GameEngine/include/engine.h
2026-02-18 17:20:25 +01:00

24 lines
318 B
C

#ifndef ENGINE_H
# define ENGINE_H
#include <struct.h>
# ifndef ENGINE_PROTOTYPE
# define ENGINE_PROTOTYPE
//Render
void LoadPipeline();
void UnloadPipeline();
//UI
void UserInterface(const Player *player);
//void Menu();
void EngineStateSwitch(ENGINE_STATE_E engine_state);
# endif
//other stuff here
#endif