GameEngine/source/player.c
2026-02-12 19:50:33 +01:00

29 lines
432 B
C

#include <engine.h>
/*
inventory is a grid that have an item focused,
the item focused have a description and stats windows on the left,
the focused item is either the one under the mouse
or can be choosen using arrow keys (easier controller support)
*/
void PlayerController2D() {
}
void PlayerController3D() {
}
void PlayerInventory() {
}
void PlayerUpdate() {
}
void PlayerStats() {
//
}