25 lines
338 B
C
25 lines
338 B
C
#ifndef ENGINE_H
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# define ENGINE_H
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#include <struct.h>
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#include <render.h>
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# ifndef ENGINE_PROTOTYPE
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# define ENGINE_PROTOTYPE
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//Render
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void LoadPipeline();
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void UnloadPipeline();
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//UI
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void UserInterface(const Player *player);
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//void Menu();
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void EngineStateSwitch(ENGINE_STATE_E engine_state);
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# endif
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//other stuff here
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#endif
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