y); + + zpl_f32 x0 = zpl_max(a_min_x, b_min_x); + zpl_f32 y0 = zpl_max(a_min_y, b_min_y); + zpl_f32 x1 = zpl_min(a_max_x, b_max_x); + zpl_f32 y1 = zpl_min(a_max_y, b_max_y); + + if ((x0 < x1) && (y0 < y1)) { + zpl_rect2 r = zpl_rect2f(zpl_vec2f(x0, y0), zpl_vec2f(x1 - x0, y1 - y0)); + *intersection = r; + return 1; + } else { + zpl_rect2 r = { 0 }; + *intersection = r; + return 0; + } + } + + int zpl_aabb2_contains(zpl_aabb2 a, zpl_f32 x, zpl_f32 y) { + return (zpl_is_between_limit(x, a.min.x, a.max.x) && zpl_is_between_limit(y, a.min.y, a.max.y)); + } + + int zpl_aabb3_contains(zpl_aabb3 a, zpl_f32 x, zpl_f32 y, zpl_f32 z) { + return (zpl_is_between_limit(x, a.min.x, a.max.x) && zpl_is_between_limit(y, a.min.y, a.max.y) && zpl_is_between_limit(z, a.min.z, a.max.z)); + } + + zpl_aabb2 zpl_aabb2_cut_left(zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 minx = a->min.x; + a->min.x = zpl_min(a->max.x, a->min.x + b); + return zpl_aabb2f(minx, a->min.y, a->min.x, a->max.y); + } + zpl_aabb2 zpl_aabb2_cut_right(zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 maxx = a->max.x; + a->max.x = zpl_max(a->min.x, a->max.x - b); + return zpl_aabb2f(a->max.x, a->min.y, maxx, a->max.y); + } + zpl_aabb2 zpl_aabb2_cut_top(zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 miny = a->min.y; + a->min.y = zpl_min(a->max.y, a->min.y + b); + return zpl_aabb2f(a->min.x, miny, a->max.x, a->min.y); + } + zpl_aabb2 zpl_aabb2_cut_bottom(zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 maxy = a->max.y; + a->max.y = zpl_max(a->min.y, a->max.y - b); + return zpl_aabb2f(a->min.x, a->max.y, a->max.x, maxy); + } + + zpl_aabb2 zpl_aabb2_get_left(const zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 minx = a->min.x; + zpl_f32 aminx = zpl_min(a->max.x, a->min.x + b); + return zpl_aabb2f(minx, a->min.y, aminx, a->max.y); + } + zpl_aabb2 zpl_aabb2_get_right(const zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 maxx = a->max.x; + zpl_f32 amaxx = zpl_max(a->min.x, a->max.x - b); + return zpl_aabb2f(amaxx, a->min.y, maxx, a->max.y); + } + zpl_aabb2 zpl_aabb2_get_top(const zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 miny = a->min.y; + zpl_f32 aminy = zpl_min(a->max.y, a->min.y + b); + return zpl_aabb2f(a->min.x, miny, a->max.x, aminy); + } + zpl_aabb2 zpl_aabb2_get_bottom(const zpl_aabb2 *a, zpl_f32 b) { + zpl_f32 maxy = a->max.y; + zpl_f32 amaxy = zpl_max(a->min.y, a->max.y - b); + return zpl_aabb2f(a->min.x, amaxy, a->max.x, maxy); + } + + zpl_aabb2 zpl_aabb2_add_left(const zpl_aabb2 *a, zpl_f32 b) { + return zpl_aabb2f(a->min.x-b, a->min.y, a->min.x, a->max.y); + } + zpl_aabb2 zpl_aabb2_add_right(const zpl_aabb2 *a, zpl_f32 b) { + return zpl_aabb2f(a->max.x, a->min.y, a->max.x+b, a->max.y); + } + zpl_aabb2 zpl_aabb2_add_top(const zpl_aabb2 *a, zpl_f32 b) { + return zpl_aabb2f(a->min.x, a->min.y-b, a->max.x, a->min.y); + } + zpl_aabb2 zpl_aabb2_add_bottom(const zpl_aabb2 *a, zpl_f32 b) { + return zpl_aabb2f(a->min.x, a->max.y, a->max.x, a->max.y+b); + } + + zpl_aabb2 zpl_aabb2_contract(const zpl_aabb2 *a, zpl_f32 b) { + zpl_aabb2 r = *a; + zpl_vec2 vb = zpl_vec2f(b, b); + zpl_vec2_addeq(&r.min, vb); + zpl_vec2_subeq(&r.max, vb); + + if (zpl_vec2_mag2(r.min) > zpl_vec2_mag2(r.max)) { + return zpl_aabb2f(0,0,0,0); + } + return r; + } + zpl_aabb2 zpl_aabb2_expand(const zpl_aabb2 *a, zpl_f32 b) { + return zpl_aabb2_contract(a, -b); + } + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_MODULE_THREADING) + // file: source/threading/fence.c + + + ZPL_BEGIN_C_DECLS + + #if defined(_MSC_VER) + /* Microsoft C/C++-compatible compiler */ + # include + #elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__)) + /* GCC-compatible compiler, targeting x86/x86-64 */ + # include + #elif defined(__GNUC__) && defined(__ARM_NEON__) + /* GCC-compatible compiler, targeting ARM with NEON */ + # include + #elif defined(__GNUC__) && defined(__IWMMXT__) + /* GCC-compatible compiler, targeting ARM with WMMX */ + # include + #elif (defined(__GNUC__) || defined(__xlC__)) && (defined(__VEC__) || defined(__ALTIVEC__)) + /* XLC or GCC-compatible compiler, targeting PowerPC with VMX/VSX */ + # include + #elif defined(__GNUC__) && defined(__SPE__) + /* GCC-compatible compiler, targeting PowerPC with SPE */ + # include + #endif + + void zpl_yield_thread(void) { + # if defined(ZPL_SYSTEM_WINDOWS) + _mm_pause(); + # elif defined(ZPL_SYSTEM_OSX) || defined(ZPL_COMPILER_TINYC) + __asm__ volatile ("" : : : "memory"); + # elif defined(ZPL_CPU_X86) + _mm_pause(); + # endif + } + + void zpl_mfence(void) { + # if defined(ZPL_SYSTEM_WINDOWS) + _ReadWriteBarrier(); + # elif defined(ZPL_COMPILER_TINYC) + __asm__ volatile ("" : : : "memory"); + # elif defined(ZPL_SYSTEM_OSX) + __sync_synchronize(); + # elif defined(ZPL_CPU_X86) + _mm_mfence(); + # endif + } + + void zpl_sfence(void) { + # if defined(ZPL_SYSTEM_WINDOWS) + _WriteBarrier(); + # elif defined(ZPL_SYSTEM_OSX) || defined(ZPL_COMPILER_TINYC) + __asm__ volatile ("" : : : "memory"); + # elif defined(ZPL_CPU_X86) + _mm_sfence(); + # endif + } + + void zpl_lfence(void) { + # if defined(ZPL_SYSTEM_WINDOWS) + _ReadBarrier(); + # elif defined(ZPL_SYSTEM_OSX) || defined(ZPL_COMPILER_TINYC) + __asm__ volatile ("" : : : "memory"); + # elif defined(ZPL_CPU_X86) + _mm_lfence(); + # endif + } + + ZPL_END_C_DECLS + // file: source/threading/atomic.c + + + ZPL_BEGIN_C_DECLS + + //////////////////////////////////////////////////////////////// + // + // Concurrency + // + // + // IMPORTANT TODO: Use compiler intrinsics for the atomics + + #if defined(ZPL_COMPILER_MSVC) && !defined(ZPL_COMPILER_CLANG) + zpl_i32 zpl_atomic32_load (zpl_atomic32 const *a) { return a->value; } + void zpl_atomic32_store(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) value) { a->value = value; } + + zpl_i32 zpl_atomic32_compare_exchange(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) expected, zpl_atomicarg(zpl_i32) desired) { + return _InterlockedCompareExchange(cast(long *)a, desired, expected); + } + zpl_i32 zpl_atomic32_exchange(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) desired) { + return _InterlockedExchange(cast(long *)a, desired); + } + zpl_i32 zpl_atomic32_fetch_add(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + return _InterlockedExchangeAdd(cast(long *)a, operand); + } + zpl_i32 zpl_atomic32_fetch_and(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + return _InterlockedAnd(cast(long *)a, operand); + } + zpl_i32 zpl_atomic32_fetch_or(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + return _InterlockedOr(cast(long *)a, operand); + } + + zpl_i64 zpl_atomic64_load(zpl_atomic64 const *a) { + # if defined(ZPL_ARCH_64_BIT) + return a->value; + # elif ZPL_CPU_X86 + // NOTE: The most compatible way to get an atomic 64-bit load on x86 is with cmpxchg8b + zpl_atomicarg(zpl_i64) result; + __asm { + mov esi, a; + mov ebx, eax; + mov ecx, edx; + lock cmpxchg8b [esi]; + mov dword ptr result, eax; + mov dword ptr result[4], edx; + } + return result; + # else + # error TODO: atomics for this CPU + # endif + } + + void zpl_atomic64_store(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) value) { + # if defined(ZPL_ARCH_64_BIT) + a->value = value; + # elif ZPL_CPU_X86 + // NOTE: The most compatible way to get an atomic 64-bit store on x86 is with cmpxchg8b + __asm { + mov esi, a; + mov ebx, dword ptr value; + mov ecx, dword ptr value[4]; + retry: + cmpxchg8b [esi]; + jne retry; + } + # else + # error TODO: atomics for this CPU + # endif + } + + zpl_i64 zpl_atomic64_compare_exchange(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) expected, zpl_atomicarg(zpl_i64) desired) { + return _InterlockedCompareExchange64(cast(zpl_atomicarg(zpl_i64) *)a, desired, expected); + } + + zpl_i64 zpl_atomic64_exchange(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) desired) { + # if defined(ZPL_ARCH_64_BIT) + return _InterlockedExchange64(cast(zpl_atomicarg(zpl_i64) *)a, desired); + # elif ZPL_CPU_X86 + zpl_atomicarg(zpl_i64) expected = a->value; + for (;;) { + zpl_atomicarg(zpl_i64) original = _InterlockedCompareExchange64(cast(zpl_atomicarg(zpl_i64) *)a, desired, expected); + if (original == expected) + return original; + expected = original; + } + # else + # error TODO: atomics for this CPU + # endif + } + + zpl_i64 zpl_atomic64_fetch_add(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + # if defined(ZPL_ARCH_64_BIT) + return _InterlockedExchangeAdd64(cast(zpl_atomicarg(zpl_i64) *)a, operand); + # elif ZPL_CPU_X86 + zpl_atomicarg(zpl_i64) expected = a->value; + for (;;) { + zpl_atomicarg(zpl_i64) original = _InterlockedCompareExchange64(cast(zpl_atomicarg(zpl_i64) *)a, expected + operand, expected); + if (original == expected) + return original; + expected = original; + } + # else + # error TODO: atomics for this CPU + # endif + } + + zpl_i64 zpl_atomic64_fetch_and(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + # if defined(ZPL_ARCH_64_BIT) + return _InterlockedAnd64(cast(zpl_atomicarg(zpl_i64) *)a, operand); + # elif ZPL_CPU_X86 + zpl_atomicarg(zpl_i64) expected = a->value; + for (;;) { + zpl_atomicarg(zpl_i64) original = _InterlockedCompareExchange64(cast(zpl_atomicarg(zpl_i64) *)a, expected & operand, expected); + if (original == expected) + return original; + expected = original; + } + # else + # error TODO: atomics for this CPU + # endif + } + + zpl_i64 zpl_atomic64_fetch_or(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + # if defined(ZPL_ARCH_64_BIT) + return _InterlockedOr64(cast(zpl_atomicarg(zpl_i64) *)a, operand); + # elif ZPL_CPU_X86 + zpl_atomicarg(zpl_i64) expected = a->value; + for (;;) { + zpl_atomicarg(zpl_i64) original = _InterlockedCompareExchange64(cast(zpl_atomicarg(zpl_i64) *)a, expected | operand, expected); + if (original == expected) + return original; + expected = original; + } + # else + # error TODO: atomics for this CPU + # endif + } + + #elif defined(ZPL_CPU_X86) + + zpl_i32 zpl_atomic32_load (zpl_atomic32 const *a) { return a->value; } + void zpl_atomic32_store(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) value) { a->value = value; } + + zpl_i32 zpl_atomic32_compare_exchange(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) expected, zpl_atomicarg(zpl_i32) desired) { + zpl_atomicarg(zpl_i32) original; + __asm__( + "lock; cmpxchgl %2, %1" + : "=a"(original), "+m"(a->value) + : "q"(desired), "0"(expected) + ); + return original; + } + + zpl_i32 zpl_atomic32_exchange(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) desired) { + // NOTE: No lock prefix is necessary for xchgl + zpl_atomicarg(zpl_i32) original; + __asm__( + "xchgl %0, %1" + : "=r"(original), "+m"(a->value) + : "0"(desired) + ); + return original; + } + + zpl_i32 zpl_atomic32_fetch_add(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + zpl_atomicarg(zpl_i32) original; + __asm__( + "lock; xaddl %0, %1" + : "=r"(original), "+m"(a->value) + : "0"(operand) + ); + return original; + } + + zpl_i32 zpl_atomic32_fetch_and(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + zpl_atomicarg(zpl_i32) original; + zpl_atomicarg(zpl_i32) tmp; + __asm__( + "1: movl %1, %0\n" + " movl %0, %2\n" + " andl %3, %2\n" + " lock; cmpxchgl %2, %1\n" + " jne 1b" + : "=&a"(original), "+m"(a->value), "=&r"(tmp) + : "r"(operand) + ); + return original; + } + + zpl_i32 zpl_atomic32_fetch_or(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + zpl_atomicarg(zpl_i32) original; + zpl_atomicarg(zpl_i32) temp; + __asm__( + "1: movl %1, %0\n" + " movl %0, %2\n" + " orl %3, %2\n" + " lock; cmpxchgl %2, %1\n" + " jne 1b" + : "=&a"(original), "+m"(a->value), "=&r"(temp) + : "r"(operand) + ); + return original; + } + + + zpl_i64 zpl_atomic64_load(zpl_atomic64 const *a) { + # if defined(ZPL_ARCH_64_BIT) + return a->value; + # else + zpl_atomicarg(zpl_i64) original; + __asm__( + "movl %%ebx, %%eax\n" + "movl %%ecx, %%edx\n" + "lock; cmpxchg8b %1" + : "=&A"(original) + : "m"(a->value) + ); + return original; + # endif + } + + void zpl_atomic64_store(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) value) { + # if defined(ZPL_ARCH_64_BIT) + a->value = value; + # else + zpl_atomicarg(zpl_i64) expected = a->value; + __asm__( + "1: cmpxchg8b %0\n" + " jne 1b" + : "=m"(a->value) + : "b"((zpl_atomicarg(zpl_i32))value), "c"((zpl_atomicarg(zpl_i32))(value >> 32)), "A"(expected) + ); + # endif + } + + zpl_i64 zpl_atomic64_compare_exchange(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) expected, zpl_atomicarg(zpl_i64) desired) { + # if defined(ZPL_ARCH_64_BIT) + zpl_atomicarg(zpl_i64) original; + __asm__( + "lock; cmpxchgq %2, %1" + : "=a"(original), "+m"(a->value) + : "q"(desired), "0"(expected) + ); + return original; + # else + zpl_atomicarg(zpl_i64) original; + __asm__( + "lock; cmpxchg8b %1" + : "=A"(original), "+m"(a->value) + : "b"((zpl_atomicarg(zpl_i32))desired), "c"((zpl_atomicarg(zpl_i32))(desired >> 32)), "0"(expected) + ); + return original; + # endif + } + + zpl_i64 zpl_atomic64_exchange(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) desired) { + # if defined(ZPL_ARCH_64_BIT) + zpl_atomicarg(zpl_i64) original; + __asm__( + "xchgq %0, %1" + : "=r"(original), "+m"(a->value) + : "0"(desired) + ); + return original; + # else + zpl_atomicarg(zpl_i64) original = a->value; + for (;;) { + zpl_atomicarg(zpl_i64) previous = zpl_atomic64_compare_exchange(a, original, desired); + if (original == previous) + return original; + original = previous; + } + # endif + } + + zpl_i64 zpl_atomic64_fetch_add(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + # if defined(ZPL_ARCH_64_BIT) + zpl_atomicarg(zpl_i64) original; + __asm__( + "lock; xaddq %0, %1" + : "=r"(original), "+m"(a->value) + : "0"(operand) + ); + return original; + # else + for (;;) { + zpl_atomicarg(zpl_i64) original = a->value; + if (zpl_atomic64_compare_exchange(a, original, original + operand) == original) + return original; + } + # endif + } + + zpl_i64 zpl_atomic64_fetch_and(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + # if defined(ZPL_ARCH_64_BIT) + zpl_atomicarg(zpl_i64) original; + zpl_atomicarg(zpl_i64) tmp; + __asm__( + "1: movq %1, %0\n" + " movq %0, %2\n" + " andq %3, %2\n" + " lock; cmpxchgq %2, %1\n" + " jne 1b" + : "=&a"(original), "+m"(a->value), "=&r"(tmp) + : "r"(operand) + ); + return original; + # else + for (;;) { + zpl_atomicarg(zpl_i64) original = a->value; + if (zpl_atomic64_compare_exchange(a, original, original & operand) == original) + return original; + } + # endif + } + + zpl_i64 zpl_atomic64_fetch_or(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + # if defined(ZPL_ARCH_64_BIT) + zpl_atomicarg(zpl_i64) original; + zpl_atomicarg(zpl_i64) temp; + __asm__( + "1: movq %1, %0\n" + " movq %0, %2\n" + " orq %3, %2\n" + " lock; cmpxchgq %2, %1\n" + " jne 1b" + : "=&a"(original), "+m"(a->value), "=&r"(temp) + : "r"(operand) + ); + return original; + # else + for (;;) { + zpl_atomicarg(zpl_i64) original = a->value; + if (zpl_atomic64_compare_exchange(a, original, original | operand) == original) + return original; + } + # endif + } + + #elif !defined(ZPL_COMPILER_MSVC) + zpl_i32 zpl_atomic32_load (zpl_atomic32 const *a) { + return __atomic_load_n((zpl_i32*)&a->value, __ATOMIC_SEQ_CST); + } + void zpl_atomic32_store(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) value) { + __atomic_store((zpl_i32*)&a->value, (zpl_i32*)&value, __ATOMIC_SEQ_CST); + } + + zpl_i32 zpl_atomic32_compare_exchange(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) expected, zpl_atomicarg(zpl_i32) desired) { + return __atomic_compare_exchange_n((zpl_i32*)&a->value, (zpl_i32*)&expected, desired, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST); + } + + zpl_i32 zpl_atomic32_exchange(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) desired) { + return __atomic_exchange_n((zpl_i32*)&a->value, desired, __ATOMIC_SEQ_CST); + } + + zpl_i32 zpl_atomic32_fetch_add(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + return __atomic_fetch_add((zpl_i32*)&a->value, operand, __ATOMIC_SEQ_CST); + } + + zpl_i32 zpl_atomic32_fetch_and(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + return __atomic_fetch_and((zpl_i32*)&a->value, operand, __ATOMIC_SEQ_CST); + } + + zpl_i32 zpl_atomic32_fetch_or(zpl_atomic32 *a, zpl_atomicarg(zpl_i32) operand) { + return __atomic_fetch_or((zpl_i32*)&a->value, operand, __ATOMIC_SEQ_CST); + } + + zpl_i64 zpl_atomic64_load(zpl_atomic64 const *a) { + return __atomic_load_n((zpl_i64*)&a->value, __ATOMIC_SEQ_CST); + } + + void zpl_atomic64_store(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) value) { + __atomic_store((zpl_i64*)&a->value, (zpl_i64*)&value, __ATOMIC_SEQ_CST); + } + + zpl_i64 zpl_atomic64_compare_exchange(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) expected, zpl_atomicarg(zpl_i64) desired) { + return __atomic_compare_exchange_n((zpl_i64*)&a->value, (zpl_i64*)&expected, desired, false, __ATOMIC_SEQ_CST, __ATOMIC_SEQ_CST); + } + + zpl_i64 zpl_atomic64_exchange(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) desired) { + return __atomic_exchange_n((zpl_i64*)&a->value, desired, __ATOMIC_SEQ_CST); + } + + zpl_i64 zpl_atomic64_fetch_add(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + return __atomic_fetch_add((zpl_i64*)&a->value, operand, __ATOMIC_SEQ_CST); + } + + zpl_i64 zpl_atomic64_fetch_and(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + return __atomic_fetch_and((zpl_i64*)&a->value, operand, __ATOMIC_SEQ_CST); + } + + zpl_i64 zpl_atomic64_fetch_or(zpl_atomic64 *a, zpl_atomicarg(zpl_i64) operand) { + return __atomic_fetch_or((zpl_i64*)&a->value, operand, __ATOMIC_SEQ_CST); + } + + #else + # error TODO: Implement Atomics for this CPU + #endif + + + + zpl_b32 zpl_atomic32_spin_lock(zpl_atomic32 *a, zpl_isize time_out) { + zpl_atomicarg(zpl_i32) old_value = zpl_atomic32_compare_exchange(a, 1, 0); + zpl_i32 counter = 0; + while (old_value != 0 && (time_out < 0 || counter++ < time_out)) { + zpl_yield_thread(); + old_value = zpl_atomic32_compare_exchange(a, 1, 0); + zpl_mfence(); + } + return old_value == 0; + } + + void zpl_atomic32_spin_unlock(zpl_atomic32 *a) { + zpl_atomic32_store(a, 0); + zpl_mfence(); + } + + zpl_b32 zpl_atomic64_spin_lock(zpl_atomic64 *a, zpl_isize time_out) { + zpl_atomicarg(zpl_i64) old_value = zpl_atomic64_compare_exchange(a, 1, 0); + zpl_atomicarg(zpl_i64) counter = 0; + while (old_value != 0 && (time_out < 0 || counter++ < time_out)) { + zpl_yield_thread(); + old_value = zpl_atomic64_compare_exchange(a, 1, 0); + zpl_mfence(); + } + return old_value == 0; + } + + void zpl_atomic64_spin_unlock(zpl_atomic64 *a) { + zpl_atomic64_store(a, 0); + zpl_mfence(); + } + + zpl_b32 zpl_atomic32_try_acquire_lock(zpl_atomic32 *a) { + zpl_atomicarg(zpl_i32) old_value; + zpl_yield_thread(); + old_value = zpl_atomic32_compare_exchange(a, 1, 0); + zpl_mfence(); + return old_value == 0; + } + + zpl_b32 zpl_atomic64_try_acquire_lock(zpl_atomic64 *a) { + zpl_atomicarg(zpl_i64) old_value; + zpl_yield_thread(); + old_value = zpl_atomic64_compare_exchange(a, 1, 0); + zpl_mfence(); + return old_value == 0; + } + + + + #if defined(ZPL_ARCH_32_BIT) + + void* zpl_atomic_ptr_load(zpl_atomic_ptr const *a) { + return (void *)cast(zpl_intptr)zpl_atomic32_load(cast(zpl_atomic32 const *)a); + } + void zpl_atomic_ptr_store(zpl_atomic_ptr *a, zpl_atomicarg(void *)value) { + zpl_atomic32_store(cast(zpl_atomic32 *)a, cast(zpl_atomicarg(zpl_i32))cast(zpl_intptr)value); + } + void* zpl_atomic_ptr_compare_exchange(zpl_atomic_ptr *a, zpl_atomicarg(void *)expected, zpl_atomicarg(void *)desired) { + return (void *)cast(zpl_intptr)zpl_atomic32_compare_exchange(cast(zpl_atomic32 *)a, cast(zpl_atomicarg(zpl_i32))cast(zpl_intptr)expected, cast(zpl_atomicarg(zpl_i32))cast(zpl_intptr)desired); + } + void* zpl_atomic_ptr_exchange(zpl_atomic_ptr *a, zpl_atomicarg(void *)desired) { + return (void *)cast(zpl_intptr)zpl_atomic32_exchange(cast(zpl_atomic32 *)a, cast(zpl_atomicarg(zpl_i32))cast(zpl_intptr)desired); + } + void* zpl_atomic_ptr_fetch_add(zpl_atomic_ptr *a, zpl_atomicarg(void *)operand) { + return (void *)cast(zpl_intptr)zpl_atomic32_fetch_add(cast(zpl_atomic32 *)a, cast(zpl_atomicarg(zpl_i32))cast(zpl_intptr)operand); + } + void* zpl_atomic_ptr_fetch_and(zpl_atomic_ptr *a, zpl_atomicarg(void *)operand) { + return (void *)cast(zpl_intptr)zpl_atomic32_fetch_and(cast(zpl_atomic32 *)a, cast(zpl_atomicarg(zpl_i32))cast(zpl_intptr)operand); + } + void* zpl_atomic_ptr_fetch_or(zpl_atomic_ptr *a, zpl_atomicarg(void *)operand) { + return (void *)cast(zpl_intptr)zpl_atomic32_fetch_or(cast(zpl_atomic32 *)a, cast(zpl_atomicarg(zpl_i32))cast(zpl_intptr)operand); + } + zpl_b32 zpl_atomic_ptr_spin_lock(zpl_atomic_ptr *a, zpl_isize time_out) { + return zpl_atomic32_spin_lock(cast(zpl_atomic32 *)a, time_out); + } + void zpl_atomic_ptr_spin_unlock(zpl_atomic_ptr *a) { + zpl_atomic32_spin_unlock(cast(zpl_atomic32 *)a); + } + zpl_b32 zpl_atomic_ptr_try_acquire_lock(zpl_atomic_ptr *a) { + return zpl_atomic32_try_acquire_lock(cast(zpl_atomic32 *)a); + } + + #elif defined(ZPL_ARCH_64_BIT) + + void* zpl_atomic_ptr_load(zpl_atomic_ptr const *a) { + return (void *)cast(zpl_intptr)zpl_atomic64_load(cast(zpl_atomic64 const *)a); + } + void zpl_atomic_ptr_store(zpl_atomic_ptr *a, zpl_atomicarg(void *)value) { + zpl_atomic64_store(cast(zpl_atomic64 *)a, cast(zpl_i64)cast(zpl_intptr)value); + } + void* zpl_atomic_ptr_compare_exchange(zpl_atomic_ptr *a, zpl_atomicarg(void *)expected, zpl_atomicarg(void *)desired) { + return (void *)cast(zpl_intptr)zpl_atomic64_compare_exchange(cast(zpl_atomic64 *)a, cast(zpl_i64)cast(zpl_intptr)expected, cast(zpl_i64)cast(zpl_intptr)desired); + } + void* zpl_atomic_ptr_exchange(zpl_atomic_ptr *a, zpl_atomicarg(void *)desired) { + return (void *)cast(zpl_intptr)zpl_atomic64_exchange(cast(zpl_atomic64 *)a, cast(zpl_i64)cast(zpl_intptr)desired); + } + void* zpl_atomic_ptr_fetch_add(zpl_atomic_ptr *a, zpl_atomicarg(void *)operand) { + return (void *)cast(zpl_intptr)zpl_atomic64_fetch_add(cast(zpl_atomic64 *)a, cast(zpl_i64)cast(zpl_intptr)operand); + } + void* zpl_atomic_ptr_fetch_and(zpl_atomic_ptr *a, zpl_atomicarg(void *)operand) { + return (void *)cast(zpl_intptr)zpl_atomic64_fetch_and(cast(zpl_atomic64 *)a, cast(zpl_i64)cast(zpl_intptr)operand); + } + void* zpl_atomic_ptr_fetch_or(zpl_atomic_ptr *a, zpl_atomicarg(void *)operand) { + return (void *)cast(zpl_intptr)zpl_atomic64_fetch_or(cast(zpl_atomic64 *)a, cast(zpl_i64)cast(zpl_intptr)operand); + } + zpl_b32 zpl_atomic_ptr_spin_lock(zpl_atomic_ptr *a, zpl_isize time_out) { + return zpl_atomic64_spin_lock(cast(zpl_atomic64 *)a, time_out); + } + void zpl_atomic_ptr_spin_unlock(zpl_atomic_ptr *a) { + zpl_atomic64_spin_unlock(cast(zpl_atomic64 *)a); + } + zpl_b32 zpl_atomic_ptr_try_acquire_lock(zpl_atomic_ptr *a) { + return zpl_atomic64_try_acquire_lock(cast(zpl_atomic64 *)a); + } + + #endif + + ZPL_END_C_DECLS + // file: source/threading/sem.c + + + ZPL_BEGIN_C_DECLS + + void zpl_semaphore_release(zpl_semaphore *s) { zpl_semaphore_post(s, 1); } + + #if defined(ZPL_SYSTEM_WINDOWS) + + void zpl_semaphore_init (zpl_semaphore *s) { s->win32_handle = CreateSemaphoreA(NULL, 0, ZPL_I32_MAX, NULL); } + void zpl_semaphore_destroy(zpl_semaphore *s) { CloseHandle(s->win32_handle); } + void zpl_semaphore_post (zpl_semaphore *s, zpl_i32 count) { ReleaseSemaphore(s->win32_handle, count, NULL); } + void zpl_semaphore_wait (zpl_semaphore *s) { WaitForSingleObject(s->win32_handle, INFINITE); } + zpl_i32 zpl_semaphore_trywait(zpl_semaphore *s) { int r = WaitForSingleObject(s->win32_handle, 0); return r; } + + #elif defined(ZPL_SYSTEM_OSX) + + void zpl_semaphore_init (zpl_semaphore *s) { semaphore_create(mach_task_self(), &s->osx_handle, SYNC_POLICY_FIFO, 0); } + void zpl_semaphore_destroy(zpl_semaphore *s) { semaphore_destroy(mach_task_self(), s->osx_handle); } + void zpl_semaphore_post (zpl_semaphore *s, zpl_i32 count) { while (count --> 0) semaphore_signal(s->osx_handle); } + void zpl_semaphore_wait (zpl_semaphore *s) { semaphore_wait(s->osx_handle); } + zpl_i32 zpl_semaphore_trywait(zpl_semaphore *s) { mach_timespec_t t; t.tv_sec = t.tv_nsec = 0; kern_return_t r = semaphore_timedwait(s->osx_handle, t); return r; } + + #elif defined(ZPL_SYSTEM_UNIX) + + void zpl_semaphore_init (zpl_semaphore *s) { sem_init(&s->unix_handle, 0, 0); } + void zpl_semaphore_destroy(zpl_semaphore *s) { sem_destroy(&s->unix_handle); } + void zpl_semaphore_post (zpl_semaphore *s, zpl_i32 count) { while (count --> 0) sem_post(&s->unix_handle); } + void zpl_semaphore_wait (zpl_semaphore *s) { int i; do { i = sem_wait(&s->unix_handle); } while (i == -1 && errno == EINTR); } + zpl_i32 zpl_semaphore_trywait(zpl_semaphore *s) { int r = sem_trywait(&s->unix_handle); return r; } + + #else + # error Semaphores for this OS are not implemented + #endif + + ZPL_END_C_DECLS + // file: source/threading/mutex.c + + + ZPL_BEGIN_C_DECLS + + void zpl_mutex_init(zpl_mutex *m) { + # if defined(ZPL_SYSTEM_WINDOWS) + InitializeCriticalSection((CRITICAL_SECTION*)m->win32_critical_section); + # else + pthread_mutex_init(&m->pthread_mutex, NULL); + # endif + } + + void zpl_mutex_destroy(zpl_mutex *m) { + # if defined(ZPL_SYSTEM_WINDOWS) + DeleteCriticalSection((CRITICAL_SECTION*)m->win32_critical_section); + # else + pthread_mutex_destroy(&m->pthread_mutex); + # endif + } + + void zpl_mutex_lock(zpl_mutex *m) { + # if defined(ZPL_SYSTEM_WINDOWS) + EnterCriticalSection((CRITICAL_SECTION*)m->win32_critical_section); + # else + pthread_mutex_lock(&m->pthread_mutex); + # endif + } + + zpl_b32 zpl_mutex_try_lock(zpl_mutex *m) { + # if defined(ZPL_SYSTEM_WINDOWS) + return TryEnterCriticalSection((CRITICAL_SECTION*)m->win32_critical_section); + # else + return pthread_mutex_trylock(&m->pthread_mutex); + # endif + } + + void zpl_mutex_unlock(zpl_mutex *m) { + # if defined(ZPL_SYSTEM_WINDOWS) + LeaveCriticalSection((CRITICAL_SECTION*)m->win32_critical_section); + # else + pthread_mutex_unlock(&m->pthread_mutex); + # endif + } + + ZPL_END_C_DECLS + // file: source/threading/thread.c + + + ZPL_BEGIN_C_DECLS + + zpl_b32 zpl_thread_is_running(zpl_thread const *t) { return t->is_running != 0; } + + void zpl_thread_init_nowait(zpl_thread *t) { + zpl_zero_item(t); + + # if defined(ZPL_SYSTEM_WINDOWS) + t->win32_handle = INVALID_HANDLE_VALUE; + # endif + + t->nowait = true; + } + + void zpl_thread_init(zpl_thread *t) { + zpl_thread_init_nowait(t); + + t->nowait = false; + zpl_semaphore_init(&t->semaphore); + } + + void zpl_thread_destroy(zpl_thread *t) { + # if defined(ZPL_SYSTEM_WINDOWS) + if (t->win32_handle != INVALID_HANDLE_VALUE) + zpl_thread_join(t); + # else + if (t->posix_handle) + zpl_thread_join(t); + # endif + if (!t->nowait) + zpl_semaphore_destroy(&t->semaphore); + } + + static void zpl__thread_run(zpl_thread *t) { + if (!t->nowait) + zpl_semaphore_release(&t->semaphore); + t->return_value = t->proc(t); + } + + #if defined(ZPL_SYSTEM_WINDOWS) + static DWORD __stdcall zpl__thread_proc(void *arg) { + zpl_thread *t = cast(zpl_thread *)arg; + t->is_running = true; + zpl__thread_run(t); + t->is_running = false; + return 0; + } + #else + static void *zpl__thread_proc(void *arg) { + zpl_thread *t = cast(zpl_thread *)arg; + t->is_running = true; + zpl__thread_run(t); + t->is_running = false; + return NULL; + } + #endif + + void zpl_thread_start(zpl_thread *t, zpl_thread_proc proc, void *user_data) { + zpl_thread_start_with_stack(t, proc, user_data, 0); + } + + void zpl_thread_start_with_stack(zpl_thread *t, zpl_thread_proc proc, void *user_data, zpl_isize stack_size) { + ZPL_ASSERT(!t->is_running); + ZPL_ASSERT(proc != NULL); + t->proc = proc; + t->user_data = user_data; + t->stack_size = stack_size; + + # if defined(ZPL_SYSTEM_WINDOWS) + t->win32_handle = CreateThread(NULL, stack_size, zpl__thread_proc, t, 0, NULL); + ZPL_ASSERT_MSG(t->win32_handle != NULL, "CreateThread: GetLastError"); + # else + { + pthread_attr_t attr; + pthread_attr_init(&attr); + pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE); + if (stack_size != 0) + pthread_attr_setstacksize(&attr, stack_size); + pthread_create(&t->posix_handle, &attr, zpl__thread_proc, t); + pthread_attr_destroy(&attr); + } + # endif + if (!t->nowait) + zpl_semaphore_wait(&t->semaphore); + } + + void zpl_thread_join(zpl_thread *t) { + # if defined(ZPL_SYSTEM_WINDOWS) + WaitForSingleObject(t->win32_handle, INFINITE); + CloseHandle(t->win32_handle); + t->win32_handle = INVALID_HANDLE_VALUE; + # else + pthread_join(t->posix_handle, NULL); + t->posix_handle = 0; + # endif + } + + zpl_u32 zpl_thread_current_id(void) { + zpl_u32 thread_id; + # if defined(ZPL_SYSTEM_WINDOWS) + # if defined(ZPL_ARCH_32_BIT) && defined(ZPL_CPU_X86) + thread_id = (cast(zpl_u32 *)__readfsdword(24))[9]; + # elif defined(ZPL_ARCH_64_BIT) && defined(ZPL_CPU_X86) + thread_id = (cast(zpl_u32 *)__readgsqword(48))[18]; + # else + thread_id = GetCurrentThreadId(); + # endif + + # elif defined(ZPL_SYSTEM_OSX) && defined(ZPL_ARCH_64_BIT) + thread_id = pthread_mach_thread_np(pthread_self()); + # elif defined(ZPL_ARCH_32_BIT) && defined(ZPL_CPU_X86) + __asm__("mov %%gs:0x08,%0" : "=r"(thread_id)); + # elif defined(ZPL_ARCH_64_BIT) && defined(ZPL_CPU_X86) + __asm__("mov %%fs:0x10,%0" : "=r"(thread_id)); + # elif defined(__ARM_ARCH) + thread_id = pthread_self(); + # else + # error Unsupported architecture for zpl_thread_current_id() + # endif + + return thread_id; + } + + void zpl_thread_set_name(zpl_thread *t, char const *name) { + # if defined(ZPL_COMPILER_MSVC) + # pragma pack(push, 8) + typedef struct { + DWORD type; + char const *name; + DWORD id; + DWORD flags; + } zplprivThreadName; + # pragma pack(pop) + + zplprivThreadName tn; + tn.type = 0x1000; + tn.name = name; + tn.id = GetThreadId(cast(HANDLE)t->win32_handle); + tn.flags = 0; + + __try { + RaiseException(0x406d1388, 0, zpl_size_of(tn)/4, cast(ULONG_PTR *)&tn); + } __except(1 /*EXCEPTION_EXECUTE_HANDLER*/) { + } + + # elif defined(ZPL_SYSTEM_WINDOWS) && !defined(ZPL_COMPILER_MSVC) + zpl_unused(t); + zpl_unused(name); + // IMPORTANT TODO: Set thread name for GCC/Clang on windows + return; + # elif defined(ZPL_SYSTEM_OSX) + // TODO: Test if this works + pthread_setname_np(name); + # else + zpl_unused(t); + zpl_unused(name); + // TODO: Test if this works + // pthread_set_name_np(t->posix_handle, name); + # endif + } + + ZPL_END_C_DECLS + // file: source/threading/sync.c + + + ZPL_BEGIN_C_DECLS + + void zpl_sync_init(zpl_sync *s) { + zpl_zero_item(s); + zpl_mutex_init(&s->mutex); + zpl_mutex_init(&s->start); + zpl_semaphore_init(&s->release); + } + + void zpl_sync_destroy(zpl_sync *s) { + if (s->waiting) { + ZPL_PANIC("Cannot destroy while threads are waiting!"); + } + + zpl_mutex_destroy(&s->mutex); + zpl_mutex_destroy(&s->start); + zpl_semaphore_destroy(&s->release); + } + + void zpl_sync_set_target(zpl_sync *s, zpl_i32 count) { + zpl_mutex_lock(&s->start); + + zpl_mutex_lock(&s->mutex); + ZPL_ASSERT(s->target == 0); + s->target = count; + s->current = 0; + s->waiting = 0; + zpl_mutex_unlock(&s->mutex); + } + + void zpl_sync_release(zpl_sync *s) { + if (s->waiting) { + zpl_semaphore_release(&s->release); + } else { + s->target = 0; + zpl_mutex_unlock(&s->start); + } + } + + zpl_i32 zpl_sync_reach(zpl_sync *s) { + zpl_i32 n; + zpl_mutex_lock(&s->mutex); + ZPL_ASSERT(s->current < s->target); + n = ++s->current; // NOTE: Record this value to avoid possible race if `return s->current` was done + if (s->current == s->target) + zpl_sync_release(s); + zpl_mutex_unlock(&s->mutex); + return n; + } + + void zpl_sync_reach_and_wait(zpl_sync *s) { + zpl_mutex_lock(&s->mutex); + ZPL_ASSERT(s->current < s->target); + s->current++; + if (s->current == s->target) { + zpl_sync_release(s); + zpl_mutex_unlock(&s->mutex); + } else { + s->waiting++; // NOTE: Waiting, so one more waiter + zpl_mutex_unlock(&s->mutex); // NOTE: Release the mutex to other threads + zpl_semaphore_wait(&s->release); // NOTE: Wait for merge completion + zpl_mutex_lock(&s->mutex); // NOTE: On merge completion, lock mutex + s->waiting--; // NOTE: Done waiting + zpl_sync_release(s); // NOTE: Restart the next waiter + zpl_mutex_unlock(&s->mutex); + } + } + + ZPL_END_C_DECLS + // file: source/threading/affinity.c + + + #if defined(ZPL_SYSTEM_MACOS) + # include + #endif + + ZPL_BEGIN_C_DECLS + + #if defined(ZPL_SYSTEM_WINDOWS) || defined(ZPL_SYSTEM_CYGWIN) + + void zpl_affinity_init(zpl_affinity *a) { + SYSTEM_LOGICAL_PROCESSOR_INFORMATION *start_processor_info = NULL; + DWORD length = 0; + zpl_b32 result = GetLogicalProcessorInformation(NULL, &length); + + zpl_zero_item(a); + + if (!result && GetLastError() == 122l /*ERROR_INSUFFICIENT_BUFFER*/ && length > 0) { + start_processor_info = cast(SYSTEM_LOGICAL_PROCESSOR_INFORMATION *)zpl_alloc(zpl_heap_allocator(), length); + result = GetLogicalProcessorInformation(start_processor_info, &length); + if (result) { + SYSTEM_LOGICAL_PROCESSOR_INFORMATION *end_processor_info, *processor_info; + + a->is_accurate = true; + a->core_count = 0; + a->thread_count = 0; + end_processor_info = cast(SYSTEM_LOGICAL_PROCESSOR_INFORMATION *)zpl_pointer_add(start_processor_info, length); + + for (processor_info = start_processor_info; + processor_info < end_processor_info; + processor_info++) { + if (processor_info->Relationship == RelationProcessorCore) { + zpl_isize thread = zpl_count_set_bits(processor_info->ProcessorMask); + if (thread == 0) { + a->is_accurate = false; + } else if (a->thread_count + thread > ZPL_WIN32_MAX_THREADS) { + a->is_accurate = false; + } else { + ZPL_ASSERT(a->core_count <= a->thread_count && + a->thread_count < ZPL_WIN32_MAX_THREADS); + a->core_masks[a->core_count++] = processor_info->ProcessorMask; + a->thread_count += thread; + } + } + } + } + + zpl_free(zpl_heap_allocator(), start_processor_info); + } + + ZPL_ASSERT(a->core_count <= a->thread_count); + if (a->thread_count == 0) { + a->is_accurate = false; + a->core_count = 1; + a->thread_count = 1; + a->core_masks[0] = 1; + } + + } + + void zpl_affinity_destroy(zpl_affinity *a) { + zpl_unused(a); + } + + zpl_b32 zpl_affinity_set(zpl_affinity *a, zpl_isize core, zpl_isize thread) { + zpl_usize available_mask, check_mask = 1; + ZPL_ASSERT(thread < zpl_affinity_thread_count_for_core(a, core)); + + available_mask = a->core_masks[core]; + for (;;) { + if ((available_mask & check_mask) != 0) { + if (thread-- == 0) { + zpl_usize result = SetThreadAffinityMask(GetCurrentThread(), check_mask); + return result != 0; + } + } + check_mask <<= 1; // NOTE: Onto the next bit + } + } + + zpl_isize zpl_affinity_thread_count_for_core(zpl_affinity *a, zpl_isize core) { + ZPL_ASSERT(core >= 0 && core < a->core_count); + return zpl_count_set_bits(a->core_masks[core]); + } + + #elif defined(ZPL_SYSTEM_MACOS) + void zpl_affinity_init(zpl_affinity *a) { + zpl_usize count, count_size = zpl_size_of(count); + + a->is_accurate = false; + a->thread_count = 1; + a->core_count = 1; + a->threads_per_core = 1; + + if (sysctlbyname("hw.logicalcpu", &count, &count_size, NULL, 0) == 0) { + if (count > 0) { + a->thread_count = count; + // Get # of physical cores + if (sysctlbyname("hw.physicalcpu", &count, &count_size, NULL, 0) == 0) { + if (count > 0) { + a->core_count = count; + a->threads_per_core = a->thread_count / count; + if (a->threads_per_core < 1) + a->threads_per_core = 1; + else + a->is_accurate = true; + } + } + } + } + + } + + void zpl_affinity_destroy(zpl_affinity *a) { + zpl_unused(a); + } + + zpl_b32 zpl_affinity_set(zpl_affinity *a, zpl_isize core, zpl_isize thread_index) { + zpl_isize index; + thread_t thread; + thread_affinity_policy_data_t info; + kern_return_t result; + + ZPL_ASSERT(core < a->core_count); + ZPL_ASSERT(thread_index < a->threads_per_core); + + index = core * a->threads_per_core + thread_index; + thread = mach_thread_self(); + info.affinity_tag = cast(integer_t)index; + result = thread_policy_set(thread, THREAD_AFFINITY_POLICY, cast(thread_policy_t)&info, THREAD_AFFINITY_POLICY_COUNT); + return result == KERN_SUCCESS; + } + + zpl_isize zpl_affinity_thread_count_for_core(zpl_affinity *a, zpl_isize core) { + ZPL_ASSERT(core >= 0 && core < a->core_count); + return a->threads_per_core; + } + + #elif defined(ZPL_SYSTEM_LINUX) || defined(ZPL_SYSTEM_FREEBSD) || defined(ZPL_SYSTEM_OPENBSD) + void zpl_affinity_init(zpl_affinity *a) { + a->core_count = sysconf(_SC_NPROCESSORS_ONLN); + a->threads_per_core = 1; + + a->is_accurate = a->core_count > 0; + a->core_count = a->is_accurate ? a->core_count : 1; + a->thread_count = a->core_count; + } + + void zpl_affinity_destroy(zpl_affinity *a) { + zpl_unused(a); + } + + zpl_b32 zpl_affinity_set(zpl_affinity * a, zpl_isize core, zpl_isize thread_index) { + zpl_unused(a); + zpl_unused(core); + zpl_unused(thread_index); + return true; + } + + zpl_isize zpl_affinity_thread_count_for_core(zpl_affinity *a, zpl_isize core) { + ZPL_ASSERT(0 <= core && core < a->core_count); + return a->threads_per_core; + } + + #elif defined(ZPL_SYSTEM_EMSCRIPTEN) + # error No affinity implementation for Emscripten + #else + # error TODO: Unknown system + #endif + + ZPL_END_C_DECLS + + # if defined(ZPL_MODULE_JOBS) + // file: source/jobs.c + + /////////////////////////////////////////////////////////////// + // + // Thread Pool + // + + ZPL_BEGIN_C_DECLS + + ZPL_RING_DEFINE(zpl__jobs_ring_, zpl_thread_job); + + zpl_global const zpl_u32 zpl__jobs_chances[ZPL_JOBS_MAX_PRIORITIES] = { + 2, 3, 5, 7, 11 + }; + + zpl_isize zpl__jobs_entry(struct zpl_thread *thread) { + zpl_thread_worker *tw = (zpl_thread_worker *)thread->user_data; + + for (;;) { + zpl_u32 status = zpl_atomic32_load(&tw->status); + + switch (status) { + case ZPL_JOBS_STATUS_READY: { + zpl_atomic32_store(&tw->status, ZPL_JOBS_STATUS_BUSY); + tw->job.proc(tw->job.data); + zpl_atomic32_compare_exchange(&tw->status, ZPL_JOBS_STATUS_BUSY, ZPL_JOBS_STATUS_WAITING); + + # ifdef ZPL_JOBS_DEBUG + ++tw->hits; + # endif + } break; + + case ZPL_JOBS_STATUS_WAITING: { + # ifdef ZPL_JOBS_DEBUG + ++tw->idle; + # endif + zpl_yield(); + } break; + + case ZPL_JOBS_STATUS_TERM: { + return 0; + } break; + } + } + + return 0; + } + + void zpl_jobs_init(zpl_jobs_system *pool, zpl_allocator a, zpl_u32 max_threads) { + zpl_jobs_init_with_limit(pool, a, max_threads, ZPL_JOBS_MAX_QUEUE); + } + + void zpl_jobs_init_with_limit(zpl_jobs_system *pool, zpl_allocator a, zpl_u32 max_threads, zpl_u32 max_jobs) { + zpl_jobs_system pool_ = { 0 }; + *pool = pool_; + + pool->alloc = a; + pool->max_threads = max_threads; + pool->max_jobs = max_jobs; + pool->counter = 0; + + zpl_buffer_init(pool->workers, a, max_threads); + + for (zpl_usize i = 0; i < ZPL_JOBS_MAX_PRIORITIES; ++i) { + zpl_thread_queue *q = &pool->queues[i]; + zpl__jobs_ring_init(&q->jobs, a, max_jobs); + q->chance = zpl__jobs_chances[i]; + } + + for (zpl_usize i = 0; i < max_threads; ++i) { + zpl_thread_worker worker_ = { 0 }; + zpl_thread_worker *tw = pool->workers + i; + *tw = worker_; + + zpl_thread_init(&tw->thread); + zpl_atomic32_store(&tw->status, ZPL_JOBS_STATUS_WAITING); + zpl_thread_start(&tw->thread, zpl__jobs_entry, (void *)tw); + } + } + + void zpl_jobs_free(zpl_jobs_system *pool) { + for (zpl_usize i = 0; i < pool->max_threads; ++i) { + zpl_thread_worker *tw = pool->workers + i; + + zpl_atomic32_store(&tw->status, ZPL_JOBS_STATUS_TERM); + zpl_thread_destroy(&tw->thread); + } + + zpl_buffer_free(pool->workers); + + for (zpl_usize i = 0; i < ZPL_JOBS_MAX_PRIORITIES; ++i) { + zpl_thread_queue *q = &pool->queues[i]; + zpl__jobs_ring_free(&q->jobs); + } + } + + zpl_b32 zpl_jobs_enqueue_with_priority(zpl_jobs_system *pool, zpl_jobs_proc proc, void *data, zpl_jobs_priority priority) { + ZPL_ASSERT(priority >= 0 && priority < ZPL_JOBS_MAX_PRIORITIES); + ZPL_ASSERT_NOT_NULL(proc); + zpl_thread_job job = {0}; + job.proc = proc; + job.data = data; + + if (!zpl_jobs_full(pool, priority)) { + zpl__jobs_ring_append(&pool->queues[priority].jobs, job); + return true; + } + return false; + } + + zpl_b32 zpl_jobs_enqueue(zpl_jobs_system *pool, zpl_jobs_proc proc, void *data) { + return zpl_jobs_enqueue_with_priority(pool, proc, data, ZPL_JOBS_PRIORITY_NORMAL); + } + + zpl_b32 zpl_jobs_empty(zpl_jobs_system *pool, zpl_jobs_priority priority) { + ZPL_ASSERT(priority >= 0 && priority < ZPL_JOBS_MAX_PRIORITIES); + return zpl__jobs_ring_empty(&pool->queues[priority].jobs); + } + + zpl_b32 zpl_jobs_full(zpl_jobs_system *pool, zpl_jobs_priority priority) { + ZPL_ASSERT(priority >= 0 && priority < ZPL_JOBS_MAX_PRIORITIES); + return zpl__jobs_ring_full(&pool->queues[priority].jobs); + } + + zpl_b32 zpl_jobs_done(zpl_jobs_system *pool) { + for (zpl_usize i = 0; i < pool->max_threads; ++i) { + zpl_thread_worker *tw = pool->workers + i; + if (zpl_atomic32_load(&tw->status) != ZPL_JOBS_STATUS_WAITING) { + return false; + } + } + + return zpl_jobs_empty_all(pool); + } + + zpl_b32 zpl_jobs_empty_all(zpl_jobs_system *pool) { + for (zpl_usize i = 0; i < ZPL_JOBS_MAX_PRIORITIES; ++i) { + if (!zpl_jobs_empty(pool, (zpl_jobs_priority)i)) { + return false; + } + } + return true; + } + + zpl_b32 zpl_jobs_full_all(zpl_jobs_system *pool) { + for (zpl_usize i = 0; i < ZPL_JOBS_MAX_PRIORITIES; ++i) { + if (!zpl_jobs_full(pool, (zpl_jobs_priority)i)) { + return false; + } + } + return true; + } + + zpl_b32 zpl_jobs_process(zpl_jobs_system *pool) { + if (zpl_jobs_empty_all(pool)) { + return false; + } + // NOTE: Process the jobs + for (zpl_usize i = 0; i < pool->max_threads; ++i) { + zpl_thread_worker *tw = pool->workers + i; + zpl_u32 status = zpl_atomic32_load(&tw->status); + zpl_b32 last_empty = false; + + if (status == ZPL_JOBS_STATUS_WAITING) { + for (zpl_usize j = 0; j < ZPL_JOBS_MAX_PRIORITIES; ++j) { + zpl_thread_queue *q = &pool->queues[j]; + if (zpl_jobs_empty(pool, (zpl_jobs_priority)j)) { + last_empty = (j+1 == ZPL_JOBS_MAX_PRIORITIES); + continue; + } + if (!last_empty && ((pool->counter++ % q->chance) != 0)) { + continue; + } + + last_empty = false; + tw->job = *zpl__jobs_ring_get(&q->jobs); + zpl_atomic32_store(&tw->status, ZPL_JOBS_STATUS_READY); + # ifdef ZPL_JOBS_DEBUG + ++q->hits; + # endif + break; + } + } + } + + return true; + } + + ZPL_END_C_DECLS + # endif + #endif + + #if defined(ZPL_MODULE_PARSER) + // file: source/adt.c + + ZPL_BEGIN_C_DECLS + + zpl_u8 zpl_adt_make_branch(zpl_adt_node *node, zpl_allocator backing, char const *name, zpl_b32 is_array) { + zpl_u8 type = ZPL_ADT_TYPE_OBJECT; + if (is_array) { + type = ZPL_ADT_TYPE_ARRAY; + } + zpl_adt_node *parent = node->parent; + zpl_zero_item(node); + node->type = type; + node->name = name; + node->parent = parent; + zpl_array_init(node->nodes, backing); + return 0; + } + + zpl_u8 zpl_adt_destroy_branch(zpl_adt_node *node) { + ZPL_ASSERT_NOT_NULL(node); + if ((node->type == ZPL_ADT_TYPE_OBJECT || node->type == ZPL_ADT_TYPE_ARRAY) && node->nodes) { + for (zpl_isize i = 0; i < zpl_array_count(node->nodes); ++i) { zpl_adt_destroy_branch(node->nodes + i); } + + zpl_array_free(node->nodes); + } + return 0; + } + + zpl_u8 zpl_adt_make_leaf(zpl_adt_node *node, char const *name, zpl_u8 type) { + ZPL_ASSERT(type != ZPL_ADT_TYPE_OBJECT && type != ZPL_ADT_TYPE_ARRAY); + zpl_adt_node *parent = node->parent; + zpl_zero_item(node); + node->type = type; + node->name = name; + node->parent = parent; + return 0; + } + + zpl_adt_node *zpl_adt_find(zpl_adt_node *node, char const *name, zpl_b32 deep_search) { + if (node->type != ZPL_ADT_TYPE_OBJECT) { + return NULL; + } + + for (zpl_isize i = 0; i < zpl_array_count(node->nodes); i++) { + if (!zpl_strcmp(node->nodes[i].name, name)) { + return (node->nodes + i); + } + } + + if (deep_search) { + for (zpl_isize i = 0; i < zpl_array_count(node->nodes); i++) { + zpl_adt_node *res = zpl_adt_find(node->nodes + i, name, deep_search); + + if (res != NULL) + return res; + } + } + + return NULL; + } + + zpl_internal zpl_adt_node *zpl__adt_get_value(zpl_adt_node *node, char const *value) { + switch (node->type) { + case ZPL_ADT_TYPE_MULTISTRING: + case ZPL_ADT_TYPE_STRING: { + if (node->string && !zpl_strcmp(node->string, value)) { + return node; + } + } break; + case ZPL_ADT_TYPE_INTEGER: + case ZPL_ADT_TYPE_REAL: { + char back[4096]={0}; + zpl_file tmp; + + /* allocate a file descriptor for a memory-mapped number to string conversion, input source buffer is not cloned, however. */ + zpl_file_stream_open(&tmp, zpl_heap(), (zpl_u8*)back, zpl_size_of(back), ZPL_FILE_STREAM_WRITABLE); + zpl_adt_print_number(&tmp, node); + + zpl_isize fsize=0; + zpl_u8* buf = zpl_file_stream_buf(&tmp, &fsize); + + if (!zpl_strcmp((char const *)buf, value)) { + zpl_file_close(&tmp); + return node; + } + + zpl_file_close(&tmp); + } break; + default: break; /* node doesn't support value based lookup */ + } + + return NULL; + } + + zpl_internal zpl_adt_node *zpl__adt_get_field(zpl_adt_node *node, char *name, char *value) { + for (zpl_isize i = 0; i < zpl_array_count(node->nodes); i++) { + if (!zpl_strcmp(node->nodes[i].name, name)) { + zpl_adt_node *child = &node->nodes[i]; + if (zpl__adt_get_value(child, value)) { + return node; /* this object does contain a field of a specified value! */ + } + } + } + + return NULL; + } + + zpl_adt_node *zpl_adt_query(zpl_adt_node *node, char const *uri) { + ZPL_ASSERT_NOT_NULL(uri); + + if (*uri == '/') { + uri++; + } + + if (*uri == 0) { + return node; + } + + if (!node || (node->type != ZPL_ADT_TYPE_OBJECT && node->type != ZPL_ADT_TYPE_ARRAY)) { + return NULL; + } + + #if defined ZPL_ADT_URI_DEBUG || 0 + zpl_printf("uri: %s\n", uri); + #endif + + char *p=(char*)uri, *b=p, *e=p; + zpl_adt_node *found_node=NULL; + + b = p; + p = e = (char*)zpl_str_skip(p, '/'); + char *buf = zpl_bprintf("%.*s", (int)(e - b), b); + + /* handle field value lookup */ + if (*b == '[') { + char *l_p=buf+1,*l_b=l_p,*l_e=l_p,*l_b2=l_p,*l_e2=l_p; + l_e = (char*)zpl_str_skip(l_p, '='); + l_e2 = (char*)zpl_str_skip(l_p, ']'); + + if ((!*l_e && node->type != ZPL_ADT_TYPE_ARRAY) || !*l_e2) { + ZPL_ASSERT_MSG(0, "Invalid field value lookup"); + return NULL; + } + + *l_e2 = 0; + + /* [field=value] */ + if (*l_e) { + *l_e = 0; + l_b2 = l_e+1; + + /* run a value comparison against our own fields */ + if (node->type == ZPL_ADT_TYPE_OBJECT) { + found_node = zpl__adt_get_field(node, l_b, l_b2); + } + + /* run a value comparison against any child that is an object node */ + else if (node->type == ZPL_ADT_TYPE_ARRAY) { + for (zpl_isize i = 0; i < zpl_array_count(node->nodes); i++) { + zpl_adt_node *child = &node->nodes[i]; + if (child->type != ZPL_ADT_TYPE_OBJECT) { + continue; + } + + found_node = zpl__adt_get_field(child, l_b, l_b2); + + if (found_node) + break; + } + } + } + /* [value] */ + else { + for (zpl_isize i = 0; i < zpl_array_count(node->nodes); i++) { + zpl_adt_node *child = &node->nodes[i]; + if (zpl__adt_get_value(child, l_b2)) { + found_node = child; + break; /* we found a matching value in array, ignore the rest of it */ + } + } + } + + /* go deeper if uri continues */ + if (*e) { + return zpl_adt_query(found_node, e+1); + } + } + /* handle field name lookup */ + else if (node->type == ZPL_ADT_TYPE_OBJECT) { + found_node = zpl_adt_find(node, buf, false); + + /* go deeper if uri continues */ + if (*e) { + return zpl_adt_query(found_node, e+1); + } + } + /* handle array index lookup */ + else { + zpl_isize idx = (zpl_isize)zpl_str_to_i64(buf, NULL, 10); + if (idx >= 0 && idx < zpl_array_count(node->nodes)) { + found_node = &node->nodes[idx]; + + /* go deeper if uri continues */ + if (*e) { + return zpl_adt_query(found_node, e+1); + } + } + } + + return found_node; + } + + zpl_adt_node *zpl_adt_alloc_at(zpl_adt_node *parent, zpl_isize index) { + if (!parent || (parent->type != ZPL_ADT_TYPE_OBJECT && parent->type != ZPL_ADT_TYPE_ARRAY)) { + return NULL; + } + + if (!parent->nodes) + return NULL; + + if (index < 0 || index > zpl_array_count(parent->nodes)) + return NULL; + + zpl_adt_node o = {0}; + o.parent = parent; + zpl_array_append_at(parent->nodes, o, index); + + return parent->nodes + index; + } + + zpl_adt_node *zpl_adt_alloc(zpl_adt_node *parent) { + if (!parent || (parent->type != ZPL_ADT_TYPE_OBJECT && parent->type != ZPL_ADT_TYPE_ARRAY)) { + return NULL; + } + + if (!parent->nodes) + return NULL; + + return zpl_adt_alloc_at(parent, zpl_array_count(parent->nodes)); + } + + + void zpl_adt_set_obj(zpl_adt_node *obj, char const *name, zpl_allocator backing) { + zpl_adt_make_branch(obj, backing, name, 0); + } + void zpl_adt_set_arr(zpl_adt_node *obj, char const *name, zpl_allocator backing) { + zpl_adt_make_branch(obj, backing, name, 1); + } + void zpl_adt_set_str(zpl_adt_node *obj, char const *name, char const *value) { + zpl_adt_make_leaf(obj, name, ZPL_ADT_TYPE_STRING); + obj->string = value; + } + void zpl_adt_set_flt(zpl_adt_node *obj, char const *name, zpl_f64 value) { + zpl_adt_make_leaf(obj, name, ZPL_ADT_TYPE_REAL); + obj->real = value; + } + void zpl_adt_set_int(zpl_adt_node *obj, char const *name, zpl_i64 value) { + zpl_adt_make_leaf(obj, name, ZPL_ADT_TYPE_INTEGER); + obj->integer = value; + } + + zpl_adt_node *zpl_adt_move_node_at(zpl_adt_node *node, zpl_adt_node *new_parent, zpl_isize index) { + ZPL_ASSERT_NOT_NULL(node); + ZPL_ASSERT_NOT_NULL(new_parent); + zpl_adt_node *old_parent = node->parent; + zpl_adt_node *new_node = zpl_adt_alloc_at(new_parent, index); + *new_node = *node; + new_node->parent = new_parent; + if (old_parent) { + zpl_adt_remove_node(node); + } + return new_node; + } + + zpl_adt_node *zpl_adt_move_node(zpl_adt_node *node, zpl_adt_node *new_parent) { + ZPL_ASSERT_NOT_NULL(node); + ZPL_ASSERT_NOT_NULL(new_parent); + ZPL_ASSERT(new_parent->type == ZPL_ADT_TYPE_ARRAY || new_parent->type == ZPL_ADT_TYPE_OBJECT); + return zpl_adt_move_node_at(node, new_parent, zpl_array_count(new_parent->nodes)); + } + + void zpl_adt_swap_nodes(zpl_adt_node *node, zpl_adt_node *other_node) { + ZPL_ASSERT_NOT_NULL(node); + ZPL_ASSERT_NOT_NULL(other_node); + zpl_adt_node *parent = node->parent; + zpl_adt_node *other_parent = other_node->parent; + zpl_isize index = (zpl_pointer_diff(parent->nodes, node) / zpl_size_of(zpl_adt_node)); + zpl_isize index2 = (zpl_pointer_diff(other_parent->nodes, other_node) / zpl_size_of(zpl_adt_node)); + zpl_adt_node temp = parent->nodes[index]; + temp.parent = other_parent; + other_parent->nodes[index2].parent = parent; + parent->nodes[index] = other_parent->nodes[index2]; + other_parent->nodes[index2] = temp; + } + + void zpl_adt_remove_node(zpl_adt_node *node) { + ZPL_ASSERT_NOT_NULL(node); + ZPL_ASSERT_NOT_NULL(node->parent); + zpl_adt_node *parent = node->parent; + zpl_isize index = (zpl_pointer_diff(parent->nodes, node) / zpl_size_of(zpl_adt_node)); + zpl_array_remove_at(parent->nodes, index); + } + + + zpl_adt_node *zpl_adt_append_obj(zpl_adt_node *parent, char const *name) { + zpl_adt_node *o = zpl_adt_alloc(parent); + zpl_adt_set_obj(o, name, ZPL_ARRAY_HEADER(parent->nodes)->allocator); + return o; + } + zpl_adt_node *zpl_adt_append_arr(zpl_adt_node *parent, char const *name) { + zpl_adt_node *o = zpl_adt_alloc(parent); + zpl_adt_set_arr(o, name, ZPL_ARRAY_HEADER(parent->nodes)->allocator); + return o; + } + zpl_adt_node *zpl_adt_append_str(zpl_adt_node *parent, char const *name, char const *value) { + zpl_adt_node *o = zpl_adt_alloc(parent); + zpl_adt_set_str(o, name, value); + return o; + } + zpl_adt_node *zpl_adt_append_flt(zpl_adt_node *parent, char const *name, zpl_f64 value) { + zpl_adt_node *o = zpl_adt_alloc(parent); + zpl_adt_set_flt(o, name, value); + return o; + } + zpl_adt_node *zpl_adt_append_int(zpl_adt_node *parent, char const *name, zpl_i64 value) { + zpl_adt_node *o = zpl_adt_alloc(parent); + zpl_adt_set_int(o, name, value); + return o; + } + + /* parser helpers */ + + char *zpl_adt_parse_number(zpl_adt_node *node, char* base_str) { + ZPL_ASSERT_NOT_NULL(node); + ZPL_ASSERT_NOT_NULL(base_str); + char *p = base_str, *e = p; + + zpl_i32 base=0; + zpl_i32 base2=0; + zpl_u8 base2_offset=0; + zpl_i8 exp=0,orig_exp=0; + zpl_u8 neg_zero=0; + zpl_u8 lead_digit=0; + zpl_u8 node_type=0; + zpl_u8 node_props=0; + + /* skip false positives and special cases */ + if (!!zpl_strchr("eE", *p) || (!!zpl_strchr(".+-", *p) && !zpl_char_is_hex_digit(*(p+1)) && *(p+1) != '.')) { + return ++base_str; + } + + node_type = ZPL_ADT_TYPE_INTEGER; + neg_zero = false; + + zpl_isize ib = 0; + char buf[48] = { 0 }; + + if (*e == '+') + ++e; + else if (*e == '-') { + buf[ib++] = *e++; + } + + if (*e == '.') { + node_type = ZPL_ADT_TYPE_REAL; + node_props = ZPL_ADT_PROPS_IS_PARSED_REAL; + lead_digit = false; + buf[ib++] = '0'; + do { + buf[ib++] = *e; + } while (zpl_char_is_digit(*++e)); + } else { + if (!zpl_strncmp(e, "0x", 2) || !zpl_strncmp(e, "0X", 2)) { node_props = ZPL_ADT_PROPS_IS_HEX; } + while (zpl_char_is_hex_digit(*e) || zpl_char_to_lower(*e) == 'x') { buf[ib++] = *e++; } + + if (*e == '.') { + node_type = ZPL_ADT_TYPE_REAL; + lead_digit = true; + zpl_u32 step = 0; + + do { + buf[ib++] = *e; + ++step; + } while (zpl_char_is_digit(*++e)); + + if (step < 2) { buf[ib++] = '0'; } + } + } + + /* check if we have a dot here, this is a false positive (IP address, ...) */ + if (*e == '.') { + return ++base_str; + } + + zpl_f32 eb = 10; + char expbuf[6] = { 0 }; + zpl_isize expi = 0; + + if (*e && !!zpl_strchr("eE", *e)) { + ++e; + if (*e == '+' || *e == '-' || zpl_char_is_digit(*e)) { + if (*e == '-') { eb = 0.1f; } + if (!zpl_char_is_digit(*e)) { ++e; } + while (zpl_char_is_digit(*e)) { expbuf[expi++] = *e++; } + } + + orig_exp = exp = (zpl_u8)zpl_str_to_i64(expbuf, NULL, 10); + } + + if (node_type == ZPL_ADT_TYPE_INTEGER) { + node->integer = zpl_str_to_i64(buf, 0, 0); + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + /* special case: negative zero */ + if (node->integer == 0 && buf[0] == '-') { + neg_zero = true; + } + #endif + while (orig_exp-- > 0) { node->integer *= (zpl_i64)eb; } + } else { + node->real = zpl_str_to_f64(buf, 0); + + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + char *q = buf, *base_string = q, *base_string2 = q; + base_string = cast(char *)zpl_str_skip(base_string, '.'); + *base_string = '\0'; + base_string2 = base_string + 1; + char *base_string_off = base_string2; + while (*base_string_off++ == '0') base2_offset++; + + base = (zpl_i32)zpl_str_to_i64(q, 0, 0); + base2 = (zpl_i32)zpl_str_to_i64(base_string2, 0, 0); + if (exp) { + exp = exp * (!(eb == 10.0f) ? -1 : 1); + node_props = ZPL_ADT_PROPS_IS_EXP; + } + + /* special case: negative zero */ + if (base == 0 && buf[0] == '-') { + neg_zero = true; + } + #endif + while (orig_exp-- > 0) { node->real *= eb; } + } + + node->type = node_type; + node->props = node_props; + + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + node->base = base; + node->base2 = base2; + node->base2_offset = base2_offset; + node->exp = exp; + node->neg_zero = neg_zero; + node->lead_digit = lead_digit; + #else + zpl_unused(base); + zpl_unused(base2); + zpl_unused(base2_offset); + zpl_unused(exp); + zpl_unused(neg_zero); + zpl_unused(lead_digit); + #endif + return e; + } + + zpl_adt_error zpl_adt_print_number(zpl_file *file, zpl_adt_node *node) { + ZPL_ASSERT_NOT_NULL(file); + ZPL_ASSERT_NOT_NULL(node); + if (node->type != ZPL_ADT_TYPE_INTEGER && node->type != ZPL_ADT_TYPE_REAL) { + return ZPL_ADT_ERROR_INVALID_TYPE; + } + + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + if (node->neg_zero) { + zpl_fprintf(file, "-"); + } + #endif + + switch (node->type) { + case ZPL_ADT_TYPE_INTEGER: { + if (node->props == ZPL_ADT_PROPS_IS_HEX) { + zpl_fprintf(file, "0x%llx", (long long)node->integer); + } else { + zpl_fprintf(file, "%lld", (long long)node->integer); + } + } break; + + case ZPL_ADT_TYPE_REAL: { + if (node->props == ZPL_ADT_PROPS_NAN) { + zpl_fprintf(file, "NaN"); + } else if (node->props == ZPL_ADT_PROPS_NAN_NEG) { + zpl_fprintf(file, "-NaN"); + } else if (node->props == ZPL_ADT_PROPS_INFINITY) { + zpl_fprintf(file, "Infinity"); + } else if (node->props == ZPL_ADT_PROPS_INFINITY_NEG) { + zpl_fprintf(file, "-Infinity"); + } else if (node->props == ZPL_ADT_PROPS_TRUE) { + zpl_fprintf(file, "true"); + } else if (node->props == ZPL_ADT_PROPS_FALSE) { + zpl_fprintf(file, "false"); + } else if (node->props == ZPL_ADT_PROPS_NULL) { + zpl_fprintf(file, "null"); + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + } else if (node->props == ZPL_ADT_PROPS_IS_EXP) { + zpl_fprintf(file, "%lld.%0*d%llde%lld", (long long)node->base, node->base2_offset, 0, (long long)node->base2, (long long)node->exp); + } else if (node->props == ZPL_ADT_PROPS_IS_PARSED_REAL) { + if (!node->lead_digit) + zpl_fprintf(file, ".%0*d%lld", node->base2_offset, 0, (long long)node->base2); + else + zpl_fprintf(file, "%lld.%0*d%lld", (long long int)node->base2_offset, 0, (int)node->base, (long long)node->base2); + #endif + } else { + zpl_fprintf(file, "%f", node->real); + } + } break; + } + + return ZPL_ADT_ERROR_NONE; + } + + zpl_adt_error zpl_adt_print_string(zpl_file *file, zpl_adt_node *node, char const *escaped_chars, char const *escape_symbol) { + ZPL_ASSERT_NOT_NULL(file); + ZPL_ASSERT_NOT_NULL(node); + ZPL_ASSERT_NOT_NULL(escaped_chars); + if (node->type != ZPL_ADT_TYPE_STRING && node->type != ZPL_ADT_TYPE_MULTISTRING) { + return ZPL_ADT_ERROR_INVALID_TYPE; + } + + /* escape string */ + char const* p = node->string, *b = p; + do { + p = zpl_str_skip_any(p, escaped_chars); + zpl_fprintf(file, "%.*s", zpl_ptr_diff(b, p), b); + if (*p && !!zpl_strchr(escaped_chars, *p)) { + zpl_fprintf(file, "%s%c", escape_symbol, *p); + p++; + } + b = p; + } while (*p); + + return ZPL_ADT_ERROR_NONE; + } + + zpl_adt_error zpl_adt_str_to_number(zpl_adt_node *node) { + ZPL_ASSERT(node); + + if (node->type == ZPL_ADT_TYPE_REAL || node->type == ZPL_ADT_TYPE_INTEGER) return ZPL_ADT_ERROR_ALREADY_CONVERTED; /* this is already converted/parsed */ + if (node->type != ZPL_ADT_TYPE_STRING && node->type != ZPL_ADT_TYPE_MULTISTRING) { + return ZPL_ADT_ERROR_INVALID_TYPE; + } + + zpl_adt_parse_number(node, (char *)node->string); + + return ZPL_ADT_ERROR_NONE; + } + + ZPL_END_C_DECLS + + /* parsers */ + // file: source/parsers/json.c + + //////////////////////////////////////////////////////////////// + // + // JSON5 Parser + // + // + + + #ifdef ZPL_JSON_DEBUG + #define ZPL_JSON_ASSERT(msg) ZPL_PANIC(msg) + #else + #define ZPL_JSON_ASSERT(msg) + #endif + + ZPL_BEGIN_C_DECLS + + char *zpl__json_parse_object(zpl_adt_node *obj, char *base, zpl_allocator a, zpl_u8 *err_code); + char *zpl__json_parse_array(zpl_adt_node *obj, char *base, zpl_allocator a, zpl_u8 *err_code); + char *zpl__json_parse_value(zpl_adt_node *obj, char *base, zpl_allocator a, zpl_u8 *err_code); + char *zpl__json_parse_name(zpl_adt_node *obj, char *base, zpl_u8 *err_code); + char *zpl__json_trim(char *base, zpl_b32 catch_newline); + void zpl__json_write_value(zpl_file *f, zpl_adt_node *o, zpl_adt_node *t, zpl_isize indent, zpl_b32 is_inline, zpl_b32 is_last); + #define zpl___ind(x) if (x > 0) zpl_fprintf(f, "%*r", x, ' '); + + zpl_u8 zpl_json_parse(zpl_adt_node *root, char *text, zpl_allocator a) { + zpl_u8 err_code = ZPL_JSON_ERROR_NONE; + ZPL_ASSERT(root); + ZPL_ASSERT(text); + zpl_zero_item(root); + text = zpl__json_trim(text, true); + + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + if (!zpl_strchr("{[", *text)) { + root->cfg_mode = true; + } + #endif + + zpl__json_parse_object(root, text, a, &err_code); + return err_code; + } + + void zpl_json_free(zpl_adt_node *obj) { + zpl_adt_destroy_branch(obj); + } + + zpl_string zpl_json_write_string(zpl_allocator a, zpl_adt_node *obj, zpl_isize indent) { + zpl_file tmp; + zpl_file_stream_new(&tmp, a); + zpl_json_write(&tmp, obj, indent); + zpl_isize fsize; + zpl_u8* buf = zpl_file_stream_buf(&tmp, &fsize); + zpl_string output = zpl_string_make_length(a, (char *)buf, fsize+1); + zpl_file_close(&tmp); + return output; + } + + /* private */ + + static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_assign_char(char c) { return !!zpl_strchr(":=|", c); } + static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_delim_char(char c) { return !!zpl_strchr(",|\n", c); } + ZPL_DEF_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err); + + #define jx(x) !zpl_char_is_hex_digit(str[x]) + ZPL_IMPL_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err) { + while (*str) { + /* todo: refactor name validation. */ + if ((str[0] == '\\' && !zpl_char_is_control(str[1])) && + (str[0] == '\\' && jx(1) && jx(2) && jx(3) && jx(4))) { + if (err) *err = *str; + return false; + } + + ++str; + } + + return true; + } + #undef jx + + char *zpl__json_parse_array(zpl_adt_node *obj, char *base, zpl_allocator a, zpl_u8 *err_code) { + ZPL_ASSERT(obj && base); + char *p = base; + + obj->type = ZPL_ADT_TYPE_ARRAY; + zpl_array_init(obj->nodes, a); + + while (*p) { + p = zpl__json_trim(p, false); + + if (*p == ']') { + return p; + } + + zpl_adt_node elem = { 0 }; + p = zpl__json_parse_value(&elem, p, a, err_code); + + if (*err_code != ZPL_JSON_ERROR_NONE) { return NULL; } + + zpl_array_append(obj->nodes, elem); + + p = zpl__json_trim(p, false); + + if (*p == ',') { + ++p; + continue; + } else { + if (*p != ']') { + ZPL_JSON_ASSERT("end of array unfulfilled"); + *err_code = ZPL_JSON_ERROR_ARRAY_LEFT_OPEN; + return NULL; + } + return p; + } + } + + *err_code = ZPL_JSON_ERROR_INTERNAL; + return NULL; + } + + char *zpl__json_parse_value(zpl_adt_node *obj, char *base, zpl_allocator a, zpl_u8 *err_code) { + ZPL_ASSERT(obj && base); + char *p = base, *b = p, *e = p; + + /* handle quoted strings */ + if (!!zpl_strchr("`\"'", *p)) { + char c = *p; + obj->type = (c == '`') ? ZPL_ADT_TYPE_MULTISTRING : ZPL_ADT_TYPE_STRING; + b = e = p + 1; + obj->string = b; + e = cast(char *)zpl_str_skip_literal(e, c); + *e = '\0', p = e + 1; + } else if (zpl_char_is_alpha(*p) || (*p == '-' && !zpl_char_is_digit(*(p + 1)))) { + /* handle constants */ + if (zpl_str_has_prefix(p, "true")) { + obj->type = ZPL_ADT_TYPE_REAL; + obj->props = ZPL_ADT_PROPS_TRUE; + obj->real = 1; + p += 4; + } else if (zpl_str_has_prefix(p, "false")) { + obj->type = ZPL_ADT_TYPE_REAL; + obj->props = ZPL_ADT_PROPS_FALSE; + obj->real = 0; + p += 5; + } else if (zpl_str_has_prefix(p, "null")) { + obj->type = ZPL_ADT_TYPE_REAL; + obj->props = ZPL_ADT_PROPS_NULL; + obj->real = 0; + p += 4; + } else if (zpl_str_has_prefix(p, "Infinity")) { + obj->type = ZPL_ADT_TYPE_REAL; + obj->real = ZPL_INFINITY; + obj->props = ZPL_ADT_PROPS_INFINITY; + p += 8; + } else if (zpl_str_has_prefix(p, "-Infinity")) { + obj->type = ZPL_ADT_TYPE_REAL; + obj->real = -ZPL_INFINITY; + obj->props = ZPL_ADT_PROPS_INFINITY_NEG; + p += 9; + } else if (zpl_str_has_prefix(p, "NaN")) { + obj->type = ZPL_ADT_TYPE_REAL; + obj->real = ZPL_NAN; + obj->props = ZPL_ADT_PROPS_NAN; + p += 3; + } else if (zpl_str_has_prefix(p, "-NaN")) { + obj->type = ZPL_ADT_TYPE_REAL; + obj->real = -ZPL_NAN; + obj->props = ZPL_ADT_PROPS_NAN_NEG; + p += 4; + } else { + ZPL_JSON_ASSERT("unknown keyword"); + *err_code = ZPL_JSON_ERROR_UNKNOWN_KEYWORD; + return NULL; + } + } else if (zpl_char_is_digit(*p) || *p == '+' || *p == '-' || *p == '.') { + /* handle numbers */ + /* defer operation to our helper method. */ + p = zpl_adt_parse_number(obj, p); + } else if (!!zpl_strchr("[{", *p)) { + /* handle compound objects */ + p = zpl__json_parse_object(obj, p, a, err_code); + ++p; + } + + return p; + } + + char *zpl__json_parse_object(zpl_adt_node *obj, char *base, zpl_allocator a, zpl_u8 *err_code) { + ZPL_ASSERT(obj && base); + char *p = base; + + p = zpl__json_trim(p, false); + /**/ if (*p == '{') { ++p; } + else if (*p == '[') { /* special case for when we call this func on an array. */ + ++p; + obj->type = ZPL_ADT_TYPE_ARRAY; + return zpl__json_parse_array(obj, p, a, err_code); + } + + zpl_array_init(obj->nodes, a); + obj->type = ZPL_ADT_TYPE_OBJECT; + + do { + zpl_adt_node node = { 0 }; + p = zpl__json_trim(p, false); + if (*p == '}' && obj->type == ZPL_ADT_TYPE_OBJECT) return p; + else if (*p == ']' && obj->type == ZPL_ADT_TYPE_ARRAY) return p; + else if (!!zpl_strchr("}]", *p)) { + ZPL_JSON_ASSERT("mismatched end pair"); + *err_code = ZPL_JSON_ERROR_OBJECT_END_PAIR_MISMATCHED; + return NULL; + } + + /* First, we parse the key, then we proceed to the value itself. */ + p = zpl__json_parse_name(&node, p, err_code); + if (err_code && *err_code != ZPL_JSON_ERROR_NONE) { return NULL; } + p = zpl__json_trim(p + 1, false); + p = zpl__json_parse_value(&node, p, a, err_code); + if (err_code && *err_code != ZPL_JSON_ERROR_NONE) { return NULL; } + + zpl_array_append(obj->nodes, node); + + char *end_p = p; zpl_unused(end_p); + p = zpl__json_trim(p, true); + + /* this code analyses the keyvalue pair delimiter used in the packet. */ + if (zpl__json_is_delim_char(*p)) { + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + zpl_adt_node *n = zpl_array_end(obj->nodes); + n->delim_style = ZPL_ADT_DELIM_STYLE_COMMA; + + if (*p == '\n') + n->delim_style = ZPL_ADT_DELIM_STYLE_NEWLINE; + else if (*p == '|') { + n->delim_style = ZPL_ADT_DELIM_STYLE_LINE; + n->delim_line_width = cast(zpl_u8)(p-end_p); + } + #endif + ++p; + } + p = zpl__json_trim(p, false); + } while (*p); + return p; + } + + char *zpl__json_parse_name(zpl_adt_node *node, char *base, zpl_u8 *err_code) { + char *p = base, *b = p, *e = p; + zpl_u8 name_style=0; + + if (*p == '"' || *p == '\'' || zpl_char_is_alpha(*p) || *p == '_' || *p == '$') { + if (*p == '"' || *p == '\'') { + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + if (*p == '"') { + node->name_style = ZPL_ADT_NAME_STYLE_DOUBLE_QUOTE; + } else if (*p == '\'') { + node->name_style = ZPL_ADT_NAME_STYLE_SINGLE_QUOTE; + } + #endif + char c = *p; + b = ++p; + e = cast(char *)zpl_str_control_skip(b, c); + node->name = b; + + /* we can safely null-terminate here, since "e" points to the quote pair end. */ + *e++ = '\0'; + } + else { + b = e = p; + zpl_str_advance_while(e, *e && (zpl_char_is_alphanumeric(*e) || *e == '_') && !zpl_char_is_space(*e) && !zpl__json_is_assign_char(*e)); + node->name = b; + name_style = ZPL_ADT_NAME_STYLE_NO_QUOTES; + /* we defer null-termination as it can potentially wipe our assign char as well. */ + } + + char *assign_p = e; zpl_unused(assign_p); + p = zpl__json_trim(e, false); + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + node->assign_line_width = cast(zpl_u8)(p-assign_p); + #endif + + if (*p && !zpl__json_is_assign_char(*p)) { + ZPL_JSON_ASSERT("invalid assignment"); + *err_code = ZPL_JSON_ERROR_INVALID_ASSIGNMENT; + return NULL; + } + else + { + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + if (*p == '=') + node->assign_style = ZPL_ADT_ASSIGN_STYLE_EQUALS; + else if (*p == '|') + node->assign_style = ZPL_ADT_ASSIGN_STYLE_LINE; + else node->assign_style = ZPL_ADT_ASSIGN_STYLE_COLON; + #endif + } + + /* since we already know the assign style, we can cut it here for unquoted names */ + if (name_style == ZPL_ADT_NAME_STYLE_NO_QUOTES && *e) { + *e = '\0'; + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + node->name_style = name_style; + #endif + } + } + + if (node->name && !zpl__json_validate_name(node->name, NULL)) { + ZPL_JSON_ASSERT("invalid name"); + *err_code = ZPL_JSON_ERROR_INVALID_NAME; + return NULL; + } + + return p; + } + + char *zpl__json_trim(char *base, zpl_b32 catch_newline) { + ZPL_ASSERT_NOT_NULL(base); + char *p = base; + do { + if (zpl_str_has_prefix(p, "//")) { + const char *e = zpl_str_skip(p, '\n'); + p += (e-p); + } + else if (zpl_str_has_prefix(p, "/*")) { + const char *e = zpl_str_skip(p+2, '*'); + if (*e && *(e+1) == '/') { + e+=2; /* advance past end comment block */ + p += (e-p); + } + } + else if (*p == '\n' && catch_newline) { + return p; + } + else if (!zpl_char_is_space(*p)) { + return p; + } + } while (*p++); + return NULL; + } + + void zpl_json_write(zpl_file *f, zpl_adt_node *o, zpl_isize indent) { + if (!o) + return; + + ZPL_ASSERT(o->type == ZPL_ADT_TYPE_OBJECT || o->type == ZPL_ADT_TYPE_ARRAY); + + zpl___ind(indent - 4); + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + if (!o->cfg_mode) + #else + if (1) + #endif + zpl_fprintf(f, "%c\n", o->type == ZPL_ADT_TYPE_OBJECT ? '{' : '['); + else + { + indent -= 4; + } + + if (o->nodes) { + zpl_isize cnt = zpl_array_count(o->nodes); + + for (int i = 0; i < cnt; ++i) { + zpl__json_write_value(f, o->nodes + i, o, indent, false, !(i < cnt - 1)); + } + } + + zpl___ind(indent); + + if (indent > 0) { + zpl_fprintf(f, "%c", o->type == ZPL_ADT_TYPE_OBJECT ? '}' : ']'); + } else { + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + if (!o->cfg_mode) + #endif + zpl_fprintf(f, "%c\n", o->type == ZPL_ADT_TYPE_OBJECT ? '}' : ']'); + } + } + + void zpl__json_write_value(zpl_file *f, zpl_adt_node *o, zpl_adt_node *t, zpl_isize indent, zpl_b32 is_inline, zpl_b32 is_last) { + zpl_adt_node *node = o; + indent += 4; + + if (!is_inline) { + zpl___ind(indent); + + if (t->type != ZPL_ADT_TYPE_ARRAY) { + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + switch (node->name_style) { + case ZPL_ADT_NAME_STYLE_DOUBLE_QUOTE: { + zpl_fprintf(f, "\"%s\"", node->name); + } break; + + case ZPL_ADT_NAME_STYLE_SINGLE_QUOTE: { + zpl_fprintf(f, "\'%s\'", node->name); + } break; + + case ZPL_ADT_NAME_STYLE_NO_QUOTES: { + zpl_fprintf(f, "%s", node->name); + } break; + } + + if (o->assign_style == ZPL_ADT_ASSIGN_STYLE_COLON) + zpl_fprintf(f, ": "); + else { + zpl___ind(zpl_max(o->assign_line_width, 1)); + + if (o->assign_style == ZPL_ADT_ASSIGN_STYLE_EQUALS) + zpl_fprintf(f, "= "); + else if (o->assign_style == ZPL_ADT_ASSIGN_STYLE_LINE) { + zpl_fprintf(f, "| "); + } + } + #else + zpl_fprintf(f, "\"%s\": ", node->name); + #endif + } + } + + switch (node->type) { + case ZPL_ADT_TYPE_STRING: { + zpl_fprintf(f, "\""); + zpl_adt_print_string(f, node, "\"", "\\"); + zpl_fprintf(f, "\""); + } break; + + case ZPL_ADT_TYPE_MULTISTRING: { + zpl_fprintf(f, "`"); + zpl_adt_print_string(f, node, "`", "\\"); + zpl_fprintf(f, "`"); + } break; + + case ZPL_ADT_TYPE_ARRAY: { + zpl_fprintf(f, "["); + zpl_isize elemn = zpl_array_count(node->nodes); + for (int j = 0; j < elemn; ++j) { + zpl_isize ind = ((node->nodes + j)->type == ZPL_ADT_TYPE_OBJECT || (node->nodes + j)->type == ZPL_ADT_TYPE_ARRAY) ? 0 : -4; + zpl__json_write_value(f, node->nodes + j, o, ind, true, true); + + if (j < elemn - 1) { zpl_fprintf(f, ", "); } + } + zpl_fprintf(f, "]"); + } break; + + case ZPL_ADT_TYPE_REAL: + case ZPL_ADT_TYPE_INTEGER: { + zpl_adt_print_number(f, node); + } break; + + case ZPL_ADT_TYPE_OBJECT: { + zpl_json_write(f, node, indent); + } break; + } + + if (!is_inline) { + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + if (o->delim_style != ZPL_ADT_DELIM_STYLE_COMMA) { + if (o->delim_style == ZPL_ADT_DELIM_STYLE_NEWLINE) + zpl_fprintf(f, "\n"); + else if (o->delim_style == ZPL_ADT_DELIM_STYLE_LINE) { + zpl___ind(o->delim_line_width); + zpl_fprintf(f, "|\n"); + } + } + else { + if (!is_last) { + zpl_fprintf(f, ",\n"); + } else { + zpl_fprintf(f, "\n"); + } + } + #else + if (!is_last) { + zpl_fprintf(f, ",\n"); + } else { + zpl_fprintf(f, "\n"); + } + #endif + } + } + + #undef zpl___ind + + ZPL_END_C_DECLS + // file: source/parsers/csv.c + + + #ifdef ZPL_CSV_DEBUG + #define ZPL_CSV_ASSERT(msg) ZPL_PANIC(msg) + #else + #define ZPL_CSV_ASSERT(msg) + #endif + + + ZPL_BEGIN_C_DECLS + + zpl_u8 zpl_csv_parse_delimiter(zpl_csv_object *root, char *text, zpl_allocator allocator, zpl_b32 has_header, char delim) { + zpl_csv_error err = ZPL_CSV_ERROR_NONE; + ZPL_ASSERT_NOT_NULL(root); + ZPL_ASSERT_NOT_NULL(text); + zpl_zero_item(root); + zpl_adt_make_branch(root, allocator, NULL, has_header ? false : true); + char *p = text, *b = p, *e = p; + zpl_isize colc = 0, total_colc = 0; + + do { + char d = 0; + p = cast(char *)zpl_str_trim(p, false); + if (*p == 0) break; + zpl_adt_node row_item = {0}; + row_item.type = ZPL_ADT_TYPE_STRING; + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + row_item.name_style = ZPL_ADT_NAME_STYLE_NO_QUOTES; + #endif + + /* handle string literals */ + if (*p == '"') { + p = b = e = p+1; + row_item.string = b; + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + row_item.name_style = ZPL_ADT_NAME_STYLE_DOUBLE_QUOTE; + #endif + do { + e = cast(char *)zpl_str_skip(e, '"'); + if (*e && *(e+1) == '"') { + e += 2; + } + else break; + } while (*e); + if (*e == 0) { + ZPL_CSV_ASSERT("unmatched quoted string"); + err = ZPL_CSV_ERROR_UNEXPECTED_END_OF_INPUT; + return err; + } + *e = 0; + p = cast(char *)zpl_str_trim(e+1, true); + d = *p; + + /* unescape escaped quotes (so that unescaped text escapes :) */ + { + char *ep = b; + do { + if (*ep == '"' && *(ep+1) == '"') { + zpl_memmove(ep, ep+1, zpl_strlen(ep)); + } + ep++; + } while (*ep); + } + } + else if (*p == delim) { + d = *p; + row_item.string = ""; + } + else if (*p) { + /* regular data */ + b = e = p; + row_item.string = b; + do { + e++; + } while (*e && *e != delim && *e != '\n'); + if (*e) { + p = cast(char *)zpl_str_trim(e, true); + while (zpl_char_is_space(*(e-1))) { e--; } + d = *p; + *e = 0; + } + else { + d = 0; + p = e; + } + + /* check if number and process if so */ + zpl_b32 skip_number = false; + char *num_p = b; + do { + if (!zpl_char_is_hex_digit(*num_p) && (!zpl_strchr("+-.eExX", *num_p))) { + skip_number = true; + break; + } + } while (*num_p++); + + if (!skip_number) { + zpl_adt_str_to_number(&row_item); + } + } + + if (colc >= zpl_array_count(root->nodes)) { + zpl_adt_append_arr(root, NULL); + } + + zpl_array_append(root->nodes[colc].nodes, row_item); + + if (d == delim) { + colc++; + p++; + } + else if (d == '\n' || d == 0) { + /* check if number of rows is not mismatched */ + if (total_colc < colc) total_colc = colc; + else if (total_colc != colc) { + ZPL_CSV_ASSERT("mismatched rows"); + err = ZPL_CSV_ERROR_MISMATCHED_ROWS; + return err; + } + colc = 0; + if (d != 0) p++; + } + } while(*p); + + if (zpl_array_count(root->nodes) == 0) { + ZPL_CSV_ASSERT("unexpected end of input. stream is empty."); + err = ZPL_CSV_ERROR_UNEXPECTED_END_OF_INPUT; + return err; + } + + /* consider first row as a header. */ + if (has_header) { + for (zpl_isize i = 0; i < zpl_array_count(root->nodes); i++) { + zpl_csv_object *col = root->nodes + i; + zpl_csv_object *hdr = col->nodes; + col->name = hdr->string; + zpl_array_remove_at(col->nodes, 0); + } + } + + return err; + } + void zpl_csv_free(zpl_csv_object *obj) { + zpl_adt_destroy_branch(obj); + } + + void zpl__csv_write_record(zpl_file *file, zpl_csv_object *node) { + switch (node->type) { + case ZPL_ADT_TYPE_STRING: { + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + switch (node->name_style) { + case ZPL_ADT_NAME_STYLE_DOUBLE_QUOTE: { + zpl_fprintf(file, "\""); + zpl_adt_print_string(file, node, "\"", "\""); + zpl_fprintf(file, "\""); + } break; + + case ZPL_ADT_NAME_STYLE_NO_QUOTES: { + #endif + zpl_fprintf(file, "%s", node->string); + #ifndef ZPL_PARSER_DISABLE_ANALYSIS + } break; + } + #endif + } break; + + case ZPL_ADT_TYPE_REAL: + case ZPL_ADT_TYPE_INTEGER: { + zpl_adt_print_number(file, node); + } break; + } + } + + void zpl__csv_write_header(zpl_file *file, zpl_csv_object *header) { + zpl_csv_object temp = *header; + temp.string = temp.name; + temp.type = ZPL_ADT_TYPE_STRING; + zpl__csv_write_record(file, &temp); + } + + void zpl_csv_write_delimiter(zpl_file *file, zpl_csv_object *obj, char delimiter) { + ZPL_ASSERT_NOT_NULL(file); + ZPL_ASSERT_NOT_NULL(obj); + ZPL_ASSERT(obj->nodes); + zpl_isize cols = zpl_array_count(obj->nodes); + if (cols == 0) return; + + zpl_isize rows = zpl_array_count(obj->nodes[0].nodes); + if (rows == 0) return; + + zpl_b32 has_headers = obj->nodes[0].name != NULL; + + if (has_headers) { + for (zpl_isize i = 0; i < cols; i++) { + zpl__csv_write_header(file, &obj->nodes[i]); + if (i+1 != cols) { + zpl_fprintf(file, "%c", delimiter); + } + } + zpl_fprintf(file, "\n"); + } + + for (zpl_isize r = 0; r < rows; r++) { + for (zpl_isize i = 0; i < cols; i++) { + zpl__csv_write_record(file, &obj->nodes[i].nodes[r]); + if (i+1 != cols) { + zpl_fprintf(file, "%c", delimiter); + } + } + zpl_fprintf(file, "\n"); + } + } + + zpl_string zpl_csv_write_string_delimiter(zpl_allocator a, zpl_csv_object *obj, char delimiter) { + zpl_file tmp; + zpl_file_stream_new(&tmp, a); + zpl_csv_write_delimiter(&tmp, obj, delimiter); + zpl_isize fsize; + zpl_u8* buf = zpl_file_stream_buf(&tmp, &fsize); + zpl_string output = zpl_string_make_length(a, (char *)buf, fsize+1); + zpl_file_close(&tmp); + return output; + } + + ZPL_END_C_DECLS + #endif + + #if defined(ZPL_COMPILER_MSVC) + # pragma warning(pop) + #endif + + #if defined(__GCC__) || defined(__GNUC__) || defined(__clang__) + # pragma GCC diagnostic pop + #endif + + #endif // ZPL_IMPLEMENTATION + + #if !defined(ZPL_PICO_CUSTOM_ROUTINES) + # undef zpl__printf_err + # undef zpl__printf_err_va + # undef zpl__strlen + #endif + + #if defined(ZPL_EXPOSE_TYPES) + typedef zpl_u8 u8; + typedef zpl_i8 i8; + typedef zpl_u16 u16; + typedef zpl_i16 i16; + typedef zpl_u32 u32; + typedef zpl_i32 i32; + typedef zpl_u64 u64; + typedef zpl_i64 i64; + typedef zpl_b8 b8; + typedef zpl_b16 b16; + typedef zpl_b32 b32; + typedef zpl_f32 f32; + typedef zpl_f64 f64; + typedef zpl_rune rune; + typedef zpl_usize usize; + typedef zpl_isize isize; + typedef zpl_uintptr uintptr; + typedef zpl_intptr intptr; + #endif // ZPL_EXPOSE_TYPES + + #endif // ZPL_H + + // TOC: + // zpl.h + // zpl_hedley.h + // header/opts.h + // header/essentials/helpers.h + // header/essentials/memory.h + // header/essentials/memory_custom.h + // header/essentials/types.h + // header/essentials/collections/buffer.h + // header/essentials/collections/list.h + // header/essentials/collections/hashtable.h + // header/essentials/collections/ring.h + // header/essentials/collections/array.h + // header/essentials/debug.h + // header/process.h + // header/threading/fence.h + // header/threading/mutex.h + // header/threading/sync.h + // header/threading/affinity.h + // header/threading/atomic.h + // header/threading/thread.h + // header/threading/sem.h + // header/math.h + // header/jobs.h + // header/parsers/json.h + // header/parsers/csv.h + // header/dll.h + // header/adt.h + // header/core/file_tar.h + // header/core/memory_virtual.h + // header/core/random.h + // header/core/file_stream.h + // header/core/string.h + // header/core/misc.h + // header/core/file.h + // header/core/stringlib.h + // header/core/sort.h + // header/core/print.h + // header/core/system.h + // header/core/file_misc.h + // header/core/time.h + // header/hashing.h + // header/regex.h + // source/hashing.c + // source/adt.c + // source/process.c + // source/essentials/array.c + // source/essentials/debug.c + // source/essentials/memory_custom.c + // source/essentials/memory.c + // source/dll.c + // source/regex.c + // source/threading/mutex.c + // source/threading/affinity.c + // source/threading/atomic.c + // source/threading/sync.c + // source/threading/thread.c + // source/threading/fence.c + // source/threading/sem.c + // source/parsers/csv.c + // source/parsers/json.c + // source/jobs.c + // source/core/file_stream.c + // source/core/stringlib.c + // source/core/misc.c + // source/core/file_misc.c + // source/core/file.c + // source/core/memory_virtual.c + // source/core/print.c + // source/core/time.c + // source/core/string.c + // source/core/random.c + // source/core/sort.c + // source/core/file_tar.c + // source/opts.c + // source/math.c +#endif + +// file: source/types.c + +#ifdef LIBRG_EDITOR +#include +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Macro based helpers, and functions available for redefintion +// ! +// =======================================================================// + +/* allows to define a custom allocator */ +#ifndef LIBRG_MEM_ALLOC +#define LIBRG_MEM_ALLOC(size) zpl_malloc(size) +#endif + +/* allows to define a custom de-allocator */ +#ifndef LIBRG_MEM_FREE +#define LIBRG_MEM_FREE(ptr) zpl_mfree(ptr) +#endif + +/* allows to define a custom assert handler */ +#ifndef LIBRG_ASSERT +#if defined(_DEBUG) || defined(LIBRG_DEBUG) +#define LIBRG_ASSERT(x) ZPL_ASSERT(x) +#else +#define LIBRG_ASSERT(x) +#endif +#endif + +#ifndef LIBRG_MIN +#define LIBRG_MIN(a, b) ((a) < (b) ? (a) : (b)) +#endif + +#ifndef LIBRG_MAX +#define LIBRG_MAX(a, b) ((a) > (b) ? (a) : (b)) +#endif + +// =======================================================================// +// ! +// ! Compile-time static configuration settings +// ! +// =======================================================================// + + +/* defines how many max chunks an entity */ +/* can be located in simultaneously */ +#ifndef LIBRG_ENTITY_MAXCHUNKS +#define LIBRG_ENTITY_MAXCHUNKS 8 +#endif + +/* defines how many max entity ids could be used */ +/* inside of the librg_world_write call */ +#ifndef LIBRG_WORLDWRITE_MAXQUERY +#define LIBRG_WORLDWRITE_MAXQUERY 16384 +#endif + +/* validate that value is less than maximum allowed */ +#if LIBRG_WORLDWRITE_MAXQUERY > ZPL_U16_MAX +#error "LIBRG_WORLDWRITE_MAXQUERY must have value less than 65535" +#endif + +/* enables the increased data-buffer size for world packing */ +#ifdef LIBRG_ENABLE_EXTENDED_EVENTBUFFER +#define LIBRG_WORLDWRITE_DATATYPE uint32_t +#else +#define LIBRG_WORLDWRITE_DATATYPE uint16_t +#endif + +// =======================================================================// +// ! +// ! Internal data structures +// ! +// =======================================================================// + +ZPL_TABLE(static inline, librg_table_i8, librg_table_i8_, int8_t); +ZPL_TABLE(static inline, librg_table_i64, librg_table_i64_, int64_t); +ZPL_TABLE(static inline, librg_table_tbl, librg_table_tbl_, librg_table_i64); + +enum { + LIBRG_WRITE_OWNER = (LIBRG_ERROR_REMOVE+1), + LIBRG_READ_OWNER, + LIBRG_ERROR_OWNER, + LIBRG_PACKAGING_TOTAL, +}; + +typedef struct librg_entity_t { + uint8_t type : 2; + uint8_t visibility_global : 2; + uint8_t flag_owner_updated : 1; + uint8_t flag_foreign : 1; + uint8_t flag_visbility_owner_enabled : 1; + uint8_t flag_unused2 : 1; + + uint16_t ownership_token; + + int32_t dimension; + int64_t owner_id; + + librg_chunk chunks[LIBRG_ENTITY_MAXCHUNKS]; + librg_table_i8 owner_visibility_map; + + void *userdata; +} librg_entity_t; + +ZPL_TABLE(static inline, librg_table_ent, librg_table_ent_, librg_entity_t); + +typedef struct librg_event_t { + uint8_t type; /* type of the event that was called, might be useful in bindings */ + int64_t owner_id; /* id of the owner who this event is called for */ + int64_t entity_id; /* id of an entity which this event is called about */ + char * buffer; /* ptr to the buffer data */ + size_t size; /* depending on the event type, can show maximum amount of data you are able to write, or amount of data you can read */ + void * userdata; /* userpointer that is passed from librg_world_write/librg_world_read fns */ +} librg_event_t; + +typedef struct librg_owner_entity_pair_t { + int64_t owner_id; /* id of the owner who this event is called for */ + int64_t entity_id; /* id of an entity which this event is called about */ +} librg_owner_entity_pair_t; + +typedef struct librg_world_t { + uint8_t valid; + zpl_allocator allocator; + zpl_random random; + + struct { uint16_t x, y, z; } worldsize; + struct { uint16_t x, y, z; } chunksize; + struct { int16_t x, y, z; } chunkoffset; + + librg_event_fn handlers[LIBRG_PACKAGING_TOTAL]; + librg_table_ent entity_map; + librg_table_tbl owner_map; + + librg_table_tbl dimensions; + + /* owner-entity pair, needed for more effective query */ + /* achieved by caching only owned entities and reducing the first iteration cycle */ + zpl_array(librg_owner_entity_pair_t) owner_entity_pairs; + + void *userdata; +} librg_world_t; + +LIBRG_END_C_DECLS +// file: source/context.c + +#ifdef LIBRG_EDITOR +#include +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Custom internal zpl alloc proc hanlders +// ! +// =======================================================================// + +LIBRG_PRIVATE zpl_allocator librg_alloc_wrap(); + +ZPL_ALLOCATOR_PROC(librg_allocator_proc) { + void *ptr = NULL; + + zpl_unused(allocator_data); + zpl_unused(old_size); + zpl_unused(flags); + + switch (type) { + case ZPL_ALLOCATION_ALLOC: { ptr = LIBRG_MEM_ALLOC(size); } break; + case ZPL_ALLOCATION_FREE: { LIBRG_MEM_FREE(old_memory); } break; + case ZPL_ALLOCATION_RESIZE: { ptr = zpl_default_resize_align(librg_alloc_wrap(), old_memory, old_size, size, alignment); } break; + case ZPL_ALLOCATION_FREE_ALL: break; + } + + return ptr; +} + +LIBRG_PRIVATE zpl_allocator librg_alloc_wrap() { + zpl_allocator a = {0}; + a.proc = librg_allocator_proc; + a.data = NULL; + return a; +} + +// =======================================================================// +// ! +// ! Context methods +// ! +// =======================================================================// + +uint32_t librg_version() { + return LIBRG_VERSION; +} + +librg_world *librg_world_create() { + librg_world_t *wld = (librg_world_t *)LIBRG_MEM_ALLOC(sizeof(librg_world_t)); + zpl_memset(wld, 0, sizeof(librg_world_t)); + + /* setup initials */ + wld->valid = LIBRG_TRUE; + wld->allocator = librg_alloc_wrap(); + + /* setup defaults */ + librg_config_chunksize_set((librg_world *)wld, 16, 16, 16); + librg_config_chunkamount_set((librg_world *)wld, 256, 256, 256); + librg_config_chunkoffset_set((librg_world *)wld, LIBRG_OFFSET_MID, LIBRG_OFFSET_MID, LIBRG_OFFSET_MID); + + /* initialize internal structs */ + librg_table_ent_init(&wld->entity_map, wld->allocator); + librg_table_tbl_init(&wld->owner_map, wld->allocator); + zpl_random_init(&wld->random); + zpl_array_init(wld->owner_entity_pairs, wld->allocator); + + librg_table_tbl_init(&wld->dimensions, wld->allocator); + + return (librg_world *)wld; +} + +int8_t librg_world_destroy(librg_world *world) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + {/* free up entities */ + for (int i = 0; i < zpl_array_count(wld->entity_map.entries); ++i) { + librg_entity_t *entity = &wld->entity_map.entries[i].value; + + if (entity->flag_visbility_owner_enabled) { + entity->flag_visbility_owner_enabled = LIBRG_FALSE; + librg_table_i8_destroy(&entity->owner_visibility_map); + } + } + + librg_table_ent_destroy(&wld->entity_map); + } + + {/* free up owners */ + for (int i = 0; i < zpl_array_count(wld->owner_map.entries); ++i) + librg_table_i64_destroy(&wld->owner_map.entries[i].value); + + librg_table_tbl_destroy(&wld->owner_map); + } + + zpl_array_free(wld->owner_entity_pairs); + librg_table_tbl_destroy(&wld->dimensions); + + /* mark it invalid */ + wld->valid = LIBRG_FALSE; + + LIBRG_MEM_FREE(world); + return LIBRG_OK; +} + +int8_t librg_world_valid(librg_world *world) { + if (!world) return LIBRG_FALSE; + librg_world_t *wld = (librg_world_t *)world; + return wld->valid; +} + +int8_t librg_world_userdata_set(librg_world *world, void *data) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + wld->userdata = data; + return LIBRG_OK; +} + +void *librg_world_userdata_get(librg_world *world) { + LIBRG_ASSERT(world); if (!world) return NULL; + librg_world_t *wld = (librg_world_t *)world; + return wld->userdata; +} + +int64_t librg_world_entities_tracked(librg_world *world) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + return zpl_array_count(wld->entity_map.entries); +} + +// =======================================================================// +// ! +// ! Runtime configuration +// ! +// =======================================================================// + +int8_t librg_config_chunkamount_set(librg_world *world, uint16_t x, uint16_t y, uint16_t z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + wld->worldsize.x = x == 0 ? 1 : x; + wld->worldsize.y = y == 0 ? 1 : y; + wld->worldsize.z = z == 0 ? 1 : z; + return LIBRG_OK; +} + +int8_t librg_config_chunkamount_get(librg_world *world, uint16_t *x, uint16_t *y, uint16_t *z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + if (x) *x = wld->worldsize.x; + if (y) *y = wld->worldsize.y; + if (z) *z = wld->worldsize.z; + return LIBRG_OK; +} + +int8_t librg_config_chunksize_set(librg_world *world, uint16_t x, uint16_t y, uint16_t z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + wld->chunksize.x = x == 0 ? 1 : x; + wld->chunksize.y = y == 0 ? 1 : y; + wld->chunksize.z = z == 0 ? 1 : z; + return LIBRG_OK; +} + +int8_t librg_config_chunksize_get(librg_world *world, uint16_t *x, uint16_t *y, uint16_t *z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + if (x) *x = wld->chunksize.x; + if (y) *y = wld->chunksize.y; + if (z) *z = wld->chunksize.z; + return LIBRG_OK; +} + +int8_t librg_config_chunkoffset_set(librg_world *world, int16_t x, int16_t y, int16_t z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + wld->chunkoffset.x = x; + wld->chunkoffset.y = y; + wld->chunkoffset.z = z; + return LIBRG_OK; +} + +int8_t librg_config_chunkoffset_get(librg_world *world, int16_t *x, int16_t *y, int16_t *z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + if (x) *x = wld->chunkoffset.x; + if (y) *y = wld->chunkoffset.y; + if (z) *z = wld->chunkoffset.z; + return LIBRG_OK; +} + +// =======================================================================// +// ! +// ! Events +// ! +// =======================================================================// + +int8_t librg_event_set(librg_world *world, librg_event_type id, librg_event_fn handler) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + if (wld->handlers[id]) { + wld->handlers[id] = handler; + return LIBRG_HANDLER_REPLACED; + } + + wld->handlers[id] = handler; + return LIBRG_OK; +} + +int8_t librg_event_remove(librg_world *world, librg_event_type id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + if (!wld->handlers[id]) { + return LIBRG_HANDLER_EMPTY; + } + + wld->handlers[id] = NULL; + return LIBRG_OK; +} + +int8_t librg_event_type_get(librg_world *world, librg_event *event) { + LIBRG_ASSERT(event); if (!event) return LIBRG_EVENT_INVALID; + zpl_unused(world); + librg_event_t *e = (librg_event_t*)event; + return (int8_t)e->type; +} + +int64_t librg_event_owner_get(librg_world *world, librg_event *event) { + LIBRG_ASSERT(event); if (!event) return LIBRG_EVENT_INVALID; + zpl_unused(world); + librg_event_t *e = (librg_event_t*)event; + return e->owner_id; +} + +int64_t librg_event_entity_get(librg_world *world, librg_event *event) { + LIBRG_ASSERT(event); if (!event) return LIBRG_EVENT_INVALID; + zpl_unused(world); + librg_event_t *e = (librg_event_t*)event; + return e->entity_id; +} + +char * librg_event_buffer_get(librg_world *world, librg_event *event) { + LIBRG_ASSERT(event); if (!event) return NULL; + zpl_unused(world); + librg_event_t *e = (librg_event_t*)event; + return e->buffer; +} + +int32_t librg_event_size_get(librg_world *world, librg_event *event) { + LIBRG_ASSERT(event); if (!event) return LIBRG_EVENT_INVALID; + zpl_unused(world); + librg_event_t *e = (librg_event_t*)event; + return (int32_t)e->size; +} + +void * librg_event_userdata_get(librg_world *world, librg_event *event) { + LIBRG_ASSERT(event); if (!event) return NULL; + zpl_unused(world); + librg_event_t *e = (librg_event_t*)event; + return e->userdata; +} + +// =======================================================================// +// ! +// ! Utitilites +// ! +// =======================================================================// + +LIBRG_ALWAYS_INLINE int16_t librg_util_chunkoffset_line(int16_t v, int16_t off, int16_t size) { + float o = 0.0f; /* LIBRG_OFFSET_BEG */ + if (off == LIBRG_OFFSET_MID) o = (size/2.0f); + if (off == LIBRG_OFFSET_END) o = (size); + + /* integrate the offset */ + o = o + v; + + return (int16_t)(o >= 0 ? zpl_floor(o) : zpl_ceil(o)); +} + +librg_chunk librg_chunk_from_chunkpos(librg_world *world, int16_t chunk_x, int16_t chunk_y, int16_t chunk_z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + int16_t chx = librg_util_chunkoffset_line(chunk_x, wld->chunkoffset.x, wld->worldsize.x); + int16_t chy = librg_util_chunkoffset_line(chunk_y, wld->chunkoffset.y, wld->worldsize.y); + int16_t chz = librg_util_chunkoffset_line(chunk_z, wld->chunkoffset.z, wld->worldsize.z); + + /* return error if the size is too far off the max world limits */ + if ((chx < 0 || chx >= wld->worldsize.x) + || (chy < 0 || chy >= wld->worldsize.y) + || (chz < 0 || chz >= wld->worldsize.z)) { + return LIBRG_CHUNK_INVALID; + } + + librg_chunk id = (chz * wld->worldsize.y * wld->worldsize.x) + (chy * wld->worldsize.x) + (chx); + + if (id < 0 || id > (wld->worldsize.x * wld->worldsize.y * wld->worldsize.z)) { + return LIBRG_CHUNK_INVALID; + } + + return id; +} + +int8_t librg_chunk_to_chunkpos(librg_world *world, librg_chunk id, int16_t *chunk_x, int16_t *chunk_y, int16_t *chunk_z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + if (id < 0 || id > (wld->worldsize.x * wld->worldsize.y * wld->worldsize.z)) { + return LIBRG_CHUNK_INVALID; + } + + int64_t z = (int64_t)(id / (wld->worldsize.x * wld->worldsize.y)); + int64_t r1 = (int64_t)(id % (wld->worldsize.x * wld->worldsize.y)); + int64_t y = r1 / wld->worldsize.x; + int64_t x = r1 % wld->worldsize.x; + + if (chunk_x) *chunk_x = (int16_t)(x - librg_util_chunkoffset_line(0, wld->chunkoffset.x, wld->worldsize.x)); + if (chunk_y) *chunk_y = (int16_t)(y - librg_util_chunkoffset_line(0, wld->chunkoffset.y, wld->worldsize.y)); + if (chunk_z) *chunk_z = (int16_t)(z - librg_util_chunkoffset_line(0, wld->chunkoffset.z, wld->worldsize.z)); + + return LIBRG_OK; +} + +librg_chunk librg_chunk_from_realpos(librg_world *world, double x, double y, double z) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + return librg_chunk_from_chunkpos(world, (int16_t)(x/wld->chunksize.x), (int16_t)(y/wld->chunksize.y), (int16_t)(z/wld->chunksize.z)); +} + +LIBRG_END_C_DECLS +// file: source/entity.c + +#ifdef LIBRG_EDITOR +#include +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Basic entity manipulation +// ! +// =======================================================================// + +int8_t librg_entity_track(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + if (librg_entity_tracked(world, entity_id) == LIBRG_TRUE) { + return LIBRG_ENTITY_ALREADY_TRACKED; + } + + if (entity_id < 0 || entity_id > ZPL_I64_MAX) { + return LIBRG_ENTITY_INVALID; + } + + librg_entity_t _entity = {0}; + librg_table_ent_set(&wld->entity_map, entity_id, _entity); + + /* set defaults */ + librg_entity_chunk_set(world, entity_id, LIBRG_CHUNK_INVALID); + librg_entity_owner_set(world, entity_id, LIBRG_OWNER_INVALID); + + return LIBRG_OK; +} + +int8_t librg_entity_untrack(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + + if (!entity) { + return LIBRG_ENTITY_UNTRACKED; + } + + if (entity->flag_foreign == LIBRG_TRUE) { + return LIBRG_ENTITY_FOREIGN; + } + + /* cleanup owner snapshots */ + if (entity->owner_id != LIBRG_OWNER_INVALID) { + size_t owned = 0; + size_t total = zpl_array_count(wld->entity_map.entries); + + /* count already owned entities by this user */ + for (size_t i=0; ientity_map.entries[i].key) == entity->owner_id) + owned++; + } + + librg_table_i64 *snapshot = librg_table_tbl_get(&wld->owner_map, entity->owner_id); + + /* free up our snapshot storage, if owner does not own other entities (except current one) */ + if (snapshot && owned <= 1) { + librg_table_i64_destroy(snapshot); + librg_table_tbl_remove(&wld->owner_map, entity->owner_id); + } + + /* cleanup owner-entity pair */ + for (int i = 0; i < zpl_array_count(wld->owner_entity_pairs); ++i) { + if (wld->owner_entity_pairs[i].entity_id == entity_id) { + zpl_array_remove_at(wld->owner_entity_pairs, i); + break; + } + } + } + + /* cleanup owner visibility */ + if (entity->flag_visbility_owner_enabled) { + entity->flag_visbility_owner_enabled = LIBRG_FALSE; + librg_table_i8_destroy(&entity->owner_visibility_map); + } + + librg_table_ent_remove(&wld->entity_map, entity_id); + return LIBRG_OK; +} + +int8_t librg_entity_tracked(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_FALSE; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + return entity == NULL ? LIBRG_FALSE : LIBRG_TRUE; +} + +int8_t librg_entity_foreign(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_FALSE; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_FALSE; + + return entity->flag_foreign == LIBRG_TRUE; +} + +int8_t librg_entity_owned(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_FALSE; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_FALSE; + + return entity->owner_id != LIBRG_OWNER_INVALID; +} + +int32_t librg_entity_count(librg_world *world) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + return (int32_t)zpl_array_count(wld->entity_map.entries); +} + +// =======================================================================// +// ! +// ! Main entity data methods +// ! +// =======================================================================// + +int8_t librg_entity_chunk_set(librg_world *world, int64_t entity_id, librg_chunk chunk) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + for (int i = 0; i < LIBRG_ENTITY_MAXCHUNKS; ++i) entity->chunks[i] = LIBRG_CHUNK_INVALID; + entity->chunks[0] = chunk; + + return LIBRG_OK; +} + +librg_chunk librg_entity_chunk_get(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + return entity->chunks[0]; +} + +int8_t librg_entity_owner_set(librg_world *world, int64_t entity_id, int64_t owner_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + if (entity->flag_foreign == LIBRG_TRUE) { + return LIBRG_ENTITY_FOREIGN; + } + + /* update owner-entity pairing */ + if (owner_id != LIBRG_OWNER_INVALID) { + bool ownership_pair_found = false; + for (int i = 0; i < zpl_array_count(wld->owner_entity_pairs) && !ownership_pair_found; ++i) { + if (wld->owner_entity_pairs[i].entity_id == entity_id) { + ownership_pair_found = true; + + /* update owner if we found the entity */ + if (wld->owner_entity_pairs[i].owner_id != owner_id) { + wld->owner_entity_pairs[i].owner_id = owner_id; + } + } + } + if (!ownership_pair_found) { + librg_owner_entity_pair_t pair = { owner_id, entity_id }; + zpl_array_append(wld->owner_entity_pairs, pair); + } + } else { + if (entity->owner_id != LIBRG_OWNER_INVALID) { + /* cleanup owner-entity pair */ + for (int i = 0; i < zpl_array_count(wld->owner_entity_pairs); ++i) { + if (wld->owner_entity_pairs[i].entity_id == entity_id) { + zpl_array_remove_at(wld->owner_entity_pairs, i); + break; + } + } + } + } + + entity->owner_id = owner_id; + entity->flag_owner_updated = LIBRG_TRUE; + + if (entity->owner_id != LIBRG_OWNER_INVALID) { + /* set new token, and make sure to prevent collisions */ + uint16_t newtoken = 0; + do { newtoken = (uint16_t)(zpl_random_gen_u32(&wld->random) % ZPL_U16_MAX); } + while (newtoken == 0 || newtoken == entity->ownership_token); + entity->ownership_token = newtoken; + + /* fetch or create a new subtable */ + librg_table_i64 *snapshot = librg_table_tbl_get(&wld->owner_map, owner_id); + + if (!snapshot) { + librg_table_i64 _i64 = {0}; + librg_table_tbl_set(&wld->owner_map, owner_id, _i64); + snapshot = librg_table_tbl_get(&wld->owner_map, owner_id); + librg_table_i64_init(snapshot, wld->allocator); + } + } else { + entity->ownership_token = 0; + } + + return LIBRG_OK; +} + +int64_t librg_entity_owner_get(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + return entity->owner_id; +} + +LIBRG_DEPRECATED(7.0) int8_t librg_entity_radius_set(librg_world *world, int64_t entity_id, int8_t observed_chunk_radius) { + zpl_unused(world); + zpl_unused(entity_id); + zpl_unused(observed_chunk_radius); + return -1; +} + +LIBRG_DEPRECATED(7.0) int8_t librg_entity_radius_get(librg_world *world, int64_t entity_id) { + zpl_unused(world); + zpl_unused(entity_id); + return -1; +} + +int8_t librg_entity_dimension_set(librg_world *world, int64_t entity_id, int32_t dimension) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + entity->dimension = dimension; + return LIBRG_OK; +} + +int32_t librg_entity_dimension_get(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + return entity->dimension; +} + +int8_t librg_entity_userdata_set(librg_world *world, int64_t entity_id, void *data) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + entity->userdata = data; + return LIBRG_OK; +} + +void *librg_entity_userdata_get(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return NULL; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return NULL; + + return entity->userdata; +} + +int8_t librg_entity_chunkarray_set(librg_world *world, int64_t entity_id, const librg_chunk *values, size_t chunk_amount) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + LIBRG_ASSERT(chunk_amount > 0 && chunk_amount < LIBRG_ENTITY_MAXCHUNKS); + + for (int i = 0; i < LIBRG_ENTITY_MAXCHUNKS; ++i) entity->chunks[i] = LIBRG_CHUNK_INVALID; + zpl_memcopy(entity->chunks, values, sizeof(librg_chunk) * LIBRG_MIN(chunk_amount, LIBRG_ENTITY_MAXCHUNKS)); + + return LIBRG_OK; + +} + +int8_t librg_entity_chunkarray_get(librg_world *world, int64_t entity_id, librg_chunk *results, size_t *chunk_amount) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + LIBRG_ASSERT(results); + size_t count = 0; + size_t buffer_limit = *chunk_amount; + + for (size_t i = 0; i < LIBRG_MIN(buffer_limit, LIBRG_ENTITY_MAXCHUNKS); ++i) { + if (entity->chunks[i] != LIBRG_CHUNK_INVALID) { + results[count++] = entity->chunks[i]; + } + } + + *chunk_amount = count; + return (int8_t)(LIBRG_ENTITY_MAXCHUNKS - buffer_limit); +} + + +int8_t librg_entity_visibility_global_set(librg_world *world, int64_t entity_id, librg_visibility value) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + entity->visibility_global = value; + + return LIBRG_OK; +} + +int8_t librg_entity_visibility_global_get(librg_world *world, int64_t entity_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + return entity->visibility_global; +} + +int8_t librg_entity_visibility_owner_set(librg_world *world, int64_t entity_id, int64_t owner_id, librg_visibility value) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + if (!entity->flag_visbility_owner_enabled) { + entity->flag_visbility_owner_enabled = LIBRG_TRUE; + librg_table_i8_init(&entity->owner_visibility_map, wld->allocator); + } + + librg_table_i8_set(&entity->owner_visibility_map, owner_id, value); + + return LIBRG_OK; +} + +int8_t librg_entity_visibility_owner_get(librg_world *world, int64_t entity_id, int64_t owner_id) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + if (entity == NULL) return LIBRG_ENTITY_UNTRACKED; + + if (!entity->flag_visbility_owner_enabled) + return LIBRG_VISIBLITY_DEFAULT; + + int8_t *value = librg_table_i8_get(&entity->owner_visibility_map, owner_id); + return (value ? *value : LIBRG_VISIBLITY_DEFAULT); +} + +LIBRG_END_C_DECLS +// file: source/world.c + +#ifdef LIBRG_EDITOR +#include +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Simple general fetching methods +// ! +// =======================================================================// + +int32_t librg_world_fetch_all(librg_world *world, int64_t *entity_ids, size_t *entity_amount) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + LIBRG_ASSERT(entity_amount); if (!entity_amount) return LIBRG_NULL_REFERENCE; + librg_world_t *wld = (librg_world_t *)world; + + size_t count = 0; + size_t buffer_limit = *entity_amount; + size_t total_count = zpl_array_count(wld->entity_map.entries); + + for (size_t i=0; i < LIBRG_MIN(buffer_limit, total_count); ++i) { + entity_ids[count++] = wld->entity_map.entries[i].key; + } + + *entity_amount = count; + return LIBRG_MAX(0, (int32_t)(total_count - buffer_limit)); +} + +int32_t librg_world_fetch_chunk(librg_world *world, librg_chunk chunk, int64_t *entity_ids, size_t *entity_amount) { + librg_chunk chunks[1]; chunks[0] = chunk; + return librg_world_fetch_chunkarray(world, chunks, 1, entity_ids, entity_amount); +} + +int32_t librg_world_fetch_chunkarray(librg_world *world, const librg_chunk *chunks, size_t chunk_amount, int64_t *entity_ids, size_t *entity_amount) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + LIBRG_ASSERT(entity_amount); if (!entity_amount) return LIBRG_NULL_REFERENCE; + librg_world_t *wld = (librg_world_t *)world; + + size_t count = 0; + size_t iterated = 0; + size_t buffer_limit = *entity_amount; + size_t total_count = zpl_array_count(wld->entity_map.entries); + + for (size_t i=0; i < total_count && count < buffer_limit; ++i) { + uint64_t entity_id = wld->entity_map.entries[i].key; + librg_entity_t *entity = &wld->entity_map.entries[i].value; + iterated++; + + for (size_t k = 0; k < chunk_amount; ++k) { + librg_chunk chunk = chunks[k]; + + for (size_t j=0; j < LIBRG_ENTITY_MAXCHUNKS; ++j) { + if (entity->chunks[j] == chunk) { + entity_ids[count++] = entity_id; + break; + } + + /* immidiately exit if chunk is invalid (the rest will also be invalid) */ + if (entity->chunks[j] == LIBRG_CHUNK_INVALID) { + break; + } + } + } + } + + *entity_amount = count; + return LIBRG_MAX(0, (int32_t)(total_count - iterated)); +} + +int32_t librg_world_fetch_owner(librg_world *world, int64_t owner_id, int64_t *entity_ids, size_t *entity_amount) { + int64_t owner_ids[1]; owner_ids[0] = owner_id; + return librg_world_fetch_ownerarray(world, owner_ids, 1, entity_ids, entity_amount); +} + +int32_t librg_world_fetch_ownerarray(librg_world *world, const int64_t *owner_ids, size_t owner_amount, int64_t *entity_ids, size_t *entity_amount) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + LIBRG_ASSERT(entity_amount); if (!entity_amount) return LIBRG_NULL_REFERENCE; + librg_world_t *wld = (librg_world_t *)world; + + size_t count = 0; + size_t iterated = 0; + size_t buffer_limit = *entity_amount; + size_t total_count = zpl_array_count(wld->entity_map.entries); + + for (size_t i=0; i < total_count && count < buffer_limit; ++i) { + uint64_t entity_id = wld->entity_map.entries[i].key; + librg_entity_t *entity = &wld->entity_map.entries[i].value; + iterated++; + + for (size_t k = 0; k < owner_amount; ++k) { + int64_t owner_id = owner_ids[k]; + if (entity->owner_id == owner_id) entity_ids[count++] = entity_id; + } + } + + *entity_amount = count; + return LIBRG_MAX(0, (int32_t)(total_count - iterated)); +} + +// =======================================================================// +// ! +// ! Main owner entity query method +// ! +// =======================================================================// + +static LIBRG_ALWAYS_INLINE void librg_util_chunkrange(librg_world *w, librg_table_i64 *ch, int cx, int cy, int cz, int8_t radius) { + /* precalculate the radius power 2 for quicker distance check */ + int radius2 = radius * radius; + + /* create a "bubble" by cutting off chunks outside of radius using distance checks */ + for (int z=-radius; z<=radius; z++) { + for (int y=-radius; y<=radius; y++) { + for (int x=-radius; x<=radius; x++) { + if (x*x+y*y+z*z <= radius2) { + librg_chunk id = librg_chunk_from_chunkpos(w, cx+x, cy+y, cz+z); + if (id != LIBRG_CHUNK_INVALID) librg_table_i64_set(ch, id, 1); + } + } + } + } + + return; +} + +int32_t librg_world_query(librg_world *world, int64_t owner_id, uint8_t chunk_radius, int64_t *entity_ids, size_t *entity_amount) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + LIBRG_ASSERT(entity_amount); if (!entity_amount) return LIBRG_NULL_REFERENCE; + librg_world_t *wld = (librg_world_t *)world; + + size_t buffer_limit = *entity_amount; + size_t total_count = zpl_array_count(wld->entity_map.entries); + size_t result_amount = 0; + + /* mini helper for pushing entity */ + /* if it will overflow do not push, just increase counter for future statistics */ + #define librg_push_entity(entity_id) \ + { if (result_amount + 1 <= buffer_limit) entity_ids[result_amount++] = entity_id; else result_amount++; } + + /* generate a map of visible chunks (only counting owned entities) */ + for (int i = 0; i < zpl_array_count(wld->owner_entity_pairs); ++i) { + if (wld->owner_entity_pairs[i].owner_id != owner_id) continue; + + uint64_t entity_id = wld->owner_entity_pairs[i].entity_id; + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, entity_id); + + /* allways add self-owned entities */ + int8_t vis_owner = librg_entity_visibility_owner_get(world, entity_id, owner_id); + if (vis_owner != LIBRG_VISIBLITY_NEVER) { + /* prevent from being included */ + librg_push_entity(entity_id); + } + + /* immidiately skip, if entity was not placed correctly */ + if (entity->chunks[0] == LIBRG_CHUNK_INVALID) continue; + /* and skip, if used is not an owner of the entity */ + if (entity->owner_id != owner_id) continue; + + /* fetch, or create chunk set in this dimension if does not exist */ + librg_table_i64 *dim_chunks = librg_table_tbl_get(&wld->dimensions, entity->dimension); + + if (!dim_chunks) { + librg_table_i64 _chunks = {0}; + librg_table_tbl_set(&wld->dimensions, entity->dimension, _chunks); + dim_chunks = librg_table_tbl_get(&wld->dimensions, entity->dimension); + librg_table_i64_init(dim_chunks, wld->allocator); + } + + /* add entity chunks to the total visible chunks */ + for (int k = 0; k < LIBRG_ENTITY_MAXCHUNKS; ++k) { + if (entity->chunks[k] == LIBRG_CHUNK_INVALID) break; + + int16_t chx=0, chy=0, chz=0; + librg_chunk_to_chunkpos(world, entity->chunks[k], &chx, &chy, &chz); + librg_util_chunkrange(world, dim_chunks, chx, chy, chz, chunk_radius); + } + } + + /* iterate on all entities, and check if they are inside of the interested chunks */ + for (size_t i=0; i < total_count; ++i) { + uint64_t entity_id = wld->entity_map.entries[i].key; + librg_entity_t *entity = &wld->entity_map.entries[i].value; + librg_table_i64 *chunks = librg_table_tbl_get(&wld->dimensions, entity->dimension); + + if (entity->owner_id == owner_id) continue; + + /* owner visibility (personal)*/ + int8_t vis_owner = librg_entity_visibility_owner_get(world, entity_id, owner_id); + if (vis_owner == LIBRG_VISIBLITY_NEVER) { + continue; /* prevent from being included */ + } + else if (vis_owner == LIBRG_VISIBLITY_ALWAYS) { + librg_push_entity(entity_id); + continue; + } + + /* global entity visibility */ + int8_t vis_global = librg_entity_visibility_global_get(world, entity_id); + if (vis_global == LIBRG_VISIBLITY_NEVER) { + continue; /* prevent from being included */ + } + else if (vis_global == LIBRG_VISIBLITY_ALWAYS) { + librg_push_entity(entity_id); + continue; + } + + /* skip if there are no chunks in this dimension */ + if (!chunks) continue; + size_t chunk_amount = zpl_array_count(chunks->entries); + + for (size_t k = 0; k < chunk_amount; ++k) { + librg_chunk chunk = chunks->entries[k].key; + + for (size_t j=0; j < LIBRG_ENTITY_MAXCHUNKS; ++j) { + /* immidiately exit if chunk is invalid (the rest will also be invalid) */ + if (entity->chunks[j] == LIBRG_CHUNK_INVALID) break; + + /* add entity and continue to the next one */ + if (entity->chunks[j] == chunk) { + librg_push_entity(entity_id); + break; + } + } + } + } + + /* free up temp data */ + for (int i = 0; i < zpl_array_count(wld->dimensions.entries); ++i) + librg_table_i64_destroy(&wld->dimensions.entries[i].value); + + librg_table_tbl_clear(&wld->dimensions); + + #undef librg_push_entity + + *entity_amount = LIBRG_MIN(buffer_limit, result_amount); + return LIBRG_MAX(0, (int32_t)(result_amount - buffer_limit)); +} + +LIBRG_END_C_DECLS +// file: source/packing.c + +#ifdef LIBRG_EDITOR +#include +#include +#endif + +LIBRG_BEGIN_C_DECLS + +// =======================================================================// +// ! +// ! Primitives +// ! +// =======================================================================// + +/* size of the segment */ +#define LIBRG_SEGMENT_SIZE 8 + +/* size of the segment value */ +#ifdef LIBRG_ENABLE_EXTENDED_EVENTBUFFER +#define LIBRG_SEGVAL_SIZE 14 +#else +#define LIBRG_SEGVAL_SIZE 12 +#endif + +LIBRG_PRAGMA(pack(push, 1)); +typedef struct { + uint64_t id; + uint16_t token; + LIBRG_WORLDWRITE_DATATYPE size; +} librg_segval_t; + +typedef struct { + uint8_t type; + uint8_t unused_; + uint16_t amount; + uint32_t size; +} librg_segment_t; +LIBRG_PRAGMA(pack(pop)); + +LIBRG_STATIC_ASSERT(sizeof(librg_segval_t) == LIBRG_SEGVAL_SIZE, "packed librg_segval_t should have a valid size"); +LIBRG_STATIC_ASSERT(sizeof(librg_segment_t) == LIBRG_SEGMENT_SIZE, "packed librg_segment_t should have a valid size"); + +// =======================================================================// +// ! +// ! World data packing method +// ! +// =======================================================================// + +int32_t librg_world_write(librg_world *world, int64_t owner_id, uint8_t chunk_radius, char *buffer, size_t *size, void *userdata) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + librg_table_i64 *last_snapshot = librg_table_tbl_get(&wld->owner_map, owner_id); + + /* no snapshot - means we are asking an invalid owner */ + if (!last_snapshot) { + *size = 0; + return LIBRG_OWNER_INVALID; + } + + /* get old, and preapre new snapshot handlers */ + librg_table_i64 next_snapshot = {0}; + librg_table_i64_init(&next_snapshot, wld->allocator); + + int64_t *results = (int64_t *)LIBRG_MEM_ALLOC(LIBRG_WORLDWRITE_MAXQUERY * sizeof(int64_t)); + size_t total_amount = LIBRG_WORLDWRITE_MAXQUERY; + librg_world_query(world, owner_id, chunk_radius, results, &total_amount); + + size_t total_written = 0; + librg_event_t evt = {0}; + + #define sz_total (total_written + sizeof(librg_segment_t)) + #define sz_value (sz_total + value_written + sizeof(librg_segval_t)) + + uint8_t action_id = LIBRG_WRITE_CREATE; + size_t buffer_limit = *size; + size_t insufficient_size = 0; + +librg_lbl_ww: + + /* create and update */ + if (sz_total < buffer_limit) { + librg_segment_t *seg = (librg_segment_t*)(buffer+total_written); + char *segend = (buffer + sz_total); + + uint16_t amount = 0; + size_t value_written = 0; + size_t iterations = total_amount; + + int64_t entity_id = LIBRG_ENTITY_INVALID; + int32_t condition = LIBRG_TRUE; + librg_entity_t *entity_blob = NULL; + + /* for deletions we are iterating something else */ + if (action_id == LIBRG_WRITE_REMOVE) { + iterations = zpl_array_count(last_snapshot->entries); + } + + for (size_t i = 0; i < iterations; ++i) { + int16_t action_rejected = LIBRG_TRUE; + int32_t data_size = 0; + + /* preparation */ + if (action_id == LIBRG_WRITE_CREATE) { + entity_id = results[i]; /* it did not exist && not foreign */ + entity_blob = librg_table_ent_get(&wld->entity_map, entity_id); + condition = librg_table_i64_get(last_snapshot, entity_id) == NULL + && librg_entity_foreign(world, entity_id) != LIBRG_TRUE; + } + else if (action_id == LIBRG_WRITE_UPDATE) { + entity_id = results[i]; /* it did exist */ + entity_blob = librg_table_ent_get(&wld->entity_map, entity_id); + condition = librg_table_i64_get(last_snapshot, entity_id) != NULL || librg_entity_foreign(world, entity_id) == LIBRG_TRUE; + + /* mark entity as still alive, to prevent it from being removed */ + librg_table_i64_set(last_snapshot, entity_id, 2); + } + else if (action_id == LIBRG_WRITE_REMOVE) { + entity_id = last_snapshot->entries[i].key; /* it was not marked as updated && and not foreign */ + condition = last_snapshot->entries[i].value != 2 + && librg_entity_foreign(world, entity_id) != LIBRG_TRUE; + } + else if (action_id == LIBRG_WRITE_OWNER) { + entity_id = results[i]; /* if we are the owner and we havent yet notified reader about that */ + entity_blob = librg_table_ent_get(&wld->entity_map, entity_id); + condition = entity_blob + && entity_blob->owner_id == owner_id + && entity_blob->flag_owner_updated + && librg_table_i64_get(&next_snapshot, entity_id); + } + + /* data write */ + if (condition && sz_value < buffer_limit) { + librg_segval_t *val = (librg_segval_t*)(segend + value_written); + char *valend = (segend + value_written + sizeof(librg_segval_t)); + + /* fill in event */ + evt.entity_id = entity_id; + evt.type = action_id; + evt.size = buffer_limit - sz_value; + evt.buffer = valend; + evt.owner_id = owner_id; + evt.userdata = userdata; + + /* call event handlers */ + if (wld->handlers[action_id]) { + data_size = (int32_t)wld->handlers[action_id](world, (librg_event*)&evt); + + /* if data size is bigger than the limit, we will notify user about that */ + if (data_size > ZPL_I32_MAX) { + ZPL_PANIC("librg: the data size returned by the event handler is too big for the event. \ + Ensure that you are not returning more than %d bytes.", ZPL_I32_MAX); + } + + #ifndef LIBRG_ENABLE_EXTENDED_EVENTBUFFER + if (data_size > (int32_t)ZPL_U16_MAX) { + ZPL_PANIC("librg: the data size returned by the event handler is bigger than the event buffer size. \ + Ensure that you are not returning more than %d bytes.", evt.size); + } + #endif + } + + /* if user returned < 0, we consider that event rejected */ + if (data_size >= 0) { + /* fill in segval */ + val->id = entity_id; + val->size = data_size; + + if (action_id == LIBRG_WRITE_OWNER) { + val->token = entity_blob->ownership_token; + } + else if (action_id == LIBRG_WRITE_CREATE && entity_blob->owner_id == owner_id) { + val->token = 1; + } + else if (action_id == LIBRG_WRITE_UPDATE && entity_blob->flag_foreign) { + val->token = entity_blob->ownership_token; + } else { + val->token = 0; + } + + /* increase the total size written */ + value_written += sizeof(librg_segval_t) + val->size; + action_rejected = LIBRG_FALSE; + amount++; + } + } + + /* accumulate insufficient buffer size */ + if (condition && sz_value >= buffer_limit) { + insufficient_size += (sz_value - buffer_limit); + } + + /* finaliztion */ + if (action_id == LIBRG_WRITE_CREATE && !action_rejected) { + /* mark entity as created, so it can start updating */ + librg_table_i64_set(&next_snapshot, entity_id, 1); + } + else if (action_id == LIBRG_WRITE_UPDATE && condition) { + /* consider entitry updated, without regards was it written or not */ + librg_table_i64_set(&next_snapshot, entity_id, 1); + } + else if (action_id == LIBRG_WRITE_REMOVE && condition && action_rejected) { + /* consider entity alive, till we are able to send it */ + librg_table_i64_set(&next_snapshot, entity_id, 1); + } + else if (action_id == LIBRG_WRITE_OWNER && condition) { + /* mark reader as notified */ + entity_blob->flag_owner_updated = LIBRG_FALSE; + } + } + + if (amount > 0) { + seg->type = action_id; + seg->size = (uint32_t)value_written; + seg->amount = amount; + + total_written += sizeof(librg_segment_t) + seg->size; + } + } else { + insufficient_size += sz_total - buffer_limit; + } + + /* iterate it again till all tasks are finished */ + switch (action_id) { + case LIBRG_WRITE_CREATE: action_id = LIBRG_WRITE_UPDATE; goto librg_lbl_ww; + case LIBRG_WRITE_UPDATE: action_id = LIBRG_WRITE_REMOVE; goto librg_lbl_ww; + case LIBRG_WRITE_REMOVE: action_id = LIBRG_WRITE_OWNER; goto librg_lbl_ww; + } + + /* swap snapshot tables */ + librg_table_i64_destroy(last_snapshot); + librg_table_tbl_set(&wld->owner_map, owner_id, next_snapshot); + LIBRG_MEM_FREE(results); + + /* write our total size */ + *size = total_written; + + #undef sz_total + #undef sz_value + + /* if we didnt have enough space, value will be > 0 */ + return (int32_t)insufficient_size; +} + +// =======================================================================// +// ! +// ! World data unpacking method +// ! +// =======================================================================// + +int32_t librg_world_read(librg_world *world, int64_t owner_id, const char *buffer, size_t size, void *userdata) { + LIBRG_ASSERT(world); if (!world) return LIBRG_WORLD_INVALID; + librg_world_t *wld = (librg_world_t *)world; + + librg_event_t evt = {0}; + size_t total_read = 0; + + #define sz_segment (total_read + sizeof(librg_segment_t)) + #define sz_segval (sz_segment + segment_read + sizeof(librg_segval_t)) + + while ((size-total_read) > sizeof(librg_segment_t)) { + librg_segment_t *seg = (librg_segment_t*)(buffer+total_read); + size_t segment_read = 0; + + /* immidiately exit if we will not be able to read the segment data */ + if (sz_segment+seg->size > size || sz_segment + seg->amount * sizeof(librg_segval_t) > size) { + break; + } + + for (int i = 0; i < seg->amount; ++i) { + librg_segval_t *val = (librg_segval_t*)(buffer+sz_segment+segment_read); + librg_entity_t *entity_blob = librg_table_ent_get(&wld->entity_map, val->id); + int8_t action_id = -1; + + /* do preparation for entity processing */ + if (seg->type == LIBRG_WRITE_CREATE) { + /* attempt to create an entity */ + action_id = (librg_entity_track(world, val->id) == LIBRG_OK) + ? LIBRG_READ_CREATE + : LIBRG_ERROR_CREATE; + } + else if (seg->type == LIBRG_WRITE_UPDATE) { + /* try to check if entity exists, and if it is foreign OR owner and token are correct */ + action_id = (librg_entity_tracked(world, val->id) == LIBRG_TRUE + && entity_blob + && (entity_blob->flag_foreign || (entity_blob->owner_id == owner_id + && entity_blob->ownership_token == val->token) + )) + ? LIBRG_READ_UPDATE + : LIBRG_ERROR_UPDATE; + } + else if (seg->type == LIBRG_WRITE_REMOVE) { + /* attempt to check if it does exist and only foreign */ + action_id = (librg_entity_tracked(world, val->id) == LIBRG_TRUE + && librg_entity_foreign(world, val->id) == LIBRG_TRUE) + ? LIBRG_READ_REMOVE + : LIBRG_ERROR_REMOVE; + } + else if (seg->type == LIBRG_WRITE_OWNER) { + /* attempt to check if it does exist and only foreign */ + action_id = (librg_entity_tracked(world, val->id) == LIBRG_TRUE + && librg_entity_foreign(world, val->id) == LIBRG_TRUE) + ? LIBRG_READ_OWNER + : LIBRG_ERROR_OWNER; + } + + if (action_id == -1) { + return LIBRG_READ_INVALID; + } + + /* do the initial entity processing */ + if (action_id == LIBRG_READ_CREATE) { + /* mark newly created entity as foreign */ + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, val->id); + if (!entity) return LIBRG_READ_INVALID; else entity->flag_foreign = LIBRG_TRUE; + if (val->token == 1) entity->owner_id = owner_id; + } + + /* fill in event */ + evt.entity_id = val->id; + evt.type = action_id; + evt.size = val->size; + evt.buffer = (char*)(buffer+sz_segval); + evt.owner_id = owner_id; + evt.userdata = userdata; + + /* call event handlers */ + if (wld->handlers[action_id]) { + /*ignore response*/ + wld->handlers[action_id](world, &evt); + } + + /* do the afterwork processing */ + if (action_id == LIBRG_READ_REMOVE) { + /* remove foreign mark from entity */ + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, val->id); + if (!entity) return LIBRG_READ_INVALID; else entity->flag_foreign = LIBRG_FALSE; + librg_entity_untrack(world, val->id); + } + else if (action_id == LIBRG_READ_OWNER) { + librg_entity_t *entity = librg_table_ent_get(&wld->entity_map, val->id); + if (!entity) return LIBRG_READ_INVALID; + + /* immidiately mark entity as owned, set up & override additional info */ + entity->flag_foreign = LIBRG_FALSE; /* unmark it temp, while owner is set */ + librg_entity_owner_set(world, val->id, owner_id); + entity->ownership_token = val->token; + entity->flag_owner_updated = LIBRG_FALSE; + entity->flag_foreign = LIBRG_TRUE; + } + + segment_read += sizeof(librg_segval_t) + val->size; + } + + /* validate sizes of the data we read */ + if (segment_read != seg->size) { + return LIBRG_READ_INVALID; + } + + total_read += sizeof(librg_segment_t) + segment_read; + } + + #undef sz_segment + #undef sz_segval + + if (total_read != size) { + return (int32_t)(size - total_read); + } + + return LIBRG_OK; +} + +LIBRG_END_C_DECLS + +#endif // LIBRG_IMPLEMENTATION + +#endif // LIBRG_H diff --git a/source/extern/rlights.h b/source/extern/rlights.h new file mode 100644 index 0000000..638e30a --- /dev/null +++ b/source/extern/rlights.h @@ -0,0 +1,172 @@ +/********************************************************************************************** +* +* raylib.lights - Some useful functions to deal with lights data +* +* CONFIGURATION: +* +* #define RLIGHTS_IMPLEMENTATION +* Generates the implementation of the library into the included file. +* If not defined, the library is in header only mode and can be included in other headers +* or source files without problems. But only ONE file should hold the implementation. +* +* LICENSE: zlib/libpng +* +* Copyright (c) 2017-2024 Victor Fisac (@victorfisac) and Ramon Santamaria (@raysan5) +* +* This software is provided "as-is", without any express or implied warranty. In no event +* will the authors be held liable for any damages arising from the use of this software. +* +* Permission is granted to anyone to use this software for any purpose, including commercial +* applications, and to alter it and redistribute it freely, subject to the following restrictions: +* +* 1. The origin of this software must not be misrepresented; you must not claim that you +* wrote the original software. If you use this software in a product, an acknowledgment +* in the product documentation would be appreciated but is not required. +* +* 2. Altered source versions must be plainly marked as such, and must not be misrepresented +* as being the original software. +* +* 3. This notice may not be removed or altered from any source distribution. +* +**********************************************************************************************/ + +#ifndef RLIGHTS_H +#define RLIGHTS_H + +#include + +//---------------------------------------------------------------------------------- +// Defines and Macros +//---------------------------------------------------------------------------------- +#define MAX_LIGHTS 4 // Max dynamic lights supported by shader + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- + +// Light data +typedef struct { + int type; + bool enabled; + Vector3 position; + Vector3 target; + Color color; + float attenuation; + + // Shader locations + int enabledLoc; + int typeLoc; + int positionLoc; + int targetLoc; + int colorLoc; + int attenuationLoc; +} Light; + +// Light type +typedef enum { + LIGHT_DIRECTIONAL = 0, + LIGHT_POINT +} LightType; + +#ifdef __cplusplus +extern "C" { // Prevents name mangling of functions +#endif + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +Light CreateLight(int type, Vector3 position, Vector3 target, Color color, Shader shader); // Create a light and get shader locations +void UpdateLightValues(Shader shader, Light light); // Send light properties to shader + +#ifdef __cplusplus +} +#endif + +#endif // RLIGHTS_H + + +/*********************************************************************************** +* +* RLIGHTS IMPLEMENTATION +* +************************************************************************************/ + +#if defined(RLIGHTS_IMPLEMENTATION) + +#include "raylib.h" + +//---------------------------------------------------------------------------------- +// Defines and Macros +//---------------------------------------------------------------------------------- +// ... + +//---------------------------------------------------------------------------------- +// Types and Structures Definition +//---------------------------------------------------------------------------------- +// ... + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +static int lightsCount = 0; // Current amount of created lights + +//---------------------------------------------------------------------------------- +// Module specific Functions Declaration +//---------------------------------------------------------------------------------- +// ... + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- + +// Create a light and get shader locations +Light CreateLight(int type, Vector3 position, Vector3 target, Color color, Shader shader) +{ + Light light = { 0 }; + + if (lightsCount < MAX_LIGHTS) + { + light.enabled = true; + light.type = type; + light.position = position; + light.target = target; + light.color = color; + + // NOTE: Lighting shader naming must be the provided ones + light.enabledLoc = GetShaderLocation(shader, TextFormat("lights[%i].enabled", lightsCount)); + light.typeLoc = GetShaderLocation(shader, TextFormat("lights[%i].type", lightsCount)); + light.positionLoc = GetShaderLocation(shader, TextFormat("lights[%i].position", lightsCount)); + light.targetLoc = GetShaderLocation(shader, TextFormat("lights[%i].target", lightsCount)); + light.colorLoc = GetShaderLocation(shader, TextFormat("lights[%i].color", lightsCount)); + + UpdateLightValues(shader, light); + + lightsCount++; + } + + return light; +} + +// Send light properties to shader +// NOTE: Light shader locations should be available +void UpdateLightValues(Shader shader, Light light) +{ + // Send to shader light enabled state and type + SetShaderValue(shader, light.enabledLoc, &light.enabled, SHADER_UNIFORM_INT); + SetShaderValue(shader, light.typeLoc, &light.type, SHADER_UNIFORM_INT); + + // Send to shader light position values + float position[3] = { light.position.x, light.position.y, light.position.z }; + SetShaderValue(shader, light.positionLoc, position, SHADER_UNIFORM_VEC3); + + // Send to shader light target position values + float target[3] = { light.target.x, light.target.y, light.target.z }; + SetShaderValue(shader, light.targetLoc, target, SHADER_UNIFORM_VEC3); + + // Send to shader light color values + float color[4] = { (float)light.color.r/(float)255, (float)light.color.g/(float)255, + (float)light.color.b/(float)255, (float)light.color.a/(float)255 }; + SetShaderValue(shader, light.colorLoc, color, SHADER_UNIFORM_VEC4); +} + +#endif // RLIGHTS_IMPLEMENTATION \ No newline at end of file diff --git a/source/shader/deferred.fs b/source/shader/deferred.fs new file mode 100644 index 0000000..9db93d2 --- /dev/null +++ b/source/shader/deferred.fs @@ -0,0 +1,54 @@ +#version 330 core +out vec4 finalColor; + +in vec2 texCoord; +in vec2 texCoord2; + +uniform sampler2D gPosition; +uniform sampler2D gNormal; +uniform sampler2D gAlbedoSpec; +uniform sampler2D gZ; + +struct Light { + int enabled; + int type; // Unused in this demo. + vec3 position; + vec3 target; // Unused in this demo. + vec4 color; +}; + +const int NR_LIGHTS = 4; +uniform Light lights[NR_LIGHTS]; +uniform vec3 viewPosition; + +const float QUADRATIC = 0.032; +const float LINEAR = 0.09; + +void main() { + vec3 fragPosition = texture(gPosition, texCoord).rgb; + vec3 normal = texture(gNormal, texCoord).rgb; + vec3 albedo = texture(gAlbedoSpec, texCoord).rgb; + float specular = texture(gAlbedoSpec, texCoord).a; + //vec3 depth = texture(gZ, texCoord).rgb; + + vec3 ambient = albedo * vec3(0.1f); + vec3 viewDirection = normalize(viewPosition - fragPosition); + + for(int i = 0; i < NR_LIGHTS; ++i) { + if(lights[i].enabled == 0) continue; + vec3 lightDirection = lights[i].position - fragPosition; + vec3 diffuse = max(dot(normal, lightDirection), 0.0) * albedo * lights[i].color.xyz; + + vec3 halfwayDirection = normalize(lightDirection + viewDirection); + float spec = pow(max(dot(normal, halfwayDirection), 0.0), 32.0); + vec3 specular = specular * spec * lights[i].color.xyz; + + // Attenuation + float distance = length(lights[i].position - fragPosition); + float attenuation = 1.0 / (1.0 + LINEAR * distance + QUADRATIC * distance * distance); + diffuse *= attenuation; + specular *= attenuation; + ambient += diffuse + specular; + } + finalColor = vec4(ambient, 1.0); +} diff --git a/source/shader/deferred.vs b/source/shader/deferred.vs new file mode 100644 index 0000000..f2b1bd7 --- /dev/null +++ b/source/shader/deferred.vs @@ -0,0 +1,11 @@ +#version 330 core + +layout (location = 0) in vec3 vertexPosition; +layout (location = 1) in vec2 vertexTexCoord; + +out vec2 texCoord; + +void main() { + gl_Position = vec4(vertexPosition, 1.0); + texCoord = vertexTexCoord; +} diff --git a/source/shader/gbuffer.fs b/source/shader/gbuffer.fs new file mode 100644 index 0000000..fbba595 --- /dev/null +++ b/source/shader/gbuffer.fs @@ -0,0 +1,32 @@ +#version 330 core +layout (location = 0) out vec3 gPosition; +layout (location = 1) out vec3 gNormal; +layout (location = 2) out vec4 gAlbedoSpec; +layout (location = 3) out vec4 gZ; + +in vec3 fragPosition; +in vec2 fragTexCoord; +in vec3 fragNormal; + +uniform sampler2D diffuseTexture; +uniform sampler2D specularTexture; + +float near = 0.1; +float far = 100.0; + +float LinearizeDepth(float depth) { + float z = depth * 2.0 - 1.0; + return (2.0 * near * far) / (far + near - z * (far - near)); +} + +void main() { + float depth = LinearizeDepth(gl_FragCoord.z) / far; + gZ = vec4(vec3(depth), 1.0); + + gPosition = fragPosition; + + gNormal = normalize(fragNormal); + + gAlbedoSpec.rgb = texture(diffuseTexture, fragTexCoord).rgb; + gAlbedoSpec.a = texture(specularTexture, fragTexCoord).r; +} \ No newline at end of file diff --git a/source/shader/gbuffer.vs b/source/shader/gbuffer.vs new file mode 100644 index 0000000..7d264ba --- /dev/null +++ b/source/shader/gbuffer.vs @@ -0,0 +1,24 @@ +#version 330 core +layout (location = 0) in vec3 vertexPosition; +layout (location = 1) in vec2 vertexTexCoord; +layout (location = 2) in vec3 vertexNormal; + +out vec3 fragPosition; +out vec2 fragTexCoord; +out vec3 fragNormal; + +uniform mat4 matModel; +uniform mat4 matView; +uniform mat4 matProjection; + +void main() +{ + vec4 worldPos = matModel * vec4(vertexPosition, 1.0); + fragPosition = worldPos.xyz; + fragTexCoord = vertexTexCoord; + + mat3 normalMatrix = transpose(inverse(mat3(matModel))); + fragNormal = normalMatrix * vertexNormal; + + gl_Position = matProjection * matView * worldPos; +} diff --git a/source/shader/pbr.fs b/source/shader/pbr.fs new file mode 100644 index 0000000..c31a183 --- /dev/null +++ b/source/shader/pbr.fs @@ -0,0 +1,162 @@ +#version 330 + +#define MAX_LIGHTS 4 +#define LIGHT_DIRECTIONAL 0 +#define LIGHT_POINT 1 +#define PI 3.14159265358979323846 + +struct Light { + int enabled; + int type; + vec3 position; + vec3 target; + vec4 color; + float intensity; +}; + +// Input vertex attributes (from vertex shader) +in vec3 fragPosition; +in vec2 fragTexCoord; +in vec4 fragColor; +in vec3 fragNormal; +in vec4 shadowPos; +in mat3 TBN; + +// Output fragment color +out vec4 finalColor; + +// Input uniform values +uniform int numOfLights; +uniform sampler2D albedoMap; +uniform sampler2D mraMap; +uniform sampler2D normalMap; +uniform sampler2D emissiveMap; // r: Hight g:emissive + +uniform vec2 tiling; +uniform vec2 offset; + +uniform int useTexAlbedo; +uniform int useTexNormal; +uniform int useTexMRA; +uniform int useTexEmissive; + +uniform vec4 albedoColor; +uniform vec4 emissiveColor; +uniform float normalValue; +uniform float metallicValue; +uniform float roughnessValue; +uniform float aoValue; +uniform float emissivePower; + +// Input lighting values +uniform Light lights[MAX_LIGHTS]; +uniform vec3 viewPos; + +uniform vec3 ambientColor; +uniform float ambient; + +// Reflectivity in range 0.0 to 1.0 +// NOTE: Reflectivity is increased when surface view at larger angle +vec3 SchlickFresnel(float hDotV,vec3 refl) +{ + return refl + (1.0 - refl)*pow(1.0 - hDotV, 5.0); +} + +float GgxDistribution(float nDotH,float roughness) +{ + float a = roughness * roughness * roughness * roughness; + float d = nDotH * nDotH * (a - 1.0) + 1.0; + d = PI * d * d; + return a / max(d,0.0000001); +} + +float GeomSmith(float nDotV,float nDotL,float roughness) +{ + float r = roughness + 1.0; + float k = r*r / 8.0; + float ik = 1.0 - k; + float ggx1 = nDotV/(nDotV*ik + k); + float ggx2 = nDotL/(nDotL*ik + k); + return ggx1*ggx2; +} + +vec3 ComputePBR() +{ + vec3 albedo = texture(albedoMap,vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y)).rgb; + albedo = vec3(albedoColor.x*albedo.x, albedoColor.y*albedo.y, albedoColor.z*albedo.z); + + float metallic = clamp(metallicValue, 0.0, 1.0); + float roughness = clamp(roughnessValue, 0.0, 1.0); + float ao = clamp(aoValue, 0.0, 1.0); + + if (useTexMRA == 1) + { + vec4 mra = texture(mraMap, vec2(fragTexCoord.x*tiling.x + offset.x, fragTexCoord.y*tiling.y + offset.y))*useTexMRA; + metallic = clamp(mra.r + metallicValue, 0.04, 1.0); + roughness = clamp(mra.g + roughnessValue, 0.04, 1.0); + ao = (mra.b + aoValue)*0.5; + } + + vec3 N = normalize(fragNormal); + if (useTexNormal == 1) + { + N = texture(normalMap, vec2(fragTexCoord.x*tiling.x + offset.y, fragTexCoord.y*tiling.y + offset.y)).rgb; + N = normalize(N*2.0 - 1.0); + N = normalize(N*TBN); + } + + vec3 V = normalize(viewPos - fragPosition); + + vec3 emissive = vec3(0); + emissive = (texture(emissiveMap, vec2(fragTexCoord.x*tiling.x+offset.x, fragTexCoord.y*tiling.y+offset.y)).rgb).g * emissiveColor.rgb*emissivePower * useTexEmissive; + + // return N;//vec3(metallic,metallic,metallic); + // if dia-electric use base reflectivity of 0.04 otherwise ut is a metal use albedo as base reflectivity + vec3 baseRefl = mix(vec3(0.04), albedo.rgb, metallic); + vec3 lightAccum = vec3(0.0); // Acumulate lighting lum + + for (int i = 0; i < numOfLights; i++) + { + vec3 L = normalize(lights[i].position - fragPosition); // Compute light vector + vec3 H = normalize(V + L); // Compute halfway bisecting vector + float dist = length(lights[i].position - fragPosition); // Compute distance to light + float attenuation = 1.0/(dist*dist*0.23); // Compute attenuation + vec3 radiance = lights[i].color.rgb*lights[i].intensity*attenuation; // Compute input radiance, light energy comming in + + // Cook-Torrance BRDF distribution function + float nDotV = max(dot(N,V), 0.0000001); + float nDotL = max(dot(N,L), 0.0000001); + float hDotV = max(dot(H,V), 0.0); + float nDotH = max(dot(N,H), 0.0); + float D = GgxDistribution(nDotH, roughness); // Larger the more micro-facets aligned to H + float G = GeomSmith(nDotV, nDotL, roughness); // Smaller the more micro-facets shadow + vec3 F = SchlickFresnel(hDotV, baseRefl); // Fresnel proportion of specular reflectance + + vec3 spec = (D*G*F)/(4.0*nDotV*nDotL); + + // Difuse and spec light can't be above 1.0 + // kD = 1.0 - kS diffuse component is equal 1.0 - spec comonent + vec3 kD = vec3(1.0) - F; + + // Mult kD by the inverse of metallnes, only non-metals should have diffuse light + kD *= 1.0 - metallic; + lightAccum += ((kD*albedo.rgb/PI + spec)*radiance*nDotL)*lights[i].enabled; // Angle of light has impact on result + } + + vec3 ambientFinal = (ambientColor + albedo)*ambient*0.5; + + return ambientFinal + lightAccum*ao + emissive; +} + +void main() +{ + vec3 color = ComputePBR(); + + // HDR tonemapping + color = pow(color, color + vec3(1.0)); + + // Gamma correction + color = pow(color, vec3(1.0/2.2)); + + finalColor = vec4(color, 1.0); +} diff --git a/source/shader/pbr.vs b/source/shader/pbr.vs new file mode 100644 index 0000000..5a46067 --- /dev/null +++ b/source/shader/pbr.vs @@ -0,0 +1,48 @@ +#version 330 + +// Input vertex attributes +in vec3 vertexPosition; +in vec2 vertexTexCoord; +in vec3 vertexNormal; +in vec3 vertexTangent; +in vec4 vertexColor; + +// Input uniform values +uniform mat4 mvp; +uniform mat4 matModel; +uniform mat4 matNormal; +uniform vec3 lightPos; +uniform vec4 difColor; + +// Output vertex attributes (to fragment shader) +out vec3 fragPosition; +out vec2 fragTexCoord; +out vec4 fragColor; +out vec3 fragNormal; +out mat3 TBN; + +const float normalOffset = 0.1; + +void main() +{ + // Compute binormal from vertex normal and tangent + vec3 vertexBinormal = cross(vertexNormal, vertexTangent); + + // Compute fragment normal based on normal transformations + mat3 normalMatrix = transpose(inverse(mat3(matModel))); + + // Compute fragment position based on model transformations + fragPosition = vec3(matModel*vec4(vertexPosition, 1.0f)); + + fragTexCoord = vertexTexCoord*2.0; + fragNormal = normalize(normalMatrix*vertexNormal); + vec3 fragTangent = normalize(normalMatrix*vertexTangent); + fragTangent = normalize(fragTangent - dot(fragTangent, fragNormal)*fragNormal); + vec3 fragBinormal = normalize(normalMatrix*vertexBinormal); + fragBinormal = cross(fragNormal, fragTangent); + + TBN = transpose(mat3(fragTangent, fragBinormal, fragNormal)); + + // Calculate final vertex position + gl_Position = mvp*vec4(vertexPosition, 1.0); +} diff --git a/source/shader/skybox.fs b/source/shader/skybox.fs new file mode 100644 index 0000000..add1f0a --- /dev/null +++ b/source/shader/skybox.fs @@ -0,0 +1,30 @@ +#version 430 + +// Input vertex attributes (from vertex shader) +in vec3 fragPosition; + +// Input uniform values +uniform samplerCube environmentMap; +uniform bool vflipped; +uniform bool doGamma; + +// Output fragment color +out vec4 finalColor; + +void main() +{ + // Fetch color from texture map + vec3 color = vec3(0.0); + + if (vflipped) color = texture(environmentMap, vec3(fragPosition.x, -fragPosition.y, fragPosition.z)).rgb; + else color = texture(environmentMap, fragPosition).rgb; + + if (doGamma)// Apply gamma correction + { + color = color/(color + vec3(1.0)); + color = pow(color, vec3(1.0/2.2)); + } + + // Calculate final fragment color + finalColor = vec4(color, 1.0); +} \ No newline at end of file diff --git a/source/shader/skybox.vs b/source/shader/skybox.vs new file mode 100644 index 0000000..fbf7866 --- /dev/null +++ b/source/shader/skybox.vs @@ -0,0 +1,24 @@ +#version 430 + +// Input vertex attributes +in vec3 vertexPosition; + +// Input uniform values +uniform mat4 matProjection; +uniform mat4 matView; + +// Output vertex attributes (to fragment shader) +out vec3 fragPosition; + +void main() +{ + // Calculate fragment position based on model transformations + fragPosition = vertexPosition; + + // Remove translation from the view matrix + mat4 rotView = mat4(mat3(matView)); + vec4 clipPos = matProjection*rotView*vec4(vertexPosition, 1.0); + + // Calculate final vertex position + gl_Position = clipPos; +} \ No newline at end of file diff --git a/source/shader/sobel.fs b/source/shader/sobel.fs new file mode 100644 index 0000000..feb7867 --- /dev/null +++ b/source/shader/sobel.fs @@ -0,0 +1,40 @@ +#version 430 + +in vec2 fragTexCoord; +in vec4 fragColor; + +uniform sampler2D texture0; +uniform vec4 colDiffuse; + +out vec4 finalColor; + +uniform vec2 resolution = vec2(800, 450); + +vec4 sobel_filter(void) { + float x = 1.0/resolution.x; + float y = 1.0/resolution.y; + + vec4 horizEdge = vec4(0.0); + horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y - y))* 1.0; + horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y ))* 2.0; + horizEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y + y))* 1.0; + horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y - y))* 1.0; + horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y ))* 2.0; + horizEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y + y))* 1.0; + + vec4 vertEdge = vec4(0.0); + vertEdge -= texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y - y))* 1.0; + vertEdge -= texture2D(texture0, vec2(fragTexCoord.x , fragTexCoord.y - y))* 2.0; + vertEdge -= texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y - y))* 1.0; + vertEdge += texture2D(texture0, vec2(fragTexCoord.x - x, fragTexCoord.y + y))* 1.0; + vertEdge += texture2D(texture0, vec2(fragTexCoord.x , fragTexCoord.y + y))* 2.0; + vertEdge += texture2D(texture0, vec2(fragTexCoord.x + x, fragTexCoord.y + y))* 1.0; + + vec3 edge = sqrt((horizEdge.rgb*horizEdge.rgb) + (vertEdge.rgb*vertEdge.rgb)); + + return (vec4(edge, texture2D(texture0, fragTexCoord).a)); +} + +void main(void) { + finalColor = fragColor - sobel_filter(); +} diff --git a/source/shader/vox_solid.fs b/source/shader/vox_solid.fs new file mode 100644 index 0000000..10e640b --- /dev/null +++ b/source/shader/vox_solid.fs @@ -0,0 +1,27 @@ +#version 460 core + +flat in vec3 frag_pos; +flat in vec3 face_normal; +flat in int block_id_out; +flat in int face; +flat in int extra; + +out vec4 frag_color; + +const vec3 color[6] = vec3[]( + vec3(0.5, 0.0, 0.0), + vec3(0.0, 0.5, 0.0), + vec3(0.2, 0.2, 0.5), + vec3(0.5, 0.5, 0.0), + vec3(0.5, 0.0, 0.5), + vec3(0.0, 0.5, 0.5) +); + +void main() { + if (block_id_out == 1) { + frag_color = vec4(color[face], 1.0); + } + if (block_id_out == 2) { + frag_color = vec4(0.0, 0.0, 0.5, 0.5); + } +} \ No newline at end of file diff --git a/source/shader/vox_solid.vs b/source/shader/vox_solid.vs new file mode 100644 index 0000000..1050202 --- /dev/null +++ b/source/shader/vox_solid.vs @@ -0,0 +1,77 @@ +#version 460 core + +#define FACE_YP 0 +#define FACE_Y 1 +#define FACE_XP 2 +#define FACE_X 3 +#define FACE_ZP 4 +#define FACE_Z 5 + +layout(location = 0) in vec3 aPos; +layout(location = 1) in int packed_data; +layout(location = 2) in int block_id; +layout(std430, binding = 3) buffer ssbo { + int ssbo_data[]; +}; + +uniform mat4 mvp; +uniform mat4 matView; +uniform mat4 matProjection; +uniform mat4 matModel; + +out vec3 frag_pos; +out vec3 face_normal; +flat out int block_id_out; +flat out int face; + +const vec3 NORMALS[6] = vec3[]( + vec3( 0.0, 1.0, 0.0), + vec3( 0.0, -1.0, 0.0), + vec3( 1.0, 0.0, 0.0), + vec3(-1.0, 0.0, 0.0), + vec3( 0.0, 0.0, 1.0), + vec3( 0.0, 0.0, -1.0) +); + +const mat3 ROTATIONS[6] = mat3[]( + mat3(1,0,0, 0,0,-1, 0,1,0), + mat3(1,0,0, 0,0,1, 0,-1,0), + mat3(0,0,-1, 0,1,0, 1,0,0), + mat3(0,0,1, 0,1,0, -1,0,0), + mat3(1,0,0, 0,1,0, 0,0,1), + mat3(-1,0,0, 0,1,0, 0,0,-1) +); + +const vec3 FACE_OFFSET[6] = vec3[]( + vec3(0.0, 0.5, 0.5), + vec3(0.0, 0.0, 0.0), + vec3(0.5, 0.0, 0.5), + vec3(0.0, 0.0, 0.0), + vec3(0.0, 0.0, 0.5), + vec3(0.5, 0.0, 0.0) +); + +void main() { + int x = (packed_data >> 0) & 0x3F; + int y = (packed_data >> 6) & 0x3F; + int z = (packed_data >> 12) & 0x3F; + int width = (packed_data >> 18) & 0x3F; + int height = (packed_data >> 24) & 0x3F; + + face = block_id & 0x07; + block_id_out = (block_id >> 3) & 0x1FFF; + + vec3 vox_pos = vec3(x, y, z) * 0.5; + vec3 vPos = vec3(aPos.x * width, aPos.y * height, aPos.z); + vec3 rotated_aPos = ROTATIONS[face] * vPos; + + + int packed_pos = ssbo_data[gl_DrawID];//need to be called via multi draw command ??? + vec3 chunk_pos = vec3((packed_pos & 0x1f), ((packed_pos >> 5) & 0x1f), ((packed_pos >> 10) & 0x1f)); + + vec3 world_pos = vox_pos + FACE_OFFSET[face] + chunk_pos + rotated_aPos; + gl_Position = matProjection * matView * matModel * vec4(world_pos, 1.0); + + frag_pos = world_pos; + face_normal = NORMALS[face]; +} diff --git a/source/tools/main.c b/source/tools/main.c new file mode 100644 index 0000000..d18a810 --- /dev/null +++ b/source/tools/main.c @@ -0,0 +1,216 @@ + +#include +#define RAYGUI_IMPLEMENTATION +#include +#include +#include + +typedef enum { + map_edit_mod, + ui_edit_mod, + obj_edit_mod, + item_edit_mod +} edm_enum; + +int tool = 0; +bool saved = false; +bool mode_enable = false; +int error = 0; +Rectangle error_bound = (Rectangle){}; +int editor_mode = 0; + +void startscreen() { + BeginDrawing(); + EndDrawing(); +} + +// ui + +void top_bar() { + GuiStatusBar((Rectangle){0, 0, (float)GetScreenWidth(), 30}, ""); + if (GuiDropdownBox((Rectangle){0, 0, 120, 30}, "map;item;obj;ui", &editor_mode, mode_enable)) + mode_enable = !mode_enable; +} + +void left_bar() { + GuiDummyRec((Rectangle){0, 30, 200, (float)GetScreenHeight() - 30}, "Debug"); +} + +void right_bar() { + static bool fract = false; + static bool noise_type = false; + static Vector2 scroll; + static Rectangle view; + GuiScrollPanel((Rectangle){(float)GetScreenWidth() - 200, 30, 200, (float)GetScreenHeight() - 30}, "Setting", (Rectangle){0, 0, 180, (float)GetScreenHeight() - 60}, &scroll, &view); + BeginScissorMode((int)view.x, (int)view.y, (int)view.width, (int)view.height); + EndScissorMode(); +} + +//editor mode + +void map_editor() { + // static Camera2D cam = (Camera2D){ + // .offset = {0, 0}, + // .target = {0, 0}, + // .rotation = 0, + // .zoom = 0.8, + // }; + + // BeginMode2D(cam); + // EndMode2D(); +} + +void item_editor() { + + // Name + // type + // max_stack + + // description + +} + +void obj_editor() { + +} + +void ui_editor() { + +} + +void drop_down_terminal(bool show_term) { + Rectangle rec = {200, -200, GetScreenWidth() - 400, 200}; + static int height = 0; + static Vector2 scroll; + static Rectangle view; + static bool enter_pressed; + static char text_buffer[100]; + + if (show_term) { + if (height < 230) { + height += 10; + } + } else if (height > 0) { + height -= 10; + } + if (height > 0) { + GuiScrollPanel((Rectangle){rec.x, rec.y + height, rec.width, rec.height}, + "", (Rectangle){rec.x, rec.y + height, rec.width - 20, rec.height}, &scroll, &view); + BeginScissorMode(rec.x, rec.y + height, rec.width - 10, rec.height); + EndScissorMode(); + if (GuiTextBox((Rectangle){200, rec.y + 200 + height, rec.width, 20}, &text_buffer[0], 99, show_term && height == 230)) + enter_pressed = true; + } +} + +void update_terminal_input(bool *term_open) { + if (IsKeyPressed(KEY_TAB)) { + *term_open = !*term_open; + } +} + +void update_editor_input(bool *term_open) { + if (IsKeyPressed(KEY_TAB)) { + *term_open = !*term_open; + } +} + +// + +int main(void) { + + InitWindow(1920, 1080, "Haven Engine"); + SetWindowState(FLAG_BORDERLESS_WINDOWED_MODE | FLAG_WINDOW_RESIZABLE); + + RenderTexture2D fbo; + GuiLoadStyle("assets/style_terminal.rgs"); + fbo = LoadRenderTexture(GetScreenWidth() - 400, GetScreenHeight() - 30); + bool show_term = false; + + haven_thread_mgr_init(); + + SetTargetFPS(30); + // EnableEventWaiting(); + while (!WindowShouldClose()) { + + if (show_term) { + update_terminal_input(&show_term); + } else { + update_editor_input(&show_term); + } + + BeginTextureMode(fbo); + switch (editor_mode) { + case (map_edit_mod): { + map_editor(); + break; + } + case (item_edit_mod): { + item_editor(); + break; + } + case (obj_edit_mod): { + obj_editor(); + break; + } + case (ui_edit_mod): { + ui_editor(); + break; + } + default: + break; + } + EndTextureMode(); + + + BeginDrawing(); + ClearBackground(BLACK); + + DrawTextureRec(fbo.texture, (Rectangle){0, 0, (float)fbo.texture.width, (float)-fbo.texture.height}, (Vector2){200, 30}, WHITE); + + right_bar(); + left_bar(); + + // switch (error) { + // case (error_file_not_found): { + // int result = GuiMessageBox(error_bound, "#152#ERROR!", "this file doesn't exist!!", "OK"); + // if (result == 1) { + // error = error_dummy; + // } + // break; + // } + // case (error_file_empty): { + // int result = GuiMessageBox(error_bound, "#152#ERROR!", "Name Empty!!", "OK"); + // if (result == 1) { + // error = error_dummy; + // } + // break; + // } + // case (error_file_corrupted): { + // int result = GuiMessageBox(error_bound, "#152#ERROR!", "this file is corrupted!!", "OK"); + // if (result == 1) { + // error = error_dummy; + // } + // break; + // } + // case (error_file_exist): { + // int result = GuiMessageBox(error_bound, "#152#ERROR!", "this filename already exist!!", "OK"); + // if (result == 1) { + // error = error_dummy; + // } + // break; + // } + // default:break; + // } + + drop_down_terminal(show_term); + top_bar(); + + EndDrawing(); + } + + haven_thread_mgr_close(); + + CloseWindow(); + return 0; +}