18 lines
385 B
C
18 lines
385 B
C
#include <engine.h>
|
|
|
|
void UpdateInput() {
|
|
const Input input;
|
|
int key = GetKeyPressed();
|
|
Vector2 mouse_pos = GetMousePosition();
|
|
Vector2 mouse_delta = GetMouseDelta();
|
|
while (key) {
|
|
for (PLAYER_ACTION action = 0; action < 4; action++) {
|
|
if (input.key[action] == key) {
|
|
//emit("player_intent", action);
|
|
break;
|
|
}
|
|
}
|
|
key = GetKeyPressed();
|
|
}
|
|
}
|