GameEngine/source/gamemode.c
2026-01-31 18:35:26 +01:00

58 lines
689 B
C

#include <engine.h>
/*
Roll Dice between 1 and max_value role_number times and return either the average if avrg flag is set or the best of the roll
*/
void RollDice(int max_value, int role_number, bool avrg) {
GetRandomValue(1, max_value);
}
/*
Gather Loot Table and roll dice to generate loot
*/
void Loot() {
}
void BaseBuild() {
}
void BaseDefense() {
}
void BaseAssault() {
}
void Diplomacy() {
}
void Dungeon() {
}
void Fighting() {
}
void Dungeon() {
}
void Crafting() {
}
void Fishing() {
}
void Mining() {
}
void WoodCutting() {
}
void Harvesting() {
}
void Gathering() {
}
void World_Exploration() {
}